1c041511dScube/***********************************************************
2c041511dScube *      Copyright (C) 1997, Be Inc.  Copyright (C) 1999, Jake Hamby.
3c041511dScube *
4c041511dScube * This program is freely distributable without licensing fees
5c041511dScube * and is provided without guarantee or warrantee expressed or
6c041511dScube * implied. This program is -not- in the public domain.
7c041511dScube *
8c041511dScube *
9c041511dScube *  FILE:	glutOverlay.cpp
10c041511dScube *
11c041511dScube *	DESCRIPTION:	we don't support overlays, so this code is
12c041511dScube *		really simple
13c041511dScube ***********************************************************/
14c041511dScube
15c041511dScube/***********************************************************
16c041511dScube *	Headers
17c041511dScube ***********************************************************/
18c041511dScube#include <GL/glut.h>
19c041511dScube#include "glutint.h"
20c041511dScube
21c041511dScubevoid glutEstablishOverlay() {
22c041511dScube	__glutFatalError("BeOS lacks overlay support.");
23c041511dScube}
24c041511dScube
25c041511dScubevoid glutUseLayer(GLenum layer) {
26c041511dScube	// ignore
27c041511dScube}
28c041511dScube
29c041511dScubevoid glutRemoveOverlay() {
30c041511dScube	// ignore
31c041511dScube}
32c041511dScube
33c041511dScubevoid glutPostOverlayRedisplay() {
34c041511dScube	// ignore
35c041511dScube}
36c041511dScube
37c041511dScubevoid glutShowOverlay() {
38c041511dScube	// ignore
39c041511dScube}
40c041511dScube
41c041511dScubevoid glutHideOverlay() {
42c041511dScube	// ignore
43c041511dScube}
44c041511dScube
45c041511dScubevoid glutPostWindowOverlayRedisplay(int win) {
46c041511dScube	// ignore
47c041511dScube}
48