hunt.h revision 1.1.1.2 1 1.1 mrg /*
2 1.1.1.2 wiz * Copyright (c) 1983-2003, Regents of the University of California.
3 1.1.1.2 wiz * All rights reserved.
4 1.1.1.2 wiz *
5 1.1.1.2 wiz * Redistribution and use in source and binary forms, with or without
6 1.1.1.2 wiz * modification, are permitted provided that the following conditions are
7 1.1.1.2 wiz * met:
8 1.1.1.2 wiz *
9 1.1.1.2 wiz * + Redistributions of source code must retain the above copyright
10 1.1.1.2 wiz * notice, this list of conditions and the following disclaimer.
11 1.1.1.2 wiz * + Redistributions in binary form must reproduce the above copyright
12 1.1.1.2 wiz * notice, this list of conditions and the following disclaimer in the
13 1.1.1.2 wiz * documentation and/or other materials provided with the distribution.
14 1.1.1.2 wiz * + Neither the name of the University of California, San Francisco nor
15 1.1.1.2 wiz * the names of its contributors may be used to endorse or promote
16 1.1.1.2 wiz * products derived from this software without specific prior written
17 1.1.1.2 wiz * permission.
18 1.1.1.2 wiz *
19 1.1.1.2 wiz * THIS SOFTWARE IS PROVIDED BY THE COPYRIGHT HOLDERS AND CONTRIBUTORS "AS
20 1.1.1.2 wiz * IS" AND ANY EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT LIMITED
21 1.1.1.2 wiz * TO, THE IMPLIED WARRANTIES OF MERCHANTABILITY AND FITNESS FOR A
22 1.1.1.2 wiz * PARTICULAR PURPOSE ARE DISCLAIMED. IN NO EVENT SHALL THE COPYRIGHT
23 1.1.1.2 wiz * OWNER OR CONTRIBUTORS BE LIABLE FOR ANY DIRECT, INDIRECT, INCIDENTAL,
24 1.1.1.2 wiz * SPECIAL, EXEMPLARY, OR CONSEQUENTIAL DAMAGES (INCLUDING, BUT NOT
25 1.1.1.2 wiz * LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES; LOSS OF USE,
26 1.1.1.2 wiz * DATA, OR PROFITS; OR BUSINESS INTERRUPTION) HOWEVER CAUSED AND ON ANY
27 1.1.1.2 wiz * THEORY OF LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT
28 1.1.1.2 wiz * (INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE
29 1.1.1.2 wiz * OF THIS SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE.
30 1.1 mrg */
31 1.1 mrg
32 1.1 mrg # include "bsd.h"
33 1.1 mrg
34 1.1 mrg # include <stdio.h>
35 1.1 mrg # include <string.h>
36 1.1 mrg # ifdef LOG
37 1.1 mrg # include <syslog.h>
38 1.1 mrg # endif
39 1.1 mrg # if !defined(TERMINFO) && BSD_RELEASE < 44
40 1.1 mrg # include <sgtty.h>
41 1.1 mrg # else
42 1.1 mrg # include <sys/ioctl.h>
43 1.1 mrg # endif
44 1.1 mrg # include <sys/types.h>
45 1.1 mrg # include <sys/uio.h>
46 1.1 mrg # include <sys/socket.h>
47 1.1 mrg # ifdef INTERNET
48 1.1 mrg # include <netinet/in.h>
49 1.1 mrg # include <netdb.h>
50 1.1 mrg # include <arpa/inet.h>
51 1.1 mrg # ifdef BROADCAST
52 1.1 mrg # include <net/if.h>
53 1.1 mrg # endif
54 1.1 mrg # else
55 1.1 mrg # include <sys/un.h>
56 1.1 mrg # endif
57 1.1 mrg
58 1.1 mrg # ifdef INTERNET
59 1.1 mrg # define SOCK_FAMILY AF_INET
60 1.1 mrg # else
61 1.1 mrg # define SOCK_FAMILY AF_UNIX
62 1.1 mrg # define AF_UNIX_HACK /* 4.2 hack; leaves files around */
63 1.1 mrg # endif
64 1.1 mrg
65 1.1 mrg /*
66 1.1 mrg * Preprocessor define dependencies
67 1.1 mrg */
68 1.1 mrg # if defined(VOLCANO) && !defined(OOZE)
69 1.1 mrg # define OOZE
70 1.1 mrg # endif
71 1.1 mrg # if defined(BOOTS) && !defined(FLY)
72 1.1 mrg # define FLY
73 1.1 mrg # endif
74 1.1 mrg # if !defined(REFLECT) && !defined(RANDOM)
75 1.1 mrg # define RANDOM
76 1.1 mrg # endif
77 1.1 mrg # ifdef TERMINFO
78 1.1 mrg /* mvcur() in terminfo needs the curses library to be initialized to not
79 1.1 mrg * coredump, so give up and use it. */
80 1.1 mrg # define USE_CURSES
81 1.1 mrg # endif
82 1.1 mrg
83 1.1 mrg /* decrement version number for each change in startup protocol */
84 1.1 mrg # define HUNT_VERSION -1
85 1.1 mrg
86 1.1 mrg # define ADDCH ('a' | 0200)
87 1.1 mrg # define MOVE ('m' | 0200)
88 1.1 mrg # define REFRESH ('r' | 0200)
89 1.1 mrg # define CLRTOEOL ('c' | 0200)
90 1.1 mrg # define ENDWIN ('e' | 0200)
91 1.1 mrg # define CLEAR ('C' | 0200)
92 1.1 mrg # define REDRAW ('R' | 0200)
93 1.1 mrg # define LAST_PLAYER ('l' | 0200)
94 1.1 mrg # define BELL ('b' | 0200)
95 1.1 mrg # define READY ('g' | 0200)
96 1.1 mrg
97 1.1 mrg /*
98 1.1 mrg * Choose MAXPL and MAXMON carefully. The screen is assumed to be
99 1.1 mrg * 23 lines high and will only tolerate (MAXPL == 17 && MAXMON == 0)
100 1.1 mrg * or (MAXPL + MAXMON <= 16).
101 1.1 mrg */
102 1.1 mrg # ifdef MONITOR
103 1.1 mrg # define MAXPL 15
104 1.1 mrg # define MAXMON 1
105 1.1 mrg # else
106 1.1 mrg # define MAXPL 17
107 1.1 mrg # endif
108 1.1 mrg # define SHORTLEN 2 /* sizeof (network short) */
109 1.1 mrg # define LONGLEN 4 /* sizeof (network long) */
110 1.1 mrg # define NAMELEN 20
111 1.1 mrg # define MSGLEN SCREEN_WIDTH
112 1.1 mrg # define DECAY 50.0
113 1.1 mrg
114 1.1 mrg # define NASCII 128
115 1.1 mrg
116 1.1 mrg # define WIDTH 51
117 1.1 mrg # define WIDTH2 64 /* Next power of 2 >= WIDTH (for fast access) */
118 1.1 mrg # define HEIGHT 23
119 1.1 mrg # define UBOUND 1
120 1.1 mrg # define DBOUND (HEIGHT - 1)
121 1.1 mrg # define LBOUND 1
122 1.1 mrg # define RBOUND (WIDTH - 1)
123 1.1 mrg
124 1.1 mrg # define SCREEN_HEIGHT 24
125 1.1 mrg # define SCREEN_WIDTH 80
126 1.1 mrg # define SCREEN_WIDTH2 128 /* Next power of 2 >= SCREEN_WIDTH */
127 1.1 mrg
128 1.1 mrg # define STAT_LABEL_COL 60
129 1.1 mrg # define STAT_VALUE_COL 74
130 1.1 mrg # define STAT_NAME_COL 61
131 1.1 mrg # define STAT_SCAN_COL (STAT_NAME_COL + 5)
132 1.1 mrg # define STAT_AMMO_ROW 0
133 1.1 mrg # define STAT_GUN_ROW 1
134 1.1 mrg # define STAT_DAM_ROW 2
135 1.1 mrg # define STAT_KILL_ROW 3
136 1.1 mrg # define STAT_PLAY_ROW 5
137 1.1 mrg # ifdef MONITOR
138 1.1 mrg # define STAT_MON_ROW (STAT_PLAY_ROW + MAXPL + 1)
139 1.1 mrg # endif
140 1.1 mrg # define STAT_NAME_LEN 18
141 1.1 mrg
142 1.1 mrg # define DOOR '#'
143 1.1 mrg # define WALL1 '-'
144 1.1 mrg # define WALL2 '|'
145 1.1 mrg # define WALL3 '+'
146 1.1 mrg # ifdef REFLECT
147 1.1 mrg # define WALL4 '/'
148 1.1 mrg # define WALL5 '\\'
149 1.1 mrg # endif
150 1.1 mrg # define KNIFE 'K'
151 1.1 mrg # define SHOT ':'
152 1.1 mrg # define GRENADE 'o'
153 1.1 mrg # define SATCHEL 'O'
154 1.1 mrg # define BOMB '@'
155 1.1 mrg # define MINE ';'
156 1.1 mrg # define GMINE 'g'
157 1.1 mrg # ifdef OOZE
158 1.1 mrg # define SLIME '$'
159 1.1 mrg # endif
160 1.1 mrg # ifdef VOLCANO
161 1.1 mrg # define LAVA '~'
162 1.1 mrg # endif
163 1.1 mrg # ifdef DRONE
164 1.1 mrg # define DSHOT '?'
165 1.1 mrg # endif
166 1.1 mrg # ifdef FLY
167 1.1 mrg # define FALL 'F'
168 1.1 mrg # endif
169 1.1 mrg # ifdef BOOTS
170 1.1 mrg # define NBOOTS 2
171 1.1 mrg # define BOOT 'b'
172 1.1 mrg # define BOOT_PAIR 'B'
173 1.1 mrg # endif
174 1.1 mrg # define SPACE ' '
175 1.1 mrg
176 1.1 mrg # define ABOVE 'i'
177 1.1 mrg # define BELOW '!'
178 1.1 mrg # define RIGHT '}'
179 1.1 mrg # define LEFTS '{'
180 1.1 mrg # ifdef FLY
181 1.1 mrg # define FLYER '&'
182 1.1 mrg # define isplayer(c) (c == LEFTS || c == RIGHT ||\
183 1.1 mrg c == ABOVE || c == BELOW || c == FLYER)
184 1.1 mrg # else
185 1.1 mrg # define isplayer(c) (c == LEFTS || c == RIGHT ||\
186 1.1 mrg c == ABOVE || c == BELOW)
187 1.1 mrg # endif
188 1.1 mrg
189 1.1 mrg # define NORTH 01
190 1.1 mrg # define SOUTH 02
191 1.1 mrg # define EAST 010
192 1.1 mrg # define WEST 020
193 1.1 mrg
194 1.1 mrg # ifndef TRUE
195 1.1 mrg # define TRUE 1
196 1.1 mrg # define FALSE 0
197 1.1 mrg # endif
198 1.1 mrg # undef CTRL
199 1.1 mrg # define CTRL(x) ((x) & 037)
200 1.1 mrg
201 1.1 mrg # define BULSPD 5 /* bullets movement speed */
202 1.1 mrg # define ISHOTS 15
203 1.1 mrg # define NSHOTS 5
204 1.1 mrg # define MAXNCSHOT 2
205 1.1 mrg # define MAXDAM 10
206 1.1 mrg # define MINDAM 5
207 1.1 mrg # define STABDAM 2
208 1.1 mrg
209 1.1 mrg # define BULREQ 1
210 1.1 mrg # define GRENREQ 9
211 1.1 mrg # define SATREQ 25
212 1.1 mrg # define BOMB7REQ 49
213 1.1 mrg # define BOMB9REQ 81
214 1.1 mrg # define BOMB11REQ 121
215 1.1 mrg # define BOMB13REQ 169
216 1.1 mrg # define BOMB15REQ 225
217 1.1 mrg # define BOMB17REQ 289
218 1.1 mrg # define BOMB19REQ 361
219 1.1 mrg # define BOMB21REQ 441
220 1.1 mrg # define MAXBOMB 11
221 1.1 mrg # ifdef DRONE
222 1.1 mrg # define MINDSHOT 2 /* At least a satchel bomb */
223 1.1 mrg # endif
224 1.1 mrg extern int shot_req[];
225 1.1 mrg extern int shot_type[];
226 1.1 mrg # ifdef OOZE
227 1.1 mrg # define SLIME_FACTOR 3
228 1.1 mrg # define SLIMEREQ 5
229 1.1 mrg # define SSLIMEREQ 10
230 1.1 mrg # define SLIME2REQ 15
231 1.1 mrg # define SLIME3REQ 20
232 1.1 mrg # define MAXSLIME 4
233 1.1 mrg # define SLIMESPEED 5
234 1.1 mrg extern int slime_req[];
235 1.1 mrg # endif
236 1.1 mrg # ifdef VOLCANO
237 1.1 mrg # define LAVASPEED 1
238 1.1 mrg # endif
239 1.1 mrg
240 1.1 mrg # define CLOAKLEN 20
241 1.1 mrg # define SCANLEN (Nplayer * 20)
242 1.1 mrg # define EXPLEN 4
243 1.1 mrg
244 1.1 mrg # define Q_QUIT 0
245 1.1 mrg # define Q_CLOAK 1
246 1.1 mrg # define Q_FLY 2
247 1.1 mrg # define Q_SCAN 3
248 1.1 mrg # define Q_MESSAGE 4
249 1.1 mrg
250 1.1 mrg # define C_PLAYER 0
251 1.1 mrg # define C_MONITOR 1
252 1.1 mrg # define C_MESSAGE 2
253 1.1 mrg # define C_SCORES 3
254 1.1 mrg
255 1.1 mrg # ifdef MONITOR
256 1.1 mrg # define C_TESTMSG() (Query_driver ? C_MESSAGE :\
257 1.1 mrg (Show_scores ? C_SCORES :\
258 1.1 mrg (Am_monitor ? C_MONITOR :\
259 1.1 mrg C_PLAYER)))
260 1.1 mrg # else
261 1.1 mrg # define C_TESTMSG() (Show_scores ? C_SCORES :\
262 1.1 mrg (Query_driver ? C_MESSAGE :\
263 1.1 mrg C_PLAYER))
264 1.1 mrg # endif
265 1.1 mrg
266 1.1 mrg # ifdef FLY
267 1.1 mrg # define _scan_char(pp) (((pp)->p_scan < 0) ? ' ' : '*')
268 1.1 mrg # define _cloak_char(pp) (((pp)->p_cloak < 0) ? _scan_char(pp) : '+')
269 1.1 mrg # define stat_char(pp) (((pp)->p_flying < 0) ? _cloak_char(pp) : FLYER)
270 1.1 mrg # else
271 1.1 mrg # define _scan_char(pp) (((pp)->p_scan < 0) ? ' ' : '*')
272 1.1 mrg # define stat_char(pp) (((pp)->p_cloak < 0) ? _scan_char(pp) : '+')
273 1.1 mrg # endif
274 1.1 mrg
275 1.1 mrg typedef int FLAG;
276 1.1 mrg typedef struct bullet_def BULLET;
277 1.1 mrg typedef struct expl_def EXPL;
278 1.1 mrg typedef struct player_def PLAYER;
279 1.1 mrg typedef struct ident_def IDENT;
280 1.1 mrg typedef struct regen_def REGEN;
281 1.1 mrg # ifdef INTERNET
282 1.1 mrg typedef struct sockaddr_in SOCKET;
283 1.1 mrg # else
284 1.1 mrg typedef struct sockaddr_un SOCKET;
285 1.1 mrg # endif
286 1.1 mrg typedef struct sgttyb TTYB;
287 1.1 mrg
288 1.1 mrg struct ident_def {
289 1.1 mrg char i_name[NAMELEN];
290 1.1 mrg char i_team;
291 1.1 mrg long i_machine;
292 1.1 mrg long i_uid;
293 1.1 mrg float i_kills;
294 1.1 mrg int i_entries;
295 1.1 mrg float i_score;
296 1.1 mrg int i_absorbed;
297 1.1 mrg int i_faced;
298 1.1 mrg int i_shot;
299 1.1 mrg int i_robbed;
300 1.1 mrg int i_slime;
301 1.1 mrg int i_missed;
302 1.1 mrg int i_ducked;
303 1.1 mrg int i_gkills, i_bkills, i_deaths, i_stillb, i_saved;
304 1.1 mrg IDENT *i_next;
305 1.1 mrg };
306 1.1 mrg
307 1.1 mrg struct player_def {
308 1.1 mrg IDENT *p_ident;
309 1.1 mrg char p_over;
310 1.1 mrg int p_face;
311 1.1 mrg int p_undershot;
312 1.1 mrg # ifdef FLY
313 1.1 mrg int p_flying;
314 1.1 mrg int p_flyx, p_flyy;
315 1.1 mrg # endif
316 1.1 mrg # ifdef BOOTS
317 1.1 mrg int p_nboots;
318 1.1 mrg # endif
319 1.1 mrg FILE *p_output;
320 1.1 mrg int p_fd;
321 1.1 mrg int p_mask;
322 1.1 mrg int p_damage;
323 1.1 mrg int p_damcap;
324 1.1 mrg int p_ammo;
325 1.1 mrg int p_ncshot;
326 1.1 mrg int p_scan;
327 1.1 mrg int p_cloak;
328 1.1 mrg int p_x, p_y;
329 1.1 mrg int p_ncount;
330 1.1 mrg int p_nexec;
331 1.1 mrg long p_nchar;
332 1.1 mrg char p_death[MSGLEN];
333 1.1 mrg char p_maze[HEIGHT][WIDTH2];
334 1.1 mrg int p_curx, p_cury;
335 1.1 mrg int p_lastx, p_lasty;
336 1.1 mrg char p_cbuf[BUFSIZ];
337 1.1 mrg };
338 1.1 mrg
339 1.1 mrg struct bullet_def {
340 1.1 mrg int b_x, b_y;
341 1.1 mrg int b_face;
342 1.1 mrg int b_charge;
343 1.1 mrg char b_type;
344 1.1 mrg char b_size;
345 1.1 mrg char b_over;
346 1.1 mrg PLAYER *b_owner;
347 1.1 mrg IDENT *b_score;
348 1.1 mrg FLAG b_expl;
349 1.1 mrg BULLET *b_next;
350 1.1 mrg };
351 1.1 mrg
352 1.1 mrg struct expl_def {
353 1.1 mrg int e_x, e_y;
354 1.1 mrg char e_char;
355 1.1 mrg EXPL *e_next;
356 1.1 mrg };
357 1.1 mrg
358 1.1 mrg struct regen_def {
359 1.1 mrg int r_x, r_y;
360 1.1 mrg REGEN *r_next;
361 1.1 mrg };
362 1.1 mrg
363 1.1 mrg /*
364 1.1 mrg * external variables
365 1.1 mrg */
366 1.1 mrg
367 1.1 mrg extern FLAG Last_player;
368 1.1 mrg
369 1.1 mrg extern char Buf[BUFSIZ], Maze[HEIGHT][WIDTH2], Orig_maze[HEIGHT][WIDTH2];
370 1.1 mrg
371 1.1.1.2 wiz extern char *Driver;
372 1.1 mrg
373 1.1 mrg extern int errno, Have_inp, Nplayer, Num_fds, Socket, Status;
374 1.1 mrg extern long Fds_mask, Sock_mask, Stat_mask;
375 1.1 mrg
376 1.1 mrg # ifdef INTERNET
377 1.1 mrg extern u_short Test_port;
378 1.1 mrg # else
379 1.1.1.2 wiz extern char *Sock_name, *Stat_name;
380 1.1 mrg # endif
381 1.1 mrg
382 1.1 mrg # ifdef VOLCANO
383 1.1 mrg extern int volcano;
384 1.1 mrg # endif
385 1.1 mrg
386 1.1 mrg extern int See_over[NASCII];
387 1.1 mrg
388 1.1 mrg extern BULLET *Bullets;
389 1.1 mrg
390 1.1 mrg extern EXPL *Expl[EXPLEN];
391 1.1 mrg extern EXPL *Last_expl;
392 1.1 mrg
393 1.1 mrg extern IDENT *Scores;
394 1.1 mrg
395 1.1 mrg extern PLAYER Player[MAXPL], *End_player;
396 1.1 mrg # ifdef BOOTS
397 1.1 mrg extern PLAYER Boot[NBOOTS];
398 1.1 mrg # endif
399 1.1 mrg
400 1.1 mrg # ifdef MONITOR
401 1.1 mrg extern FLAG Am_monitor;
402 1.1 mrg extern PLAYER Monitor[MAXMON], *End_monitor;
403 1.1 mrg # endif
404 1.1 mrg
405 1.1 mrg # ifdef INTERNET
406 1.1 mrg extern char *Send_message;
407 1.1 mrg # endif
408 1.1 mrg
409 1.1 mrg extern char map_key[256];
410 1.1 mrg extern FLAG no_beep;
411 1.1 mrg
412 1.1 mrg /*
413 1.1 mrg * function types
414 1.1 mrg */
415 1.1 mrg
416 1.1 mrg extern char *getenv();
417 1.1 mrg extern void *malloc(), *realloc();
418 1.1 mrg
419 1.1 mrg extern IDENT *get_ident();
420 1.1 mrg
421 1.1 mrg extern int moveshots();
422 1.1 mrg
423 1.1 mrg extern BULLET *is_bullet(), *create_shot();
424 1.1 mrg
425 1.1 mrg extern PLAYER *play_at();
426