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hunt.h revision 1.19.12.1
      1  1.19.12.1       tls /*	$NetBSD: hunt.h,v 1.19.12.1 2014/08/20 00:00:23 tls Exp $	*/
      2        1.3     perry 
      3        1.1       mrg /*
      4        1.8       wiz  * Copyright (c) 1983-2003, Regents of the University of California.
      5        1.8       wiz  * All rights reserved.
      6        1.8       wiz  *
      7        1.8       wiz  * Redistribution and use in source and binary forms, with or without
      8        1.8       wiz  * modification, are permitted provided that the following conditions are
      9        1.8       wiz  * met:
     10        1.8       wiz  *
     11        1.8       wiz  * + Redistributions of source code must retain the above copyright
     12        1.8       wiz  *   notice, this list of conditions and the following disclaimer.
     13        1.8       wiz  * + Redistributions in binary form must reproduce the above copyright
     14        1.8       wiz  *   notice, this list of conditions and the following disclaimer in the
     15        1.8       wiz  *   documentation and/or other materials provided with the distribution.
     16        1.8       wiz  * + Neither the name of the University of California, San Francisco nor
     17        1.8       wiz  *   the names of its contributors may be used to endorse or promote
     18        1.8       wiz  *   products derived from this software without specific prior written
     19        1.8       wiz  *   permission.
     20        1.8       wiz  *
     21        1.8       wiz  * THIS SOFTWARE IS PROVIDED BY THE COPYRIGHT HOLDERS AND CONTRIBUTORS "AS
     22        1.8       wiz  * IS" AND ANY EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT LIMITED
     23        1.8       wiz  * TO, THE IMPLIED WARRANTIES OF MERCHANTABILITY AND FITNESS FOR A
     24        1.8       wiz  * PARTICULAR PURPOSE ARE DISCLAIMED. IN NO EVENT SHALL THE COPYRIGHT
     25        1.8       wiz  * OWNER OR CONTRIBUTORS BE LIABLE FOR ANY DIRECT, INDIRECT, INCIDENTAL,
     26        1.8       wiz  * SPECIAL, EXEMPLARY, OR CONSEQUENTIAL DAMAGES (INCLUDING, BUT NOT
     27        1.8       wiz  * LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES; LOSS OF USE,
     28        1.8       wiz  * DATA, OR PROFITS; OR BUSINESS INTERRUPTION) HOWEVER CAUSED AND ON ANY
     29        1.8       wiz  * THEORY OF LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT
     30        1.8       wiz  * (INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE
     31        1.8       wiz  * OF THIS SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE.
     32        1.1       mrg  */
     33        1.1       mrg 
     34  1.19.12.1       tls #include <stdbool.h>
     35       1.15  dholland #include <stdio.h>
     36       1.15  dholland #include <string.h>
     37       1.15  dholland #include <syslog.h>
     38       1.15  dholland 
     39       1.15  dholland #include <sys/ioctl.h>
     40       1.15  dholland #include <sys/types.h>
     41       1.15  dholland #include <sys/uio.h>
     42       1.15  dholland #include <sys/poll.h>
     43       1.15  dholland 
     44  1.19.12.1       tls #include "hunt_common.h"
     45       1.15  dholland 
     46  1.19.12.1       tls extern const int shot_req[];
     47  1.19.12.1       tls extern const int shot_type[];
     48       1.15  dholland #ifdef OOZE
     49  1.19.12.1       tls extern const int slime_req[];
     50       1.15  dholland #endif
     51        1.1       mrg 
     52        1.1       mrg typedef struct bullet_def	BULLET;
     53        1.1       mrg typedef struct expl_def		EXPL;
     54        1.1       mrg typedef struct player_def	PLAYER;
     55        1.1       mrg typedef struct ident_def	IDENT;
     56        1.1       mrg typedef struct regen_def	REGEN;
     57        1.1       mrg 
     58        1.1       mrg struct ident_def {
     59  1.19.12.1       tls 	char i_name[WIRE_NAMELEN];
     60       1.15  dholland 	char i_team;
     61       1.12  dholland 	uint32_t i_machine;
     62       1.12  dholland 	uint32_t i_uid;
     63       1.15  dholland 	float i_kills;
     64       1.15  dholland 	int i_entries;
     65       1.15  dholland 	float i_score;
     66       1.15  dholland 	int i_absorbed;
     67       1.15  dholland 	int i_faced;
     68       1.15  dholland 	int i_shot;
     69       1.15  dholland 	int i_robbed;
     70       1.15  dholland 	int i_slime;
     71       1.15  dholland 	int i_missed;
     72       1.15  dholland 	int i_ducked;
     73       1.15  dholland 	int i_gkills, i_bkills, i_deaths, i_stillb, i_saved;
     74       1.15  dholland 	IDENT *i_next;
     75        1.1       mrg };
     76        1.1       mrg 
     77        1.1       mrg struct player_def {
     78       1.15  dholland 	IDENT *p_ident;
     79       1.15  dholland 	char p_over;
     80       1.15  dholland 	int p_face;
     81       1.15  dholland 	int p_undershot;
     82       1.15  dholland #ifdef FLY
     83       1.15  dholland 	int p_flying;
     84       1.15  dholland 	int p_flyx, p_flyy;
     85       1.15  dholland #endif
     86       1.15  dholland #ifdef BOOTS
     87       1.15  dholland 	int p_nboots;
     88       1.15  dholland #endif
     89       1.15  dholland 	FILE *p_output;
     90       1.15  dholland 	int p_fd;
     91       1.15  dholland 	int p_mask;
     92       1.15  dholland 	int p_damage;
     93       1.15  dholland 	int p_damcap;
     94       1.15  dholland 	int p_ammo;
     95       1.15  dholland 	int p_ncshot;
     96       1.15  dholland 	int p_scan;
     97       1.15  dholland 	int p_cloak;
     98       1.15  dholland 	int p_x, p_y;
     99       1.15  dholland 	int p_ncount;
    100       1.15  dholland 	int p_nexec;
    101       1.15  dholland 	long p_nchar;
    102       1.15  dholland 	char p_death[MSGLEN];
    103       1.15  dholland 	char p_maze[HEIGHT][WIDTH2];
    104       1.15  dholland 	int p_curx, p_cury;
    105       1.15  dholland 	int p_lastx, p_lasty;
    106       1.15  dholland 	char p_cbuf[BUFSIZ];
    107        1.1       mrg };
    108        1.1       mrg 
    109        1.1       mrg struct bullet_def {
    110       1.15  dholland 	int b_x, b_y;
    111       1.15  dholland 	int b_face;
    112       1.15  dholland 	int b_charge;
    113       1.15  dholland 	char b_type;
    114       1.15  dholland 	char b_size;
    115       1.15  dholland 	char b_over;
    116       1.15  dholland 	PLAYER *b_owner;
    117       1.15  dholland 	IDENT *b_score;
    118  1.19.12.1       tls 	bool b_expl;
    119       1.15  dholland 	BULLET *b_next;
    120        1.1       mrg };
    121        1.1       mrg 
    122        1.1       mrg struct expl_def {
    123       1.15  dholland 	int e_x, e_y;
    124       1.15  dholland 	char e_char;
    125       1.15  dholland 	EXPL *e_next;
    126        1.1       mrg };
    127        1.1       mrg 
    128        1.1       mrg struct regen_def {
    129       1.15  dholland 	int r_x, r_y;
    130       1.15  dholland 	REGEN *r_next;
    131        1.1       mrg };
    132        1.1       mrg 
    133        1.1       mrg /*
    134        1.1       mrg  * external variables
    135        1.1       mrg  */
    136        1.1       mrg 
    137       1.15  dholland extern char Buf[BUFSIZ], Maze[HEIGHT][WIDTH2], Orig_maze[HEIGHT][WIDTH2];
    138        1.1       mrg 
    139  1.19.12.1       tls extern int Nplayer;
    140  1.19.12.1       tls extern int huntsock;
    141       1.15  dholland extern struct pollfd fdset[];
    142        1.1       mrg 
    143       1.15  dholland extern int See_over[NASCII];
    144        1.1       mrg 
    145       1.15  dholland extern BULLET *Bullets;
    146        1.1       mrg 
    147       1.15  dholland extern IDENT *Scores;
    148        1.1       mrg 
    149       1.15  dholland extern PLAYER Player[MAXPL], *End_player;
    150       1.15  dholland #ifdef BOOTS
    151       1.15  dholland extern PLAYER Boot[NBOOTS];
    152       1.15  dholland #endif
    153        1.1       mrg 
    154       1.15  dholland #ifdef MONITOR
    155       1.15  dholland extern PLAYER Monitor[MAXMON], *End_monitor;
    156       1.15  dholland #endif
    157        1.1       mrg 
    158        1.1       mrg /*
    159        1.1       mrg  * function types
    160        1.1       mrg  */
    161        1.1       mrg 
    162  1.19.12.1       tls /* in answer.c */
    163  1.19.12.1       tls bool answer(void);
    164  1.19.12.1       tls int rand_dir(void);
    165  1.19.12.1       tls 
    166  1.19.12.1       tls /* in draw.c */
    167  1.19.12.1       tls void drawmaze(PLAYER *);
    168  1.19.12.1       tls void look(PLAYER *);
    169       1.15  dholland void check(PLAYER *, int, int);
    170  1.19.12.1       tls void showstat(PLAYER *);
    171  1.19.12.1       tls void drawplayer(PLAYER *, bool);
    172  1.19.12.1       tls void message(PLAYER *, const char *);
    173  1.19.12.1       tls 
    174  1.19.12.1       tls /* in driver.c */
    175       1.15  dholland void checkdam(PLAYER *, PLAYER *, IDENT *, int, char);
    176  1.19.12.1       tls int rand_num(int);
    177  1.19.12.1       tls __dead void cleanup(int);
    178  1.19.12.1       tls 
    179  1.19.12.1       tls /* in execute.c */
    180  1.19.12.1       tls void mon_execute(PLAYER *);	/* ifdef MONITOR only */
    181  1.19.12.1       tls void execute(PLAYER *);
    182  1.19.12.1       tls void add_shot(int, int, int, char, int, PLAYER *, int, char);
    183       1.15  dholland BULLET *create_shot(int, int, int, char, int, int, PLAYER *,
    184       1.10       jsm 		    IDENT *, int, char);
    185  1.19.12.1       tls 
    186  1.19.12.1       tls /* in expl.c */
    187  1.19.12.1       tls void showexpl(int, int, char);
    188  1.19.12.1       tls void rollexpl(void);
    189  1.19.12.1       tls void clearwalls(void);
    190  1.19.12.1       tls 
    191  1.19.12.1       tls /* in makemaze.c */
    192       1.15  dholland void makemaze(void);
    193  1.19.12.1       tls 
    194  1.19.12.1       tls /* in shots.c */
    195       1.15  dholland void moveshots(void);
    196  1.19.12.1       tls PLAYER *play_at(int, int);
    197  1.19.12.1       tls bool opposite(int, char);
    198  1.19.12.1       tls BULLET *is_bullet(int, int);
    199  1.19.12.1       tls void fixshots(int, int, char);
    200  1.19.12.1       tls 
    201  1.19.12.1       tls /* in support.c */
    202  1.19.12.1       tls __printflike(2, 3) void complain(int level, const char *fmt, ...);
    203  1.19.12.1       tls 
    204  1.19.12.1       tls /* in terminal.c */
    205  1.19.12.1       tls void cgoto(PLAYER *, int, int);
    206       1.15  dholland void outch(PLAYER *, int);
    207       1.15  dholland void outstr(PLAYER *, const char *, int);
    208  1.19.12.1       tls void clrscr(PLAYER *);
    209  1.19.12.1       tls void ce(PLAYER *);
    210       1.15  dholland void sendcom(PLAYER *, int, ...);
    211