1b8e80941Smrg#ifndef __gles2_gl3_h_
2b8e80941Smrg#define __gles2_gl3_h_ 1
3848b8605Smrg
4848b8605Smrg#ifdef __cplusplus
5848b8605Smrgextern "C" {
6848b8605Smrg#endif
7848b8605Smrg
8848b8605Smrg/*
9b8e80941Smrg** Copyright (c) 2013-2018 The Khronos Group Inc.
10848b8605Smrg**
11848b8605Smrg** Permission is hereby granted, free of charge, to any person obtaining a
12848b8605Smrg** copy of this software and/or associated documentation files (the
13848b8605Smrg** "Materials"), to deal in the Materials without restriction, including
14848b8605Smrg** without limitation the rights to use, copy, modify, merge, publish,
15848b8605Smrg** distribute, sublicense, and/or sell copies of the Materials, and to
16848b8605Smrg** permit persons to whom the Materials are furnished to do so, subject to
17848b8605Smrg** the following conditions:
18848b8605Smrg**
19848b8605Smrg** The above copyright notice and this permission notice shall be included
20848b8605Smrg** in all copies or substantial portions of the Materials.
21848b8605Smrg**
22848b8605Smrg** THE MATERIALS ARE PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND,
23848b8605Smrg** EXPRESS OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF
24848b8605Smrg** MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT.
25848b8605Smrg** IN NO EVENT SHALL THE AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY
26848b8605Smrg** CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT,
27848b8605Smrg** TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION WITH THE
28848b8605Smrg** MATERIALS OR THE USE OR OTHER DEALINGS IN THE MATERIALS.
29848b8605Smrg*/
30848b8605Smrg/*
31848b8605Smrg** This header is generated from the Khronos OpenGL / OpenGL ES XML
32848b8605Smrg** API Registry. The current version of the Registry, generator scripts
33848b8605Smrg** used to make the header, and the header can be found at
34b8e80941Smrg**   https://github.com/KhronosGroup/OpenGL-Registry
35848b8605Smrg*/
36848b8605Smrg
37848b8605Smrg#include <GLES3/gl3platform.h>
38848b8605Smrg
39b8e80941Smrg#ifndef GL_APIENTRYP
40b8e80941Smrg#define GL_APIENTRYP GL_APIENTRY*
41b8e80941Smrg#endif
42b8e80941Smrg
43b8e80941Smrg#ifndef GL_GLES_PROTOTYPES
44b8e80941Smrg#define GL_GLES_PROTOTYPES 1
45b8e80941Smrg#endif
46b8e80941Smrg
47b8e80941Smrg/* Generated on date 20180725 */
48848b8605Smrg
49848b8605Smrg/* Generated C header for:
50848b8605Smrg * API: gles2
51848b8605Smrg * Profile: common
52b8e80941Smrg * Versions considered: 2\.[0-9]|3\.0
53848b8605Smrg * Versions emitted: .*
54848b8605Smrg * Default extensions included: None
55848b8605Smrg * Additional extensions included: _nomatch_^
56848b8605Smrg * Extensions removed: _nomatch_^
57848b8605Smrg */
58848b8605Smrg
59848b8605Smrg#ifndef GL_ES_VERSION_2_0
60848b8605Smrg#define GL_ES_VERSION_2_0 1
61848b8605Smrg#include <KHR/khrplatform.h>
62848b8605Smrgtypedef khronos_int8_t GLbyte;
63848b8605Smrgtypedef khronos_float_t GLclampf;
64848b8605Smrgtypedef khronos_int32_t GLfixed;
65848b8605Smrgtypedef short GLshort;
66848b8605Smrgtypedef unsigned short GLushort;
67848b8605Smrgtypedef void GLvoid;
68848b8605Smrgtypedef struct __GLsync *GLsync;
69848b8605Smrgtypedef khronos_int64_t GLint64;
70848b8605Smrgtypedef khronos_uint64_t GLuint64;
71848b8605Smrgtypedef unsigned int GLenum;
72848b8605Smrgtypedef unsigned int GLuint;
73848b8605Smrgtypedef char GLchar;
74848b8605Smrgtypedef khronos_float_t GLfloat;
75848b8605Smrgtypedef khronos_ssize_t GLsizeiptr;
76848b8605Smrgtypedef khronos_intptr_t GLintptr;
77848b8605Smrgtypedef unsigned int GLbitfield;
78848b8605Smrgtypedef int GLint;
79848b8605Smrgtypedef unsigned char GLboolean;
80848b8605Smrgtypedef int GLsizei;
81848b8605Smrgtypedef khronos_uint8_t GLubyte;
82848b8605Smrg#define GL_DEPTH_BUFFER_BIT               0x00000100
83848b8605Smrg#define GL_STENCIL_BUFFER_BIT             0x00000400
84848b8605Smrg#define GL_COLOR_BUFFER_BIT               0x00004000
85848b8605Smrg#define GL_FALSE                          0
86848b8605Smrg#define GL_TRUE                           1
87848b8605Smrg#define GL_POINTS                         0x0000
88848b8605Smrg#define GL_LINES                          0x0001
89848b8605Smrg#define GL_LINE_LOOP                      0x0002
90848b8605Smrg#define GL_LINE_STRIP                     0x0003
91848b8605Smrg#define GL_TRIANGLES                      0x0004
92848b8605Smrg#define GL_TRIANGLE_STRIP                 0x0005
93848b8605Smrg#define GL_TRIANGLE_FAN                   0x0006
94848b8605Smrg#define GL_ZERO                           0
95848b8605Smrg#define GL_ONE                            1
96848b8605Smrg#define GL_SRC_COLOR                      0x0300
97848b8605Smrg#define GL_ONE_MINUS_SRC_COLOR            0x0301
98848b8605Smrg#define GL_SRC_ALPHA                      0x0302
99848b8605Smrg#define GL_ONE_MINUS_SRC_ALPHA            0x0303
100848b8605Smrg#define GL_DST_ALPHA                      0x0304
101848b8605Smrg#define GL_ONE_MINUS_DST_ALPHA            0x0305
102848b8605Smrg#define GL_DST_COLOR                      0x0306
103848b8605Smrg#define GL_ONE_MINUS_DST_COLOR            0x0307
104848b8605Smrg#define GL_SRC_ALPHA_SATURATE             0x0308
105848b8605Smrg#define GL_FUNC_ADD                       0x8006
106848b8605Smrg#define GL_BLEND_EQUATION                 0x8009
107848b8605Smrg#define GL_BLEND_EQUATION_RGB             0x8009
108848b8605Smrg#define GL_BLEND_EQUATION_ALPHA           0x883D
109848b8605Smrg#define GL_FUNC_SUBTRACT                  0x800A
110848b8605Smrg#define GL_FUNC_REVERSE_SUBTRACT          0x800B
111848b8605Smrg#define GL_BLEND_DST_RGB                  0x80C8
112848b8605Smrg#define GL_BLEND_SRC_RGB                  0x80C9
113848b8605Smrg#define GL_BLEND_DST_ALPHA                0x80CA
114848b8605Smrg#define GL_BLEND_SRC_ALPHA                0x80CB
115848b8605Smrg#define GL_CONSTANT_COLOR                 0x8001
116848b8605Smrg#define GL_ONE_MINUS_CONSTANT_COLOR       0x8002
117848b8605Smrg#define GL_CONSTANT_ALPHA                 0x8003
118848b8605Smrg#define GL_ONE_MINUS_CONSTANT_ALPHA       0x8004
119848b8605Smrg#define GL_BLEND_COLOR                    0x8005
120848b8605Smrg#define GL_ARRAY_BUFFER                   0x8892
121848b8605Smrg#define GL_ELEMENT_ARRAY_BUFFER           0x8893
122848b8605Smrg#define GL_ARRAY_BUFFER_BINDING           0x8894
123848b8605Smrg#define GL_ELEMENT_ARRAY_BUFFER_BINDING   0x8895
124848b8605Smrg#define GL_STREAM_DRAW                    0x88E0
125848b8605Smrg#define GL_STATIC_DRAW                    0x88E4
126848b8605Smrg#define GL_DYNAMIC_DRAW                   0x88E8
127848b8605Smrg#define GL_BUFFER_SIZE                    0x8764
128848b8605Smrg#define GL_BUFFER_USAGE                   0x8765
129848b8605Smrg#define GL_CURRENT_VERTEX_ATTRIB          0x8626
130848b8605Smrg#define GL_FRONT                          0x0404
131848b8605Smrg#define GL_BACK                           0x0405
132848b8605Smrg#define GL_FRONT_AND_BACK                 0x0408
133848b8605Smrg#define GL_TEXTURE_2D                     0x0DE1
134848b8605Smrg#define GL_CULL_FACE                      0x0B44
135848b8605Smrg#define GL_BLEND                          0x0BE2
136848b8605Smrg#define GL_DITHER                         0x0BD0
137848b8605Smrg#define GL_STENCIL_TEST                   0x0B90
138848b8605Smrg#define GL_DEPTH_TEST                     0x0B71
139848b8605Smrg#define GL_SCISSOR_TEST                   0x0C11
140848b8605Smrg#define GL_POLYGON_OFFSET_FILL            0x8037
141848b8605Smrg#define GL_SAMPLE_ALPHA_TO_COVERAGE       0x809E
142848b8605Smrg#define GL_SAMPLE_COVERAGE                0x80A0
143848b8605Smrg#define GL_NO_ERROR                       0
144848b8605Smrg#define GL_INVALID_ENUM                   0x0500
145848b8605Smrg#define GL_INVALID_VALUE                  0x0501
146848b8605Smrg#define GL_INVALID_OPERATION              0x0502
147848b8605Smrg#define GL_OUT_OF_MEMORY                  0x0505
148848b8605Smrg#define GL_CW                             0x0900
149848b8605Smrg#define GL_CCW                            0x0901
150848b8605Smrg#define GL_LINE_WIDTH                     0x0B21
151848b8605Smrg#define GL_ALIASED_POINT_SIZE_RANGE       0x846D
152848b8605Smrg#define GL_ALIASED_LINE_WIDTH_RANGE       0x846E
153848b8605Smrg#define GL_CULL_FACE_MODE                 0x0B45
154848b8605Smrg#define GL_FRONT_FACE                     0x0B46
155848b8605Smrg#define GL_DEPTH_RANGE                    0x0B70
156848b8605Smrg#define GL_DEPTH_WRITEMASK                0x0B72
157848b8605Smrg#define GL_DEPTH_CLEAR_VALUE              0x0B73
158848b8605Smrg#define GL_DEPTH_FUNC                     0x0B74
159848b8605Smrg#define GL_STENCIL_CLEAR_VALUE            0x0B91
160848b8605Smrg#define GL_STENCIL_FUNC                   0x0B92
161848b8605Smrg#define GL_STENCIL_FAIL                   0x0B94
162848b8605Smrg#define GL_STENCIL_PASS_DEPTH_FAIL        0x0B95
163848b8605Smrg#define GL_STENCIL_PASS_DEPTH_PASS        0x0B96
164848b8605Smrg#define GL_STENCIL_REF                    0x0B97
165848b8605Smrg#define GL_STENCIL_VALUE_MASK             0x0B93
166848b8605Smrg#define GL_STENCIL_WRITEMASK              0x0B98
167848b8605Smrg#define GL_STENCIL_BACK_FUNC              0x8800
168848b8605Smrg#define GL_STENCIL_BACK_FAIL              0x8801
169848b8605Smrg#define GL_STENCIL_BACK_PASS_DEPTH_FAIL   0x8802
170848b8605Smrg#define GL_STENCIL_BACK_PASS_DEPTH_PASS   0x8803
171848b8605Smrg#define GL_STENCIL_BACK_REF               0x8CA3
172848b8605Smrg#define GL_STENCIL_BACK_VALUE_MASK        0x8CA4
173848b8605Smrg#define GL_STENCIL_BACK_WRITEMASK         0x8CA5
174848b8605Smrg#define GL_VIEWPORT                       0x0BA2
175848b8605Smrg#define GL_SCISSOR_BOX                    0x0C10
176848b8605Smrg#define GL_COLOR_CLEAR_VALUE              0x0C22
177848b8605Smrg#define GL_COLOR_WRITEMASK                0x0C23
178848b8605Smrg#define GL_UNPACK_ALIGNMENT               0x0CF5
179848b8605Smrg#define GL_PACK_ALIGNMENT                 0x0D05
180848b8605Smrg#define GL_MAX_TEXTURE_SIZE               0x0D33
181848b8605Smrg#define GL_MAX_VIEWPORT_DIMS              0x0D3A
182848b8605Smrg#define GL_SUBPIXEL_BITS                  0x0D50
183848b8605Smrg#define GL_RED_BITS                       0x0D52
184848b8605Smrg#define GL_GREEN_BITS                     0x0D53
185848b8605Smrg#define GL_BLUE_BITS                      0x0D54
186848b8605Smrg#define GL_ALPHA_BITS                     0x0D55
187848b8605Smrg#define GL_DEPTH_BITS                     0x0D56
188848b8605Smrg#define GL_STENCIL_BITS                   0x0D57
189848b8605Smrg#define GL_POLYGON_OFFSET_UNITS           0x2A00
190848b8605Smrg#define GL_POLYGON_OFFSET_FACTOR          0x8038
191848b8605Smrg#define GL_TEXTURE_BINDING_2D             0x8069
192848b8605Smrg#define GL_SAMPLE_BUFFERS                 0x80A8
193848b8605Smrg#define GL_SAMPLES                        0x80A9
194848b8605Smrg#define GL_SAMPLE_COVERAGE_VALUE          0x80AA
195848b8605Smrg#define GL_SAMPLE_COVERAGE_INVERT         0x80AB
196848b8605Smrg#define GL_NUM_COMPRESSED_TEXTURE_FORMATS 0x86A2
197848b8605Smrg#define GL_COMPRESSED_TEXTURE_FORMATS     0x86A3
198848b8605Smrg#define GL_DONT_CARE                      0x1100
199848b8605Smrg#define GL_FASTEST                        0x1101
200848b8605Smrg#define GL_NICEST                         0x1102
201848b8605Smrg#define GL_GENERATE_MIPMAP_HINT           0x8192
202848b8605Smrg#define GL_BYTE                           0x1400
203848b8605Smrg#define GL_UNSIGNED_BYTE                  0x1401
204848b8605Smrg#define GL_SHORT                          0x1402
205848b8605Smrg#define GL_UNSIGNED_SHORT                 0x1403
206848b8605Smrg#define GL_INT                            0x1404
207848b8605Smrg#define GL_UNSIGNED_INT                   0x1405
208848b8605Smrg#define GL_FLOAT                          0x1406
209848b8605Smrg#define GL_FIXED                          0x140C
210848b8605Smrg#define GL_DEPTH_COMPONENT                0x1902
211848b8605Smrg#define GL_ALPHA                          0x1906
212848b8605Smrg#define GL_RGB                            0x1907
213848b8605Smrg#define GL_RGBA                           0x1908
214848b8605Smrg#define GL_LUMINANCE                      0x1909
215848b8605Smrg#define GL_LUMINANCE_ALPHA                0x190A
216848b8605Smrg#define GL_UNSIGNED_SHORT_4_4_4_4         0x8033
217848b8605Smrg#define GL_UNSIGNED_SHORT_5_5_5_1         0x8034
218848b8605Smrg#define GL_UNSIGNED_SHORT_5_6_5           0x8363
219848b8605Smrg#define GL_FRAGMENT_SHADER                0x8B30
220848b8605Smrg#define GL_VERTEX_SHADER                  0x8B31
221848b8605Smrg#define GL_MAX_VERTEX_ATTRIBS             0x8869
222848b8605Smrg#define GL_MAX_VERTEX_UNIFORM_VECTORS     0x8DFB
223848b8605Smrg#define GL_MAX_VARYING_VECTORS            0x8DFC
224848b8605Smrg#define GL_MAX_COMBINED_TEXTURE_IMAGE_UNITS 0x8B4D
225848b8605Smrg#define GL_MAX_VERTEX_TEXTURE_IMAGE_UNITS 0x8B4C
226848b8605Smrg#define GL_MAX_TEXTURE_IMAGE_UNITS        0x8872
227848b8605Smrg#define GL_MAX_FRAGMENT_UNIFORM_VECTORS   0x8DFD
228848b8605Smrg#define GL_SHADER_TYPE                    0x8B4F
229848b8605Smrg#define GL_DELETE_STATUS                  0x8B80
230848b8605Smrg#define GL_LINK_STATUS                    0x8B82
231848b8605Smrg#define GL_VALIDATE_STATUS                0x8B83
232848b8605Smrg#define GL_ATTACHED_SHADERS               0x8B85
233848b8605Smrg#define GL_ACTIVE_UNIFORMS                0x8B86
234848b8605Smrg#define GL_ACTIVE_UNIFORM_MAX_LENGTH      0x8B87
235848b8605Smrg#define GL_ACTIVE_ATTRIBUTES              0x8B89
236848b8605Smrg#define GL_ACTIVE_ATTRIBUTE_MAX_LENGTH    0x8B8A
237848b8605Smrg#define GL_SHADING_LANGUAGE_VERSION       0x8B8C
238848b8605Smrg#define GL_CURRENT_PROGRAM                0x8B8D
239848b8605Smrg#define GL_NEVER                          0x0200
240848b8605Smrg#define GL_LESS                           0x0201
241848b8605Smrg#define GL_EQUAL                          0x0202
242848b8605Smrg#define GL_LEQUAL                         0x0203
243848b8605Smrg#define GL_GREATER                        0x0204
244848b8605Smrg#define GL_NOTEQUAL                       0x0205
245848b8605Smrg#define GL_GEQUAL                         0x0206
246848b8605Smrg#define GL_ALWAYS                         0x0207
247848b8605Smrg#define GL_KEEP                           0x1E00
248848b8605Smrg#define GL_REPLACE                        0x1E01
249848b8605Smrg#define GL_INCR                           0x1E02
250848b8605Smrg#define GL_DECR                           0x1E03
251848b8605Smrg#define GL_INVERT                         0x150A
252848b8605Smrg#define GL_INCR_WRAP                      0x8507
253848b8605Smrg#define GL_DECR_WRAP                      0x8508
254848b8605Smrg#define GL_VENDOR                         0x1F00
255848b8605Smrg#define GL_RENDERER                       0x1F01
256848b8605Smrg#define GL_VERSION                        0x1F02
257848b8605Smrg#define GL_EXTENSIONS                     0x1F03
258848b8605Smrg#define GL_NEAREST                        0x2600
259848b8605Smrg#define GL_LINEAR                         0x2601
260848b8605Smrg#define GL_NEAREST_MIPMAP_NEAREST         0x2700
261848b8605Smrg#define GL_LINEAR_MIPMAP_NEAREST          0x2701
262848b8605Smrg#define GL_NEAREST_MIPMAP_LINEAR          0x2702
263848b8605Smrg#define GL_LINEAR_MIPMAP_LINEAR           0x2703
264848b8605Smrg#define GL_TEXTURE_MAG_FILTER             0x2800
265848b8605Smrg#define GL_TEXTURE_MIN_FILTER             0x2801
266848b8605Smrg#define GL_TEXTURE_WRAP_S                 0x2802
267848b8605Smrg#define GL_TEXTURE_WRAP_T                 0x2803
268848b8605Smrg#define GL_TEXTURE                        0x1702
269848b8605Smrg#define GL_TEXTURE_CUBE_MAP               0x8513
270848b8605Smrg#define GL_TEXTURE_BINDING_CUBE_MAP       0x8514
271848b8605Smrg#define GL_TEXTURE_CUBE_MAP_POSITIVE_X    0x8515
272848b8605Smrg#define GL_TEXTURE_CUBE_MAP_NEGATIVE_X    0x8516
273848b8605Smrg#define GL_TEXTURE_CUBE_MAP_POSITIVE_Y    0x8517
274848b8605Smrg#define GL_TEXTURE_CUBE_MAP_NEGATIVE_Y    0x8518
275848b8605Smrg#define GL_TEXTURE_CUBE_MAP_POSITIVE_Z    0x8519
276848b8605Smrg#define GL_TEXTURE_CUBE_MAP_NEGATIVE_Z    0x851A
277848b8605Smrg#define GL_MAX_CUBE_MAP_TEXTURE_SIZE      0x851C
278848b8605Smrg#define GL_TEXTURE0                       0x84C0
279848b8605Smrg#define GL_TEXTURE1                       0x84C1
280848b8605Smrg#define GL_TEXTURE2                       0x84C2
281848b8605Smrg#define GL_TEXTURE3                       0x84C3
282848b8605Smrg#define GL_TEXTURE4                       0x84C4
283848b8605Smrg#define GL_TEXTURE5                       0x84C5
284848b8605Smrg#define GL_TEXTURE6                       0x84C6
285848b8605Smrg#define GL_TEXTURE7                       0x84C7
286848b8605Smrg#define GL_TEXTURE8                       0x84C8
287848b8605Smrg#define GL_TEXTURE9                       0x84C9
288848b8605Smrg#define GL_TEXTURE10                      0x84CA
289848b8605Smrg#define GL_TEXTURE11                      0x84CB
290848b8605Smrg#define GL_TEXTURE12                      0x84CC
291848b8605Smrg#define GL_TEXTURE13                      0x84CD
292848b8605Smrg#define GL_TEXTURE14                      0x84CE
293848b8605Smrg#define GL_TEXTURE15                      0x84CF
294848b8605Smrg#define GL_TEXTURE16                      0x84D0
295848b8605Smrg#define GL_TEXTURE17                      0x84D1
296848b8605Smrg#define GL_TEXTURE18                      0x84D2
297848b8605Smrg#define GL_TEXTURE19                      0x84D3
298848b8605Smrg#define GL_TEXTURE20                      0x84D4
299848b8605Smrg#define GL_TEXTURE21                      0x84D5
300848b8605Smrg#define GL_TEXTURE22                      0x84D6
301848b8605Smrg#define GL_TEXTURE23                      0x84D7
302848b8605Smrg#define GL_TEXTURE24                      0x84D8
303848b8605Smrg#define GL_TEXTURE25                      0x84D9
304848b8605Smrg#define GL_TEXTURE26                      0x84DA
305848b8605Smrg#define GL_TEXTURE27                      0x84DB
306848b8605Smrg#define GL_TEXTURE28                      0x84DC
307848b8605Smrg#define GL_TEXTURE29                      0x84DD
308848b8605Smrg#define GL_TEXTURE30                      0x84DE
309848b8605Smrg#define GL_TEXTURE31                      0x84DF
310848b8605Smrg#define GL_ACTIVE_TEXTURE                 0x84E0
311848b8605Smrg#define GL_REPEAT                         0x2901
312848b8605Smrg#define GL_CLAMP_TO_EDGE                  0x812F
313848b8605Smrg#define GL_MIRRORED_REPEAT                0x8370
314848b8605Smrg#define GL_FLOAT_VEC2                     0x8B50
315848b8605Smrg#define GL_FLOAT_VEC3                     0x8B51
316848b8605Smrg#define GL_FLOAT_VEC4                     0x8B52
317848b8605Smrg#define GL_INT_VEC2                       0x8B53
318848b8605Smrg#define GL_INT_VEC3                       0x8B54
319848b8605Smrg#define GL_INT_VEC4                       0x8B55
320848b8605Smrg#define GL_BOOL                           0x8B56
321848b8605Smrg#define GL_BOOL_VEC2                      0x8B57
322848b8605Smrg#define GL_BOOL_VEC3                      0x8B58
323848b8605Smrg#define GL_BOOL_VEC4                      0x8B59
324848b8605Smrg#define GL_FLOAT_MAT2                     0x8B5A
325848b8605Smrg#define GL_FLOAT_MAT3                     0x8B5B
326848b8605Smrg#define GL_FLOAT_MAT4                     0x8B5C
327848b8605Smrg#define GL_SAMPLER_2D                     0x8B5E
328848b8605Smrg#define GL_SAMPLER_CUBE                   0x8B60
329848b8605Smrg#define GL_VERTEX_ATTRIB_ARRAY_ENABLED    0x8622
330848b8605Smrg#define GL_VERTEX_ATTRIB_ARRAY_SIZE       0x8623
331848b8605Smrg#define GL_VERTEX_ATTRIB_ARRAY_STRIDE     0x8624
332848b8605Smrg#define GL_VERTEX_ATTRIB_ARRAY_TYPE       0x8625
333848b8605Smrg#define GL_VERTEX_ATTRIB_ARRAY_NORMALIZED 0x886A
334848b8605Smrg#define GL_VERTEX_ATTRIB_ARRAY_POINTER    0x8645
335848b8605Smrg#define GL_VERTEX_ATTRIB_ARRAY_BUFFER_BINDING 0x889F
336848b8605Smrg#define GL_IMPLEMENTATION_COLOR_READ_TYPE 0x8B9A
337848b8605Smrg#define GL_IMPLEMENTATION_COLOR_READ_FORMAT 0x8B9B
338848b8605Smrg#define GL_COMPILE_STATUS                 0x8B81
339848b8605Smrg#define GL_INFO_LOG_LENGTH                0x8B84
340848b8605Smrg#define GL_SHADER_SOURCE_LENGTH           0x8B88
341848b8605Smrg#define GL_SHADER_COMPILER                0x8DFA
342848b8605Smrg#define GL_SHADER_BINARY_FORMATS          0x8DF8
343848b8605Smrg#define GL_NUM_SHADER_BINARY_FORMATS      0x8DF9
344848b8605Smrg#define GL_LOW_FLOAT                      0x8DF0
345848b8605Smrg#define GL_MEDIUM_FLOAT                   0x8DF1
346848b8605Smrg#define GL_HIGH_FLOAT                     0x8DF2
347848b8605Smrg#define GL_LOW_INT                        0x8DF3
348848b8605Smrg#define GL_MEDIUM_INT                     0x8DF4
349848b8605Smrg#define GL_HIGH_INT                       0x8DF5
350848b8605Smrg#define GL_FRAMEBUFFER                    0x8D40
351848b8605Smrg#define GL_RENDERBUFFER                   0x8D41
352848b8605Smrg#define GL_RGBA4                          0x8056
353848b8605Smrg#define GL_RGB5_A1                        0x8057
354848b8605Smrg#define GL_RGB565                         0x8D62
355848b8605Smrg#define GL_DEPTH_COMPONENT16              0x81A5
356848b8605Smrg#define GL_STENCIL_INDEX8                 0x8D48
357848b8605Smrg#define GL_RENDERBUFFER_WIDTH             0x8D42
358848b8605Smrg#define GL_RENDERBUFFER_HEIGHT            0x8D43
359848b8605Smrg#define GL_RENDERBUFFER_INTERNAL_FORMAT   0x8D44
360848b8605Smrg#define GL_RENDERBUFFER_RED_SIZE          0x8D50
361848b8605Smrg#define GL_RENDERBUFFER_GREEN_SIZE        0x8D51
362848b8605Smrg#define GL_RENDERBUFFER_BLUE_SIZE         0x8D52
363848b8605Smrg#define GL_RENDERBUFFER_ALPHA_SIZE        0x8D53
364848b8605Smrg#define GL_RENDERBUFFER_DEPTH_SIZE        0x8D54
365848b8605Smrg#define GL_RENDERBUFFER_STENCIL_SIZE      0x8D55
366848b8605Smrg#define GL_FRAMEBUFFER_ATTACHMENT_OBJECT_TYPE 0x8CD0
367848b8605Smrg#define GL_FRAMEBUFFER_ATTACHMENT_OBJECT_NAME 0x8CD1
368848b8605Smrg#define GL_FRAMEBUFFER_ATTACHMENT_TEXTURE_LEVEL 0x8CD2
369848b8605Smrg#define GL_FRAMEBUFFER_ATTACHMENT_TEXTURE_CUBE_MAP_FACE 0x8CD3
370848b8605Smrg#define GL_COLOR_ATTACHMENT0              0x8CE0
371848b8605Smrg#define GL_DEPTH_ATTACHMENT               0x8D00
372848b8605Smrg#define GL_STENCIL_ATTACHMENT             0x8D20
373848b8605Smrg#define GL_NONE                           0
374848b8605Smrg#define GL_FRAMEBUFFER_COMPLETE           0x8CD5
375848b8605Smrg#define GL_FRAMEBUFFER_INCOMPLETE_ATTACHMENT 0x8CD6
376848b8605Smrg#define GL_FRAMEBUFFER_INCOMPLETE_MISSING_ATTACHMENT 0x8CD7
377848b8605Smrg#define GL_FRAMEBUFFER_INCOMPLETE_DIMENSIONS 0x8CD9
378848b8605Smrg#define GL_FRAMEBUFFER_UNSUPPORTED        0x8CDD
379848b8605Smrg#define GL_FRAMEBUFFER_BINDING            0x8CA6
380848b8605Smrg#define GL_RENDERBUFFER_BINDING           0x8CA7
381848b8605Smrg#define GL_MAX_RENDERBUFFER_SIZE          0x84E8
382848b8605Smrg#define GL_INVALID_FRAMEBUFFER_OPERATION  0x0506
383b8e80941Smrgtypedef void (GL_APIENTRYP PFNGLACTIVETEXTUREPROC) (GLenum texture);
384b8e80941Smrgtypedef void (GL_APIENTRYP PFNGLATTACHSHADERPROC) (GLuint program, GLuint shader);
385b8e80941Smrgtypedef void (GL_APIENTRYP PFNGLBINDATTRIBLOCATIONPROC) (GLuint program, GLuint index, const GLchar *name);
386b8e80941Smrgtypedef void (GL_APIENTRYP PFNGLBINDBUFFERPROC) (GLenum target, GLuint buffer);
387b8e80941Smrgtypedef void (GL_APIENTRYP PFNGLBINDFRAMEBUFFERPROC) (GLenum target, GLuint framebuffer);
388b8e80941Smrgtypedef void (GL_APIENTRYP PFNGLBINDRENDERBUFFERPROC) (GLenum target, GLuint renderbuffer);
389b8e80941Smrgtypedef void (GL_APIENTRYP PFNGLBINDTEXTUREPROC) (GLenum target, GLuint texture);
390b8e80941Smrgtypedef void (GL_APIENTRYP PFNGLBLENDCOLORPROC) (GLfloat red, GLfloat green, GLfloat blue, GLfloat alpha);
391b8e80941Smrgtypedef void (GL_APIENTRYP PFNGLBLENDEQUATIONPROC) (GLenum mode);
392b8e80941Smrgtypedef void (GL_APIENTRYP PFNGLBLENDEQUATIONSEPARATEPROC) (GLenum modeRGB, GLenum modeAlpha);
393b8e80941Smrgtypedef void (GL_APIENTRYP PFNGLBLENDFUNCPROC) (GLenum sfactor, GLenum dfactor);
394b8e80941Smrgtypedef void (GL_APIENTRYP PFNGLBLENDFUNCSEPARATEPROC) (GLenum sfactorRGB, GLenum dfactorRGB, GLenum sfactorAlpha, GLenum dfactorAlpha);
395b8e80941Smrgtypedef void (GL_APIENTRYP PFNGLBUFFERDATAPROC) (GLenum target, GLsizeiptr size, const void *data, GLenum usage);
396b8e80941Smrgtypedef void (GL_APIENTRYP PFNGLBUFFERSUBDATAPROC) (GLenum target, GLintptr offset, GLsizeiptr size, const void *data);
397b8e80941Smrgtypedef GLenum (GL_APIENTRYP PFNGLCHECKFRAMEBUFFERSTATUSPROC) (GLenum target);
398b8e80941Smrgtypedef void (GL_APIENTRYP PFNGLCLEARPROC) (GLbitfield mask);
399b8e80941Smrgtypedef void (GL_APIENTRYP PFNGLCLEARCOLORPROC) (GLfloat red, GLfloat green, GLfloat blue, GLfloat alpha);
400b8e80941Smrgtypedef void (GL_APIENTRYP PFNGLCLEARDEPTHFPROC) (GLfloat d);
401b8e80941Smrgtypedef void (GL_APIENTRYP PFNGLCLEARSTENCILPROC) (GLint s);
402b8e80941Smrgtypedef void (GL_APIENTRYP PFNGLCOLORMASKPROC) (GLboolean red, GLboolean green, GLboolean blue, GLboolean alpha);
403b8e80941Smrgtypedef void (GL_APIENTRYP PFNGLCOMPILESHADERPROC) (GLuint shader);
404b8e80941Smrgtypedef void (GL_APIENTRYP PFNGLCOMPRESSEDTEXIMAGE2DPROC) (GLenum target, GLint level, GLenum internalformat, GLsizei width, GLsizei height, GLint border, GLsizei imageSize, const void *data);
405b8e80941Smrgtypedef void (GL_APIENTRYP PFNGLCOMPRESSEDTEXSUBIMAGE2DPROC) (GLenum target, GLint level, GLint xoffset, GLint yoffset, GLsizei width, GLsizei height, GLenum format, GLsizei imageSize, const void *data);
406b8e80941Smrgtypedef void (GL_APIENTRYP PFNGLCOPYTEXIMAGE2DPROC) (GLenum target, GLint level, GLenum internalformat, GLint x, GLint y, GLsizei width, GLsizei height, GLint border);
407b8e80941Smrgtypedef void (GL_APIENTRYP PFNGLCOPYTEXSUBIMAGE2DPROC) (GLenum target, GLint level, GLint xoffset, GLint yoffset, GLint x, GLint y, GLsizei width, GLsizei height);
408b8e80941Smrgtypedef GLuint (GL_APIENTRYP PFNGLCREATEPROGRAMPROC) (void);
409b8e80941Smrgtypedef GLuint (GL_APIENTRYP PFNGLCREATESHADERPROC) (GLenum type);
410b8e80941Smrgtypedef void (GL_APIENTRYP PFNGLCULLFACEPROC) (GLenum mode);
411b8e80941Smrgtypedef void (GL_APIENTRYP PFNGLDELETEBUFFERSPROC) (GLsizei n, const GLuint *buffers);
412b8e80941Smrgtypedef void (GL_APIENTRYP PFNGLDELETEFRAMEBUFFERSPROC) (GLsizei n, const GLuint *framebuffers);
413b8e80941Smrgtypedef void (GL_APIENTRYP PFNGLDELETEPROGRAMPROC) (GLuint program);
414b8e80941Smrgtypedef void (GL_APIENTRYP PFNGLDELETERENDERBUFFERSPROC) (GLsizei n, const GLuint *renderbuffers);
415b8e80941Smrgtypedef void (GL_APIENTRYP PFNGLDELETESHADERPROC) (GLuint shader);
416b8e80941Smrgtypedef void (GL_APIENTRYP PFNGLDELETETEXTURESPROC) (GLsizei n, const GLuint *textures);
417b8e80941Smrgtypedef void (GL_APIENTRYP PFNGLDEPTHFUNCPROC) (GLenum func);
418b8e80941Smrgtypedef void (GL_APIENTRYP PFNGLDEPTHMASKPROC) (GLboolean flag);
419b8e80941Smrgtypedef void (GL_APIENTRYP PFNGLDEPTHRANGEFPROC) (GLfloat n, GLfloat f);
420b8e80941Smrgtypedef void (GL_APIENTRYP PFNGLDETACHSHADERPROC) (GLuint program, GLuint shader);
421b8e80941Smrgtypedef void (GL_APIENTRYP PFNGLDISABLEPROC) (GLenum cap);
422b8e80941Smrgtypedef void (GL_APIENTRYP PFNGLDISABLEVERTEXATTRIBARRAYPROC) (GLuint index);
423b8e80941Smrgtypedef void (GL_APIENTRYP PFNGLDRAWARRAYSPROC) (GLenum mode, GLint first, GLsizei count);
424b8e80941Smrgtypedef void (GL_APIENTRYP PFNGLDRAWELEMENTSPROC) (GLenum mode, GLsizei count, GLenum type, const void *indices);
425b8e80941Smrgtypedef void (GL_APIENTRYP PFNGLENABLEPROC) (GLenum cap);
426b8e80941Smrgtypedef void (GL_APIENTRYP PFNGLENABLEVERTEXATTRIBARRAYPROC) (GLuint index);
427b8e80941Smrgtypedef void (GL_APIENTRYP PFNGLFINISHPROC) (void);
428b8e80941Smrgtypedef void (GL_APIENTRYP PFNGLFLUSHPROC) (void);
429b8e80941Smrgtypedef void (GL_APIENTRYP PFNGLFRAMEBUFFERRENDERBUFFERPROC) (GLenum target, GLenum attachment, GLenum renderbuffertarget, GLuint renderbuffer);
430b8e80941Smrgtypedef void (GL_APIENTRYP PFNGLFRAMEBUFFERTEXTURE2DPROC) (GLenum target, GLenum attachment, GLenum textarget, GLuint texture, GLint level);
431b8e80941Smrgtypedef void (GL_APIENTRYP PFNGLFRONTFACEPROC) (GLenum mode);
432b8e80941Smrgtypedef void (GL_APIENTRYP PFNGLGENBUFFERSPROC) (GLsizei n, GLuint *buffers);
433b8e80941Smrgtypedef void (GL_APIENTRYP PFNGLGENERATEMIPMAPPROC) (GLenum target);
434b8e80941Smrgtypedef void (GL_APIENTRYP PFNGLGENFRAMEBUFFERSPROC) (GLsizei n, GLuint *framebuffers);
435b8e80941Smrgtypedef void (GL_APIENTRYP PFNGLGENRENDERBUFFERSPROC) (GLsizei n, GLuint *renderbuffers);
436b8e80941Smrgtypedef void (GL_APIENTRYP PFNGLGENTEXTURESPROC) (GLsizei n, GLuint *textures);
437b8e80941Smrgtypedef void (GL_APIENTRYP PFNGLGETACTIVEATTRIBPROC) (GLuint program, GLuint index, GLsizei bufSize, GLsizei *length, GLint *size, GLenum *type, GLchar *name);
438b8e80941Smrgtypedef void (GL_APIENTRYP PFNGLGETACTIVEUNIFORMPROC) (GLuint program, GLuint index, GLsizei bufSize, GLsizei *length, GLint *size, GLenum *type, GLchar *name);
439b8e80941Smrgtypedef void (GL_APIENTRYP PFNGLGETATTACHEDSHADERSPROC) (GLuint program, GLsizei maxCount, GLsizei *count, GLuint *shaders);
440b8e80941Smrgtypedef GLint (GL_APIENTRYP PFNGLGETATTRIBLOCATIONPROC) (GLuint program, const GLchar *name);
441b8e80941Smrgtypedef void (GL_APIENTRYP PFNGLGETBOOLEANVPROC) (GLenum pname, GLboolean *data);
442b8e80941Smrgtypedef void (GL_APIENTRYP PFNGLGETBUFFERPARAMETERIVPROC) (GLenum target, GLenum pname, GLint *params);
443b8e80941Smrgtypedef GLenum (GL_APIENTRYP PFNGLGETERRORPROC) (void);
444b8e80941Smrgtypedef void (GL_APIENTRYP PFNGLGETFLOATVPROC) (GLenum pname, GLfloat *data);
445b8e80941Smrgtypedef void (GL_APIENTRYP PFNGLGETFRAMEBUFFERATTACHMENTPARAMETERIVPROC) (GLenum target, GLenum attachment, GLenum pname, GLint *params);
446b8e80941Smrgtypedef void (GL_APIENTRYP PFNGLGETINTEGERVPROC) (GLenum pname, GLint *data);
447b8e80941Smrgtypedef void (GL_APIENTRYP PFNGLGETPROGRAMIVPROC) (GLuint program, GLenum pname, GLint *params);
448b8e80941Smrgtypedef void (GL_APIENTRYP PFNGLGETPROGRAMINFOLOGPROC) (GLuint program, GLsizei bufSize, GLsizei *length, GLchar *infoLog);
449b8e80941Smrgtypedef void (GL_APIENTRYP PFNGLGETRENDERBUFFERPARAMETERIVPROC) (GLenum target, GLenum pname, GLint *params);
450b8e80941Smrgtypedef void (GL_APIENTRYP PFNGLGETSHADERIVPROC) (GLuint shader, GLenum pname, GLint *params);
451b8e80941Smrgtypedef void (GL_APIENTRYP PFNGLGETSHADERINFOLOGPROC) (GLuint shader, GLsizei bufSize, GLsizei *length, GLchar *infoLog);
452b8e80941Smrgtypedef void (GL_APIENTRYP PFNGLGETSHADERPRECISIONFORMATPROC) (GLenum shadertype, GLenum precisiontype, GLint *range, GLint *precision);
453b8e80941Smrgtypedef void (GL_APIENTRYP PFNGLGETSHADERSOURCEPROC) (GLuint shader, GLsizei bufSize, GLsizei *length, GLchar *source);
454b8e80941Smrgtypedef const GLubyte *(GL_APIENTRYP PFNGLGETSTRINGPROC) (GLenum name);
455b8e80941Smrgtypedef void (GL_APIENTRYP PFNGLGETTEXPARAMETERFVPROC) (GLenum target, GLenum pname, GLfloat *params);
456b8e80941Smrgtypedef void (GL_APIENTRYP PFNGLGETTEXPARAMETERIVPROC) (GLenum target, GLenum pname, GLint *params);
457b8e80941Smrgtypedef void (GL_APIENTRYP PFNGLGETUNIFORMFVPROC) (GLuint program, GLint location, GLfloat *params);
458b8e80941Smrgtypedef void (GL_APIENTRYP PFNGLGETUNIFORMIVPROC) (GLuint program, GLint location, GLint *params);
459b8e80941Smrgtypedef GLint (GL_APIENTRYP PFNGLGETUNIFORMLOCATIONPROC) (GLuint program, const GLchar *name);
460b8e80941Smrgtypedef void (GL_APIENTRYP PFNGLGETVERTEXATTRIBFVPROC) (GLuint index, GLenum pname, GLfloat *params);
461b8e80941Smrgtypedef void (GL_APIENTRYP PFNGLGETVERTEXATTRIBIVPROC) (GLuint index, GLenum pname, GLint *params);
462b8e80941Smrgtypedef void (GL_APIENTRYP PFNGLGETVERTEXATTRIBPOINTERVPROC) (GLuint index, GLenum pname, void **pointer);
463b8e80941Smrgtypedef void (GL_APIENTRYP PFNGLHINTPROC) (GLenum target, GLenum mode);
464b8e80941Smrgtypedef GLboolean (GL_APIENTRYP PFNGLISBUFFERPROC) (GLuint buffer);
465b8e80941Smrgtypedef GLboolean (GL_APIENTRYP PFNGLISENABLEDPROC) (GLenum cap);
466b8e80941Smrgtypedef GLboolean (GL_APIENTRYP PFNGLISFRAMEBUFFERPROC) (GLuint framebuffer);
467b8e80941Smrgtypedef GLboolean (GL_APIENTRYP PFNGLISPROGRAMPROC) (GLuint program);
468b8e80941Smrgtypedef GLboolean (GL_APIENTRYP PFNGLISRENDERBUFFERPROC) (GLuint renderbuffer);
469b8e80941Smrgtypedef GLboolean (GL_APIENTRYP PFNGLISSHADERPROC) (GLuint shader);
470b8e80941Smrgtypedef GLboolean (GL_APIENTRYP PFNGLISTEXTUREPROC) (GLuint texture);
471b8e80941Smrgtypedef void (GL_APIENTRYP PFNGLLINEWIDTHPROC) (GLfloat width);
472b8e80941Smrgtypedef void (GL_APIENTRYP PFNGLLINKPROGRAMPROC) (GLuint program);
473b8e80941Smrgtypedef void (GL_APIENTRYP PFNGLPIXELSTOREIPROC) (GLenum pname, GLint param);
474b8e80941Smrgtypedef void (GL_APIENTRYP PFNGLPOLYGONOFFSETPROC) (GLfloat factor, GLfloat units);
475b8e80941Smrgtypedef void (GL_APIENTRYP PFNGLREADPIXELSPROC) (GLint x, GLint y, GLsizei width, GLsizei height, GLenum format, GLenum type, void *pixels);
476b8e80941Smrgtypedef void (GL_APIENTRYP PFNGLRELEASESHADERCOMPILERPROC) (void);
477b8e80941Smrgtypedef void (GL_APIENTRYP PFNGLRENDERBUFFERSTORAGEPROC) (GLenum target, GLenum internalformat, GLsizei width, GLsizei height);
478b8e80941Smrgtypedef void (GL_APIENTRYP PFNGLSAMPLECOVERAGEPROC) (GLfloat value, GLboolean invert);
479b8e80941Smrgtypedef void (GL_APIENTRYP PFNGLSCISSORPROC) (GLint x, GLint y, GLsizei width, GLsizei height);
480b8e80941Smrgtypedef void (GL_APIENTRYP PFNGLSHADERBINARYPROC) (GLsizei count, const GLuint *shaders, GLenum binaryformat, const void *binary, GLsizei length);
481b8e80941Smrgtypedef void (GL_APIENTRYP PFNGLSHADERSOURCEPROC) (GLuint shader, GLsizei count, const GLchar *const*string, const GLint *length);
482b8e80941Smrgtypedef void (GL_APIENTRYP PFNGLSTENCILFUNCPROC) (GLenum func, GLint ref, GLuint mask);
483b8e80941Smrgtypedef void (GL_APIENTRYP PFNGLSTENCILFUNCSEPARATEPROC) (GLenum face, GLenum func, GLint ref, GLuint mask);
484b8e80941Smrgtypedef void (GL_APIENTRYP PFNGLSTENCILMASKPROC) (GLuint mask);
485b8e80941Smrgtypedef void (GL_APIENTRYP PFNGLSTENCILMASKSEPARATEPROC) (GLenum face, GLuint mask);
486b8e80941Smrgtypedef void (GL_APIENTRYP PFNGLSTENCILOPPROC) (GLenum fail, GLenum zfail, GLenum zpass);
487b8e80941Smrgtypedef void (GL_APIENTRYP PFNGLSTENCILOPSEPARATEPROC) (GLenum face, GLenum sfail, GLenum dpfail, GLenum dppass);
488b8e80941Smrgtypedef void (GL_APIENTRYP PFNGLTEXIMAGE2DPROC) (GLenum target, GLint level, GLint internalformat, GLsizei width, GLsizei height, GLint border, GLenum format, GLenum type, const void *pixels);
489b8e80941Smrgtypedef void (GL_APIENTRYP PFNGLTEXPARAMETERFPROC) (GLenum target, GLenum pname, GLfloat param);
490b8e80941Smrgtypedef void (GL_APIENTRYP PFNGLTEXPARAMETERFVPROC) (GLenum target, GLenum pname, const GLfloat *params);
491b8e80941Smrgtypedef void (GL_APIENTRYP PFNGLTEXPARAMETERIPROC) (GLenum target, GLenum pname, GLint param);
492b8e80941Smrgtypedef void (GL_APIENTRYP PFNGLTEXPARAMETERIVPROC) (GLenum target, GLenum pname, const GLint *params);
493b8e80941Smrgtypedef void (GL_APIENTRYP PFNGLTEXSUBIMAGE2DPROC) (GLenum target, GLint level, GLint xoffset, GLint yoffset, GLsizei width, GLsizei height, GLenum format, GLenum type, const void *pixels);
494b8e80941Smrgtypedef void (GL_APIENTRYP PFNGLUNIFORM1FPROC) (GLint location, GLfloat v0);
495b8e80941Smrgtypedef void (GL_APIENTRYP PFNGLUNIFORM1FVPROC) (GLint location, GLsizei count, const GLfloat *value);
496b8e80941Smrgtypedef void (GL_APIENTRYP PFNGLUNIFORM1IPROC) (GLint location, GLint v0);
497b8e80941Smrgtypedef void (GL_APIENTRYP PFNGLUNIFORM1IVPROC) (GLint location, GLsizei count, const GLint *value);
498b8e80941Smrgtypedef void (GL_APIENTRYP PFNGLUNIFORM2FPROC) (GLint location, GLfloat v0, GLfloat v1);
499b8e80941Smrgtypedef void (GL_APIENTRYP PFNGLUNIFORM2FVPROC) (GLint location, GLsizei count, const GLfloat *value);
500b8e80941Smrgtypedef void (GL_APIENTRYP PFNGLUNIFORM2IPROC) (GLint location, GLint v0, GLint v1);
501b8e80941Smrgtypedef void (GL_APIENTRYP PFNGLUNIFORM2IVPROC) (GLint location, GLsizei count, const GLint *value);
502b8e80941Smrgtypedef void (GL_APIENTRYP PFNGLUNIFORM3FPROC) (GLint location, GLfloat v0, GLfloat v1, GLfloat v2);
503b8e80941Smrgtypedef void (GL_APIENTRYP PFNGLUNIFORM3FVPROC) (GLint location, GLsizei count, const GLfloat *value);
504b8e80941Smrgtypedef void (GL_APIENTRYP PFNGLUNIFORM3IPROC) (GLint location, GLint v0, GLint v1, GLint v2);
505b8e80941Smrgtypedef void (GL_APIENTRYP PFNGLUNIFORM3IVPROC) (GLint location, GLsizei count, const GLint *value);
506b8e80941Smrgtypedef void (GL_APIENTRYP PFNGLUNIFORM4FPROC) (GLint location, GLfloat v0, GLfloat v1, GLfloat v2, GLfloat v3);
507b8e80941Smrgtypedef void (GL_APIENTRYP PFNGLUNIFORM4FVPROC) (GLint location, GLsizei count, const GLfloat *value);
508b8e80941Smrgtypedef void (GL_APIENTRYP PFNGLUNIFORM4IPROC) (GLint location, GLint v0, GLint v1, GLint v2, GLint v3);
509b8e80941Smrgtypedef void (GL_APIENTRYP PFNGLUNIFORM4IVPROC) (GLint location, GLsizei count, const GLint *value);
510b8e80941Smrgtypedef void (GL_APIENTRYP PFNGLUNIFORMMATRIX2FVPROC) (GLint location, GLsizei count, GLboolean transpose, const GLfloat *value);
511b8e80941Smrgtypedef void (GL_APIENTRYP PFNGLUNIFORMMATRIX3FVPROC) (GLint location, GLsizei count, GLboolean transpose, const GLfloat *value);
512b8e80941Smrgtypedef void (GL_APIENTRYP PFNGLUNIFORMMATRIX4FVPROC) (GLint location, GLsizei count, GLboolean transpose, const GLfloat *value);
513b8e80941Smrgtypedef void (GL_APIENTRYP PFNGLUSEPROGRAMPROC) (GLuint program);
514b8e80941Smrgtypedef void (GL_APIENTRYP PFNGLVALIDATEPROGRAMPROC) (GLuint program);
515b8e80941Smrgtypedef void (GL_APIENTRYP PFNGLVERTEXATTRIB1FPROC) (GLuint index, GLfloat x);
516b8e80941Smrgtypedef void (GL_APIENTRYP PFNGLVERTEXATTRIB1FVPROC) (GLuint index, const GLfloat *v);
517b8e80941Smrgtypedef void (GL_APIENTRYP PFNGLVERTEXATTRIB2FPROC) (GLuint index, GLfloat x, GLfloat y);
518b8e80941Smrgtypedef void (GL_APIENTRYP PFNGLVERTEXATTRIB2FVPROC) (GLuint index, const GLfloat *v);
519b8e80941Smrgtypedef void (GL_APIENTRYP PFNGLVERTEXATTRIB3FPROC) (GLuint index, GLfloat x, GLfloat y, GLfloat z);
520b8e80941Smrgtypedef void (GL_APIENTRYP PFNGLVERTEXATTRIB3FVPROC) (GLuint index, const GLfloat *v);
521b8e80941Smrgtypedef void (GL_APIENTRYP PFNGLVERTEXATTRIB4FPROC) (GLuint index, GLfloat x, GLfloat y, GLfloat z, GLfloat w);
522b8e80941Smrgtypedef void (GL_APIENTRYP PFNGLVERTEXATTRIB4FVPROC) (GLuint index, const GLfloat *v);
523b8e80941Smrgtypedef void (GL_APIENTRYP PFNGLVERTEXATTRIBPOINTERPROC) (GLuint index, GLint size, GLenum type, GLboolean normalized, GLsizei stride, const void *pointer);
524b8e80941Smrgtypedef void (GL_APIENTRYP PFNGLVIEWPORTPROC) (GLint x, GLint y, GLsizei width, GLsizei height);
525b8e80941Smrg#if GL_GLES_PROTOTYPES
526848b8605SmrgGL_APICALL void GL_APIENTRY glActiveTexture (GLenum texture);
527848b8605SmrgGL_APICALL void GL_APIENTRY glAttachShader (GLuint program, GLuint shader);
528848b8605SmrgGL_APICALL void GL_APIENTRY glBindAttribLocation (GLuint program, GLuint index, const GLchar *name);
529848b8605SmrgGL_APICALL void GL_APIENTRY glBindBuffer (GLenum target, GLuint buffer);
530848b8605SmrgGL_APICALL void GL_APIENTRY glBindFramebuffer (GLenum target, GLuint framebuffer);
531848b8605SmrgGL_APICALL void GL_APIENTRY glBindRenderbuffer (GLenum target, GLuint renderbuffer);
532848b8605SmrgGL_APICALL void GL_APIENTRY glBindTexture (GLenum target, GLuint texture);
533848b8605SmrgGL_APICALL void GL_APIENTRY glBlendColor (GLfloat red, GLfloat green, GLfloat blue, GLfloat alpha);
534848b8605SmrgGL_APICALL void GL_APIENTRY glBlendEquation (GLenum mode);
535848b8605SmrgGL_APICALL void GL_APIENTRY glBlendEquationSeparate (GLenum modeRGB, GLenum modeAlpha);
536848b8605SmrgGL_APICALL void GL_APIENTRY glBlendFunc (GLenum sfactor, GLenum dfactor);
537848b8605SmrgGL_APICALL void GL_APIENTRY glBlendFuncSeparate (GLenum sfactorRGB, GLenum dfactorRGB, GLenum sfactorAlpha, GLenum dfactorAlpha);
538848b8605SmrgGL_APICALL void GL_APIENTRY glBufferData (GLenum target, GLsizeiptr size, const void *data, GLenum usage);
539848b8605SmrgGL_APICALL void GL_APIENTRY glBufferSubData (GLenum target, GLintptr offset, GLsizeiptr size, const void *data);
540848b8605SmrgGL_APICALL GLenum GL_APIENTRY glCheckFramebufferStatus (GLenum target);
541848b8605SmrgGL_APICALL void GL_APIENTRY glClear (GLbitfield mask);
542848b8605SmrgGL_APICALL void GL_APIENTRY glClearColor (GLfloat red, GLfloat green, GLfloat blue, GLfloat alpha);
543848b8605SmrgGL_APICALL void GL_APIENTRY glClearDepthf (GLfloat d);
544848b8605SmrgGL_APICALL void GL_APIENTRY glClearStencil (GLint s);
545848b8605SmrgGL_APICALL void GL_APIENTRY glColorMask (GLboolean red, GLboolean green, GLboolean blue, GLboolean alpha);
546848b8605SmrgGL_APICALL void GL_APIENTRY glCompileShader (GLuint shader);
547848b8605SmrgGL_APICALL void GL_APIENTRY glCompressedTexImage2D (GLenum target, GLint level, GLenum internalformat, GLsizei width, GLsizei height, GLint border, GLsizei imageSize, const void *data);
548848b8605SmrgGL_APICALL void GL_APIENTRY glCompressedTexSubImage2D (GLenum target, GLint level, GLint xoffset, GLint yoffset, GLsizei width, GLsizei height, GLenum format, GLsizei imageSize, const void *data);
549848b8605SmrgGL_APICALL void GL_APIENTRY glCopyTexImage2D (GLenum target, GLint level, GLenum internalformat, GLint x, GLint y, GLsizei width, GLsizei height, GLint border);
550848b8605SmrgGL_APICALL void GL_APIENTRY glCopyTexSubImage2D (GLenum target, GLint level, GLint xoffset, GLint yoffset, GLint x, GLint y, GLsizei width, GLsizei height);
551848b8605SmrgGL_APICALL GLuint GL_APIENTRY glCreateProgram (void);
552848b8605SmrgGL_APICALL GLuint GL_APIENTRY glCreateShader (GLenum type);
553848b8605SmrgGL_APICALL void GL_APIENTRY glCullFace (GLenum mode);
554848b8605SmrgGL_APICALL void GL_APIENTRY glDeleteBuffers (GLsizei n, const GLuint *buffers);
555848b8605SmrgGL_APICALL void GL_APIENTRY glDeleteFramebuffers (GLsizei n, const GLuint *framebuffers);
556848b8605SmrgGL_APICALL void GL_APIENTRY glDeleteProgram (GLuint program);
557848b8605SmrgGL_APICALL void GL_APIENTRY glDeleteRenderbuffers (GLsizei n, const GLuint *renderbuffers);
558848b8605SmrgGL_APICALL void GL_APIENTRY glDeleteShader (GLuint shader);
559848b8605SmrgGL_APICALL void GL_APIENTRY glDeleteTextures (GLsizei n, const GLuint *textures);
560848b8605SmrgGL_APICALL void GL_APIENTRY glDepthFunc (GLenum func);
561848b8605SmrgGL_APICALL void GL_APIENTRY glDepthMask (GLboolean flag);
562848b8605SmrgGL_APICALL void GL_APIENTRY glDepthRangef (GLfloat n, GLfloat f);
563848b8605SmrgGL_APICALL void GL_APIENTRY glDetachShader (GLuint program, GLuint shader);
564848b8605SmrgGL_APICALL void GL_APIENTRY glDisable (GLenum cap);
565848b8605SmrgGL_APICALL void GL_APIENTRY glDisableVertexAttribArray (GLuint index);
566848b8605SmrgGL_APICALL void GL_APIENTRY glDrawArrays (GLenum mode, GLint first, GLsizei count);
567848b8605SmrgGL_APICALL void GL_APIENTRY glDrawElements (GLenum mode, GLsizei count, GLenum type, const void *indices);
568848b8605SmrgGL_APICALL void GL_APIENTRY glEnable (GLenum cap);
569848b8605SmrgGL_APICALL void GL_APIENTRY glEnableVertexAttribArray (GLuint index);
570848b8605SmrgGL_APICALL void GL_APIENTRY glFinish (void);
571848b8605SmrgGL_APICALL void GL_APIENTRY glFlush (void);
572848b8605SmrgGL_APICALL void GL_APIENTRY glFramebufferRenderbuffer (GLenum target, GLenum attachment, GLenum renderbuffertarget, GLuint renderbuffer);
573848b8605SmrgGL_APICALL void GL_APIENTRY glFramebufferTexture2D (GLenum target, GLenum attachment, GLenum textarget, GLuint texture, GLint level);
574848b8605SmrgGL_APICALL void GL_APIENTRY glFrontFace (GLenum mode);
575848b8605SmrgGL_APICALL void GL_APIENTRY glGenBuffers (GLsizei n, GLuint *buffers);
576848b8605SmrgGL_APICALL void GL_APIENTRY glGenerateMipmap (GLenum target);
577848b8605SmrgGL_APICALL void GL_APIENTRY glGenFramebuffers (GLsizei n, GLuint *framebuffers);
578848b8605SmrgGL_APICALL void GL_APIENTRY glGenRenderbuffers (GLsizei n, GLuint *renderbuffers);
579848b8605SmrgGL_APICALL void GL_APIENTRY glGenTextures (GLsizei n, GLuint *textures);
580848b8605SmrgGL_APICALL void GL_APIENTRY glGetActiveAttrib (GLuint program, GLuint index, GLsizei bufSize, GLsizei *length, GLint *size, GLenum *type, GLchar *name);
581848b8605SmrgGL_APICALL void GL_APIENTRY glGetActiveUniform (GLuint program, GLuint index, GLsizei bufSize, GLsizei *length, GLint *size, GLenum *type, GLchar *name);
582848b8605SmrgGL_APICALL void GL_APIENTRY glGetAttachedShaders (GLuint program, GLsizei maxCount, GLsizei *count, GLuint *shaders);
583848b8605SmrgGL_APICALL GLint GL_APIENTRY glGetAttribLocation (GLuint program, const GLchar *name);
584848b8605SmrgGL_APICALL void GL_APIENTRY glGetBooleanv (GLenum pname, GLboolean *data);
585848b8605SmrgGL_APICALL void GL_APIENTRY glGetBufferParameteriv (GLenum target, GLenum pname, GLint *params);
586848b8605SmrgGL_APICALL GLenum GL_APIENTRY glGetError (void);
587848b8605SmrgGL_APICALL void GL_APIENTRY glGetFloatv (GLenum pname, GLfloat *data);
588848b8605SmrgGL_APICALL void GL_APIENTRY glGetFramebufferAttachmentParameteriv (GLenum target, GLenum attachment, GLenum pname, GLint *params);
589848b8605SmrgGL_APICALL void GL_APIENTRY glGetIntegerv (GLenum pname, GLint *data);
590848b8605SmrgGL_APICALL void GL_APIENTRY glGetProgramiv (GLuint program, GLenum pname, GLint *params);
591848b8605SmrgGL_APICALL void GL_APIENTRY glGetProgramInfoLog (GLuint program, GLsizei bufSize, GLsizei *length, GLchar *infoLog);
592848b8605SmrgGL_APICALL void GL_APIENTRY glGetRenderbufferParameteriv (GLenum target, GLenum pname, GLint *params);
593848b8605SmrgGL_APICALL void GL_APIENTRY glGetShaderiv (GLuint shader, GLenum pname, GLint *params);
594848b8605SmrgGL_APICALL void GL_APIENTRY glGetShaderInfoLog (GLuint shader, GLsizei bufSize, GLsizei *length, GLchar *infoLog);
595848b8605SmrgGL_APICALL void GL_APIENTRY glGetShaderPrecisionFormat (GLenum shadertype, GLenum precisiontype, GLint *range, GLint *precision);
596848b8605SmrgGL_APICALL void GL_APIENTRY glGetShaderSource (GLuint shader, GLsizei bufSize, GLsizei *length, GLchar *source);
597848b8605SmrgGL_APICALL const GLubyte *GL_APIENTRY glGetString (GLenum name);
598848b8605SmrgGL_APICALL void GL_APIENTRY glGetTexParameterfv (GLenum target, GLenum pname, GLfloat *params);
599848b8605SmrgGL_APICALL void GL_APIENTRY glGetTexParameteriv (GLenum target, GLenum pname, GLint *params);
600848b8605SmrgGL_APICALL void GL_APIENTRY glGetUniformfv (GLuint program, GLint location, GLfloat *params);
601848b8605SmrgGL_APICALL void GL_APIENTRY glGetUniformiv (GLuint program, GLint location, GLint *params);
602848b8605SmrgGL_APICALL GLint GL_APIENTRY glGetUniformLocation (GLuint program, const GLchar *name);
603848b8605SmrgGL_APICALL void GL_APIENTRY glGetVertexAttribfv (GLuint index, GLenum pname, GLfloat *params);
604848b8605SmrgGL_APICALL void GL_APIENTRY glGetVertexAttribiv (GLuint index, GLenum pname, GLint *params);
605848b8605SmrgGL_APICALL void GL_APIENTRY glGetVertexAttribPointerv (GLuint index, GLenum pname, void **pointer);
606848b8605SmrgGL_APICALL void GL_APIENTRY glHint (GLenum target, GLenum mode);
607848b8605SmrgGL_APICALL GLboolean GL_APIENTRY glIsBuffer (GLuint buffer);
608848b8605SmrgGL_APICALL GLboolean GL_APIENTRY glIsEnabled (GLenum cap);
609848b8605SmrgGL_APICALL GLboolean GL_APIENTRY glIsFramebuffer (GLuint framebuffer);
610848b8605SmrgGL_APICALL GLboolean GL_APIENTRY glIsProgram (GLuint program);
611848b8605SmrgGL_APICALL GLboolean GL_APIENTRY glIsRenderbuffer (GLuint renderbuffer);
612848b8605SmrgGL_APICALL GLboolean GL_APIENTRY glIsShader (GLuint shader);
613848b8605SmrgGL_APICALL GLboolean GL_APIENTRY glIsTexture (GLuint texture);
614848b8605SmrgGL_APICALL void GL_APIENTRY glLineWidth (GLfloat width);
615848b8605SmrgGL_APICALL void GL_APIENTRY glLinkProgram (GLuint program);
616848b8605SmrgGL_APICALL void GL_APIENTRY glPixelStorei (GLenum pname, GLint param);
617848b8605SmrgGL_APICALL void GL_APIENTRY glPolygonOffset (GLfloat factor, GLfloat units);
618848b8605SmrgGL_APICALL void GL_APIENTRY glReadPixels (GLint x, GLint y, GLsizei width, GLsizei height, GLenum format, GLenum type, void *pixels);
619848b8605SmrgGL_APICALL void GL_APIENTRY glReleaseShaderCompiler (void);
620848b8605SmrgGL_APICALL void GL_APIENTRY glRenderbufferStorage (GLenum target, GLenum internalformat, GLsizei width, GLsizei height);
621848b8605SmrgGL_APICALL void GL_APIENTRY glSampleCoverage (GLfloat value, GLboolean invert);
622848b8605SmrgGL_APICALL void GL_APIENTRY glScissor (GLint x, GLint y, GLsizei width, GLsizei height);
623848b8605SmrgGL_APICALL void GL_APIENTRY glShaderBinary (GLsizei count, const GLuint *shaders, GLenum binaryformat, const void *binary, GLsizei length);
624848b8605SmrgGL_APICALL void GL_APIENTRY glShaderSource (GLuint shader, GLsizei count, const GLchar *const*string, const GLint *length);
625848b8605SmrgGL_APICALL void GL_APIENTRY glStencilFunc (GLenum func, GLint ref, GLuint mask);
626848b8605SmrgGL_APICALL void GL_APIENTRY glStencilFuncSeparate (GLenum face, GLenum func, GLint ref, GLuint mask);
627848b8605SmrgGL_APICALL void GL_APIENTRY glStencilMask (GLuint mask);
628848b8605SmrgGL_APICALL void GL_APIENTRY glStencilMaskSeparate (GLenum face, GLuint mask);
629848b8605SmrgGL_APICALL void GL_APIENTRY glStencilOp (GLenum fail, GLenum zfail, GLenum zpass);
630848b8605SmrgGL_APICALL void GL_APIENTRY glStencilOpSeparate (GLenum face, GLenum sfail, GLenum dpfail, GLenum dppass);
631848b8605SmrgGL_APICALL void GL_APIENTRY glTexImage2D (GLenum target, GLint level, GLint internalformat, GLsizei width, GLsizei height, GLint border, GLenum format, GLenum type, const void *pixels);
632848b8605SmrgGL_APICALL void GL_APIENTRY glTexParameterf (GLenum target, GLenum pname, GLfloat param);
633848b8605SmrgGL_APICALL void GL_APIENTRY glTexParameterfv (GLenum target, GLenum pname, const GLfloat *params);
634848b8605SmrgGL_APICALL void GL_APIENTRY glTexParameteri (GLenum target, GLenum pname, GLint param);
635848b8605SmrgGL_APICALL void GL_APIENTRY glTexParameteriv (GLenum target, GLenum pname, const GLint *params);
636848b8605SmrgGL_APICALL void GL_APIENTRY glTexSubImage2D (GLenum target, GLint level, GLint xoffset, GLint yoffset, GLsizei width, GLsizei height, GLenum format, GLenum type, const void *pixels);
637848b8605SmrgGL_APICALL void GL_APIENTRY glUniform1f (GLint location, GLfloat v0);
638848b8605SmrgGL_APICALL void GL_APIENTRY glUniform1fv (GLint location, GLsizei count, const GLfloat *value);
639848b8605SmrgGL_APICALL void GL_APIENTRY glUniform1i (GLint location, GLint v0);
640848b8605SmrgGL_APICALL void GL_APIENTRY glUniform1iv (GLint location, GLsizei count, const GLint *value);
641848b8605SmrgGL_APICALL void GL_APIENTRY glUniform2f (GLint location, GLfloat v0, GLfloat v1);
642848b8605SmrgGL_APICALL void GL_APIENTRY glUniform2fv (GLint location, GLsizei count, const GLfloat *value);
643848b8605SmrgGL_APICALL void GL_APIENTRY glUniform2i (GLint location, GLint v0, GLint v1);
644848b8605SmrgGL_APICALL void GL_APIENTRY glUniform2iv (GLint location, GLsizei count, const GLint *value);
645848b8605SmrgGL_APICALL void GL_APIENTRY glUniform3f (GLint location, GLfloat v0, GLfloat v1, GLfloat v2);
646848b8605SmrgGL_APICALL void GL_APIENTRY glUniform3fv (GLint location, GLsizei count, const GLfloat *value);
647848b8605SmrgGL_APICALL void GL_APIENTRY glUniform3i (GLint location, GLint v0, GLint v1, GLint v2);
648848b8605SmrgGL_APICALL void GL_APIENTRY glUniform3iv (GLint location, GLsizei count, const GLint *value);
649848b8605SmrgGL_APICALL void GL_APIENTRY glUniform4f (GLint location, GLfloat v0, GLfloat v1, GLfloat v2, GLfloat v3);
650848b8605SmrgGL_APICALL void GL_APIENTRY glUniform4fv (GLint location, GLsizei count, const GLfloat *value);
651848b8605SmrgGL_APICALL void GL_APIENTRY glUniform4i (GLint location, GLint v0, GLint v1, GLint v2, GLint v3);
652848b8605SmrgGL_APICALL void GL_APIENTRY glUniform4iv (GLint location, GLsizei count, const GLint *value);
653848b8605SmrgGL_APICALL void GL_APIENTRY glUniformMatrix2fv (GLint location, GLsizei count, GLboolean transpose, const GLfloat *value);
654848b8605SmrgGL_APICALL void GL_APIENTRY glUniformMatrix3fv (GLint location, GLsizei count, GLboolean transpose, const GLfloat *value);
655848b8605SmrgGL_APICALL void GL_APIENTRY glUniformMatrix4fv (GLint location, GLsizei count, GLboolean transpose, const GLfloat *value);
656848b8605SmrgGL_APICALL void GL_APIENTRY glUseProgram (GLuint program);
657848b8605SmrgGL_APICALL void GL_APIENTRY glValidateProgram (GLuint program);
658848b8605SmrgGL_APICALL void GL_APIENTRY glVertexAttrib1f (GLuint index, GLfloat x);
659848b8605SmrgGL_APICALL void GL_APIENTRY glVertexAttrib1fv (GLuint index, const GLfloat *v);
660848b8605SmrgGL_APICALL void GL_APIENTRY glVertexAttrib2f (GLuint index, GLfloat x, GLfloat y);
661848b8605SmrgGL_APICALL void GL_APIENTRY glVertexAttrib2fv (GLuint index, const GLfloat *v);
662848b8605SmrgGL_APICALL void GL_APIENTRY glVertexAttrib3f (GLuint index, GLfloat x, GLfloat y, GLfloat z);
663848b8605SmrgGL_APICALL void GL_APIENTRY glVertexAttrib3fv (GLuint index, const GLfloat *v);
664848b8605SmrgGL_APICALL void GL_APIENTRY glVertexAttrib4f (GLuint index, GLfloat x, GLfloat y, GLfloat z, GLfloat w);
665848b8605SmrgGL_APICALL void GL_APIENTRY glVertexAttrib4fv (GLuint index, const GLfloat *v);
666848b8605SmrgGL_APICALL void GL_APIENTRY glVertexAttribPointer (GLuint index, GLint size, GLenum type, GLboolean normalized, GLsizei stride, const void *pointer);
667848b8605SmrgGL_APICALL void GL_APIENTRY glViewport (GLint x, GLint y, GLsizei width, GLsizei height);
668b8e80941Smrg#endif
669848b8605Smrg#endif /* GL_ES_VERSION_2_0 */
670848b8605Smrg
671848b8605Smrg#ifndef GL_ES_VERSION_3_0
672848b8605Smrg#define GL_ES_VERSION_3_0 1
673848b8605Smrgtypedef unsigned short GLhalf;
674848b8605Smrg#define GL_READ_BUFFER                    0x0C02
675848b8605Smrg#define GL_UNPACK_ROW_LENGTH              0x0CF2
676848b8605Smrg#define GL_UNPACK_SKIP_ROWS               0x0CF3
677848b8605Smrg#define GL_UNPACK_SKIP_PIXELS             0x0CF4
678848b8605Smrg#define GL_PACK_ROW_LENGTH                0x0D02
679848b8605Smrg#define GL_PACK_SKIP_ROWS                 0x0D03
680848b8605Smrg#define GL_PACK_SKIP_PIXELS               0x0D04
681848b8605Smrg#define GL_COLOR                          0x1800
682848b8605Smrg#define GL_DEPTH                          0x1801
683848b8605Smrg#define GL_STENCIL                        0x1802
684848b8605Smrg#define GL_RED                            0x1903
685848b8605Smrg#define GL_RGB8                           0x8051
686848b8605Smrg#define GL_RGBA8                          0x8058
687848b8605Smrg#define GL_RGB10_A2                       0x8059
688848b8605Smrg#define GL_TEXTURE_BINDING_3D             0x806A
689848b8605Smrg#define GL_UNPACK_SKIP_IMAGES             0x806D
690848b8605Smrg#define GL_UNPACK_IMAGE_HEIGHT            0x806E
691848b8605Smrg#define GL_TEXTURE_3D                     0x806F
692848b8605Smrg#define GL_TEXTURE_WRAP_R                 0x8072
693848b8605Smrg#define GL_MAX_3D_TEXTURE_SIZE            0x8073
694848b8605Smrg#define GL_UNSIGNED_INT_2_10_10_10_REV    0x8368
695848b8605Smrg#define GL_MAX_ELEMENTS_VERTICES          0x80E8
696848b8605Smrg#define GL_MAX_ELEMENTS_INDICES           0x80E9
697848b8605Smrg#define GL_TEXTURE_MIN_LOD                0x813A
698848b8605Smrg#define GL_TEXTURE_MAX_LOD                0x813B
699848b8605Smrg#define GL_TEXTURE_BASE_LEVEL             0x813C
700848b8605Smrg#define GL_TEXTURE_MAX_LEVEL              0x813D
701848b8605Smrg#define GL_MIN                            0x8007
702848b8605Smrg#define GL_MAX                            0x8008
703848b8605Smrg#define GL_DEPTH_COMPONENT24              0x81A6
704848b8605Smrg#define GL_MAX_TEXTURE_LOD_BIAS           0x84FD
705848b8605Smrg#define GL_TEXTURE_COMPARE_MODE           0x884C
706848b8605Smrg#define GL_TEXTURE_COMPARE_FUNC           0x884D
707848b8605Smrg#define GL_CURRENT_QUERY                  0x8865
708848b8605Smrg#define GL_QUERY_RESULT                   0x8866
709848b8605Smrg#define GL_QUERY_RESULT_AVAILABLE         0x8867
710848b8605Smrg#define GL_BUFFER_MAPPED                  0x88BC
711848b8605Smrg#define GL_BUFFER_MAP_POINTER             0x88BD
712848b8605Smrg#define GL_STREAM_READ                    0x88E1
713848b8605Smrg#define GL_STREAM_COPY                    0x88E2
714848b8605Smrg#define GL_STATIC_READ                    0x88E5
715848b8605Smrg#define GL_STATIC_COPY                    0x88E6
716848b8605Smrg#define GL_DYNAMIC_READ                   0x88E9
717848b8605Smrg#define GL_DYNAMIC_COPY                   0x88EA
718848b8605Smrg#define GL_MAX_DRAW_BUFFERS               0x8824
719848b8605Smrg#define GL_DRAW_BUFFER0                   0x8825
720848b8605Smrg#define GL_DRAW_BUFFER1                   0x8826
721848b8605Smrg#define GL_DRAW_BUFFER2                   0x8827
722848b8605Smrg#define GL_DRAW_BUFFER3                   0x8828
723848b8605Smrg#define GL_DRAW_BUFFER4                   0x8829
724848b8605Smrg#define GL_DRAW_BUFFER5                   0x882A
725848b8605Smrg#define GL_DRAW_BUFFER6                   0x882B
726848b8605Smrg#define GL_DRAW_BUFFER7                   0x882C
727848b8605Smrg#define GL_DRAW_BUFFER8                   0x882D
728848b8605Smrg#define GL_DRAW_BUFFER9                   0x882E
729848b8605Smrg#define GL_DRAW_BUFFER10                  0x882F
730848b8605Smrg#define GL_DRAW_BUFFER11                  0x8830
731848b8605Smrg#define GL_DRAW_BUFFER12                  0x8831
732848b8605Smrg#define GL_DRAW_BUFFER13                  0x8832
733848b8605Smrg#define GL_DRAW_BUFFER14                  0x8833
734848b8605Smrg#define GL_DRAW_BUFFER15                  0x8834
735848b8605Smrg#define GL_MAX_FRAGMENT_UNIFORM_COMPONENTS 0x8B49
736848b8605Smrg#define GL_MAX_VERTEX_UNIFORM_COMPONENTS  0x8B4A
737848b8605Smrg#define GL_SAMPLER_3D                     0x8B5F
738848b8605Smrg#define GL_SAMPLER_2D_SHADOW              0x8B62
739848b8605Smrg#define GL_FRAGMENT_SHADER_DERIVATIVE_HINT 0x8B8B
740848b8605Smrg#define GL_PIXEL_PACK_BUFFER              0x88EB
741848b8605Smrg#define GL_PIXEL_UNPACK_BUFFER            0x88EC
742848b8605Smrg#define GL_PIXEL_PACK_BUFFER_BINDING      0x88ED
743848b8605Smrg#define GL_PIXEL_UNPACK_BUFFER_BINDING    0x88EF
744848b8605Smrg#define GL_FLOAT_MAT2x3                   0x8B65
745848b8605Smrg#define GL_FLOAT_MAT2x4                   0x8B66
746848b8605Smrg#define GL_FLOAT_MAT3x2                   0x8B67
747848b8605Smrg#define GL_FLOAT_MAT3x4                   0x8B68
748848b8605Smrg#define GL_FLOAT_MAT4x2                   0x8B69
749848b8605Smrg#define GL_FLOAT_MAT4x3                   0x8B6A
750848b8605Smrg#define GL_SRGB                           0x8C40
751848b8605Smrg#define GL_SRGB8                          0x8C41
752848b8605Smrg#define GL_SRGB8_ALPHA8                   0x8C43
753848b8605Smrg#define GL_COMPARE_REF_TO_TEXTURE         0x884E
754848b8605Smrg#define GL_MAJOR_VERSION                  0x821B
755848b8605Smrg#define GL_MINOR_VERSION                  0x821C
756848b8605Smrg#define GL_NUM_EXTENSIONS                 0x821D
757848b8605Smrg#define GL_RGBA32F                        0x8814
758848b8605Smrg#define GL_RGB32F                         0x8815
759848b8605Smrg#define GL_RGBA16F                        0x881A
760848b8605Smrg#define GL_RGB16F                         0x881B
761848b8605Smrg#define GL_VERTEX_ATTRIB_ARRAY_INTEGER    0x88FD
762848b8605Smrg#define GL_MAX_ARRAY_TEXTURE_LAYERS       0x88FF
763848b8605Smrg#define GL_MIN_PROGRAM_TEXEL_OFFSET       0x8904
764848b8605Smrg#define GL_MAX_PROGRAM_TEXEL_OFFSET       0x8905
765848b8605Smrg#define GL_MAX_VARYING_COMPONENTS         0x8B4B
766848b8605Smrg#define GL_TEXTURE_2D_ARRAY               0x8C1A
767848b8605Smrg#define GL_TEXTURE_BINDING_2D_ARRAY       0x8C1D
768848b8605Smrg#define GL_R11F_G11F_B10F                 0x8C3A
769848b8605Smrg#define GL_UNSIGNED_INT_10F_11F_11F_REV   0x8C3B
770848b8605Smrg#define GL_RGB9_E5                        0x8C3D
771848b8605Smrg#define GL_UNSIGNED_INT_5_9_9_9_REV       0x8C3E
772848b8605Smrg#define GL_TRANSFORM_FEEDBACK_VARYING_MAX_LENGTH 0x8C76
773848b8605Smrg#define GL_TRANSFORM_FEEDBACK_BUFFER_MODE 0x8C7F
774848b8605Smrg#define GL_MAX_TRANSFORM_FEEDBACK_SEPARATE_COMPONENTS 0x8C80
775848b8605Smrg#define GL_TRANSFORM_FEEDBACK_VARYINGS    0x8C83
776848b8605Smrg#define GL_TRANSFORM_FEEDBACK_BUFFER_START 0x8C84
777848b8605Smrg#define GL_TRANSFORM_FEEDBACK_BUFFER_SIZE 0x8C85
778848b8605Smrg#define GL_TRANSFORM_FEEDBACK_PRIMITIVES_WRITTEN 0x8C88
779848b8605Smrg#define GL_RASTERIZER_DISCARD             0x8C89
780848b8605Smrg#define GL_MAX_TRANSFORM_FEEDBACK_INTERLEAVED_COMPONENTS 0x8C8A
781848b8605Smrg#define GL_MAX_TRANSFORM_FEEDBACK_SEPARATE_ATTRIBS 0x8C8B
782848b8605Smrg#define GL_INTERLEAVED_ATTRIBS            0x8C8C
783848b8605Smrg#define GL_SEPARATE_ATTRIBS               0x8C8D
784848b8605Smrg#define GL_TRANSFORM_FEEDBACK_BUFFER      0x8C8E
785848b8605Smrg#define GL_TRANSFORM_FEEDBACK_BUFFER_BINDING 0x8C8F
786848b8605Smrg#define GL_RGBA32UI                       0x8D70
787848b8605Smrg#define GL_RGB32UI                        0x8D71
788848b8605Smrg#define GL_RGBA16UI                       0x8D76
789848b8605Smrg#define GL_RGB16UI                        0x8D77
790848b8605Smrg#define GL_RGBA8UI                        0x8D7C
791848b8605Smrg#define GL_RGB8UI                         0x8D7D
792848b8605Smrg#define GL_RGBA32I                        0x8D82
793848b8605Smrg#define GL_RGB32I                         0x8D83
794848b8605Smrg#define GL_RGBA16I                        0x8D88
795848b8605Smrg#define GL_RGB16I                         0x8D89
796848b8605Smrg#define GL_RGBA8I                         0x8D8E
797848b8605Smrg#define GL_RGB8I                          0x8D8F
798848b8605Smrg#define GL_RED_INTEGER                    0x8D94
799848b8605Smrg#define GL_RGB_INTEGER                    0x8D98
800848b8605Smrg#define GL_RGBA_INTEGER                   0x8D99
801848b8605Smrg#define GL_SAMPLER_2D_ARRAY               0x8DC1
802848b8605Smrg#define GL_SAMPLER_2D_ARRAY_SHADOW        0x8DC4
803848b8605Smrg#define GL_SAMPLER_CUBE_SHADOW            0x8DC5
804848b8605Smrg#define GL_UNSIGNED_INT_VEC2              0x8DC6
805848b8605Smrg#define GL_UNSIGNED_INT_VEC3              0x8DC7
806848b8605Smrg#define GL_UNSIGNED_INT_VEC4              0x8DC8
807848b8605Smrg#define GL_INT_SAMPLER_2D                 0x8DCA
808848b8605Smrg#define GL_INT_SAMPLER_3D                 0x8DCB
809848b8605Smrg#define GL_INT_SAMPLER_CUBE               0x8DCC
810848b8605Smrg#define GL_INT_SAMPLER_2D_ARRAY           0x8DCF
811848b8605Smrg#define GL_UNSIGNED_INT_SAMPLER_2D        0x8DD2
812848b8605Smrg#define GL_UNSIGNED_INT_SAMPLER_3D        0x8DD3
813848b8605Smrg#define GL_UNSIGNED_INT_SAMPLER_CUBE      0x8DD4
814848b8605Smrg#define GL_UNSIGNED_INT_SAMPLER_2D_ARRAY  0x8DD7
815848b8605Smrg#define GL_BUFFER_ACCESS_FLAGS            0x911F
816848b8605Smrg#define GL_BUFFER_MAP_LENGTH              0x9120
817848b8605Smrg#define GL_BUFFER_MAP_OFFSET              0x9121
818848b8605Smrg#define GL_DEPTH_COMPONENT32F             0x8CAC
819848b8605Smrg#define GL_DEPTH32F_STENCIL8              0x8CAD
820848b8605Smrg#define GL_FLOAT_32_UNSIGNED_INT_24_8_REV 0x8DAD
821848b8605Smrg#define GL_FRAMEBUFFER_ATTACHMENT_COLOR_ENCODING 0x8210
822848b8605Smrg#define GL_FRAMEBUFFER_ATTACHMENT_COMPONENT_TYPE 0x8211
823848b8605Smrg#define GL_FRAMEBUFFER_ATTACHMENT_RED_SIZE 0x8212
824848b8605Smrg#define GL_FRAMEBUFFER_ATTACHMENT_GREEN_SIZE 0x8213
825848b8605Smrg#define GL_FRAMEBUFFER_ATTACHMENT_BLUE_SIZE 0x8214
826848b8605Smrg#define GL_FRAMEBUFFER_ATTACHMENT_ALPHA_SIZE 0x8215
827848b8605Smrg#define GL_FRAMEBUFFER_ATTACHMENT_DEPTH_SIZE 0x8216
828848b8605Smrg#define GL_FRAMEBUFFER_ATTACHMENT_STENCIL_SIZE 0x8217
829848b8605Smrg#define GL_FRAMEBUFFER_DEFAULT            0x8218
830848b8605Smrg#define GL_FRAMEBUFFER_UNDEFINED          0x8219
831848b8605Smrg#define GL_DEPTH_STENCIL_ATTACHMENT       0x821A
832848b8605Smrg#define GL_DEPTH_STENCIL                  0x84F9
833848b8605Smrg#define GL_UNSIGNED_INT_24_8              0x84FA
834848b8605Smrg#define GL_DEPTH24_STENCIL8               0x88F0
835848b8605Smrg#define GL_UNSIGNED_NORMALIZED            0x8C17
836848b8605Smrg#define GL_DRAW_FRAMEBUFFER_BINDING       0x8CA6
837848b8605Smrg#define GL_READ_FRAMEBUFFER               0x8CA8
838848b8605Smrg#define GL_DRAW_FRAMEBUFFER               0x8CA9
839848b8605Smrg#define GL_READ_FRAMEBUFFER_BINDING       0x8CAA
840848b8605Smrg#define GL_RENDERBUFFER_SAMPLES           0x8CAB
841848b8605Smrg#define GL_FRAMEBUFFER_ATTACHMENT_TEXTURE_LAYER 0x8CD4
842848b8605Smrg#define GL_MAX_COLOR_ATTACHMENTS          0x8CDF
843848b8605Smrg#define GL_COLOR_ATTACHMENT1              0x8CE1
844848b8605Smrg#define GL_COLOR_ATTACHMENT2              0x8CE2
845848b8605Smrg#define GL_COLOR_ATTACHMENT3              0x8CE3
846848b8605Smrg#define GL_COLOR_ATTACHMENT4              0x8CE4
847848b8605Smrg#define GL_COLOR_ATTACHMENT5              0x8CE5
848848b8605Smrg#define GL_COLOR_ATTACHMENT6              0x8CE6
849848b8605Smrg#define GL_COLOR_ATTACHMENT7              0x8CE7
850848b8605Smrg#define GL_COLOR_ATTACHMENT8              0x8CE8
851848b8605Smrg#define GL_COLOR_ATTACHMENT9              0x8CE9
852848b8605Smrg#define GL_COLOR_ATTACHMENT10             0x8CEA
853848b8605Smrg#define GL_COLOR_ATTACHMENT11             0x8CEB
854848b8605Smrg#define GL_COLOR_ATTACHMENT12             0x8CEC
855848b8605Smrg#define GL_COLOR_ATTACHMENT13             0x8CED
856848b8605Smrg#define GL_COLOR_ATTACHMENT14             0x8CEE
857848b8605Smrg#define GL_COLOR_ATTACHMENT15             0x8CEF
858b8e80941Smrg#define GL_COLOR_ATTACHMENT16             0x8CF0
859b8e80941Smrg#define GL_COLOR_ATTACHMENT17             0x8CF1
860b8e80941Smrg#define GL_COLOR_ATTACHMENT18             0x8CF2
861b8e80941Smrg#define GL_COLOR_ATTACHMENT19             0x8CF3
862b8e80941Smrg#define GL_COLOR_ATTACHMENT20             0x8CF4
863b8e80941Smrg#define GL_COLOR_ATTACHMENT21             0x8CF5
864b8e80941Smrg#define GL_COLOR_ATTACHMENT22             0x8CF6
865b8e80941Smrg#define GL_COLOR_ATTACHMENT23             0x8CF7
866b8e80941Smrg#define GL_COLOR_ATTACHMENT24             0x8CF8
867b8e80941Smrg#define GL_COLOR_ATTACHMENT25             0x8CF9
868b8e80941Smrg#define GL_COLOR_ATTACHMENT26             0x8CFA
869b8e80941Smrg#define GL_COLOR_ATTACHMENT27             0x8CFB
870b8e80941Smrg#define GL_COLOR_ATTACHMENT28             0x8CFC
871b8e80941Smrg#define GL_COLOR_ATTACHMENT29             0x8CFD
872b8e80941Smrg#define GL_COLOR_ATTACHMENT30             0x8CFE
873b8e80941Smrg#define GL_COLOR_ATTACHMENT31             0x8CFF
874848b8605Smrg#define GL_FRAMEBUFFER_INCOMPLETE_MULTISAMPLE 0x8D56
875848b8605Smrg#define GL_MAX_SAMPLES                    0x8D57
876848b8605Smrg#define GL_HALF_FLOAT                     0x140B
877848b8605Smrg#define GL_MAP_READ_BIT                   0x0001
878848b8605Smrg#define GL_MAP_WRITE_BIT                  0x0002
879848b8605Smrg#define GL_MAP_INVALIDATE_RANGE_BIT       0x0004
880848b8605Smrg#define GL_MAP_INVALIDATE_BUFFER_BIT      0x0008
881848b8605Smrg#define GL_MAP_FLUSH_EXPLICIT_BIT         0x0010
882848b8605Smrg#define GL_MAP_UNSYNCHRONIZED_BIT         0x0020
883848b8605Smrg#define GL_RG                             0x8227
884848b8605Smrg#define GL_RG_INTEGER                     0x8228
885848b8605Smrg#define GL_R8                             0x8229
886848b8605Smrg#define GL_RG8                            0x822B
887848b8605Smrg#define GL_R16F                           0x822D
888848b8605Smrg#define GL_R32F                           0x822E
889848b8605Smrg#define GL_RG16F                          0x822F
890848b8605Smrg#define GL_RG32F                          0x8230
891848b8605Smrg#define GL_R8I                            0x8231
892848b8605Smrg#define GL_R8UI                           0x8232
893848b8605Smrg#define GL_R16I                           0x8233
894848b8605Smrg#define GL_R16UI                          0x8234
895848b8605Smrg#define GL_R32I                           0x8235
896848b8605Smrg#define GL_R32UI                          0x8236
897848b8605Smrg#define GL_RG8I                           0x8237
898848b8605Smrg#define GL_RG8UI                          0x8238
899848b8605Smrg#define GL_RG16I                          0x8239
900848b8605Smrg#define GL_RG16UI                         0x823A
901848b8605Smrg#define GL_RG32I                          0x823B
902848b8605Smrg#define GL_RG32UI                         0x823C
903848b8605Smrg#define GL_VERTEX_ARRAY_BINDING           0x85B5
904848b8605Smrg#define GL_R8_SNORM                       0x8F94
905848b8605Smrg#define GL_RG8_SNORM                      0x8F95
906848b8605Smrg#define GL_RGB8_SNORM                     0x8F96
907848b8605Smrg#define GL_RGBA8_SNORM                    0x8F97
908848b8605Smrg#define GL_SIGNED_NORMALIZED              0x8F9C
909848b8605Smrg#define GL_PRIMITIVE_RESTART_FIXED_INDEX  0x8D69
910848b8605Smrg#define GL_COPY_READ_BUFFER               0x8F36
911848b8605Smrg#define GL_COPY_WRITE_BUFFER              0x8F37
912848b8605Smrg#define GL_COPY_READ_BUFFER_BINDING       0x8F36
913848b8605Smrg#define GL_COPY_WRITE_BUFFER_BINDING      0x8F37
914848b8605Smrg#define GL_UNIFORM_BUFFER                 0x8A11
915848b8605Smrg#define GL_UNIFORM_BUFFER_BINDING         0x8A28
916848b8605Smrg#define GL_UNIFORM_BUFFER_START           0x8A29
917848b8605Smrg#define GL_UNIFORM_BUFFER_SIZE            0x8A2A
918848b8605Smrg#define GL_MAX_VERTEX_UNIFORM_BLOCKS      0x8A2B
919848b8605Smrg#define GL_MAX_FRAGMENT_UNIFORM_BLOCKS    0x8A2D
920848b8605Smrg#define GL_MAX_COMBINED_UNIFORM_BLOCKS    0x8A2E
921848b8605Smrg#define GL_MAX_UNIFORM_BUFFER_BINDINGS    0x8A2F
922848b8605Smrg#define GL_MAX_UNIFORM_BLOCK_SIZE         0x8A30
923848b8605Smrg#define GL_MAX_COMBINED_VERTEX_UNIFORM_COMPONENTS 0x8A31
924848b8605Smrg#define GL_MAX_COMBINED_FRAGMENT_UNIFORM_COMPONENTS 0x8A33
925848b8605Smrg#define GL_UNIFORM_BUFFER_OFFSET_ALIGNMENT 0x8A34
926848b8605Smrg#define GL_ACTIVE_UNIFORM_BLOCK_MAX_NAME_LENGTH 0x8A35
927848b8605Smrg#define GL_ACTIVE_UNIFORM_BLOCKS          0x8A36
928848b8605Smrg#define GL_UNIFORM_TYPE                   0x8A37
929848b8605Smrg#define GL_UNIFORM_SIZE                   0x8A38
930848b8605Smrg#define GL_UNIFORM_NAME_LENGTH            0x8A39
931848b8605Smrg#define GL_UNIFORM_BLOCK_INDEX            0x8A3A
932848b8605Smrg#define GL_UNIFORM_OFFSET                 0x8A3B
933848b8605Smrg#define GL_UNIFORM_ARRAY_STRIDE           0x8A3C
934848b8605Smrg#define GL_UNIFORM_MATRIX_STRIDE          0x8A3D
935848b8605Smrg#define GL_UNIFORM_IS_ROW_MAJOR           0x8A3E
936848b8605Smrg#define GL_UNIFORM_BLOCK_BINDING          0x8A3F
937848b8605Smrg#define GL_UNIFORM_BLOCK_DATA_SIZE        0x8A40
938848b8605Smrg#define GL_UNIFORM_BLOCK_NAME_LENGTH      0x8A41
939848b8605Smrg#define GL_UNIFORM_BLOCK_ACTIVE_UNIFORMS  0x8A42
940848b8605Smrg#define GL_UNIFORM_BLOCK_ACTIVE_UNIFORM_INDICES 0x8A43
941848b8605Smrg#define GL_UNIFORM_BLOCK_REFERENCED_BY_VERTEX_SHADER 0x8A44
942848b8605Smrg#define GL_UNIFORM_BLOCK_REFERENCED_BY_FRAGMENT_SHADER 0x8A46
943848b8605Smrg#define GL_INVALID_INDEX                  0xFFFFFFFFu
944848b8605Smrg#define GL_MAX_VERTEX_OUTPUT_COMPONENTS   0x9122
945848b8605Smrg#define GL_MAX_FRAGMENT_INPUT_COMPONENTS  0x9125
946848b8605Smrg#define GL_MAX_SERVER_WAIT_TIMEOUT        0x9111
947848b8605Smrg#define GL_OBJECT_TYPE                    0x9112
948848b8605Smrg#define GL_SYNC_CONDITION                 0x9113
949848b8605Smrg#define GL_SYNC_STATUS                    0x9114
950848b8605Smrg#define GL_SYNC_FLAGS                     0x9115
951848b8605Smrg#define GL_SYNC_FENCE                     0x9116
952848b8605Smrg#define GL_SYNC_GPU_COMMANDS_COMPLETE     0x9117
953848b8605Smrg#define GL_UNSIGNALED                     0x9118
954848b8605Smrg#define GL_SIGNALED                       0x9119
955848b8605Smrg#define GL_ALREADY_SIGNALED               0x911A
956848b8605Smrg#define GL_TIMEOUT_EXPIRED                0x911B
957848b8605Smrg#define GL_CONDITION_SATISFIED            0x911C
958848b8605Smrg#define GL_WAIT_FAILED                    0x911D
959848b8605Smrg#define GL_SYNC_FLUSH_COMMANDS_BIT        0x00000001
960848b8605Smrg#define GL_TIMEOUT_IGNORED                0xFFFFFFFFFFFFFFFFull
961848b8605Smrg#define GL_VERTEX_ATTRIB_ARRAY_DIVISOR    0x88FE
962848b8605Smrg#define GL_ANY_SAMPLES_PASSED             0x8C2F
963848b8605Smrg#define GL_ANY_SAMPLES_PASSED_CONSERVATIVE 0x8D6A
964848b8605Smrg#define GL_SAMPLER_BINDING                0x8919
965848b8605Smrg#define GL_RGB10_A2UI                     0x906F
966848b8605Smrg#define GL_TEXTURE_SWIZZLE_R              0x8E42
967848b8605Smrg#define GL_TEXTURE_SWIZZLE_G              0x8E43
968848b8605Smrg#define GL_TEXTURE_SWIZZLE_B              0x8E44
969848b8605Smrg#define GL_TEXTURE_SWIZZLE_A              0x8E45
970848b8605Smrg#define GL_GREEN                          0x1904
971848b8605Smrg#define GL_BLUE                           0x1905
972848b8605Smrg#define GL_INT_2_10_10_10_REV             0x8D9F
973848b8605Smrg#define GL_TRANSFORM_FEEDBACK             0x8E22
974848b8605Smrg#define GL_TRANSFORM_FEEDBACK_PAUSED      0x8E23
975848b8605Smrg#define GL_TRANSFORM_FEEDBACK_ACTIVE      0x8E24
976848b8605Smrg#define GL_TRANSFORM_FEEDBACK_BINDING     0x8E25
977848b8605Smrg#define GL_PROGRAM_BINARY_RETRIEVABLE_HINT 0x8257
978848b8605Smrg#define GL_PROGRAM_BINARY_LENGTH          0x8741
979848b8605Smrg#define GL_NUM_PROGRAM_BINARY_FORMATS     0x87FE
980848b8605Smrg#define GL_PROGRAM_BINARY_FORMATS         0x87FF
981848b8605Smrg#define GL_COMPRESSED_R11_EAC             0x9270
982848b8605Smrg#define GL_COMPRESSED_SIGNED_R11_EAC      0x9271
983848b8605Smrg#define GL_COMPRESSED_RG11_EAC            0x9272
984848b8605Smrg#define GL_COMPRESSED_SIGNED_RG11_EAC     0x9273
985848b8605Smrg#define GL_COMPRESSED_RGB8_ETC2           0x9274
986848b8605Smrg#define GL_COMPRESSED_SRGB8_ETC2          0x9275
987848b8605Smrg#define GL_COMPRESSED_RGB8_PUNCHTHROUGH_ALPHA1_ETC2 0x9276
988848b8605Smrg#define GL_COMPRESSED_SRGB8_PUNCHTHROUGH_ALPHA1_ETC2 0x9277
989848b8605Smrg#define GL_COMPRESSED_RGBA8_ETC2_EAC      0x9278
990848b8605Smrg#define GL_COMPRESSED_SRGB8_ALPHA8_ETC2_EAC 0x9279
991848b8605Smrg#define GL_TEXTURE_IMMUTABLE_FORMAT       0x912F
992848b8605Smrg#define GL_MAX_ELEMENT_INDEX              0x8D6B
993848b8605Smrg#define GL_NUM_SAMPLE_COUNTS              0x9380
994848b8605Smrg#define GL_TEXTURE_IMMUTABLE_LEVELS       0x82DF
995b8e80941Smrgtypedef void (GL_APIENTRYP PFNGLREADBUFFERPROC) (GLenum src);
996b8e80941Smrgtypedef void (GL_APIENTRYP PFNGLDRAWRANGEELEMENTSPROC) (GLenum mode, GLuint start, GLuint end, GLsizei count, GLenum type, const void *indices);
997b8e80941Smrgtypedef void (GL_APIENTRYP PFNGLTEXIMAGE3DPROC) (GLenum target, GLint level, GLint internalformat, GLsizei width, GLsizei height, GLsizei depth, GLint border, GLenum format, GLenum type, const void *pixels);
998b8e80941Smrgtypedef void (GL_APIENTRYP PFNGLTEXSUBIMAGE3DPROC) (GLenum target, GLint level, GLint xoffset, GLint yoffset, GLint zoffset, GLsizei width, GLsizei height, GLsizei depth, GLenum format, GLenum type, const void *pixels);
999b8e80941Smrgtypedef void (GL_APIENTRYP PFNGLCOPYTEXSUBIMAGE3DPROC) (GLenum target, GLint level, GLint xoffset, GLint yoffset, GLint zoffset, GLint x, GLint y, GLsizei width, GLsizei height);
1000b8e80941Smrgtypedef void (GL_APIENTRYP PFNGLCOMPRESSEDTEXIMAGE3DPROC) (GLenum target, GLint level, GLenum internalformat, GLsizei width, GLsizei height, GLsizei depth, GLint border, GLsizei imageSize, const void *data);
1001b8e80941Smrgtypedef void (GL_APIENTRYP PFNGLCOMPRESSEDTEXSUBIMAGE3DPROC) (GLenum target, GLint level, GLint xoffset, GLint yoffset, GLint zoffset, GLsizei width, GLsizei height, GLsizei depth, GLenum format, GLsizei imageSize, const void *data);
1002b8e80941Smrgtypedef void (GL_APIENTRYP PFNGLGENQUERIESPROC) (GLsizei n, GLuint *ids);
1003b8e80941Smrgtypedef void (GL_APIENTRYP PFNGLDELETEQUERIESPROC) (GLsizei n, const GLuint *ids);
1004b8e80941Smrgtypedef GLboolean (GL_APIENTRYP PFNGLISQUERYPROC) (GLuint id);
1005b8e80941Smrgtypedef void (GL_APIENTRYP PFNGLBEGINQUERYPROC) (GLenum target, GLuint id);
1006b8e80941Smrgtypedef void (GL_APIENTRYP PFNGLENDQUERYPROC) (GLenum target);
1007b8e80941Smrgtypedef void (GL_APIENTRYP PFNGLGETQUERYIVPROC) (GLenum target, GLenum pname, GLint *params);
1008b8e80941Smrgtypedef void (GL_APIENTRYP PFNGLGETQUERYOBJECTUIVPROC) (GLuint id, GLenum pname, GLuint *params);
1009b8e80941Smrgtypedef GLboolean (GL_APIENTRYP PFNGLUNMAPBUFFERPROC) (GLenum target);
1010b8e80941Smrgtypedef void (GL_APIENTRYP PFNGLGETBUFFERPOINTERVPROC) (GLenum target, GLenum pname, void **params);
1011b8e80941Smrgtypedef void (GL_APIENTRYP PFNGLDRAWBUFFERSPROC) (GLsizei n, const GLenum *bufs);
1012b8e80941Smrgtypedef void (GL_APIENTRYP PFNGLUNIFORMMATRIX2X3FVPROC) (GLint location, GLsizei count, GLboolean transpose, const GLfloat *value);
1013b8e80941Smrgtypedef void (GL_APIENTRYP PFNGLUNIFORMMATRIX3X2FVPROC) (GLint location, GLsizei count, GLboolean transpose, const GLfloat *value);
1014b8e80941Smrgtypedef void (GL_APIENTRYP PFNGLUNIFORMMATRIX2X4FVPROC) (GLint location, GLsizei count, GLboolean transpose, const GLfloat *value);
1015b8e80941Smrgtypedef void (GL_APIENTRYP PFNGLUNIFORMMATRIX4X2FVPROC) (GLint location, GLsizei count, GLboolean transpose, const GLfloat *value);
1016b8e80941Smrgtypedef void (GL_APIENTRYP PFNGLUNIFORMMATRIX3X4FVPROC) (GLint location, GLsizei count, GLboolean transpose, const GLfloat *value);
1017b8e80941Smrgtypedef void (GL_APIENTRYP PFNGLUNIFORMMATRIX4X3FVPROC) (GLint location, GLsizei count, GLboolean transpose, const GLfloat *value);
1018b8e80941Smrgtypedef void (GL_APIENTRYP PFNGLBLITFRAMEBUFFERPROC) (GLint srcX0, GLint srcY0, GLint srcX1, GLint srcY1, GLint dstX0, GLint dstY0, GLint dstX1, GLint dstY1, GLbitfield mask, GLenum filter);
1019b8e80941Smrgtypedef void (GL_APIENTRYP PFNGLRENDERBUFFERSTORAGEMULTISAMPLEPROC) (GLenum target, GLsizei samples, GLenum internalformat, GLsizei width, GLsizei height);
1020b8e80941Smrgtypedef void (GL_APIENTRYP PFNGLFRAMEBUFFERTEXTURELAYERPROC) (GLenum target, GLenum attachment, GLuint texture, GLint level, GLint layer);
1021b8e80941Smrgtypedef void *(GL_APIENTRYP PFNGLMAPBUFFERRANGEPROC) (GLenum target, GLintptr offset, GLsizeiptr length, GLbitfield access);
1022b8e80941Smrgtypedef void (GL_APIENTRYP PFNGLFLUSHMAPPEDBUFFERRANGEPROC) (GLenum target, GLintptr offset, GLsizeiptr length);
1023b8e80941Smrgtypedef void (GL_APIENTRYP PFNGLBINDVERTEXARRAYPROC) (GLuint array);
1024b8e80941Smrgtypedef void (GL_APIENTRYP PFNGLDELETEVERTEXARRAYSPROC) (GLsizei n, const GLuint *arrays);
1025b8e80941Smrgtypedef void (GL_APIENTRYP PFNGLGENVERTEXARRAYSPROC) (GLsizei n, GLuint *arrays);
1026b8e80941Smrgtypedef GLboolean (GL_APIENTRYP PFNGLISVERTEXARRAYPROC) (GLuint array);
1027b8e80941Smrgtypedef void (GL_APIENTRYP PFNGLGETINTEGERI_VPROC) (GLenum target, GLuint index, GLint *data);
1028b8e80941Smrgtypedef void (GL_APIENTRYP PFNGLBEGINTRANSFORMFEEDBACKPROC) (GLenum primitiveMode);
1029b8e80941Smrgtypedef void (GL_APIENTRYP PFNGLENDTRANSFORMFEEDBACKPROC) (void);
1030b8e80941Smrgtypedef void (GL_APIENTRYP PFNGLBINDBUFFERRANGEPROC) (GLenum target, GLuint index, GLuint buffer, GLintptr offset, GLsizeiptr size);
1031b8e80941Smrgtypedef void (GL_APIENTRYP PFNGLBINDBUFFERBASEPROC) (GLenum target, GLuint index, GLuint buffer);
1032b8e80941Smrgtypedef void (GL_APIENTRYP PFNGLTRANSFORMFEEDBACKVARYINGSPROC) (GLuint program, GLsizei count, const GLchar *const*varyings, GLenum bufferMode);
1033b8e80941Smrgtypedef void (GL_APIENTRYP PFNGLGETTRANSFORMFEEDBACKVARYINGPROC) (GLuint program, GLuint index, GLsizei bufSize, GLsizei *length, GLsizei *size, GLenum *type, GLchar *name);
1034b8e80941Smrgtypedef void (GL_APIENTRYP PFNGLVERTEXATTRIBIPOINTERPROC) (GLuint index, GLint size, GLenum type, GLsizei stride, const void *pointer);
1035b8e80941Smrgtypedef void (GL_APIENTRYP PFNGLGETVERTEXATTRIBIIVPROC) (GLuint index, GLenum pname, GLint *params);
1036b8e80941Smrgtypedef void (GL_APIENTRYP PFNGLGETVERTEXATTRIBIUIVPROC) (GLuint index, GLenum pname, GLuint *params);
1037b8e80941Smrgtypedef void (GL_APIENTRYP PFNGLVERTEXATTRIBI4IPROC) (GLuint index, GLint x, GLint y, GLint z, GLint w);
1038b8e80941Smrgtypedef void (GL_APIENTRYP PFNGLVERTEXATTRIBI4UIPROC) (GLuint index, GLuint x, GLuint y, GLuint z, GLuint w);
1039b8e80941Smrgtypedef void (GL_APIENTRYP PFNGLVERTEXATTRIBI4IVPROC) (GLuint index, const GLint *v);
1040b8e80941Smrgtypedef void (GL_APIENTRYP PFNGLVERTEXATTRIBI4UIVPROC) (GLuint index, const GLuint *v);
1041b8e80941Smrgtypedef void (GL_APIENTRYP PFNGLGETUNIFORMUIVPROC) (GLuint program, GLint location, GLuint *params);
1042b8e80941Smrgtypedef GLint (GL_APIENTRYP PFNGLGETFRAGDATALOCATIONPROC) (GLuint program, const GLchar *name);
1043b8e80941Smrgtypedef void (GL_APIENTRYP PFNGLUNIFORM1UIPROC) (GLint location, GLuint v0);
1044b8e80941Smrgtypedef void (GL_APIENTRYP PFNGLUNIFORM2UIPROC) (GLint location, GLuint v0, GLuint v1);
1045b8e80941Smrgtypedef void (GL_APIENTRYP PFNGLUNIFORM3UIPROC) (GLint location, GLuint v0, GLuint v1, GLuint v2);
1046b8e80941Smrgtypedef void (GL_APIENTRYP PFNGLUNIFORM4UIPROC) (GLint location, GLuint v0, GLuint v1, GLuint v2, GLuint v3);
1047b8e80941Smrgtypedef void (GL_APIENTRYP PFNGLUNIFORM1UIVPROC) (GLint location, GLsizei count, const GLuint *value);
1048b8e80941Smrgtypedef void (GL_APIENTRYP PFNGLUNIFORM2UIVPROC) (GLint location, GLsizei count, const GLuint *value);
1049b8e80941Smrgtypedef void (GL_APIENTRYP PFNGLUNIFORM3UIVPROC) (GLint location, GLsizei count, const GLuint *value);
1050b8e80941Smrgtypedef void (GL_APIENTRYP PFNGLUNIFORM4UIVPROC) (GLint location, GLsizei count, const GLuint *value);
1051b8e80941Smrgtypedef void (GL_APIENTRYP PFNGLCLEARBUFFERIVPROC) (GLenum buffer, GLint drawbuffer, const GLint *value);
1052b8e80941Smrgtypedef void (GL_APIENTRYP PFNGLCLEARBUFFERUIVPROC) (GLenum buffer, GLint drawbuffer, const GLuint *value);
1053b8e80941Smrgtypedef void (GL_APIENTRYP PFNGLCLEARBUFFERFVPROC) (GLenum buffer, GLint drawbuffer, const GLfloat *value);
1054b8e80941Smrgtypedef void (GL_APIENTRYP PFNGLCLEARBUFFERFIPROC) (GLenum buffer, GLint drawbuffer, GLfloat depth, GLint stencil);
1055b8e80941Smrgtypedef const GLubyte *(GL_APIENTRYP PFNGLGETSTRINGIPROC) (GLenum name, GLuint index);
1056b8e80941Smrgtypedef void (GL_APIENTRYP PFNGLCOPYBUFFERSUBDATAPROC) (GLenum readTarget, GLenum writeTarget, GLintptr readOffset, GLintptr writeOffset, GLsizeiptr size);
1057b8e80941Smrgtypedef void (GL_APIENTRYP PFNGLGETUNIFORMINDICESPROC) (GLuint program, GLsizei uniformCount, const GLchar *const*uniformNames, GLuint *uniformIndices);
1058b8e80941Smrgtypedef void (GL_APIENTRYP PFNGLGETACTIVEUNIFORMSIVPROC) (GLuint program, GLsizei uniformCount, const GLuint *uniformIndices, GLenum pname, GLint *params);
1059b8e80941Smrgtypedef GLuint (GL_APIENTRYP PFNGLGETUNIFORMBLOCKINDEXPROC) (GLuint program, const GLchar *uniformBlockName);
1060b8e80941Smrgtypedef void (GL_APIENTRYP PFNGLGETACTIVEUNIFORMBLOCKIVPROC) (GLuint program, GLuint uniformBlockIndex, GLenum pname, GLint *params);
1061b8e80941Smrgtypedef void (GL_APIENTRYP PFNGLGETACTIVEUNIFORMBLOCKNAMEPROC) (GLuint program, GLuint uniformBlockIndex, GLsizei bufSize, GLsizei *length, GLchar *uniformBlockName);
1062b8e80941Smrgtypedef void (GL_APIENTRYP PFNGLUNIFORMBLOCKBINDINGPROC) (GLuint program, GLuint uniformBlockIndex, GLuint uniformBlockBinding);
1063b8e80941Smrgtypedef void (GL_APIENTRYP PFNGLDRAWARRAYSINSTANCEDPROC) (GLenum mode, GLint first, GLsizei count, GLsizei instancecount);
1064b8e80941Smrgtypedef void (GL_APIENTRYP PFNGLDRAWELEMENTSINSTANCEDPROC) (GLenum mode, GLsizei count, GLenum type, const void *indices, GLsizei instancecount);
1065b8e80941Smrgtypedef GLsync (GL_APIENTRYP PFNGLFENCESYNCPROC) (GLenum condition, GLbitfield flags);
1066b8e80941Smrgtypedef GLboolean (GL_APIENTRYP PFNGLISSYNCPROC) (GLsync sync);
1067b8e80941Smrgtypedef void (GL_APIENTRYP PFNGLDELETESYNCPROC) (GLsync sync);
1068b8e80941Smrgtypedef GLenum (GL_APIENTRYP PFNGLCLIENTWAITSYNCPROC) (GLsync sync, GLbitfield flags, GLuint64 timeout);
1069b8e80941Smrgtypedef void (GL_APIENTRYP PFNGLWAITSYNCPROC) (GLsync sync, GLbitfield flags, GLuint64 timeout);
1070b8e80941Smrgtypedef void (GL_APIENTRYP PFNGLGETINTEGER64VPROC) (GLenum pname, GLint64 *data);
1071b8e80941Smrgtypedef void (GL_APIENTRYP PFNGLGETSYNCIVPROC) (GLsync sync, GLenum pname, GLsizei bufSize, GLsizei *length, GLint *values);
1072b8e80941Smrgtypedef void (GL_APIENTRYP PFNGLGETINTEGER64I_VPROC) (GLenum target, GLuint index, GLint64 *data);
1073b8e80941Smrgtypedef void (GL_APIENTRYP PFNGLGETBUFFERPARAMETERI64VPROC) (GLenum target, GLenum pname, GLint64 *params);
1074b8e80941Smrgtypedef void (GL_APIENTRYP PFNGLGENSAMPLERSPROC) (GLsizei count, GLuint *samplers);
1075b8e80941Smrgtypedef void (GL_APIENTRYP PFNGLDELETESAMPLERSPROC) (GLsizei count, const GLuint *samplers);
1076b8e80941Smrgtypedef GLboolean (GL_APIENTRYP PFNGLISSAMPLERPROC) (GLuint sampler);
1077b8e80941Smrgtypedef void (GL_APIENTRYP PFNGLBINDSAMPLERPROC) (GLuint unit, GLuint sampler);
1078b8e80941Smrgtypedef void (GL_APIENTRYP PFNGLSAMPLERPARAMETERIPROC) (GLuint sampler, GLenum pname, GLint param);
1079b8e80941Smrgtypedef void (GL_APIENTRYP PFNGLSAMPLERPARAMETERIVPROC) (GLuint sampler, GLenum pname, const GLint *param);
1080b8e80941Smrgtypedef void (GL_APIENTRYP PFNGLSAMPLERPARAMETERFPROC) (GLuint sampler, GLenum pname, GLfloat param);
1081b8e80941Smrgtypedef void (GL_APIENTRYP PFNGLSAMPLERPARAMETERFVPROC) (GLuint sampler, GLenum pname, const GLfloat *param);
1082b8e80941Smrgtypedef void (GL_APIENTRYP PFNGLGETSAMPLERPARAMETERIVPROC) (GLuint sampler, GLenum pname, GLint *params);
1083b8e80941Smrgtypedef void (GL_APIENTRYP PFNGLGETSAMPLERPARAMETERFVPROC) (GLuint sampler, GLenum pname, GLfloat *params);
1084b8e80941Smrgtypedef void (GL_APIENTRYP PFNGLVERTEXATTRIBDIVISORPROC) (GLuint index, GLuint divisor);
1085b8e80941Smrgtypedef void (GL_APIENTRYP PFNGLBINDTRANSFORMFEEDBACKPROC) (GLenum target, GLuint id);
1086b8e80941Smrgtypedef void (GL_APIENTRYP PFNGLDELETETRANSFORMFEEDBACKSPROC) (GLsizei n, const GLuint *ids);
1087b8e80941Smrgtypedef void (GL_APIENTRYP PFNGLGENTRANSFORMFEEDBACKSPROC) (GLsizei n, GLuint *ids);
1088b8e80941Smrgtypedef GLboolean (GL_APIENTRYP PFNGLISTRANSFORMFEEDBACKPROC) (GLuint id);
1089b8e80941Smrgtypedef void (GL_APIENTRYP PFNGLPAUSETRANSFORMFEEDBACKPROC) (void);
1090b8e80941Smrgtypedef void (GL_APIENTRYP PFNGLRESUMETRANSFORMFEEDBACKPROC) (void);
1091b8e80941Smrgtypedef void (GL_APIENTRYP PFNGLGETPROGRAMBINARYPROC) (GLuint program, GLsizei bufSize, GLsizei *length, GLenum *binaryFormat, void *binary);
1092b8e80941Smrgtypedef void (GL_APIENTRYP PFNGLPROGRAMBINARYPROC) (GLuint program, GLenum binaryFormat, const void *binary, GLsizei length);
1093b8e80941Smrgtypedef void (GL_APIENTRYP PFNGLPROGRAMPARAMETERIPROC) (GLuint program, GLenum pname, GLint value);
1094b8e80941Smrgtypedef void (GL_APIENTRYP PFNGLINVALIDATEFRAMEBUFFERPROC) (GLenum target, GLsizei numAttachments, const GLenum *attachments);
1095b8e80941Smrgtypedef void (GL_APIENTRYP PFNGLINVALIDATESUBFRAMEBUFFERPROC) (GLenum target, GLsizei numAttachments, const GLenum *attachments, GLint x, GLint y, GLsizei width, GLsizei height);
1096b8e80941Smrgtypedef void (GL_APIENTRYP PFNGLTEXSTORAGE2DPROC) (GLenum target, GLsizei levels, GLenum internalformat, GLsizei width, GLsizei height);
1097b8e80941Smrgtypedef void (GL_APIENTRYP PFNGLTEXSTORAGE3DPROC) (GLenum target, GLsizei levels, GLenum internalformat, GLsizei width, GLsizei height, GLsizei depth);
1098b8e80941Smrgtypedef void (GL_APIENTRYP PFNGLGETINTERNALFORMATIVPROC) (GLenum target, GLenum internalformat, GLenum pname, GLsizei bufSize, GLint *params);
1099b8e80941Smrg#if GL_GLES_PROTOTYPES
1100b8e80941SmrgGL_APICALL void GL_APIENTRY glReadBuffer (GLenum src);
1101848b8605SmrgGL_APICALL void GL_APIENTRY glDrawRangeElements (GLenum mode, GLuint start, GLuint end, GLsizei count, GLenum type, const void *indices);
1102848b8605SmrgGL_APICALL void GL_APIENTRY glTexImage3D (GLenum target, GLint level, GLint internalformat, GLsizei width, GLsizei height, GLsizei depth, GLint border, GLenum format, GLenum type, const void *pixels);
1103848b8605SmrgGL_APICALL void GL_APIENTRY glTexSubImage3D (GLenum target, GLint level, GLint xoffset, GLint yoffset, GLint zoffset, GLsizei width, GLsizei height, GLsizei depth, GLenum format, GLenum type, const void *pixels);
1104848b8605SmrgGL_APICALL void GL_APIENTRY glCopyTexSubImage3D (GLenum target, GLint level, GLint xoffset, GLint yoffset, GLint zoffset, GLint x, GLint y, GLsizei width, GLsizei height);
1105848b8605SmrgGL_APICALL void GL_APIENTRY glCompressedTexImage3D (GLenum target, GLint level, GLenum internalformat, GLsizei width, GLsizei height, GLsizei depth, GLint border, GLsizei imageSize, const void *data);
1106848b8605SmrgGL_APICALL void GL_APIENTRY glCompressedTexSubImage3D (GLenum target, GLint level, GLint xoffset, GLint yoffset, GLint zoffset, GLsizei width, GLsizei height, GLsizei depth, GLenum format, GLsizei imageSize, const void *data);
1107848b8605SmrgGL_APICALL void GL_APIENTRY glGenQueries (GLsizei n, GLuint *ids);
1108848b8605SmrgGL_APICALL void GL_APIENTRY glDeleteQueries (GLsizei n, const GLuint *ids);
1109848b8605SmrgGL_APICALL GLboolean GL_APIENTRY glIsQuery (GLuint id);
1110848b8605SmrgGL_APICALL void GL_APIENTRY glBeginQuery (GLenum target, GLuint id);
1111848b8605SmrgGL_APICALL void GL_APIENTRY glEndQuery (GLenum target);
1112848b8605SmrgGL_APICALL void GL_APIENTRY glGetQueryiv (GLenum target, GLenum pname, GLint *params);
1113848b8605SmrgGL_APICALL void GL_APIENTRY glGetQueryObjectuiv (GLuint id, GLenum pname, GLuint *params);
1114848b8605SmrgGL_APICALL GLboolean GL_APIENTRY glUnmapBuffer (GLenum target);
1115848b8605SmrgGL_APICALL void GL_APIENTRY glGetBufferPointerv (GLenum target, GLenum pname, void **params);
1116848b8605SmrgGL_APICALL void GL_APIENTRY glDrawBuffers (GLsizei n, const GLenum *bufs);
1117848b8605SmrgGL_APICALL void GL_APIENTRY glUniformMatrix2x3fv (GLint location, GLsizei count, GLboolean transpose, const GLfloat *value);
1118848b8605SmrgGL_APICALL void GL_APIENTRY glUniformMatrix3x2fv (GLint location, GLsizei count, GLboolean transpose, const GLfloat *value);
1119848b8605SmrgGL_APICALL void GL_APIENTRY glUniformMatrix2x4fv (GLint location, GLsizei count, GLboolean transpose, const GLfloat *value);
1120848b8605SmrgGL_APICALL void GL_APIENTRY glUniformMatrix4x2fv (GLint location, GLsizei count, GLboolean transpose, const GLfloat *value);
1121848b8605SmrgGL_APICALL void GL_APIENTRY glUniformMatrix3x4fv (GLint location, GLsizei count, GLboolean transpose, const GLfloat *value);
1122848b8605SmrgGL_APICALL void GL_APIENTRY glUniformMatrix4x3fv (GLint location, GLsizei count, GLboolean transpose, const GLfloat *value);
1123848b8605SmrgGL_APICALL void GL_APIENTRY glBlitFramebuffer (GLint srcX0, GLint srcY0, GLint srcX1, GLint srcY1, GLint dstX0, GLint dstY0, GLint dstX1, GLint dstY1, GLbitfield mask, GLenum filter);
1124848b8605SmrgGL_APICALL void GL_APIENTRY glRenderbufferStorageMultisample (GLenum target, GLsizei samples, GLenum internalformat, GLsizei width, GLsizei height);
1125848b8605SmrgGL_APICALL void GL_APIENTRY glFramebufferTextureLayer (GLenum target, GLenum attachment, GLuint texture, GLint level, GLint layer);
1126848b8605SmrgGL_APICALL void *GL_APIENTRY glMapBufferRange (GLenum target, GLintptr offset, GLsizeiptr length, GLbitfield access);
1127848b8605SmrgGL_APICALL void GL_APIENTRY glFlushMappedBufferRange (GLenum target, GLintptr offset, GLsizeiptr length);
1128848b8605SmrgGL_APICALL void GL_APIENTRY glBindVertexArray (GLuint array);
1129848b8605SmrgGL_APICALL void GL_APIENTRY glDeleteVertexArrays (GLsizei n, const GLuint *arrays);
1130848b8605SmrgGL_APICALL void GL_APIENTRY glGenVertexArrays (GLsizei n, GLuint *arrays);
1131848b8605SmrgGL_APICALL GLboolean GL_APIENTRY glIsVertexArray (GLuint array);
1132848b8605SmrgGL_APICALL void GL_APIENTRY glGetIntegeri_v (GLenum target, GLuint index, GLint *data);
1133848b8605SmrgGL_APICALL void GL_APIENTRY glBeginTransformFeedback (GLenum primitiveMode);
1134848b8605SmrgGL_APICALL void GL_APIENTRY glEndTransformFeedback (void);
1135848b8605SmrgGL_APICALL void GL_APIENTRY glBindBufferRange (GLenum target, GLuint index, GLuint buffer, GLintptr offset, GLsizeiptr size);
1136848b8605SmrgGL_APICALL void GL_APIENTRY glBindBufferBase (GLenum target, GLuint index, GLuint buffer);
1137848b8605SmrgGL_APICALL void GL_APIENTRY glTransformFeedbackVaryings (GLuint program, GLsizei count, const GLchar *const*varyings, GLenum bufferMode);
1138848b8605SmrgGL_APICALL void GL_APIENTRY glGetTransformFeedbackVarying (GLuint program, GLuint index, GLsizei bufSize, GLsizei *length, GLsizei *size, GLenum *type, GLchar *name);
1139848b8605SmrgGL_APICALL void GL_APIENTRY glVertexAttribIPointer (GLuint index, GLint size, GLenum type, GLsizei stride, const void *pointer);
1140848b8605SmrgGL_APICALL void GL_APIENTRY glGetVertexAttribIiv (GLuint index, GLenum pname, GLint *params);
1141848b8605SmrgGL_APICALL void GL_APIENTRY glGetVertexAttribIuiv (GLuint index, GLenum pname, GLuint *params);
1142848b8605SmrgGL_APICALL void GL_APIENTRY glVertexAttribI4i (GLuint index, GLint x, GLint y, GLint z, GLint w);
1143848b8605SmrgGL_APICALL void GL_APIENTRY glVertexAttribI4ui (GLuint index, GLuint x, GLuint y, GLuint z, GLuint w);
1144848b8605SmrgGL_APICALL void GL_APIENTRY glVertexAttribI4iv (GLuint index, const GLint *v);
1145848b8605SmrgGL_APICALL void GL_APIENTRY glVertexAttribI4uiv (GLuint index, const GLuint *v);
1146848b8605SmrgGL_APICALL void GL_APIENTRY glGetUniformuiv (GLuint program, GLint location, GLuint *params);
1147848b8605SmrgGL_APICALL GLint GL_APIENTRY glGetFragDataLocation (GLuint program, const GLchar *name);
1148848b8605SmrgGL_APICALL void GL_APIENTRY glUniform1ui (GLint location, GLuint v0);
1149848b8605SmrgGL_APICALL void GL_APIENTRY glUniform2ui (GLint location, GLuint v0, GLuint v1);
1150848b8605SmrgGL_APICALL void GL_APIENTRY glUniform3ui (GLint location, GLuint v0, GLuint v1, GLuint v2);
1151848b8605SmrgGL_APICALL void GL_APIENTRY glUniform4ui (GLint location, GLuint v0, GLuint v1, GLuint v2, GLuint v3);
1152848b8605SmrgGL_APICALL void GL_APIENTRY glUniform1uiv (GLint location, GLsizei count, const GLuint *value);
1153848b8605SmrgGL_APICALL void GL_APIENTRY glUniform2uiv (GLint location, GLsizei count, const GLuint *value);
1154848b8605SmrgGL_APICALL void GL_APIENTRY glUniform3uiv (GLint location, GLsizei count, const GLuint *value);
1155848b8605SmrgGL_APICALL void GL_APIENTRY glUniform4uiv (GLint location, GLsizei count, const GLuint *value);
1156848b8605SmrgGL_APICALL void GL_APIENTRY glClearBufferiv (GLenum buffer, GLint drawbuffer, const GLint *value);
1157848b8605SmrgGL_APICALL void GL_APIENTRY glClearBufferuiv (GLenum buffer, GLint drawbuffer, const GLuint *value);
1158848b8605SmrgGL_APICALL void GL_APIENTRY glClearBufferfv (GLenum buffer, GLint drawbuffer, const GLfloat *value);
1159848b8605SmrgGL_APICALL void GL_APIENTRY glClearBufferfi (GLenum buffer, GLint drawbuffer, GLfloat depth, GLint stencil);
1160848b8605SmrgGL_APICALL const GLubyte *GL_APIENTRY glGetStringi (GLenum name, GLuint index);
1161848b8605SmrgGL_APICALL void GL_APIENTRY glCopyBufferSubData (GLenum readTarget, GLenum writeTarget, GLintptr readOffset, GLintptr writeOffset, GLsizeiptr size);
1162848b8605SmrgGL_APICALL void GL_APIENTRY glGetUniformIndices (GLuint program, GLsizei uniformCount, const GLchar *const*uniformNames, GLuint *uniformIndices);
1163848b8605SmrgGL_APICALL void GL_APIENTRY glGetActiveUniformsiv (GLuint program, GLsizei uniformCount, const GLuint *uniformIndices, GLenum pname, GLint *params);
1164848b8605SmrgGL_APICALL GLuint GL_APIENTRY glGetUniformBlockIndex (GLuint program, const GLchar *uniformBlockName);
1165848b8605SmrgGL_APICALL void GL_APIENTRY glGetActiveUniformBlockiv (GLuint program, GLuint uniformBlockIndex, GLenum pname, GLint *params);
1166848b8605SmrgGL_APICALL void GL_APIENTRY glGetActiveUniformBlockName (GLuint program, GLuint uniformBlockIndex, GLsizei bufSize, GLsizei *length, GLchar *uniformBlockName);
1167848b8605SmrgGL_APICALL void GL_APIENTRY glUniformBlockBinding (GLuint program, GLuint uniformBlockIndex, GLuint uniformBlockBinding);
1168848b8605SmrgGL_APICALL void GL_APIENTRY glDrawArraysInstanced (GLenum mode, GLint first, GLsizei count, GLsizei instancecount);
1169848b8605SmrgGL_APICALL void GL_APIENTRY glDrawElementsInstanced (GLenum mode, GLsizei count, GLenum type, const void *indices, GLsizei instancecount);
1170848b8605SmrgGL_APICALL GLsync GL_APIENTRY glFenceSync (GLenum condition, GLbitfield flags);
1171848b8605SmrgGL_APICALL GLboolean GL_APIENTRY glIsSync (GLsync sync);
1172848b8605SmrgGL_APICALL void GL_APIENTRY glDeleteSync (GLsync sync);
1173848b8605SmrgGL_APICALL GLenum GL_APIENTRY glClientWaitSync (GLsync sync, GLbitfield flags, GLuint64 timeout);
1174848b8605SmrgGL_APICALL void GL_APIENTRY glWaitSync (GLsync sync, GLbitfield flags, GLuint64 timeout);
1175848b8605SmrgGL_APICALL void GL_APIENTRY glGetInteger64v (GLenum pname, GLint64 *data);
1176848b8605SmrgGL_APICALL void GL_APIENTRY glGetSynciv (GLsync sync, GLenum pname, GLsizei bufSize, GLsizei *length, GLint *values);
1177848b8605SmrgGL_APICALL void GL_APIENTRY glGetInteger64i_v (GLenum target, GLuint index, GLint64 *data);
1178848b8605SmrgGL_APICALL void GL_APIENTRY glGetBufferParameteri64v (GLenum target, GLenum pname, GLint64 *params);
1179848b8605SmrgGL_APICALL void GL_APIENTRY glGenSamplers (GLsizei count, GLuint *samplers);
1180848b8605SmrgGL_APICALL void GL_APIENTRY glDeleteSamplers (GLsizei count, const GLuint *samplers);
1181848b8605SmrgGL_APICALL GLboolean GL_APIENTRY glIsSampler (GLuint sampler);
1182848b8605SmrgGL_APICALL void GL_APIENTRY glBindSampler (GLuint unit, GLuint sampler);
1183848b8605SmrgGL_APICALL void GL_APIENTRY glSamplerParameteri (GLuint sampler, GLenum pname, GLint param);
1184848b8605SmrgGL_APICALL void GL_APIENTRY glSamplerParameteriv (GLuint sampler, GLenum pname, const GLint *param);
1185848b8605SmrgGL_APICALL void GL_APIENTRY glSamplerParameterf (GLuint sampler, GLenum pname, GLfloat param);
1186848b8605SmrgGL_APICALL void GL_APIENTRY glSamplerParameterfv (GLuint sampler, GLenum pname, const GLfloat *param);
1187848b8605SmrgGL_APICALL void GL_APIENTRY glGetSamplerParameteriv (GLuint sampler, GLenum pname, GLint *params);
1188848b8605SmrgGL_APICALL void GL_APIENTRY glGetSamplerParameterfv (GLuint sampler, GLenum pname, GLfloat *params);
1189848b8605SmrgGL_APICALL void GL_APIENTRY glVertexAttribDivisor (GLuint index, GLuint divisor);
1190848b8605SmrgGL_APICALL void GL_APIENTRY glBindTransformFeedback (GLenum target, GLuint id);
1191848b8605SmrgGL_APICALL void GL_APIENTRY glDeleteTransformFeedbacks (GLsizei n, const GLuint *ids);
1192848b8605SmrgGL_APICALL void GL_APIENTRY glGenTransformFeedbacks (GLsizei n, GLuint *ids);
1193848b8605SmrgGL_APICALL GLboolean GL_APIENTRY glIsTransformFeedback (GLuint id);
1194848b8605SmrgGL_APICALL void GL_APIENTRY glPauseTransformFeedback (void);
1195848b8605SmrgGL_APICALL void GL_APIENTRY glResumeTransformFeedback (void);
1196848b8605SmrgGL_APICALL void GL_APIENTRY glGetProgramBinary (GLuint program, GLsizei bufSize, GLsizei *length, GLenum *binaryFormat, void *binary);
1197848b8605SmrgGL_APICALL void GL_APIENTRY glProgramBinary (GLuint program, GLenum binaryFormat, const void *binary, GLsizei length);
1198848b8605SmrgGL_APICALL void GL_APIENTRY glProgramParameteri (GLuint program, GLenum pname, GLint value);
1199848b8605SmrgGL_APICALL void GL_APIENTRY glInvalidateFramebuffer (GLenum target, GLsizei numAttachments, const GLenum *attachments);
1200848b8605SmrgGL_APICALL void GL_APIENTRY glInvalidateSubFramebuffer (GLenum target, GLsizei numAttachments, const GLenum *attachments, GLint x, GLint y, GLsizei width, GLsizei height);
1201848b8605SmrgGL_APICALL void GL_APIENTRY glTexStorage2D (GLenum target, GLsizei levels, GLenum internalformat, GLsizei width, GLsizei height);
1202848b8605SmrgGL_APICALL void GL_APIENTRY glTexStorage3D (GLenum target, GLsizei levels, GLenum internalformat, GLsizei width, GLsizei height, GLsizei depth);
1203848b8605SmrgGL_APICALL void GL_APIENTRY glGetInternalformativ (GLenum target, GLenum internalformat, GLenum pname, GLsizei bufSize, GLint *params);
1204b8e80941Smrg#endif
1205848b8605Smrg#endif /* GL_ES_VERSION_3_0 */
1206848b8605Smrg
1207848b8605Smrg#ifdef __cplusplus
1208848b8605Smrg}
1209848b8605Smrg#endif
1210848b8605Smrg
1211848b8605Smrg#endif
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