1b8e80941Smrg<!DOCTYPE HTML PUBLIC "-//W3C//DTD HTML 4.01 Transitional//EN" "http://www.w3.org/TR/html4/loose.dtd"> 2b8e80941Smrg<html lang="en"> 3b8e80941Smrg<head> 4b8e80941Smrg <meta http-equiv="content-type" content="text/html; charset=utf-8"> 5b8e80941Smrg <title>Mesa Release Notes</title> 6b8e80941Smrg <link rel="stylesheet" type="text/css" href="../mesa.css"> 7b8e80941Smrg</head> 8b8e80941Smrg<body> 9b8e80941Smrg 10b8e80941Smrg<div class="header"> 11b8e80941Smrg <h1>The Mesa 3D Graphics Library</h1> 12b8e80941Smrg</div> 13b8e80941Smrg 14b8e80941Smrg<iframe src="../contents.html"></iframe> 15b8e80941Smrg<div class="content"> 16b8e80941Smrg 17b8e80941Smrg<h1>Mesa 10.3.7 Release Notes / January 12, 2015</h1> 18b8e80941Smrg 19b8e80941Smrg<p> 20b8e80941SmrgMesa 10.3.7 is a bug fix release which fixes bugs found since the 10.3.6 release. 21b8e80941Smrg</p> 22b8e80941Smrg<p> 23b8e80941SmrgMesa 10.3.7 implements the OpenGL 3.3 API, but the version reported by 24b8e80941SmrgglGetString(GL_VERSION) or glGetIntegerv(GL_MAJOR_VERSION) / 25b8e80941SmrgglGetIntegerv(GL_MINOR_VERSION) depends on the particular driver being used. 26b8e80941SmrgSome drivers don't support all the features required in OpenGL 3.3. OpenGL 27b8e80941Smrg3.3 is <strong>only</strong> available if requested at context creation 28b8e80941Smrgbecause compatibility contexts are not supported. 29b8e80941Smrg</p> 30b8e80941Smrg 31b8e80941Smrg<h2>SHA256 checksums</h2> 32b8e80941Smrg<pre> 33b8e80941Smrgbc13f33c19bc9f44a0565fdd51a8f9d1c0153a3365c429ceaf4ef43b7022b052 MesaLib-10.3.7.tar.gz 34b8e80941Smrg43c6ced15e237cbb21b3082d7c0b42777c50c1f731d0d4b5efb5231063fb6a5b MesaLib-10.3.7.tar.bz2 35b8e80941Smrgd821fd46baf804fecfcf403e901800a4b996c7dd1c83f20a354b46566a49026f MesaLib-10.3.7.zip 36b8e80941Smrg</pre> 37b8e80941Smrg 38b8e80941Smrg<h2>New features</h2> 39b8e80941Smrg<p>None</p> 40b8e80941Smrg 41b8e80941Smrg<h2>Bug fixes</h2> 42b8e80941Smrg 43b8e80941Smrg<p>This list is likely incomplete.</p> 44b8e80941Smrg 45b8e80941Smrg<ul> 46b8e80941Smrg 47b8e80941Smrg<li><a href="https://bugs.freedesktop.org/show_bug.cgi?id=85529">Bug 85529</a> - Surfaces not drawn in Unvanquished</li> 48b8e80941Smrg 49b8e80941Smrg<li><a href="https://bugs.freedesktop.org/show_bug.cgi?id=87619">Bug 87619</a> - Changes to state such as render targets change fragment shader without marking it dirty.</li> 50b8e80941Smrg 51b8e80941Smrg</ul> 52b8e80941Smrg 53b8e80941Smrg<h2>Changes</h2> 54b8e80941Smrg 55b8e80941Smrg<p>Chad Versace (2):</p> 56b8e80941Smrg<ul> 57b8e80941Smrg <li>i965: Use safer pointer arithmetic in intel_texsubimage_tiled_memcpy()</li> 58b8e80941Smrg <li>i965: Use safer pointer arithmetic in gather_oa_results()</li> 59b8e80941Smrg</ul> 60b8e80941Smrg 61b8e80941Smrg<p>Emil Velikov (2):</p> 62b8e80941Smrg<ul> 63b8e80941Smrg <li>docs: Add sha256 sums for the 10.3.6 release</li> 64b8e80941Smrg <li>Update version to 10.3.7</li> 65b8e80941Smrg</ul> 66b8e80941Smrg 67b8e80941Smrg<p>Ilia Mirkin (2):</p> 68b8e80941Smrg<ul> 69b8e80941Smrg <li>nv50,nvc0: set vertex id base to index_bias</li> 70b8e80941Smrg <li>nv50/ir: fix texture offsets in release builds</li> 71b8e80941Smrg</ul> 72b8e80941Smrg 73b8e80941Smrg<p>Kenneth Graunke (2):</p> 74b8e80941Smrg<ul> 75b8e80941Smrg <li>i965: Add missing BRW_NEW_*_PROG_DATA to texture/renderbuffer atoms.</li> 76b8e80941Smrg <li>i965: Fix start/base_vertex_location for >1 prims but !BRW_NEW_VERTICES.</li> 77b8e80941Smrg</ul> 78b8e80941Smrg 79b8e80941Smrg<p>Marek Olšák (3):</p> 80b8e80941Smrg<ul> 81b8e80941Smrg <li>glsl_to_tgsi: fix a bug in copy propagation</li> 82b8e80941Smrg <li>vbo: ignore primitive restart if FixedIndex is enabled in DrawArrays</li> 83b8e80941Smrg <li>st/mesa: fix GL_PRIMITIVE_RESTART_FIXED_INDEX</li> 84b8e80941Smrg</ul> 85b8e80941Smrg 86b8e80941Smrg<p>Michel Dänzer (1):</p> 87b8e80941Smrg<ul> 88b8e80941Smrg <li>radeonsi: Don't modify PA_SC_RASTER_CONFIG register value if rb_mask == 0</li> 89b8e80941Smrg</ul> 90b8e80941Smrg 91b8e80941Smrg</div> 92b8e80941Smrg</body> 93b8e80941Smrg</html> 94