1848b8605Smrg<!DOCTYPE HTML PUBLIC "-//W3C//DTD HTML 4.01 Transitional//EN" "http://www.w3.org/TR/html4/loose.dtd">
2848b8605Smrg<html lang="en">
3848b8605Smrg<head>
4848b8605Smrg  <meta http-equiv="content-type" content="text/html; charset=utf-8">
5848b8605Smrg  <title>Mesa Release Notes</title>
6848b8605Smrg  <link rel="stylesheet" type="text/css" href="../mesa.css">
7848b8605Smrg</head>
8848b8605Smrg<body>
9848b8605Smrg
10848b8605Smrg<div class="header">
11848b8605Smrg  <h1>The Mesa 3D Graphics Library</h1>
12848b8605Smrg</div>
13848b8605Smrg
14848b8605Smrg<iframe src="../contents.html"></iframe>
15848b8605Smrg<div class="content">
16848b8605Smrg
17848b8605Smrg<h1>Mesa 9.1.5 Release Notes / July 17, 2013</h1>
18848b8605Smrg
19848b8605Smrg<p>
20848b8605SmrgMesa 9.1.5 is a bug fix release which fixes bugs found since the 9.1.4 release.
21848b8605Smrg</p>
22848b8605Smrg<p>
23848b8605SmrgMesa 9.1 implements the OpenGL 3.1 API, but the version reported by
24848b8605SmrgglGetString(GL_VERSION) or glGetIntegerv(GL_MAJOR_VERSION) /
25848b8605SmrgglGetIntegerv(GL_MINOR_VERSION) depends on the particular driver being used.
26848b8605SmrgSome drivers don't support all the features required in OpenGL 3.1.  OpenGL
27848b8605Smrg3.1 is <strong>only</strong> available if requested at context creation
28848b8605Smrgbecause GL_ARB_compatibility is not supported.
29848b8605Smrg</p>
30848b8605Smrg
31848b8605Smrg<h2>MD5 checksums</h2>
32848b8605Smrg<pre>
33848b8605Smrg4ed2af5943141a85a21869053a2fc2eb  MesaLib-9.1.5.tar.bz2
34848b8605Smrg47181066acf3231d74e027b2033f9455  MesaLib-9.1.5.tar.gz
35848b8605Smrg4c9c6615bd99215325250f87ed34058f  MesaLib-9.1.5.zip
36848b8605Smrg</pre>
37848b8605Smrg
38848b8605Smrg<h2>New features</h2>
39848b8605Smrg<p>None.</p>
40848b8605Smrg
41848b8605Smrg<h2>Bug fixes</h2>
42848b8605Smrg
43848b8605Smrg<p>This list is likely incomplete.</p>
44848b8605Smrg
45848b8605Smrg<ul>
46848b8605Smrg
47848b8605Smrg<li><a href="https://bugs.freedesktop.org/show_bug.cgi?id=58384">Bug 58384</a> - [i965 Bisected]Oglc max_values(advanced.fragmentProgram.GL_MAX_PROGRAM_ENV_PARAMETERS_ARB) segfault</li>
48848b8605Smrg
49848b8605Smrg<li><a href="https://bugs.freedesktop.org/show_bug.cgi?id=62647">Bug 62647</a> - Wrong rendering of Dota 2 on Wine (apitrace attached) - Intel IVB HD4000</li>
50848b8605Smrg
51848b8605Smrg<li><a href="https://bugs.freedesktop.org/show_bug.cgi?id=63674">Bug 63674</a> - [IVB]frozen at the first frame when run Unigine-heaven 4.0</li>
52848b8605Smrg
53848b8605Smrg<li><a href="https://bugs.freedesktop.org/show_bug.cgi?id=65910">Bug 65910</a> - Killing weston-launch causes segv in desktop-shell</li>
54848b8605Smrg
55848b8605Smrg</ul>
56848b8605Smrg
57848b8605Smrg<h2>Changes</h2>
58848b8605Smrg<p>The full set of changes can be viewed by using the following GIT command:</p>
59848b8605Smrg
60848b8605Smrg<pre>
61848b8605Smrg  git log mesa-9.1.4..mesa-9.1.5
62848b8605Smrg</pre>
63848b8605Smrg
64848b8605Smrg<p>Anuj Phogat (1):</p>
65848b8605Smrg<ul>
66848b8605Smrg  <li>mesa: Return ZeroVec/dummyReg instead of NULL pointer</li>
67848b8605Smrg</ul>
68848b8605Smrg
69848b8605Smrg<p>Brian Paul (1):</p>
70848b8605Smrg<ul>
71848b8605Smrg  <li>svga: check for NaN shader immediates</li>
72848b8605Smrg</ul>
73848b8605Smrg
74848b8605Smrg<p>Carl Worth (3):</p>
75848b8605Smrg<ul>
76848b8605Smrg  <li>cherry-ignore: Ignore previously backported patch</li>
77848b8605Smrg  <li>cherry-ignore: Drop two patches which we've decided not to include</li>
78848b8605Smrg  <li>mesa: Bump version to 9.1.5</li>
79848b8605Smrg</ul>
80848b8605Smrg
81848b8605Smrg<p>Chris Forbes (1):</p>
82848b8605Smrg<ul>
83848b8605Smrg  <li>i965: fix alpha test for MRT</li>
84848b8605Smrg</ul>
85848b8605Smrg
86848b8605Smrg<p>Christoph Bumiller (1):</p>
87848b8605Smrg<ul>
88848b8605Smrg  <li>r600g: x/y coordinates must be divided by block dim in dma blit</li>
89848b8605Smrg</ul>
90848b8605Smrg
91848b8605Smrg<p>Eric Anholt (1):</p>
92848b8605Smrg<ul>
93848b8605Smrg  <li>ra: Fix register spilling.</li>
94848b8605Smrg</ul>
95848b8605Smrg
96848b8605Smrg<p>Ian Romanick (6):</p>
97848b8605Smrg<ul>
98848b8605Smrg  <li>docs: Add 9.1.4 release md5sums</li>
99848b8605Smrg  <li>glsl: Add a gl_shader_program parameter to _mesa_uniform_{merge,split}_location_offset</li>
100848b8605Smrg  <li>glsl: Add gl_shader_program::UniformLocationBaseScale</li>
101848b8605Smrg  <li>glsl: Generate smaller values for uniform locations</li>
102848b8605Smrg  <li>i965: Be more careful with the interleaved user array upload optimization</li>
103848b8605Smrg  <li>glsl: Move all var decls to the front of the IR list in reverse order</li>
104848b8605Smrg</ul>
105848b8605Smrg
106848b8605Smrg<p>Kenneth Graunke (1):</p>
107848b8605Smrg<ul>
108848b8605Smrg  <li>glsl/builtins: Fix ARB_texture_cube_map_array built-in availability.</li>
109848b8605Smrg</ul>
110848b8605Smrg
111848b8605Smrg<p>Kristian Høgsberg (1):</p>
112848b8605Smrg<ul>
113848b8605Smrg  <li>wayland: Handle global_remove event as well</li>
114848b8605Smrg</ul>
115848b8605Smrg
116848b8605Smrg<p>Matt Turner (1):</p>
117848b8605Smrg<ul>
118848b8605Smrg  <li>register_allocate: Fix the type of best_benefit.</li>
119848b8605Smrg</ul>
120848b8605Smrg
121848b8605Smrg<p>Paul Berry (1):</p>
122848b8605Smrg<ul>
123848b8605Smrg  <li>glsl ES: Fix magnitude of gl_MaxVertexUniformVectors.</li>
124848b8605Smrg</ul>
125848b8605Smrg
126848b8605Smrg<p>Richard Sandiford (3):</p>
127848b8605Smrg<ul>
128848b8605Smrg  <li>st/xlib Fix XIMage bytes-per-pixel calculation</li>
129848b8605Smrg  <li>st/xlib: Fix XImage stride calculation</li>
130848b8605Smrg  <li>st/dri/sw: Fix pitch calculation in drisw_update_tex_buffer</li>
131848b8605Smrg</ul>
132848b8605Smrg
133848b8605Smrg<p>Vinson Lee (1):</p>
134848b8605Smrg<ul>
135848b8605Smrg  <li>swrast: Fix memory leak.</li>
136848b8605Smrg</ul>
137848b8605Smrg
138848b8605Smrg</div>
139848b8605Smrg</body>
140848b8605Smrg</html>
141