| /xsrc/external/mit/ctwm/dist/ |
| H A D | workspace_utils.h | 7 void GotoWorkSpace(VirtualScreen *vs, WorkSpace *ws); 8 void GotoWorkSpaceByName(VirtualScreen *vs, const char *wname); 9 void GotoWorkSpaceByNumber(VirtualScreen *vs, int workspacenum); 10 void GotoPrevWorkSpace(VirtualScreen *vs); 11 void GotoNextWorkSpace(VirtualScreen *vs); 12 void GotoRightWorkSpace(VirtualScreen *vs); 13 void GotoLeftWorkSpace(VirtualScreen *vs); 14 void GotoUpWorkSpace(VirtualScreen *vs); 15 void GotoDownWorkSpace(VirtualScreen *vs); 17 void ShowBackground(VirtualScreen *vs, in [all...] |
| H A D | vscreen.c | 23 static void DisplayWinUnchecked(VirtualScreen *vs, TwmWindow *tmp_win); 28 VirtualScreen *vs = malloc(sizeof(VirtualScreen)); local in function:init_def_vscreen 30 vs->x = 0; 31 vs->y = 0; 32 vs->w = scr->rootw; 33 vs->h = scr->rooth; 34 vs->window = scr->Root; 35 vs->next = NULL; 36 vs->wsw = 0; 37 scr->vScreenList = vs; 148 VirtualScreen *vs; local in function:findIfVScreenOf 201 struct VirtualScreen *vs; local in function:CtwmSetVScreenMap 232 DisplayWin(VirtualScreen * vs,TwmWindow * tmp_win) argument 240 DisplayWinUnchecked(VirtualScreen * vs,TwmWindow * tmp_win) argument 315 VirtualScreen *vs = tmp_win->vs; /* which virtual screen we want it in */ local in function:ReparentFrameAndIcon 344 Vanish(VirtualScreen * vs,TwmWindow * tmp_win) argument [all...] |
| H A D | workspace_manager.h | 12 void PaintWorkSpaceManager(VirtualScreen *vs); 13 void WMgrHandleExposeEvent(VirtualScreen *vs, XEvent *event); 15 void WMgrToggleState(VirtualScreen *vs); 16 void WMgrSetMapState(VirtualScreen *vs); 17 void WMgrSetButtonsState(VirtualScreen *vs); 20 void WMgrHandleKeyReleaseEvent(VirtualScreen *vs, XEvent *event); 21 void WMgrHandleKeyPressEvent(VirtualScreen *vs, XEvent *event); 22 void WMgrHandleButtonEvent(VirtualScreen *vs, XEvent *event); 36 void WMapRedrawName(VirtualScreen *vs, WinList *wl);
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| H A D | workspace_utils.c | 41 * Move the display (of a given vs) over to a new workspace. 44 GotoWorkSpace(VirtualScreen *vs, WorkSpace *ws) argument 67 oldws = vs->wsw->currentwspc; 76 XSetWindowBackground(dpy, vs->window, newws->backcp.back); 79 XSetWindowBackgroundPixmap(dpy, vs->window, newws->image->pixmap); 81 XClearWindow(dpy, vs->window); 103 if(!twmWin->vs) { 104 DisplayWin(vs, twmWin); 120 if(twmWin->vs == vs) { 320 GotoWorkSpaceByName(VirtualScreen * vs,const char * wname) argument 335 GotoWorkSpaceByNumber(VirtualScreen * vs,int workspacenum) argument 354 GotoPrevWorkSpace(VirtualScreen * vs) argument 375 GotoNextWorkSpace(VirtualScreen * vs) argument 388 GotoRightWorkSpace(VirtualScreen * vs) argument 412 GotoLeftWorkSpace(VirtualScreen * vs) argument 432 GotoUpWorkSpace(VirtualScreen * vs) argument 457 GotoDownWorkSpace(VirtualScreen * vs) argument 491 ShowBackground(VirtualScreen * vs,int newstate) argument 534 GetCurrentWorkSpaceName(VirtualScreen * vs) argument [all...] |
| H A D | workspace_manager.c | 42 static void CreateWorkSpaceManagerWindow(VirtualScreen *vs); 43 static void ResizeWorkSpaceManager(VirtualScreen *vs, TwmWindow *win); 44 static void PaintWorkSpaceManagerBorder(VirtualScreen *vs); 84 * vs about which workspace is active, if available (from restarting 111 // Setup each vs 112 for(VirtualScreen *vs = scr->vScreenList; vs != NULL; vs = vs->next) { local in function:ConfigureWorkSpaceManager 125 // If we have a current ws for this vs, assig 179 for(VirtualScreen *vs = Scr->vScreenList; vs != NULL; vs = vs->next) { local in function:CreateWorkSpaceManager 196 for(VirtualScreen *vs = Scr->vScreenList; vs != NULL; vs = vs->next) { local in function:CreateWorkSpaceManager 254 CreateWorkSpaceManagerWindow(VirtualScreen * vs) argument 589 ResizeWorkSpaceManager(VirtualScreen * vs,TwmWindow * win) argument 678 PaintWorkSpaceManager(VirtualScreen * vs) argument 700 PaintWorkSpaceManagerBorder(VirtualScreen * vs) argument 716 WMgrHandleExposeEvent(VirtualScreen * vs,XEvent * event) argument 763 WMgrToggleState(VirtualScreen * vs) argument 774 WMgrSetMapState(VirtualScreen * vs) argument 790 WMgrSetButtonsState(VirtualScreen * vs) argument 822 WMgrHandleKeyReleaseEvent(VirtualScreen * vs,XEvent * event) argument 840 WMgrHandleKeyPressEvent(VirtualScreen * vs,XEvent * event) argument 949 WMgrHandleButtonEvent(VirtualScreen * vs,XEvent * event) argument 1665 VirtualScreen *vs; local in function:wmap_mapwin_backend 1737 VirtualScreen *vs; local in function:WMapIconify 1764 VirtualScreen *vs; local in function:WMapSetupWindow 1903 for(VirtualScreen *vs = Scr->vScreenList; vs != NULL; vs = vs->next) { local in function:WMapRestack 1975 VirtualScreen *vs; local in function:WMapUpdateIconName 1997 WMapRedrawName(VirtualScreen * vs,WinList * wl) argument 2143 for(VirtualScreen *vs = Scr->vScreenList; vs != NULL; vs = vs->next) { local in function:WMapAddWindowToWorkspace 2261 VirtualScreen *vs; local in function:WMapRemoveWindowFromWorkspace [all...] |
| /xsrc/external/mit/MesaLib.old/dist/src/gallium/auxiliary/draw/ |
| H A D | draw_vs.c | 56 struct draw_vertex_shader *vs = NULL; variable in typeref:struct:draw_vertex_shader * 64 vs = draw_create_vs_llvm(draw, shader); 68 if (!vs) { 69 vs = draw_create_vs_exec( draw, shader ); 72 if (vs) 76 vs->position_output = -1; 77 for (i = 0; i < vs->info.num_outputs; i++) { 78 if (vs->info.output_semantic_name[i] == TGSI_SEMANTIC_POSITION && 79 vs->info.output_semantic_index[i] == 0) 80 vs 184 draw_vs_lookup_variant(struct draw_vertex_shader * vs,const struct draw_vs_variant_key * key) argument [all...] |
| H A D | draw_vs_llvm.c | 88 struct llvm_vertex_shader *vs = CALLOC_STRUCT( llvm_vertex_shader ); local in function:draw_create_vs_llvm 90 if (!vs) 94 vs->base.state.tokens = tgsi_dup_tokens(state->tokens); 95 if (!vs->base.state.tokens) { 96 FREE(vs); 100 tgsi_scan_shader(state->tokens, &vs->base.info); 102 vs->variant_key_size = 104 vs->base.info.file_max[TGSI_FILE_INPUT]+1, 105 MAX2(vs->base.info.file_max[TGSI_FILE_SAMPLER]+1, 106 vs [all...] |
| /xsrc/external/mit/MesaLib/dist/src/gallium/auxiliary/draw/ |
| H A D | draw_vs.c | 60 struct draw_vertex_shader *vs = NULL; variable in typeref:struct:draw_vertex_shader * 79 vs = draw_create_vs_llvm(draw, &state); 83 if (!vs) { 84 vs = draw_create_vs_exec( draw, &state ); 87 if (vs) 91 vs->position_output = -1; 92 for (i = 0; i < vs->info.num_outputs; i++) { 93 if (vs->info.output_semantic_name[i] == TGSI_SEMANTIC_POSITION && 94 vs->info.output_semantic_index[i] == 0) 95 vs 199 draw_vs_lookup_variant(struct draw_vertex_shader * vs,const struct draw_vs_variant_key * key) argument [all...] |
| H A D | draw_vs_llvm.c | 92 struct llvm_vertex_shader *vs = CALLOC_STRUCT( llvm_vertex_shader ); local in function:draw_create_vs_llvm 94 if (!vs) 100 vs->base.state.ir.nir = state->ir.nir; 104 nir_tgsi_scan_shader(state->ir.nir, &vs->base.info, true); 107 vs->base.state.tokens = tgsi_dup_tokens(state->tokens); 108 if (!vs->base.state.tokens) { 109 FREE(vs); 113 tgsi_scan_shader(state->tokens, &vs->base.info); 116 vs->variant_key_size = 118 vs [all...] |
| H A D | draw_vs_exec.c | 57 exec_vertex_shader(struct draw_vertex_shader *vs) argument 59 return (struct exec_vertex_shader *)vs; 78 draw->vs.tgsi.sampler, 79 draw->vs.tgsi.image, 80 draw->vs.tgsi.buffer); 222 struct exec_vertex_shader *vs = CALLOC_STRUCT(exec_vertex_shader); local in function:draw_create_vs_exec 224 if (!vs) 228 vs->base.state.type = PIPE_SHADER_IR_TGSI; 229 vs->base.state.tokens = nir_to_tgsi(state->ir.nir, draw->pipe->screen); 232 vs [all...] |
| /xsrc/external/mit/MesaLib/dist/src/gallium/drivers/svga/ |
| H A D | svga_pipe_vs.c | 102 struct svga_vertex_shader *vs = CALLOC_STRUCT(svga_vertex_shader); local in function:svga_create_vs_state 104 if (!vs) 111 vs->base.tokens = tgsi_dup_tokens(substitute_vs(svga->debug.shader_id, 116 tgsi_scan_shader(vs->base.tokens, &vs->base.info); 123 tmp2.tokens = vs->base.tokens; 124 vs->draw_shader = draw_create_vertex_shader(svga->swtnl.draw, &tmp2); 127 vs->base.id = svga->debug.shader_id++; 129 vs->generic_outputs = svga_get_generic_outputs_mask(&vs 145 struct svga_vertex_shader *vs = (struct svga_vertex_shader *)shader; local in function:svga_bind_vs_state 168 struct svga_vertex_shader *vs = (struct svga_vertex_shader *)shader; local in function:svga_delete_vs_state [all...] |
| H A D | svga_state_vs.c | 75 const struct svga_vertex_shader *vs, 79 return svga_tgsi_vgpu10_translate(svga, &vs->base, key, 83 return svga_tgsi_vgpu9_translate(svga, &vs->base, key, 95 struct svga_vertex_shader *vs, 105 FREE((void *) vs->base.tokens); 106 vs->base.tokens = dummy; 108 tgsi_scan_shader(vs->base.tokens, &vs->base.info); 109 vs->generic_outputs = svga_get_generic_outputs_mask(&vs 74 translate_vertex_program(struct svga_context * svga,const struct svga_vertex_shader * vs,const struct svga_compile_key * key) argument 94 get_compiled_dummy_vertex_shader(struct svga_context * svga,struct svga_vertex_shader * vs,const struct svga_compile_key * key) argument 120 compile_vs(struct svga_context * svga,struct svga_vertex_shader * vs,const struct svga_compile_key * key,struct svga_shader_variant ** out_variant) argument 167 struct svga_vertex_shader *vs = svga->curr.vs; local in function:make_vs_key 266 compile_passthrough_vs(struct svga_context * svga,struct svga_vertex_shader * vs,struct svga_fragment_shader * fs,struct svga_shader_variant ** out_variant) argument 355 struct svga_vertex_shader *vs = svga->curr.vs; local in function:emit_hw_vs [all...] |
| /xsrc/external/mit/MesaLib.old/dist/src/gallium/drivers/llvmpipe/ |
| H A D | lp_state_vs.c | 46 struct draw_vertex_shader *vs; local in function:llvmpipe_create_vs_state 48 vs = draw_create_vertex_shader(llvmpipe->draw, templ); 49 if (!vs) { 54 debug_printf("llvmpipe: Create vertex shader %p:\n", (void *) vs); 58 return vs; 66 struct draw_vertex_shader *vs = (struct draw_vertex_shader *)_vs; local in function:llvmpipe_bind_vs_state 68 if (llvmpipe->vs == vs) 71 draw_bind_vertex_shader(llvmpipe->draw, vs); 73 llvmpipe->vs 83 struct draw_vertex_shader *vs = (struct draw_vertex_shader *)_vs; local in function:llvmpipe_delete_vs_state [all...] |
| /xsrc/external/mit/MesaLib/dist/src/gallium/drivers/llvmpipe/ |
| H A D | lp_state_vs.c | 46 struct draw_vertex_shader *vs; local in function:llvmpipe_create_vs_state 48 vs = draw_create_vertex_shader(llvmpipe->draw, templ); 49 if (!vs) { 54 debug_printf("llvmpipe: Create vertex shader %p:\n", (void *) vs); 58 return vs; 66 struct draw_vertex_shader *vs = (struct draw_vertex_shader *)_vs; local in function:llvmpipe_bind_vs_state 68 if (llvmpipe->vs == vs) 71 draw_bind_vertex_shader(llvmpipe->draw, vs); 73 llvmpipe->vs 83 struct draw_vertex_shader *vs = (struct draw_vertex_shader *)_vs; local in function:llvmpipe_delete_vs_state [all...] |
| /xsrc/external/mit/MesaLib.old/dist/src/gallium/drivers/svga/ |
| H A D | svga_pipe_vs.c | 102 struct svga_vertex_shader *vs = CALLOC_STRUCT(svga_vertex_shader); local in function:svga_create_vs_state 104 if (!vs) 111 vs->base.tokens = tgsi_dup_tokens(substitute_vs(svga->debug.shader_id, 116 tgsi_scan_shader(vs->base.tokens, &vs->base.info); 123 tmp2.tokens = vs->base.tokens; 124 vs->draw_shader = draw_create_vertex_shader(svga->swtnl.draw, &tmp2); 127 vs->base.id = svga->debug.shader_id++; 129 vs->generic_outputs = svga_get_generic_outputs_mask(&vs 145 struct svga_vertex_shader *vs = (struct svga_vertex_shader *)shader; local in function:svga_bind_vs_state 168 struct svga_vertex_shader *vs = (struct svga_vertex_shader *)shader; local in function:svga_delete_vs_state [all...] |
| H A D | svga_state_vs.c | 75 const struct svga_vertex_shader *vs, 79 return svga_tgsi_vgpu10_translate(svga, &vs->base, key, 83 return svga_tgsi_vgpu9_translate(svga, &vs->base, key, 95 struct svga_vertex_shader *vs, 105 FREE((void *) vs->base.tokens); 106 vs->base.tokens = dummy; 108 tgsi_scan_shader(vs->base.tokens, &vs->base.info); 109 vs->generic_outputs = svga_get_generic_outputs_mask(&vs 74 translate_vertex_program(struct svga_context * svga,const struct svga_vertex_shader * vs,const struct svga_compile_key * key) argument 94 get_compiled_dummy_vertex_shader(struct svga_context * svga,struct svga_vertex_shader * vs,const struct svga_compile_key * key) argument 120 compile_vs(struct svga_context * svga,struct svga_vertex_shader * vs,const struct svga_compile_key * key,struct svga_shader_variant ** out_variant) argument 255 compile_passthrough_vs(struct svga_context * svga,struct svga_vertex_shader * vs,struct svga_fragment_shader * fs,struct svga_shader_variant ** out_variant) argument 344 struct svga_vertex_shader *vs = svga->curr.vs; local in function:emit_hw_vs [all...] |
| /xsrc/external/mit/MesaLib.old/dist/src/gallium/drivers/r300/ |
| H A D | r300_vs.h | 60 struct r300_vertex_shader *vs); 63 struct r300_vertex_shader *vs); 66 struct r300_vertex_shader *vs);
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| H A D | r300_vs.c | 108 struct r300_vertex_shader * vs = c->UserData; local in function:set_vertex_inputs_outputs 109 struct r300_shader_semantics* outputs = &vs->outputs; 110 struct tgsi_shader_info* info = &vs->info; 174 struct r300_vertex_shader *vs) 176 tgsi_scan_shader(vs->state.tokens, &vs->info); 177 r300_shader_read_vs_outputs(r300, &vs->info, &vs->outputs); 206 struct r300_vertex_shader *vs) 218 compiler.code = &vs 173 r300_init_vs_outputs(struct r300_context * r300,struct r300_vertex_shader * vs) argument 205 r300_translate_vertex_shader(struct r300_context * r300,struct r300_vertex_shader * vs) argument [all...] |
| /xsrc/external/mit/MesaLib/dist/src/gallium/drivers/r300/ |
| H A D | r300_vs.h | 60 struct r300_vertex_shader *vs); 63 struct r300_vertex_shader *vs); 66 struct r300_vertex_shader *vs);
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| H A D | r300_vs.c | 108 struct r300_vertex_shader * vs = c->UserData; local in function:set_vertex_inputs_outputs 109 struct r300_shader_semantics* outputs = &vs->outputs; 110 struct tgsi_shader_info* info = &vs->info; 174 struct r300_vertex_shader *vs) 176 tgsi_scan_shader(vs->state.tokens, &vs->info); 177 r300_shader_read_vs_outputs(r300, &vs->info, &vs->outputs); 206 struct r300_vertex_shader *vs) 218 compiler.code = &vs 173 r300_init_vs_outputs(struct r300_context * r300,struct r300_vertex_shader * vs) argument 205 r300_translate_vertex_shader(struct r300_context * r300,struct r300_vertex_shader * vs) argument [all...] |
| /xsrc/external/mit/MesaLib.old/dist/src/gallium/drivers/r300/compiler/ |
| H A D | r3xx_vertprog_dump.c | 172 struct r300_vertex_program_code * vs = c->code; local in function:r300_vertex_program_dump 173 unsigned instrcount = vs->length / 4; 182 fprintf(stderr, "%d: op: 0x%08x", i, vs->body.d[offset]); 183 r300_vs_op_dump(vs->body.d[offset]); 186 fprintf(stderr, " src%i: 0x%08x", src, vs->body.d[offset+1+src]); 187 r300_vs_src_dump(vs->body.d[offset+1+src]); 191 fprintf(stderr, "Flow Control Ops: 0x%08x\n",vs->fc_ops); 192 for(i = 0; i < vs->num_fc_ops; i++) { 194 switch((vs->fc_ops >> (i * 2)) & 0x3 ) { 203 vs [all...] |
| /xsrc/external/mit/MesaLib/dist/src/gallium/drivers/r300/compiler/ |
| H A D | r3xx_vertprog_dump.c | 172 struct r300_vertex_program_code * vs = c->code; local in function:r300_vertex_program_dump 173 unsigned instrcount = vs->length / 4; 182 fprintf(stderr, "%d: op: 0x%08x", i, vs->body.d[offset]); 183 r300_vs_op_dump(vs->body.d[offset]); 186 fprintf(stderr, " src%i: 0x%08x", src, vs->body.d[offset+1+src]); 187 r300_vs_src_dump(vs->body.d[offset+1+src]); 191 fprintf(stderr, "Flow Control Ops: 0x%08x\n",vs->fc_ops); 192 for(i = 0; i < vs->num_fc_ops; i++) { 194 switch((vs->fc_ops >> (i * 2)) & 0x3 ) { 203 vs [all...] |
| /xsrc/external/mit/MesaLib.old/dist/src/gallium/state_trackers/nine/ |
| H A D | vertexshader9.h | 88 NineVertexShader9_UpdateKey( struct NineVertexShader9 *vs, argument 97 samplers_shadow &= vs->sampler_mask; 100 if (vs->byte_code.version < 0x30) 104 if ((vs->const_int_slots > 0 || vs->const_bool_slots > 0) && context->inline_constants && !context->swvp) 105 key |= ((uint64_t)nine_shader_constant_combination_key(&vs->c_combinations, 106 vs->int_slots_used, 107 vs->bool_slots_used, 114 if (vs->point_size) { 119 res = vs [all...] |
| /xsrc/external/mit/MesaLib/dist/src/gallium/frontends/nine/ |
| H A D | vertexshader9.h | 88 NineVertexShader9_UpdateKey( struct NineVertexShader9 *vs, argument 97 samplers_shadow &= vs->sampler_mask; 100 if (vs->byte_code.version < 0x30) 104 if ((vs->const_int_slots > 0 || vs->const_bool_slots > 0) && context->inline_constants && !context->swvp) 105 key |= ((uint64_t)nine_shader_constant_combination_key(&vs->c_combinations, 106 vs->int_slots_used, 107 vs->bool_slots_used, 114 if (vs->point_size) { 119 res = vs [all...] |
| /xsrc/external/mit/MesaLib.old/dist/src/mesa/drivers/dri/i965/ |
| H A D | brw_vs_surface_state.c | 50 struct brw_stage_state *stage_state = &brw->vs.base; 57 const struct brw_stage_prog_data *prog_data = brw->vs.base.prog_data; 83 brw_upload_ubo_surfaces(brw, prog, &brw->vs.base, brw->vs.base.prog_data); 104 brw_upload_image_surfaces(brw, vp, &brw->vs.base, 105 brw->vs.base.prog_data);
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