Searched defs:resource_set (Results 1 - 6 of 6) sorted by relevance

/xsrc/external/mit/MesaLib.old/dist/src/compiler/glsl/
H A Dgl_nir_linker.c47 struct set *resource_set = _mesa_pointer_set_create(NULL); local in function:nir_build_program_resource_list
H A Dlinker_util.cpp32 link_util_add_program_resource(struct gl_shader_program * prog,struct set * resource_set,GLenum type,const void * data,uint8_t stages) argument
H A Dlinker.cpp3927 add_shader_variable(const struct gl_context * ctx,struct gl_shader_program * shProg,struct set * resource_set,unsigned stage_mask,GLenum programInterface,ir_variable * var,const char * name,const glsl_type * type,bool use_implicit_location,int location,bool inouts_share_location,const glsl_type * outermost_struct_type=NULL) argument
4077 add_interface_variables(const struct gl_context * ctx,struct gl_shader_program * shProg,struct set * resource_set,unsigned stage,GLenum programInterface) argument
4140 add_packed_varyings(const struct gl_context * ctx,struct gl_shader_program * shProg,struct set * resource_set,int stage,GLenum type) argument
4181 add_fragdata_arrays(const struct gl_context * ctx,struct gl_shader_program * shProg,struct set * resource_set) argument
4452 struct set *resource_set = _mesa_pointer_set_create(NULL); local in function:build_program_resource_list
[all...]
/xsrc/external/mit/MesaLib/dist/src/compiler/glsl/
H A Dlinker_util.cpp71 link_util_add_program_resource(struct gl_shader_program * prog,struct set * resource_set,GLenum type,const void * data,uint8_t stages) argument
H A Dgl_nir_linker.c174 add_shader_variable(const struct gl_context * ctx,struct gl_shader_program * shProg,struct set * resource_set,unsigned stage_mask,GLenum programInterface,nir_variable * var,const char * name,const struct glsl_type * type,bool use_implicit_location,int location,bool inouts_share_location,const struct glsl_type * outermost_struct_type) argument
314 add_vars_with_modes(const struct gl_context * ctx,struct gl_shader_program * prog,struct set * resource_set,nir_shader * nir,nir_variable_mode modes,unsigned stage,GLenum programInterface) argument
394 add_interface_variables(const struct gl_context * ctx,struct gl_shader_program * prog,struct set * resource_set,unsigned stage,GLenum programInterface) argument
458 struct set *resource_set = _mesa_pointer_set_create(NULL); local in function:nir_build_program_resource_list
[all...]
H A Dlinker.cpp3795 add_shader_variable(const struct gl_context * ctx,struct gl_shader_program * shProg,struct set * resource_set,unsigned stage_mask,GLenum programInterface,ir_variable * var,const char * name,const glsl_type * type,bool use_implicit_location,int location,bool inouts_share_location,const glsl_type * outermost_struct_type=NULL) argument
3945 add_interface_variables(const struct gl_context * ctx,struct gl_shader_program * shProg,struct set * resource_set,unsigned stage,GLenum programInterface) argument
4008 add_packed_varyings(const struct gl_context * ctx,struct gl_shader_program * shProg,struct set * resource_set,int stage,GLenum type) argument
4049 add_fragdata_arrays(const struct gl_context * ctx,struct gl_shader_program * shProg,struct set * resource_set) argument
4108 struct set *resource_set = _mesa_pointer_set_create(NULL); local in function:build_program_resource_list
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