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5848b8605Smrg  <title>Mesa Release Notes</title>
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11848b8605Smrg  <h1>The Mesa 3D Graphics Library</h1>
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17848b8605Smrg<h1>Mesa 6.5.1 Release Notes / September 15, 2006</h1>
18848b8605Smrg
19848b8605Smrg<p>
20848b8605SmrgMesa 6.5.1 is a 6.5 follow-on development release mostly consisting of
21848b8605Smrgbug fixes.
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24848b8605Smrg
25848b8605Smrg<h2>MD5 checksums</h2>
26848b8605Smrg<pre>
27848b8605Smrgd9a555297319bb932a3192952d53d073  MesaLib-6.5.1.tar.gz
28848b8605Smrgc46f2c6646a270911b791dd8e1c2d977  MesaLib-6.5.1.tar.bz2
29848b8605Smrg939eaaff33322bfeafac784402b45f4f  MesaLib-6.5.1.zip
30848b8605Smrg9e4bbe83c007bfbaa67449a81cc3d36a  MesaDemos-6.5.1.tar.gz
31848b8605Smrg0f2794baf7a9d98b22caea9f78c6942d  MesaDemos-6.5.1.tar.bz2
32848b8605Smrg14c77eab9cc7a265c331abf239927c1c  MesaDemos-6.5.1.zip
33848b8605Smrgc5f87c23aaf4eaf1bda0d007ea98366c  MesaGLUT-6.5.1.tar.gz
34848b8605Smrg2525642fe7f454e3e1a1aad01359b406  MesaGLUT-6.5.1.tar.bz2
35848b8605Smrge33b165c22551e23b58ede8767378543  MesaGLUT-6.5.1.zip
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39848b8605Smrg<h2>New Features</h2>
40848b8605Smrg<ul>
41848b8605Smrg<li>Intel i965 "broadwater" DRI driver
42848b8605Smrg
43848b8605Smrg<li>GL_APPLE_vertex_array_object - allows encapsulation of a set of vertex
44848b8605Smrg	arrays in an object.
45848b8605Smrg
46848b8605Smrg<li>GL_EXT_texture_sRGB - non-linearly mapped texture formats
47848b8605Smrg
48848b8605Smrg<li>GL_EXT_gpu_program_parameters - addes a few new functions for setting
49848b8605Smrg	multiple vertex/fragment program parameters with one call.
50848b8605Smrg<li>"engine" demo
51848b8605Smrg<li>updated fbdev driver and GLUT for fbdev (Sean D'Epagnier)
52848b8605Smrg<li>many updates to the DRI drivers
53848b8605Smrg</ul>
54848b8605Smrg
55848b8605Smrg<h2>Changes</h2>
56848b8605Smrg<ul>
57848b8605Smrg<li>The glVertexAttribARB functions no longer alias the conventional
58848b8605Smrg	vertex attributes.
59848b8605Smrg<li>glxinfo program prints more info with -l option
60848b8605Smrg<li>GL_FRAGMENT_PROGRAM_NV and GL_FRAGMENT_PROGRAM_ARB are now
61848b8605Smrg	compatible, in terms of glBindProgramARB()
62848b8605Smrg<li>The GL_ARB_vertex_program attribute <code>vertex.weight</code> is now
63848b8605Smrg	accepted by the parser, even though the	GL_ARB_vertex_blend and
64848b8605Smrg	GL_EXT_vertex_weighting extensions aren't supported.
65848b8605Smrg	Allows Warcraft to run.
66848b8605Smrg</ul>
67848b8605Smrg
68848b8605Smrg<h2>Bug fixes</h2>
69848b8605Smrg<ul>
70848b8605Smrg<li>fixed broken texture border handling for depth textures (bug 6498)
71848b8605Smrg<li>removed the test for duplicated framebuffer attachments, per
72848b8605Smrg	version 117 of the GL_EXT_framebuffer_object specification
73848b8605Smrg<li>fixed a few render-to-texture bugs, including render to depth texture
74848b8605Smrg<li>clipping of lines against user-defined clip planes was broken (6512)
75848b8605Smrg<li>assembly language dispatch for SPARC was broken (bug 6484)
76848b8605Smrg<li>assorted compilation fixes on various Unix platforms (Dan Schikore)
77848b8605Smrg<li>glPopAttrib could restore an invalid value for GL_DRAW_BUFFER
78848b8605Smrg<li>assorted minor fixes for 16 and 32 bit/channel modes
79848b8605Smrg<li>fixed assorted bugs in texture compression paths
80848b8605Smrg<li>fixed indirect rendering vertex array crashes (bug 6863)
81848b8605Smrg<li>glDrawPixels GL_INDEX_OFFSET didn't always work
82848b8605Smrg<li>fixed convolution memory leak (bug 7077)
83848b8605Smrg<li>rectangular depth textures didn't work
84848b8605Smrg<li>invalid mode to glBegin didn't generate an error (bug 7142)
85848b8605Smrg<li>'normalized' parameter to glVertexAttribPointerARB didn't work
86848b8605Smrg<li>disable bogus GLX_SGI_video_sync extension in xlib driver
87848b8605Smrg<li>fixed R128 driver locking bug (Martijn van Oosterhout)
88848b8605Smrg<li>using evaluators with vertex programs caused crashes (bug 7564)
89848b8605Smrg<li>fragment.position wasn't set correctly for point/line primitives
90848b8605Smrg<li>fixed parser bug for scalar sources for GL_NV_fragment_program
91848b8605Smrg<li>max fragment program length was incorrectly 128, now 1024
92848b8605Smrg<li>writes to result.depth in fragment programs weren't clamped to [0,1]
93848b8605Smrg<li>fixed potential dangling pointer bug in glBindProgram()
94848b8605Smrg<li>fixed some memory leaks (and potential crashes) in Xlib driver
95848b8605Smrg<li>fixed a number of build issues on HP-UX (Christopher Bell)
96848b8605Smrg<li>accum buffer didn't work with OSMesa interface
97848b8605Smrg</ul>
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100848b8605Smrg<h2>Internal code changes</h2>
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102848b8605Smrg<p>
103848b8605SmrgA number of Mesa program-related structs were renamed.
104848b8605SmrgFor example <i>struct vertex_program</i> is now <i>struct gl_vertex_program</i>.
105848b8605SmrgAll the effected drivers have been updated.
106848b8605Smrg</p>
107848b8605Smrg
108848b8605Smrg<p>Ian Romanick updated the GL API dispatch code in a number of ways.
109848b8605SmrgFirst, many old/unused extensions were removed.
110848b8605SmrgSecond, the static entrypoints for some extensions were removed.
111848b8605SmrgThis means GL function pointers will have to be used more often
112848b8605Smrg(e.g. use glXGetProcAddressARB()).
113848b8605Smrg</p>
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115848b8605Smrg
116848b8605Smrg<h2>To Do (someday) items</h2>
117848b8605Smrg<ul>
118848b8605Smrg<li>Switch to freeglut
119848b8605Smrg<li>Increase MAX_DRAWBUFFERS
120848b8605Smrg<li>Fix linux-glide target/driver.
121848b8605Smrg<li>Fix lambda calculation for frag progs.
122848b8605Smrg</ul>
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124848b8605Smrg
125848b8605Smrg<h2>Driver Status</h2>
126848b8605Smrg
127848b8605Smrg<pre>
128848b8605SmrgDriver			Status
129848b8605Smrg----------------------	----------------------
130848b8605SmrgDRI drivers		varies with the driver
131848b8605SmrgXMesa/GLX (on Xlib)	implements OpenGL 1.5
132848b8605SmrgOSMesa (off-screen)	implements OpenGL 1.5
133848b8605SmrgGlide (3dfx Voodoo1/2)	implements OpenGL 1.3
134848b8605SmrgSVGA			implements OpenGL 1.3
135848b8605SmrgWind River UGL		implements OpenGL 1.3
136848b8605SmrgWindows/Win32		implements OpenGL 1.5
137848b8605SmrgDJGPP			implements OpenGL 1.5
138848b8605SmrgGGI			implements OpenGL 1.3
139848b8605SmrgBeOS			implements OpenGL 1.5
140848b8605SmrgAllegro			needs updating
141848b8605SmrgD3D			needs updating
142848b8605Smrg</pre>
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