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destruct.c revision 1.1.1.2
      1      1.1  cgd /*
      2  1.1.1.2  cgd  * Copyright (c) 1980, 1993
      3  1.1.1.2  cgd  *	The Regents of the University of California.  All rights reserved.
      4      1.1  cgd  *
      5      1.1  cgd  * Redistribution and use in source and binary forms, with or without
      6      1.1  cgd  * modification, are permitted provided that the following conditions
      7      1.1  cgd  * are met:
      8      1.1  cgd  * 1. Redistributions of source code must retain the above copyright
      9      1.1  cgd  *    notice, this list of conditions and the following disclaimer.
     10      1.1  cgd  * 2. Redistributions in binary form must reproduce the above copyright
     11      1.1  cgd  *    notice, this list of conditions and the following disclaimer in the
     12      1.1  cgd  *    documentation and/or other materials provided with the distribution.
     13      1.1  cgd  * 3. All advertising materials mentioning features or use of this software
     14      1.1  cgd  *    must display the following acknowledgement:
     15      1.1  cgd  *	This product includes software developed by the University of
     16      1.1  cgd  *	California, Berkeley and its contributors.
     17      1.1  cgd  * 4. Neither the name of the University nor the names of its contributors
     18      1.1  cgd  *    may be used to endorse or promote products derived from this software
     19      1.1  cgd  *    without specific prior written permission.
     20      1.1  cgd  *
     21      1.1  cgd  * THIS SOFTWARE IS PROVIDED BY THE REGENTS AND CONTRIBUTORS ``AS IS'' AND
     22      1.1  cgd  * ANY EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT LIMITED TO, THE
     23      1.1  cgd  * IMPLIED WARRANTIES OF MERCHANTABILITY AND FITNESS FOR A PARTICULAR PURPOSE
     24      1.1  cgd  * ARE DISCLAIMED.  IN NO EVENT SHALL THE REGENTS OR CONTRIBUTORS BE LIABLE
     25      1.1  cgd  * FOR ANY DIRECT, INDIRECT, INCIDENTAL, SPECIAL, EXEMPLARY, OR CONSEQUENTIAL
     26      1.1  cgd  * DAMAGES (INCLUDING, BUT NOT LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS
     27      1.1  cgd  * OR SERVICES; LOSS OF USE, DATA, OR PROFITS; OR BUSINESS INTERRUPTION)
     28      1.1  cgd  * HOWEVER CAUSED AND ON ANY THEORY OF LIABILITY, WHETHER IN CONTRACT, STRICT
     29      1.1  cgd  * LIABILITY, OR TORT (INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY
     30      1.1  cgd  * OUT OF THE USE OF THIS SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF
     31      1.1  cgd  * SUCH DAMAGE.
     32      1.1  cgd  */
     33      1.1  cgd 
     34      1.1  cgd #ifndef lint
     35  1.1.1.2  cgd static char sccsid[] = "@(#)destruct.c	8.1 (Berkeley) 5/31/93";
     36      1.1  cgd #endif /* not lint */
     37      1.1  cgd 
     38      1.1  cgd # include	"trek.h"
     39      1.1  cgd 
     40      1.1  cgd /*
     41      1.1  cgd **  Self Destruct Sequence
     42      1.1  cgd **
     43      1.1  cgd **	The computer starts up the self destruct sequence.  Obviously,
     44      1.1  cgd **	if the computer is out nothing can happen.  You get a countdown
     45      1.1  cgd **	and a request for password.  This must match the password that
     46      1.1  cgd **	you entered at the start of the game.
     47      1.1  cgd **
     48      1.1  cgd **	You get to destroy things when you blow up; hence, it is
     49      1.1  cgd **	possible to win the game by destructing if you take the last
     50      1.1  cgd **	Klingon with you.
     51      1.1  cgd **
     52      1.1  cgd **	By the way, the \032 in the message is a ^Z, which is because
     53      1.1  cgd **	the terminal in my office is an ADM-3, which uses that char-
     54      1.1  cgd **	acter to clear the screen.  I also stick in a \014 (form feed)
     55      1.1  cgd **	because that clears some other screens.
     56      1.1  cgd **
     57      1.1  cgd **	Uses trace flag 41
     58      1.1  cgd */
     59      1.1  cgd 
     60      1.1  cgd destruct()
     61      1.1  cgd {
     62      1.1  cgd 	char		checkpass[15];
     63      1.1  cgd 	register int	i, j;
     64      1.1  cgd 	double		zap;
     65      1.1  cgd 
     66      1.1  cgd 	if (damaged(COMPUTER))
     67      1.1  cgd 		return (out(COMPUTER));
     68      1.1  cgd 	printf("\n\07 --- WORKING ---\07\n");
     69      1.1  cgd 	sleep(3);
     70      1.1  cgd 	/* output the count 10 9 8 7 6 */
     71      1.1  cgd 	for (i = 10; i > 5; i--)
     72      1.1  cgd 	{
     73      1.1  cgd 		for (j = 10;  j > i; j--)
     74      1.1  cgd 			printf("   ");
     75      1.1  cgd 		printf("%d\n", i);
     76      1.1  cgd 		sleep(1);
     77      1.1  cgd 	}
     78      1.1  cgd 	/* check for password on new line only */
     79      1.1  cgd 	skiptonl(0);
     80      1.1  cgd 	getstrpar("Enter password verification", checkpass, 14, 0);
     81      1.1  cgd 	sleep(2);
     82      1.1  cgd 	if (!sequal(checkpass, Game.passwd))
     83      1.1  cgd 		return (printf("Self destruct sequence aborted\n"));
     84      1.1  cgd 	printf("Password verified; self destruct sequence continues:\n");
     85      1.1  cgd 	sleep(2);
     86      1.1  cgd 	/* output count 5 4 3 2 1 0 */
     87      1.1  cgd 	for (i = 5; i >= 0; i--)
     88      1.1  cgd 	{
     89      1.1  cgd 		sleep(1);
     90      1.1  cgd 		for (j = 5; j > i; j--)
     91      1.1  cgd 			printf("   ");
     92      1.1  cgd 		printf("%d\n", i);
     93      1.1  cgd 	}
     94      1.1  cgd 	sleep(2);
     95      1.1  cgd 	printf("\032\014***** %s destroyed *****\n", Ship.shipname);
     96      1.1  cgd 	Game.killed = 1;
     97      1.1  cgd 	/* let's see what we can blow up!!!! */
     98      1.1  cgd 	zap = 20.0 * Ship.energy;
     99      1.1  cgd 	Game.deaths += Ship.crew;
    100      1.1  cgd 	for (i = 0; i < Etc.nkling; )
    101      1.1  cgd 	{
    102      1.1  cgd 		if (Etc.klingon[i].power * Etc.klingon[i].dist <= zap)
    103      1.1  cgd 			killk(Etc.klingon[i].x, Etc.klingon[i].y);
    104      1.1  cgd 		else
    105      1.1  cgd 			i++;
    106      1.1  cgd 	}
    107      1.1  cgd 	/* if we didn't kill the last Klingon (detected by killk), */
    108      1.1  cgd 	/* then we lose.... */
    109      1.1  cgd 	lose(L_DSTRCT);
    110      1.1  cgd }
    111