Searched refs:gs_bin_uniforms (Results 1 - 2 of 2) sorted by relevance
| /xsrc/external/mit/MesaLib/dist/src/gallium/drivers/v3d/ |
| H A D | v3dx_draw.c | 364 struct v3d_cl_reloc gs_bin_uniforms, 378 gs_bin_uniforms; 494 struct v3d_cl_reloc gs_bin_uniforms = { NULL, 0 }; local in function:v3d_emit_gl_shader_state 500 gs_bin_uniforms = v3d_write_uniforms(v3d, job, v3d->prog.gs_bin, 571 v3d->prog.gs_bin, gs_bin_uniforms, 821 if (gs_bin_uniforms.bo) 822 v3d_bo_unreference(&gs_bin_uniforms.bo); 362 v3d_emit_gs_state_record(struct v3d_job * job,struct v3d_compiled_shader * gs_bin,struct v3d_cl_reloc gs_bin_uniforms,struct v3d_compiled_shader * gs,struct v3d_cl_reloc gs_render_uniforms) argument
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| /xsrc/external/mit/MesaLib/dist/src/broadcom/vulkan/ |
| H A D | v3dvx_cmd_buffer.c | 1690 struct v3dv_cl_reloc gs_bin_uniforms, 1703 gs_bin_uniforms; 1687 emit_gs_shader_state_record(struct v3dv_job * job,struct v3dv_bo * assembly_bo,struct v3dv_shader_variant * gs_bin,struct v3dv_cl_reloc gs_bin_uniforms,struct v3dv_shader_variant * gs,struct v3dv_cl_reloc gs_render_uniforms) argument
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