1c041511dScube/*********************************************************** 2c041511dScube * Copyright (C) 1997, Be Inc. Copyright (C) 1999, Jake Hamby. 3c041511dScube * 4c041511dScube * This program is freely distributable without licensing fees 5c041511dScube * and is provided without guarantee or warrantee expressed or 6c041511dScube * implied. This program is -not- in the public domain. 7c041511dScube * 8c041511dScube * 9c041511dScube * FILE: glutOverlay.cpp 10c041511dScube * 11c041511dScube * DESCRIPTION: we don't support overlays, so this code is 12c041511dScube * really simple 13c041511dScube ***********************************************************/ 14c041511dScube 15c041511dScube/*********************************************************** 16c041511dScube * Headers 17c041511dScube ***********************************************************/ 18c041511dScube#include <GL/glut.h> 19c041511dScube#include "glutint.h" 20c041511dScube 21c041511dScubevoid glutEstablishOverlay() { 22c041511dScube __glutFatalError("BeOS lacks overlay support."); 23c041511dScube} 24c041511dScube 25c041511dScubevoid glutUseLayer(GLenum layer) { 26c041511dScube // ignore 27c041511dScube} 28c041511dScube 29c041511dScubevoid glutRemoveOverlay() { 30c041511dScube // ignore 31c041511dScube} 32c041511dScube 33c041511dScubevoid glutPostOverlayRedisplay() { 34c041511dScube // ignore 35c041511dScube} 36c041511dScube 37c041511dScubevoid glutShowOverlay() { 38c041511dScube // ignore 39c041511dScube} 40c041511dScube 41c041511dScubevoid glutHideOverlay() { 42c041511dScube // ignore 43c041511dScube} 44c041511dScube 45c041511dScubevoid glutPostWindowOverlayRedisplay(int win) { 46c041511dScube // ignore 47c041511dScube} 48