Searched refs:whole_program (Results 1 - 4 of 4) sorted by relevance
| /xsrc/external/mit/MesaLib/dist/src/compiler/glsl/ |
| H A D | standalone.cpp | 446 struct gl_shader_program *whole_program; local in function:standalone_compile_shader 448 whole_program = rzalloc (NULL, struct gl_shader_program); 449 assert(whole_program != NULL); 450 whole_program->data = rzalloc(whole_program, struct gl_shader_program_data); 451 assert(whole_program->data != NULL); 452 whole_program->data->InfoLog = ralloc_strdup(whole_program->data, ""); 455 whole_program->AttributeBindings = new string_to_uint_map; 456 whole_program 608 standalone_compiler_cleanup(struct gl_shader_program * whole_program) argument [all...] |
| H A D | main.cpp | 95 struct gl_shader_program *whole_program; local in function:main 98 whole_program = standalone_compile_shader(&options, argc - optind, 101 if (!whole_program) 104 standalone_compiler_cleanup(whole_program);
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| /xsrc/external/mit/MesaLib.old/dist/src/compiler/glsl/ |
| H A D | standalone.cpp | 447 struct gl_shader_program *whole_program; local in function:standalone_compile_shader 449 whole_program = rzalloc (NULL, struct gl_shader_program); 450 assert(whole_program != NULL); 451 whole_program->data = rzalloc(whole_program, struct gl_shader_program_data); 452 assert(whole_program->data != NULL); 453 whole_program->data->InfoLog = ralloc_strdup(whole_program->data, ""); 456 whole_program->AttributeBindings = new string_to_uint_map; 457 whole_program 609 standalone_compiler_cleanup(struct gl_shader_program * whole_program) argument [all...] |
| H A D | main.cpp | 94 struct gl_shader_program *whole_program; local in function:main 97 whole_program = standalone_compile_shader(&options, argc - optind, 100 if (!whole_program) 103 standalone_compiler_cleanup(whole_program);
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