1b8e80941Smrg<!DOCTYPE HTML PUBLIC "-//W3C//DTD HTML 4.01 Transitional//EN" "http://www.w3.org/TR/html4/loose.dtd"> 2b8e80941Smrg<html lang="en"> 3b8e80941Smrg<head> 4b8e80941Smrg <meta http-equiv="content-type" content="text/html; charset=utf-8"> 5b8e80941Smrg <title>Mesa Release Notes</title> 6b8e80941Smrg <link rel="stylesheet" type="text/css" href="../mesa.css"> 7b8e80941Smrg</head> 8b8e80941Smrg<body> 9b8e80941Smrg 10b8e80941Smrg<div class="header"> 11b8e80941Smrg <h1>The Mesa 3D Graphics Library</h1> 12b8e80941Smrg</div> 13b8e80941Smrg 14b8e80941Smrg<iframe src="../contents.html"></iframe> 15b8e80941Smrg<div class="content"> 16b8e80941Smrg 17b8e80941Smrg<h1>Mesa 10.5.1 Release Notes / March 13, 2015</h1> 18b8e80941Smrg 19b8e80941Smrg<p> 20b8e80941SmrgMesa 10.5.1 is a bug fix release which fixes bugs found since the 10.5.0 release. 21b8e80941Smrg</p> 22b8e80941Smrg<p> 23b8e80941SmrgMesa 10.5.1 implements the OpenGL 3.3 API, but the version reported by 24b8e80941SmrgglGetString(GL_VERSION) or glGetIntegerv(GL_MAJOR_VERSION) / 25b8e80941SmrgglGetIntegerv(GL_MINOR_VERSION) depends on the particular driver being used. 26b8e80941SmrgSome drivers don't support all the features required in OpenGL 3.3. OpenGL 27b8e80941Smrg3.3 is <strong>only</strong> available if requested at context creation 28b8e80941Smrgbecause compatibility contexts are not supported. 29b8e80941Smrg</p> 30b8e80941Smrg 31b8e80941Smrg 32b8e80941Smrg<h2>SHA256 checksums</h2> 33b8e80941Smrg<pre> 34b8e80941Smrgb5b6256a6d46023e16a675257fd11a0f94d7b3e60a76cf112952da3d0fef8e9b mesa-10.5.1.tar.gz 35b8e80941Smrgffc51943d15c6812ee7611d053d8980a683fbd6a4986cff567b12cc66637d679 mesa-10.5.1.tar.xz 36b8e80941Smrg</pre> 37b8e80941Smrg 38b8e80941Smrg 39b8e80941Smrg<h2>New features</h2> 40b8e80941Smrg<p>None</p> 41b8e80941Smrg 42b8e80941Smrg<h2>Bug fixes</h2> 43b8e80941Smrg 44b8e80941Smrg<p>This list is likely incomplete.</p> 45b8e80941Smrg 46b8e80941Smrg<ul> 47b8e80941Smrg 48b8e80941Smrg<li><a href="https://bugs.freedesktop.org/show_bug.cgi?id=79202">Bug 79202</a> - valgrind errors in glsl-fs-uniform-array-loop-unroll.shader_test; random code generation</li> 49b8e80941Smrg 50b8e80941Smrg<li><a href="https://bugs.freedesktop.org/show_bug.cgi?id=84613">Bug 84613</a> - [G965, bisected] piglit regressions : glslparsertest.glsl2</li> 51b8e80941Smrg 52b8e80941Smrg<li><a href="https://bugs.freedesktop.org/show_bug.cgi?id=86747">Bug 86747</a> - Noise in Football Manager 2014 textures</li> 53b8e80941Smrg 54b8e80941Smrg<li><a href="https://bugs.freedesktop.org/show_bug.cgi?id=86974">Bug 86974</a> - INTEL_DEBUG=shader_time always asserts in fs_generator::generate_code() when Mesa is built with --enable-debug (= with asserts)</li> 55b8e80941Smrg 56b8e80941Smrg<li><a href="https://bugs.freedesktop.org/show_bug.cgi?id=88246">Bug 88246</a> - Commit 2881b12 causes 43 DrawElements test regressions</li> 57b8e80941Smrg 58b8e80941Smrg<li><a href="https://bugs.freedesktop.org/show_bug.cgi?id=88793">Bug 88793</a> - [BDW/BSW Bisected]Piglit/shaders_glsl-max-varyings fails</li> 59b8e80941Smrg 60b8e80941Smrg<li><a href="https://bugs.freedesktop.org/show_bug.cgi?id=88883">Bug 88883</a> - ir-a2xx.c: variable changed in assert statement</li> 61b8e80941Smrg 62b8e80941Smrg<li><a href="https://bugs.freedesktop.org/show_bug.cgi?id=88885">Bug 88885</a> - Transform feedback uses incorrect interleaving if a previous draw did not write gl_Position</li> 63b8e80941Smrg 64b8e80941Smrg<li><a href="https://bugs.freedesktop.org/show_bug.cgi?id=89095">Bug 89095</a> - [SNB/IVB/BYT Bisected]Webglc conformance/glsl/functions/glsl-function-mix-float.html fails</li> 65b8e80941Smrg 66b8e80941Smrg<li><a href="https://bugs.freedesktop.org/show_bug.cgi?id=89156">Bug 89156</a> - r300g: GL_COMPRESSED_RED_RGTC1 / ATI1N support broken</li> 67b8e80941Smrg 68b8e80941Smrg<li><a href="https://bugs.freedesktop.org/show_bug.cgi?id=89224">Bug 89224</a> - Incorrect rendering of Unigine Valley running in VM on VMware Workstation</li> 69b8e80941Smrg 70b8e80941Smrg<li><a href="https://bugs.freedesktop.org/show_bug.cgi?id=89292">Bug 89292</a> - [regression,bisected] incomplete screenshots in some cases</li> 71b8e80941Smrg 72b8e80941Smrg<li><a href="https://bugs.freedesktop.org/show_bug.cgi?id=89311">Bug 89311</a> - [regression, bisected] dEQP: Added entry points for glCompressedTextureSubImage*D.</li> 73b8e80941Smrg 74b8e80941Smrg<li><a href="https://bugs.freedesktop.org/show_bug.cgi?id=89312">Bug 89312</a> - [regression, bisected] main: Added entry points for CopyTextureSubImage*D. (d6b7c40cecfe01)</li> 75b8e80941Smrg 76b8e80941Smrg<li><a href="https://bugs.freedesktop.org/show_bug.cgi?id=89315">Bug 89315</a> - [HSW, regression, bisected] i965/fs: Emit MAD instructions when possible.</li> 77b8e80941Smrg 78b8e80941Smrg<li><a href="https://bugs.freedesktop.org/show_bug.cgi?id=89317">Bug 89317</a> - [HSW, regression, bisected] i965: Add LINTERP/CINTERP to can_do_cmod() (d91390634)</li> 79b8e80941Smrg 80b8e80941Smrg<li><a href="https://bugs.freedesktop.org/show_bug.cgi?id=89416">Bug 89416</a> - UE4Editor crash after load project</li> 81b8e80941Smrg 82b8e80941Smrg<li><a href="https://bugs.freedesktop.org/show_bug.cgi?id=89430">Bug 89430</a> - [g965][bisected] arb_copy_image-targets gl_texture* tests fail</li> 83b8e80941Smrg 84b8e80941Smrg</ul> 85b8e80941Smrg 86b8e80941Smrg 87b8e80941Smrg<h2>Changes</h2> 88b8e80941Smrg 89b8e80941Smrg<p>Andrey Sudnik (1):</p> 90b8e80941Smrg<ul> 91b8e80941Smrg <li>i965/vec4: Don't lose the saturate modifier in copy propagation.</li> 92b8e80941Smrg</ul> 93b8e80941Smrg 94b8e80941Smrg<p>Chris Forbes (1):</p> 95b8e80941Smrg<ul> 96b8e80941Smrg <li>i965/gs: Check newly-generated GS-out VUE map against correct stage</li> 97b8e80941Smrg</ul> 98b8e80941Smrg 99b8e80941Smrg<p>Daniel Stone (1):</p> 100b8e80941Smrg<ul> 101b8e80941Smrg <li>egl: Take alpha bits into account when selecting GBM formats</li> 102b8e80941Smrg</ul> 103b8e80941Smrg 104b8e80941Smrg<p>Emil Velikov (5):</p> 105b8e80941Smrg<ul> 106b8e80941Smrg <li>docs: Add sha256 sums for the 10.5.0 release</li> 107b8e80941Smrg <li>egl/main: no longer export internal function</li> 108b8e80941Smrg <li>cherry-ignore: ignore a few more commits picked without -x</li> 109b8e80941Smrg <li>mapi: fix commit 90411b56f6bc817e229d8801ac0adad6d4e3fb7a</li> 110b8e80941Smrg <li>Update version to 10.5.1</li> 111b8e80941Smrg</ul> 112b8e80941Smrg 113b8e80941Smrg<p>Frank Henigman (1):</p> 114b8e80941Smrg<ul> 115b8e80941Smrg <li>intel: fix EGLImage renderbuffer _BaseFormat</li> 116b8e80941Smrg</ul> 117b8e80941Smrg 118b8e80941Smrg<p>Iago Toral Quiroga (1):</p> 119b8e80941Smrg<ul> 120b8e80941Smrg <li>i965: Fix out-of-bounds accesses into pull_constant_loc array</li> 121b8e80941Smrg</ul> 122b8e80941Smrg 123b8e80941Smrg<p>Ian Romanick (1):</p> 124b8e80941Smrg<ul> 125b8e80941Smrg <li>i965/fs/nir: Use emit_math for nir_op_fpow</li> 126b8e80941Smrg</ul> 127b8e80941Smrg 128b8e80941Smrg<p>Ilia Mirkin (3):</p> 129b8e80941Smrg<ul> 130b8e80941Smrg <li>freedreno: move fb state copy after checking for size change</li> 131b8e80941Smrg <li>freedreno/ir3: fix array count returned by TXQ</li> 132b8e80941Smrg <li>freedreno/ir3: get the # of miplevels from getinfo</li> 133b8e80941Smrg</ul> 134b8e80941Smrg 135b8e80941Smrg<p>Jason Ekstrand (2):</p> 136b8e80941Smrg<ul> 137b8e80941Smrg <li>meta/TexSubImage: Stash everything other than PIXEL_TRANSFER/store in meta_begin</li> 138b8e80941Smrg <li>main/base_tex_format: Properly handle STENCIL_INDEX1/4/16</li> 139b8e80941Smrg</ul> 140b8e80941Smrg 141b8e80941Smrg<p>Kenneth Graunke (8):</p> 142b8e80941Smrg<ul> 143b8e80941Smrg <li>i965: Split Gen4-5 BlitFramebuffer code; prefer BLT over Meta.</li> 144b8e80941Smrg <li>glsl: Mark array access when copying to a temporary for the ?: operator.</li> 145b8e80941Smrg <li>i965/fs: Set force_writemask_all on shader_time instructions.</li> 146b8e80941Smrg <li>i965/fs: Set smear on shader_time diff register.</li> 147b8e80941Smrg <li>i965/fs: Make emit_shader_time_write return rather than emit.</li> 148b8e80941Smrg <li>i965/fs: Make get_timestamp() pass back the MOV rather than emitting it.</li> 149b8e80941Smrg <li>i965/fs: Make emit_shader_time_end() insert before EOT.</li> 150b8e80941Smrg <li>i965/fs: Don't issue FB writes for bound but unwritten color targets.</li> 151b8e80941Smrg</ul> 152b8e80941Smrg 153b8e80941Smrg<p>Laura Ekstrand (2):</p> 154b8e80941Smrg<ul> 155b8e80941Smrg <li>main: Fix target checking for CompressedTexSubImage*D.</li> 156b8e80941Smrg <li>main: Fix target checking for CopyTexSubImage*D.</li> 157b8e80941Smrg</ul> 158b8e80941Smrg 159b8e80941Smrg<p>Marc-Andre Lureau (1):</p> 160b8e80941Smrg<ul> 161b8e80941Smrg <li>gallium/auxiliary/indices: fix start param</li> 162b8e80941Smrg</ul> 163b8e80941Smrg 164b8e80941Smrg<p>Marek Olšák (3):</p> 165b8e80941Smrg<ul> 166b8e80941Smrg <li>r300g: fix RGTC1 and LATC1 SNORM formats</li> 167b8e80941Smrg <li>r300g: fix a crash when resolving into an sRGB texture</li> 168b8e80941Smrg <li>r300g: fix sRGB->sRGB blits</li> 169b8e80941Smrg</ul> 170b8e80941Smrg 171b8e80941Smrg<p>Matt Turner (12):</p> 172b8e80941Smrg<ul> 173b8e80941Smrg <li>i965/vec4: Fix implementation of i2b.</li> 174b8e80941Smrg <li>mesa: Indent break statements and add a missing one.</li> 175b8e80941Smrg <li>mesa: Free memory allocated for luminance in readpixels.</li> 176b8e80941Smrg <li>mesa: Correct backwards NULL check.</li> 177b8e80941Smrg <li>i965: Consider scratch writes to have side effects.</li> 178b8e80941Smrg <li>i965/fs: Don't use backend_visitor::instructions after creating the CFG.</li> 179b8e80941Smrg <li>r300g: Use PATH_MAX instead of limiting ourselves to 100 chars.</li> 180b8e80941Smrg <li>r300g: Check return value of snprintf().</li> 181b8e80941Smrg <li>i965/fs: Don't propagate cmod to inst with different type.</li> 182b8e80941Smrg <li>i965: Tell intel_get_memcpy() which direction the memcpy() is going.</li> 183b8e80941Smrg <li>Revert SHA1 additions.</li> 184b8e80941Smrg <li>i965: Avoid applying negate to wrong MAD source.</li> 185b8e80941Smrg</ul> 186b8e80941Smrg 187b8e80941Smrg<p>Neil Roberts (4):</p> 188b8e80941Smrg<ul> 189b8e80941Smrg <li>meta: In pbo_{Get,}TexSubImage don't repeatedly rebind the source tex</li> 190b8e80941Smrg <li>Revert "common: Fix PBOs for 1D_ARRAY."</li> 191b8e80941Smrg <li>meta: Allow GL_UN/PACK_IMAGE_HEIGHT in _mesa_meta_pbo_Get/TexSubImage</li> 192b8e80941Smrg <li>meta: Fix the y offset for 1D_ARRAY in _mesa_meta_pbo_TexSubImage</li> 193b8e80941Smrg</ul> 194b8e80941Smrg 195b8e80941Smrg<p>Rob Clark (11):</p> 196b8e80941Smrg<ul> 197b8e80941Smrg <li>freedreno/ir3: fix silly typo for binning pass shaders</li> 198b8e80941Smrg <li>freedreno/a2xx: fix increment in assert</li> 199b8e80941Smrg <li>freedreno/a4xx: bit of cleanup</li> 200b8e80941Smrg <li>freedreno: update generated headers</li> 201b8e80941Smrg <li>freedreno/a4xx: set PC_PRIM_VTX_CNTL.VAROUT properly</li> 202b8e80941Smrg <li>freedreno: update generated headers</li> 203b8e80941Smrg <li>freedreno/a4xx: aniso filtering</li> 204b8e80941Smrg <li>freedreno/ir3: fix up cat6 instruction encodings</li> 205b8e80941Smrg <li>freedreno/ir3: add support for memory (cat6) instructions</li> 206b8e80941Smrg <li>freedreno/ir3: handle flat bypass for a4xx</li> 207b8e80941Smrg <li>freedreno/ir3: fix failed assert in grouping</li> 208b8e80941Smrg</ul> 209b8e80941Smrg 210b8e80941Smrg<p>Stefan Dösinger (1):</p> 211b8e80941Smrg<ul> 212b8e80941Smrg <li>r300g: Fix the ATI1N swizzle (RGTC1 and LATC1)</li> 213b8e80941Smrg</ul> 214b8e80941Smrg 215b8e80941Smrg</div> 216b8e80941Smrg</body> 217b8e80941Smrg</html> 218