| /xsrc/external/mit/mesa-demos/dist/src/glsl/ |
| H A D | identity.c | 18 static GLuint vertShader; variable in typeref:typename:GLuint 53 glDeleteShader(vertShader); 87 vertShader = CompileShaderText(GL_VERTEX_SHADER, vertShaderText); 89 program = LinkShaders(vertShader, fragShader); 101 assert(glIsShader(vertShader));
|
| H A D | brick.c | 22 static GLuint vertShader; variable in typeref:typename:GLuint 84 DeleteShader(vertShader); 145 vertShader = CompileShaderFile(GL_VERTEX_SHADER, VertProgFile); 147 program = LinkShaders(vertShader, fragShader); 163 assert(glIsShader(vertShader));
|
| H A D | fragcoord.c | 24 static GLuint vertShader; variable in typeref:typename:GLuint 87 glDeleteShader(vertShader); 130 vertShader = CompileShaderText(GL_VERTEX_SHADER, vertShaderText); 132 program = LinkShaders(vertShader, fragShader); 144 assert(glIsShader(vertShader));
|
| H A D | noise.c | 46 static GLuint vertShader; variable in typeref:typename:GLuint 105 glDeleteShader(vertShader); 177 vertShader = CompileShaderText(GL_VERTEX_SHADER, VertShaderText); 179 program = LinkShaders(vertShader, fragShader); 194 assert(glIsShader(vertShader));
|
| H A D | noise2.c | 18 static GLhandleARB vertShader; variable in typeref:typename:GLhandleARB 125 vertShader = glCreateShaderObjectARB(GL_VERTEX_SHADER_ARB); 126 glShaderSourceARB(vertShader, 1, &vertShaderText, NULL); 127 glCompileShaderARB(vertShader); 131 glAttachObjectARB(program, vertShader);
|
| H A D | bezier.c | 19 static GLuint vertShader; variable in typeref:typename:GLuint 174 vertShader = glCreateShader(GL_VERTEX_SHADER); 175 load_and_compile_shader(vertShader, vertShaderText); 185 glAttachShader(program, vertShader); 254 glDeleteShader(vertShader);
|
| H A D | deriv.c | 24 static GLuint vertShader; variable in typeref:typename:GLuint 78 glDeleteShader(vertShader); 187 vertShader = CompileShaderText(GL_VERTEX_SHADER, vertShaderText); 189 program = LinkShaders(vertShader, fragShader); 208 assert(glIsShader(vertShader));
|
| H A D | mandelbrot.c | 22 static GLuint vertShader; variable in typeref:typename:GLuint 96 glDeleteShader(vertShader); 156 vertShader = CompileShaderFile(GL_VERTEX_SHADER, VertProgFile); 158 program = LinkShaders(vertShader, fragShader); 177 assert(glIsShader(vertShader));
|
| H A D | multinoise.c | 53 static GLuint vertShader; variable in typeref:typename:GLuint 108 glDeleteShader(vertShader); 233 vertShader = glCreateShader(GL_VERTEX_SHADER); 234 LoadAndCompileShader(vertShader, VertShaderText); 241 glAttachShader(program[ i ], vertShader);
|
| H A D | pointcoord.c | 22 static GLuint vertShader; variable in typeref:typename:GLuint 72 glDeleteShader(vertShader); 155 vertShader = CompileShaderText(GL_VERTEX_SHADER, vertShaderText); 157 program = LinkShaders(vertShader, fragShader); 174 assert(glIsShader(vertShader));
|
| H A D | simplex-noise.c | 43 static GLuint vertShader; variable in typeref:typename:GLuint 103 glDeleteShader(vertShader); 192 vertShader = CompileShaderText(GL_VERTEX_SHADER, VertShaderText); 194 program = LinkShaders(vertShader, fragShader); 212 assert(glIsShader(vertShader));
|
| H A D | twoside.c | 27 static GLuint vertShader; variable in typeref:typename:GLuint 130 glDeleteShader(vertShader); 233 vertShader = CompileShaderText(GL_VERTEX_SHADER, vertShaderText); 235 program = LinkShaders(vertShader, fragShader); 250 assert(glIsShader(vertShader));
|
| H A D | array.c | 41 static GLuint vertShader; variable in typeref:typename:GLuint 146 glDeleteShader(vertShader); 220 vertShader = CompileShaderText(GL_VERTEX_SHADER, VertShaderText); 222 program = LinkShaders(vertShader, fragShader);
|
| H A D | fsraytrace.c | 35 static GLuint vertShader; variable in typeref:typename:GLuint 367 vertShader = CompileShaderText(GL_VERTEX_SHADER, vsSource); 369 program = LinkShaders(vertShader, fragShader); 378 if(!glIsShader(vertShader))
|
| H A D | toyball.c | 22 static GLuint vertShader; variable in typeref:typename:GLuint 101 glDeleteShader(vertShader); 170 vertShader = CompileShaderFile(GL_VERTEX_SHADER, VertProgFile); 172 program = LinkShaders(vertShader, fragShader);
|
| H A D | vsraytrace.c | 35 static GLuint vertShader; variable in typeref:typename:GLuint 357 vertShader = CompileShaderText(GL_VERTEX_SHADER, vsSource); 358 program = LinkShaders(vertShader, 0); 367 if(!glIsShader(vertShader))
|
| H A D | bump.c | 26 static GLuint vertShader; variable in typeref:typename:GLuint 189 glDeleteShader(vertShader); 258 vertShader = CompileShaderFile(GL_VERTEX_SHADER, VertProgFile); 260 program = LinkShaders(vertShader, fragShader); 266 assert(glIsShader(vertShader)); 289 texProgram = LinkShaders(vertShader, fragTexShader);
|
| H A D | shadow_sampler.c | 27 static GLuint vertShader; variable in typeref:typename:GLuint 124 glDeleteShader(vertShader); 283 vertShader = glCreateShader(GL_VERTEX_SHADER); 285 ReadShader(vertShader, VertProgFile); 287 LoadAndCompileShader(vertShader, vertShaderText); 291 glAttachShader(program, vertShader);
|
| /xsrc/external/mit/mesa-demos/dist/src/perf/ |
| H A D | glmain.h | 47 PerfShaderProgram(const char *vertShader, const char *fragShader);
|
| /xsrc/external/mit/mesa-demos/dist/src/trivial/ |
| H A D | fs-tri.c | 13 static GLuint vertShader; variable in typeref:typename:GLuint 58 glDeleteShader(vertShader); 168 vertShader = glCreateShader(GL_VERTEX_SHADER); 169 LoadAndCompileShader(vertShader, vertShaderText); 175 glAttachShader(program, vertShader);
|
| /xsrc/external/mit/mesa-demos/dist/src/util/ |
| H A D | shaderutil.h | 41 LinkShaders(GLuint vertShader, GLuint fragShader); 44 LinkShaders3(GLuint vertShader, GLuint geomShader, GLuint fragShader); 47 LinkShaders3WithGeometryInfo(GLuint vertShader, GLuint geomShader, GLuint fragShader,
|
| /xsrc/external/mit/mesa-demos/dist/src/tests/ |
| H A D | floattex.c | 180 GLuint fragShader, vertShader, program; local in function:CreateAProgram 182 vertShader = CompileShaderText(GL_VERTEX_SHADER, VertShaderText); 184 assert(vertShader); 185 program = LinkShaders(vertShader, fragShader);
|
| H A D | shadow-sample.c | 184 GLuint fragShader = 0, vertShader = 0, program = 0; local in function:testProgram 196 if (!fragShader && !vertShader) { 205 if (vertShader) 206 glAttachShader(program, vertShader); 263 if (vertShader) 264 glDeleteShader(vertShader);
|
| /xsrc/external/mit/mesa-demos/dist/src/vpglsl/ |
| H A D | vp-tris.c | 19 static GLuint vertShader; variable in typeref:typename:GLuint 147 vertShader = glCreateShader(GL_VERTEX_SHADER); 149 read_shader(vertShader, filename); 151 load_and_compile_shader(vertShader, vertShaderText); 155 glAttachShader(program, vertShader); 300 glDeleteShader(vertShader);
|
| /xsrc/external/mit/mesa-demos/dist/src/demos/ |
| H A D | fslight.c | 37 static GLuint vertShader; variable in typeref:typename:GLuint 141 glDeleteShader(vertShader); 230 assert(glIsShader(vertShader)); 241 shaders[i] == vertShader); 248 glGetShaderInfoLog(vertShader, 1000, &len, log); 478 vertShader = glCreateShader(GL_VERTEX_SHADER); 480 ReadShader(vertShader, VertProgFile); 482 LoadAndCompileShader(vertShader, vertShaderText); 486 glAttachShader(program, vertShader); 555 assert(glIsShader(vertShader)); [all...] |