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5848b8605Smrg  <title>Mesa Version History</title>
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11848b8605Smrg  <h1>The Mesa 3D Graphics Library</h1>
12848b8605Smrg</div>
13848b8605Smrg
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16848b8605Smrg
17b8e80941Smrg<h1>Mesa Version History</h1>
18b8e80941Smrg
19848b8605Smrg<b>
20848b8605SmrgNOTE: Changes for Mesa 6.4 and later are documented in the corresponding
21848b8605Smrg<a href="relnotes.html">release notes</a> file.
22848b8605Smrg</b>
23848b8605Smrg
24848b8605Smrg<h2>1.0 beta   February 1995</h2>
25848b8605Smrg<ul>
26848b8605Smrg<li>Initial release
27848b8605Smrg</ul>
28848b8605Smrg
29848b8605Smrg<h2>1.1 beta   March 4, 1995</h2>
30848b8605SmrgChanges:
31848b8605Smrg<ul>
32848b8605Smrg<li>faster point and line drawing (2x faster)
33848b8605Smrg<li>more systems supported, better Makefiles
34848b8605Smrg<li>Renamed lib*.a files to avoid collisions
35848b8605Smrg<li>many small bug fixes
36848b8605Smrg</ul>
37848b8605SmrgNew:
38848b8605Smrg<ul>
39848b8605Smrg<li>pseudo-GLX functions added
40848b8605Smrg<li>new implementation of evaluators (eval2.c)
41848b8605Smrg<li>GLUT support
42848b8605Smrg</ul>
43848b8605Smrg
44848b8605Smrg<h2>1.1.1 beta   March 7, 1995</h2>
45848b8605SmrgChanges:
46848b8605Smrg<ul>
47848b8605Smrg<li>Reverted from eval2.c to eval.c due to FPE on Linux
48848b8605Smrg<li>more speed improvements
49848b8605Smrg<li>more Makefile changes
50848b8605Smrg</ul>
51848b8605Smrg
52848b8605Smrg<h2>1.1.2 beta   March 14, 1995</h2>
53848b8605SmrgNew:
54848b8605Smrg<ul>
55848b8605Smrg<li>implementation of SGI's blending extensions
56848b8605Smrg<li>glXUseXFont implemented
57848b8605Smrg<li>added MESA_DEBUG environment variable support
58848b8605Smrg</ul>
59848b8605SmrgChanges:
60848b8605Smrg<ul>
61848b8605Smrg<li>Using eval2.c again
62848b8605Smrg<li>more FPE-prevention checks (0-length normals are OK)
63848b8605Smrg<li>a few small bug fixes
64848b8605Smrg<li>much faster pixel logic ops!
65848b8605Smrg<li>faster transformation arithmetic
66848b8605Smrg</ul>
67848b8605Smrg
68848b8605Smrg<h2>1.1.3 beta   March 31, 1995</h2>
69848b8605SmrgNew:
70848b8605Smrg<ul>
71848b8605Smrg<li>gluScaleImage() and gluBuild2DMipMaps() implemented
72848b8605Smrg<li>Mesa widgets for Xt/Motif
73848b8605Smrg<li>blendEXT demos
74848b8605Smrg<li>added environment variables for selecting visuals
75848b8605Smrg</ul>
76848b8605SmrgChanges:
77848b8605Smrg<ul>
78848b8605Smrg<li>almost all GLUT demos work correctly now
79848b8605Smrg<li>faster X device driver functions
80848b8605Smrg<li>more bug fixes
81848b8605Smrg</ul>
82848b8605Smrg
83848b8605Smrg<h2>1.1.4 beta   April 20, 1995</h2>
84848b8605SmrgBug fixes:
85848b8605Smrg<ul>
86848b8605Smrg<li>missing #define SEEK_SET in src-tk/image.c
87848b8605Smrg<li>compile glShadeModel into display lists
88848b8605Smrg<li>fixed pow() domain error in src/light.c
89848b8605Smrg<li>fixed "flickering bitmaps" in double buffer mode
90848b8605Smrg<li>fixed tk.h and aux.h for C++
91848b8605Smrg<li>state of LIGHT_MODEL_LOCAL_VIEWER was inverted
92848b8605Smrg</ul>
93848b8605SmrgNew features:
94848b8605Smrg<ul>
95848b8605Smrg<li>MUCH, MUCH nicer dithering in 8-bit RGB mode
96848b8605Smrg<li>updated widgets and widget demos
97848b8605Smrg<li>Implemented GLXPixmap functions
98848b8605Smrg<li>Added GLU 1.1 and GLX 1.1 functions
99848b8605Smrg<li>Changed the X/Mesa interface API, more versatile
100848b8605Smrg<li>Implemented gluPartialDisk()
101848b8605Smrg</ul>
102848b8605Smrg
103848b8605Smrg<h2>1.2   May 22, 1995</h2>
104848b8605SmrgBug fixes:
105848b8605Smrg<ul>
106848b8605Smrg<li>IRIX 4.x makefile problem
107848b8605Smrg<li>modified tk to share root colormap as needed
108848b8605Smrg<li>gluLookAt normalization problem
109848b8605Smrg<li>suppress Expose, NoExpose events in swapbuffers
110848b8605Smrg<li>glBitmap() and glDrawPixels() clipping
111848b8605Smrg</ul>
112848b8605SmrgNew features:
113848b8605Smrg<ul>
114848b8605Smrg<li>GL_BLEND, GL_MODULATE, GL_DECAL, and GL_REPLACE_EXT texture
115848b8605Smrg	    modes implemented
116848b8605Smrg<li>texture maps stored more efficiently
117848b8605Smrg<li>texture maps can be compiled into display lists
118848b8605Smrg<li>Bogdan Sikorski's GLU polygon tesselation code
119848b8605Smrg<li>Linas Vepstas's sweep and extrusion library
120848b8605Smrg<li>glXCreateContext()'s shareList parameter works as it's supposed to.
121848b8605Smrg	XMesaCreateContext() updated to accept a shareList parameter too.
122848b8605Smrg<li>Mesa can be compiled with real OpenGL .h files
123848b8605Smrg<li>MESA_BACK_BUFFER environment variable
124848b8605Smrg<li>better GLX error checking
125848b8605Smrg</ul>
126848b8605Smrg
127848b8605Smrg<h2>1.2.1   June 22, 1995</h2>
128848b8605SmrgBug fixes:
129848b8605Smrg<ul>
130848b8605Smrg<li>X/Mesa double buffer window resize crash
131848b8605Smrg<li>widgets now pass PointerMotion events
132848b8605Smrg<li>X/Mesa incorrect default clear color and drawing color
133848b8605Smrg<li>more robust X MIT-SHM support in X/Mesa
134848b8605Smrg<li>glTexImage( format=GL_LUMINANCE ) didn't work
135848b8605Smrg<li>GL_LINE mode polygons with line width &gt; 1.0 could cause a crash
136848b8605Smrg<li>numerous feedback bugs
137848b8605Smrg<li>glReadPixels() from depth buffer was wrong
138848b8605Smrg<li>error prone depth and stencil buffer allocation
139848b8605SmrgNew features:
140848b8605Smrg<li>Preliminary Microsoft Windows driver
141848b8605Smrg<li>Implemented a number of missing functions: glEvalCoord[12][df]v(),
142848b8605Smrg	glGet...(), etc.
143848b8605Smrg<li>Added a few missing symbols to gl.h and glu.h
144848b8605Smrg<li>Faster rendering of smooth-shaded, RGBA, depth-buffered polygons.
145848b8605Smrg<li>Faster rendering of lines when width=2.0
146848b8605Smrg<li>Stencil-related functions now work in display lists
147848b8605Smrg</ul>
148848b8605SmrgChanges:
149848b8605Smrg<ul>
150848b8605Smrg<li>renamed aux.h as glaux.h (MS-DOS names can't start with aux)
151b8e80941Smrg<li>most filenames are in 8.3 format to accommodate MS-DOS
152848b8605Smrg<li>use GLubytes to store arrays of colors instead of GLints
153848b8605Smrg</ul>
154848b8605Smrg
155848b8605Smrg<h2>1.2.2   August 2, 1995</h2>
156848b8605SmrgNew features:
157848b8605Smrg<ul>
158848b8605Smrg<li>texture mapped points and lines
159848b8605Smrg<li>NURBS! (but not 100% complete)
160848b8605Smrg<li>viewports may safely extend beyond window boundaries
161848b8605Smrg<li>MESA_PRIVATE_CMAP environment variable
162848b8605Smrg<li>Grayscale X display support
163848b8605Smrg<li>two new demos:  demos/gears.c and demos/shadow.c
164848b8605Smrg<li>MachTen for Macintosh configuration
165848b8605Smrg</ul>
166848b8605SmrgBug fixes:
167848b8605Smrg<ul>
168848b8605Smrg<li>glGet*(GL_DEPTH_BITS) returned bytes, not bits
169848b8605Smrg<li>point, line, and bitmap rasterization suffered from roundoff errors
170848b8605Smrg<li>fixed a division by zero error in line clippping
171848b8605Smrg<li>occasional wrong default background color really fixed!
172848b8605Smrg<li>glDepthFunc(GL_ALWAYS) with glDepthMask(GL_FALSE) didn't work
173848b8605Smrg<li>gluBuild2DMipmaps malloc problem fixed
174848b8605Smrg<li>view volume clipping of smooth shaded lines resulted in bad colors
175848b8605Smrg</ul>
176848b8605SmrgChanges:
177848b8605Smrg<ul>
178848b8605Smrg<li>new visual selection method in glXChooseVisual()
179848b8605Smrg<li>improved GLU quadric functions
180848b8605Smrg<li>call XSync for glFinish and XFlush for glFlush
181848b8605Smrg<li>glVertex() calls now use a function pointer to avoid conditionals
182848b8605Smrg<li>removed contrib directory from Mesa tar file (available on ftp site)
183848b8605Smrg<li>AIX shared library support
184848b8605Smrg<li>Removed GLUenum type as it's not in OpenGL
185848b8605Smrg</ul>
186848b8605Smrg
187848b8605Smrg<h2>1.2.3   September 26, 1995</h2>
188848b8605SmrgNew features:
189848b8605Smrg<ul>
190848b8605Smrg<li>Mesa header files now equivalent to SGI OpenGL headers
191848b8605Smrg<li>Support for HP's Color Recovery dithering displays
192848b8605Smrg<li>Faster vertex transformation
193848b8605Smrg<li>Faster raster operations into X windows under certain conditions
194848b8605Smrg<li>New configurations:  HP w/ shared libs, Ultrix w/ GCC, Data General
195848b8605Smrg<li>4-bit visuals now supported
196848b8605Smrg</ul>
197848b8605SmrgBug fixes:
198848b8605Smrg<ul>
199848b8605Smrg<li>glScissor bug fixed
200848b8605Smrg<li>round-off errors in clipping lines against clip planes fixed
201848b8605Smrg<li>byte swapping between hosts and display servers implemented
202848b8605Smrg<li>glGetError() can be called without a current rendering context
203848b8605Smrg<li>problem with accidentally culled polygons is fixed
204848b8605Smrg<li>fixed some widget compilation problems
205848b8605Smrg</ul>
206848b8605Smrg
207848b8605Smrg<h2>1.2.4   November 17, 1995</h2>
208848b8605SmrgNew features:
209848b8605Smrg<ul>
210848b8605Smrg<li>More speed improvements (lighting, fogging, polygon drawing)
211848b8605Smrg<li>Window system and OS-independent off-screen rendering
212848b8605Smrg<li>Preliminary Fortran bindings
213848b8605Smrg<li>glPolygonOffsetEXT implemented
214848b8605Smrg<li>glColorMask and glIndexMask now fully implemented
215848b8605Smrg<li>glPixelZoom implemented
216848b8605Smrg<li>display lists fully implemented
217848b8605Smrg<li>gamma correction
218848b8605Smrg<li>dithering in 8-bit TrueColor/DirectColor visuals
219848b8605Smrg</ul>
220848b8605SmrgChanges:
221848b8605Smrg<ul>
222848b8605Smrg<li>Improved device driver interface
223848b8605Smrg<li>tk.h renamed to gltk.h to avoid conflicts with Tcl's Tk
224848b8605Smrg<li>Dithering support moved from core into device driver
225848b8605Smrg</ul>
226848b8605SmrgBug fixes:
227848b8605Smrg<ul>
228848b8605Smrg<li>glEnable/Disable( GL_LIGHTING ) didn't always take effect
229848b8605Smrg<li>glReadPixels byte swapping was broken
230848b8605Smrg<li>glMaterial with pname==GL_AMBIENT_AND_DIFFUSE was broken
231848b8605Smrg<li>duplicate glColor4b() prototype in GL/gl.h removed
232848b8605Smrg<li>stripes in wave -ci demo fixed
233848b8605Smrg<li>GL_LINEAR_MIPMAP_NEAREST had wrong value
234848b8605Smrg<li>bugs in HP Color Recovery support fixed
235848b8605Smrg<li>fixed bug when blending lines, points, bitmaps outside of window
236848b8605Smrg</ul>
237848b8605Smrg
238848b8605Smrg<h2>1.2.5   November 30, 1995</h2>
239848b8605SmrgNew Features:
240848b8605Smrg<ul>
241848b8605Smrg<li>updated MS Windows driver
242848b8605Smrg<li>new implementation of StaticGray/GrayScale visual support
243848b8605Smrg</ul>
244848b8605SmrgBug fixes:
245848b8605Smrg<ul>
246848b8605Smrg<li>pixelzooming with gamma correction or blending didn't work
247848b8605Smrg<li>HP color recovery visual wasn't being picked by glXChooseVisual
248848b8605Smrg<li>glClear didn't always observe glColorMask changes
249848b8605Smrg<li>olympic and offset demos didn't compile on some Suns
250848b8605Smrg<li>texcoord clamping wasn't correct
251848b8605Smrg<li>a polygon optimization introduced an occasional sampling problem
252848b8605Smrg</ul>
253848b8605Smrg
254848b8605Smrg<h2>1.2.6   January 26, 1996</h2>
255848b8605SmrgNew Features:
256848b8605Smrg<ul>
257848b8605Smrg<li>faster line and polygon rendering under certain conditions.  See
258848b8605Smrg	  Performance Tips 9 and 10 in README
259848b8605Smrg<li>profiling
260848b8605Smrg<li>lighting is a bit faster
261848b8605Smrg<li>better perspective corrected texture mapping
262848b8605Smrg<li>Amiga AmiWin (X11) support
263848b8605Smrg<li>preliminary Linux SVGA driver
264848b8605SmrgChanges:
265848b8605Smrg<li>now using a 16-bit depth buffer, faster, smaller
266848b8605Smrg<li>GL_NORMALIZE is disabled by default
267848b8605Smrg</ul>
268848b8605SmrgBug fixes:
269848b8605Smrg<ul>
270848b8605Smrg<li>projective texture mapping
271848b8605Smrg<li>fixed a memory leak in the context destroy function
272848b8605Smrg<li>GL_POLYGON with less than 3 vertices caused a crash
273848b8605Smrg<li>glGet*() returned wrong result for GL_INDEX_MODE
274848b8605Smrg<li>reading pixels from an unmapped X window caused a BadMatch error
275848b8605Smrg</ul>
276848b8605Smrg
277848b8605Smrg<h2>1.2.7   March 5, 1996</h2>
278848b8605SmrgNew:
279848b8605Smrg<ul>
280848b8605Smrg<li>faster lighting
281848b8605Smrg<li>faster 16-bit TrueColor rendering on Linux
282848b8605Smrg<li>faster 32-bit TrueColor rendering on Linux, HP, IBM
283848b8605Smrg<li>non-depth-buffered XImage polygons are faster
284848b8605Smrg<li>vertex array extension
285848b8605Smrg<li>software alpha planes
286848b8605Smrg<li>updated Macintosh driver
287848b8605Smrg<li>new NeXT driver
288848b8605Smrg<li>GLU quadric functions generate texture coordinates
289848b8605Smrg<li>reflect.c demo - reflective, textured surface demo
290848b8605Smrg</ul>
291848b8605SmrgChanges:
292848b8605Smrg<ul>
293848b8605Smrg<li>gamma correction code moved into the X driver for better performance
294848b8605Smrg</ul>
295848b8605SmrgBug fixes:
296848b8605Smrg<ul>
297848b8605Smrg<li>multiple glClipPlane()'s didn't work reliably
298848b8605Smrg<li>glPolygonMode() didn't always work
299848b8605Smrg<li>glCullFace( GL_FRONT_AND_BACK ) didn't work
300848b8605Smrg<li>texture mapping with gamma correction was buggy
301848b8605Smrg<li>floating point exceptions in texture coordinate interpolation
302848b8605Smrg<li>XImage byte swapping didn't always work
303848b8605Smrg<li>polygon edge flags weren't always used correctly
304848b8605Smrg</ul>
305848b8605Smrg
306848b8605Smrg<h2>1.2.8   May 22, 1996</h2>
307848b8605SmrgNew:
308848b8605Smrg<ul>
309848b8605Smrg<li>overlay planes on X servers with the SERVER_OVERLAY_VISUALS property
310848b8605Smrg<li>better monochrome output
311848b8605Smrg<li>more IRIX 6.x configurations
312848b8605Smrg<li>more robust RGB mode color allocation
313848b8605Smrg<li>added MESA_XSYNC environment variable
314848b8605Smrg<li>GLX_MESA_pixmap_colormap and GLX_EXT_visual_info extensions
315848b8605Smrg<li>GL_MESA_window_pos extension
316848b8605Smrg<li>faster glReadPixels/glDrawPixels for GL_DEPTH and GL_UNSIGNED_SHORT
317848b8605Smrg	and GL_UNSIGNED_INT
318848b8605Smrg<li>driver for prototype Cirrus Mondello 3-D board
319848b8605Smrg<li>updated AmigaDOS driver
320848b8605Smrg<li>a few small speed optimizations in polygon rendering
321848b8605Smrg</ul>
322848b8605SmrgChanges:
323848b8605Smrg<ul>
324848b8605Smrg<li>internal device driver interface modified to simplify device
325848b8605Smrg	  driver implementations and to support hardware Z buffers
326848b8605Smrg<li>several changes to the X/Mesa interface (xmesa.h)
327848b8605Smrg</ul>
328848b8605SmrgBug fixes:
329848b8605Smrg<ul>
330848b8605Smrg<li>fixed pow(0,0) domain error triggered on some systems
331848b8605Smrg<li>glStencilClear() in a display list caused an infinite loop
332848b8605Smrg<li>glRasterPos*() was sometimes off by +/-0.5 in X and Y
333848b8605Smrg<li>color masking and blending were performed in wrong order
334848b8605Smrg<li>auxSolidCylinder() sometimes drew a wire-frame cylinder
335848b8605Smrg<li>fixed file writing bug in osdemo.c
336848b8605Smrg<li>pixel mapping didn't always work
337848b8605Smrg<li>the GL_GEQUAL stencil func didn't work
338848b8605Smrg<li>the GL_INVERT stencil op didn't work
339848b8605Smrg<li>the stencil write mask didn't work
340848b8605Smrg<li>glPush/PopAttrib() didn't do enough error checking
341848b8605Smrg<li>glIsList() didn't always work correctly
342848b8605Smrg</ul>
343848b8605Smrg
344848b8605Smrg<h2>2.0  October 10, 1996</h2>
345848b8605SmrgNew:
346848b8605Smrg<ul>
347848b8605Smrg<li>Implements OpenGL 1.1 API functions
348848b8605Smrg<li>all texture filtering modes supported (mipmapping)
349848b8605Smrg<li>faster texture mapping, see Performance Tip 11 in README
350848b8605Smrg<li>antialiased RGB points
351848b8605Smrg<li>X support for line and polygon stippling
352848b8605Smrg<li>glDrawBuffer( GL_FRONT_AND_BACK ) works
353848b8605Smrg<li>util/ directory of useful stuff
354848b8605Smrg<li>demos/texobj demo of texture objects
355848b8605Smrg</ul>
356848b8605SmrgChanges:
357848b8605Smrg<ul>
358848b8605Smrg<li>major internal changes for thread-safeness
359848b8605Smrg<li>new device driver interface
360848b8605Smrg<li>MESA_ALPHA env variable removed
361848b8605Smrg<li>triangle rasterizer replaces polygon rasterizer
362848b8605Smrg</ul>
363848b8605SmrgBug fixes:
364848b8605Smrg<ul>
365848b8605Smrg<li>glPopAttrib() bug
366848b8605Smrg<li>glDrawBuffer(GL_NONE) works now
367848b8605Smrg</ul>
368848b8605Smrg
369848b8605Smrg<h2>2.1  December 14, 1996</h2>
370848b8605SmrgNew:
371848b8605Smrg<ul>
372848b8605Smrg<li>VMS support
373848b8605Smrg<li>MS-DOS driver
374848b8605Smrg<li>OpenStep support
375848b8605Smrg<li>updated, combined Windows 95/NT driver
376848b8605Smrg<li>implemented glGetLighti() and glGetTexGen*()
377848b8605Smrg<li>GLX does garbage collection of ancillary buffers
378848b8605Smrg</ul>
379848b8605SmrgBug fixes:
380848b8605Smrg<ul>
381848b8605Smrg<li>removed unused _EXT constants from gl.h
382848b8605Smrg<li>fixed polygon offset bugs
383848b8605Smrg<li>Z coordinates of clipped lines were incorrect
384848b8605Smrg<li>glEdgeFlag() in display lists didn't always work
385848b8605Smrg<li>glLight*() in display lists didn't work
386848b8605Smrg<li>fixed X line stipple bugs (Michael Pichler)
387848b8605Smrg<li>glXUseXfonts XFreeFont/XFreeFontInfo bug fixed
388848b8605Smrg<li>fixed a feedback bug
389848b8605Smrg<li>glTexGen*() now transforms GL_EYE_PLANE by inverse modelview matrix
390848b8605Smrg<li>polygons were sometimes culled instead of clipped
391848b8605Smrg<li>triangle rasterizer suffered from float/int overflow exceptions
392848b8605Smrg<li>fixed FP underflow exception in lighting (specular exponent)
393848b8605Smrg<li>glEnable/glDisable of GL_EXT_vertex_array enums didn't work
394848b8605Smrg<li>fixed free(NULL) in GLU tesselator code
395848b8605Smrg<li>using 24-bit color on some X servers resulted in garbage rendering
396848b8605Smrg<li>32-bit per pixel mode for XFree86 now works
397848b8605Smrg<li>glRotate(a,0,0,0) gave unpredictable results
398848b8605Smrg<li>GL_LINE_STRIP with &gt; 480 vertices had occasional clipping problems
399848b8605Smrg<li>8-bit TrueColor GLXPixmap rendering incorrectly required a colormap
400848b8605Smrg<li>glMaterial() wasn't ignored when GL_COLOR_MATERIAL was enabled
401848b8605Smrg<li>glEnable(GL_COLOR_MATERIAL) followed by glColor() didn't work right
402848b8605Smrg<li>accumulation buffer was limited to positive values
403848b8605Smrg<li>projective textures didn't work
404848b8605Smrg<li>selection buffer overflows weren't handled correctly
405848b8605Smrg</ul>
406848b8605SmrgChanges:
407848b8605Smrg<ul>
408848b8605Smrg<li>restored the GL_EXT_polygon_offset extension
409848b8605Smrg<li>slightly faster RGB dithering
410848b8605Smrg<li>the SVGA driver works again
411848b8605Smrg<li>Amiga driver now distributed separately
412848b8605Smrg<li>NeXT driver updated for Mesa 2.x
413848b8605Smrg</ul>
414848b8605Smrg
415848b8605Smrg<h2>2.2  March 14, 1997</h2>
416848b8605SmrgNew:
417848b8605Smrg<ul>
418848b8605Smrg<li>better color selection when dithering
419848b8605Smrg<li>added GL_EXT_texture_object extension
420848b8605Smrg<li>updated MS-DOS driver for DJGPP
421848b8605Smrg<li>added openbsd make configuration
422848b8605Smrg<li>faster dithered flat-shaded triangles
423848b8605Smrg<li>various compilation problems with Motif widgets fixed
424848b8605Smrg<li>gl.h, glx.h and glu.h name mangling option
425848b8605Smrg<li>BeOS driver
426848b8605Smrg<li>3D texture mapping extension
427848b8605Smrg<li>GL_MESA_resize_buffers extension
428848b8605Smrg<li>morph3d, stex3d and spectex demos
429848b8605Smrg<li>3Dfx support
430848b8605Smrg</ul>
431848b8605SmrgBug fixes:
432848b8605Smrg<ul>
433848b8605Smrg<li>glColorMaterial should finally work right in all respects
434848b8605Smrg<li>linear interpolation of mipmap levels was incorrectly weighted
435848b8605Smrg<li>readpix.c didn't compile on Macintosh
436848b8605Smrg<li>GL_INVERT and related logic ops didn't work right
437848b8605Smrg<li>glTexImage[12]D() didn't check its parameters consistantly
438848b8605Smrg<li>fixed a memory leak in glTexImage[12]D()
439848b8605Smrg<li>kludged around a SunOS 5.x/GCC compiler bug in the feedback code
440848b8605Smrg<li>glReadPixels aborted instead of normally catching some errors
441848b8605Smrg<li>a few 1.1 constants were missing or misnamed in gl.h
442848b8605Smrg<li>glBegin(p); glBegin(q); didn't generate an error
443848b8605Smrg<li>fixed a memory leak in GLX code
444848b8605Smrg<li>clipping of concave polygons could cause a core dump
445848b8605Smrg<li>1-component alpha texture maps didn't work
446848b8605Smrg<li>fixed a GLU polygon tesselator bug
447848b8605Smrg<li>polygons with colinear vertices were sometimes culled
448848b8605Smrg<li>feedback triangle colors were wrong when using smooth shading
449848b8605Smrg<li>textures with borders didn't work correctly
450848b8605Smrg<li>colors returned in feedback mode were wrong when using lighting
451848b8605Smrg<li>spotlights didn't effect ambient lighting correctly
452848b8605Smrg<li>gluPartialDisk() had a few bugs
453848b8605Smrg</ul>
454848b8605SmrgChanges:
455848b8605Smrg<ul>
456848b8605Smrg<li>device driver interface expanded to support texture mapping
457848b8605Smrg<li>faster matrix inversion subroutine
458848b8605Smrg<li>commented out #include "wmesa_extend.h" from src/wmesa.c
459848b8605Smrg<li>fixed many compiler warnings in the demo programs
460848b8605Smrg</ul>
461848b8605Smrg
462848b8605Smrg<h2>2.3  June 30, 1997</h2>
463848b8605SmrgNew:
464848b8605Smrg<ul>
465848b8605Smrg<li>Mesa distribution divided into two pieces:  library code and demos
466848b8605Smrg<li>faster vertex transformation, clip testing, lighting
467848b8605Smrg<li>faster line drawing
468848b8605Smrg<li>TrueColor visuals how have dithering (for depths < 24 bits)
469848b8605Smrg<li>added MESA_NO_DITHER environment variable
470848b8605Smrg<li>new device driver function: NearFar(), RenderVB(), RasterSetup()
471848b8605Smrg<li>added LynxOS configuration
472848b8605Smrg<li>added cygnus Win32 configuration
473848b8605Smrg<li>added texcyl.c GLUT demo
474848b8605Smrg<li>added XMesaDitherColor() to X/Mesa interface
475848b8605Smrg<li>new NURBS code from Bogdan Sikorski
476848b8605Smrg<li>added demos/shape.c (non-rectangular X window!)
477848b8605Smrg</ul>
478848b8605SmrgBug fixes:
479848b8605Smrg<ul>
480848b8605Smrg<li>glEnable/DisableClientState() were missing from GL/gl.h
481848b8605Smrg<li>GL_SPHERE_MAP texcoord generation didn't work correctly
482848b8605Smrg<li>glXGetConfig() returned wrong number of depth, stencil, accum bits
483848b8605Smrg<li>glDrawPixels feedback/selection didn't examine RasterPos valid bit
484848b8605Smrg<li>black and white were reversed on some monochrome displays
485848b8605Smrg<li>fixed potential image memory leak (wasn't setting reference counter)
486848b8605Smrg<li>glDrawPixels sometimes didn't recognize some GL state changes
487848b8605Smrg<li>gluProject/UnProject() didn't check for divide by zero
488848b8605Smrg<li>stex3d demo called random() and srandom(), not portable
489848b8605Smrg<li>fixed memory leaks in context.c and drawpix.c
490848b8605Smrg<li>fixed NULL dereferencing problem in gl_update_texture_state()
491848b8605Smrg<li>glReadPixels between glBegin/glEnd didn't generate an error.
492848b8605Smrg<li>fixed memory leak in polygon tesselator (Randy Frank)
493848b8605Smrg<li>fixed seg fault bug drawing flat-shaded, depth-tested lines
494848b8605Smrg<li>clipped GL_TRIANGLE_STRIPs sometimes had wrong color when flat-shaded
495848b8605Smrg<li>glBindTexture sometimes didn't work
496848b8605Smrg<li>fixed a bug deep in glXReleaseBuffersMESA()
497848b8605Smrg<li>fog was mistakenly applied to alpha
498848b8605Smrg<li>glPopMatrix didn't set "dirty matrix" flag
499848b8605Smrg<li>glPolygonStipple pattern was sometimes wrong
500848b8605Smrg<li>glClear wasn't disabled during feedback and selection
501848b8605Smrg<li>fixed memory leak in glTexSubImage[123]D
502848b8605Smrg</ul>
503848b8605SmrgChanges:
504848b8605Smrg<ul>
505848b8605Smrg<li>many library source files reorganized
506848b8605Smrg<li>faster X color allocation, colors also freed when finished with them
507848b8605Smrg<li>new texture sampling function pointer in texture objects
508848b8605Smrg<li>incorporated 3Dfx VooDoo driver v0.16 into main source tree
509848b8605Smrg<li>many 3Dfx driver updates
510848b8605Smrg<li>cygnus Makefiles now included
511848b8605Smrg<li>updated DOS driver
512848b8605Smrg<li>made a few changes to dosmesa.c and wmesa.c (VB-&gt;Unclipped)
513848b8605Smrg<li>internally, colors now stored in GLubytes, not GLfixed
514848b8605Smrg<li>optimized changing of GL_SHININESS parameter
515848b8605Smrg</ul>
516848b8605Smrg
517848b8605Smrg<h2>2.4  September 18, 1997</h2>
518848b8605SmrgNew:
519848b8605Smrg<ul>
520848b8605Smrg<li>updated 3Dfx Glide driver
521848b8605Smrg<li>hacks for 3Dfx rendering into an X window or fullscreen
522848b8605Smrg<li>added depth buffer access functions to X/Mesa and OS/Mesa interfaces
523848b8605Smrg</ul>
524848b8605SmrgBug fixes:
525848b8605Smrg<ul>
526848b8605Smrg<li>pixel buffer could overflow with long, wide lines
527848b8605Smrg<li>fixed FP underflow problems in lighting
528848b8605Smrg<li>glTexSubImage1D() had an unitialized variable
529848b8605Smrg<li>incomplete texture objects could cause a segfault
530848b8605Smrg<li>glDrawPixels with GL_COMPILE_AND_EXECUTE caused infinite loop
531848b8605Smrg<li>flat-shaded quads in a strip were miscolored if clipped
532848b8605Smrg<li>mipmapped triangle lod computation now works correctly
533848b8605Smrg<li>fixed a few under/overflow bugs in triangle rasterizer
534848b8605Smrg<li>glArrayElement() assigned bad normal if normal array disabled
535848b8605Smrg<li>changed argument to glXReleaseBuffersMESA()
536848b8605Smrg<li>fixed small triangle underflow bugs in tritemp.h (hopefully)
537848b8605Smrg<li>glBindTexture(target, 0) caused a crash
538848b8605Smrg<li>glTexImage[123]D() with NULL image pointer caused crash
539848b8605Smrg<li>glPixelStore parameters are now ignored during display list execution
540848b8605Smrg<li>fixed a two-sided lighting w/ clipping bug (black vertices)
541848b8605Smrg<li>textures with width!=height were sometimes mis-rendered
542848b8605Smrg<li>"weird" projection matrices could cause div by 0, other fp errors
543848b8605Smrg</ul>
544848b8605SmrgChanges:
545848b8605Smrg<ul>
546848b8605Smrg<li>changed precompiled header symbol from PCH to PC_HEADER
547848b8605Smrg<li>split api.c into api1.c and api2.c
548848b8605Smrg<li>added hash.c source file (but not used yet)
549848b8605Smrg<li>a few Sun and HP configuration file changes
550848b8605Smrg<li>MESA_GLX_FX env var replaces MESA_FX_WINDOW and MESA_FX_FULLSCREEN
551848b8605Smrg<li>fixed a few cygnus build problems (src/Makefile.cygnus, src/wmesa.c)
552848b8605Smrg</ul>
553848b8605Smrg
554848b8605Smrg<h2>2.5  November 20, 1997</h2>
555848b8605SmrgNew:
556848b8605Smrg<ul>
557848b8605Smrg<li>updated 3Dfx driver (v20) for GLQuake
558848b8605Smrg<li>added GL_EXT_paletted_texture extension
559848b8605Smrg<li>added GL_EXT_shared_texture_palette extension
560848b8605Smrg<li>added GL_EXT_point_parameters extension
561848b8605Smrg<li>now including Mark Kilgard's GLUT library v3.6
562848b8605Smrg<li>new GLUT-based demos in gdemos/
563848b8605Smrg<li>added a few more Unix config targets
564848b8605Smrg<li>added Intel X86 assembly language vertex transformation code
565848b8605Smrg<li>3Dfx/Glide driver for Mesa now recognizes SST_SCREENREFRESH env var
566848b8605Smrg<li>Windows 95 S3 Virge driver
567848b8605Smrg</ul>
568848b8605SmrgBug fixes:
569848b8605Smrg<ul>
570848b8605Smrg<li>glCopyTexImage?D would crash due to uninitialized variable
571848b8605Smrg<li>glColor w/ glColorMaterial in a display list caused a bug
572848b8605Smrg<li>fixed several glDrawPixels() and ReadPixels() bugs in 3Dfx driver
573848b8605Smrg<li>glVertex4*() vertices weren't always projected correctly
574848b8605Smrg<li>trying to use mipmapped textured points or lines caused crash
575848b8605Smrg<li>glColor[34][fd]() values now clamped to [0,1] before int conversion
576848b8605Smrg</ul>
577848b8605SmrgChanges:
578848b8605Smrg<ul>
579848b8605Smrg<li>new device driver functions for texture mapping
580848b8605Smrg<li>hash tables used for display list and texture object lookup
581848b8605Smrg<li>fixed GLX visual handling code to avoid saving redundant visuals
582848b8605Smrg<li>3Dfx Glide libraries automatically linked to libMesaGL.so
583848b8605Smrg<li>dropped the Cirrus Logic Mondello code since it's obsolete
584848b8605Smrg<li>updated Cygnus Makefiles (Stephane Rehel)
585848b8605Smrg<li>updated Windows MSVC++ Makefiles (Oleg Letsinsky)
586848b8605Smrg<li>procedure for making library files has changed: scripts now take
587848b8605Smrg	a major and minor version arguments.  Make-config changed a lot.
588848b8605Smrg<li>new implementation of glTexSubImage2D()
589848b8605Smrg<li>updated widgets-mesa directory to create libMesaGLwM.a (Motif widget)
590848b8605Smrg<li>separate linux-glide and linux-386-glide configurations
591848b8605Smrg</ul>
592848b8605Smrg
593848b8605Smrg<h2>2.6  February 12, 1998</h2>
594848b8605SmrgNew:
595848b8605Smrg<ul>
596848b8605Smrg<li>Windows WGL functions
597848b8605Smrg<li>updated VMS, DOS, Windows, Cygnus, BeOS, Amiga compilation support
598848b8605Smrg<li>v0.22 of 3Dfx Glide driver
599848b8605Smrg<li>more X86 assembly language optimizations
600848b8605Smrg<li>faster blending for some modes
601848b8605Smrg<li>XMesaSetFXmode() to switch between 3Dfx window and full-screen mode
602848b8605Smrg<li>added preliminary thread support
603848b8605Smrg<li>added GLX_MESA_copy_sub_buffer extension
604848b8605Smrg<li>some clipping optimizations
605848b8605Smrg</ul>
606848b8605SmrgBug fixes:
607848b8605Smrg<ul>
608848b8605Smrg<li>fixed shading/material bug when drawing long primitive strips
609848b8605Smrg<li>fixed clipping problem in long primitive strips
610848b8605Smrg<li>fixed clipping bug when using 3Dfx driver
611848b8605Smrg<li>fixed a problem when trying to use X fonts w/ 3Dfx driver
612848b8605Smrg<li>fixed a texture filter bug in 3Dfx/Glide driver
613848b8605Smrg<li>fixed bug in 3Dfx/Glide driver involving depth mask &amp; clearing
614848b8605Smrg<li>glLoadMatrix to set projection matrix confused the 3Dfx driver
615848b8605Smrg<li>non-identity texture matrices didn't work with linux-386 configs
616848b8605Smrg<li>glGenTextures() didn't reserve the returned texture IDs
617848b8605Smrg<li>NULL proxy image sent to glTexImageXD() caused crash
618848b8605Smrg<li>added texture state validation optimization (Henk Kok)
619848b8605Smrg<li>fixed colormap reuse problem when using both RGB and CI windows
620848b8605Smrg<li>32bpp True/DirectColor X visuals weren't recognized
621848b8605Smrg<li>fixed potential problem in evaluators memory allocation
622848b8605Smrg<li>fixed assorted demo compilation bugs
623848b8605Smrg</ul>
624848b8605SmrgChanges:
625848b8605Smrg<ul>
626848b8605Smrg<li>replaced old Mesa/windows/ directory with Mesa/WIN32/ directory
627848b8605Smrg<li>converted a few old glaux/gltk demos to GLUT
628848b8605Smrg<li>renamed directories:  demos -&gt; xdemos,  gdemos -&gt; demos
629848b8605Smrg</ul>
630848b8605Smrg
631848b8605Smrg
632848b8605Smrg<h2>3.0  September 17, 1998</h2>
633848b8605SmrgNew:
634848b8605Smrg<ul>
635848b8605Smrg<li>OpenGL 1.2 API
636848b8605Smrg<li>GL_EXT_abgr pixel format extension
637848b8605Smrg<li>GL_SGIS_texture_edge_clamp extension
638848b8605Smrg<li>GL_SGIS_multitexture extension (to be replaced by GL_ARB_multitex)
639848b8605Smrg<li>GL_EXT_multitexture extension (to be replaced by GL_ARB_multitex)
640848b8605Smrg<li>GL_EXT_rescale_normal extension and renormal.c demo
641848b8605Smrg<li>GLX_SGI_video_sync extension (a no-op)
642848b8605Smrg<li>antialiased lines
643848b8605Smrg<li>glGetTexImage() now implemented
644848b8605Smrg<li>glDraw/Copy/ReadPixels() optimizations
645848b8605Smrg<li>optimized textured triangle code (Marten Stromberg)
646848b8605Smrg<li>more optimization of dithered TrueColor triangles in X driver
647848b8605Smrg<li>Linux GGI driver
648848b8605Smrg<li>updated MGL driver
649848b8605Smrg</ul>
650848b8605SmrgBug fixes:
651848b8605Smrg<ul>
652848b8605Smrg<li>lots of assorted compilation fixes
653848b8605Smrg<li>glInitNames didn't write initial hit record
654848b8605Smrg<li>glBitmap didn't always check for invalid raster position
655848b8605Smrg<li>switching between GLX and OSMesa contexts caused a crash
656848b8605Smrg<li>fixed uninitialized variable in Mesa widget code
657848b8605Smrg<li>fixed typo in texture code which caused book/texgen to crash
658848b8605Smrg<li>fixed texture sampling bug when filter=GL_LINEAR and wrap=GL_CLAMP
659848b8605Smrg<li>gluDisk() in POINT or LINE mode sometimes failed
660848b8605Smrg<li>fixed texture + fog bug
661848b8605Smrg<li>GL_COMPILE_AND_EXECUTE mode didn't work reliably
662848b8605Smrg<li>glMultMatrix in projection matrix mode w/ 3Dfx driver could fail
663848b8605Smrg<li>glDrawPixels(color index pixels) weren't converted to RGBA
664848b8605Smrg<li>fixed possible getenv() buffer overflow security bug
665848b8605Smrg<li>glBitmap in feedback mode was offset by xOrig, yOrig params
666848b8605Smrg<li>device driver's DrawPixels hook was never used
667848b8605Smrg<li>glDrawPixels with zoomY!=1 and top/bottom clipping didn't work
668848b8605Smrg<li>glDrawPixels optimized for GL_LUMINANCE, GL_LUMINANCE_ALPHA, GLubyte
669848b8605Smrg<li>fixed MakeCurrent bug in GLwRedrawObjects() in MesaWorkstation.c
670848b8605Smrg<li>glCopyTexSubImage2D() didn't work with 3Dfx driver
671848b8605Smrg<li>lines with width = 2 could cause crash
672848b8605Smrg<li>glClear with scissor rect sometimes cleared whole buffer
673848b8605Smrg<li>glTexSubImage2D( .. GL_COLOR_INDEX .. ) didn't work
674848b8605Smrg<li>glTexImageXD( .. GL_ABGR_EXT .. ) didn't work
675848b8605Smrg<li>computation of inverse modelview matrix sometimes failed
676848b8605Smrg<li>fixed GL_CLAMP mode texture sampling bug
677848b8605Smrg<li>textured line interpolation was somewhat broken
678848b8605Smrg<li>textured triangle interpolation was also somewhat broken
679848b8605Smrg<li>glGet(MODELVIEW/PROJECTION/TEXTURE_MATRIX_STACK_DEPTH) off by one
680848b8605Smrg<li>evaluator state wasn't fully initialized
681848b8605Smrg<li>texture coordinate clipping was buggy
682848b8605Smrg<li>evaluator surfaces could be mis-colored
683848b8605Smrg<li>glAccum(GL_RETURN, s) didn't obey glColorMask() settings
684848b8605Smrg<li>zero area polygons shouldn't be culled if polygon mode is point/line
685848b8605Smrg<li>clipped width and height of glReadPixels was sometimes off by one
686848b8605Smrg<li>blending with alpha = 0 or 1.0 wasn't always exact
687848b8605Smrg<li>reading of pixels from clipped region was buggy
688848b8605Smrg<li>minor tweaking of X visual management in GLX emulator
689848b8605Smrg<li>glPolygonStipple now obeys pixel unpacking parameters
690848b8605Smrg<li>glGetPolygonStipple now obeys pixel packing parameters
691848b8605Smrg<li>interleaved vertex array texture coordinates were broken
692848b8605Smrg<li>query of proxy texture internal format was broken
693848b8605Smrg<li>alpha channel wasn't reliably cleared
694848b8605Smrg<li>fixed divide by zero error in gluScaleImage if dest size = 1 x 1
695848b8605Smrg</ul>
696848b8605SmrgConformance bug fixes:
697848b8605Smrg<ul>
698848b8605Smrg<li>GL_SELECTION_BUFFER_POINTER and GL_SELECTION_BUFFER_SIZE were missing
699848b8605Smrg<li>GL_TEXTURE_INTERNAL_FORMAT was missing
700848b8605Smrg<li>glGet*(GL_POLYGON_STIPPLE) was broken
701848b8605Smrg<li>glPush/PopAttrib() didn't save/restore all texture state
702848b8605Smrg<li>glBitmap in feedback mode didn't work
703848b8605Smrg<li>feedback of texture coords didn't always work
704848b8605Smrg<li>glDrawPixels w/ format=GL_DEPTH_COMPONENT, type=GLbyte was broke
705848b8605Smrg<li>glDrawPixels w/ format=GL_DEPTH_COMPONENT, type=GLubyte was broke
706848b8605Smrg<li>glDrawPixels w/ format=GL_STENCIL_INDEX, type=GL_BITMAP was broke
707848b8605Smrg</ul>
708848b8605SmrgChanges:
709848b8605Smrg<ul>
710848b8605Smrg<li>upgraded GLUT to version 3.7
711848b8605Smrg<li>only GL and GLU library code included in MesaLib.tar.gz
712848b8605Smrg<li>GLUT and all demos now in MesaDemos.tar.gz
713848b8605Smrg<li>glaux and gltk libraries removed
714848b8605Smrg<li>IRIX -n32 and -64 libs go in lib32/ and lib64/ directories
715848b8605Smrg</ul>
716848b8605Smrg
717848b8605Smrg
718848b8605Smrg<h2>3.1 beta 1  November 19, 1998</h2>
719848b8605SmrgNew:
720848b8605Smrg<ul>
721848b8605Smrg<li>GL_EXT_stencil_wrap extension
722848b8605Smrg<li>GL_INGR_blend_func_separate extension
723848b8605Smrg<li>GL_ARB_multitexture extension
724848b8605Smrg<li>GL_NV_texgen_reflection extension
725848b8605Smrg<li>newly optimized vertex transformation code
726848b8605Smrg<li>updated GLUT 3.7 code
727848b8605Smrg<li>better precision when using 32-bit Z buffer
728848b8605Smrg<li>Allegro DJGPP driver
729848b8605Smrg</ul>
730848b8605SmrgBug fixes:
731848b8605Smrg<ul>
732848b8605Smrg<li>glCopyPixels between front/back buffers didn't copy alpha correctly
733848b8605Smrg<li>fixed out-of-bounds memory access in optimized 2-D texture code
734848b8605Smrg<li>glPixelStorei didn't accept GL_PACK/UNPACK_IMAGE_HEIGHT parameter
735848b8605Smrg<li>glGet*() didn't accept GL_MAX_3D_TEXTURE_SIZE parameter
736848b8605Smrg<li>clipping of texture coordinates sometimes had bad R,Q values
737848b8605Smrg<li>GL_CLAMP_TO_EDGE texture sampling was off by 0.5 texels
738848b8605Smrg<li>glEdgeFlagPointer() now takes a GLvoid * instead of GLboolean *
739848b8605Smrg<li>texture was sometimes applied twice with 3Dfx driver
740848b8605Smrg<li>glPush/PopAttrib() fouled up texture object reference counts
741848b8605Smrg<li>glDeleteLists(0, n) caused assertion failure
742848b8605Smrg<li>bilinear texture sampling wasn't accurate enough
743848b8605Smrg<li>glClear w/ glDepthMask(GL_FALSE) didn't work right on 3Dfx
744848b8605Smrg<li>color components were reversed on big endian 32 bpp X visuals
745848b8605Smrg</ul>
746848b8605SmrgChanges:
747848b8605Smrg<ul>
748848b8605Smrg<li>removed GL_EXT_multitexture extension
749848b8605Smrg</ul>
750848b8605Smrg
751848b8605Smrg
752848b8605Smrg<h2>3.1 beta 2  May 24, 1999</h2>
753848b8605SmrgNew:
754848b8605Smrg<ul>
755848b8605Smrg<li>multi-textured points and lines (mjk@nvidia.com)
756848b8605Smrg<li>optimized 24bpp X rendering (bernd.paysan@gmx.de)
757848b8605Smrg<li>added allegro support (bernie-t@geocities.com)
758848b8605Smrg<li>cleaned-up Windows-related stuff (Ted Jump)
759848b8605Smrg<li>minor stereo changes (KendallB@scitechsoft.com)
760848b8605Smrg<li>new BeOS driver which implements BGLView class
761848b8605Smrg<li>new Direct3D driver (see src/D3D)
762848b8605Smrg<li>more efficient filled gluCylinder() function
763848b8605Smrg<li>utilities:  util/showbuffer.[ch] and util/glstate.[ch]
764848b8605Smrg<li>fixed some IRIX compiler warnings
765848b8605Smrg<li>added support for building Mesa in XFree86 with
766848b8605Smrg	SGI's GLX (kevin@precisioninsight.com)
767848b8605Smrg</ul>
768848b8605SmrgBug fixes:
769848b8605Smrg<ul>
770848b8605Smrg<li>a variety of Windows/Mesa bug fixes (mjk@nvidia.com)
771848b8605Smrg<li>packed pixel images weren't unpacked correctly
772848b8605Smrg<li>patches some win32 files in GLUT (mjk@nvidia.com)
773848b8605Smrg<li>glTexImage[123]D() didn't accept internalFormat == GL_COLOR_INDEX
774848b8605Smrg<li>fixed lighting bug in Keith's new shading code
775848b8605Smrg<li>fixed texture segfault seen in Lament screensaver
776848b8605Smrg<li>fixed miscellaneous low-memory bugs
777848b8605Smrg<li>glClear(GL_COLOR_BUFFER_BIT) with RGBA or CI masking was broken
778848b8605Smrg<li>GL_LINEAR sampling of 3D textures was broken
779848b8605Smrg<li>fixed SVR4 'cc' compiler macro problem (dawes@xfree86.org)
780848b8605Smrg<li>added GL_TEXTURE_PRIORITY fix (keithh@netcomuk.co.uk)
781848b8605Smrg<li>fixed wide point and wide line conformance bugs (brianp)
782848b8605Smrg</ul>
783848b8605SmrgChanges:
784848b8605Smrg<ul>
785848b8605Smrg<li>some device driver changes (see src/dd.h)
786848b8605Smrg<li>new copyright on core Mesa code
787848b8605Smrg</ul>
788848b8605Smrg
789848b8605Smrg
790848b8605Smrg<h2>3.1 beta 3  September 17, 1999</h2>
791848b8605SmrgNew:
792848b8605Smrg<ul>
793848b8605Smrg<li>optimized glAccum function
794848b8605Smrg<li>optimized 24bpp rendering in XMesa driver
795848b8605Smrg<li>GLU 1.2 polygon tessellator
796848b8605Smrg</ul>
797848b8605SmrgBug Fixes:
798848b8605Smrg<ul>
799848b8605Smrg<li>glGetTexLevelParameter wasn't fully implemented
800848b8605Smrg<li>glXUseXFont now handles multi-byte fonts
801848b8605Smrg<li>glIsEnabled(GL_TEXTURE_2D / 3D) returned wrong result
802848b8605Smrg<li>alpha channel of blending points, lines was sometimes incorrect
803848b8605Smrg</ul>
804848b8605SmrgChanges:
805848b8605Smrg<ul>
806848b8605Smrg<li>New library names:  "libGL" instead of "libMesaGL"
807848b8605Smrg<li>New library numbering: libGL.so.1.2.310
808848b8605Smrg<li>New subdirectories:  docs/ and bin/
809848b8605Smrg<li>New Makefile-system (autoconf,automake,libtool)
810848b8605Smrg</ul>
811848b8605Smrg
812848b8605Smrg
813848b8605Smrg<h2>3.1 final  December 14, 1999</h2>
814848b8605SmrgNew:
815848b8605Smrg<ul>
816848b8605Smrg<li>added demos/gloss.c
817848b8605Smrg<li>added xdemos/glxdpyinfo.c
818848b8605Smrg<li>added GLX_ARB_get_proc_address extension
819848b8605Smrg<li>rewritten glTexImage code paths (faster, less memory, bug fixes)
820848b8605Smrg</ul>
821848b8605SmrgBug Fixes:
822848b8605Smrg<ul>
823848b8605Smrg<li>several vertex array bug fixes
824848b8605Smrg<li>overlapping glCopyPixels with pixel zooming now works
825848b8605Smrg<li>glXUseXFont() bitmaps were vertically shifted by one pixel
826848b8605Smrg<li>glCopyPixels with pixel zooming now works
827848b8605Smrg</ul>
828848b8605Smrg
829848b8605Smrg
830848b8605Smrg<h2>3.2 final  April 24, 2000</h2>
831848b8605SmrgBug fixes:
832848b8605Smrg<ul>
833848b8605Smrg<li>fixed memcpy bugs in span.c
834848b8605Smrg<li>fixed missing glEnd problem in demos/tessdemo.c
835848b8605Smrg<li>fixed bug when clearing 24bpp Ximages
836848b8605Smrg<li>fixed clipping problem found in Unreal Tournament
837848b8605Smrg<li>fixed Loki's "ice bug" and "crazy triangles" seen in Heretic2
838848b8605Smrg<li>fixed Loki's 3dfx RGB vs BGR bug
839848b8605Smrg<li>fixed Loki's 3dfx smooth/flat shading bug in SoF
840848b8605Smrg</ul>
841848b8605SmrgChanges:
842848b8605Smrg<ul>
843848b8605Smrg<li>updated docs/README file
844848b8605Smrg<li>use bcopy() optimizations on FreeBSD
845848b8605Smrg<li>re-enabled the optimized persp_textured_triangle() function
846848b8605Smrg</ul>
847848b8605Smrg
848848b8605Smrg
849848b8605Smrg<h2>3.2.1  July 19, 2000</h2>
850848b8605SmrgBug fixes:
851848b8605Smrg<ul>
852848b8605Smrg<li>gluBuild2DMipmaps() didn't accept GL_BGRA
853848b8605Smrg<li>Fixed compile/makefile problems on IRIX
854848b8605Smrg<li>fixed segfault in 3dfx driver when using GL selection/feedback
855848b8605Smrg<li>no longer cull very, very tiny triangles
856848b8605Smrg<li>blending w/ drawbuffer==GL_FRONT_BACK caused segfault (sw rendering)
857848b8605Smrg<li>fixed Motif detection code in widgets-mesa/configure.in
858848b8605Smrg<li>glColorMaterial and glMaterial updates to emissive and ambient
859848b8605Smrg	  didn't always work right
860848b8605Smrg<li>Specular highlights weren't always in the right place
861848b8605Smrg<li>clipped GL_LINE mode polygons had interior lines appear
862848b8605Smrg<li>blend term GL_ONE_MINUS_CONSTANT_ALPHA was broken
863848b8605Smrg<li>GL_NICEST fog didn't always work with flat shading
864848b8605Smrg<li>glRect commands in display lists were sometimes miscolored
865848b8605Smrg<li>Line Z offset didn't always work
866848b8605Smrg<li>fixed texgen normal vector problem (gloss's teapot)
867848b8605Smrg<li>numerous GL conformance bugs fixed
868848b8605Smrg</ul>
869848b8605SmrgChanges:
870848b8605Smrg<ul>
871848b8605Smrg<li>glColorMask(false, false, false, false) handled better/faster
872848b8605Smrg<li>reverted to old GLU polygon tessellator, GLU 1.1
873848b8605Smrg<li>updated Win32 build files
874848b8605Smrg</ul>
875848b8605Smrg
876848b8605Smrg
877848b8605Smrg<h2>3.3  July 21, 2000</h2>
878848b8605SmrgNew:
879848b8605Smrg<ul>
880848b8605Smrg<li>antialiased triangles now implemented
881848b8605Smrg<li>GL_EXT_texture_env_add texture mode extension
882848b8605Smrg<li>GLX 1.3 API
883848b8605Smrg<li>support for separate draw/read buffers (ie GL_SGI_make_current_read)
884848b8605Smrg<li>thread-safe API dispath
885848b8605Smrg<li>improved glxinfo program
886848b8605Smrg<li>demos/texdown program to measure texture download performance
887848b8605Smrg<li>glext.h header file
888848b8605Smrg<li>demos/geartrain program
889848b8605Smrg<li>GL_EXT_texture_lod_bias extension
890848b8605Smrg<li>demos/lodbias program
891848b8605Smrg<li>further optimized glRead/DrawPixels for 16-bit TrueColor X visuals
892848b8605Smrg<li>GLX_EXT_visual_rating extension (a no-op, however)
893848b8605Smrg<li>GL_HP_occlusion_test extension (for X and OS/Mesa drivers)
894848b8605Smrg<li>demos/occlude program
895848b8605Smrg<li>GL_SGIS_pixel_texture and GL_SGIX_pixel_texture extensions
896848b8605Smrg<li>demos/pixeltex program
897848b8605Smrg<li>GL_SGI_color_matrix extension
898848b8605Smrg<li>GL_SGI_color_table extension
899848b8605Smrg<li>GL_EXT_histogram extension
900848b8605Smrg<li>GL_ARB_texture_cube_map extension
901848b8605Smrg<li>added xdemos/glxheads and xdemos/manywin
902848b8605Smrg<li>demos/texenv.c demo
903848b8605Smrg<li>GL_EXT_texture_env_combine extension (by Holger Waechtler)
904848b8605Smrg<li>Xlib driver is now thread-safe (see xdemos/glthreads)
905848b8605Smrg</ul>
906848b8605SmrgBug Fixes:
907848b8605Smrg<ul>
908848b8605Smrg<li>various GL conformance failures fixed since 3.2.1
909848b8605Smrg</ul>
910848b8605SmrgChanges:
911848b8605Smrg<ul>
912848b8605Smrg<li>gl.h now uses #defines instead of C enums for all tokens
913848b8605Smrg<li>glu.h now uses #defines instead of C enums for all tokens
914848b8605Smrg<li>moved programs from 3Dfx/demos/ into demos/ directory
915848b8605Smrg</ul>
916848b8605Smrg
917848b8605Smrg
918848b8605Smrg<h2>3.4  November 3, 2000</h2>
919848b8605SmrgNew:
920848b8605Smrg<ul>
921848b8605Smrg<li>optimized glDrawPixels for glPixelZoom(1,-1)
922848b8605SmrgBug Fixes:
923848b8605Smrg<li>widgets-mesa/src/*.c files were missing from 3.3 distro
924848b8605Smrg<li>include/GL/mesa_wgl.h file was missing from 3.3 distro
925848b8605Smrg<li>fixed some Win32 compile problems
926848b8605Smrg<li>texture object priorities weren't getting initialized to 1.0
927848b8605Smrg<li>glAreTexturesResident return value was wrong when using hardware
928848b8605Smrg<li>glXUseXFont segfaulted when using 3dfx driver (via MESA_GLX_FX)
929848b8605Smrg<li>glReadPixels with GLushort packed types was broken
930848b8605Smrg<li>fixed a few bugs in the GL_EXT_texture_env_combine texture code
931848b8605Smrg<li>glPush/PopAttrib(GL_ENABLE_BIT) mishandled multi-texture enables
932848b8605Smrg<li>fixed some typos/bugs in the VB code
933848b8605Smrg<li>glDrawPixels(GL_COLOR_INDEX) to RGB window didn't work
934848b8605Smrg<li>optimized glDrawPixels paths weren't being used
935848b8605Smrg<li>per-fragment fog calculation didn't work without a Z buffer
936848b8605Smrg<li>improved blending accuracy, fixes Glean blendFunc test failures
937848b8605Smrg<li>glPixelStore(GL_PACK/UNPACK_SKIP_IMAGES) wasn't handled correctly
938848b8605Smrg<li>glXGetProcAddressARB() didn't always return the right address
939848b8605Smrg<li>gluBuild[12]DMipmaps() didn't grok the GL_BGR pixel format
940848b8605Smrg<li>texture matrix changes weren't always detected (GLUT projtex demo)
941848b8605Smrg<li>fixed random color problem in vertex fog code
942848b8605Smrg<li>fixed Glide-related bug that let Quake get a 24-bit Z buffer
943848b8605Smrg</ul>
944848b8605SmrgChanges:
945848b8605Smrg<ul>
946848b8605Smrg<li>finished internal support for compressed textures for DRI
947848b8605Smrg</ul>
948848b8605Smrg
949848b8605Smrg
950848b8605Smrg<h2>3.4.1  February 14, 2001</h2>
951848b8605SmrgNew:
952848b8605Smrg<ul>
953848b8605Smrg<li>fixed some Linux build problems
954848b8605Smrg<li>fixed some Windows build problems
955848b8605Smrg<li>GL_EXT_texture_env_dot3 extension (Gareth Hughes)
956848b8605Smrg</ul>
957848b8605SmrgBug fixes:
958848b8605Smrg<ul>
959848b8605Smrg<li>added RENDER_START/RENDER_FINISH macros for glCopyTexImage in DRI
960848b8605Smrg<li>various state-update code changes needed for DRI bugs
961848b8605Smrg<li>disabled pixel transfer ops in glColorTable commands, not needed
962848b8605Smrg<li>fixed bugs in glCopyConvolutionFilter1D/2D, glGetConvolutionFilter
963848b8605Smrg<li>updated sources and fixed compile problems in widgets-mesa/
964848b8605Smrg<li>GLX_PBUFFER enum value was wrong in glx.h
965848b8605Smrg<li>fixed a glColorMaterial lighting bug
966848b8605Smrg<li>fixed bad args to Read/WriteStencilSpan in h/w stencil clear function
967848b8605Smrg<li>glXCopySubBufferMESA() Y position was off by one
968848b8605Smrg<li>Error checking of glTexSubImage3D() was broken (bug 128775)
969848b8605Smrg<li>glPopAttrib() didn't restore all derived Mesa state correctly
970848b8605Smrg<li>Better glReadPixels accuracy for 16bpp color - fixes lots of OpenGL
971848b8605Smrg	  conformance problems at 16bpp.
972848b8605Smrg<li>clearing depth buffer with scissoring was broken, would segfault
973848b8605Smrg<li>OSMesaGetDepthBuffer() returned bad bytesPerValue value
974848b8605Smrg<li>fixed a line clipping bug (reported by Craig McDaniel)
975848b8605Smrg<li>fixed RGB color over/underflow bug for very tiny triangles
976848b8605Smrg</ul>
977848b8605SmrgKnown problems:
978848b8605Smrg<ul>
979848b8605Smrg<li>NURBS or evaluator surfaces inside display lists don't always work
980848b8605Smrg</ul>
981848b8605Smrg
982848b8605Smrg
983848b8605Smrg<h2>3.4.2  May 17, 2001</h2>
984848b8605SmrgBug fixes:
985848b8605Smrg<ul>
986848b8605Smrg<li>deleting the currently bound texture could cause bad problems
987848b8605Smrg<li>using fog could result in random vertex alpha values
988848b8605Smrg<li>AA triangle rendering could touch pixels outside right window bound
989848b8605Smrg<li>fixed byteswapping problem in clear_32bit_ximage() function
990848b8605Smrg<li>fixed bugs in wglUseFontBitmapsA(), by Frank Warmerdam
991848b8605Smrg<li>fixed memory leak in glXUseXFont()
992848b8605Smrg<li>fragment sampling in AA triangle function was off by 1/2 pixel
993848b8605Smrg<li>Windows: reading pixels from framebuffer didn't always work
994848b8605Smrg<li>glConvolutionFilter2D could segfault or cause FP exception
995848b8605Smrg<li>fixed segfaults in FX and X drivers when using tex unit 1 but not 0
996848b8605Smrg<li>GL_NAND logicop didn't work right in RGBA mode
997848b8605Smrg<li>fixed a memory corruption bug in vertex buffer reset code
998848b8605Smrg<li>clearing the softwara alpha buffer with scissoring was broken
999848b8605Smrg<li>fixed a few color index mode fog bugs
1000848b8605Smrg<li>fixed some bad assertions in color index mode
1001848b8605Smrg<li>fixed FX line 'stipple' bug #420091
1002848b8605Smrg<li>fixed stencil buffer clear width/height typo
1003848b8605Smrg<li>fixed GL error glitches in gl[Client]ActiveTextureARB()
1004848b8605Smrg<li>fixed Windows compilation problem in texutil.c
1005848b8605Smrg<li>fixed 1/8-pixel AA triangle sampling error
1006848b8605Smrg</ul>
1007848b8605SmrgChanges:
1008848b8605Smrg<ul>
1009848b8605Smrg<li>optimized writing mono-colored pixel spans to X pixmaps
1010848b8605Smrg<li>increased max viewport size to 2048 x 2048
1011848b8605Smrg</ul>
1012848b8605Smrg
1013848b8605Smrg
1014848b8605Smrg<h2>3.5  June 21, 2001</h2>
1015848b8605SmrgNew:
1016848b8605Smrg<ul>
1017848b8605Smrg<li>internals of Mesa divided into modular pieces (Keith Whitwell)
1018848b8605Smrg<li>100% OpenGL 1.2 conformance (passes all conformance tests)
1019848b8605Smrg<li>new AA line algorithm
1020848b8605Smrg<li>GL_EXT_convolution extension
1021848b8605Smrg<li>GL_ARB_imaging subset
1022848b8605Smrg<li>OSMesaCreateContextExt() function
1023848b8605Smrg<li>GL_ARB_texture_env_add extension (same as GL_EXT_texture_env_add)
1024848b8605Smrg<li>GL_MAX_TEXTURE_UNITS_ARB now defaults to eight
1025848b8605Smrg<li>GL_EXT_fog_coord extension (Keith Whitwell)
1026848b8605Smrg<li>GL_EXT_secondary_color extension (Keith Whitwell)
1027848b8605Smrg<li>GL_ARB_texture_env_add extension (same as GL_EXT_texture_env_add)
1028848b8605Smrg<li>GL_SGIX_depth_texture extension
1029848b8605Smrg<li>GL_SGIX_shadow and GL_SGIX_shadow_ambient extensions
1030848b8605Smrg<li>demos/shadowtex.c demo of GL_SGIX_depth_texture and GL_SGIX_shadow
1031848b8605Smrg<li>GL_ARB_texture_env_combine extension
1032848b8605Smrg<li>GL_ARB_texture_env_dot3 extension
1033848b8605Smrg<li>GL_ARB_texture_border_clamp (aka GL_SGIS_texture_border_clamp)
1034848b8605Smrg<li>OSMesaCreateContextExt() function
1035848b8605Smrg<li>libOSMesa.so library, contains the OSMesa driver interface
1036848b8605Smrg<li>GL/glxext.h header file for GLX extensions
1037848b8605Smrg<li>somewhat faster software texturing, fogging, depth testing
1038848b8605Smrg<li>all color-index conformance tests now pass (only 8bpp tested)
1039848b8605Smrg<li>SPARC assembly language TCL optimizations (David Miller)
1040848b8605Smrg<li>GL_SGIS_generate_mipmap extension
1041848b8605Smrg</ul>
1042848b8605SmrgBug Fixes:
1043848b8605Smrg<ul>
1044848b8605Smrg<li>fbiRev and tmuRev were unitialized when using Glide3
1045848b8605Smrg<li>fixed a few color index mode conformance failures; all pass now
1046848b8605Smrg<li>now appling antialiasing coverage to alpha after texturing
1047848b8605Smrg<li>colors weren't getting clamped to [0,1] before color table lookup
1048848b8605Smrg<li>fixed RISC alignment errors caused by COPY_4UBV macro
1049848b8605Smrg<li>drawing wide, flat-shaded lines could cause a segfault
1050848b8605Smrg<li>vertices now snapped to 1/16 pixel to fix rendering of tiny triangles
1051848b8605Smrg</ul>
1052848b8605SmrgChanges:
1053848b8605Smrg<ul>
1054848b8605Smrg<li>SGI's Sample Implementation (SI) 1.3 GLU library replaces Mesa GLU
1055848b8605Smrg<li>new libOSMesa.so library, contains the OSMesa driver interface
1056848b8605Smrg</ul>
1057848b8605Smrg
1058848b8605Smrg
1059848b8605Smrg<h2>4.0  October 22, 2001</h2>
1060848b8605SmrgNew:
1061848b8605Smrg<ul>
1062848b8605Smrg<li>Mesa 4.0 implements the OpenGL 1.3 specification
1063848b8605Smrg<li>GL_IBM_rasterpos_clip extension
1064848b8605Smrg<li>GL_EXT_texture_edge_clamp extension (aka GL_SGIS_texture_edge_clamp)
1065848b8605Smrg<li>GL_ARB_texture_mirrored_repeat extension
1066848b8605Smrg<li>WindML UGL driver (Stephane Raimbault)
1067848b8605Smrg<li>added OSMESA_MAX_WIDTH/HEIGHT queries
1068848b8605Smrg<li>attempted compiliation fixes for Solaris 5, 7 and 8
1069848b8605Smrg<li>updated glext.h and glxext.h files
1070848b8605Smrg<li>updated Windows driver (Karl Schultz)
1071848b8605Smrg</ul>
1072848b8605SmrgBug fixes:
1073848b8605Smrg<ul>
1074848b8605Smrg<li>added some missing GLX 1.3 tokens to include/GL/glx.h
1075848b8605Smrg<li>GL_COLOR_MATRIX changes weren't recognized by teximage functions
1076848b8605Smrg<li>glCopyPixels with scale and bias was broken
1077848b8605Smrg<li>glRasterPos with lighting could segfault
1078848b8605Smrg<li>glDeleteTextures could leave a dangling pointer
1079848b8605Smrg<li>Proxy textures for cube maps didn't work
1080848b8605Smrg<li>fixed a number of 16-bit color channel bugs
1081848b8605Smrg<li>fixed a few minor memory leaks
1082848b8605Smrg<li>GLX context sharing was broken in 3.5
1083848b8605Smrg<li>fixed state-update bugs in glPopClientAttrib()
1084848b8605Smrg<li>fixed glDrawRangeElements() bug
1085848b8605Smrg<li>fixed a glPush/PopAttrib() bug related to texture binding
1086848b8605Smrg<li>flat-shaded, textured lines were broken
1087848b8605Smrg<li>fixed a dangling pointer problem in the XMesa code (Chris Burghart)
1088848b8605Smrg<li>lighting didn't always produce the correct alpha value
1089848b8605Smrg<li>fixed 3DNow! code to not read past end of arrays (Andrew Lewycky)
1090848b8605Smrg</ul>
1091848b8605Smrg
1092848b8605Smrg
1093848b8605Smrg<h2>4.0.1 December 17, 2001</h2>
1094848b8605SmrgNew:
1095848b8605Smrg<ul>
1096848b8605Smrg<li>better sub-pixel sample positions for AA triangles (Ray Tice)
1097848b8605Smrg<li>slightly faster blending for (GL_ZERO, GL_ONE) and (GL_ONE, GL_ZERO)
1098848b8605Smrg</ul>
1099848b8605SmrgBug fixes:
1100848b8605Smrg<ul>
1101848b8605Smrg<li>added missing break statements in glGet*() for multisample cases
1102848b8605Smrg<li>fixed uninitialized hash table mutex bug (display lists / texobjs)
1103848b8605Smrg<li>fixed bad teximage error check conditional (bug 476846)
1104848b8605Smrg<li>fixed demos readtex.c compilation problem on Windows (Karl Schultz)
1105848b8605Smrg<li>added missing glGet() query for GL_MAX_TEXTURE_LOD_BIAS_EXT
1106848b8605Smrg<li>silence some compiler warnings (gcc 2.96)
1107848b8605Smrg<li>enable the #define GL_VERSION_1_3 in GL/gl.h
1108848b8605Smrg<li>added GL 1.3 and GLX 1.4 entries to gl_mangle.h and glx_mangle.h
1109848b8605Smrg<li>fixed glu.h typedef problem found with MSDev 6.0
1110848b8605Smrg<li>build libGL.so with -Bsymbolic (fixes bug found with Chromium)
1111848b8605Smrg<li>added missing 'const' to glXGetContextIDEXT() in glxext.h
1112848b8605Smrg<li>fixed a few glXGetProcAddress() errors (texture compression, etc)
1113848b8605Smrg<li>fixed start index bug in compiled vertex arrays (Keith)
1114848b8605Smrg<li>fixed compilation problems in src/SPARC/glapi_sparc.S
1115848b8605Smrg<li>fixed triangle strip "parity" bug found in VTK medical1 demo (Keith)
1116848b8605Smrg<li>use glXGetProcAddressARB in GLUT to avoid extension linking problems
1117848b8605Smrg<li>provoking vertex of flat-shaded, color-index triangles was wrong
1118848b8605Smrg<li>fixed a few display list bugs (GLUT walker, molecule, etc) (Keith)
1119848b8605Smrg<li>glTexParameter didn't flush the vertex buffer (Ray Tice)
1120848b8605Smrg<li>feedback attributes for glDraw/CopyPixels and glBitmap were wrong
1121848b8605Smrg<li>fixed bug in normal length caching (ParaView lighting bug)
1122848b8605Smrg<li>fixed separate_specular color bug found in Chimera (18 Dec 2001)
1123848b8605Smrg</ul>
1124848b8605Smrg
1125848b8605Smrg
1126848b8605Smrg<h2>4.0.2  April 2, 2002</h2>
1127848b8605SmrgNew:
1128848b8605Smrg<ul>
1129848b8605Smrg<li>New DOS (DJGPP) driver written by Daniel Borca
1130848b8605Smrg<li>New driver interface functions for TCL drivers (such as Radeon DRI)
1131848b8605Smrg<li>GL_RENDERER string returns "Mesa Offscreen16" or "Mesa Offscreen32"
1132848b8605Smrg	  if using deep color channels
1133848b8605Smrg<li>latest GL/glext.h and GL/glxext.h headers from SGI
1134848b8605Smrg</ul>
1135848b8605SmrgBug fixes:
1136848b8605Smrg<ul>
1137848b8605Smrg<li>GL_BLEND with non-black texture env color wasn't always correct
1138848b8605Smrg<li>GL_REPLACE with GL_RGB texture format wasn't always correct (alpha)
1139848b8605Smrg<li>glTexEnviv( pname != GL_TEXTURE_ENV_COLOR ) was broken
1140848b8605Smrg<li>glReadPixels was sometimes mistakenly clipped by the scissor box
1141848b8605Smrg<li>glDraw/ReadPixels didn't catch all the errors that they should have
1142848b8605Smrg<li>Fixed 24bpp rendering problem in Windows driver (Karl Schultz)
1143848b8605Smrg<li>16-bit GLchan mode fixes (m_trans_tmp.h, s_triangle.c)
1144848b8605Smrg<li>Fixed 1-bit float-&gt;int conversion bug in glDrawPixels(GL_DEPTH_COMP)
1145848b8605Smrg<li>glColorMask as sometimes effecting glXSwapBuffers()
1146848b8605Smrg<li>fixed a potential bug in XMesaGarbageCollect()
1147848b8605Smrg<li>N threads rendering into one window didn't work reliably
1148848b8605Smrg<li>glCopyPixels didn't work for deep color channels
1149848b8605Smrg<li>improved 8 -&gt; 16bit/channel texture image conversion (Gerk Huisma)
1150848b8605Smrg<li>glPopAttrib() didn't correctly restore user clip planes
1151848b8605Smrg<li>user clip planes failed for some perspective projections (Chromium)
1152848b8605Smrg</ul>
1153848b8605SmrgKnown bugs:
1154848b8605Smrg<ul>
1155848b8605Smrg<li>mipmap LOD computation
1156848b8605Smrg</ul>
1157848b8605Smrg
1158848b8605Smrg
1159848b8605Smrg<h2>4.0.3  June 25, 2002</h2>
1160848b8605SmrgNew:
1161848b8605Smrg<ul>
1162848b8605Smrg<li>updated GL/glext.h file (version 15)
1163848b8605Smrg<li>corrected MMX blend code (Jose Fonseca)
1164848b8605Smrg<li>support for software-based alpha planes in Windows driver
1165848b8605Smrg<li>updated GGI driver (Filip Spacek)
1166848b8605Smrg</ul>
1167848b8605SmrgBug fixes:
1168848b8605Smrg<ul>
1169848b8605Smrg<li>glext.h had wrong values for GL_DOT3_RGB[A]_EXT tokens
1170848b8605Smrg<li>OSMesaMakeCurrent() didn't recognize buffer size changes
1171848b8605Smrg<li>assorted conformance fixes for 16-bit/channel rendering
1172848b8605Smrg<li>texcombine alpha subtraction mode was broken
1173848b8605Smrg<li>fixed lighting bug with non-uniform scaling and display lists
1174848b8605Smrg<li>fixed bug when deleting shared display lists
1175848b8605Smrg<li>disabled SPARC cliptest assembly code (Mesa bug 544665)
1176848b8605Smrg<li>fixed a couple Solaris compilation/link problems
1177848b8605Smrg<li>blending clipped glDrawPixels didn't always work
1178848b8605Smrg<li>glGetTexImage() didn't accept packed pixel types
1179848b8605Smrg<li>glPixelMapu[is]v() could explode given too large of pixelmap
1180848b8605Smrg<li>glGetTexParameter[if]v() didn't accept GL_TEXTURE_MAX_ANISOTROPY_EXT
1181848b8605Smrg<li>glXCopyContext() could lead to segfaults
1182848b8605Smrg<li>glCullFace(GL_FRONT_AND_BACK) didn't work (bug 572665)
1183848b8605Smrg</ul>
1184848b8605SmrgChanges:
1185848b8605Smrg<ul>
1186848b8605Smrg<li>lots of C++ (g++) code clean-ups
1187848b8605Smrg<li>lots of T&amp;L updates for the Radeon DRI driver
1188848b8605Smrg</ul>
1189848b8605SmrgKnown bugs:
1190848b8605Smrg<ul>
1191848b8605Smrg<li>mipmap LOD computation (fixed for Mesa 4.1)
1192848b8605Smrg</ul>
1193848b8605Smrg
1194848b8605Smrg
1195848b8605Smrg<h2>4.0.4  October 3, 2002</h2>
1196848b8605SmrgNew:
1197848b8605Smrg<ul>
1198848b8605Smrg<li>GL_NV_texture_rectangle extension
1199848b8605Smrg<li>updated glext.h header (version 17)
1200848b8605Smrg<li>updated DOS driver (Daniel Borca)
1201848b8605Smrg<li>updated BeOS R5 driver (Philippe Houdoin)
1202848b8605Smrg<li>added GL_IBM_texture_mirror_repeat
1203848b8605Smrg<li>glxinfo now takes -l option to print interesting OpenGL limits info
1204848b8605Smrg<li>GL_MESA_ycbcr_texture extension
1205848b8605Smrg<li>GL_APPLE_client_storage extension (for some DRI drivers only)
1206848b8605Smrg<li>GL_MESA_pack_invert extension
1207848b8605Smrg</ul>
1208848b8605SmrgBug fixes:
1209848b8605Smrg<ul>
1210848b8605Smrg<li>fixed GL_LINEAR fog bug by adding clamping
1211848b8605Smrg<li>fixed FP exceptions found using Alpha CPU
1212848b8605Smrg<li>3dfx MESA_GLX_FX=window (render to window) didn't work
1213848b8605Smrg<li>fixed memory leak in wglCreateContest (Karl Schultz)
1214848b8605Smrg<li>define GLAPIENTRY and GLAPI if undefined in glu.h
1215848b8605Smrg<li>wglGetProcAddress didn't handle all API functions
1216848b8605Smrg<li>when testing for OpenGL 1.2 vs 1.3, check for GL_ARB_texture_cube_map
1217848b8605Smrg<li>removed GL_MAX_CONVOLUTION_WIDTH/HEIGHT from glGetInteger/Float/etc()
1218848b8605Smrg<li>error checking in compressed tex image functions had some glitches
1219848b8605Smrg<li>fixed AIX compile problem in src/config.c
1220848b8605Smrg<li>glGetTexImage was using pixel unpacking instead of packing params
1221848b8605Smrg<li>auto-mipmap generation for cube maps was incorrect
1222848b8605Smrg</ul>
1223848b8605SmrgChanges:
1224848b8605Smrg<ul>
1225b8e80941Smrg<li>max texture units reduced to six to accommodate texture rectangles
1226848b8605Smrg<li>removed unfinished GL_MESA_sprite_point extension code
1227848b8605Smrg</ul>
1228848b8605Smrg
1229848b8605Smrg
1230848b8605Smrg<h2>4.1  October 29, 2002</h2>
1231848b8605SmrgNew:
1232848b8605Smrg<ul>
1233848b8605Smrg<li>GL_NV_vertex_program extension
1234848b8605Smrg<li>GL_NV_vertex_program1_1 extension
1235848b8605Smrg<li>GL_ARB_window_pos extension
1236848b8605Smrg<li>GL_ARB_depth_texture extension
1237848b8605Smrg<li>GL_ARB_shadow extension
1238848b8605Smrg<li>GL_ARB_shadow_ambient extension
1239848b8605Smrg<li>GL_EXT_shadow_funcs extension
1240848b8605Smrg<li>GL_ARB_point_parameters extension
1241848b8605Smrg<li>GL_ARB_texture_env_crossbar
1242848b8605Smrg<li>GL_NV_point_sprite extension
1243848b8605Smrg<li>GL_NV_texture_rectangle extension
1244848b8605Smrg<li>GL_EXT_multi_draw_arrays extension
1245848b8605Smrg<li>GL_EXT_stencil_two_side extension
1246848b8605Smrg<li>GLX_SGIX_fbconfig and GLX_SGIX_pbuffer extensions
1247848b8605Smrg<li>GL_ATI_texture_mirror_once extension (Ian Romanick)
1248848b8605Smrg<li>massive overhaul/simplification of software rasterizer module,
1249848b8605Smrg	  many contributions from Klaus Niederkrueger
1250848b8605Smrg<li>faster software texturing in some cases (i.e. trilinear filtering)
1251848b8605Smrg<li>new OSMesaGetProcAddress() function
1252848b8605Smrg<li>more blend modes implemented with MMX code (Jose Fonseca)
1253848b8605Smrg<li>added glutGetProcAddress() to GLUT
1254848b8605Smrg<li>added GLUT_FPS env var to compute frames/second in glutSwapBuffers()
1255848b8605Smrg<li>pbinfo and pbdemo PBuffer programs
1256848b8605Smrg<li>glxinfo -v prints transprent pixel info (Gerd Sussner)
1257848b8605Smrg</ul>
1258848b8605SmrgBug fixes:
1259848b8605Smrg<ul>
1260848b8605Smrg<li>better mipmap LOD computation (prevents excessive blurriness)
1261848b8605Smrg<li>OSMesaMakeCurrent() didn't recognize buffer size changes
1262848b8605Smrg<li>assorted conformance fixes for 16-bit/channel rendering
1263848b8605Smrg<li>texcombine alpha subtraction mode was broken
1264848b8605Smrg<li>fixed some blend problems when GLchan==GLfloat (Gerk Huisma)
1265848b8605Smrg<li>clamp colors to [0,inf] in OSMesa if GLchan==GLfloat (Gerk Huisma)
1266848b8605Smrg<li>fixed divide by zero error in NURBS tessellator (Jon Perry)
1267848b8605Smrg<li>fixed GL_LINEAR fog bug by adding clamping
1268848b8605Smrg<li>fixed FP exceptions found using Alpha CPU
1269848b8605Smrg<li>3dfx/glide driver render-to-window feature was broken
1270848b8605Smrg<li>added missing GLX_TRANSPARENT_RGB token to glx.h
1271848b8605Smrg<li>fixed error checking related to paletted textures
1272848b8605Smrg<li>fixed reference count error in glDeleteTextures (Randy Fayan)
1273848b8605Smrg</ul>
1274848b8605SmrgChanges:
1275848b8605Smrg<ul>
1276848b8605Smrg<li>New spec file and Python code to generate some GL dispatch files
1277848b8605Smrg<li>Glide driver defaults to "no" with autoconf/automake
1278848b8605Smrg<li>updated demos/stex3d with new options
1279848b8605Smrg</ul>
1280848b8605Smrg
1281848b8605Smrg
1282848b8605Smrg<h2>5.0  November 13, 2002</h2>
1283848b8605SmrgNew:
1284848b8605Smrg<ul>
1285848b8605Smrg<li>OpenGL 1.4 support (glGetString(GL_VERSION) returns "1.4")
1286848b8605Smrg<li>removed some overlooked debugging code
1287848b8605Smrg<li>glxinfo updated to support GLX_ARB_multisample
1288848b8605Smrg<li>GLUT now support GLX_ARB_multisample
1289848b8605Smrg<li>updated DOS driver (Daniel Borca)
1290848b8605Smrg</ul>
1291848b8605SmrgBug fixes:
1292848b8605Smrg<ul>
1293848b8605Smrg<li>GL_POINT and GL_LINE-mode polygons didn't obey cull state
1294848b8605Smrg<li>fixed potential bug in _mesa_align_malloc/calloc()
1295848b8605Smrg<li>fixed missing triangle bug when running vertex programs
1296848b8605Smrg<li>fixed a few HPUX compilation problems
1297848b8605Smrg<li>FX (Glide) driver didn't compile
1298848b8605Smrg<li>setting GL_TEXTURE_BORDER_COLOR with glTexParameteriv() didn't work
1299848b8605Smrg<li>a few EXT functions, like glGenTexturesEXT, were no-ops
1300848b8605Smrg<li>a few OpenGL 1.4 functions like glFogCoord*, glBlendFuncSeparate,
1301848b8605Smrg	  glMultiDrawArrays and glMultiDrawElements were missing
1302848b8605Smrg<li>glGet*(GL_ACTIVE_STENCIL_FACE_EXT) was broken
1303848b8605Smrg<li>Pentium 4 Mobile was mistakenly identified as having 3DNow!
1304848b8605Smrg<li>fixed one-bit error in point/line fragment Z calculation
1305848b8605Smrg<li>fixed potential segfault in fakeglx code
1306848b8605Smrg<li>fixed color overflow problem in DOT3 texture env mode
1307848b8605Smrg</ul>
1308848b8605Smrg
1309848b8605Smrg
1310848b8605Smrg<h2>5.0.1  March 30, 2003</h2>
1311848b8605SmrgNew:
1312848b8605Smrg<ul>
1313848b8605Smrg<li>DOS driver updates from Daniel Borca
1314848b8605Smrg<li>updated GL/gl_mangle.h file (Bill Hoffman)
1315848b8605SmrgBug fixes:
1316848b8605Smrg<li>auto mipmap generation for cube maps was broken (bug 641363)
1317848b8605Smrg<li>writing/clearing software alpha channels was unreliable
1318848b8605Smrg<li>minor compilation fixes for OS/2 (Evgeny Kotsuba)
1319848b8605Smrg<li>fixed some bad assertions found with shadowtex demo
1320848b8605Smrg<li>fixed error checking bug in glCopyTexSubImage2D (bug 659020)
1321848b8605Smrg<li>glRotate(angle, -x, 0, 0) was incorrect (bug 659677)
1322848b8605Smrg<li>fixed potential segfault in texture object validation (bug 659012)
1323848b8605Smrg<li>fixed some bogus code in _mesa_test_os_sse_exception_support (Linus)
1324848b8605Smrg<li>fix fog stride bug in tnl code for h/w drivers (Michel Danzer)
1325848b8605Smrg<li>fixed glActiveTexture / glMatrixMode(GL_TEXTURE) bug (#669080)
1326848b8605Smrg<li>glGet(GL_CURRENT_SECONDARY_COLOR) should return 4 values, not 3
1327848b8605Smrg<li>fixed compilation problem on Solaris7/x86 (bug 536406)
1328848b8605Smrg<li>fixed prefetch bug in 3DNow! code (Felix Kuhling)
1329848b8605Smrg<li>fixed NeXT build problem (FABSF macro)
1330848b8605Smrg<li>glDrawPixels Z values when glPixelZoom!=1 were invalid (bug 687811)
1331848b8605Smrg<li>zoomed glDraw/CopyPixels with clipping sometimes failed (bug 689964)
1332848b8605Smrg<li>AA line and triangle Z values are now rounded, not truncated
1333848b8605Smrg<li>fixed color interpolation bug when GLchan==GLfloat (bug 694461)
1334848b8605Smrg<li>glArePrograms/TexturesResident() wasn't 100% correct (Jose Fonseca)
1335848b8605Smrg<li>fixed a minor GL_COLOR_MATERIAL bug
1336848b8605Smrg<li>NV vertex program EXP instruction was broken
1337848b8605Smrg<li>glColorMask misbehaved with X window / pixmap rendering
1338848b8605Smrg<li>fix autoconf/libtool GLU C++ linker problem on Linux (a total hack)
1339848b8605Smrg<li>attempt to fix GGI compilation problem when MesaDemos not present
1340848b8605Smrg<li>NV vertex program ARL-relative fetches didn't work
1341848b8605Smrg</ul>
1342848b8605SmrgChanges:
1343848b8605Smrg<ul>
1344848b8605Smrg<li>use glPolygonOffset in gloss demo to avoid z-fighting artifacts
1345848b8605Smrg<li>updated winpos and pointblast demos to use ARB extensions
1346848b8605Smrg<li>disable SPARC normal transformation code (bug 673938)
1347848b8605Smrg<li>GLU fixes for OS/2 (Evgeny Kotsuba)
1348848b8605Smrg</ul>
1349848b8605Smrg
1350848b8605Smrg
1351848b8605Smrg<h2>5.0.2  September 5, 2003</h2>
1352848b8605SmrgBug fixes:
1353848b8605Smrg<ul>
1354848b8605Smrg<li>fixed texgen problem causing texcoord's Q to be zero (stex3d)
1355848b8605Smrg<li>default GL_TEXTURE_COMPARE_MODE_ARB was wrong
1356848b8605Smrg<li>GL_CURRENT_MATRIX_NV query was wrong
1357848b8605Smrg<li>GL_CURRENT_MATRIX_STACK_DEPTH_NV query was off by one
1358848b8605Smrg<li>GL_LIST_MODE query wasn't correct
1359848b8605Smrg<li>GL_FOG_COORDINATE_SOURCE_EXT query wasn't supported
1360848b8605Smrg<li>GL_SECONDARY_COLOR_ARRAY_SIZE_EXT query returned wrong value
1361848b8605Smrg<li>blended, wide lines didn't always work correctly (bug 711595)
1362848b8605Smrg<li>glVertexAttrib4svNV w component was always 1
1363848b8605Smrg<li>fixed bug in GL_IBM_rasterpos_clip (missing return)
1364848b8605Smrg<li>GL_DEPTH_TEXTURE_MODE = GL_ALPHA didn't work correctly
1365848b8605Smrg<li>a few Solaris compilation fixes
1366848b8605Smrg<li>fixed glClear() problem for DRI drivers (non-existant stencil, etc)
1367848b8605Smrg<li>fixed int/REAL mixup in GLU NURBS curve evaluator (Eric Cazeaux)
1368848b8605Smrg<li>fixed delete [] bug in SI GLU (bug 721765) (Diego Santa Cruz)
1369848b8605Smrg<li>glFog() didn't clamp fog colors
1370848b8605Smrg<li>fixed bad float/int conversion for GL_TEXTURE_PRIORITY in the
1371848b8605Smrg	  gl[Get]TexParameteri[v] functions
1372848b8605Smrg<li>fixed invalid memory references in glTexGen functions (bug 781602)
1373848b8605Smrg<li>integer-valued color arrays weren't handled correctly
1374848b8605Smrg<li>glDrawPixels(GL_DEPTH_COMPONENT) with glPixelZoom didn't work
1375848b8605Smrg<li>GL_EXT_texture_lod_bias is part of 1.4, overlooked in 5.0.1
1376848b8605Smrg</ul>
1377848b8605SmrgChanges:
1378848b8605Smrg<ul>
1379848b8605Smrg<li>build GLUT with -fexceptions so C++ apps propogate exceptions
1380848b8605Smrg</ul>
1381848b8605Smrg
1382848b8605Smrg
1383848b8605Smrg<h2>5.1  December 17, 2003</h2>
1384848b8605SmrgNew:
1385848b8605Smrg<ul>
1386848b8605Smrg<li>reorganized directory tree
1387848b8605Smrg<li>GL_ARB_vertex/fragment_program extensions (Michal Krol &amp; Karl Rasche)
1388848b8605Smrg<li>GL_ATI_texture_env_combine3 extension (Ian Romanick)
1389848b8605Smrg<li>GL_SGI_texture_color_table extension (Eric Plante)
1390848b8605Smrg<li>GL_NV_fragment_program extension
1391848b8605Smrg<li>GL_NV_light_max_exponent extension
1392848b8605Smrg<li>GL_EXT_texture_rectangle (identical to GL_NV_texture_rectangle)
1393848b8605Smrg<li>GL_ARB_occlusion_query extension
1394848b8605Smrg<li>GL_ARB_point_sprite extension
1395848b8605Smrg<li>GL_ARB_texture_non_power_of_two extension
1396848b8605Smrg<li>GL_IBM_multimode_draw_arrays extension
1397848b8605Smrg<li>GL_EXT_texture_mirror_clamp extension (Ian Romanick)
1398848b8605Smrg<li>GL_ARB_vertex_buffer_object extension
1399848b8605Smrg<li>new X86 feature detection code (Petr Sebor)
1400848b8605Smrg<li>less memory used for display lists and vertex buffers
1401848b8605Smrg<li>demo of per-pixel lighting with a fragment program (demos/fplight.c)
1402848b8605Smrg<li>new version (18) of glext.h header
1403848b8605Smrg<li>new spriteblast.c demo of GL_ARB_point_sprite
1404848b8605Smrg<li>faster glDrawPixels in X11 driver in some cases (see relnotes/5.1)
1405848b8605Smrg<li>faster glCopyPixels in X11 driver in some cases (see relnotes/5.1)
1406848b8605Smrg</ul>
1407848b8605SmrgBug fixes:
1408848b8605Smrg<ul>
1409848b8605Smrg<li>really enable OpenGL 1.4 features in DOS driver.
1410848b8605Smrg<li>fixed issues in glDrawPixels and glCopyPixels for very wide images
1411848b8605Smrg<li>glPixelMapf/ui/usv()'s size parameter is GLsizei, not GLint
1412848b8605Smrg<li>fixed some texgen bugs reported by Daniel Borca
1413848b8605Smrg<li>fixed wglMakeCurrent(NULL, NULL) bug (#835861)
1414848b8605Smrg<li>fixed glTexSubImage3D z-offset bug (Cedric Gautier)
1415848b8605Smrg<li>fixed RGBA blend enable bug (Ville Syrjala)
1416848b8605Smrg<li>glAccum is supposed to be a no-op in selection/feedback mode
1417848b8605Smrg<li>fixed texgen bug #597589 (John Popplewell)
1418848b8605Smrg</ul>
1419848b8605SmrgChanges:
1420848b8605Smrg<ul>
1421848b8605Smrg<li>dropped API trace feature (src/Trace/)
1422848b8605Smrg<li>documentation overhaul.  merged with website content.  more html.
1423848b8605Smrg<li>glxgears.c demo updated to use GLX swap rate extensions
1424848b8605Smrg<li>glTexImage1/2/3D now allows width/height/depth = 0
1425848b8605Smrg<li>disable SPARC asm code on Linux (bug 852204)
1426848b8605Smrg</ul>
1427848b8605Smrg
1428848b8605Smrg
1429848b8605Smrg<h2>6.0  January 16, 2004</h2>
1430848b8605SmrgNew:
1431848b8605Smrg<ul>
1432848b8605Smrg<li>full OpenGL 1.5 support
1433848b8605Smrg<li>updated GL/glext.h file to version 21
1434848b8605SmrgChanges:
1435848b8605Smrg<li>changed max framebuffer size to 4Kx4K (MAX_WIDTH/HEIGHT in config.h)
1436848b8605SmrgBug fixes:
1437848b8605Smrg<li>fixed bug in UNCLAMPED_FLOAT_TO_UBYTE macro; solves a color
1438848b8605Smrg	  clamping issue
1439848b8605Smrg<li>updated suno5-gcc configs
1440848b8605Smrg<li>glColor3 functions sometimes resulted in undefined alpha values
1441848b8605Smrg<li>fixed FP divide by zero error seen on VMS with xlockmore, others
1442848b8605Smrg<li>fixed vertex/fragment program debug problem (bug 873011)
1443848b8605Smrg<li>building on AIX with gcc works now
1444848b8605Smrg<li>glDeleteProgramsARB failed for ARB fragment programs (bug 876160)
1445848b8605Smrg<li>glDrawRangeElements tried to modify potentially read-only storage
1446848b8605Smrg<li>updated files for building on Windows
1447848b8605Smrg</ul>
1448848b8605Smrg
1449848b8605Smrg
1450848b8605Smrg<h2>6.0.1  April 2, 2004</h2>
1451848b8605SmrgNew:
1452848b8605Smrg<ul>
1453848b8605Smrg<li>upgraded glext.h to version 22
1454848b8605Smrg<li>new build targets (Dan Schikore)
1455848b8605Smrg<li>new linux-x86-opteron build target (Heath Feather)
1456848b8605Smrg</ul>
1457848b8605SmrgBug fixes:
1458848b8605Smrg<ul>
1459848b8605Smrg<li>glBindProgramARB didn't update all necessary state
1460848b8605Smrg<li>fixed build problems on OpenBSD
1461848b8605Smrg<li>omit CVS directories from tarballs
1462848b8605Smrg<li>glGetTexImage(GL_COLOR_INDEX) was broken
1463848b8605Smrg<li>fixed an infinite loop in t&amp;l module
1464848b8605Smrg<li>silenced some valgrind warnings about using unitialized memory
1465848b8605Smrg<li>fixed some compilation/link glitches on IRIX (Mike Stephens)
1466848b8605Smrg<li>glBindProgram wasn't getting compiled into display lists
1467848b8605Smrg<li>GLX_FBCONFIG_ID wasn't recognized in glXChooseFBConfig() (bug 888079)
1468848b8605Smrg<li>two-sided lighting and vertex program didn't work (bug 887330)
1469848b8605Smrg<li>stores to program parameter registers in vertex state programs
1470848b8605Smrg	  didn't work.
1471848b8605Smrg<li>fixed glOrtho bug found with gcc 3.2.2 (RH9)
1472848b8605Smrg<li>glXCreateWindow() wasn't fully implemented (bug 890894)
1473848b8605Smrg<li>generic vertex attribute arrays didn't work in display lists
1474848b8605Smrg<li>vertex buffer objects' default usage and access fields were wrong
1475848b8605Smrg<li>glDrawArrays with start!=0 was broken
1476848b8605Smrg<li>fragment program PK2H, UP2H, UP4B and UP4UB instructions were broken
1477848b8605Smrg<li>linux-osmesa16-static config didn't work
1478848b8605Smrg<li>fixed a few color index rendering problems (bug 910687)
1479848b8605Smrg<li>glInterleavedArrays didn't respect GL_CLIENT_ACTIVE_TEXTURE
1480848b8605Smrg<li>OSMesa RGB and BGR modes were broken
1481848b8605Smrg<li>glProgramStringARB mistakenly required a null-terminated string
1482848b8605Smrg<li>fragment program XPD instruction was incorrect
1483848b8605Smrg<li>glGetMaterial() didn't work reliably
1484848b8605Smrg<li>ARB_fragment_program KIL instruction was incorrect
1485848b8605Smrg</ul>
1486848b8605Smrg
1487848b8605Smrg
1488848b8605Smrg<h2>6.1  August 18, 2004</h2>
1489848b8605SmrgNew:
1490848b8605Smrg<ul>
1491848b8605Smrg<li>Revamped Makefile system
1492848b8605Smrg<li>glXUseRotatedXFont() utility (see xdemos/xuserotfont.c)
1493848b8605Smrg<li>internal driver interface changes related to texture object
1494848b8605Smrg	  allocation, vertex/fragment programs, BlendEquationSeparate, etc.
1495848b8605Smrg<li>option to walk triangle edges with double-precision floats
1496848b8605Smrg	  (Justin Novosad of Discreet) (see config.h file)
1497848b8605Smrg<li>support for AUX buffers in software GLX driver
1498848b8605Smrg<li>updated glext.h to version 24 and glxext.h to version 6
1499848b8605Smrg<li>new MESA_GLX_FORCE_ALPHA and MESA_GLX_DEPTH_BITS env vars
1500848b8605Smrg<li>updated BeOS support (Philippe Houdoin)
1501848b8605Smrg</ul>
1502848b8605SmrgChanges:
1503848b8605Smrg<ul>
1504848b8605Smrg<li>fragment fog interpolation is perspective corrected now
1505848b8605Smrg<li>new glTexImage code, much cleaner, may be a bit faster
1506848b8605Smrg</ul>
1507848b8605SmrgBug fixes:
1508848b8605Smrg<ul>
1509848b8605Smrg<li>glArrayElement in display lists didn't handle generic vertex attribs
1510848b8605Smrg<li>glFogCoord didn't always work properly
1511848b8605Smrg<li>ARB_fragment_program fog options didn't work
1512848b8605Smrg<li>frag prog TEX instruction no longer incorrectly divides s,t,r by q
1513848b8605Smrg<li>ARB frag prog TEX and TEXP instructions now use LOD=0
1514848b8605Smrg<li>glTexEnviv in display lists didn't work
1515848b8605Smrg<li>glRasterPos didn't do texgen or apply texture matrix
1516848b8605Smrg<li>GL_DOUBLE-valued vertex arrays were broken in some cases
1517848b8605Smrg<li>fixed texture rectangle edge/border sampling bugs
1518848b8605Smrg<li>sampling an incomplete texture in a fragment program would segfault
1519848b8605Smrg<li>glTexImage was missing a few error checks
1520848b8605Smrg<li>fixed some minor glGetTexParameter glitches
1521848b8605Smrg<li>GL_INTENSITY was mistakenly accepted as a &lt;format&gt; to glTexImage
1522848b8605Smrg<li>fragment program writes to RC/HC register were broken
1523848b8605Smrg<li>fixed a few glitches in GL_HP_occlusion_test extension
1524848b8605Smrg<li>glBeginQueryARB and glEndQueryARB didn't work inside display lists
1525848b8605Smrg<li>vertex program state references were broken
1526848b8605Smrg<li>fixed triangle color interpolation bug on AIX (Shane Blackett)
1527848b8605Smrg<li>fixed a number of minor memory leaks (bug #1002030)
1528848b8605Smrg</ul>
1529848b8605Smrg
1530848b8605Smrg
1531848b8605Smrg<h2>6.2  October 2, 2004</h2>
1532848b8605SmrgNew:
1533848b8605Smrg<ul>
1534848b8605Smrg<li>enabled GL_ARB_texture_rectangle (same as GL_NV_texture_rectangle)
1535848b8605Smrg<li>updated Doxygen support (Jose Fonseca)
1536848b8605Smrg</ul>
1537848b8605SmrgChanges:
1538848b8605Smrg<ul>
1539848b8605Smrg<li>some GGI driver updates (Christoph Egger, bug 1025977)
1540848b8605Smrg</ul>
1541848b8605SmrgBug fixes:
1542848b8605Smrg<ul>
1543848b8605Smrg<li>Omit GL_ARB_texture_non_power_of_two from list of OpenGL 1.5 features
1544848b8605Smrg<li>fixed a few compilation issues on IRIX
1545848b8605Smrg<li>fixed a matrix classification bug (reported by Wes Bethel)
1546848b8605Smrg<li>we weren't reseting the vertex/fragment program error state
1547848b8605Smrg	  before parsing (Dave Reveman)
1548848b8605Smrg<li>adjust texcoords for sampling texture rectangles (Dave Reveman)
1549848b8605Smrg<li>glGet*(GL_MAX_VERTEX_ATTRIBS_ARB) wasn't implemented
1550848b8605Smrg<li>repeated calls to glDeleteTexture(t) could lead to a crash
1551848b8605Smrg<li>fixed potential ref count bugs in VBOs and vertex/fragment programs
1552848b8605Smrg<li>spriteblast demo didn't handle window size changes correctly
1553848b8605Smrg<li>glTexSubImage didn't handle pixels=NULL correctly for PBOs
1554848b8605Smrg<li>fixed color index mode glDrawPixels bug (Karl Schultz)
1555848b8605Smrg</ul>
1556848b8605Smrg
1557848b8605Smrg
1558848b8605Smrg<h2>6.2.1  December 9, 2004</h2>
1559848b8605SmrgBug fixes:
1560848b8605Smrg<ul>
1561848b8605Smrg<li>don't apply regular fog or color sum when using a fragment program
1562848b8605Smrg<li>glProgramEnvParameter4fARB always generated an error on
1563848b8605Smrg	  GL_FRAGMENT_PROGRAM_ARB (fdo bug 1645)
1564848b8605Smrg<li>glVertexAttrib3svNV and glVertexAttrib3svARB were broken
1565848b8605Smrg<li>fixed width/height mix-up in glSeparableFilter2D()
1566848b8605Smrg<li>fixed regression in glCopyPixels + convolution
1567848b8605Smrg<li>glReadPixels from a clipped front color buffer didn't always work
1568848b8605Smrg<li>glTexImage didn't accept GL_RED/GREEN/BLUE as the format
1569848b8605Smrg<li>Attempting queries/accesses of VBO 0 weren't detected as errors
1570848b8605Smrg<li>paletted textures failed if the palette had fewer than 256 entries
1571848b8605Smrg</ul>
1572848b8605SmrgChanges:
1573848b8605Smrg<ul>
1574848b8605Smrg<li>fixed a bunch of compiler warnings found with gcc 3.4
1575848b8605Smrg<li>bug reports should to go bugzilla.freedesktop.org
1576848b8605Smrg</ul>
1577848b8605Smrg
1578848b8605Smrg
1579848b8605Smrg<h2>6.3  July 20, 2005</h2>
1580848b8605SmrgNew:
1581848b8605Smrg<ul>
1582848b8605Smrg<li>GL_EXT_framebuffer_object extension
1583848b8605Smrg<li>GL_ARB_draw_buffers extension
1584848b8605Smrg<li>GL_ARB_pixel_buffer_object extension
1585848b8605Smrg<li>GL_OES_read_format extension (Ian Romanick)
1586848b8605Smrg<li>DirectFB driver (Claudio Ciccani)
1587848b8605Smrg<li>x86_64 vertex transformation code (Mikko T.)
1588848b8605Smrg<li>Updated GL/glext.h to version 29
1589848b8605Smrg</ul>
1590848b8605SmrgChanges:
1591848b8605Smrg<ul>
1592848b8605Smrg<li>added -stereo option for glxgears demo (Jacek Rosik)
1593848b8605Smrg<li>updated the PBuffer demo code in xdemos/ directory
1594848b8605Smrg<li>glDeleteTextures/Programs/Buffers() now makes the object ID
1595848b8605Smrg	available for immediate re-use
1596848b8605Smrg<li>assorted 64-bit clean-ups fixes (x86_64 and Win64)
1597848b8605Smrg<li>lots of internal changes for GL_EXT_framebuffer_object
1598848b8605Smrg</ul>
1599848b8605SmrgBug fixes:
1600848b8605Smrg<ul>
1601848b8605Smrg<li>some functions didn't support PBO functionality
1602848b8605Smrg<li>glGetTexImage didn't convert color index images to RGBA as required
1603848b8605Smrg<li>fragment program texcoords were sometimes wrong for points and lines
1604848b8605Smrg<li>fixed problem with negative dot product in arbfplight, fplight demos
1605848b8605Smrg<li>fixed bug in perspective correction of antialiased, textured lines
1606848b8605Smrg<li>querying GL_POST_CONVOLUTION_ALPHA_BIAS_EXT returned wrong value
1607848b8605Smrg<li>fixed a couple per-pixel fog bugs (Soju Matsumoto)
1608848b8605Smrg<li>glGetBooleanv(GL_FRAGMENT_PROGRAM_BINDING_NV) was broken
1609848b8605Smrg<li>fixed float parsing bug in ARB frag/vert programs (bug 2520)
1610848b8605Smrg<li>XMesaGetDepthBuffer() returned incorrect value for bytesPerValue
1611848b8605Smrg<li>GL_COLOR_MATERIAL with glColor3 didn't properly set diffuse alpha
1612848b8605Smrg<li>glXChooseFBConfig() crashed if attribList pointer was NULL
1613848b8605Smrg<li>program state.light[n].spot.direction.w was wrong value (bug 3083)
1614848b8605Smrg<li>fragment program fog option required glEnable(GL_FOG) - wrong.
1615848b8605Smrg<li>glColorTable() could produce a Mesa implementation error (bug 3135)
1616848b8605Smrg<li>RasterPos could get corrupted by color index rendering path
1617848b8605Smrg<li>Removed bad XTranslateCoordinates call when rendering to Pixmaps
1618848b8605Smrg<li>glPopAttrib() didn't properly restore GL_TEXTURE_GEN enable state
1619848b8605Smrg<li>fixed a few Darwin compilation problems
1620848b8605Smrg</ul>
1621848b8605Smrg
1622848b8605Smrg
1623848b8605Smrg<h2>6.3.1</h2>
1624848b8605Smrg<p>
1625848b8605SmrgThis was an intermediate release for X.org which wasn't otherwise released.)
1626848b8605Smrg</p>
1627848b8605Smrg
1628848b8605Smrg
1629848b8605Smrg<h2>6.3.2  August 19, 2005</h2>
1630848b8605SmrgNew:
1631848b8605Smrg<ul>
1632848b8605Smrg<li>The distribution now includes the DRI drivers and GLX code
1633848b8605Smrg</ul>
1634848b8605SmrgChanges:
1635848b8605Smrg<ul>
1636848b8605Smrg<li>Made the DRI "new" driver interface standard, remove old code
1637848b8605Smrg</ul>
1638848b8605SmrgBug fixes:
1639848b8605Smrg<ul>
1640848b8605Smrg<li>GL_ARB_vertex/fragment_shader were mistakenly listed in the
1641848b8605Smrg	  extensions string
1642848b8605Smrg<li>negative relative addressing in vertex programs was broken
1643848b8605Smrg<li>update/fix SPARC assembly code for vertex transformation
1644848b8605Smrg<li>fixed memory leak when freeing GLX drawables/renderbuffers
1645848b8605Smrg<li>fixed display list memory leak
1646848b8605Smrg<li>the GL_PIXEL_MAP_I_TO_I table is now floating point, not integer
1647848b8605Smrg<li>wglGetProcAddress() didn't handle wgl-functions
1648848b8605Smrg<li>fixed glxext.h cross-compile issue (Colin Harrison)
1649848b8605Smrg<li>assorted DRI driver fixes
1650848b8605Smrg</ul>
1651848b8605Smrg
1652848b8605Smrg
1653848b8605Smrg<b>
1654848b8605SmrgNOTE: Changes for Mesa 6.4 and later are documented in the corresponding
1655848b8605Smrg<a href="relnotes.html">release notes</a> file.
1656848b8605Smrg</b>
1657848b8605Smrg
1658848b8605Smrg</div>
1659848b8605Smrg</body>
1660848b8605Smrg</html>
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