Searched refs:assemble (Results 1 - 16 of 16) sorted by relevance
| /xsrc/external/mit/MesaLib/dist/src/freedreno/computerator/ |
| H A D | main.h | 66 struct kernel *(*assemble)(struct backend *b, FILE *in); member in struct:backend
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| H A D | main.c | 262 struct kernel *kernel = backend->assemble(backend, in);
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| H A D | a4xx.c | 339 .assemble = a4xx_assemble,
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| H A D | a6xx.c | 515 .assemble = a6xx_assemble,
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| /xsrc/external/mit/MesaLib.old/dist/src/gallium/drivers/freedreno/a2xx/ |
| H A D | ir2_private.h | 188 void assemble(struct ir2_context *ctx, bool binning);
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| H A D | ir2.c | 440 /* finally, assemble to bitcode */ 441 assemble(&ctx, binning);
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| H A D | ir2_assemble.c | 352 /* assemble the final shader */ 353 void assemble(struct ir2_context *ctx, bool binning) function in typeref:typename:void
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| /xsrc/external/mit/MesaLib/dist/src/gallium/drivers/freedreno/a2xx/ |
| H A D | ir2_private.h | 188 void assemble(struct ir2_context *ctx, bool binning);
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| H A D | ir2.c | 470 /* finally, assemble to bitcode */ 471 assemble(&ctx, binning);
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| H A D | ir2_assemble.c | 355 /* assemble the final shader */ 357 assemble(struct ir2_context *ctx, bool binning) function in typeref:typename:void
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| /xsrc/external/mit/MesaLib.old/dist/src/gallium/drivers/swr/rasterizer/core/core/ |
| H A D | frontend.cpp | 857 // assemble all attributes for the input primitive 871 // assemble position 951 // - loop over the new verts, calling PA to assemble each prim 1059 bool assemble = gsPa.Assemble(VERTEX_POSITION_SLOT, attrib_simd16); local in function:GeometryShaderStage 1062 bool assemble = gsPa.Assemble(VERTEX_POSITION_SLOT, attrib); 1065 if (assemble) 1351 // assemble all attributes for the input primitives 1528 bool assemble = local in function:TessellationStages 1535 SWR_ASSERT(assemble); 1979 bool assemble local in function:ProcessDraw 2230 bool assemble = pa.Assemble(VERTEX_POSITION_SLOT, prim); local in function:ProcessDraw [all...] |
| H A D | clip.h | 493 // assemble pos 500 // assemble attribs 532 // assemble user clip distances if enabled 721 bool assemble = clipPA.Assemble(VERTEX_POSITION_SLOT, attrib); local in function:Clipper::ClipSimd 723 if (assemble)
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| /xsrc/external/mit/MesaLib/dist/src/microsoft/clc/ |
| H A D | compute_test.h | 171 assemble(const char *source);
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| H A D | compute_test.cpp | 857 ComputeTest::assemble(const char *source) function in class:ComputeTest 862 throw runtime_error("failed to assemble");
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| H A D | clc_compiler_test.cpp | 2301 Shader shader = assemble(spirv_asm);
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| /xsrc/external/mit/MesaLib/dist/docs/relnotes/ |
| H A D | 19.1.0.rst | 2678 - iris: assemble SAMPLER_STATE table at bind time
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