1848b8605Smrg<!DOCTYPE HTML PUBLIC "-//W3C//DTD HTML 4.01 Transitional//EN" "http://www.w3.org/TR/html4/loose.dtd"> 2848b8605Smrg<html lang="en"> 3848b8605Smrg<head> 4848b8605Smrg <meta http-equiv="content-type" content="text/html; charset=utf-8"> 5848b8605Smrg <title>Mesa Release Notes</title> 6848b8605Smrg <link rel="stylesheet" type="text/css" href="../mesa.css"> 7848b8605Smrg</head> 8848b8605Smrg<body> 9848b8605Smrg 10848b8605Smrg<div class="header"> 11848b8605Smrg <h1>The Mesa 3D Graphics Library</h1> 12848b8605Smrg</div> 13848b8605Smrg 14848b8605Smrg<iframe src="../contents.html"></iframe> 15848b8605Smrg<div class="content"> 16848b8605Smrg 17848b8605Smrg<h1>Mesa 9.1.5 Release Notes / July 17, 2013</h1> 18848b8605Smrg 19848b8605Smrg<p> 20848b8605SmrgMesa 9.1.5 is a bug fix release which fixes bugs found since the 9.1.4 release. 21848b8605Smrg</p> 22848b8605Smrg<p> 23848b8605SmrgMesa 9.1 implements the OpenGL 3.1 API, but the version reported by 24848b8605SmrgglGetString(GL_VERSION) or glGetIntegerv(GL_MAJOR_VERSION) / 25848b8605SmrgglGetIntegerv(GL_MINOR_VERSION) depends on the particular driver being used. 26848b8605SmrgSome drivers don't support all the features required in OpenGL 3.1. OpenGL 27848b8605Smrg3.1 is <strong>only</strong> available if requested at context creation 28848b8605Smrgbecause GL_ARB_compatibility is not supported. 29848b8605Smrg</p> 30848b8605Smrg 31848b8605Smrg<h2>MD5 checksums</h2> 32848b8605Smrg<pre> 33848b8605Smrg4ed2af5943141a85a21869053a2fc2eb MesaLib-9.1.5.tar.bz2 34848b8605Smrg47181066acf3231d74e027b2033f9455 MesaLib-9.1.5.tar.gz 35848b8605Smrg4c9c6615bd99215325250f87ed34058f MesaLib-9.1.5.zip 36848b8605Smrg</pre> 37848b8605Smrg 38848b8605Smrg<h2>New features</h2> 39848b8605Smrg<p>None.</p> 40848b8605Smrg 41848b8605Smrg<h2>Bug fixes</h2> 42848b8605Smrg 43848b8605Smrg<p>This list is likely incomplete.</p> 44848b8605Smrg 45848b8605Smrg<ul> 46848b8605Smrg 47848b8605Smrg<li><a href="https://bugs.freedesktop.org/show_bug.cgi?id=58384">Bug 58384</a> - [i965 Bisected]Oglc max_values(advanced.fragmentProgram.GL_MAX_PROGRAM_ENV_PARAMETERS_ARB) segfault</li> 48848b8605Smrg 49848b8605Smrg<li><a href="https://bugs.freedesktop.org/show_bug.cgi?id=62647">Bug 62647</a> - Wrong rendering of Dota 2 on Wine (apitrace attached) - Intel IVB HD4000</li> 50848b8605Smrg 51848b8605Smrg<li><a href="https://bugs.freedesktop.org/show_bug.cgi?id=63674">Bug 63674</a> - [IVB]frozen at the first frame when run Unigine-heaven 4.0</li> 52848b8605Smrg 53848b8605Smrg<li><a href="https://bugs.freedesktop.org/show_bug.cgi?id=65910">Bug 65910</a> - Killing weston-launch causes segv in desktop-shell</li> 54848b8605Smrg 55848b8605Smrg</ul> 56848b8605Smrg 57848b8605Smrg<h2>Changes</h2> 58848b8605Smrg<p>The full set of changes can be viewed by using the following GIT command:</p> 59848b8605Smrg 60848b8605Smrg<pre> 61848b8605Smrg git log mesa-9.1.4..mesa-9.1.5 62848b8605Smrg</pre> 63848b8605Smrg 64848b8605Smrg<p>Anuj Phogat (1):</p> 65848b8605Smrg<ul> 66848b8605Smrg <li>mesa: Return ZeroVec/dummyReg instead of NULL pointer</li> 67848b8605Smrg</ul> 68848b8605Smrg 69848b8605Smrg<p>Brian Paul (1):</p> 70848b8605Smrg<ul> 71848b8605Smrg <li>svga: check for NaN shader immediates</li> 72848b8605Smrg</ul> 73848b8605Smrg 74848b8605Smrg<p>Carl Worth (3):</p> 75848b8605Smrg<ul> 76848b8605Smrg <li>cherry-ignore: Ignore previously backported patch</li> 77848b8605Smrg <li>cherry-ignore: Drop two patches which we've decided not to include</li> 78848b8605Smrg <li>mesa: Bump version to 9.1.5</li> 79848b8605Smrg</ul> 80848b8605Smrg 81848b8605Smrg<p>Chris Forbes (1):</p> 82848b8605Smrg<ul> 83848b8605Smrg <li>i965: fix alpha test for MRT</li> 84848b8605Smrg</ul> 85848b8605Smrg 86848b8605Smrg<p>Christoph Bumiller (1):</p> 87848b8605Smrg<ul> 88848b8605Smrg <li>r600g: x/y coordinates must be divided by block dim in dma blit</li> 89848b8605Smrg</ul> 90848b8605Smrg 91848b8605Smrg<p>Eric Anholt (1):</p> 92848b8605Smrg<ul> 93848b8605Smrg <li>ra: Fix register spilling.</li> 94848b8605Smrg</ul> 95848b8605Smrg 96848b8605Smrg<p>Ian Romanick (6):</p> 97848b8605Smrg<ul> 98848b8605Smrg <li>docs: Add 9.1.4 release md5sums</li> 99848b8605Smrg <li>glsl: Add a gl_shader_program parameter to _mesa_uniform_{merge,split}_location_offset</li> 100848b8605Smrg <li>glsl: Add gl_shader_program::UniformLocationBaseScale</li> 101848b8605Smrg <li>glsl: Generate smaller values for uniform locations</li> 102848b8605Smrg <li>i965: Be more careful with the interleaved user array upload optimization</li> 103848b8605Smrg <li>glsl: Move all var decls to the front of the IR list in reverse order</li> 104848b8605Smrg</ul> 105848b8605Smrg 106848b8605Smrg<p>Kenneth Graunke (1):</p> 107848b8605Smrg<ul> 108848b8605Smrg <li>glsl/builtins: Fix ARB_texture_cube_map_array built-in availability.</li> 109848b8605Smrg</ul> 110848b8605Smrg 111848b8605Smrg<p>Kristian Høgsberg (1):</p> 112848b8605Smrg<ul> 113848b8605Smrg <li>wayland: Handle global_remove event as well</li> 114848b8605Smrg</ul> 115848b8605Smrg 116848b8605Smrg<p>Matt Turner (1):</p> 117848b8605Smrg<ul> 118848b8605Smrg <li>register_allocate: Fix the type of best_benefit.</li> 119848b8605Smrg</ul> 120848b8605Smrg 121848b8605Smrg<p>Paul Berry (1):</p> 122848b8605Smrg<ul> 123848b8605Smrg <li>glsl ES: Fix magnitude of gl_MaxVertexUniformVectors.</li> 124848b8605Smrg</ul> 125848b8605Smrg 126848b8605Smrg<p>Richard Sandiford (3):</p> 127848b8605Smrg<ul> 128848b8605Smrg <li>st/xlib Fix XIMage bytes-per-pixel calculation</li> 129848b8605Smrg <li>st/xlib: Fix XImage stride calculation</li> 130848b8605Smrg <li>st/dri/sw: Fix pitch calculation in drisw_update_tex_buffer</li> 131848b8605Smrg</ul> 132848b8605Smrg 133848b8605Smrg<p>Vinson Lee (1):</p> 134848b8605Smrg<ul> 135848b8605Smrg <li>swrast: Fix memory leak.</li> 136848b8605Smrg</ul> 137848b8605Smrg 138848b8605Smrg</div> 139848b8605Smrg</body> 140848b8605Smrg</html> 141