1848b8605Smrg<!DOCTYPE HTML PUBLIC "-//W3C//DTD HTML 4.01 Transitional//EN" "http://www.w3.org/TR/html4/loose.dtd"> 2848b8605Smrg<html lang="en"> 3848b8605Smrg<head> 4848b8605Smrg <meta http-equiv="content-type" content="text/html; charset=utf-8"> 5848b8605Smrg <title>Mesa Release Notes</title> 6848b8605Smrg <link rel="stylesheet" type="text/css" href="../mesa.css"> 7848b8605Smrg</head> 8848b8605Smrg<body> 9848b8605Smrg 10848b8605Smrg<div class="header"> 11848b8605Smrg <h1>The Mesa 3D Graphics Library</h1> 12848b8605Smrg</div> 13848b8605Smrg 14848b8605Smrg<iframe src="../contents.html"></iframe> 15848b8605Smrg<div class="content"> 16848b8605Smrg 17848b8605Smrg<h1>Mesa 9.1.6 Release Notes / August 1, 2013</h1> 18848b8605Smrg 19848b8605Smrg<p> 20848b8605SmrgMesa 9.1.6 is a bug fix release which fixes bugs found since the 9.1.5 release. 21848b8605Smrg</p> 22848b8605Smrg<p> 23848b8605SmrgMesa 9.1 implements the OpenGL 3.1 API, but the version reported by 24848b8605SmrgglGetString(GL_VERSION) or glGetIntegerv(GL_MAJOR_VERSION) / 25848b8605SmrgglGetIntegerv(GL_MINOR_VERSION) depends on the particular driver being used. 26848b8605SmrgSome drivers don't support all the features required in OpenGL 3.1. OpenGL 27848b8605Smrg3.1 is <strong>only</strong> available if requested at context creation 28848b8605Smrgbecause GL_ARB_compatibility is not supported. 29848b8605Smrg</p> 30848b8605Smrg 31848b8605Smrg<h2>MD5 checksums</h2> 32848b8605Smrg<pre> 33848b8605Smrg443a2a352667294b53d56cb1a74114e9 MesaLib-9.1.6.tar.bz2 34848b8605Smrg08d3069cccd6821e5f33e0840bca0718 MesaLib-9.1.6.tar.gz 35848b8605Smrg90aa7a6d9878cdbfcb055312f356d6b9 MesaLib-9.1.6.zip 36848b8605Smrg</pre> 37848b8605Smrg 38848b8605Smrg<h2>New features</h2> 39848b8605Smrg<p>None.</p> 40848b8605Smrg 41848b8605Smrg<h2>Bug fixes</h2> 42848b8605Smrg 43848b8605Smrg<p>This list is likely incomplete.</p> 44848b8605Smrg 45848b8605Smrg<ul> 46848b8605Smrg 47848b8605Smrg<li><a href="https://bugs.freedesktop.org/show_bug.cgi?id=47824">Bug 47824</a> - osmesa using --enable-shared-glapi depends on libgl</li> 48848b8605Smrg 49848b8605Smrg<li><a href="https://bugs.freedesktop.org/show_bug.cgi?id=62362">Bug 62362</a> - Crash when using Wayland EGL platform</li> 50848b8605Smrg 51848b8605Smrg<li><a href="https://bugs.freedesktop.org/show_bug.cgi?id=63435">Bug 63435</a> - [Regression since 9.0] Flickering in EGL OpenGL full-screen window with swap interval 1</li> 52848b8605Smrg 53848b8605Smrg<li><a href="https://bugs.freedesktop.org/show_bug.cgi?id=64087">Bug 64087</a> - Webgl conformance shader-with-non-reserved-words crash when mesa is compiled without --enable-debug</li> 54848b8605Smrg 55848b8605Smrg<li><a href="https://bugs.freedesktop.org/show_bug.cgi?id=64330">Bug 64330</a> - WebGL snake demo crash in loop_analysis.cpp:506: bool is_loop_terminator(ir_if*): assertion „inst != __null“ failed.</li> 56848b8605Smrg 57848b8605Smrg<li><a href="https://bugs.freedesktop.org/show_bug.cgi?id=65236">Bug 65236</a> - [i965] Rendering artifacts in VDrift/GL2</li> 58848b8605Smrg 59848b8605Smrg<li><a href="https://bugs.freedesktop.org/show_bug.cgi?id=66558">Bug 66558</a> - RS690: 3D artifacts when playing SuperTuxKart</li> 60848b8605Smrg 61848b8605Smrg<li><a href="https://bugs.freedesktop.org/show_bug.cgi?id=66847">Bug 66847</a> - compilation broken with llvm 3.3</li> 62848b8605Smrg 63848b8605Smrg<li><a href="https://bugs.freedesktop.org/show_bug.cgi?id=66850">Bug 66850</a> - glGenerateMipmap crashes when using GL_TEXTURE_2D_ARRAY with compressed internal format</li> 64848b8605Smrg 65848b8605Smrg<li><a href="https://bugs.freedesktop.org/show_bug.cgi?id=66921">Bug 66921</a> - [r300g] Heroes of Newerth: HiZ related corruption</li> 66848b8605Smrg 67848b8605Smrg<li><a href="https://bugs.freedesktop.org/show_bug.cgi?id=67283">Bug 67283</a> - VDPAU doesn't work on hybrid laptop through DRI_PRIME</li> 68848b8605Smrg 69848b8605Smrg</ul> 70848b8605Smrg 71848b8605Smrg<h2>Changes</h2> 72848b8605Smrg<p>The full set of changes can be viewed by using the following GIT command:</p> 73848b8605Smrg 74848b8605Smrg<pre> 75848b8605Smrg git log mesa-9.1.5..mesa-9.1.6 76848b8605Smrg</pre> 77848b8605Smrg 78848b8605Smrg<p>Andreas Boll (1):</p> 79848b8605Smrg<ul> 80848b8605Smrg <li>configure.ac: Require llvm-3.2 for r600g/radeonsi llvm backends</li> 81848b8605Smrg</ul> 82848b8605Smrg 83848b8605Smrg<p>Brian Paul (4):</p> 84848b8605Smrg<ul> 85848b8605Smrg <li>mesa: handle 2D texture arrays in get_tex_rgba_compressed()</li> 86848b8605Smrg <li>meta: handle 2D texture arrays in decompress_texture_image()</li> 87848b8605Smrg <li>mesa: implement mipmap generation for compressed 2D array textures</li> 88848b8605Smrg <li>mesa: improve free() cleanup in generate_mipmap_compressed()</li> 89848b8605Smrg</ul> 90848b8605Smrg 91848b8605Smrg<p>Carl Worth (7):</p> 92848b8605Smrg<ul> 93848b8605Smrg <li>docs: Add 9.1.5 release md5sums</li> 94848b8605Smrg <li>Merge 'origin/9.1' into stable</li> 95848b8605Smrg <li>cherry-ignore: Drop 13 patches from the pick list</li> 96848b8605Smrg <li>get-pick-list.sh: Include commits mentionining "CC: mesa-stable..." in pick list</li> 97848b8605Smrg <li>get-pick-list: Allow for non-whitespace between "CC:" and "mesa-stable"</li> 98848b8605Smrg <li>get-pick-list: Ignore commits which CC mesa-stable unless they say "9.1"</li> 99848b8605Smrg <li>Bump version to 9.1.6</li> 100848b8605Smrg</ul> 101848b8605Smrg 102848b8605Smrg<p>Chris Forbes (5):</p> 103848b8605Smrg<ul> 104848b8605Smrg <li>i965/Gen4: Zero extra coordinates for ir_tex</li> 105848b8605Smrg <li>i965/vs: Fix flaky texture swizzling</li> 106848b8605Smrg <li>i965/vs: set up sampler state pointer for Gen4/5.</li> 107848b8605Smrg <li>i965/vs: Put lod parameter in the correct place for Gen4</li> 108848b8605Smrg <li>i965/vs: Gen4/5: enable front colors if back colors are written</li> 109848b8605Smrg</ul> 110848b8605Smrg 111848b8605Smrg<p>Christoph Bumiller (1):</p> 112848b8605Smrg<ul> 113848b8605Smrg <li>nv50,nvc0: s/uint16/uint32 for constant buffer offset</li> 114848b8605Smrg</ul> 115848b8605Smrg 116848b8605Smrg<p>Dave Airlie (1):</p> 117848b8605Smrg<ul> 118848b8605Smrg <li>gallium/vl: add prime support</li> 119848b8605Smrg</ul> 120848b8605Smrg 121848b8605Smrg<p>Eric Anholt (1):</p> 122848b8605Smrg<ul> 123848b8605Smrg <li>egl: Restore "bogus" DRI2 invalidate event code.</li> 124848b8605Smrg</ul> 125848b8605Smrg 126848b8605Smrg<p>Jeremy Huddleston Sequoia (1):</p> 127848b8605Smrg<ul> 128848b8605Smrg <li>Apple: glFlush() is not needed with CGLFlushDrawable()</li> 129848b8605Smrg</ul> 130848b8605Smrg 131848b8605Smrg<p>Kenneth Graunke (1):</p> 132848b8605Smrg<ul> 133848b8605Smrg <li>glsl: Classify "layout" like other identifiers.</li> 134848b8605Smrg</ul> 135848b8605Smrg 136848b8605Smrg<p>Kristian Høgsberg (1):</p> 137848b8605Smrg<ul> 138848b8605Smrg <li>egl-wayland: Fix left-over wl_display_roundtrip() usage</li> 139848b8605Smrg</ul> 140848b8605Smrg 141848b8605Smrg<p>Maarten Lankhorst (2):</p> 142848b8605Smrg<ul> 143848b8605Smrg <li>osmesa: link against static libglapi library too to get the gl exports</li> 144848b8605Smrg <li>nvc0: force use of correct firmware file</li> 145848b8605Smrg</ul> 146848b8605Smrg 147848b8605Smrg<p>Marek Olšák (4):</p> 148848b8605Smrg<ul> 149848b8605Smrg <li>r300g/swtcl: fix geometry corruption by uploading indices to a buffer</li> 150848b8605Smrg <li>r300g/swtcl: fix a lockup in MSAA resolve</li> 151848b8605Smrg <li>Revert "r300g: allow HiZ with a 16-bit zbuffer"</li> 152848b8605Smrg <li>r600g: increase array size for shader inputs and outputs</li> 153848b8605Smrg</ul> 154848b8605Smrg 155848b8605Smrg<p>Matt Turner (2):</p> 156848b8605Smrg<ul> 157848b8605Smrg <li>i965: NULL check prog on shader compilation failure.</li> 158848b8605Smrg <li>i965/vs: Print error if vertex shader fails to compile.</li> 159848b8605Smrg</ul> 160848b8605Smrg 161848b8605Smrg<p>Paul Berry (1):</p> 162848b8605Smrg<ul> 163848b8605Smrg <li>glsl: Handle empty if statement encountered during loop analysis.</li> 164848b8605Smrg</ul> 165848b8605Smrg 166848b8605Smrg</div> 167848b8605Smrg</body> 168848b8605Smrg</html> 169