Searched refs:DeleteEmptyShader (Results 1 - 3 of 3) sorted by relevance

/xsrc/external/mit/MesaLib/dist/src/gallium/frontends/d3d10umd/
H A DDevice.cpp338 DeleteEmptyShader(pDevice, PIPE_SHADER_FRAGMENT, pDevice->empty_fs);
339 DeleteEmptyShader(pDevice, PIPE_SHADER_VERTEX, pDevice->empty_vs);
H A DShader.h46 DeleteEmptyShader(Device *pDevice,
H A DShader.cpp121 DeleteEmptyShader(Device *pDevice, function in typeref:typename:void

Completed in 5 milliseconds