7.11.1.html revision 848b8605
1848b8605Smrg<!DOCTYPE HTML PUBLIC "-//W3C//DTD HTML 4.01 Transitional//EN" "http://www.w3.org/TR/html4/loose.dtd"> 2848b8605Smrg<html lang="en"> 3848b8605Smrg<head> 4848b8605Smrg <meta http-equiv="content-type" content="text/html; charset=utf-8"> 5848b8605Smrg <title>Mesa Release Notes</title> 6848b8605Smrg <link rel="stylesheet" type="text/css" href="../mesa.css"> 7848b8605Smrg</head> 8848b8605Smrg<body> 9848b8605Smrg 10848b8605Smrg<div class="header"> 11848b8605Smrg <h1>The Mesa 3D Graphics Library</h1> 12848b8605Smrg</div> 13848b8605Smrg 14848b8605Smrg<iframe src="../contents.html"></iframe> 15848b8605Smrg<div class="content"> 16848b8605Smrg 17848b8605Smrg<h1>Mesa 7.11.1 Release Notes / November 17, 2011</h1> 18848b8605Smrg 19848b8605Smrg<p> 20848b8605SmrgMesa 7.11.1 is a bug fix release which fixes bugs found since the 7.11 release. 21848b8605Smrg</p> 22848b8605Smrg<p> 23848b8605SmrgMesa 7.11 implements the OpenGL 2.1 API, but the version reported by 24848b8605SmrgglGetString(GL_VERSION) depends on the particular driver being used. 25848b8605SmrgSome drivers don't support all the features required in OpenGL 2.1. 26848b8605Smrg</p> 27848b8605Smrg<p> 28848b8605SmrgSee the <a href="../install.html">Compiling/Installing page</a> for prerequisites 29848b8605Smrgfor DRI hardware acceleration. 30848b8605Smrg</p> 31848b8605Smrg 32848b8605Smrg 33848b8605Smrg<h2>MD5 checksums</h2> 34848b8605Smrg<pre> 35848b8605Smrgac0181a4076770fb657c1169af43aa09 MesaLib-7.11.1.tar.gz 36848b8605Smrga77307102cee844ff6544ffa8fafeac1 MesaLib-7.11.1.tar.bz2 37848b8605Smrgdfcb11516c1730f3981b55a65a835623 MesaLib-7.11.1.zip 38848b8605Smrg2cb2b9ecb4fb7d1a6be69346ee886952 MesaGLUT-7.11.1.tar.gz 39848b8605Smrg3f54e314290d4dacbab089839197080b MesaGLUT-7.11.1.tar.bz2 40848b8605Smrg5d66c7ee8c5cc2f27e1ffb037ad4172c MesaGLUT-7.11.1.zip 41848b8605Smrg</pre> 42848b8605Smrg 43848b8605Smrg<h2>New features</h2> 44848b8605Smrg<p>None.</p> 45848b8605Smrg 46848b8605Smrg<h2>Bug fixes</h2> 47848b8605Smrg 48848b8605Smrg<p>This list is likely incomplete.</p> 49848b8605Smrg 50848b8605Smrg<ul> 51848b8605Smrg<li><a href="https://bugs.freedesktop.org/show_bug.cgi?id=3165">Bug 3165</a> - texImage.IsCompressed and texImage.CompressedSize issues</li> 52848b8605Smrg 53848b8605Smrg<li><a href="https://bugs.freedesktop.org/show_bug.cgi?id=23525">Bug 23525</a> - Software rendering on QEMU guests badly broken</li> 54848b8605Smrg 55848b8605Smrg<li><a href="https://bugs.freedesktop.org/show_bug.cgi?id=28125">Bug 28125</a> - DRI2 prevents indirect glx</li> 56848b8605Smrg 57848b8605Smrg<li><a href="https://bugs.freedesktop.org/show_bug.cgi?id=34628">Bug 34628</a> - [ilk] skybox errors in quake4</li> 58848b8605Smrg 59848b8605Smrg<li><a href="https://bugs.freedesktop.org/show_bug.cgi?id=36371">Bug 36371</a> - r200: piglit readPixSanity failure</li> 60848b8605Smrg 61848b8605Smrg<li><a href="https://bugs.freedesktop.org/show_bug.cgi?id=36669">Bug 36669</a> - EmitNoMainReturn set to 1 doesn't make the GLSL compiler lower all the RET opcodes</li> 62848b8605Smrg 63848b8605Smrg<li><a href="https://bugs.freedesktop.org/show_bug.cgi?id=36939">Bug 36939</a> - multitexturing is messed up in quake wars (regression)</li> 64848b8605Smrg 65848b8605Smrg<li><a href="https://bugs.freedesktop.org/show_bug.cgi?id=37907">Bug 37907</a> - [swrast] SIGSEGV swrast/s_depth.c:569</li> 66848b8605Smrg 67848b8605Smrg<li><a href="https://bugs.freedesktop.org/show_bug.cgi?id=38163">Bug 38163</a> - Gnome Shell Display Bug</li> 68848b8605Smrg 69848b8605Smrg<li><a href="https://bugs.freedesktop.org/show_bug.cgi?id=38625">Bug 38625</a> - ast_to_hir.cpp:1761: const glsl_type* process_array_type(YYLTYPE*, const glsl_type*, ast_node*, _mesa_glsl_parse_state*): Assertion `dummy_instructions.is_empty()' failed.</li> 70848b8605Smrg 71848b8605Smrg<li><a href="https://bugs.freedesktop.org/show_bug.cgi?id=38729">Bug 38729</a> - [softpipe] sp_quad_depth_test.c:215:convert_quad_stencil: Assertion `0' failed.</li> 72848b8605Smrg 73848b8605Smrg<li><a href="https://bugs.freedesktop.org/show_bug.cgi?id=38863">Bug 38863</a> - [IVB]GPU hang when running 3D games like openarena</li> 74848b8605Smrg 75848b8605Smrg<li><a href="https://bugs.freedesktop.org/show_bug.cgi?id=39193">Bug 39193</a> - [llvmpipe and r600g] glCheckFramebufferStatusEXT segfaults in Gallium when checking status on a framebuffer bound to a texture that's bound to a pixmap</li> 76848b8605Smrg 77848b8605Smrg<li><a href="https://bugs.freedesktop.org/show_bug.cgi?id=39651">Bug 39651</a> - [glsl] Assertion failure when implicitly converting out parameters</li> 78848b8605Smrg 79848b8605Smrg<li><a href="https://bugs.freedesktop.org/show_bug.cgi?id=39991">Bug 39991</a> - [regression]GL_PALETTE8_RGBA8_OES format of glCompressedTexImage2D will cause err GL_INVALID_ENUM with GLES1.x</li> 80848b8605Smrg 81848b8605Smrg<li><a href="https://bugs.freedesktop.org/show_bug.cgi?id=40022">Bug 40022</a> - [i915] out-of-bounds write src/mesa/drivers/dri/i915/i915_fragprog.c:321</li> 82848b8605Smrg 83848b8605Smrg<li><a href="https://bugs.freedesktop.org/show_bug.cgi?id=40062">Bug 40062</a> - in etqw the strogg radar is black (regression)</li> 84848b8605Smrg 85848b8605Smrg<li><a href="https://bugs.freedesktop.org/show_bug.cgi?id=40324">Bug 40324</a> - [SNB] gpu hang in mesa 7.11</li> 86848b8605Smrg 87848b8605Smrg<li><a href="https://bugs.freedesktop.org/show_bug.cgi?id=40533">Bug 40533</a> - i915: piglit glean/readPixSanity: DRI2SwapBuffers: BadDrawable (invalid Pixmap or Window parameter)</li> 88848b8605Smrg 89848b8605Smrg<li><a href="https://bugs.freedesktop.org/show_bug.cgi?id=41096">Bug 41096</a> - [sandybridge-m-gt2+] GPU lockup render.IPEHR: 0x7a000002</li> 90848b8605Smrg 91848b8605Smrg<li><a href="https://bugs.freedesktop.org/show_bug.cgi?id=41969">Bug 41969</a> - The Mesa meta save/restore code doesn't always save the active program</li> 92848b8605Smrg 93848b8605Smrg<li><a href="https://bugs.freedesktop.org/show_bug.cgi?id=42175">Bug 42175</a> - RV730: Display errors in glxgears & WebGL</li> 94848b8605Smrg 95848b8605Smrg<li><a href="https://bugs.freedesktop.org/show_bug.cgi?id=42268">Bug 42268</a> - [bisected] oglc pbo(negative.invalidOffsetValue) aborts on 7.11 branch</li> 96848b8605Smrg 97848b8605Smrg<!-- <li><a href="https://bugs.freedesktop.org/show_bug.cgi?id=">Bug </a> - </li> --> 98848b8605Smrg 99848b8605Smrg</ul> 100848b8605Smrg 101848b8605Smrg 102848b8605Smrg<h2>Changes</h2> 103848b8605Smrg<p>The full set of changes can be viewed by using the following GIT command:</p> 104848b8605Smrg 105848b8605Smrg<pre> 106848b8605Smrg git log mesa-7.11..mesa-7.11.1 107848b8605Smrg</pre> 108848b8605Smrg 109848b8605Smrg<p>Adam Jackson (2):</p> 110848b8605Smrg<ul> 111848b8605Smrg <li>drisw: Remove cargo culting that breaks GLX 1.3 ctors</li> 112848b8605Smrg <li>glx: Don't enable INTEL_swap_event unconditionally</li> 113848b8605Smrg</ul> 114848b8605Smrg 115848b8605Smrg<p>Alex Deucher (1):</p> 116848b8605Smrg<ul> 117848b8605Smrg <li>r600g: fix up vs export handling</li> 118848b8605Smrg</ul> 119848b8605Smrg 120848b8605Smrg<p>Ben Widawsky (1):</p> 121848b8605Smrg<ul> 122848b8605Smrg <li>intel: GetBuffer fix</li> 123848b8605Smrg</ul> 124848b8605Smrg 125848b8605Smrg<p>Brian Paul (15):</p> 126848b8605Smrg<ul> 127848b8605Smrg <li>docs: add 7.11 md5 sums</li> 128848b8605Smrg <li>docs: news item for 7.11 release</li> 129848b8605Smrg <li>st/mesa: Convert size assertions to conditionals in st_texture_image_copy.</li> 130848b8605Smrg <li>softpipe: add missing stencil format case in convert_quad_stencil()</li> 131848b8605Smrg <li>mesa: fix texstore addressing bugs for depth/stencil formats</li> 132848b8605Smrg <li>mesa: add missing breaks for GL_TEXTURE_CUBE_MAP_SEAMLESS queries</li> 133848b8605Smrg <li>swrast: don't try to do depth testing if there's no depth buffer</li> 134848b8605Smrg <li>meta: fix/add checks for GL_EXT_framebuffer_sRGB</li> 135848b8605Smrg <li>mesa: fix PACK_COLOR_5551(), PACK_COLOR_1555() macros</li> 136848b8605Smrg <li>meta: fix broken sRGB mipmap generation</li> 137848b8605Smrg <li>mesa: add _NEW_CURRENT_ATTRIB in _mesa_program_state_flags()</li> 138848b8605Smrg <li>mesa: fix error handling for dlist image unpacking</li> 139848b8605Smrg <li>mesa: generate GL_INVALID_OPERATION in glIsEnabledIndex() between Begin/End</li> 140848b8605Smrg <li>mesa: fix incorrect error code in _mesa_FramebufferTexture1D/3DEXT()</li> 141848b8605Smrg <li>mesa: fix format/type check in unpack_image() for bitmaps</li> 142848b8605Smrg</ul> 143848b8605Smrg 144848b8605Smrg<p>Carl Simonson (1):</p> 145848b8605Smrg<ul> 146848b8605Smrg <li>i830: Add missing vtable entry for i830 from the hiz work.</li> 147848b8605Smrg</ul> 148848b8605Smrg 149848b8605Smrg<p>Carl Worth (5):</p> 150848b8605Smrg<ul> 151848b8605Smrg <li>glcpp: Fix two (or more) successive applications of token pasting</li> 152848b8605Smrg <li>glcpp: Test a non-function-like macro using the token paste operator</li> 153848b8605Smrg <li>glcpp: Implement token pasting for non-function-like macros</li> 154848b8605Smrg <li>glcpp: Raise error if defining any macro containing two consecutive underscores</li> 155848b8605Smrg <li>glcpp: Add a test for #elif with an undefined macro.</li> 156848b8605Smrg</ul> 157848b8605Smrg 158848b8605Smrg<p>Chad Versace (5):</p> 159848b8605Smrg<ul> 160848b8605Smrg <li>glsl: Add method glsl_type::can_implicitly_convert_to()</li> 161848b8605Smrg <li>glsl: Fix implicit conversions in non-constructor function calls</li> 162848b8605Smrg <li>glsl: Remove ir_function.cpp:type_compare()</li> 163848b8605Smrg <li>glsl: Fix conversions in array constructors</li> 164848b8605Smrg <li>x86-64: Fix compile error with clang</li> 165848b8605Smrg</ul> 166848b8605Smrg 167848b8605Smrg<p>Chia-I Wu (3):</p> 168848b8605Smrg<ul> 169848b8605Smrg <li>glsl: empty declarations should be valid</li> 170848b8605Smrg <li>intel: rename intel_extensions_es2.c to intel_extensions_es.c</li> 171848b8605Smrg <li>intel: fix GLESv1 support</li> 172848b8605Smrg</ul> 173848b8605Smrg 174848b8605Smrg<p>Chris Wilson (1):</p> 175848b8605Smrg<ul> 176848b8605Smrg <li>i915: out-of-bounds write in calc_live_regs()</li> 177848b8605Smrg</ul> 178848b8605Smrg 179848b8605Smrg<p>Christopher James Halse Rogers (1):</p> 180848b8605Smrg<ul> 181848b8605Smrg <li>glx/dri2: Paper over errors in DRI2Connect when indirect</li> 182848b8605Smrg</ul> 183848b8605Smrg 184848b8605Smrg<p>David Reveman (1):</p> 185848b8605Smrg<ul> 186848b8605Smrg <li>i915g: Fix off-by-one in scissors.</li> 187848b8605Smrg</ul> 188848b8605Smrg 189848b8605Smrg<p>Eric Anholt (16):</p> 190848b8605Smrg<ul> 191848b8605Smrg <li>mesa: Don't skip glGetProgramEnvParam4dvARB if there was already an error.</li> 192848b8605Smrg <li>mesa: Fix glGetUniform() type conversions.</li> 193848b8605Smrg <li>mesa: Add support for Begin/EndConditionalRender in display lists.</li> 194848b8605Smrg <li>mesa: Throw an error instead of asserting for condrender with query == 0.</li> 195848b8605Smrg <li>mesa: Throw an error when starting conditional render on an active query.</li> 196848b8605Smrg <li>mesa: Don't skip glGetProgramLocalParam4dvARB if there was already an error.</li> 197848b8605Smrg <li>glsl: Allow ir_assignment() constructor to not specify condition.</li> 198848b8605Smrg <li>glsl: Clarify error message about whole-array assignment in GLSL 1.10.</li> 199848b8605Smrg <li>glsl: When assigning to a whole array, mark the array as accessed.</li> 200848b8605Smrg <li>glsl: When assiging from a whole array, mark it as used.</li> 201848b8605Smrg <li>i965/fs: Respect ARB_color_buffer_float clamping.</li> 202848b8605Smrg <li>i965: Add missing _NEW_POLYGON flag to polygon stipple upload.</li> 203848b8605Smrg <li>i965: Fix polygon stipple offset state flagging.</li> 204848b8605Smrg <li>intel: Mark MESA_FORMAT_X8_Z24 as always supported.</li> 205848b8605Smrg <li>mesa: Don't error on glFeedbackBuffer(size = 0, buffer = NULL)</li> 206848b8605Smrg <li>glsl: Fix gl_NormalMatrix swizzle setup to match i965's invariants.</li> 207848b8605Smrg</ul> 208848b8605Smrg 209848b8605Smrg<p>Henri Verbeet (6):</p> 210848b8605Smrg<ul> 211848b8605Smrg <li>mesa: Also set the remaining draw buffers to GL_NONE when updating just the first buffer in _mesa_drawbuffers().</li> 212848b8605Smrg <li>r600g: Support the PIPE_FORMAT_R16_FLOAT colorformat.</li> 213848b8605Smrg <li>mesa: Check the texture against all units in unbind_texobj_from_texunits().</li> 214848b8605Smrg <li>mesa: Allow sampling from units >= MAX_TEXTURE_UNITS in shaders.</li> 215848b8605Smrg <li>mesa: Use the Elements macro for the sampler index assert in validate_samplers().</li> 216848b8605Smrg <li>mesa: Fix a couple of TexEnv unit limits.</li> 217848b8605Smrg</ul> 218848b8605Smrg 219848b8605Smrg<p>Ian Romanick (17):</p> 220848b8605Smrg<ul> 221848b8605Smrg <li>mesa: Add utility function to get base format from a GL compressed format</li> 222848b8605Smrg <li>mesa: Return the correct internal fmt when a generic compressed fmt was used</li> 223848b8605Smrg <li>mesa: Make _mesa_get_compressed_formats match the texture compression specs</li> 224848b8605Smrg <li>linker: Make linker_error set LinkStatus to false</li> 225848b8605Smrg <li>linker: Make linker_{error,warning} generally available</li> 226848b8605Smrg <li>mesa: Ensure that gl_shader_program::InfoLog is never NULL</li> 227848b8605Smrg <li>ir_to_mesa: Use Add linker_error instead of fail_link</li> 228848b8605Smrg <li>ir_to_mesa: Emit warnings instead of errors for IR that can't be lowered</li> 229848b8605Smrg <li>i915: Fail without crashing if a Mesa IR program uses too many registers</li> 230848b8605Smrg <li>i915: Only emit program errors when INTEL_DEBUG=wm or INTEL_DEBUG=fallbacks</li> 231848b8605Smrg <li>mesa: Add GL_OES_compressed_paletted_texture formats to _mesa_is_compressed_format</li> 232848b8605Smrg <li>mesa: Add GL_OES_compressed_paletted_texture formats to _mesa_base_tex_format</li> 233848b8605Smrg <li>mesa: Refactor expected texture size check in cpal_get_info</li> 234848b8605Smrg <li>mesa: Add _mesa_cpal_compressed_format_type</li> 235848b8605Smrg <li>mesa: Refactor compressed texture error checks to work with paletted textures</li> 236848b8605Smrg <li>mesa: Remove redundant compressed paletted texture error checks</li> 237848b8605Smrg <li>mesa: Advertise GL_OES_compressed_paletted_texture in OpenGL ES1.x</li> 238848b8605Smrg</ul> 239848b8605Smrg 240848b8605Smrg<p>Jeremy Huddleston (3):</p> 241848b8605Smrg<ul> 242848b8605Smrg <li>apple: Silence some debug spew</li> 243848b8605Smrg <li>apple: Use the correct (OpenGL.framework) glViewport and glScissor during init</li> 244848b8605Smrg <li>apple: Implement applegl_unbind_context</li> 245848b8605Smrg</ul> 246848b8605Smrg 247848b8605Smrg<p>José Fonseca (1):</p> 248848b8605Smrg<ul> 249848b8605Smrg <li>docs: Update llvmpipe docs.</li> 250848b8605Smrg</ul> 251848b8605Smrg 252848b8605Smrg<p>Kenneth Graunke (12):</p> 253848b8605Smrg<ul> 254848b8605Smrg <li>glsl: Avoid massive ralloc_strndup overhead in S-Expression parsing.</li> 255848b8605Smrg <li>mesa: In validate_program(), initialize errMsg for safety.</li> 256848b8605Smrg <li>i965/gen5+: Fix incorrect miptree layout for non-power-of-two cubemaps.</li> 257848b8605Smrg <li>i965: Use proper texture alignment units for cubemaps on Gen5+.</li> 258848b8605Smrg <li>i965: Fix incorrect maximum PS thread count shift on Ivybridge.</li> 259848b8605Smrg <li>i965: Emit depth stalls and flushes before changing depth state on Gen6+.</li> 260848b8605Smrg <li>i965/fs: Allow SIMD16 with control flow on Ivybridge.</li> 261848b8605Smrg <li>i965: Allow SIMD16 color writes on Ivybridge.</li> 262848b8605Smrg <li>i965: Fix inconsistent indentation in brw_eu_emit.c.</li> 263848b8605Smrg <li>intel: Depth format fixes</li> 264848b8605Smrg <li>i965: Apply post-sync non-zero workaround to homebrew workaround.</li> 265848b8605Smrg <li>mesa/get: Move MAX_LIGHTS from GL/ES2 to GL/ES1.</li> 266848b8605Smrg</ul> 267848b8605Smrg 268848b8605Smrg<p>Kristian Høgsberg (1):</p> 269848b8605Smrg<ul> 270848b8605Smrg <li>glx: Don't flush twice if we fallback to dri2CopySubBuffer</li> 271848b8605Smrg</ul> 272848b8605Smrg 273848b8605Smrg<p>Marc Pignat (1):</p> 274848b8605Smrg<ul> 275848b8605Smrg <li>drisw: Fix 24bpp software rendering, take 2</li> 276848b8605Smrg</ul> 277848b8605Smrg 278848b8605Smrg<p>Marcin Baczyński (2):</p> 279848b8605Smrg<ul> 280848b8605Smrg <li>configure: fix gcc version check</li> 281848b8605Smrg <li>configure: allow C{,XX}FLAGS override</li> 282848b8605Smrg</ul> 283848b8605Smrg 284848b8605Smrg<p>Marcin Slusarz (3):</p> 285848b8605Smrg<ul> 286848b8605Smrg <li>nouveau: fix nouveau_fence leak</li> 287848b8605Smrg <li>nouveau: fix crash during fence emission</li> 288848b8605Smrg <li>nouveau: fix fence hang</li> 289848b8605Smrg</ul> 290848b8605Smrg 291848b8605Smrg<p>Marek Olšák (19):</p> 292848b8605Smrg<ul> 293848b8605Smrg <li>vbo: do not call _mesa_max_buffer_index in debug builds</li> 294848b8605Smrg <li>winsys/radeon: fix space checking</li> 295848b8605Smrg <li>r300/compiler: fix a warning that a variable may be uninitialized</li> 296848b8605Smrg <li>r300/compiler: remove an unused-but-set variable and simplify the code</li> 297848b8605Smrg <li>u_vbuf_mgr: cleanup original vs real vertex buffer arrays</li> 298848b8605Smrg <li>u_vbuf_mgr: don't take per-instance attribs into acc. when computing max index</li> 299848b8605Smrg <li>u_vbuf_mgr: fix max_index computation for large src_offset</li> 300848b8605Smrg <li>u_vbuf_mgr: s/u_vbuf_mgr_/u_vbuf_</li> 301848b8605Smrg <li>u_vbuf_mgr: remove unused flag U_VBUF_UPLOAD_FLUSHED</li> 302848b8605Smrg <li>u_vbuf_mgr: rework user buffer uploads</li> 303848b8605Smrg <li>u_vbuf_mgr: fix uploading with a non-zero index bias</li> 304848b8605Smrg <li>configure.ac: fix xlib-based softpipe build</li> 305848b8605Smrg <li>r600g: add index_bias to index buffer bounds</li> 306848b8605Smrg <li>r300g: fix rendering with a non-zero index bias in draw_elements_immediate</li> 307848b8605Smrg <li>Revert "r300g: fix rendering with a non-zero index bias in draw_elements_immediate"</li> 308848b8605Smrg <li>pb_bufmgr_cache: flush cache when create_buffer fails and try again</li> 309848b8605Smrg <li>r300g: don't return NULL in resource_from_handle if the resource is too small</li> 310848b8605Smrg <li>r600g: set correct tiling flags in depth info</li> 311848b8605Smrg <li>r300g: don't call u_trim_pipe_prim in r300_swtcl_draw_vbo</li> 312848b8605Smrg</ul> 313848b8605Smrg 314848b8605Smrg<p>Michel Dänzer (4):</p> 315848b8605Smrg<ul> 316848b8605Smrg <li>st/mesa: Finalize texture on render-to-texture.</li> 317848b8605Smrg <li>glx/dri2: Don't call X server for SwapBuffers when there's no back buffer.</li> 318848b8605Smrg <li>gallium/util: Add macros for converting from little endian to CPU byte order.</li> 319848b8605Smrg <li>r300g: Fix queries on big endian hosts.</li> 320848b8605Smrg</ul> 321848b8605Smrg 322848b8605Smrg<p>Neil Roberts (1):</p> 323848b8605Smrg<ul> 324848b8605Smrg <li>meta: Fix saving the active program</li> 325848b8605Smrg</ul> 326848b8605Smrg 327848b8605Smrg<p>Paul Berry (18):</p> 328848b8605Smrg<ul> 329848b8605Smrg <li>glsl: Lower unconditional return statements.</li> 330848b8605Smrg <li>glsl: Refactor logic for determining whether to lower return statements.</li> 331848b8605Smrg <li>glsl: lower unconditional returns and continues in loops.</li> 332848b8605Smrg <li>glsl: Use foreach_list in lower_jumps.cpp</li> 333848b8605Smrg <li>glsl: In lower_jumps.cpp, lower both branches of a conditional.</li> 334848b8605Smrg <li>glsl: Lower break instructions when necessary at the end of a loop.</li> 335848b8605Smrg <li>glsl: improve the accuracy of the radians() builtin function</li> 336848b8605Smrg <li>glsl: improve the accuracy of the atan(x,y) builtin function.</li> 337848b8605Smrg <li>Revert "glsl: Skip processing the first function's body in do_dead_functions()."</li> 338848b8605Smrg <li>glsl: Emit function signatures at toplevel, even for built-ins.</li> 339848b8605Smrg <li>glsl: Constant-fold built-in functions before outputting IR</li> 340848b8605Smrg <li>glsl: Check array size is const before asserting that no IR was generated.</li> 341848b8605Smrg <li>glsl: Perform implicit type conversions on function call out parameters.</li> 342848b8605Smrg <li>glsl: Fix type error when lowering integer divisions</li> 343848b8605Smrg <li>glsl: Rework oversize array check for gl_TexCoord.</li> 344848b8605Smrg <li>glsl: Remove field array_lvalue from ir_variable.</li> 345848b8605Smrg <li>glsl hierarchical visitor: Do not overwrite base_ir for parameter lists.</li> 346848b8605Smrg <li>glsl: improve the accuracy of the asin() builtin function.</li> 347848b8605Smrg</ul> 348848b8605Smrg 349848b8605Smrg<p>Tobias Droste (1):</p> 350848b8605Smrg<ul> 351848b8605Smrg <li>r300/compiler: simplify code in peephole_add_presub_add</li> 352848b8605Smrg</ul> 353848b8605Smrg 354848b8605Smrg<p>Tom Fogal (1):</p> 355848b8605Smrg<ul> 356848b8605Smrg <li>Only use gcc visibility support with gcc4+.</li> 357848b8605Smrg</ul> 358848b8605Smrg 359848b8605Smrg<p>Tom Stellard (1):</p> 360848b8605Smrg<ul> 361848b8605Smrg <li>r300/compiler: Fix regalloc for values with multiple writers</li> 362848b8605Smrg</ul> 363848b8605Smrg 364848b8605Smrg<p>Vadim Girlin (5):</p> 365848b8605Smrg<ul> 366848b8605Smrg <li>st/mesa: flush bitmap cache on query and conditional render boundaries</li> 367848b8605Smrg <li>r600g: use backend mask for occlusion queries</li> 368848b8605Smrg <li>r600g: take into account force_add_cf in pops</li> 369848b8605Smrg <li>r600g: fix check_and_set_bank_swizzle</li> 370848b8605Smrg <li>r600g: fix replace_gpr_with_pv_ps</li> 371848b8605Smrg</ul> 372848b8605Smrg 373848b8605Smrg<p>Yuanhan Liu (17):</p> 374848b8605Smrg<ul> 375848b8605Smrg <li>i965: fix the constant interp bitmask for flat mode</li> 376848b8605Smrg <li>mesa: fix error handling for glEvalMesh1/2D</li> 377848b8605Smrg <li>mesa: fix error handling for some glGet* functions</li> 378848b8605Smrg <li>mesa: fix error handling for glTexEnv</li> 379848b8605Smrg <li>mesa: fix error handling for glIsEnabled</li> 380848b8605Smrg <li>mesa: fix error handling for glPixelZoom</li> 381848b8605Smrg <li>mesa: fix error handling for glSelectBuffer</li> 382848b8605Smrg <li>mesa: fix error handling for glMapBufferRange</li> 383848b8605Smrg <li>mesa: fix error handling for glMaterial*</li> 384848b8605Smrg <li>intel: fix the wrong code to detect null texture.</li> 385848b8605Smrg <li>mesa: add a function to do the image data copy stuff for save_CompressedTex(Sub)Image</li> 386848b8605Smrg <li>i965: setup address rounding enable bits</li> 387848b8605Smrg <li>mesa: generate error if pbo offset is not aligned with the size of specified type</li> 388848b8605Smrg <li>mesa: fix inverted pbo test error at _mesa_GetnCompressedTexImageARB</li> 389848b8605Smrg <li>mesa: handle the pbo case for save_Bitmap</li> 390848b8605Smrg <li>mesa: handle PBO access error in display list mode</li> 391848b8605Smrg <li>intel: don't call unmap pbo if pbo is not mapped</li> 392848b8605Smrg</ul> 393848b8605Smrg 394848b8605Smrg</div> 395848b8605Smrg</body> 396848b8605Smrg</html> 397