Searched refs:vs (Results 1 - 25 of 653) sorted by relevance

1234567891011>>

/xsrc/external/mit/ctwm/dist/
H A Dworkspace_utils.h7 void GotoWorkSpace(VirtualScreen *vs, WorkSpace *ws);
8 void GotoWorkSpaceByName(VirtualScreen *vs, const char *wname);
9 void GotoWorkSpaceByNumber(VirtualScreen *vs, int workspacenum);
10 void GotoPrevWorkSpace(VirtualScreen *vs);
11 void GotoNextWorkSpace(VirtualScreen *vs);
12 void GotoRightWorkSpace(VirtualScreen *vs);
13 void GotoLeftWorkSpace(VirtualScreen *vs);
14 void GotoUpWorkSpace(VirtualScreen *vs);
15 void GotoDownWorkSpace(VirtualScreen *vs);
17 void ShowBackground(VirtualScreen *vs, in
[all...]
H A Dvscreen.c23 static void DisplayWinUnchecked(VirtualScreen *vs, TwmWindow *tmp_win);
28 VirtualScreen *vs = malloc(sizeof(VirtualScreen)); local in function:init_def_vscreen
30 vs->x = 0;
31 vs->y = 0;
32 vs->w = scr->rootw;
33 vs->h = scr->rooth;
34 vs->window = scr->Root;
35 vs->next = NULL;
36 vs->wsw = 0;
37 scr->vScreenList = vs;
148 VirtualScreen *vs; local in function:findIfVScreenOf
201 struct VirtualScreen *vs; local in function:CtwmSetVScreenMap
232 DisplayWin(VirtualScreen * vs,TwmWindow * tmp_win) argument
240 DisplayWinUnchecked(VirtualScreen * vs,TwmWindow * tmp_win) argument
315 VirtualScreen *vs = tmp_win->vs; /* which virtual screen we want it in */ local in function:ReparentFrameAndIcon
344 Vanish(VirtualScreen * vs,TwmWindow * tmp_win) argument
[all...]
H A Dworkspace_manager.h12 void PaintWorkSpaceManager(VirtualScreen *vs);
13 void WMgrHandleExposeEvent(VirtualScreen *vs, XEvent *event);
15 void WMgrToggleState(VirtualScreen *vs);
16 void WMgrSetMapState(VirtualScreen *vs);
17 void WMgrSetButtonsState(VirtualScreen *vs);
20 void WMgrHandleKeyReleaseEvent(VirtualScreen *vs, XEvent *event);
21 void WMgrHandleKeyPressEvent(VirtualScreen *vs, XEvent *event);
22 void WMgrHandleButtonEvent(VirtualScreen *vs, XEvent *event);
36 void WMapRedrawName(VirtualScreen *vs, WinList *wl);
H A Dworkspace_utils.c41 * Move the display (of a given vs) over to a new workspace.
44 GotoWorkSpace(VirtualScreen *vs, WorkSpace *ws) argument
67 oldws = vs->wsw->currentwspc;
76 XSetWindowBackground(dpy, vs->window, newws->backcp.back);
79 XSetWindowBackgroundPixmap(dpy, vs->window, newws->image->pixmap);
81 XClearWindow(dpy, vs->window);
103 if(!twmWin->vs) {
104 DisplayWin(vs, twmWin);
120 if(twmWin->vs == vs) {
320 GotoWorkSpaceByName(VirtualScreen * vs,const char * wname) argument
335 GotoWorkSpaceByNumber(VirtualScreen * vs,int workspacenum) argument
354 GotoPrevWorkSpace(VirtualScreen * vs) argument
375 GotoNextWorkSpace(VirtualScreen * vs) argument
388 GotoRightWorkSpace(VirtualScreen * vs) argument
412 GotoLeftWorkSpace(VirtualScreen * vs) argument
432 GotoUpWorkSpace(VirtualScreen * vs) argument
457 GotoDownWorkSpace(VirtualScreen * vs) argument
491 ShowBackground(VirtualScreen * vs,int newstate) argument
534 GetCurrentWorkSpaceName(VirtualScreen * vs) argument
[all...]
H A Dworkspace_manager.c42 static void CreateWorkSpaceManagerWindow(VirtualScreen *vs);
43 static void ResizeWorkSpaceManager(VirtualScreen *vs, TwmWindow *win);
44 static void PaintWorkSpaceManagerBorder(VirtualScreen *vs);
84 * vs about which workspace is active, if available (from restarting
111 // Setup each vs
112 for(VirtualScreen *vs = scr->vScreenList; vs != NULL; vs = vs->next) { local in function:ConfigureWorkSpaceManager
125 // If we have a current ws for this vs, assig
179 for(VirtualScreen *vs = Scr->vScreenList; vs != NULL; vs = vs->next) { local in function:CreateWorkSpaceManager
196 for(VirtualScreen *vs = Scr->vScreenList; vs != NULL; vs = vs->next) { local in function:CreateWorkSpaceManager
254 CreateWorkSpaceManagerWindow(VirtualScreen * vs) argument
589 ResizeWorkSpaceManager(VirtualScreen * vs,TwmWindow * win) argument
678 PaintWorkSpaceManager(VirtualScreen * vs) argument
700 PaintWorkSpaceManagerBorder(VirtualScreen * vs) argument
716 WMgrHandleExposeEvent(VirtualScreen * vs,XEvent * event) argument
763 WMgrToggleState(VirtualScreen * vs) argument
774 WMgrSetMapState(VirtualScreen * vs) argument
790 WMgrSetButtonsState(VirtualScreen * vs) argument
822 WMgrHandleKeyReleaseEvent(VirtualScreen * vs,XEvent * event) argument
840 WMgrHandleKeyPressEvent(VirtualScreen * vs,XEvent * event) argument
949 WMgrHandleButtonEvent(VirtualScreen * vs,XEvent * event) argument
1665 VirtualScreen *vs; local in function:wmap_mapwin_backend
1737 VirtualScreen *vs; local in function:WMapIconify
1764 VirtualScreen *vs; local in function:WMapSetupWindow
1903 for(VirtualScreen *vs = Scr->vScreenList; vs != NULL; vs = vs->next) { local in function:WMapRestack
1975 VirtualScreen *vs; local in function:WMapUpdateIconName
1997 WMapRedrawName(VirtualScreen * vs,WinList * wl) argument
2143 for(VirtualScreen *vs = Scr->vScreenList; vs != NULL; vs = vs->next) { local in function:WMapAddWindowToWorkspace
2261 VirtualScreen *vs; local in function:WMapRemoveWindowFromWorkspace
[all...]
/xsrc/external/mit/MesaLib.old/dist/src/gallium/auxiliary/draw/
H A Ddraw_vs.c56 struct draw_vertex_shader *vs = NULL; variable in typeref:struct:draw_vertex_shader *
64 vs = draw_create_vs_llvm(draw, shader);
68 if (!vs) {
69 vs = draw_create_vs_exec( draw, shader );
72 if (vs)
76 vs->position_output = -1;
77 for (i = 0; i < vs->info.num_outputs; i++) {
78 if (vs->info.output_semantic_name[i] == TGSI_SEMANTIC_POSITION &&
79 vs->info.output_semantic_index[i] == 0)
80 vs
184 draw_vs_lookup_variant(struct draw_vertex_shader * vs,const struct draw_vs_variant_key * key) argument
[all...]
H A Ddraw_vs_llvm.c88 struct llvm_vertex_shader *vs = CALLOC_STRUCT( llvm_vertex_shader ); local in function:draw_create_vs_llvm
90 if (!vs)
94 vs->base.state.tokens = tgsi_dup_tokens(state->tokens);
95 if (!vs->base.state.tokens) {
96 FREE(vs);
100 tgsi_scan_shader(state->tokens, &vs->base.info);
102 vs->variant_key_size =
104 vs->base.info.file_max[TGSI_FILE_INPUT]+1,
105 MAX2(vs->base.info.file_max[TGSI_FILE_SAMPLER]+1,
106 vs
[all...]
/xsrc/external/mit/MesaLib/dist/src/gallium/auxiliary/draw/
H A Ddraw_vs.c60 struct draw_vertex_shader *vs = NULL; variable in typeref:struct:draw_vertex_shader *
79 vs = draw_create_vs_llvm(draw, &state);
83 if (!vs) {
84 vs = draw_create_vs_exec( draw, &state );
87 if (vs)
91 vs->position_output = -1;
92 for (i = 0; i < vs->info.num_outputs; i++) {
93 if (vs->info.output_semantic_name[i] == TGSI_SEMANTIC_POSITION &&
94 vs->info.output_semantic_index[i] == 0)
95 vs
199 draw_vs_lookup_variant(struct draw_vertex_shader * vs,const struct draw_vs_variant_key * key) argument
[all...]
H A Ddraw_vs_llvm.c92 struct llvm_vertex_shader *vs = CALLOC_STRUCT( llvm_vertex_shader ); local in function:draw_create_vs_llvm
94 if (!vs)
100 vs->base.state.ir.nir = state->ir.nir;
104 nir_tgsi_scan_shader(state->ir.nir, &vs->base.info, true);
107 vs->base.state.tokens = tgsi_dup_tokens(state->tokens);
108 if (!vs->base.state.tokens) {
109 FREE(vs);
113 tgsi_scan_shader(state->tokens, &vs->base.info);
116 vs->variant_key_size =
118 vs
[all...]
H A Ddraw_vs_exec.c57 exec_vertex_shader(struct draw_vertex_shader *vs) argument
59 return (struct exec_vertex_shader *)vs;
78 draw->vs.tgsi.sampler,
79 draw->vs.tgsi.image,
80 draw->vs.tgsi.buffer);
222 struct exec_vertex_shader *vs = CALLOC_STRUCT(exec_vertex_shader); local in function:draw_create_vs_exec
224 if (!vs)
228 vs->base.state.type = PIPE_SHADER_IR_TGSI;
229 vs->base.state.tokens = nir_to_tgsi(state->ir.nir, draw->pipe->screen);
232 vs
[all...]
/xsrc/external/mit/MesaLib/dist/src/gallium/drivers/svga/
H A Dsvga_pipe_vs.c102 struct svga_vertex_shader *vs = CALLOC_STRUCT(svga_vertex_shader); local in function:svga_create_vs_state
104 if (!vs)
111 vs->base.tokens = tgsi_dup_tokens(substitute_vs(svga->debug.shader_id,
116 tgsi_scan_shader(vs->base.tokens, &vs->base.info);
123 tmp2.tokens = vs->base.tokens;
124 vs->draw_shader = draw_create_vertex_shader(svga->swtnl.draw, &tmp2);
127 vs->base.id = svga->debug.shader_id++;
129 vs->generic_outputs = svga_get_generic_outputs_mask(&vs
145 struct svga_vertex_shader *vs = (struct svga_vertex_shader *)shader; local in function:svga_bind_vs_state
168 struct svga_vertex_shader *vs = (struct svga_vertex_shader *)shader; local in function:svga_delete_vs_state
[all...]
H A Dsvga_state_vs.c75 const struct svga_vertex_shader *vs,
79 return svga_tgsi_vgpu10_translate(svga, &vs->base, key,
83 return svga_tgsi_vgpu9_translate(svga, &vs->base, key,
95 struct svga_vertex_shader *vs,
105 FREE((void *) vs->base.tokens);
106 vs->base.tokens = dummy;
108 tgsi_scan_shader(vs->base.tokens, &vs->base.info);
109 vs->generic_outputs = svga_get_generic_outputs_mask(&vs
74 translate_vertex_program(struct svga_context * svga,const struct svga_vertex_shader * vs,const struct svga_compile_key * key) argument
94 get_compiled_dummy_vertex_shader(struct svga_context * svga,struct svga_vertex_shader * vs,const struct svga_compile_key * key) argument
120 compile_vs(struct svga_context * svga,struct svga_vertex_shader * vs,const struct svga_compile_key * key,struct svga_shader_variant ** out_variant) argument
167 struct svga_vertex_shader *vs = svga->curr.vs; local in function:make_vs_key
266 compile_passthrough_vs(struct svga_context * svga,struct svga_vertex_shader * vs,struct svga_fragment_shader * fs,struct svga_shader_variant ** out_variant) argument
355 struct svga_vertex_shader *vs = svga->curr.vs; local in function:emit_hw_vs
[all...]
/xsrc/external/mit/MesaLib.old/dist/src/gallium/drivers/llvmpipe/
H A Dlp_state_vs.c46 struct draw_vertex_shader *vs; local in function:llvmpipe_create_vs_state
48 vs = draw_create_vertex_shader(llvmpipe->draw, templ);
49 if (!vs) {
54 debug_printf("llvmpipe: Create vertex shader %p:\n", (void *) vs);
58 return vs;
66 struct draw_vertex_shader *vs = (struct draw_vertex_shader *)_vs; local in function:llvmpipe_bind_vs_state
68 if (llvmpipe->vs == vs)
71 draw_bind_vertex_shader(llvmpipe->draw, vs);
73 llvmpipe->vs
83 struct draw_vertex_shader *vs = (struct draw_vertex_shader *)_vs; local in function:llvmpipe_delete_vs_state
[all...]
/xsrc/external/mit/MesaLib/dist/src/gallium/drivers/llvmpipe/
H A Dlp_state_vs.c46 struct draw_vertex_shader *vs; local in function:llvmpipe_create_vs_state
48 vs = draw_create_vertex_shader(llvmpipe->draw, templ);
49 if (!vs) {
54 debug_printf("llvmpipe: Create vertex shader %p:\n", (void *) vs);
58 return vs;
66 struct draw_vertex_shader *vs = (struct draw_vertex_shader *)_vs; local in function:llvmpipe_bind_vs_state
68 if (llvmpipe->vs == vs)
71 draw_bind_vertex_shader(llvmpipe->draw, vs);
73 llvmpipe->vs
83 struct draw_vertex_shader *vs = (struct draw_vertex_shader *)_vs; local in function:llvmpipe_delete_vs_state
[all...]
/xsrc/external/mit/MesaLib.old/dist/src/gallium/drivers/svga/
H A Dsvga_pipe_vs.c102 struct svga_vertex_shader *vs = CALLOC_STRUCT(svga_vertex_shader); local in function:svga_create_vs_state
104 if (!vs)
111 vs->base.tokens = tgsi_dup_tokens(substitute_vs(svga->debug.shader_id,
116 tgsi_scan_shader(vs->base.tokens, &vs->base.info);
123 tmp2.tokens = vs->base.tokens;
124 vs->draw_shader = draw_create_vertex_shader(svga->swtnl.draw, &tmp2);
127 vs->base.id = svga->debug.shader_id++;
129 vs->generic_outputs = svga_get_generic_outputs_mask(&vs
145 struct svga_vertex_shader *vs = (struct svga_vertex_shader *)shader; local in function:svga_bind_vs_state
168 struct svga_vertex_shader *vs = (struct svga_vertex_shader *)shader; local in function:svga_delete_vs_state
[all...]
H A Dsvga_state_vs.c75 const struct svga_vertex_shader *vs,
79 return svga_tgsi_vgpu10_translate(svga, &vs->base, key,
83 return svga_tgsi_vgpu9_translate(svga, &vs->base, key,
95 struct svga_vertex_shader *vs,
105 FREE((void *) vs->base.tokens);
106 vs->base.tokens = dummy;
108 tgsi_scan_shader(vs->base.tokens, &vs->base.info);
109 vs->generic_outputs = svga_get_generic_outputs_mask(&vs
74 translate_vertex_program(struct svga_context * svga,const struct svga_vertex_shader * vs,const struct svga_compile_key * key) argument
94 get_compiled_dummy_vertex_shader(struct svga_context * svga,struct svga_vertex_shader * vs,const struct svga_compile_key * key) argument
120 compile_vs(struct svga_context * svga,struct svga_vertex_shader * vs,const struct svga_compile_key * key,struct svga_shader_variant ** out_variant) argument
255 compile_passthrough_vs(struct svga_context * svga,struct svga_vertex_shader * vs,struct svga_fragment_shader * fs,struct svga_shader_variant ** out_variant) argument
344 struct svga_vertex_shader *vs = svga->curr.vs; local in function:emit_hw_vs
[all...]
/xsrc/external/mit/MesaLib.old/dist/src/gallium/drivers/r300/
H A Dr300_vs.h60 struct r300_vertex_shader *vs);
63 struct r300_vertex_shader *vs);
66 struct r300_vertex_shader *vs);
H A Dr300_vs.c108 struct r300_vertex_shader * vs = c->UserData; local in function:set_vertex_inputs_outputs
109 struct r300_shader_semantics* outputs = &vs->outputs;
110 struct tgsi_shader_info* info = &vs->info;
174 struct r300_vertex_shader *vs)
176 tgsi_scan_shader(vs->state.tokens, &vs->info);
177 r300_shader_read_vs_outputs(r300, &vs->info, &vs->outputs);
206 struct r300_vertex_shader *vs)
218 compiler.code = &vs
173 r300_init_vs_outputs(struct r300_context * r300,struct r300_vertex_shader * vs) argument
205 r300_translate_vertex_shader(struct r300_context * r300,struct r300_vertex_shader * vs) argument
[all...]
/xsrc/external/mit/MesaLib/dist/src/gallium/drivers/r300/
H A Dr300_vs.h60 struct r300_vertex_shader *vs);
63 struct r300_vertex_shader *vs);
66 struct r300_vertex_shader *vs);
H A Dr300_vs.c108 struct r300_vertex_shader * vs = c->UserData; local in function:set_vertex_inputs_outputs
109 struct r300_shader_semantics* outputs = &vs->outputs;
110 struct tgsi_shader_info* info = &vs->info;
174 struct r300_vertex_shader *vs)
176 tgsi_scan_shader(vs->state.tokens, &vs->info);
177 r300_shader_read_vs_outputs(r300, &vs->info, &vs->outputs);
206 struct r300_vertex_shader *vs)
218 compiler.code = &vs
173 r300_init_vs_outputs(struct r300_context * r300,struct r300_vertex_shader * vs) argument
205 r300_translate_vertex_shader(struct r300_context * r300,struct r300_vertex_shader * vs) argument
[all...]
/xsrc/external/mit/MesaLib.old/dist/src/gallium/drivers/r300/compiler/
H A Dr3xx_vertprog_dump.c172 struct r300_vertex_program_code * vs = c->code; local in function:r300_vertex_program_dump
173 unsigned instrcount = vs->length / 4;
182 fprintf(stderr, "%d: op: 0x%08x", i, vs->body.d[offset]);
183 r300_vs_op_dump(vs->body.d[offset]);
186 fprintf(stderr, " src%i: 0x%08x", src, vs->body.d[offset+1+src]);
187 r300_vs_src_dump(vs->body.d[offset+1+src]);
191 fprintf(stderr, "Flow Control Ops: 0x%08x\n",vs->fc_ops);
192 for(i = 0; i < vs->num_fc_ops; i++) {
194 switch((vs->fc_ops >> (i * 2)) & 0x3 ) {
203 vs
[all...]
/xsrc/external/mit/MesaLib/dist/src/gallium/drivers/r300/compiler/
H A Dr3xx_vertprog_dump.c172 struct r300_vertex_program_code * vs = c->code; local in function:r300_vertex_program_dump
173 unsigned instrcount = vs->length / 4;
182 fprintf(stderr, "%d: op: 0x%08x", i, vs->body.d[offset]);
183 r300_vs_op_dump(vs->body.d[offset]);
186 fprintf(stderr, " src%i: 0x%08x", src, vs->body.d[offset+1+src]);
187 r300_vs_src_dump(vs->body.d[offset+1+src]);
191 fprintf(stderr, "Flow Control Ops: 0x%08x\n",vs->fc_ops);
192 for(i = 0; i < vs->num_fc_ops; i++) {
194 switch((vs->fc_ops >> (i * 2)) & 0x3 ) {
203 vs
[all...]
/xsrc/external/mit/MesaLib.old/dist/src/gallium/state_trackers/nine/
H A Dvertexshader9.h88 NineVertexShader9_UpdateKey( struct NineVertexShader9 *vs, argument
97 samplers_shadow &= vs->sampler_mask;
100 if (vs->byte_code.version < 0x30)
104 if ((vs->const_int_slots > 0 || vs->const_bool_slots > 0) && context->inline_constants && !context->swvp)
105 key |= ((uint64_t)nine_shader_constant_combination_key(&vs->c_combinations,
106 vs->int_slots_used,
107 vs->bool_slots_used,
114 if (vs->point_size) {
119 res = vs
[all...]
/xsrc/external/mit/MesaLib/dist/src/gallium/frontends/nine/
H A Dvertexshader9.h88 NineVertexShader9_UpdateKey( struct NineVertexShader9 *vs, argument
97 samplers_shadow &= vs->sampler_mask;
100 if (vs->byte_code.version < 0x30)
104 if ((vs->const_int_slots > 0 || vs->const_bool_slots > 0) && context->inline_constants && !context->swvp)
105 key |= ((uint64_t)nine_shader_constant_combination_key(&vs->c_combinations,
106 vs->int_slots_used,
107 vs->bool_slots_used,
114 if (vs->point_size) {
119 res = vs
[all...]
/xsrc/external/mit/MesaLib.old/dist/src/mesa/drivers/dri/i965/
H A Dbrw_vs_surface_state.c50 struct brw_stage_state *stage_state = &brw->vs.base;
57 const struct brw_stage_prog_data *prog_data = brw->vs.base.prog_data;
83 brw_upload_ubo_surfaces(brw, prog, &brw->vs.base, brw->vs.base.prog_data);
104 brw_upload_image_surfaces(brw, vp, &brw->vs.base,
105 brw->vs.base.prog_data);

Completed in 21 milliseconds

1234567891011>>