1b8e80941Smrg#ifndef __gles2_gl3_h_ 2b8e80941Smrg#define __gles2_gl3_h_ 1 3848b8605Smrg 4848b8605Smrg#ifdef __cplusplus 5848b8605Smrgextern "C" { 6848b8605Smrg#endif 7848b8605Smrg 8848b8605Smrg/* 9b8e80941Smrg** Copyright (c) 2013-2018 The Khronos Group Inc. 10848b8605Smrg** 11848b8605Smrg** Permission is hereby granted, free of charge, to any person obtaining a 12848b8605Smrg** copy of this software and/or associated documentation files (the 13848b8605Smrg** "Materials"), to deal in the Materials without restriction, including 14848b8605Smrg** without limitation the rights to use, copy, modify, merge, publish, 15848b8605Smrg** distribute, sublicense, and/or sell copies of the Materials, and to 16848b8605Smrg** permit persons to whom the Materials are furnished to do so, subject to 17848b8605Smrg** the following conditions: 18848b8605Smrg** 19848b8605Smrg** The above copyright notice and this permission notice shall be included 20848b8605Smrg** in all copies or substantial portions of the Materials. 21848b8605Smrg** 22848b8605Smrg** THE MATERIALS ARE PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, 23848b8605Smrg** EXPRESS OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF 24848b8605Smrg** MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. 25848b8605Smrg** IN NO EVENT SHALL THE AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY 26848b8605Smrg** CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT, 27848b8605Smrg** TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION WITH THE 28848b8605Smrg** MATERIALS OR THE USE OR OTHER DEALINGS IN THE MATERIALS. 29848b8605Smrg*/ 30848b8605Smrg/* 31848b8605Smrg** This header is generated from the Khronos OpenGL / OpenGL ES XML 32848b8605Smrg** API Registry. The current version of the Registry, generator scripts 33848b8605Smrg** used to make the header, and the header can be found at 34b8e80941Smrg** https://github.com/KhronosGroup/OpenGL-Registry 35848b8605Smrg*/ 36848b8605Smrg 37848b8605Smrg#include <GLES3/gl3platform.h> 38848b8605Smrg 39b8e80941Smrg#ifndef GL_APIENTRYP 40b8e80941Smrg#define GL_APIENTRYP GL_APIENTRY* 41b8e80941Smrg#endif 42b8e80941Smrg 43b8e80941Smrg#ifndef GL_GLES_PROTOTYPES 44b8e80941Smrg#define GL_GLES_PROTOTYPES 1 45b8e80941Smrg#endif 46b8e80941Smrg 47b8e80941Smrg/* Generated on date 20180725 */ 48848b8605Smrg 49848b8605Smrg/* Generated C header for: 50848b8605Smrg * API: gles2 51848b8605Smrg * Profile: common 52b8e80941Smrg * Versions considered: 2\.[0-9]|3\.0 53848b8605Smrg * Versions emitted: .* 54848b8605Smrg * Default extensions included: None 55848b8605Smrg * Additional extensions included: _nomatch_^ 56848b8605Smrg * Extensions removed: _nomatch_^ 57848b8605Smrg */ 58848b8605Smrg 59848b8605Smrg#ifndef GL_ES_VERSION_2_0 60848b8605Smrg#define GL_ES_VERSION_2_0 1 61848b8605Smrg#include <KHR/khrplatform.h> 62848b8605Smrgtypedef khronos_int8_t GLbyte; 63848b8605Smrgtypedef khronos_float_t GLclampf; 64848b8605Smrgtypedef khronos_int32_t GLfixed; 65848b8605Smrgtypedef short GLshort; 66848b8605Smrgtypedef unsigned short GLushort; 67848b8605Smrgtypedef void GLvoid; 68848b8605Smrgtypedef struct __GLsync *GLsync; 69848b8605Smrgtypedef khronos_int64_t GLint64; 70848b8605Smrgtypedef khronos_uint64_t GLuint64; 71848b8605Smrgtypedef unsigned int GLenum; 72848b8605Smrgtypedef unsigned int GLuint; 73848b8605Smrgtypedef char GLchar; 74848b8605Smrgtypedef khronos_float_t GLfloat; 75848b8605Smrgtypedef khronos_ssize_t GLsizeiptr; 76848b8605Smrgtypedef khronos_intptr_t GLintptr; 77848b8605Smrgtypedef unsigned int GLbitfield; 78848b8605Smrgtypedef int GLint; 79848b8605Smrgtypedef unsigned char GLboolean; 80848b8605Smrgtypedef int GLsizei; 81848b8605Smrgtypedef khronos_uint8_t GLubyte; 82848b8605Smrg#define GL_DEPTH_BUFFER_BIT 0x00000100 83848b8605Smrg#define GL_STENCIL_BUFFER_BIT 0x00000400 84848b8605Smrg#define GL_COLOR_BUFFER_BIT 0x00004000 85848b8605Smrg#define GL_FALSE 0 86848b8605Smrg#define GL_TRUE 1 87848b8605Smrg#define GL_POINTS 0x0000 88848b8605Smrg#define GL_LINES 0x0001 89848b8605Smrg#define GL_LINE_LOOP 0x0002 90848b8605Smrg#define GL_LINE_STRIP 0x0003 91848b8605Smrg#define GL_TRIANGLES 0x0004 92848b8605Smrg#define GL_TRIANGLE_STRIP 0x0005 93848b8605Smrg#define GL_TRIANGLE_FAN 0x0006 94848b8605Smrg#define GL_ZERO 0 95848b8605Smrg#define GL_ONE 1 96848b8605Smrg#define GL_SRC_COLOR 0x0300 97848b8605Smrg#define GL_ONE_MINUS_SRC_COLOR 0x0301 98848b8605Smrg#define GL_SRC_ALPHA 0x0302 99848b8605Smrg#define GL_ONE_MINUS_SRC_ALPHA 0x0303 100848b8605Smrg#define GL_DST_ALPHA 0x0304 101848b8605Smrg#define GL_ONE_MINUS_DST_ALPHA 0x0305 102848b8605Smrg#define GL_DST_COLOR 0x0306 103848b8605Smrg#define GL_ONE_MINUS_DST_COLOR 0x0307 104848b8605Smrg#define GL_SRC_ALPHA_SATURATE 0x0308 105848b8605Smrg#define GL_FUNC_ADD 0x8006 106848b8605Smrg#define GL_BLEND_EQUATION 0x8009 107848b8605Smrg#define GL_BLEND_EQUATION_RGB 0x8009 108848b8605Smrg#define GL_BLEND_EQUATION_ALPHA 0x883D 109848b8605Smrg#define GL_FUNC_SUBTRACT 0x800A 110848b8605Smrg#define GL_FUNC_REVERSE_SUBTRACT 0x800B 111848b8605Smrg#define GL_BLEND_DST_RGB 0x80C8 112848b8605Smrg#define GL_BLEND_SRC_RGB 0x80C9 113848b8605Smrg#define GL_BLEND_DST_ALPHA 0x80CA 114848b8605Smrg#define GL_BLEND_SRC_ALPHA 0x80CB 115848b8605Smrg#define GL_CONSTANT_COLOR 0x8001 116848b8605Smrg#define GL_ONE_MINUS_CONSTANT_COLOR 0x8002 117848b8605Smrg#define GL_CONSTANT_ALPHA 0x8003 118848b8605Smrg#define GL_ONE_MINUS_CONSTANT_ALPHA 0x8004 119848b8605Smrg#define GL_BLEND_COLOR 0x8005 120848b8605Smrg#define GL_ARRAY_BUFFER 0x8892 121848b8605Smrg#define GL_ELEMENT_ARRAY_BUFFER 0x8893 122848b8605Smrg#define GL_ARRAY_BUFFER_BINDING 0x8894 123848b8605Smrg#define GL_ELEMENT_ARRAY_BUFFER_BINDING 0x8895 124848b8605Smrg#define GL_STREAM_DRAW 0x88E0 125848b8605Smrg#define GL_STATIC_DRAW 0x88E4 126848b8605Smrg#define GL_DYNAMIC_DRAW 0x88E8 127848b8605Smrg#define GL_BUFFER_SIZE 0x8764 128848b8605Smrg#define GL_BUFFER_USAGE 0x8765 129848b8605Smrg#define GL_CURRENT_VERTEX_ATTRIB 0x8626 130848b8605Smrg#define GL_FRONT 0x0404 131848b8605Smrg#define GL_BACK 0x0405 132848b8605Smrg#define GL_FRONT_AND_BACK 0x0408 133848b8605Smrg#define GL_TEXTURE_2D 0x0DE1 134848b8605Smrg#define GL_CULL_FACE 0x0B44 135848b8605Smrg#define GL_BLEND 0x0BE2 136848b8605Smrg#define GL_DITHER 0x0BD0 137848b8605Smrg#define GL_STENCIL_TEST 0x0B90 138848b8605Smrg#define GL_DEPTH_TEST 0x0B71 139848b8605Smrg#define GL_SCISSOR_TEST 0x0C11 140848b8605Smrg#define GL_POLYGON_OFFSET_FILL 0x8037 141848b8605Smrg#define GL_SAMPLE_ALPHA_TO_COVERAGE 0x809E 142848b8605Smrg#define GL_SAMPLE_COVERAGE 0x80A0 143848b8605Smrg#define GL_NO_ERROR 0 144848b8605Smrg#define GL_INVALID_ENUM 0x0500 145848b8605Smrg#define GL_INVALID_VALUE 0x0501 146848b8605Smrg#define GL_INVALID_OPERATION 0x0502 147848b8605Smrg#define GL_OUT_OF_MEMORY 0x0505 148848b8605Smrg#define GL_CW 0x0900 149848b8605Smrg#define GL_CCW 0x0901 150848b8605Smrg#define GL_LINE_WIDTH 0x0B21 151848b8605Smrg#define GL_ALIASED_POINT_SIZE_RANGE 0x846D 152848b8605Smrg#define GL_ALIASED_LINE_WIDTH_RANGE 0x846E 153848b8605Smrg#define GL_CULL_FACE_MODE 0x0B45 154848b8605Smrg#define GL_FRONT_FACE 0x0B46 155848b8605Smrg#define GL_DEPTH_RANGE 0x0B70 156848b8605Smrg#define GL_DEPTH_WRITEMASK 0x0B72 157848b8605Smrg#define GL_DEPTH_CLEAR_VALUE 0x0B73 158848b8605Smrg#define GL_DEPTH_FUNC 0x0B74 159848b8605Smrg#define GL_STENCIL_CLEAR_VALUE 0x0B91 160848b8605Smrg#define GL_STENCIL_FUNC 0x0B92 161848b8605Smrg#define GL_STENCIL_FAIL 0x0B94 162848b8605Smrg#define GL_STENCIL_PASS_DEPTH_FAIL 0x0B95 163848b8605Smrg#define GL_STENCIL_PASS_DEPTH_PASS 0x0B96 164848b8605Smrg#define GL_STENCIL_REF 0x0B97 165848b8605Smrg#define GL_STENCIL_VALUE_MASK 0x0B93 166848b8605Smrg#define GL_STENCIL_WRITEMASK 0x0B98 167848b8605Smrg#define GL_STENCIL_BACK_FUNC 0x8800 168848b8605Smrg#define GL_STENCIL_BACK_FAIL 0x8801 169848b8605Smrg#define GL_STENCIL_BACK_PASS_DEPTH_FAIL 0x8802 170848b8605Smrg#define GL_STENCIL_BACK_PASS_DEPTH_PASS 0x8803 171848b8605Smrg#define GL_STENCIL_BACK_REF 0x8CA3 172848b8605Smrg#define GL_STENCIL_BACK_VALUE_MASK 0x8CA4 173848b8605Smrg#define GL_STENCIL_BACK_WRITEMASK 0x8CA5 174848b8605Smrg#define GL_VIEWPORT 0x0BA2 175848b8605Smrg#define GL_SCISSOR_BOX 0x0C10 176848b8605Smrg#define GL_COLOR_CLEAR_VALUE 0x0C22 177848b8605Smrg#define GL_COLOR_WRITEMASK 0x0C23 178848b8605Smrg#define GL_UNPACK_ALIGNMENT 0x0CF5 179848b8605Smrg#define GL_PACK_ALIGNMENT 0x0D05 180848b8605Smrg#define GL_MAX_TEXTURE_SIZE 0x0D33 181848b8605Smrg#define GL_MAX_VIEWPORT_DIMS 0x0D3A 182848b8605Smrg#define GL_SUBPIXEL_BITS 0x0D50 183848b8605Smrg#define GL_RED_BITS 0x0D52 184848b8605Smrg#define GL_GREEN_BITS 0x0D53 185848b8605Smrg#define GL_BLUE_BITS 0x0D54 186848b8605Smrg#define GL_ALPHA_BITS 0x0D55 187848b8605Smrg#define GL_DEPTH_BITS 0x0D56 188848b8605Smrg#define GL_STENCIL_BITS 0x0D57 189848b8605Smrg#define GL_POLYGON_OFFSET_UNITS 0x2A00 190848b8605Smrg#define GL_POLYGON_OFFSET_FACTOR 0x8038 191848b8605Smrg#define GL_TEXTURE_BINDING_2D 0x8069 192848b8605Smrg#define GL_SAMPLE_BUFFERS 0x80A8 193848b8605Smrg#define GL_SAMPLES 0x80A9 194848b8605Smrg#define GL_SAMPLE_COVERAGE_VALUE 0x80AA 195848b8605Smrg#define GL_SAMPLE_COVERAGE_INVERT 0x80AB 196848b8605Smrg#define GL_NUM_COMPRESSED_TEXTURE_FORMATS 0x86A2 197848b8605Smrg#define GL_COMPRESSED_TEXTURE_FORMATS 0x86A3 198848b8605Smrg#define GL_DONT_CARE 0x1100 199848b8605Smrg#define GL_FASTEST 0x1101 200848b8605Smrg#define GL_NICEST 0x1102 201848b8605Smrg#define GL_GENERATE_MIPMAP_HINT 0x8192 202848b8605Smrg#define GL_BYTE 0x1400 203848b8605Smrg#define GL_UNSIGNED_BYTE 0x1401 204848b8605Smrg#define GL_SHORT 0x1402 205848b8605Smrg#define GL_UNSIGNED_SHORT 0x1403 206848b8605Smrg#define GL_INT 0x1404 207848b8605Smrg#define GL_UNSIGNED_INT 0x1405 208848b8605Smrg#define GL_FLOAT 0x1406 209848b8605Smrg#define GL_FIXED 0x140C 210848b8605Smrg#define GL_DEPTH_COMPONENT 0x1902 211848b8605Smrg#define GL_ALPHA 0x1906 212848b8605Smrg#define GL_RGB 0x1907 213848b8605Smrg#define GL_RGBA 0x1908 214848b8605Smrg#define GL_LUMINANCE 0x1909 215848b8605Smrg#define GL_LUMINANCE_ALPHA 0x190A 216848b8605Smrg#define GL_UNSIGNED_SHORT_4_4_4_4 0x8033 217848b8605Smrg#define GL_UNSIGNED_SHORT_5_5_5_1 0x8034 218848b8605Smrg#define GL_UNSIGNED_SHORT_5_6_5 0x8363 219848b8605Smrg#define GL_FRAGMENT_SHADER 0x8B30 220848b8605Smrg#define GL_VERTEX_SHADER 0x8B31 221848b8605Smrg#define GL_MAX_VERTEX_ATTRIBS 0x8869 222848b8605Smrg#define GL_MAX_VERTEX_UNIFORM_VECTORS 0x8DFB 223848b8605Smrg#define GL_MAX_VARYING_VECTORS 0x8DFC 224848b8605Smrg#define GL_MAX_COMBINED_TEXTURE_IMAGE_UNITS 0x8B4D 225848b8605Smrg#define GL_MAX_VERTEX_TEXTURE_IMAGE_UNITS 0x8B4C 226848b8605Smrg#define GL_MAX_TEXTURE_IMAGE_UNITS 0x8872 227848b8605Smrg#define GL_MAX_FRAGMENT_UNIFORM_VECTORS 0x8DFD 228848b8605Smrg#define GL_SHADER_TYPE 0x8B4F 229848b8605Smrg#define GL_DELETE_STATUS 0x8B80 230848b8605Smrg#define GL_LINK_STATUS 0x8B82 231848b8605Smrg#define GL_VALIDATE_STATUS 0x8B83 232848b8605Smrg#define GL_ATTACHED_SHADERS 0x8B85 233848b8605Smrg#define GL_ACTIVE_UNIFORMS 0x8B86 234848b8605Smrg#define GL_ACTIVE_UNIFORM_MAX_LENGTH 0x8B87 235848b8605Smrg#define GL_ACTIVE_ATTRIBUTES 0x8B89 236848b8605Smrg#define GL_ACTIVE_ATTRIBUTE_MAX_LENGTH 0x8B8A 237848b8605Smrg#define GL_SHADING_LANGUAGE_VERSION 0x8B8C 238848b8605Smrg#define GL_CURRENT_PROGRAM 0x8B8D 239848b8605Smrg#define GL_NEVER 0x0200 240848b8605Smrg#define GL_LESS 0x0201 241848b8605Smrg#define GL_EQUAL 0x0202 242848b8605Smrg#define GL_LEQUAL 0x0203 243848b8605Smrg#define GL_GREATER 0x0204 244848b8605Smrg#define GL_NOTEQUAL 0x0205 245848b8605Smrg#define GL_GEQUAL 0x0206 246848b8605Smrg#define GL_ALWAYS 0x0207 247848b8605Smrg#define GL_KEEP 0x1E00 248848b8605Smrg#define GL_REPLACE 0x1E01 249848b8605Smrg#define GL_INCR 0x1E02 250848b8605Smrg#define GL_DECR 0x1E03 251848b8605Smrg#define GL_INVERT 0x150A 252848b8605Smrg#define GL_INCR_WRAP 0x8507 253848b8605Smrg#define GL_DECR_WRAP 0x8508 254848b8605Smrg#define GL_VENDOR 0x1F00 255848b8605Smrg#define GL_RENDERER 0x1F01 256848b8605Smrg#define GL_VERSION 0x1F02 257848b8605Smrg#define GL_EXTENSIONS 0x1F03 258848b8605Smrg#define GL_NEAREST 0x2600 259848b8605Smrg#define GL_LINEAR 0x2601 260848b8605Smrg#define GL_NEAREST_MIPMAP_NEAREST 0x2700 261848b8605Smrg#define GL_LINEAR_MIPMAP_NEAREST 0x2701 262848b8605Smrg#define GL_NEAREST_MIPMAP_LINEAR 0x2702 263848b8605Smrg#define GL_LINEAR_MIPMAP_LINEAR 0x2703 264848b8605Smrg#define GL_TEXTURE_MAG_FILTER 0x2800 265848b8605Smrg#define GL_TEXTURE_MIN_FILTER 0x2801 266848b8605Smrg#define GL_TEXTURE_WRAP_S 0x2802 267848b8605Smrg#define GL_TEXTURE_WRAP_T 0x2803 268848b8605Smrg#define GL_TEXTURE 0x1702 269848b8605Smrg#define GL_TEXTURE_CUBE_MAP 0x8513 270848b8605Smrg#define GL_TEXTURE_BINDING_CUBE_MAP 0x8514 271848b8605Smrg#define GL_TEXTURE_CUBE_MAP_POSITIVE_X 0x8515 272848b8605Smrg#define GL_TEXTURE_CUBE_MAP_NEGATIVE_X 0x8516 273848b8605Smrg#define GL_TEXTURE_CUBE_MAP_POSITIVE_Y 0x8517 274848b8605Smrg#define GL_TEXTURE_CUBE_MAP_NEGATIVE_Y 0x8518 275848b8605Smrg#define GL_TEXTURE_CUBE_MAP_POSITIVE_Z 0x8519 276848b8605Smrg#define GL_TEXTURE_CUBE_MAP_NEGATIVE_Z 0x851A 277848b8605Smrg#define GL_MAX_CUBE_MAP_TEXTURE_SIZE 0x851C 278848b8605Smrg#define GL_TEXTURE0 0x84C0 279848b8605Smrg#define GL_TEXTURE1 0x84C1 280848b8605Smrg#define GL_TEXTURE2 0x84C2 281848b8605Smrg#define GL_TEXTURE3 0x84C3 282848b8605Smrg#define GL_TEXTURE4 0x84C4 283848b8605Smrg#define GL_TEXTURE5 0x84C5 284848b8605Smrg#define GL_TEXTURE6 0x84C6 285848b8605Smrg#define GL_TEXTURE7 0x84C7 286848b8605Smrg#define GL_TEXTURE8 0x84C8 287848b8605Smrg#define GL_TEXTURE9 0x84C9 288848b8605Smrg#define GL_TEXTURE10 0x84CA 289848b8605Smrg#define GL_TEXTURE11 0x84CB 290848b8605Smrg#define GL_TEXTURE12 0x84CC 291848b8605Smrg#define GL_TEXTURE13 0x84CD 292848b8605Smrg#define GL_TEXTURE14 0x84CE 293848b8605Smrg#define GL_TEXTURE15 0x84CF 294848b8605Smrg#define GL_TEXTURE16 0x84D0 295848b8605Smrg#define GL_TEXTURE17 0x84D1 296848b8605Smrg#define GL_TEXTURE18 0x84D2 297848b8605Smrg#define GL_TEXTURE19 0x84D3 298848b8605Smrg#define GL_TEXTURE20 0x84D4 299848b8605Smrg#define GL_TEXTURE21 0x84D5 300848b8605Smrg#define GL_TEXTURE22 0x84D6 301848b8605Smrg#define GL_TEXTURE23 0x84D7 302848b8605Smrg#define GL_TEXTURE24 0x84D8 303848b8605Smrg#define GL_TEXTURE25 0x84D9 304848b8605Smrg#define GL_TEXTURE26 0x84DA 305848b8605Smrg#define GL_TEXTURE27 0x84DB 306848b8605Smrg#define GL_TEXTURE28 0x84DC 307848b8605Smrg#define GL_TEXTURE29 0x84DD 308848b8605Smrg#define GL_TEXTURE30 0x84DE 309848b8605Smrg#define GL_TEXTURE31 0x84DF 310848b8605Smrg#define GL_ACTIVE_TEXTURE 0x84E0 311848b8605Smrg#define GL_REPEAT 0x2901 312848b8605Smrg#define GL_CLAMP_TO_EDGE 0x812F 313848b8605Smrg#define GL_MIRRORED_REPEAT 0x8370 314848b8605Smrg#define GL_FLOAT_VEC2 0x8B50 315848b8605Smrg#define GL_FLOAT_VEC3 0x8B51 316848b8605Smrg#define GL_FLOAT_VEC4 0x8B52 317848b8605Smrg#define GL_INT_VEC2 0x8B53 318848b8605Smrg#define GL_INT_VEC3 0x8B54 319848b8605Smrg#define GL_INT_VEC4 0x8B55 320848b8605Smrg#define GL_BOOL 0x8B56 321848b8605Smrg#define GL_BOOL_VEC2 0x8B57 322848b8605Smrg#define GL_BOOL_VEC3 0x8B58 323848b8605Smrg#define GL_BOOL_VEC4 0x8B59 324848b8605Smrg#define GL_FLOAT_MAT2 0x8B5A 325848b8605Smrg#define GL_FLOAT_MAT3 0x8B5B 326848b8605Smrg#define GL_FLOAT_MAT4 0x8B5C 327848b8605Smrg#define GL_SAMPLER_2D 0x8B5E 328848b8605Smrg#define GL_SAMPLER_CUBE 0x8B60 329848b8605Smrg#define GL_VERTEX_ATTRIB_ARRAY_ENABLED 0x8622 330848b8605Smrg#define GL_VERTEX_ATTRIB_ARRAY_SIZE 0x8623 331848b8605Smrg#define GL_VERTEX_ATTRIB_ARRAY_STRIDE 0x8624 332848b8605Smrg#define GL_VERTEX_ATTRIB_ARRAY_TYPE 0x8625 333848b8605Smrg#define GL_VERTEX_ATTRIB_ARRAY_NORMALIZED 0x886A 334848b8605Smrg#define GL_VERTEX_ATTRIB_ARRAY_POINTER 0x8645 335848b8605Smrg#define GL_VERTEX_ATTRIB_ARRAY_BUFFER_BINDING 0x889F 336848b8605Smrg#define GL_IMPLEMENTATION_COLOR_READ_TYPE 0x8B9A 337848b8605Smrg#define GL_IMPLEMENTATION_COLOR_READ_FORMAT 0x8B9B 338848b8605Smrg#define GL_COMPILE_STATUS 0x8B81 339848b8605Smrg#define GL_INFO_LOG_LENGTH 0x8B84 340848b8605Smrg#define GL_SHADER_SOURCE_LENGTH 0x8B88 341848b8605Smrg#define GL_SHADER_COMPILER 0x8DFA 342848b8605Smrg#define GL_SHADER_BINARY_FORMATS 0x8DF8 343848b8605Smrg#define GL_NUM_SHADER_BINARY_FORMATS 0x8DF9 344848b8605Smrg#define GL_LOW_FLOAT 0x8DF0 345848b8605Smrg#define GL_MEDIUM_FLOAT 0x8DF1 346848b8605Smrg#define GL_HIGH_FLOAT 0x8DF2 347848b8605Smrg#define GL_LOW_INT 0x8DF3 348848b8605Smrg#define GL_MEDIUM_INT 0x8DF4 349848b8605Smrg#define GL_HIGH_INT 0x8DF5 350848b8605Smrg#define GL_FRAMEBUFFER 0x8D40 351848b8605Smrg#define GL_RENDERBUFFER 0x8D41 352848b8605Smrg#define GL_RGBA4 0x8056 353848b8605Smrg#define GL_RGB5_A1 0x8057 354848b8605Smrg#define GL_RGB565 0x8D62 355848b8605Smrg#define GL_DEPTH_COMPONENT16 0x81A5 356848b8605Smrg#define GL_STENCIL_INDEX8 0x8D48 357848b8605Smrg#define GL_RENDERBUFFER_WIDTH 0x8D42 358848b8605Smrg#define GL_RENDERBUFFER_HEIGHT 0x8D43 359848b8605Smrg#define GL_RENDERBUFFER_INTERNAL_FORMAT 0x8D44 360848b8605Smrg#define GL_RENDERBUFFER_RED_SIZE 0x8D50 361848b8605Smrg#define GL_RENDERBUFFER_GREEN_SIZE 0x8D51 362848b8605Smrg#define GL_RENDERBUFFER_BLUE_SIZE 0x8D52 363848b8605Smrg#define GL_RENDERBUFFER_ALPHA_SIZE 0x8D53 364848b8605Smrg#define GL_RENDERBUFFER_DEPTH_SIZE 0x8D54 365848b8605Smrg#define GL_RENDERBUFFER_STENCIL_SIZE 0x8D55 366848b8605Smrg#define GL_FRAMEBUFFER_ATTACHMENT_OBJECT_TYPE 0x8CD0 367848b8605Smrg#define GL_FRAMEBUFFER_ATTACHMENT_OBJECT_NAME 0x8CD1 368848b8605Smrg#define GL_FRAMEBUFFER_ATTACHMENT_TEXTURE_LEVEL 0x8CD2 369848b8605Smrg#define GL_FRAMEBUFFER_ATTACHMENT_TEXTURE_CUBE_MAP_FACE 0x8CD3 370848b8605Smrg#define GL_COLOR_ATTACHMENT0 0x8CE0 371848b8605Smrg#define GL_DEPTH_ATTACHMENT 0x8D00 372848b8605Smrg#define GL_STENCIL_ATTACHMENT 0x8D20 373848b8605Smrg#define GL_NONE 0 374848b8605Smrg#define GL_FRAMEBUFFER_COMPLETE 0x8CD5 375848b8605Smrg#define GL_FRAMEBUFFER_INCOMPLETE_ATTACHMENT 0x8CD6 376848b8605Smrg#define GL_FRAMEBUFFER_INCOMPLETE_MISSING_ATTACHMENT 0x8CD7 377848b8605Smrg#define GL_FRAMEBUFFER_INCOMPLETE_DIMENSIONS 0x8CD9 378848b8605Smrg#define GL_FRAMEBUFFER_UNSUPPORTED 0x8CDD 379848b8605Smrg#define GL_FRAMEBUFFER_BINDING 0x8CA6 380848b8605Smrg#define GL_RENDERBUFFER_BINDING 0x8CA7 381848b8605Smrg#define GL_MAX_RENDERBUFFER_SIZE 0x84E8 382848b8605Smrg#define GL_INVALID_FRAMEBUFFER_OPERATION 0x0506 383b8e80941Smrgtypedef void (GL_APIENTRYP PFNGLACTIVETEXTUREPROC) (GLenum texture); 384b8e80941Smrgtypedef void (GL_APIENTRYP PFNGLATTACHSHADERPROC) (GLuint program, GLuint shader); 385b8e80941Smrgtypedef void (GL_APIENTRYP PFNGLBINDATTRIBLOCATIONPROC) (GLuint program, GLuint index, const GLchar *name); 386b8e80941Smrgtypedef void (GL_APIENTRYP PFNGLBINDBUFFERPROC) (GLenum target, GLuint buffer); 387b8e80941Smrgtypedef void (GL_APIENTRYP PFNGLBINDFRAMEBUFFERPROC) (GLenum target, GLuint framebuffer); 388b8e80941Smrgtypedef void (GL_APIENTRYP PFNGLBINDRENDERBUFFERPROC) (GLenum target, GLuint renderbuffer); 389b8e80941Smrgtypedef void (GL_APIENTRYP PFNGLBINDTEXTUREPROC) (GLenum target, GLuint texture); 390b8e80941Smrgtypedef void (GL_APIENTRYP PFNGLBLENDCOLORPROC) (GLfloat red, GLfloat green, GLfloat blue, GLfloat alpha); 391b8e80941Smrgtypedef void (GL_APIENTRYP PFNGLBLENDEQUATIONPROC) (GLenum mode); 392b8e80941Smrgtypedef void (GL_APIENTRYP PFNGLBLENDEQUATIONSEPARATEPROC) (GLenum modeRGB, GLenum modeAlpha); 393b8e80941Smrgtypedef void (GL_APIENTRYP PFNGLBLENDFUNCPROC) (GLenum sfactor, GLenum dfactor); 394b8e80941Smrgtypedef void (GL_APIENTRYP PFNGLBLENDFUNCSEPARATEPROC) (GLenum sfactorRGB, GLenum dfactorRGB, GLenum sfactorAlpha, GLenum dfactorAlpha); 395b8e80941Smrgtypedef void (GL_APIENTRYP PFNGLBUFFERDATAPROC) (GLenum target, GLsizeiptr size, const void *data, GLenum usage); 396b8e80941Smrgtypedef void (GL_APIENTRYP PFNGLBUFFERSUBDATAPROC) (GLenum target, GLintptr offset, GLsizeiptr size, const void *data); 397b8e80941Smrgtypedef GLenum (GL_APIENTRYP PFNGLCHECKFRAMEBUFFERSTATUSPROC) (GLenum target); 398b8e80941Smrgtypedef void (GL_APIENTRYP PFNGLCLEARPROC) (GLbitfield mask); 399b8e80941Smrgtypedef void (GL_APIENTRYP PFNGLCLEARCOLORPROC) (GLfloat red, GLfloat green, GLfloat blue, GLfloat alpha); 400b8e80941Smrgtypedef void (GL_APIENTRYP PFNGLCLEARDEPTHFPROC) (GLfloat d); 401b8e80941Smrgtypedef void (GL_APIENTRYP PFNGLCLEARSTENCILPROC) (GLint s); 402b8e80941Smrgtypedef void (GL_APIENTRYP PFNGLCOLORMASKPROC) (GLboolean red, GLboolean green, GLboolean blue, GLboolean alpha); 403b8e80941Smrgtypedef void (GL_APIENTRYP PFNGLCOMPILESHADERPROC) (GLuint shader); 404b8e80941Smrgtypedef void (GL_APIENTRYP PFNGLCOMPRESSEDTEXIMAGE2DPROC) (GLenum target, GLint level, GLenum internalformat, GLsizei width, GLsizei height, GLint border, GLsizei imageSize, const void *data); 405b8e80941Smrgtypedef void (GL_APIENTRYP PFNGLCOMPRESSEDTEXSUBIMAGE2DPROC) (GLenum target, GLint level, GLint xoffset, GLint yoffset, GLsizei width, GLsizei height, GLenum format, GLsizei imageSize, const void *data); 406b8e80941Smrgtypedef void (GL_APIENTRYP PFNGLCOPYTEXIMAGE2DPROC) (GLenum target, GLint level, GLenum internalformat, GLint x, GLint y, GLsizei width, GLsizei height, GLint border); 407b8e80941Smrgtypedef void (GL_APIENTRYP PFNGLCOPYTEXSUBIMAGE2DPROC) (GLenum target, GLint level, GLint xoffset, GLint yoffset, GLint x, GLint y, GLsizei width, GLsizei height); 408b8e80941Smrgtypedef GLuint (GL_APIENTRYP PFNGLCREATEPROGRAMPROC) (void); 409b8e80941Smrgtypedef GLuint (GL_APIENTRYP PFNGLCREATESHADERPROC) (GLenum type); 410b8e80941Smrgtypedef void (GL_APIENTRYP PFNGLCULLFACEPROC) (GLenum mode); 411b8e80941Smrgtypedef void (GL_APIENTRYP PFNGLDELETEBUFFERSPROC) (GLsizei n, const GLuint *buffers); 412b8e80941Smrgtypedef void (GL_APIENTRYP PFNGLDELETEFRAMEBUFFERSPROC) (GLsizei n, const GLuint *framebuffers); 413b8e80941Smrgtypedef void (GL_APIENTRYP PFNGLDELETEPROGRAMPROC) (GLuint program); 414b8e80941Smrgtypedef void (GL_APIENTRYP PFNGLDELETERENDERBUFFERSPROC) (GLsizei n, const GLuint *renderbuffers); 415b8e80941Smrgtypedef void (GL_APIENTRYP PFNGLDELETESHADERPROC) (GLuint shader); 416b8e80941Smrgtypedef void (GL_APIENTRYP PFNGLDELETETEXTURESPROC) (GLsizei n, const GLuint *textures); 417b8e80941Smrgtypedef void (GL_APIENTRYP PFNGLDEPTHFUNCPROC) (GLenum func); 418b8e80941Smrgtypedef void (GL_APIENTRYP PFNGLDEPTHMASKPROC) (GLboolean flag); 419b8e80941Smrgtypedef void (GL_APIENTRYP PFNGLDEPTHRANGEFPROC) (GLfloat n, GLfloat f); 420b8e80941Smrgtypedef void (GL_APIENTRYP PFNGLDETACHSHADERPROC) (GLuint program, GLuint shader); 421b8e80941Smrgtypedef void (GL_APIENTRYP PFNGLDISABLEPROC) (GLenum cap); 422b8e80941Smrgtypedef void (GL_APIENTRYP PFNGLDISABLEVERTEXATTRIBARRAYPROC) (GLuint index); 423b8e80941Smrgtypedef void (GL_APIENTRYP PFNGLDRAWARRAYSPROC) (GLenum mode, GLint first, GLsizei count); 424b8e80941Smrgtypedef void (GL_APIENTRYP PFNGLDRAWELEMENTSPROC) (GLenum mode, GLsizei count, GLenum type, const void *indices); 425b8e80941Smrgtypedef void (GL_APIENTRYP PFNGLENABLEPROC) (GLenum cap); 426b8e80941Smrgtypedef void (GL_APIENTRYP PFNGLENABLEVERTEXATTRIBARRAYPROC) (GLuint index); 427b8e80941Smrgtypedef void (GL_APIENTRYP PFNGLFINISHPROC) (void); 428b8e80941Smrgtypedef void (GL_APIENTRYP PFNGLFLUSHPROC) (void); 429b8e80941Smrgtypedef void (GL_APIENTRYP PFNGLFRAMEBUFFERRENDERBUFFERPROC) (GLenum target, GLenum attachment, GLenum renderbuffertarget, GLuint renderbuffer); 430b8e80941Smrgtypedef void (GL_APIENTRYP PFNGLFRAMEBUFFERTEXTURE2DPROC) (GLenum target, GLenum attachment, GLenum textarget, GLuint texture, GLint level); 431b8e80941Smrgtypedef void (GL_APIENTRYP PFNGLFRONTFACEPROC) (GLenum mode); 432b8e80941Smrgtypedef void (GL_APIENTRYP PFNGLGENBUFFERSPROC) (GLsizei n, GLuint *buffers); 433b8e80941Smrgtypedef void (GL_APIENTRYP PFNGLGENERATEMIPMAPPROC) (GLenum target); 434b8e80941Smrgtypedef void (GL_APIENTRYP PFNGLGENFRAMEBUFFERSPROC) (GLsizei n, GLuint *framebuffers); 435b8e80941Smrgtypedef void (GL_APIENTRYP PFNGLGENRENDERBUFFERSPROC) (GLsizei n, GLuint *renderbuffers); 436b8e80941Smrgtypedef void (GL_APIENTRYP PFNGLGENTEXTURESPROC) (GLsizei n, GLuint *textures); 437b8e80941Smrgtypedef void (GL_APIENTRYP PFNGLGETACTIVEATTRIBPROC) (GLuint program, GLuint index, GLsizei bufSize, GLsizei *length, GLint *size, GLenum *type, GLchar *name); 438b8e80941Smrgtypedef void (GL_APIENTRYP PFNGLGETACTIVEUNIFORMPROC) (GLuint program, GLuint index, GLsizei bufSize, GLsizei *length, GLint *size, GLenum *type, GLchar *name); 439b8e80941Smrgtypedef void (GL_APIENTRYP PFNGLGETATTACHEDSHADERSPROC) (GLuint program, GLsizei maxCount, GLsizei *count, GLuint *shaders); 440b8e80941Smrgtypedef GLint (GL_APIENTRYP PFNGLGETATTRIBLOCATIONPROC) (GLuint program, const GLchar *name); 441b8e80941Smrgtypedef void (GL_APIENTRYP PFNGLGETBOOLEANVPROC) (GLenum pname, GLboolean *data); 442b8e80941Smrgtypedef void (GL_APIENTRYP PFNGLGETBUFFERPARAMETERIVPROC) (GLenum target, GLenum pname, GLint *params); 443b8e80941Smrgtypedef GLenum (GL_APIENTRYP PFNGLGETERRORPROC) (void); 444b8e80941Smrgtypedef void (GL_APIENTRYP PFNGLGETFLOATVPROC) (GLenum pname, GLfloat *data); 445b8e80941Smrgtypedef void (GL_APIENTRYP PFNGLGETFRAMEBUFFERATTACHMENTPARAMETERIVPROC) (GLenum target, GLenum attachment, GLenum pname, GLint *params); 446b8e80941Smrgtypedef void (GL_APIENTRYP PFNGLGETINTEGERVPROC) (GLenum pname, GLint *data); 447b8e80941Smrgtypedef void (GL_APIENTRYP PFNGLGETPROGRAMIVPROC) (GLuint program, GLenum pname, GLint *params); 448b8e80941Smrgtypedef void (GL_APIENTRYP PFNGLGETPROGRAMINFOLOGPROC) (GLuint program, GLsizei bufSize, GLsizei *length, GLchar *infoLog); 449b8e80941Smrgtypedef void (GL_APIENTRYP PFNGLGETRENDERBUFFERPARAMETERIVPROC) (GLenum target, GLenum pname, GLint *params); 450b8e80941Smrgtypedef void (GL_APIENTRYP PFNGLGETSHADERIVPROC) (GLuint shader, GLenum pname, GLint *params); 451b8e80941Smrgtypedef void (GL_APIENTRYP PFNGLGETSHADERINFOLOGPROC) (GLuint shader, GLsizei bufSize, GLsizei *length, GLchar *infoLog); 452b8e80941Smrgtypedef void (GL_APIENTRYP PFNGLGETSHADERPRECISIONFORMATPROC) (GLenum shadertype, GLenum precisiontype, GLint *range, GLint *precision); 453b8e80941Smrgtypedef void (GL_APIENTRYP PFNGLGETSHADERSOURCEPROC) (GLuint shader, GLsizei bufSize, GLsizei *length, GLchar *source); 454b8e80941Smrgtypedef const GLubyte *(GL_APIENTRYP PFNGLGETSTRINGPROC) (GLenum name); 455b8e80941Smrgtypedef void (GL_APIENTRYP PFNGLGETTEXPARAMETERFVPROC) (GLenum target, GLenum pname, GLfloat *params); 456b8e80941Smrgtypedef void (GL_APIENTRYP PFNGLGETTEXPARAMETERIVPROC) (GLenum target, GLenum pname, GLint *params); 457b8e80941Smrgtypedef void (GL_APIENTRYP PFNGLGETUNIFORMFVPROC) (GLuint program, GLint location, GLfloat *params); 458b8e80941Smrgtypedef void (GL_APIENTRYP PFNGLGETUNIFORMIVPROC) (GLuint program, GLint location, GLint *params); 459b8e80941Smrgtypedef GLint (GL_APIENTRYP PFNGLGETUNIFORMLOCATIONPROC) (GLuint program, const GLchar *name); 460b8e80941Smrgtypedef void (GL_APIENTRYP PFNGLGETVERTEXATTRIBFVPROC) (GLuint index, GLenum pname, GLfloat *params); 461b8e80941Smrgtypedef void (GL_APIENTRYP PFNGLGETVERTEXATTRIBIVPROC) (GLuint index, GLenum pname, GLint *params); 462b8e80941Smrgtypedef void (GL_APIENTRYP PFNGLGETVERTEXATTRIBPOINTERVPROC) (GLuint index, GLenum pname, void **pointer); 463b8e80941Smrgtypedef void (GL_APIENTRYP PFNGLHINTPROC) (GLenum target, GLenum mode); 464b8e80941Smrgtypedef GLboolean (GL_APIENTRYP PFNGLISBUFFERPROC) (GLuint buffer); 465b8e80941Smrgtypedef GLboolean (GL_APIENTRYP PFNGLISENABLEDPROC) (GLenum cap); 466b8e80941Smrgtypedef GLboolean (GL_APIENTRYP PFNGLISFRAMEBUFFERPROC) (GLuint framebuffer); 467b8e80941Smrgtypedef GLboolean (GL_APIENTRYP PFNGLISPROGRAMPROC) (GLuint program); 468b8e80941Smrgtypedef GLboolean (GL_APIENTRYP PFNGLISRENDERBUFFERPROC) (GLuint renderbuffer); 469b8e80941Smrgtypedef GLboolean (GL_APIENTRYP PFNGLISSHADERPROC) (GLuint shader); 470b8e80941Smrgtypedef GLboolean (GL_APIENTRYP PFNGLISTEXTUREPROC) (GLuint texture); 471b8e80941Smrgtypedef void (GL_APIENTRYP PFNGLLINEWIDTHPROC) (GLfloat width); 472b8e80941Smrgtypedef void (GL_APIENTRYP PFNGLLINKPROGRAMPROC) (GLuint program); 473b8e80941Smrgtypedef void (GL_APIENTRYP PFNGLPIXELSTOREIPROC) (GLenum pname, GLint param); 474b8e80941Smrgtypedef void (GL_APIENTRYP PFNGLPOLYGONOFFSETPROC) (GLfloat factor, GLfloat units); 475b8e80941Smrgtypedef void (GL_APIENTRYP PFNGLREADPIXELSPROC) (GLint x, GLint y, GLsizei width, GLsizei height, GLenum format, GLenum type, void *pixels); 476b8e80941Smrgtypedef void (GL_APIENTRYP PFNGLRELEASESHADERCOMPILERPROC) (void); 477b8e80941Smrgtypedef void (GL_APIENTRYP PFNGLRENDERBUFFERSTORAGEPROC) (GLenum target, GLenum internalformat, GLsizei width, GLsizei height); 478b8e80941Smrgtypedef void (GL_APIENTRYP PFNGLSAMPLECOVERAGEPROC) (GLfloat value, GLboolean invert); 479b8e80941Smrgtypedef void (GL_APIENTRYP PFNGLSCISSORPROC) (GLint x, GLint y, GLsizei width, GLsizei height); 480b8e80941Smrgtypedef void (GL_APIENTRYP PFNGLSHADERBINARYPROC) (GLsizei count, const GLuint *shaders, GLenum binaryformat, const void *binary, GLsizei length); 481b8e80941Smrgtypedef void (GL_APIENTRYP PFNGLSHADERSOURCEPROC) (GLuint shader, GLsizei count, const GLchar *const*string, const GLint *length); 482b8e80941Smrgtypedef void (GL_APIENTRYP PFNGLSTENCILFUNCPROC) (GLenum func, GLint ref, GLuint mask); 483b8e80941Smrgtypedef void (GL_APIENTRYP PFNGLSTENCILFUNCSEPARATEPROC) (GLenum face, GLenum func, GLint ref, GLuint mask); 484b8e80941Smrgtypedef void (GL_APIENTRYP PFNGLSTENCILMASKPROC) (GLuint mask); 485b8e80941Smrgtypedef void (GL_APIENTRYP PFNGLSTENCILMASKSEPARATEPROC) (GLenum face, GLuint mask); 486b8e80941Smrgtypedef void (GL_APIENTRYP PFNGLSTENCILOPPROC) (GLenum fail, GLenum zfail, GLenum zpass); 487b8e80941Smrgtypedef void (GL_APIENTRYP PFNGLSTENCILOPSEPARATEPROC) (GLenum face, GLenum sfail, GLenum dpfail, GLenum dppass); 488b8e80941Smrgtypedef void (GL_APIENTRYP PFNGLTEXIMAGE2DPROC) (GLenum target, GLint level, GLint internalformat, GLsizei width, GLsizei height, GLint border, GLenum format, GLenum type, const void *pixels); 489b8e80941Smrgtypedef void (GL_APIENTRYP PFNGLTEXPARAMETERFPROC) (GLenum target, GLenum pname, GLfloat param); 490b8e80941Smrgtypedef void (GL_APIENTRYP PFNGLTEXPARAMETERFVPROC) (GLenum target, GLenum pname, const GLfloat *params); 491b8e80941Smrgtypedef void (GL_APIENTRYP PFNGLTEXPARAMETERIPROC) (GLenum target, GLenum pname, GLint param); 492b8e80941Smrgtypedef void (GL_APIENTRYP PFNGLTEXPARAMETERIVPROC) (GLenum target, GLenum pname, const GLint *params); 493b8e80941Smrgtypedef void (GL_APIENTRYP PFNGLTEXSUBIMAGE2DPROC) (GLenum target, GLint level, GLint xoffset, GLint yoffset, GLsizei width, GLsizei height, GLenum format, GLenum type, const void *pixels); 494b8e80941Smrgtypedef void (GL_APIENTRYP PFNGLUNIFORM1FPROC) (GLint location, GLfloat v0); 495b8e80941Smrgtypedef void (GL_APIENTRYP PFNGLUNIFORM1FVPROC) (GLint location, GLsizei count, const GLfloat *value); 496b8e80941Smrgtypedef void (GL_APIENTRYP PFNGLUNIFORM1IPROC) (GLint location, GLint v0); 497b8e80941Smrgtypedef void (GL_APIENTRYP PFNGLUNIFORM1IVPROC) (GLint location, GLsizei count, const GLint *value); 498b8e80941Smrgtypedef void (GL_APIENTRYP PFNGLUNIFORM2FPROC) (GLint location, GLfloat v0, GLfloat v1); 499b8e80941Smrgtypedef void (GL_APIENTRYP PFNGLUNIFORM2FVPROC) (GLint location, GLsizei count, const GLfloat *value); 500b8e80941Smrgtypedef void (GL_APIENTRYP PFNGLUNIFORM2IPROC) (GLint location, GLint v0, GLint v1); 501b8e80941Smrgtypedef void (GL_APIENTRYP PFNGLUNIFORM2IVPROC) (GLint location, GLsizei count, const GLint *value); 502b8e80941Smrgtypedef void (GL_APIENTRYP PFNGLUNIFORM3FPROC) (GLint location, GLfloat v0, GLfloat v1, GLfloat v2); 503b8e80941Smrgtypedef void (GL_APIENTRYP PFNGLUNIFORM3FVPROC) (GLint location, GLsizei count, const GLfloat *value); 504b8e80941Smrgtypedef void (GL_APIENTRYP PFNGLUNIFORM3IPROC) (GLint location, GLint v0, GLint v1, GLint v2); 505b8e80941Smrgtypedef void (GL_APIENTRYP PFNGLUNIFORM3IVPROC) (GLint location, GLsizei count, const GLint *value); 506b8e80941Smrgtypedef void (GL_APIENTRYP PFNGLUNIFORM4FPROC) (GLint location, GLfloat v0, GLfloat v1, GLfloat v2, GLfloat v3); 507b8e80941Smrgtypedef void (GL_APIENTRYP PFNGLUNIFORM4FVPROC) (GLint location, GLsizei count, const GLfloat *value); 508b8e80941Smrgtypedef void (GL_APIENTRYP PFNGLUNIFORM4IPROC) (GLint location, GLint v0, GLint v1, GLint v2, GLint v3); 509b8e80941Smrgtypedef void (GL_APIENTRYP PFNGLUNIFORM4IVPROC) (GLint location, GLsizei count, const GLint *value); 510b8e80941Smrgtypedef void (GL_APIENTRYP PFNGLUNIFORMMATRIX2FVPROC) (GLint location, GLsizei count, GLboolean transpose, const GLfloat *value); 511b8e80941Smrgtypedef void (GL_APIENTRYP PFNGLUNIFORMMATRIX3FVPROC) (GLint location, GLsizei count, GLboolean transpose, const GLfloat *value); 512b8e80941Smrgtypedef void (GL_APIENTRYP PFNGLUNIFORMMATRIX4FVPROC) (GLint location, GLsizei count, GLboolean transpose, const GLfloat *value); 513b8e80941Smrgtypedef void (GL_APIENTRYP PFNGLUSEPROGRAMPROC) (GLuint program); 514b8e80941Smrgtypedef void (GL_APIENTRYP PFNGLVALIDATEPROGRAMPROC) (GLuint program); 515b8e80941Smrgtypedef void (GL_APIENTRYP PFNGLVERTEXATTRIB1FPROC) (GLuint index, GLfloat x); 516b8e80941Smrgtypedef void (GL_APIENTRYP PFNGLVERTEXATTRIB1FVPROC) (GLuint index, const GLfloat *v); 517b8e80941Smrgtypedef void (GL_APIENTRYP PFNGLVERTEXATTRIB2FPROC) (GLuint index, GLfloat x, GLfloat y); 518b8e80941Smrgtypedef void (GL_APIENTRYP PFNGLVERTEXATTRIB2FVPROC) (GLuint index, const GLfloat *v); 519b8e80941Smrgtypedef void (GL_APIENTRYP PFNGLVERTEXATTRIB3FPROC) (GLuint index, GLfloat x, GLfloat y, GLfloat z); 520b8e80941Smrgtypedef void (GL_APIENTRYP PFNGLVERTEXATTRIB3FVPROC) (GLuint index, const GLfloat *v); 521b8e80941Smrgtypedef void (GL_APIENTRYP PFNGLVERTEXATTRIB4FPROC) (GLuint index, GLfloat x, GLfloat y, GLfloat z, GLfloat w); 522b8e80941Smrgtypedef void (GL_APIENTRYP PFNGLVERTEXATTRIB4FVPROC) (GLuint index, const GLfloat *v); 523b8e80941Smrgtypedef void (GL_APIENTRYP PFNGLVERTEXATTRIBPOINTERPROC) (GLuint index, GLint size, GLenum type, GLboolean normalized, GLsizei stride, const void *pointer); 524b8e80941Smrgtypedef void (GL_APIENTRYP PFNGLVIEWPORTPROC) (GLint x, GLint y, GLsizei width, GLsizei height); 525b8e80941Smrg#if GL_GLES_PROTOTYPES 526848b8605SmrgGL_APICALL void GL_APIENTRY glActiveTexture (GLenum texture); 527848b8605SmrgGL_APICALL void GL_APIENTRY glAttachShader (GLuint program, GLuint shader); 528848b8605SmrgGL_APICALL void GL_APIENTRY glBindAttribLocation (GLuint program, GLuint index, const GLchar *name); 529848b8605SmrgGL_APICALL void GL_APIENTRY glBindBuffer (GLenum target, GLuint buffer); 530848b8605SmrgGL_APICALL void GL_APIENTRY glBindFramebuffer (GLenum target, GLuint framebuffer); 531848b8605SmrgGL_APICALL void GL_APIENTRY glBindRenderbuffer (GLenum target, GLuint renderbuffer); 532848b8605SmrgGL_APICALL void GL_APIENTRY glBindTexture (GLenum target, GLuint texture); 533848b8605SmrgGL_APICALL void GL_APIENTRY glBlendColor (GLfloat red, GLfloat green, GLfloat blue, GLfloat alpha); 534848b8605SmrgGL_APICALL void GL_APIENTRY glBlendEquation (GLenum mode); 535848b8605SmrgGL_APICALL void GL_APIENTRY glBlendEquationSeparate (GLenum modeRGB, GLenum modeAlpha); 536848b8605SmrgGL_APICALL void GL_APIENTRY glBlendFunc (GLenum sfactor, GLenum dfactor); 537848b8605SmrgGL_APICALL void GL_APIENTRY glBlendFuncSeparate (GLenum sfactorRGB, GLenum dfactorRGB, GLenum sfactorAlpha, GLenum dfactorAlpha); 538848b8605SmrgGL_APICALL void GL_APIENTRY glBufferData (GLenum target, GLsizeiptr size, const void *data, GLenum usage); 539848b8605SmrgGL_APICALL void GL_APIENTRY glBufferSubData (GLenum target, GLintptr offset, GLsizeiptr size, const void *data); 540848b8605SmrgGL_APICALL GLenum GL_APIENTRY glCheckFramebufferStatus (GLenum target); 541848b8605SmrgGL_APICALL void GL_APIENTRY glClear (GLbitfield mask); 542848b8605SmrgGL_APICALL void GL_APIENTRY glClearColor (GLfloat red, GLfloat green, GLfloat blue, GLfloat alpha); 543848b8605SmrgGL_APICALL void GL_APIENTRY glClearDepthf (GLfloat d); 544848b8605SmrgGL_APICALL void GL_APIENTRY glClearStencil (GLint s); 545848b8605SmrgGL_APICALL void GL_APIENTRY glColorMask (GLboolean red, GLboolean green, GLboolean blue, GLboolean alpha); 546848b8605SmrgGL_APICALL void GL_APIENTRY glCompileShader (GLuint shader); 547848b8605SmrgGL_APICALL void GL_APIENTRY glCompressedTexImage2D (GLenum target, GLint level, GLenum internalformat, GLsizei width, GLsizei height, GLint border, GLsizei imageSize, const void *data); 548848b8605SmrgGL_APICALL void GL_APIENTRY glCompressedTexSubImage2D (GLenum target, GLint level, GLint xoffset, GLint yoffset, GLsizei width, GLsizei height, GLenum format, GLsizei imageSize, const void *data); 549848b8605SmrgGL_APICALL void GL_APIENTRY glCopyTexImage2D (GLenum target, GLint level, GLenum internalformat, GLint x, GLint y, GLsizei width, GLsizei height, GLint border); 550848b8605SmrgGL_APICALL void GL_APIENTRY glCopyTexSubImage2D (GLenum target, GLint level, GLint xoffset, GLint yoffset, GLint x, GLint y, GLsizei width, GLsizei height); 551848b8605SmrgGL_APICALL GLuint GL_APIENTRY glCreateProgram (void); 552848b8605SmrgGL_APICALL GLuint GL_APIENTRY glCreateShader (GLenum type); 553848b8605SmrgGL_APICALL void GL_APIENTRY glCullFace (GLenum mode); 554848b8605SmrgGL_APICALL void GL_APIENTRY glDeleteBuffers (GLsizei n, const GLuint *buffers); 555848b8605SmrgGL_APICALL void GL_APIENTRY glDeleteFramebuffers (GLsizei n, const GLuint *framebuffers); 556848b8605SmrgGL_APICALL void GL_APIENTRY glDeleteProgram (GLuint program); 557848b8605SmrgGL_APICALL void GL_APIENTRY glDeleteRenderbuffers (GLsizei n, const GLuint *renderbuffers); 558848b8605SmrgGL_APICALL void GL_APIENTRY glDeleteShader (GLuint shader); 559848b8605SmrgGL_APICALL void GL_APIENTRY glDeleteTextures (GLsizei n, const GLuint *textures); 560848b8605SmrgGL_APICALL void GL_APIENTRY glDepthFunc (GLenum func); 561848b8605SmrgGL_APICALL void GL_APIENTRY glDepthMask (GLboolean flag); 562848b8605SmrgGL_APICALL void GL_APIENTRY glDepthRangef (GLfloat n, GLfloat f); 563848b8605SmrgGL_APICALL void GL_APIENTRY glDetachShader (GLuint program, GLuint shader); 564848b8605SmrgGL_APICALL void GL_APIENTRY glDisable (GLenum cap); 565848b8605SmrgGL_APICALL void GL_APIENTRY glDisableVertexAttribArray (GLuint index); 566848b8605SmrgGL_APICALL void GL_APIENTRY glDrawArrays (GLenum mode, GLint first, GLsizei count); 567848b8605SmrgGL_APICALL void GL_APIENTRY glDrawElements (GLenum mode, GLsizei count, GLenum type, const void *indices); 568848b8605SmrgGL_APICALL void GL_APIENTRY glEnable (GLenum cap); 569848b8605SmrgGL_APICALL void GL_APIENTRY glEnableVertexAttribArray (GLuint index); 570848b8605SmrgGL_APICALL void GL_APIENTRY glFinish (void); 571848b8605SmrgGL_APICALL void GL_APIENTRY glFlush (void); 572848b8605SmrgGL_APICALL void GL_APIENTRY glFramebufferRenderbuffer (GLenum target, GLenum attachment, GLenum renderbuffertarget, GLuint renderbuffer); 573848b8605SmrgGL_APICALL void GL_APIENTRY glFramebufferTexture2D (GLenum target, GLenum attachment, GLenum textarget, GLuint texture, GLint level); 574848b8605SmrgGL_APICALL void GL_APIENTRY glFrontFace (GLenum mode); 575848b8605SmrgGL_APICALL void GL_APIENTRY glGenBuffers (GLsizei n, GLuint *buffers); 576848b8605SmrgGL_APICALL void GL_APIENTRY glGenerateMipmap (GLenum target); 577848b8605SmrgGL_APICALL void GL_APIENTRY glGenFramebuffers (GLsizei n, GLuint *framebuffers); 578848b8605SmrgGL_APICALL void GL_APIENTRY glGenRenderbuffers (GLsizei n, GLuint *renderbuffers); 579848b8605SmrgGL_APICALL void GL_APIENTRY glGenTextures (GLsizei n, GLuint *textures); 580848b8605SmrgGL_APICALL void GL_APIENTRY glGetActiveAttrib (GLuint program, GLuint index, GLsizei bufSize, GLsizei *length, GLint *size, GLenum *type, GLchar *name); 581848b8605SmrgGL_APICALL void GL_APIENTRY glGetActiveUniform (GLuint program, GLuint index, GLsizei bufSize, GLsizei *length, GLint *size, GLenum *type, GLchar *name); 582848b8605SmrgGL_APICALL void GL_APIENTRY glGetAttachedShaders (GLuint program, GLsizei maxCount, GLsizei *count, GLuint *shaders); 583848b8605SmrgGL_APICALL GLint GL_APIENTRY glGetAttribLocation (GLuint program, const GLchar *name); 584848b8605SmrgGL_APICALL void GL_APIENTRY glGetBooleanv (GLenum pname, GLboolean *data); 585848b8605SmrgGL_APICALL void GL_APIENTRY glGetBufferParameteriv (GLenum target, GLenum pname, GLint *params); 586848b8605SmrgGL_APICALL GLenum GL_APIENTRY glGetError (void); 587848b8605SmrgGL_APICALL void GL_APIENTRY glGetFloatv (GLenum pname, GLfloat *data); 588848b8605SmrgGL_APICALL void GL_APIENTRY glGetFramebufferAttachmentParameteriv (GLenum target, GLenum attachment, GLenum pname, GLint *params); 589848b8605SmrgGL_APICALL void GL_APIENTRY glGetIntegerv (GLenum pname, GLint *data); 590848b8605SmrgGL_APICALL void GL_APIENTRY glGetProgramiv (GLuint program, GLenum pname, GLint *params); 591848b8605SmrgGL_APICALL void GL_APIENTRY glGetProgramInfoLog (GLuint program, GLsizei bufSize, GLsizei *length, GLchar *infoLog); 592848b8605SmrgGL_APICALL void GL_APIENTRY glGetRenderbufferParameteriv (GLenum target, GLenum pname, GLint *params); 593848b8605SmrgGL_APICALL void GL_APIENTRY glGetShaderiv (GLuint shader, GLenum pname, GLint *params); 594848b8605SmrgGL_APICALL void GL_APIENTRY glGetShaderInfoLog (GLuint shader, GLsizei bufSize, GLsizei *length, GLchar *infoLog); 595848b8605SmrgGL_APICALL void GL_APIENTRY glGetShaderPrecisionFormat (GLenum shadertype, GLenum precisiontype, GLint *range, GLint *precision); 596848b8605SmrgGL_APICALL void GL_APIENTRY glGetShaderSource (GLuint shader, GLsizei bufSize, GLsizei *length, GLchar *source); 597848b8605SmrgGL_APICALL const GLubyte *GL_APIENTRY glGetString (GLenum name); 598848b8605SmrgGL_APICALL void GL_APIENTRY glGetTexParameterfv (GLenum target, GLenum pname, GLfloat *params); 599848b8605SmrgGL_APICALL void GL_APIENTRY glGetTexParameteriv (GLenum target, GLenum pname, GLint *params); 600848b8605SmrgGL_APICALL void GL_APIENTRY glGetUniformfv (GLuint program, GLint location, GLfloat *params); 601848b8605SmrgGL_APICALL void GL_APIENTRY glGetUniformiv (GLuint program, GLint location, GLint *params); 602848b8605SmrgGL_APICALL GLint GL_APIENTRY glGetUniformLocation (GLuint program, const GLchar *name); 603848b8605SmrgGL_APICALL void GL_APIENTRY glGetVertexAttribfv (GLuint index, GLenum pname, GLfloat *params); 604848b8605SmrgGL_APICALL void GL_APIENTRY glGetVertexAttribiv (GLuint index, GLenum pname, GLint *params); 605848b8605SmrgGL_APICALL void GL_APIENTRY glGetVertexAttribPointerv (GLuint index, GLenum pname, void **pointer); 606848b8605SmrgGL_APICALL void GL_APIENTRY glHint (GLenum target, GLenum mode); 607848b8605SmrgGL_APICALL GLboolean GL_APIENTRY glIsBuffer (GLuint buffer); 608848b8605SmrgGL_APICALL GLboolean GL_APIENTRY glIsEnabled (GLenum cap); 609848b8605SmrgGL_APICALL GLboolean GL_APIENTRY glIsFramebuffer (GLuint framebuffer); 610848b8605SmrgGL_APICALL GLboolean GL_APIENTRY glIsProgram (GLuint program); 611848b8605SmrgGL_APICALL GLboolean GL_APIENTRY glIsRenderbuffer (GLuint renderbuffer); 612848b8605SmrgGL_APICALL GLboolean GL_APIENTRY glIsShader (GLuint shader); 613848b8605SmrgGL_APICALL GLboolean GL_APIENTRY glIsTexture (GLuint texture); 614848b8605SmrgGL_APICALL void GL_APIENTRY glLineWidth (GLfloat width); 615848b8605SmrgGL_APICALL void GL_APIENTRY glLinkProgram (GLuint program); 616848b8605SmrgGL_APICALL void GL_APIENTRY glPixelStorei (GLenum pname, GLint param); 617848b8605SmrgGL_APICALL void GL_APIENTRY glPolygonOffset (GLfloat factor, GLfloat units); 618848b8605SmrgGL_APICALL void GL_APIENTRY glReadPixels (GLint x, GLint y, GLsizei width, GLsizei height, GLenum format, GLenum type, void *pixels); 619848b8605SmrgGL_APICALL void GL_APIENTRY glReleaseShaderCompiler (void); 620848b8605SmrgGL_APICALL void GL_APIENTRY glRenderbufferStorage (GLenum target, GLenum internalformat, GLsizei width, GLsizei height); 621848b8605SmrgGL_APICALL void GL_APIENTRY glSampleCoverage (GLfloat value, GLboolean invert); 622848b8605SmrgGL_APICALL void GL_APIENTRY glScissor (GLint x, GLint y, GLsizei width, GLsizei height); 623848b8605SmrgGL_APICALL void GL_APIENTRY glShaderBinary (GLsizei count, const GLuint *shaders, GLenum binaryformat, const void *binary, GLsizei length); 624848b8605SmrgGL_APICALL void GL_APIENTRY glShaderSource (GLuint shader, GLsizei count, const GLchar *const*string, const GLint *length); 625848b8605SmrgGL_APICALL void GL_APIENTRY glStencilFunc (GLenum func, GLint ref, GLuint mask); 626848b8605SmrgGL_APICALL void GL_APIENTRY glStencilFuncSeparate (GLenum face, GLenum func, GLint ref, GLuint mask); 627848b8605SmrgGL_APICALL void GL_APIENTRY glStencilMask (GLuint mask); 628848b8605SmrgGL_APICALL void GL_APIENTRY glStencilMaskSeparate (GLenum face, GLuint mask); 629848b8605SmrgGL_APICALL void GL_APIENTRY glStencilOp (GLenum fail, GLenum zfail, GLenum zpass); 630848b8605SmrgGL_APICALL void GL_APIENTRY glStencilOpSeparate (GLenum face, GLenum sfail, GLenum dpfail, GLenum dppass); 631848b8605SmrgGL_APICALL void GL_APIENTRY glTexImage2D (GLenum target, GLint level, GLint internalformat, GLsizei width, GLsizei height, GLint border, GLenum format, GLenum type, const void *pixels); 632848b8605SmrgGL_APICALL void GL_APIENTRY glTexParameterf (GLenum target, GLenum pname, GLfloat param); 633848b8605SmrgGL_APICALL void GL_APIENTRY glTexParameterfv (GLenum target, GLenum pname, const GLfloat *params); 634848b8605SmrgGL_APICALL void GL_APIENTRY glTexParameteri (GLenum target, GLenum pname, GLint param); 635848b8605SmrgGL_APICALL void GL_APIENTRY glTexParameteriv (GLenum target, GLenum pname, const GLint *params); 636848b8605SmrgGL_APICALL void GL_APIENTRY glTexSubImage2D (GLenum target, GLint level, GLint xoffset, GLint yoffset, GLsizei width, GLsizei height, GLenum format, GLenum type, const void *pixels); 637848b8605SmrgGL_APICALL void GL_APIENTRY glUniform1f (GLint location, GLfloat v0); 638848b8605SmrgGL_APICALL void GL_APIENTRY glUniform1fv (GLint location, GLsizei count, const GLfloat *value); 639848b8605SmrgGL_APICALL void GL_APIENTRY glUniform1i (GLint location, GLint v0); 640848b8605SmrgGL_APICALL void GL_APIENTRY glUniform1iv (GLint location, GLsizei count, const GLint *value); 641848b8605SmrgGL_APICALL void GL_APIENTRY glUniform2f (GLint location, GLfloat v0, GLfloat v1); 642848b8605SmrgGL_APICALL void GL_APIENTRY glUniform2fv (GLint location, GLsizei count, const GLfloat *value); 643848b8605SmrgGL_APICALL void GL_APIENTRY glUniform2i (GLint location, GLint v0, GLint v1); 644848b8605SmrgGL_APICALL void GL_APIENTRY glUniform2iv (GLint location, GLsizei count, const GLint *value); 645848b8605SmrgGL_APICALL void GL_APIENTRY glUniform3f (GLint location, GLfloat v0, GLfloat v1, GLfloat v2); 646848b8605SmrgGL_APICALL void GL_APIENTRY glUniform3fv (GLint location, GLsizei count, const GLfloat *value); 647848b8605SmrgGL_APICALL void GL_APIENTRY glUniform3i (GLint location, GLint v0, GLint v1, GLint v2); 648848b8605SmrgGL_APICALL void GL_APIENTRY glUniform3iv (GLint location, GLsizei count, const GLint *value); 649848b8605SmrgGL_APICALL void GL_APIENTRY glUniform4f (GLint location, GLfloat v0, GLfloat v1, GLfloat v2, GLfloat v3); 650848b8605SmrgGL_APICALL void GL_APIENTRY glUniform4fv (GLint location, GLsizei count, const GLfloat *value); 651848b8605SmrgGL_APICALL void GL_APIENTRY glUniform4i (GLint location, GLint v0, GLint v1, GLint v2, GLint v3); 652848b8605SmrgGL_APICALL void GL_APIENTRY glUniform4iv (GLint location, GLsizei count, const GLint *value); 653848b8605SmrgGL_APICALL void GL_APIENTRY glUniformMatrix2fv (GLint location, GLsizei count, GLboolean transpose, const GLfloat *value); 654848b8605SmrgGL_APICALL void GL_APIENTRY glUniformMatrix3fv (GLint location, GLsizei count, GLboolean transpose, const GLfloat *value); 655848b8605SmrgGL_APICALL void GL_APIENTRY glUniformMatrix4fv (GLint location, GLsizei count, GLboolean transpose, const GLfloat *value); 656848b8605SmrgGL_APICALL void GL_APIENTRY glUseProgram (GLuint program); 657848b8605SmrgGL_APICALL void GL_APIENTRY glValidateProgram (GLuint program); 658848b8605SmrgGL_APICALL void GL_APIENTRY glVertexAttrib1f (GLuint index, GLfloat x); 659848b8605SmrgGL_APICALL void GL_APIENTRY glVertexAttrib1fv (GLuint index, const GLfloat *v); 660848b8605SmrgGL_APICALL void GL_APIENTRY glVertexAttrib2f (GLuint index, GLfloat x, GLfloat y); 661848b8605SmrgGL_APICALL void GL_APIENTRY glVertexAttrib2fv (GLuint index, const GLfloat *v); 662848b8605SmrgGL_APICALL void GL_APIENTRY glVertexAttrib3f (GLuint index, GLfloat x, GLfloat y, GLfloat z); 663848b8605SmrgGL_APICALL void GL_APIENTRY glVertexAttrib3fv (GLuint index, const GLfloat *v); 664848b8605SmrgGL_APICALL void GL_APIENTRY glVertexAttrib4f (GLuint index, GLfloat x, GLfloat y, GLfloat z, GLfloat w); 665848b8605SmrgGL_APICALL void GL_APIENTRY glVertexAttrib4fv (GLuint index, const GLfloat *v); 666848b8605SmrgGL_APICALL void GL_APIENTRY glVertexAttribPointer (GLuint index, GLint size, GLenum type, GLboolean normalized, GLsizei stride, const void *pointer); 667848b8605SmrgGL_APICALL void GL_APIENTRY glViewport (GLint x, GLint y, GLsizei width, GLsizei height); 668b8e80941Smrg#endif 669848b8605Smrg#endif /* GL_ES_VERSION_2_0 */ 670848b8605Smrg 671848b8605Smrg#ifndef GL_ES_VERSION_3_0 672848b8605Smrg#define GL_ES_VERSION_3_0 1 673848b8605Smrgtypedef unsigned short GLhalf; 674848b8605Smrg#define GL_READ_BUFFER 0x0C02 675848b8605Smrg#define GL_UNPACK_ROW_LENGTH 0x0CF2 676848b8605Smrg#define GL_UNPACK_SKIP_ROWS 0x0CF3 677848b8605Smrg#define GL_UNPACK_SKIP_PIXELS 0x0CF4 678848b8605Smrg#define GL_PACK_ROW_LENGTH 0x0D02 679848b8605Smrg#define GL_PACK_SKIP_ROWS 0x0D03 680848b8605Smrg#define GL_PACK_SKIP_PIXELS 0x0D04 681848b8605Smrg#define GL_COLOR 0x1800 682848b8605Smrg#define GL_DEPTH 0x1801 683848b8605Smrg#define GL_STENCIL 0x1802 684848b8605Smrg#define GL_RED 0x1903 685848b8605Smrg#define GL_RGB8 0x8051 686848b8605Smrg#define GL_RGBA8 0x8058 687848b8605Smrg#define GL_RGB10_A2 0x8059 688848b8605Smrg#define GL_TEXTURE_BINDING_3D 0x806A 689848b8605Smrg#define GL_UNPACK_SKIP_IMAGES 0x806D 690848b8605Smrg#define GL_UNPACK_IMAGE_HEIGHT 0x806E 691848b8605Smrg#define GL_TEXTURE_3D 0x806F 692848b8605Smrg#define GL_TEXTURE_WRAP_R 0x8072 693848b8605Smrg#define GL_MAX_3D_TEXTURE_SIZE 0x8073 694848b8605Smrg#define GL_UNSIGNED_INT_2_10_10_10_REV 0x8368 695848b8605Smrg#define GL_MAX_ELEMENTS_VERTICES 0x80E8 696848b8605Smrg#define GL_MAX_ELEMENTS_INDICES 0x80E9 697848b8605Smrg#define GL_TEXTURE_MIN_LOD 0x813A 698848b8605Smrg#define GL_TEXTURE_MAX_LOD 0x813B 699848b8605Smrg#define GL_TEXTURE_BASE_LEVEL 0x813C 700848b8605Smrg#define GL_TEXTURE_MAX_LEVEL 0x813D 701848b8605Smrg#define GL_MIN 0x8007 702848b8605Smrg#define GL_MAX 0x8008 703848b8605Smrg#define GL_DEPTH_COMPONENT24 0x81A6 704848b8605Smrg#define GL_MAX_TEXTURE_LOD_BIAS 0x84FD 705848b8605Smrg#define GL_TEXTURE_COMPARE_MODE 0x884C 706848b8605Smrg#define GL_TEXTURE_COMPARE_FUNC 0x884D 707848b8605Smrg#define GL_CURRENT_QUERY 0x8865 708848b8605Smrg#define GL_QUERY_RESULT 0x8866 709848b8605Smrg#define GL_QUERY_RESULT_AVAILABLE 0x8867 710848b8605Smrg#define GL_BUFFER_MAPPED 0x88BC 711848b8605Smrg#define GL_BUFFER_MAP_POINTER 0x88BD 712848b8605Smrg#define GL_STREAM_READ 0x88E1 713848b8605Smrg#define GL_STREAM_COPY 0x88E2 714848b8605Smrg#define GL_STATIC_READ 0x88E5 715848b8605Smrg#define GL_STATIC_COPY 0x88E6 716848b8605Smrg#define GL_DYNAMIC_READ 0x88E9 717848b8605Smrg#define GL_DYNAMIC_COPY 0x88EA 718848b8605Smrg#define GL_MAX_DRAW_BUFFERS 0x8824 719848b8605Smrg#define GL_DRAW_BUFFER0 0x8825 720848b8605Smrg#define GL_DRAW_BUFFER1 0x8826 721848b8605Smrg#define GL_DRAW_BUFFER2 0x8827 722848b8605Smrg#define GL_DRAW_BUFFER3 0x8828 723848b8605Smrg#define GL_DRAW_BUFFER4 0x8829 724848b8605Smrg#define GL_DRAW_BUFFER5 0x882A 725848b8605Smrg#define GL_DRAW_BUFFER6 0x882B 726848b8605Smrg#define GL_DRAW_BUFFER7 0x882C 727848b8605Smrg#define GL_DRAW_BUFFER8 0x882D 728848b8605Smrg#define GL_DRAW_BUFFER9 0x882E 729848b8605Smrg#define GL_DRAW_BUFFER10 0x882F 730848b8605Smrg#define GL_DRAW_BUFFER11 0x8830 731848b8605Smrg#define GL_DRAW_BUFFER12 0x8831 732848b8605Smrg#define GL_DRAW_BUFFER13 0x8832 733848b8605Smrg#define GL_DRAW_BUFFER14 0x8833 734848b8605Smrg#define GL_DRAW_BUFFER15 0x8834 735848b8605Smrg#define GL_MAX_FRAGMENT_UNIFORM_COMPONENTS 0x8B49 736848b8605Smrg#define GL_MAX_VERTEX_UNIFORM_COMPONENTS 0x8B4A 737848b8605Smrg#define GL_SAMPLER_3D 0x8B5F 738848b8605Smrg#define GL_SAMPLER_2D_SHADOW 0x8B62 739848b8605Smrg#define GL_FRAGMENT_SHADER_DERIVATIVE_HINT 0x8B8B 740848b8605Smrg#define GL_PIXEL_PACK_BUFFER 0x88EB 741848b8605Smrg#define GL_PIXEL_UNPACK_BUFFER 0x88EC 742848b8605Smrg#define GL_PIXEL_PACK_BUFFER_BINDING 0x88ED 743848b8605Smrg#define GL_PIXEL_UNPACK_BUFFER_BINDING 0x88EF 744848b8605Smrg#define GL_FLOAT_MAT2x3 0x8B65 745848b8605Smrg#define GL_FLOAT_MAT2x4 0x8B66 746848b8605Smrg#define GL_FLOAT_MAT3x2 0x8B67 747848b8605Smrg#define GL_FLOAT_MAT3x4 0x8B68 748848b8605Smrg#define GL_FLOAT_MAT4x2 0x8B69 749848b8605Smrg#define GL_FLOAT_MAT4x3 0x8B6A 750848b8605Smrg#define GL_SRGB 0x8C40 751848b8605Smrg#define GL_SRGB8 0x8C41 752848b8605Smrg#define GL_SRGB8_ALPHA8 0x8C43 753848b8605Smrg#define GL_COMPARE_REF_TO_TEXTURE 0x884E 754848b8605Smrg#define GL_MAJOR_VERSION 0x821B 755848b8605Smrg#define GL_MINOR_VERSION 0x821C 756848b8605Smrg#define GL_NUM_EXTENSIONS 0x821D 757848b8605Smrg#define GL_RGBA32F 0x8814 758848b8605Smrg#define GL_RGB32F 0x8815 759848b8605Smrg#define GL_RGBA16F 0x881A 760848b8605Smrg#define GL_RGB16F 0x881B 761848b8605Smrg#define GL_VERTEX_ATTRIB_ARRAY_INTEGER 0x88FD 762848b8605Smrg#define GL_MAX_ARRAY_TEXTURE_LAYERS 0x88FF 763848b8605Smrg#define GL_MIN_PROGRAM_TEXEL_OFFSET 0x8904 764848b8605Smrg#define GL_MAX_PROGRAM_TEXEL_OFFSET 0x8905 765848b8605Smrg#define GL_MAX_VARYING_COMPONENTS 0x8B4B 766848b8605Smrg#define GL_TEXTURE_2D_ARRAY 0x8C1A 767848b8605Smrg#define GL_TEXTURE_BINDING_2D_ARRAY 0x8C1D 768848b8605Smrg#define GL_R11F_G11F_B10F 0x8C3A 769848b8605Smrg#define GL_UNSIGNED_INT_10F_11F_11F_REV 0x8C3B 770848b8605Smrg#define GL_RGB9_E5 0x8C3D 771848b8605Smrg#define GL_UNSIGNED_INT_5_9_9_9_REV 0x8C3E 772848b8605Smrg#define GL_TRANSFORM_FEEDBACK_VARYING_MAX_LENGTH 0x8C76 773848b8605Smrg#define GL_TRANSFORM_FEEDBACK_BUFFER_MODE 0x8C7F 774848b8605Smrg#define GL_MAX_TRANSFORM_FEEDBACK_SEPARATE_COMPONENTS 0x8C80 775848b8605Smrg#define GL_TRANSFORM_FEEDBACK_VARYINGS 0x8C83 776848b8605Smrg#define GL_TRANSFORM_FEEDBACK_BUFFER_START 0x8C84 777848b8605Smrg#define GL_TRANSFORM_FEEDBACK_BUFFER_SIZE 0x8C85 778848b8605Smrg#define GL_TRANSFORM_FEEDBACK_PRIMITIVES_WRITTEN 0x8C88 779848b8605Smrg#define GL_RASTERIZER_DISCARD 0x8C89 780848b8605Smrg#define GL_MAX_TRANSFORM_FEEDBACK_INTERLEAVED_COMPONENTS 0x8C8A 781848b8605Smrg#define GL_MAX_TRANSFORM_FEEDBACK_SEPARATE_ATTRIBS 0x8C8B 782848b8605Smrg#define GL_INTERLEAVED_ATTRIBS 0x8C8C 783848b8605Smrg#define GL_SEPARATE_ATTRIBS 0x8C8D 784848b8605Smrg#define GL_TRANSFORM_FEEDBACK_BUFFER 0x8C8E 785848b8605Smrg#define GL_TRANSFORM_FEEDBACK_BUFFER_BINDING 0x8C8F 786848b8605Smrg#define GL_RGBA32UI 0x8D70 787848b8605Smrg#define GL_RGB32UI 0x8D71 788848b8605Smrg#define GL_RGBA16UI 0x8D76 789848b8605Smrg#define GL_RGB16UI 0x8D77 790848b8605Smrg#define GL_RGBA8UI 0x8D7C 791848b8605Smrg#define GL_RGB8UI 0x8D7D 792848b8605Smrg#define GL_RGBA32I 0x8D82 793848b8605Smrg#define GL_RGB32I 0x8D83 794848b8605Smrg#define GL_RGBA16I 0x8D88 795848b8605Smrg#define GL_RGB16I 0x8D89 796848b8605Smrg#define GL_RGBA8I 0x8D8E 797848b8605Smrg#define GL_RGB8I 0x8D8F 798848b8605Smrg#define GL_RED_INTEGER 0x8D94 799848b8605Smrg#define GL_RGB_INTEGER 0x8D98 800848b8605Smrg#define GL_RGBA_INTEGER 0x8D99 801848b8605Smrg#define GL_SAMPLER_2D_ARRAY 0x8DC1 802848b8605Smrg#define GL_SAMPLER_2D_ARRAY_SHADOW 0x8DC4 803848b8605Smrg#define GL_SAMPLER_CUBE_SHADOW 0x8DC5 804848b8605Smrg#define GL_UNSIGNED_INT_VEC2 0x8DC6 805848b8605Smrg#define GL_UNSIGNED_INT_VEC3 0x8DC7 806848b8605Smrg#define GL_UNSIGNED_INT_VEC4 0x8DC8 807848b8605Smrg#define GL_INT_SAMPLER_2D 0x8DCA 808848b8605Smrg#define GL_INT_SAMPLER_3D 0x8DCB 809848b8605Smrg#define GL_INT_SAMPLER_CUBE 0x8DCC 810848b8605Smrg#define GL_INT_SAMPLER_2D_ARRAY 0x8DCF 811848b8605Smrg#define GL_UNSIGNED_INT_SAMPLER_2D 0x8DD2 812848b8605Smrg#define GL_UNSIGNED_INT_SAMPLER_3D 0x8DD3 813848b8605Smrg#define GL_UNSIGNED_INT_SAMPLER_CUBE 0x8DD4 814848b8605Smrg#define GL_UNSIGNED_INT_SAMPLER_2D_ARRAY 0x8DD7 815848b8605Smrg#define GL_BUFFER_ACCESS_FLAGS 0x911F 816848b8605Smrg#define GL_BUFFER_MAP_LENGTH 0x9120 817848b8605Smrg#define GL_BUFFER_MAP_OFFSET 0x9121 818848b8605Smrg#define GL_DEPTH_COMPONENT32F 0x8CAC 819848b8605Smrg#define GL_DEPTH32F_STENCIL8 0x8CAD 820848b8605Smrg#define GL_FLOAT_32_UNSIGNED_INT_24_8_REV 0x8DAD 821848b8605Smrg#define GL_FRAMEBUFFER_ATTACHMENT_COLOR_ENCODING 0x8210 822848b8605Smrg#define GL_FRAMEBUFFER_ATTACHMENT_COMPONENT_TYPE 0x8211 823848b8605Smrg#define GL_FRAMEBUFFER_ATTACHMENT_RED_SIZE 0x8212 824848b8605Smrg#define GL_FRAMEBUFFER_ATTACHMENT_GREEN_SIZE 0x8213 825848b8605Smrg#define GL_FRAMEBUFFER_ATTACHMENT_BLUE_SIZE 0x8214 826848b8605Smrg#define GL_FRAMEBUFFER_ATTACHMENT_ALPHA_SIZE 0x8215 827848b8605Smrg#define GL_FRAMEBUFFER_ATTACHMENT_DEPTH_SIZE 0x8216 828848b8605Smrg#define GL_FRAMEBUFFER_ATTACHMENT_STENCIL_SIZE 0x8217 829848b8605Smrg#define GL_FRAMEBUFFER_DEFAULT 0x8218 830848b8605Smrg#define GL_FRAMEBUFFER_UNDEFINED 0x8219 831848b8605Smrg#define GL_DEPTH_STENCIL_ATTACHMENT 0x821A 832848b8605Smrg#define GL_DEPTH_STENCIL 0x84F9 833848b8605Smrg#define GL_UNSIGNED_INT_24_8 0x84FA 834848b8605Smrg#define GL_DEPTH24_STENCIL8 0x88F0 835848b8605Smrg#define GL_UNSIGNED_NORMALIZED 0x8C17 836848b8605Smrg#define GL_DRAW_FRAMEBUFFER_BINDING 0x8CA6 837848b8605Smrg#define GL_READ_FRAMEBUFFER 0x8CA8 838848b8605Smrg#define GL_DRAW_FRAMEBUFFER 0x8CA9 839848b8605Smrg#define GL_READ_FRAMEBUFFER_BINDING 0x8CAA 840848b8605Smrg#define GL_RENDERBUFFER_SAMPLES 0x8CAB 841848b8605Smrg#define GL_FRAMEBUFFER_ATTACHMENT_TEXTURE_LAYER 0x8CD4 842848b8605Smrg#define GL_MAX_COLOR_ATTACHMENTS 0x8CDF 843848b8605Smrg#define GL_COLOR_ATTACHMENT1 0x8CE1 844848b8605Smrg#define GL_COLOR_ATTACHMENT2 0x8CE2 845848b8605Smrg#define GL_COLOR_ATTACHMENT3 0x8CE3 846848b8605Smrg#define GL_COLOR_ATTACHMENT4 0x8CE4 847848b8605Smrg#define GL_COLOR_ATTACHMENT5 0x8CE5 848848b8605Smrg#define GL_COLOR_ATTACHMENT6 0x8CE6 849848b8605Smrg#define GL_COLOR_ATTACHMENT7 0x8CE7 850848b8605Smrg#define GL_COLOR_ATTACHMENT8 0x8CE8 851848b8605Smrg#define GL_COLOR_ATTACHMENT9 0x8CE9 852848b8605Smrg#define GL_COLOR_ATTACHMENT10 0x8CEA 853848b8605Smrg#define GL_COLOR_ATTACHMENT11 0x8CEB 854848b8605Smrg#define GL_COLOR_ATTACHMENT12 0x8CEC 855848b8605Smrg#define GL_COLOR_ATTACHMENT13 0x8CED 856848b8605Smrg#define GL_COLOR_ATTACHMENT14 0x8CEE 857848b8605Smrg#define GL_COLOR_ATTACHMENT15 0x8CEF 858b8e80941Smrg#define GL_COLOR_ATTACHMENT16 0x8CF0 859b8e80941Smrg#define GL_COLOR_ATTACHMENT17 0x8CF1 860b8e80941Smrg#define GL_COLOR_ATTACHMENT18 0x8CF2 861b8e80941Smrg#define GL_COLOR_ATTACHMENT19 0x8CF3 862b8e80941Smrg#define GL_COLOR_ATTACHMENT20 0x8CF4 863b8e80941Smrg#define GL_COLOR_ATTACHMENT21 0x8CF5 864b8e80941Smrg#define GL_COLOR_ATTACHMENT22 0x8CF6 865b8e80941Smrg#define GL_COLOR_ATTACHMENT23 0x8CF7 866b8e80941Smrg#define GL_COLOR_ATTACHMENT24 0x8CF8 867b8e80941Smrg#define GL_COLOR_ATTACHMENT25 0x8CF9 868b8e80941Smrg#define GL_COLOR_ATTACHMENT26 0x8CFA 869b8e80941Smrg#define GL_COLOR_ATTACHMENT27 0x8CFB 870b8e80941Smrg#define GL_COLOR_ATTACHMENT28 0x8CFC 871b8e80941Smrg#define GL_COLOR_ATTACHMENT29 0x8CFD 872b8e80941Smrg#define GL_COLOR_ATTACHMENT30 0x8CFE 873b8e80941Smrg#define GL_COLOR_ATTACHMENT31 0x8CFF 874848b8605Smrg#define GL_FRAMEBUFFER_INCOMPLETE_MULTISAMPLE 0x8D56 875848b8605Smrg#define GL_MAX_SAMPLES 0x8D57 876848b8605Smrg#define GL_HALF_FLOAT 0x140B 877848b8605Smrg#define GL_MAP_READ_BIT 0x0001 878848b8605Smrg#define GL_MAP_WRITE_BIT 0x0002 879848b8605Smrg#define GL_MAP_INVALIDATE_RANGE_BIT 0x0004 880848b8605Smrg#define GL_MAP_INVALIDATE_BUFFER_BIT 0x0008 881848b8605Smrg#define GL_MAP_FLUSH_EXPLICIT_BIT 0x0010 882848b8605Smrg#define GL_MAP_UNSYNCHRONIZED_BIT 0x0020 883848b8605Smrg#define GL_RG 0x8227 884848b8605Smrg#define GL_RG_INTEGER 0x8228 885848b8605Smrg#define GL_R8 0x8229 886848b8605Smrg#define GL_RG8 0x822B 887848b8605Smrg#define GL_R16F 0x822D 888848b8605Smrg#define GL_R32F 0x822E 889848b8605Smrg#define GL_RG16F 0x822F 890848b8605Smrg#define GL_RG32F 0x8230 891848b8605Smrg#define GL_R8I 0x8231 892848b8605Smrg#define GL_R8UI 0x8232 893848b8605Smrg#define GL_R16I 0x8233 894848b8605Smrg#define GL_R16UI 0x8234 895848b8605Smrg#define GL_R32I 0x8235 896848b8605Smrg#define GL_R32UI 0x8236 897848b8605Smrg#define GL_RG8I 0x8237 898848b8605Smrg#define GL_RG8UI 0x8238 899848b8605Smrg#define GL_RG16I 0x8239 900848b8605Smrg#define GL_RG16UI 0x823A 901848b8605Smrg#define GL_RG32I 0x823B 902848b8605Smrg#define GL_RG32UI 0x823C 903848b8605Smrg#define GL_VERTEX_ARRAY_BINDING 0x85B5 904848b8605Smrg#define GL_R8_SNORM 0x8F94 905848b8605Smrg#define GL_RG8_SNORM 0x8F95 906848b8605Smrg#define GL_RGB8_SNORM 0x8F96 907848b8605Smrg#define GL_RGBA8_SNORM 0x8F97 908848b8605Smrg#define GL_SIGNED_NORMALIZED 0x8F9C 909848b8605Smrg#define GL_PRIMITIVE_RESTART_FIXED_INDEX 0x8D69 910848b8605Smrg#define GL_COPY_READ_BUFFER 0x8F36 911848b8605Smrg#define GL_COPY_WRITE_BUFFER 0x8F37 912848b8605Smrg#define GL_COPY_READ_BUFFER_BINDING 0x8F36 913848b8605Smrg#define GL_COPY_WRITE_BUFFER_BINDING 0x8F37 914848b8605Smrg#define GL_UNIFORM_BUFFER 0x8A11 915848b8605Smrg#define GL_UNIFORM_BUFFER_BINDING 0x8A28 916848b8605Smrg#define GL_UNIFORM_BUFFER_START 0x8A29 917848b8605Smrg#define GL_UNIFORM_BUFFER_SIZE 0x8A2A 918848b8605Smrg#define GL_MAX_VERTEX_UNIFORM_BLOCKS 0x8A2B 919848b8605Smrg#define GL_MAX_FRAGMENT_UNIFORM_BLOCKS 0x8A2D 920848b8605Smrg#define GL_MAX_COMBINED_UNIFORM_BLOCKS 0x8A2E 921848b8605Smrg#define GL_MAX_UNIFORM_BUFFER_BINDINGS 0x8A2F 922848b8605Smrg#define GL_MAX_UNIFORM_BLOCK_SIZE 0x8A30 923848b8605Smrg#define GL_MAX_COMBINED_VERTEX_UNIFORM_COMPONENTS 0x8A31 924848b8605Smrg#define GL_MAX_COMBINED_FRAGMENT_UNIFORM_COMPONENTS 0x8A33 925848b8605Smrg#define GL_UNIFORM_BUFFER_OFFSET_ALIGNMENT 0x8A34 926848b8605Smrg#define GL_ACTIVE_UNIFORM_BLOCK_MAX_NAME_LENGTH 0x8A35 927848b8605Smrg#define GL_ACTIVE_UNIFORM_BLOCKS 0x8A36 928848b8605Smrg#define GL_UNIFORM_TYPE 0x8A37 929848b8605Smrg#define GL_UNIFORM_SIZE 0x8A38 930848b8605Smrg#define GL_UNIFORM_NAME_LENGTH 0x8A39 931848b8605Smrg#define GL_UNIFORM_BLOCK_INDEX 0x8A3A 932848b8605Smrg#define GL_UNIFORM_OFFSET 0x8A3B 933848b8605Smrg#define GL_UNIFORM_ARRAY_STRIDE 0x8A3C 934848b8605Smrg#define GL_UNIFORM_MATRIX_STRIDE 0x8A3D 935848b8605Smrg#define GL_UNIFORM_IS_ROW_MAJOR 0x8A3E 936848b8605Smrg#define GL_UNIFORM_BLOCK_BINDING 0x8A3F 937848b8605Smrg#define GL_UNIFORM_BLOCK_DATA_SIZE 0x8A40 938848b8605Smrg#define GL_UNIFORM_BLOCK_NAME_LENGTH 0x8A41 939848b8605Smrg#define GL_UNIFORM_BLOCK_ACTIVE_UNIFORMS 0x8A42 940848b8605Smrg#define GL_UNIFORM_BLOCK_ACTIVE_UNIFORM_INDICES 0x8A43 941848b8605Smrg#define GL_UNIFORM_BLOCK_REFERENCED_BY_VERTEX_SHADER 0x8A44 942848b8605Smrg#define GL_UNIFORM_BLOCK_REFERENCED_BY_FRAGMENT_SHADER 0x8A46 943848b8605Smrg#define GL_INVALID_INDEX 0xFFFFFFFFu 944848b8605Smrg#define GL_MAX_VERTEX_OUTPUT_COMPONENTS 0x9122 945848b8605Smrg#define GL_MAX_FRAGMENT_INPUT_COMPONENTS 0x9125 946848b8605Smrg#define GL_MAX_SERVER_WAIT_TIMEOUT 0x9111 947848b8605Smrg#define GL_OBJECT_TYPE 0x9112 948848b8605Smrg#define GL_SYNC_CONDITION 0x9113 949848b8605Smrg#define GL_SYNC_STATUS 0x9114 950848b8605Smrg#define GL_SYNC_FLAGS 0x9115 951848b8605Smrg#define GL_SYNC_FENCE 0x9116 952848b8605Smrg#define GL_SYNC_GPU_COMMANDS_COMPLETE 0x9117 953848b8605Smrg#define GL_UNSIGNALED 0x9118 954848b8605Smrg#define GL_SIGNALED 0x9119 955848b8605Smrg#define GL_ALREADY_SIGNALED 0x911A 956848b8605Smrg#define GL_TIMEOUT_EXPIRED 0x911B 957848b8605Smrg#define GL_CONDITION_SATISFIED 0x911C 958848b8605Smrg#define GL_WAIT_FAILED 0x911D 959848b8605Smrg#define GL_SYNC_FLUSH_COMMANDS_BIT 0x00000001 960848b8605Smrg#define GL_TIMEOUT_IGNORED 0xFFFFFFFFFFFFFFFFull 961848b8605Smrg#define GL_VERTEX_ATTRIB_ARRAY_DIVISOR 0x88FE 962848b8605Smrg#define GL_ANY_SAMPLES_PASSED 0x8C2F 963848b8605Smrg#define GL_ANY_SAMPLES_PASSED_CONSERVATIVE 0x8D6A 964848b8605Smrg#define GL_SAMPLER_BINDING 0x8919 965848b8605Smrg#define GL_RGB10_A2UI 0x906F 966848b8605Smrg#define GL_TEXTURE_SWIZZLE_R 0x8E42 967848b8605Smrg#define GL_TEXTURE_SWIZZLE_G 0x8E43 968848b8605Smrg#define GL_TEXTURE_SWIZZLE_B 0x8E44 969848b8605Smrg#define GL_TEXTURE_SWIZZLE_A 0x8E45 970848b8605Smrg#define GL_GREEN 0x1904 971848b8605Smrg#define GL_BLUE 0x1905 972848b8605Smrg#define GL_INT_2_10_10_10_REV 0x8D9F 973848b8605Smrg#define GL_TRANSFORM_FEEDBACK 0x8E22 974848b8605Smrg#define GL_TRANSFORM_FEEDBACK_PAUSED 0x8E23 975848b8605Smrg#define GL_TRANSFORM_FEEDBACK_ACTIVE 0x8E24 976848b8605Smrg#define GL_TRANSFORM_FEEDBACK_BINDING 0x8E25 977848b8605Smrg#define GL_PROGRAM_BINARY_RETRIEVABLE_HINT 0x8257 978848b8605Smrg#define GL_PROGRAM_BINARY_LENGTH 0x8741 979848b8605Smrg#define GL_NUM_PROGRAM_BINARY_FORMATS 0x87FE 980848b8605Smrg#define GL_PROGRAM_BINARY_FORMATS 0x87FF 981848b8605Smrg#define GL_COMPRESSED_R11_EAC 0x9270 982848b8605Smrg#define GL_COMPRESSED_SIGNED_R11_EAC 0x9271 983848b8605Smrg#define GL_COMPRESSED_RG11_EAC 0x9272 984848b8605Smrg#define GL_COMPRESSED_SIGNED_RG11_EAC 0x9273 985848b8605Smrg#define GL_COMPRESSED_RGB8_ETC2 0x9274 986848b8605Smrg#define GL_COMPRESSED_SRGB8_ETC2 0x9275 987848b8605Smrg#define GL_COMPRESSED_RGB8_PUNCHTHROUGH_ALPHA1_ETC2 0x9276 988848b8605Smrg#define GL_COMPRESSED_SRGB8_PUNCHTHROUGH_ALPHA1_ETC2 0x9277 989848b8605Smrg#define GL_COMPRESSED_RGBA8_ETC2_EAC 0x9278 990848b8605Smrg#define GL_COMPRESSED_SRGB8_ALPHA8_ETC2_EAC 0x9279 991848b8605Smrg#define GL_TEXTURE_IMMUTABLE_FORMAT 0x912F 992848b8605Smrg#define GL_MAX_ELEMENT_INDEX 0x8D6B 993848b8605Smrg#define GL_NUM_SAMPLE_COUNTS 0x9380 994848b8605Smrg#define GL_TEXTURE_IMMUTABLE_LEVELS 0x82DF 995b8e80941Smrgtypedef void (GL_APIENTRYP PFNGLREADBUFFERPROC) (GLenum src); 996b8e80941Smrgtypedef void (GL_APIENTRYP PFNGLDRAWRANGEELEMENTSPROC) (GLenum mode, GLuint start, GLuint end, GLsizei count, GLenum type, const void *indices); 997b8e80941Smrgtypedef void (GL_APIENTRYP PFNGLTEXIMAGE3DPROC) (GLenum target, GLint level, GLint internalformat, GLsizei width, GLsizei height, GLsizei depth, GLint border, GLenum format, GLenum type, const void *pixels); 998b8e80941Smrgtypedef void (GL_APIENTRYP PFNGLTEXSUBIMAGE3DPROC) (GLenum target, GLint level, GLint xoffset, GLint yoffset, GLint zoffset, GLsizei width, GLsizei height, GLsizei depth, GLenum format, GLenum type, const void *pixels); 999b8e80941Smrgtypedef void (GL_APIENTRYP PFNGLCOPYTEXSUBIMAGE3DPROC) (GLenum target, GLint level, GLint xoffset, GLint yoffset, GLint zoffset, GLint x, GLint y, GLsizei width, GLsizei height); 1000b8e80941Smrgtypedef void (GL_APIENTRYP PFNGLCOMPRESSEDTEXIMAGE3DPROC) (GLenum target, GLint level, GLenum internalformat, GLsizei width, GLsizei height, GLsizei depth, GLint border, GLsizei imageSize, const void *data); 1001b8e80941Smrgtypedef void (GL_APIENTRYP PFNGLCOMPRESSEDTEXSUBIMAGE3DPROC) (GLenum target, GLint level, GLint xoffset, GLint yoffset, GLint zoffset, GLsizei width, GLsizei height, GLsizei depth, GLenum format, GLsizei imageSize, const void *data); 1002b8e80941Smrgtypedef void (GL_APIENTRYP PFNGLGENQUERIESPROC) (GLsizei n, GLuint *ids); 1003b8e80941Smrgtypedef void (GL_APIENTRYP PFNGLDELETEQUERIESPROC) (GLsizei n, const GLuint *ids); 1004b8e80941Smrgtypedef GLboolean (GL_APIENTRYP PFNGLISQUERYPROC) (GLuint id); 1005b8e80941Smrgtypedef void (GL_APIENTRYP PFNGLBEGINQUERYPROC) (GLenum target, GLuint id); 1006b8e80941Smrgtypedef void (GL_APIENTRYP PFNGLENDQUERYPROC) (GLenum target); 1007b8e80941Smrgtypedef void (GL_APIENTRYP PFNGLGETQUERYIVPROC) (GLenum target, GLenum pname, GLint *params); 1008b8e80941Smrgtypedef void (GL_APIENTRYP PFNGLGETQUERYOBJECTUIVPROC) (GLuint id, GLenum pname, GLuint *params); 1009b8e80941Smrgtypedef GLboolean (GL_APIENTRYP PFNGLUNMAPBUFFERPROC) (GLenum target); 1010b8e80941Smrgtypedef void (GL_APIENTRYP PFNGLGETBUFFERPOINTERVPROC) (GLenum target, GLenum pname, void **params); 1011b8e80941Smrgtypedef void (GL_APIENTRYP PFNGLDRAWBUFFERSPROC) (GLsizei n, const GLenum *bufs); 1012b8e80941Smrgtypedef void (GL_APIENTRYP PFNGLUNIFORMMATRIX2X3FVPROC) (GLint location, GLsizei count, GLboolean transpose, const GLfloat *value); 1013b8e80941Smrgtypedef void (GL_APIENTRYP PFNGLUNIFORMMATRIX3X2FVPROC) (GLint location, GLsizei count, GLboolean transpose, const GLfloat *value); 1014b8e80941Smrgtypedef void (GL_APIENTRYP PFNGLUNIFORMMATRIX2X4FVPROC) (GLint location, GLsizei count, GLboolean transpose, const GLfloat *value); 1015b8e80941Smrgtypedef void (GL_APIENTRYP PFNGLUNIFORMMATRIX4X2FVPROC) (GLint location, GLsizei count, GLboolean transpose, const GLfloat *value); 1016b8e80941Smrgtypedef void (GL_APIENTRYP PFNGLUNIFORMMATRIX3X4FVPROC) (GLint location, GLsizei count, GLboolean transpose, const GLfloat *value); 1017b8e80941Smrgtypedef void (GL_APIENTRYP PFNGLUNIFORMMATRIX4X3FVPROC) (GLint location, GLsizei count, GLboolean transpose, const GLfloat *value); 1018b8e80941Smrgtypedef void (GL_APIENTRYP PFNGLBLITFRAMEBUFFERPROC) (GLint srcX0, GLint srcY0, GLint srcX1, GLint srcY1, GLint dstX0, GLint dstY0, GLint dstX1, GLint dstY1, GLbitfield mask, GLenum filter); 1019b8e80941Smrgtypedef void (GL_APIENTRYP PFNGLRENDERBUFFERSTORAGEMULTISAMPLEPROC) (GLenum target, GLsizei samples, GLenum internalformat, GLsizei width, GLsizei height); 1020b8e80941Smrgtypedef void (GL_APIENTRYP PFNGLFRAMEBUFFERTEXTURELAYERPROC) (GLenum target, GLenum attachment, GLuint texture, GLint level, GLint layer); 1021b8e80941Smrgtypedef void *(GL_APIENTRYP PFNGLMAPBUFFERRANGEPROC) (GLenum target, GLintptr offset, GLsizeiptr length, GLbitfield access); 1022b8e80941Smrgtypedef void (GL_APIENTRYP PFNGLFLUSHMAPPEDBUFFERRANGEPROC) (GLenum target, GLintptr offset, GLsizeiptr length); 1023b8e80941Smrgtypedef void (GL_APIENTRYP PFNGLBINDVERTEXARRAYPROC) (GLuint array); 1024b8e80941Smrgtypedef void (GL_APIENTRYP PFNGLDELETEVERTEXARRAYSPROC) (GLsizei n, const GLuint *arrays); 1025b8e80941Smrgtypedef void (GL_APIENTRYP PFNGLGENVERTEXARRAYSPROC) (GLsizei n, GLuint *arrays); 1026b8e80941Smrgtypedef GLboolean (GL_APIENTRYP PFNGLISVERTEXARRAYPROC) (GLuint array); 1027b8e80941Smrgtypedef void (GL_APIENTRYP PFNGLGETINTEGERI_VPROC) (GLenum target, GLuint index, GLint *data); 1028b8e80941Smrgtypedef void (GL_APIENTRYP PFNGLBEGINTRANSFORMFEEDBACKPROC) (GLenum primitiveMode); 1029b8e80941Smrgtypedef void (GL_APIENTRYP PFNGLENDTRANSFORMFEEDBACKPROC) (void); 1030b8e80941Smrgtypedef void (GL_APIENTRYP PFNGLBINDBUFFERRANGEPROC) (GLenum target, GLuint index, GLuint buffer, GLintptr offset, GLsizeiptr size); 1031b8e80941Smrgtypedef void (GL_APIENTRYP PFNGLBINDBUFFERBASEPROC) (GLenum target, GLuint index, GLuint buffer); 1032b8e80941Smrgtypedef void (GL_APIENTRYP PFNGLTRANSFORMFEEDBACKVARYINGSPROC) (GLuint program, GLsizei count, const GLchar *const*varyings, GLenum bufferMode); 1033b8e80941Smrgtypedef void (GL_APIENTRYP PFNGLGETTRANSFORMFEEDBACKVARYINGPROC) (GLuint program, GLuint index, GLsizei bufSize, GLsizei *length, GLsizei *size, GLenum *type, GLchar *name); 1034b8e80941Smrgtypedef void (GL_APIENTRYP PFNGLVERTEXATTRIBIPOINTERPROC) (GLuint index, GLint size, GLenum type, GLsizei stride, const void *pointer); 1035b8e80941Smrgtypedef void (GL_APIENTRYP PFNGLGETVERTEXATTRIBIIVPROC) (GLuint index, GLenum pname, GLint *params); 1036b8e80941Smrgtypedef void (GL_APIENTRYP PFNGLGETVERTEXATTRIBIUIVPROC) (GLuint index, GLenum pname, GLuint *params); 1037b8e80941Smrgtypedef void (GL_APIENTRYP PFNGLVERTEXATTRIBI4IPROC) (GLuint index, GLint x, GLint y, GLint z, GLint w); 1038b8e80941Smrgtypedef void (GL_APIENTRYP PFNGLVERTEXATTRIBI4UIPROC) (GLuint index, GLuint x, GLuint y, GLuint z, GLuint w); 1039b8e80941Smrgtypedef void (GL_APIENTRYP PFNGLVERTEXATTRIBI4IVPROC) (GLuint index, const GLint *v); 1040b8e80941Smrgtypedef void (GL_APIENTRYP PFNGLVERTEXATTRIBI4UIVPROC) (GLuint index, const GLuint *v); 1041b8e80941Smrgtypedef void (GL_APIENTRYP PFNGLGETUNIFORMUIVPROC) (GLuint program, GLint location, GLuint *params); 1042b8e80941Smrgtypedef GLint (GL_APIENTRYP PFNGLGETFRAGDATALOCATIONPROC) (GLuint program, const GLchar *name); 1043b8e80941Smrgtypedef void (GL_APIENTRYP PFNGLUNIFORM1UIPROC) (GLint location, GLuint v0); 1044b8e80941Smrgtypedef void (GL_APIENTRYP PFNGLUNIFORM2UIPROC) (GLint location, GLuint v0, GLuint v1); 1045b8e80941Smrgtypedef void (GL_APIENTRYP PFNGLUNIFORM3UIPROC) (GLint location, GLuint v0, GLuint v1, GLuint v2); 1046b8e80941Smrgtypedef void (GL_APIENTRYP PFNGLUNIFORM4UIPROC) (GLint location, GLuint v0, GLuint v1, GLuint v2, GLuint v3); 1047b8e80941Smrgtypedef void (GL_APIENTRYP PFNGLUNIFORM1UIVPROC) (GLint location, GLsizei count, const GLuint *value); 1048b8e80941Smrgtypedef void (GL_APIENTRYP PFNGLUNIFORM2UIVPROC) (GLint location, GLsizei count, const GLuint *value); 1049b8e80941Smrgtypedef void (GL_APIENTRYP PFNGLUNIFORM3UIVPROC) (GLint location, GLsizei count, const GLuint *value); 1050b8e80941Smrgtypedef void (GL_APIENTRYP PFNGLUNIFORM4UIVPROC) (GLint location, GLsizei count, const GLuint *value); 1051b8e80941Smrgtypedef void (GL_APIENTRYP PFNGLCLEARBUFFERIVPROC) (GLenum buffer, GLint drawbuffer, const GLint *value); 1052b8e80941Smrgtypedef void (GL_APIENTRYP PFNGLCLEARBUFFERUIVPROC) (GLenum buffer, GLint drawbuffer, const GLuint *value); 1053b8e80941Smrgtypedef void (GL_APIENTRYP PFNGLCLEARBUFFERFVPROC) (GLenum buffer, GLint drawbuffer, const GLfloat *value); 1054b8e80941Smrgtypedef void (GL_APIENTRYP PFNGLCLEARBUFFERFIPROC) (GLenum buffer, GLint drawbuffer, GLfloat depth, GLint stencil); 1055b8e80941Smrgtypedef const GLubyte *(GL_APIENTRYP PFNGLGETSTRINGIPROC) (GLenum name, GLuint index); 1056b8e80941Smrgtypedef void (GL_APIENTRYP PFNGLCOPYBUFFERSUBDATAPROC) (GLenum readTarget, GLenum writeTarget, GLintptr readOffset, GLintptr writeOffset, GLsizeiptr size); 1057b8e80941Smrgtypedef void (GL_APIENTRYP PFNGLGETUNIFORMINDICESPROC) (GLuint program, GLsizei uniformCount, const GLchar *const*uniformNames, GLuint *uniformIndices); 1058b8e80941Smrgtypedef void (GL_APIENTRYP PFNGLGETACTIVEUNIFORMSIVPROC) (GLuint program, GLsizei uniformCount, const GLuint *uniformIndices, GLenum pname, GLint *params); 1059b8e80941Smrgtypedef GLuint (GL_APIENTRYP PFNGLGETUNIFORMBLOCKINDEXPROC) (GLuint program, const GLchar *uniformBlockName); 1060b8e80941Smrgtypedef void (GL_APIENTRYP PFNGLGETACTIVEUNIFORMBLOCKIVPROC) (GLuint program, GLuint uniformBlockIndex, GLenum pname, GLint *params); 1061b8e80941Smrgtypedef void (GL_APIENTRYP PFNGLGETACTIVEUNIFORMBLOCKNAMEPROC) (GLuint program, GLuint uniformBlockIndex, GLsizei bufSize, GLsizei *length, GLchar *uniformBlockName); 1062b8e80941Smrgtypedef void (GL_APIENTRYP PFNGLUNIFORMBLOCKBINDINGPROC) (GLuint program, GLuint uniformBlockIndex, GLuint uniformBlockBinding); 1063b8e80941Smrgtypedef void (GL_APIENTRYP PFNGLDRAWARRAYSINSTANCEDPROC) (GLenum mode, GLint first, GLsizei count, GLsizei instancecount); 1064b8e80941Smrgtypedef void (GL_APIENTRYP PFNGLDRAWELEMENTSINSTANCEDPROC) (GLenum mode, GLsizei count, GLenum type, const void *indices, GLsizei instancecount); 1065b8e80941Smrgtypedef GLsync (GL_APIENTRYP PFNGLFENCESYNCPROC) (GLenum condition, GLbitfield flags); 1066b8e80941Smrgtypedef GLboolean (GL_APIENTRYP PFNGLISSYNCPROC) (GLsync sync); 1067b8e80941Smrgtypedef void (GL_APIENTRYP PFNGLDELETESYNCPROC) (GLsync sync); 1068b8e80941Smrgtypedef GLenum (GL_APIENTRYP PFNGLCLIENTWAITSYNCPROC) (GLsync sync, GLbitfield flags, GLuint64 timeout); 1069b8e80941Smrgtypedef void (GL_APIENTRYP PFNGLWAITSYNCPROC) (GLsync sync, GLbitfield flags, GLuint64 timeout); 1070b8e80941Smrgtypedef void (GL_APIENTRYP PFNGLGETINTEGER64VPROC) (GLenum pname, GLint64 *data); 1071b8e80941Smrgtypedef void (GL_APIENTRYP PFNGLGETSYNCIVPROC) (GLsync sync, GLenum pname, GLsizei bufSize, GLsizei *length, GLint *values); 1072b8e80941Smrgtypedef void (GL_APIENTRYP PFNGLGETINTEGER64I_VPROC) (GLenum target, GLuint index, GLint64 *data); 1073b8e80941Smrgtypedef void (GL_APIENTRYP PFNGLGETBUFFERPARAMETERI64VPROC) (GLenum target, GLenum pname, GLint64 *params); 1074b8e80941Smrgtypedef void (GL_APIENTRYP PFNGLGENSAMPLERSPROC) (GLsizei count, GLuint *samplers); 1075b8e80941Smrgtypedef void (GL_APIENTRYP PFNGLDELETESAMPLERSPROC) (GLsizei count, const GLuint *samplers); 1076b8e80941Smrgtypedef GLboolean (GL_APIENTRYP PFNGLISSAMPLERPROC) (GLuint sampler); 1077b8e80941Smrgtypedef void (GL_APIENTRYP PFNGLBINDSAMPLERPROC) (GLuint unit, GLuint sampler); 1078b8e80941Smrgtypedef void (GL_APIENTRYP PFNGLSAMPLERPARAMETERIPROC) (GLuint sampler, GLenum pname, GLint param); 1079b8e80941Smrgtypedef void (GL_APIENTRYP PFNGLSAMPLERPARAMETERIVPROC) (GLuint sampler, GLenum pname, const GLint *param); 1080b8e80941Smrgtypedef void (GL_APIENTRYP PFNGLSAMPLERPARAMETERFPROC) (GLuint sampler, GLenum pname, GLfloat param); 1081b8e80941Smrgtypedef void (GL_APIENTRYP PFNGLSAMPLERPARAMETERFVPROC) (GLuint sampler, GLenum pname, const GLfloat *param); 1082b8e80941Smrgtypedef void (GL_APIENTRYP PFNGLGETSAMPLERPARAMETERIVPROC) (GLuint sampler, GLenum pname, GLint *params); 1083b8e80941Smrgtypedef void (GL_APIENTRYP PFNGLGETSAMPLERPARAMETERFVPROC) (GLuint sampler, GLenum pname, GLfloat *params); 1084b8e80941Smrgtypedef void (GL_APIENTRYP PFNGLVERTEXATTRIBDIVISORPROC) (GLuint index, GLuint divisor); 1085b8e80941Smrgtypedef void (GL_APIENTRYP PFNGLBINDTRANSFORMFEEDBACKPROC) (GLenum target, GLuint id); 1086b8e80941Smrgtypedef void (GL_APIENTRYP PFNGLDELETETRANSFORMFEEDBACKSPROC) (GLsizei n, const GLuint *ids); 1087b8e80941Smrgtypedef void (GL_APIENTRYP PFNGLGENTRANSFORMFEEDBACKSPROC) (GLsizei n, GLuint *ids); 1088b8e80941Smrgtypedef GLboolean (GL_APIENTRYP PFNGLISTRANSFORMFEEDBACKPROC) (GLuint id); 1089b8e80941Smrgtypedef void (GL_APIENTRYP PFNGLPAUSETRANSFORMFEEDBACKPROC) (void); 1090b8e80941Smrgtypedef void (GL_APIENTRYP PFNGLRESUMETRANSFORMFEEDBACKPROC) (void); 1091b8e80941Smrgtypedef void (GL_APIENTRYP PFNGLGETPROGRAMBINARYPROC) (GLuint program, GLsizei bufSize, GLsizei *length, GLenum *binaryFormat, void *binary); 1092b8e80941Smrgtypedef void (GL_APIENTRYP PFNGLPROGRAMBINARYPROC) (GLuint program, GLenum binaryFormat, const void *binary, GLsizei length); 1093b8e80941Smrgtypedef void (GL_APIENTRYP PFNGLPROGRAMPARAMETERIPROC) (GLuint program, GLenum pname, GLint value); 1094b8e80941Smrgtypedef void (GL_APIENTRYP PFNGLINVALIDATEFRAMEBUFFERPROC) (GLenum target, GLsizei numAttachments, const GLenum *attachments); 1095b8e80941Smrgtypedef void (GL_APIENTRYP PFNGLINVALIDATESUBFRAMEBUFFERPROC) (GLenum target, GLsizei numAttachments, const GLenum *attachments, GLint x, GLint y, GLsizei width, GLsizei height); 1096b8e80941Smrgtypedef void (GL_APIENTRYP PFNGLTEXSTORAGE2DPROC) (GLenum target, GLsizei levels, GLenum internalformat, GLsizei width, GLsizei height); 1097b8e80941Smrgtypedef void (GL_APIENTRYP PFNGLTEXSTORAGE3DPROC) (GLenum target, GLsizei levels, GLenum internalformat, GLsizei width, GLsizei height, GLsizei depth); 1098b8e80941Smrgtypedef void (GL_APIENTRYP PFNGLGETINTERNALFORMATIVPROC) (GLenum target, GLenum internalformat, GLenum pname, GLsizei bufSize, GLint *params); 1099b8e80941Smrg#if GL_GLES_PROTOTYPES 1100b8e80941SmrgGL_APICALL void GL_APIENTRY glReadBuffer (GLenum src); 1101848b8605SmrgGL_APICALL void GL_APIENTRY glDrawRangeElements (GLenum mode, GLuint start, GLuint end, GLsizei count, GLenum type, const void *indices); 1102848b8605SmrgGL_APICALL void GL_APIENTRY glTexImage3D (GLenum target, GLint level, GLint internalformat, GLsizei width, GLsizei height, GLsizei depth, GLint border, GLenum format, GLenum type, const void *pixels); 1103848b8605SmrgGL_APICALL void GL_APIENTRY glTexSubImage3D (GLenum target, GLint level, GLint xoffset, GLint yoffset, GLint zoffset, GLsizei width, GLsizei height, GLsizei depth, GLenum format, GLenum type, const void *pixels); 1104848b8605SmrgGL_APICALL void GL_APIENTRY glCopyTexSubImage3D (GLenum target, GLint level, GLint xoffset, GLint yoffset, GLint zoffset, GLint x, GLint y, GLsizei width, GLsizei height); 1105848b8605SmrgGL_APICALL void GL_APIENTRY glCompressedTexImage3D (GLenum target, GLint level, GLenum internalformat, GLsizei width, GLsizei height, GLsizei depth, GLint border, GLsizei imageSize, const void *data); 1106848b8605SmrgGL_APICALL void GL_APIENTRY glCompressedTexSubImage3D (GLenum target, GLint level, GLint xoffset, GLint yoffset, GLint zoffset, GLsizei width, GLsizei height, GLsizei depth, GLenum format, GLsizei imageSize, const void *data); 1107848b8605SmrgGL_APICALL void GL_APIENTRY glGenQueries (GLsizei n, GLuint *ids); 1108848b8605SmrgGL_APICALL void GL_APIENTRY glDeleteQueries (GLsizei n, const GLuint *ids); 1109848b8605SmrgGL_APICALL GLboolean GL_APIENTRY glIsQuery (GLuint id); 1110848b8605SmrgGL_APICALL void GL_APIENTRY glBeginQuery (GLenum target, GLuint id); 1111848b8605SmrgGL_APICALL void GL_APIENTRY glEndQuery (GLenum target); 1112848b8605SmrgGL_APICALL void GL_APIENTRY glGetQueryiv (GLenum target, GLenum pname, GLint *params); 1113848b8605SmrgGL_APICALL void GL_APIENTRY glGetQueryObjectuiv (GLuint id, GLenum pname, GLuint *params); 1114848b8605SmrgGL_APICALL GLboolean GL_APIENTRY glUnmapBuffer (GLenum target); 1115848b8605SmrgGL_APICALL void GL_APIENTRY glGetBufferPointerv (GLenum target, GLenum pname, void **params); 1116848b8605SmrgGL_APICALL void GL_APIENTRY glDrawBuffers (GLsizei n, const GLenum *bufs); 1117848b8605SmrgGL_APICALL void GL_APIENTRY glUniformMatrix2x3fv (GLint location, GLsizei count, GLboolean transpose, const GLfloat *value); 1118848b8605SmrgGL_APICALL void GL_APIENTRY glUniformMatrix3x2fv (GLint location, GLsizei count, GLboolean transpose, const GLfloat *value); 1119848b8605SmrgGL_APICALL void GL_APIENTRY glUniformMatrix2x4fv (GLint location, GLsizei count, GLboolean transpose, const GLfloat *value); 1120848b8605SmrgGL_APICALL void GL_APIENTRY glUniformMatrix4x2fv (GLint location, GLsizei count, GLboolean transpose, const GLfloat *value); 1121848b8605SmrgGL_APICALL void GL_APIENTRY glUniformMatrix3x4fv (GLint location, GLsizei count, GLboolean transpose, const GLfloat *value); 1122848b8605SmrgGL_APICALL void GL_APIENTRY glUniformMatrix4x3fv (GLint location, GLsizei count, GLboolean transpose, const GLfloat *value); 1123848b8605SmrgGL_APICALL void GL_APIENTRY glBlitFramebuffer (GLint srcX0, GLint srcY0, GLint srcX1, GLint srcY1, GLint dstX0, GLint dstY0, GLint dstX1, GLint dstY1, GLbitfield mask, GLenum filter); 1124848b8605SmrgGL_APICALL void GL_APIENTRY glRenderbufferStorageMultisample (GLenum target, GLsizei samples, GLenum internalformat, GLsizei width, GLsizei height); 1125848b8605SmrgGL_APICALL void GL_APIENTRY glFramebufferTextureLayer (GLenum target, GLenum attachment, GLuint texture, GLint level, GLint layer); 1126848b8605SmrgGL_APICALL void *GL_APIENTRY glMapBufferRange (GLenum target, GLintptr offset, GLsizeiptr length, GLbitfield access); 1127848b8605SmrgGL_APICALL void GL_APIENTRY glFlushMappedBufferRange (GLenum target, GLintptr offset, GLsizeiptr length); 1128848b8605SmrgGL_APICALL void GL_APIENTRY glBindVertexArray (GLuint array); 1129848b8605SmrgGL_APICALL void GL_APIENTRY glDeleteVertexArrays (GLsizei n, const GLuint *arrays); 1130848b8605SmrgGL_APICALL void GL_APIENTRY glGenVertexArrays (GLsizei n, GLuint *arrays); 1131848b8605SmrgGL_APICALL GLboolean GL_APIENTRY glIsVertexArray (GLuint array); 1132848b8605SmrgGL_APICALL void GL_APIENTRY glGetIntegeri_v (GLenum target, GLuint index, GLint *data); 1133848b8605SmrgGL_APICALL void GL_APIENTRY glBeginTransformFeedback (GLenum primitiveMode); 1134848b8605SmrgGL_APICALL void GL_APIENTRY glEndTransformFeedback (void); 1135848b8605SmrgGL_APICALL void GL_APIENTRY glBindBufferRange (GLenum target, GLuint index, GLuint buffer, GLintptr offset, GLsizeiptr size); 1136848b8605SmrgGL_APICALL void GL_APIENTRY glBindBufferBase (GLenum target, GLuint index, GLuint buffer); 1137848b8605SmrgGL_APICALL void GL_APIENTRY glTransformFeedbackVaryings (GLuint program, GLsizei count, const GLchar *const*varyings, GLenum bufferMode); 1138848b8605SmrgGL_APICALL void GL_APIENTRY glGetTransformFeedbackVarying (GLuint program, GLuint index, GLsizei bufSize, GLsizei *length, GLsizei *size, GLenum *type, GLchar *name); 1139848b8605SmrgGL_APICALL void GL_APIENTRY glVertexAttribIPointer (GLuint index, GLint size, GLenum type, GLsizei stride, const void *pointer); 1140848b8605SmrgGL_APICALL void GL_APIENTRY glGetVertexAttribIiv (GLuint index, GLenum pname, GLint *params); 1141848b8605SmrgGL_APICALL void GL_APIENTRY glGetVertexAttribIuiv (GLuint index, GLenum pname, GLuint *params); 1142848b8605SmrgGL_APICALL void GL_APIENTRY glVertexAttribI4i (GLuint index, GLint x, GLint y, GLint z, GLint w); 1143848b8605SmrgGL_APICALL void GL_APIENTRY glVertexAttribI4ui (GLuint index, GLuint x, GLuint y, GLuint z, GLuint w); 1144848b8605SmrgGL_APICALL void GL_APIENTRY glVertexAttribI4iv (GLuint index, const GLint *v); 1145848b8605SmrgGL_APICALL void GL_APIENTRY glVertexAttribI4uiv (GLuint index, const GLuint *v); 1146848b8605SmrgGL_APICALL void GL_APIENTRY glGetUniformuiv (GLuint program, GLint location, GLuint *params); 1147848b8605SmrgGL_APICALL GLint GL_APIENTRY glGetFragDataLocation (GLuint program, const GLchar *name); 1148848b8605SmrgGL_APICALL void GL_APIENTRY glUniform1ui (GLint location, GLuint v0); 1149848b8605SmrgGL_APICALL void GL_APIENTRY glUniform2ui (GLint location, GLuint v0, GLuint v1); 1150848b8605SmrgGL_APICALL void GL_APIENTRY glUniform3ui (GLint location, GLuint v0, GLuint v1, GLuint v2); 1151848b8605SmrgGL_APICALL void GL_APIENTRY glUniform4ui (GLint location, GLuint v0, GLuint v1, GLuint v2, GLuint v3); 1152848b8605SmrgGL_APICALL void GL_APIENTRY glUniform1uiv (GLint location, GLsizei count, const GLuint *value); 1153848b8605SmrgGL_APICALL void GL_APIENTRY glUniform2uiv (GLint location, GLsizei count, const GLuint *value); 1154848b8605SmrgGL_APICALL void GL_APIENTRY glUniform3uiv (GLint location, GLsizei count, const GLuint *value); 1155848b8605SmrgGL_APICALL void GL_APIENTRY glUniform4uiv (GLint location, GLsizei count, const GLuint *value); 1156848b8605SmrgGL_APICALL void GL_APIENTRY glClearBufferiv (GLenum buffer, GLint drawbuffer, const GLint *value); 1157848b8605SmrgGL_APICALL void GL_APIENTRY glClearBufferuiv (GLenum buffer, GLint drawbuffer, const GLuint *value); 1158848b8605SmrgGL_APICALL void GL_APIENTRY glClearBufferfv (GLenum buffer, GLint drawbuffer, const GLfloat *value); 1159848b8605SmrgGL_APICALL void GL_APIENTRY glClearBufferfi (GLenum buffer, GLint drawbuffer, GLfloat depth, GLint stencil); 1160848b8605SmrgGL_APICALL const GLubyte *GL_APIENTRY glGetStringi (GLenum name, GLuint index); 1161848b8605SmrgGL_APICALL void GL_APIENTRY glCopyBufferSubData (GLenum readTarget, GLenum writeTarget, GLintptr readOffset, GLintptr writeOffset, GLsizeiptr size); 1162848b8605SmrgGL_APICALL void GL_APIENTRY glGetUniformIndices (GLuint program, GLsizei uniformCount, const GLchar *const*uniformNames, GLuint *uniformIndices); 1163848b8605SmrgGL_APICALL void GL_APIENTRY glGetActiveUniformsiv (GLuint program, GLsizei uniformCount, const GLuint *uniformIndices, GLenum pname, GLint *params); 1164848b8605SmrgGL_APICALL GLuint GL_APIENTRY glGetUniformBlockIndex (GLuint program, const GLchar *uniformBlockName); 1165848b8605SmrgGL_APICALL void GL_APIENTRY glGetActiveUniformBlockiv (GLuint program, GLuint uniformBlockIndex, GLenum pname, GLint *params); 1166848b8605SmrgGL_APICALL void GL_APIENTRY glGetActiveUniformBlockName (GLuint program, GLuint uniformBlockIndex, GLsizei bufSize, GLsizei *length, GLchar *uniformBlockName); 1167848b8605SmrgGL_APICALL void GL_APIENTRY glUniformBlockBinding (GLuint program, GLuint uniformBlockIndex, GLuint uniformBlockBinding); 1168848b8605SmrgGL_APICALL void GL_APIENTRY glDrawArraysInstanced (GLenum mode, GLint first, GLsizei count, GLsizei instancecount); 1169848b8605SmrgGL_APICALL void GL_APIENTRY glDrawElementsInstanced (GLenum mode, GLsizei count, GLenum type, const void *indices, GLsizei instancecount); 1170848b8605SmrgGL_APICALL GLsync GL_APIENTRY glFenceSync (GLenum condition, GLbitfield flags); 1171848b8605SmrgGL_APICALL GLboolean GL_APIENTRY glIsSync (GLsync sync); 1172848b8605SmrgGL_APICALL void GL_APIENTRY glDeleteSync (GLsync sync); 1173848b8605SmrgGL_APICALL GLenum GL_APIENTRY glClientWaitSync (GLsync sync, GLbitfield flags, GLuint64 timeout); 1174848b8605SmrgGL_APICALL void GL_APIENTRY glWaitSync (GLsync sync, GLbitfield flags, GLuint64 timeout); 1175848b8605SmrgGL_APICALL void GL_APIENTRY glGetInteger64v (GLenum pname, GLint64 *data); 1176848b8605SmrgGL_APICALL void GL_APIENTRY glGetSynciv (GLsync sync, GLenum pname, GLsizei bufSize, GLsizei *length, GLint *values); 1177848b8605SmrgGL_APICALL void GL_APIENTRY glGetInteger64i_v (GLenum target, GLuint index, GLint64 *data); 1178848b8605SmrgGL_APICALL void GL_APIENTRY glGetBufferParameteri64v (GLenum target, GLenum pname, GLint64 *params); 1179848b8605SmrgGL_APICALL void GL_APIENTRY glGenSamplers (GLsizei count, GLuint *samplers); 1180848b8605SmrgGL_APICALL void GL_APIENTRY glDeleteSamplers (GLsizei count, const GLuint *samplers); 1181848b8605SmrgGL_APICALL GLboolean GL_APIENTRY glIsSampler (GLuint sampler); 1182848b8605SmrgGL_APICALL void GL_APIENTRY glBindSampler (GLuint unit, GLuint sampler); 1183848b8605SmrgGL_APICALL void GL_APIENTRY glSamplerParameteri (GLuint sampler, GLenum pname, GLint param); 1184848b8605SmrgGL_APICALL void GL_APIENTRY glSamplerParameteriv (GLuint sampler, GLenum pname, const GLint *param); 1185848b8605SmrgGL_APICALL void GL_APIENTRY glSamplerParameterf (GLuint sampler, GLenum pname, GLfloat param); 1186848b8605SmrgGL_APICALL void GL_APIENTRY glSamplerParameterfv (GLuint sampler, GLenum pname, const GLfloat *param); 1187848b8605SmrgGL_APICALL void GL_APIENTRY glGetSamplerParameteriv (GLuint sampler, GLenum pname, GLint *params); 1188848b8605SmrgGL_APICALL void GL_APIENTRY glGetSamplerParameterfv (GLuint sampler, GLenum pname, GLfloat *params); 1189848b8605SmrgGL_APICALL void GL_APIENTRY glVertexAttribDivisor (GLuint index, GLuint divisor); 1190848b8605SmrgGL_APICALL void GL_APIENTRY glBindTransformFeedback (GLenum target, GLuint id); 1191848b8605SmrgGL_APICALL void GL_APIENTRY glDeleteTransformFeedbacks (GLsizei n, const GLuint *ids); 1192848b8605SmrgGL_APICALL void GL_APIENTRY glGenTransformFeedbacks (GLsizei n, GLuint *ids); 1193848b8605SmrgGL_APICALL GLboolean GL_APIENTRY glIsTransformFeedback (GLuint id); 1194848b8605SmrgGL_APICALL void GL_APIENTRY glPauseTransformFeedback (void); 1195848b8605SmrgGL_APICALL void GL_APIENTRY glResumeTransformFeedback (void); 1196848b8605SmrgGL_APICALL void GL_APIENTRY glGetProgramBinary (GLuint program, GLsizei bufSize, GLsizei *length, GLenum *binaryFormat, void *binary); 1197848b8605SmrgGL_APICALL void GL_APIENTRY glProgramBinary (GLuint program, GLenum binaryFormat, const void *binary, GLsizei length); 1198848b8605SmrgGL_APICALL void GL_APIENTRY glProgramParameteri (GLuint program, GLenum pname, GLint value); 1199848b8605SmrgGL_APICALL void GL_APIENTRY glInvalidateFramebuffer (GLenum target, GLsizei numAttachments, const GLenum *attachments); 1200848b8605SmrgGL_APICALL void GL_APIENTRY glInvalidateSubFramebuffer (GLenum target, GLsizei numAttachments, const GLenum *attachments, GLint x, GLint y, GLsizei width, GLsizei height); 1201848b8605SmrgGL_APICALL void GL_APIENTRY glTexStorage2D (GLenum target, GLsizei levels, GLenum internalformat, GLsizei width, GLsizei height); 1202848b8605SmrgGL_APICALL void GL_APIENTRY glTexStorage3D (GLenum target, GLsizei levels, GLenum internalformat, GLsizei width, GLsizei height, GLsizei depth); 1203848b8605SmrgGL_APICALL void GL_APIENTRY glGetInternalformativ (GLenum target, GLenum internalformat, GLenum pname, GLsizei bufSize, GLint *params); 1204b8e80941Smrg#endif 1205848b8605Smrg#endif /* GL_ES_VERSION_3_0 */ 1206848b8605Smrg 1207848b8605Smrg#ifdef __cplusplus 1208848b8605Smrg} 1209848b8605Smrg#endif 1210848b8605Smrg 1211848b8605Smrg#endif 1212