Searched refs:assemble (Results 1 - 16 of 16) sorted by relevance

/xsrc/external/mit/MesaLib/dist/src/freedreno/computerator/
H A Dmain.h66 struct kernel *(*assemble)(struct backend *b, FILE *in); member in struct:backend
H A Dmain.c262 struct kernel *kernel = backend->assemble(backend, in);
H A Da4xx.c339 .assemble = a4xx_assemble,
H A Da6xx.c515 .assemble = a6xx_assemble,
/xsrc/external/mit/MesaLib.old/dist/src/gallium/drivers/freedreno/a2xx/
H A Dir2_private.h188 void assemble(struct ir2_context *ctx, bool binning);
H A Dir2.c440 /* finally, assemble to bitcode */
441 assemble(&ctx, binning);
H A Dir2_assemble.c352 /* assemble the final shader */
353 void assemble(struct ir2_context *ctx, bool binning) function in typeref:typename:void
/xsrc/external/mit/MesaLib/dist/src/gallium/drivers/freedreno/a2xx/
H A Dir2_private.h188 void assemble(struct ir2_context *ctx, bool binning);
H A Dir2.c470 /* finally, assemble to bitcode */
471 assemble(&ctx, binning);
H A Dir2_assemble.c355 /* assemble the final shader */
357 assemble(struct ir2_context *ctx, bool binning) function in typeref:typename:void
/xsrc/external/mit/MesaLib.old/dist/src/gallium/drivers/swr/rasterizer/core/core/
H A Dfrontend.cpp857 // assemble all attributes for the input primitive
871 // assemble position
951 // - loop over the new verts, calling PA to assemble each prim
1059 bool assemble = gsPa.Assemble(VERTEX_POSITION_SLOT, attrib_simd16); local in function:GeometryShaderStage
1062 bool assemble = gsPa.Assemble(VERTEX_POSITION_SLOT, attrib);
1065 if (assemble)
1351 // assemble all attributes for the input primitives
1528 bool assemble = local in function:TessellationStages
1535 SWR_ASSERT(assemble);
1979 bool assemble local in function:ProcessDraw
2230 bool assemble = pa.Assemble(VERTEX_POSITION_SLOT, prim); local in function:ProcessDraw
[all...]
H A Dclip.h493 // assemble pos
500 // assemble attribs
532 // assemble user clip distances if enabled
721 bool assemble = clipPA.Assemble(VERTEX_POSITION_SLOT, attrib); local in function:Clipper::ClipSimd
723 if (assemble)
/xsrc/external/mit/MesaLib/dist/src/microsoft/clc/
H A Dcompute_test.h171 assemble(const char *source);
H A Dcompute_test.cpp857 ComputeTest::assemble(const char *source) function in class:ComputeTest
862 throw runtime_error("failed to assemble");
H A Dclc_compiler_test.cpp2301 Shader shader = assemble(spirv_asm);
/xsrc/external/mit/MesaLib/dist/docs/relnotes/
H A D19.1.0.rst2678 - iris: assemble SAMPLER_STATE table at bind time

Completed in 50 milliseconds