Searched refs:v3d_cl (Results 1 - 9 of 9) sorted by relevance
| /xsrc/external/mit/MesaLib.old/dist/src/gallium/drivers/v3d/ |
| H A D | Makefile.sources | 5 v3d_cl.c \ 6 v3d_cl.h \
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| H A D | v3d_cl.h | 34 struct v3d_cl; 48 static inline void cl_pack_emit_reloc(struct v3d_cl *cl, const struct v3d_cl_reloc *); 50 #define __gen_user_data struct v3d_cl 56 struct v3d_cl { struct 64 void v3d_init_cl(struct v3d_job *job, struct v3d_cl *cl); 65 void v3d_destroy_cl(struct v3d_cl *cl); 72 static inline uint32_t cl_offset(struct v3d_cl *cl) 77 static inline struct v3d_cl_reloc cl_get_address(struct v3d_cl *cl) 89 cl_start(struct v3d_cl *cl) 95 cl_end(struct v3d_cl *c [all...] |
| H A D | v3d_cl.c | 33 v3d_init_cl(struct v3d_job *job, struct v3d_cl *cl) 42 v3d_cl_ensure_space(struct v3d_cl *cl, uint32_t space, uint32_t alignment) 61 v3d_cl_ensure_space_with_branch(struct v3d_cl *cl, uint32_t space) 87 v3d_destroy_cl(struct v3d_cl *cl)
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| H A D | v3dx_rcl.c | 43 flush_last_load(struct v3d_cl *cl) 55 load_general(struct v3d_cl *cl, struct pipe_surface *psurf, int buffer, 112 struct v3d_cl *cl, struct pipe_surface *psurf, int buffer, 206 v3d_rcl_emit_loads(struct v3d_job *job, struct v3d_cl *cl) 269 v3d_rcl_emit_stores(struct v3d_job *job, struct v3d_cl *cl) 408 struct v3d_cl *cl = &job->indirect;
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| H A D | v3d_context.h | 49 #include "v3d_cl.h" 280 struct v3d_cl bcl; 281 struct v3d_cl rcl; 282 struct v3d_cl indirect; 434 * by driver internals, but we tend to use the v3d_cl.h interfaces
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| /xsrc/external/mit/MesaLib/dist/src/gallium/drivers/v3d/ |
| H A D | v3d_cl.h | 35 struct v3d_cl; 49 static inline void cl_pack_emit_reloc(struct v3d_cl *cl, const struct v3d_cl_reloc *); 51 #define __gen_user_data struct v3d_cl 66 struct v3d_cl { struct 74 void v3d_init_cl(struct v3d_job *job, struct v3d_cl *cl); 75 void v3d_destroy_cl(struct v3d_cl *cl); 82 static inline uint32_t cl_offset(struct v3d_cl *cl) 87 static inline struct v3d_cl_reloc cl_get_address(struct v3d_cl *cl) 99 cl_start(struct v3d_cl *cl) 105 cl_end(struct v3d_cl *c [all...] |
| H A D | v3d_cl.c | 36 v3d_init_cl(struct v3d_job *job, struct v3d_cl *cl) 45 v3d_cl_ensure_space(struct v3d_cl *cl, uint32_t space, uint32_t alignment) 64 v3d_cl_ensure_space_with_branch(struct v3d_cl *cl, uint32_t space) 90 v3d_destroy_cl(struct v3d_cl *cl)
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| H A D | v3d_context.h | 51 #include "v3d_cl.h" 331 struct v3d_cl bcl; 332 struct v3d_cl rcl; 333 struct v3d_cl indirect; 519 * by driver internals, but we tend to use the v3d_cl.h interfaces
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| H A D | v3dx_rcl.c | 43 flush_last_load(struct v3d_cl *cl) 55 load_general(struct v3d_cl *cl, struct pipe_surface *psurf, int buffer, 115 struct v3d_cl *cl, struct pipe_surface *psurf, 217 v3d_rcl_emit_loads(struct v3d_job *job, struct v3d_cl *cl, int layer) 291 v3d_rcl_emit_stores(struct v3d_job *job, struct v3d_cl *cl, int layer) 434 struct v3d_cl *cl = &job->indirect;
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