1848b8605Smrg#ifndef __gl31_h_ 2848b8605Smrg#define __gl31_h_ 1 3848b8605Smrg 4848b8605Smrg#ifdef __cplusplus 5848b8605Smrgextern "C" { 6848b8605Smrg#endif 7848b8605Smrg 8848b8605Smrg/* 9b8e80941Smrg** Copyright (c) 2013-2016 The Khronos Group Inc. 10848b8605Smrg** 11848b8605Smrg** Permission is hereby granted, free of charge, to any person obtaining a 12848b8605Smrg** copy of this software and/or associated documentation files (the 13848b8605Smrg** "Materials"), to deal in the Materials without restriction, including 14848b8605Smrg** without limitation the rights to use, copy, modify, merge, publish, 15848b8605Smrg** distribute, sublicense, and/or sell copies of the Materials, and to 16848b8605Smrg** permit persons to whom the Materials are furnished to do so, subject to 17848b8605Smrg** the following conditions: 18848b8605Smrg** 19848b8605Smrg** The above copyright notice and this permission notice shall be included 20848b8605Smrg** in all copies or substantial portions of the Materials. 21848b8605Smrg** 22848b8605Smrg** THE MATERIALS ARE PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, 23848b8605Smrg** EXPRESS OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF 24848b8605Smrg** MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. 25848b8605Smrg** IN NO EVENT SHALL THE AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY 26848b8605Smrg** CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT, 27848b8605Smrg** TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION WITH THE 28848b8605Smrg** MATERIALS OR THE USE OR OTHER DEALINGS IN THE MATERIALS. 29848b8605Smrg*/ 30848b8605Smrg/* 31848b8605Smrg** This header is generated from the Khronos OpenGL / OpenGL ES XML 32848b8605Smrg** API Registry. The current version of the Registry, generator scripts 33848b8605Smrg** used to make the header, and the header can be found at 34848b8605Smrg** http://www.opengl.org/registry/ 35848b8605Smrg** 36b8e80941Smrg** Khronos $Revision: 1.1.1.2 $ on $Date: 2021/07/11 20:36:22 $ 37848b8605Smrg*/ 38848b8605Smrg 39848b8605Smrg#include <GLES3/gl3platform.h> 40848b8605Smrg 41b8e80941Smrg#ifndef GL_APIENTRYP 42b8e80941Smrg#define GL_APIENTRYP GL_APIENTRY* 43b8e80941Smrg#endif 44b8e80941Smrg 45b8e80941Smrg#ifndef GL_GLES_PROTOTYPES 46b8e80941Smrg#define GL_GLES_PROTOTYPES 1 47b8e80941Smrg#endif 48b8e80941Smrg 49b8e80941Smrg/* Generated on date 20161024 */ 50848b8605Smrg 51848b8605Smrg/* Generated C header for: 52848b8605Smrg * API: gles2 53848b8605Smrg * Profile: common 54b8e80941Smrg * Versions considered: 2\.[0-9]|3\.[01] 55848b8605Smrg * Versions emitted: .* 56848b8605Smrg * Default extensions included: None 57848b8605Smrg * Additional extensions included: _nomatch_^ 58848b8605Smrg * Extensions removed: _nomatch_^ 59848b8605Smrg */ 60848b8605Smrg 61848b8605Smrg#ifndef GL_ES_VERSION_2_0 62848b8605Smrg#define GL_ES_VERSION_2_0 1 63848b8605Smrg#include <KHR/khrplatform.h> 64848b8605Smrgtypedef khronos_int8_t GLbyte; 65848b8605Smrgtypedef khronos_float_t GLclampf; 66848b8605Smrgtypedef khronos_int32_t GLfixed; 67848b8605Smrgtypedef short GLshort; 68848b8605Smrgtypedef unsigned short GLushort; 69848b8605Smrgtypedef void GLvoid; 70848b8605Smrgtypedef struct __GLsync *GLsync; 71848b8605Smrgtypedef khronos_int64_t GLint64; 72848b8605Smrgtypedef khronos_uint64_t GLuint64; 73848b8605Smrgtypedef unsigned int GLenum; 74848b8605Smrgtypedef unsigned int GLuint; 75848b8605Smrgtypedef char GLchar; 76848b8605Smrgtypedef khronos_float_t GLfloat; 77848b8605Smrgtypedef khronos_ssize_t GLsizeiptr; 78848b8605Smrgtypedef khronos_intptr_t GLintptr; 79848b8605Smrgtypedef unsigned int GLbitfield; 80848b8605Smrgtypedef int GLint; 81848b8605Smrgtypedef unsigned char GLboolean; 82848b8605Smrgtypedef int GLsizei; 83848b8605Smrgtypedef khronos_uint8_t GLubyte; 84848b8605Smrg#define GL_DEPTH_BUFFER_BIT 0x00000100 85848b8605Smrg#define GL_STENCIL_BUFFER_BIT 0x00000400 86848b8605Smrg#define GL_COLOR_BUFFER_BIT 0x00004000 87848b8605Smrg#define GL_FALSE 0 88848b8605Smrg#define GL_TRUE 1 89848b8605Smrg#define GL_POINTS 0x0000 90848b8605Smrg#define GL_LINES 0x0001 91848b8605Smrg#define GL_LINE_LOOP 0x0002 92848b8605Smrg#define GL_LINE_STRIP 0x0003 93848b8605Smrg#define GL_TRIANGLES 0x0004 94848b8605Smrg#define GL_TRIANGLE_STRIP 0x0005 95848b8605Smrg#define GL_TRIANGLE_FAN 0x0006 96848b8605Smrg#define GL_ZERO 0 97848b8605Smrg#define GL_ONE 1 98848b8605Smrg#define GL_SRC_COLOR 0x0300 99848b8605Smrg#define GL_ONE_MINUS_SRC_COLOR 0x0301 100848b8605Smrg#define GL_SRC_ALPHA 0x0302 101848b8605Smrg#define GL_ONE_MINUS_SRC_ALPHA 0x0303 102848b8605Smrg#define GL_DST_ALPHA 0x0304 103848b8605Smrg#define GL_ONE_MINUS_DST_ALPHA 0x0305 104848b8605Smrg#define GL_DST_COLOR 0x0306 105848b8605Smrg#define GL_ONE_MINUS_DST_COLOR 0x0307 106848b8605Smrg#define GL_SRC_ALPHA_SATURATE 0x0308 107848b8605Smrg#define GL_FUNC_ADD 0x8006 108848b8605Smrg#define GL_BLEND_EQUATION 0x8009 109848b8605Smrg#define GL_BLEND_EQUATION_RGB 0x8009 110848b8605Smrg#define GL_BLEND_EQUATION_ALPHA 0x883D 111848b8605Smrg#define GL_FUNC_SUBTRACT 0x800A 112848b8605Smrg#define GL_FUNC_REVERSE_SUBTRACT 0x800B 113848b8605Smrg#define GL_BLEND_DST_RGB 0x80C8 114848b8605Smrg#define GL_BLEND_SRC_RGB 0x80C9 115848b8605Smrg#define GL_BLEND_DST_ALPHA 0x80CA 116848b8605Smrg#define GL_BLEND_SRC_ALPHA 0x80CB 117848b8605Smrg#define GL_CONSTANT_COLOR 0x8001 118848b8605Smrg#define GL_ONE_MINUS_CONSTANT_COLOR 0x8002 119848b8605Smrg#define GL_CONSTANT_ALPHA 0x8003 120848b8605Smrg#define GL_ONE_MINUS_CONSTANT_ALPHA 0x8004 121848b8605Smrg#define GL_BLEND_COLOR 0x8005 122848b8605Smrg#define GL_ARRAY_BUFFER 0x8892 123848b8605Smrg#define GL_ELEMENT_ARRAY_BUFFER 0x8893 124848b8605Smrg#define GL_ARRAY_BUFFER_BINDING 0x8894 125848b8605Smrg#define GL_ELEMENT_ARRAY_BUFFER_BINDING 0x8895 126848b8605Smrg#define GL_STREAM_DRAW 0x88E0 127848b8605Smrg#define GL_STATIC_DRAW 0x88E4 128848b8605Smrg#define GL_DYNAMIC_DRAW 0x88E8 129848b8605Smrg#define GL_BUFFER_SIZE 0x8764 130848b8605Smrg#define GL_BUFFER_USAGE 0x8765 131848b8605Smrg#define GL_CURRENT_VERTEX_ATTRIB 0x8626 132848b8605Smrg#define GL_FRONT 0x0404 133848b8605Smrg#define GL_BACK 0x0405 134848b8605Smrg#define GL_FRONT_AND_BACK 0x0408 135848b8605Smrg#define GL_TEXTURE_2D 0x0DE1 136848b8605Smrg#define GL_CULL_FACE 0x0B44 137848b8605Smrg#define GL_BLEND 0x0BE2 138848b8605Smrg#define GL_DITHER 0x0BD0 139848b8605Smrg#define GL_STENCIL_TEST 0x0B90 140848b8605Smrg#define GL_DEPTH_TEST 0x0B71 141848b8605Smrg#define GL_SCISSOR_TEST 0x0C11 142848b8605Smrg#define GL_POLYGON_OFFSET_FILL 0x8037 143848b8605Smrg#define GL_SAMPLE_ALPHA_TO_COVERAGE 0x809E 144848b8605Smrg#define GL_SAMPLE_COVERAGE 0x80A0 145848b8605Smrg#define GL_NO_ERROR 0 146848b8605Smrg#define GL_INVALID_ENUM 0x0500 147848b8605Smrg#define GL_INVALID_VALUE 0x0501 148848b8605Smrg#define GL_INVALID_OPERATION 0x0502 149848b8605Smrg#define GL_OUT_OF_MEMORY 0x0505 150848b8605Smrg#define GL_CW 0x0900 151848b8605Smrg#define GL_CCW 0x0901 152848b8605Smrg#define GL_LINE_WIDTH 0x0B21 153848b8605Smrg#define GL_ALIASED_POINT_SIZE_RANGE 0x846D 154848b8605Smrg#define GL_ALIASED_LINE_WIDTH_RANGE 0x846E 155848b8605Smrg#define GL_CULL_FACE_MODE 0x0B45 156848b8605Smrg#define GL_FRONT_FACE 0x0B46 157848b8605Smrg#define GL_DEPTH_RANGE 0x0B70 158848b8605Smrg#define GL_DEPTH_WRITEMASK 0x0B72 159848b8605Smrg#define GL_DEPTH_CLEAR_VALUE 0x0B73 160848b8605Smrg#define GL_DEPTH_FUNC 0x0B74 161848b8605Smrg#define GL_STENCIL_CLEAR_VALUE 0x0B91 162848b8605Smrg#define GL_STENCIL_FUNC 0x0B92 163848b8605Smrg#define GL_STENCIL_FAIL 0x0B94 164848b8605Smrg#define GL_STENCIL_PASS_DEPTH_FAIL 0x0B95 165848b8605Smrg#define GL_STENCIL_PASS_DEPTH_PASS 0x0B96 166848b8605Smrg#define GL_STENCIL_REF 0x0B97 167848b8605Smrg#define GL_STENCIL_VALUE_MASK 0x0B93 168848b8605Smrg#define GL_STENCIL_WRITEMASK 0x0B98 169848b8605Smrg#define GL_STENCIL_BACK_FUNC 0x8800 170848b8605Smrg#define GL_STENCIL_BACK_FAIL 0x8801 171848b8605Smrg#define GL_STENCIL_BACK_PASS_DEPTH_FAIL 0x8802 172848b8605Smrg#define GL_STENCIL_BACK_PASS_DEPTH_PASS 0x8803 173848b8605Smrg#define GL_STENCIL_BACK_REF 0x8CA3 174848b8605Smrg#define GL_STENCIL_BACK_VALUE_MASK 0x8CA4 175848b8605Smrg#define GL_STENCIL_BACK_WRITEMASK 0x8CA5 176848b8605Smrg#define GL_VIEWPORT 0x0BA2 177848b8605Smrg#define GL_SCISSOR_BOX 0x0C10 178848b8605Smrg#define GL_COLOR_CLEAR_VALUE 0x0C22 179848b8605Smrg#define GL_COLOR_WRITEMASK 0x0C23 180848b8605Smrg#define GL_UNPACK_ALIGNMENT 0x0CF5 181848b8605Smrg#define GL_PACK_ALIGNMENT 0x0D05 182848b8605Smrg#define GL_MAX_TEXTURE_SIZE 0x0D33 183848b8605Smrg#define GL_MAX_VIEWPORT_DIMS 0x0D3A 184848b8605Smrg#define GL_SUBPIXEL_BITS 0x0D50 185848b8605Smrg#define GL_RED_BITS 0x0D52 186848b8605Smrg#define GL_GREEN_BITS 0x0D53 187848b8605Smrg#define GL_BLUE_BITS 0x0D54 188848b8605Smrg#define GL_ALPHA_BITS 0x0D55 189848b8605Smrg#define GL_DEPTH_BITS 0x0D56 190848b8605Smrg#define GL_STENCIL_BITS 0x0D57 191848b8605Smrg#define GL_POLYGON_OFFSET_UNITS 0x2A00 192848b8605Smrg#define GL_POLYGON_OFFSET_FACTOR 0x8038 193848b8605Smrg#define GL_TEXTURE_BINDING_2D 0x8069 194848b8605Smrg#define GL_SAMPLE_BUFFERS 0x80A8 195848b8605Smrg#define GL_SAMPLES 0x80A9 196848b8605Smrg#define GL_SAMPLE_COVERAGE_VALUE 0x80AA 197848b8605Smrg#define GL_SAMPLE_COVERAGE_INVERT 0x80AB 198848b8605Smrg#define GL_NUM_COMPRESSED_TEXTURE_FORMATS 0x86A2 199848b8605Smrg#define GL_COMPRESSED_TEXTURE_FORMATS 0x86A3 200848b8605Smrg#define GL_DONT_CARE 0x1100 201848b8605Smrg#define GL_FASTEST 0x1101 202848b8605Smrg#define GL_NICEST 0x1102 203848b8605Smrg#define GL_GENERATE_MIPMAP_HINT 0x8192 204848b8605Smrg#define GL_BYTE 0x1400 205848b8605Smrg#define GL_UNSIGNED_BYTE 0x1401 206848b8605Smrg#define GL_SHORT 0x1402 207848b8605Smrg#define GL_UNSIGNED_SHORT 0x1403 208848b8605Smrg#define GL_INT 0x1404 209848b8605Smrg#define GL_UNSIGNED_INT 0x1405 210848b8605Smrg#define GL_FLOAT 0x1406 211848b8605Smrg#define GL_FIXED 0x140C 212848b8605Smrg#define GL_DEPTH_COMPONENT 0x1902 213848b8605Smrg#define GL_ALPHA 0x1906 214848b8605Smrg#define GL_RGB 0x1907 215848b8605Smrg#define GL_RGBA 0x1908 216848b8605Smrg#define GL_LUMINANCE 0x1909 217848b8605Smrg#define GL_LUMINANCE_ALPHA 0x190A 218848b8605Smrg#define GL_UNSIGNED_SHORT_4_4_4_4 0x8033 219848b8605Smrg#define GL_UNSIGNED_SHORT_5_5_5_1 0x8034 220848b8605Smrg#define GL_UNSIGNED_SHORT_5_6_5 0x8363 221848b8605Smrg#define GL_FRAGMENT_SHADER 0x8B30 222848b8605Smrg#define GL_VERTEX_SHADER 0x8B31 223848b8605Smrg#define GL_MAX_VERTEX_ATTRIBS 0x8869 224848b8605Smrg#define GL_MAX_VERTEX_UNIFORM_VECTORS 0x8DFB 225848b8605Smrg#define GL_MAX_VARYING_VECTORS 0x8DFC 226848b8605Smrg#define GL_MAX_COMBINED_TEXTURE_IMAGE_UNITS 0x8B4D 227848b8605Smrg#define GL_MAX_VERTEX_TEXTURE_IMAGE_UNITS 0x8B4C 228848b8605Smrg#define GL_MAX_TEXTURE_IMAGE_UNITS 0x8872 229848b8605Smrg#define GL_MAX_FRAGMENT_UNIFORM_VECTORS 0x8DFD 230848b8605Smrg#define GL_SHADER_TYPE 0x8B4F 231848b8605Smrg#define GL_DELETE_STATUS 0x8B80 232848b8605Smrg#define GL_LINK_STATUS 0x8B82 233848b8605Smrg#define GL_VALIDATE_STATUS 0x8B83 234848b8605Smrg#define GL_ATTACHED_SHADERS 0x8B85 235848b8605Smrg#define GL_ACTIVE_UNIFORMS 0x8B86 236848b8605Smrg#define GL_ACTIVE_UNIFORM_MAX_LENGTH 0x8B87 237848b8605Smrg#define GL_ACTIVE_ATTRIBUTES 0x8B89 238848b8605Smrg#define GL_ACTIVE_ATTRIBUTE_MAX_LENGTH 0x8B8A 239848b8605Smrg#define GL_SHADING_LANGUAGE_VERSION 0x8B8C 240848b8605Smrg#define GL_CURRENT_PROGRAM 0x8B8D 241848b8605Smrg#define GL_NEVER 0x0200 242848b8605Smrg#define GL_LESS 0x0201 243848b8605Smrg#define GL_EQUAL 0x0202 244848b8605Smrg#define GL_LEQUAL 0x0203 245848b8605Smrg#define GL_GREATER 0x0204 246848b8605Smrg#define GL_NOTEQUAL 0x0205 247848b8605Smrg#define GL_GEQUAL 0x0206 248848b8605Smrg#define GL_ALWAYS 0x0207 249848b8605Smrg#define GL_KEEP 0x1E00 250848b8605Smrg#define GL_REPLACE 0x1E01 251848b8605Smrg#define GL_INCR 0x1E02 252848b8605Smrg#define GL_DECR 0x1E03 253848b8605Smrg#define GL_INVERT 0x150A 254848b8605Smrg#define GL_INCR_WRAP 0x8507 255848b8605Smrg#define GL_DECR_WRAP 0x8508 256848b8605Smrg#define GL_VENDOR 0x1F00 257848b8605Smrg#define GL_RENDERER 0x1F01 258848b8605Smrg#define GL_VERSION 0x1F02 259848b8605Smrg#define GL_EXTENSIONS 0x1F03 260848b8605Smrg#define GL_NEAREST 0x2600 261848b8605Smrg#define GL_LINEAR 0x2601 262848b8605Smrg#define GL_NEAREST_MIPMAP_NEAREST 0x2700 263848b8605Smrg#define GL_LINEAR_MIPMAP_NEAREST 0x2701 264848b8605Smrg#define GL_NEAREST_MIPMAP_LINEAR 0x2702 265848b8605Smrg#define GL_LINEAR_MIPMAP_LINEAR 0x2703 266848b8605Smrg#define GL_TEXTURE_MAG_FILTER 0x2800 267848b8605Smrg#define GL_TEXTURE_MIN_FILTER 0x2801 268848b8605Smrg#define GL_TEXTURE_WRAP_S 0x2802 269848b8605Smrg#define GL_TEXTURE_WRAP_T 0x2803 270848b8605Smrg#define GL_TEXTURE 0x1702 271848b8605Smrg#define GL_TEXTURE_CUBE_MAP 0x8513 272848b8605Smrg#define GL_TEXTURE_BINDING_CUBE_MAP 0x8514 273848b8605Smrg#define GL_TEXTURE_CUBE_MAP_POSITIVE_X 0x8515 274848b8605Smrg#define GL_TEXTURE_CUBE_MAP_NEGATIVE_X 0x8516 275848b8605Smrg#define GL_TEXTURE_CUBE_MAP_POSITIVE_Y 0x8517 276848b8605Smrg#define GL_TEXTURE_CUBE_MAP_NEGATIVE_Y 0x8518 277848b8605Smrg#define GL_TEXTURE_CUBE_MAP_POSITIVE_Z 0x8519 278848b8605Smrg#define GL_TEXTURE_CUBE_MAP_NEGATIVE_Z 0x851A 279848b8605Smrg#define GL_MAX_CUBE_MAP_TEXTURE_SIZE 0x851C 280848b8605Smrg#define GL_TEXTURE0 0x84C0 281848b8605Smrg#define GL_TEXTURE1 0x84C1 282848b8605Smrg#define GL_TEXTURE2 0x84C2 283848b8605Smrg#define GL_TEXTURE3 0x84C3 284848b8605Smrg#define GL_TEXTURE4 0x84C4 285848b8605Smrg#define GL_TEXTURE5 0x84C5 286848b8605Smrg#define GL_TEXTURE6 0x84C6 287848b8605Smrg#define GL_TEXTURE7 0x84C7 288848b8605Smrg#define GL_TEXTURE8 0x84C8 289848b8605Smrg#define GL_TEXTURE9 0x84C9 290848b8605Smrg#define GL_TEXTURE10 0x84CA 291848b8605Smrg#define GL_TEXTURE11 0x84CB 292848b8605Smrg#define GL_TEXTURE12 0x84CC 293848b8605Smrg#define GL_TEXTURE13 0x84CD 294848b8605Smrg#define GL_TEXTURE14 0x84CE 295848b8605Smrg#define GL_TEXTURE15 0x84CF 296848b8605Smrg#define GL_TEXTURE16 0x84D0 297848b8605Smrg#define GL_TEXTURE17 0x84D1 298848b8605Smrg#define GL_TEXTURE18 0x84D2 299848b8605Smrg#define GL_TEXTURE19 0x84D3 300848b8605Smrg#define GL_TEXTURE20 0x84D4 301848b8605Smrg#define GL_TEXTURE21 0x84D5 302848b8605Smrg#define GL_TEXTURE22 0x84D6 303848b8605Smrg#define GL_TEXTURE23 0x84D7 304848b8605Smrg#define GL_TEXTURE24 0x84D8 305848b8605Smrg#define GL_TEXTURE25 0x84D9 306848b8605Smrg#define GL_TEXTURE26 0x84DA 307848b8605Smrg#define GL_TEXTURE27 0x84DB 308848b8605Smrg#define GL_TEXTURE28 0x84DC 309848b8605Smrg#define GL_TEXTURE29 0x84DD 310848b8605Smrg#define GL_TEXTURE30 0x84DE 311848b8605Smrg#define GL_TEXTURE31 0x84DF 312848b8605Smrg#define GL_ACTIVE_TEXTURE 0x84E0 313848b8605Smrg#define GL_REPEAT 0x2901 314848b8605Smrg#define GL_CLAMP_TO_EDGE 0x812F 315848b8605Smrg#define GL_MIRRORED_REPEAT 0x8370 316848b8605Smrg#define GL_FLOAT_VEC2 0x8B50 317848b8605Smrg#define GL_FLOAT_VEC3 0x8B51 318848b8605Smrg#define GL_FLOAT_VEC4 0x8B52 319848b8605Smrg#define GL_INT_VEC2 0x8B53 320848b8605Smrg#define GL_INT_VEC3 0x8B54 321848b8605Smrg#define GL_INT_VEC4 0x8B55 322848b8605Smrg#define GL_BOOL 0x8B56 323848b8605Smrg#define GL_BOOL_VEC2 0x8B57 324848b8605Smrg#define GL_BOOL_VEC3 0x8B58 325848b8605Smrg#define GL_BOOL_VEC4 0x8B59 326848b8605Smrg#define GL_FLOAT_MAT2 0x8B5A 327848b8605Smrg#define GL_FLOAT_MAT3 0x8B5B 328848b8605Smrg#define GL_FLOAT_MAT4 0x8B5C 329848b8605Smrg#define GL_SAMPLER_2D 0x8B5E 330848b8605Smrg#define GL_SAMPLER_CUBE 0x8B60 331848b8605Smrg#define GL_VERTEX_ATTRIB_ARRAY_ENABLED 0x8622 332848b8605Smrg#define GL_VERTEX_ATTRIB_ARRAY_SIZE 0x8623 333848b8605Smrg#define GL_VERTEX_ATTRIB_ARRAY_STRIDE 0x8624 334848b8605Smrg#define GL_VERTEX_ATTRIB_ARRAY_TYPE 0x8625 335848b8605Smrg#define GL_VERTEX_ATTRIB_ARRAY_NORMALIZED 0x886A 336848b8605Smrg#define GL_VERTEX_ATTRIB_ARRAY_POINTER 0x8645 337848b8605Smrg#define GL_VERTEX_ATTRIB_ARRAY_BUFFER_BINDING 0x889F 338848b8605Smrg#define GL_IMPLEMENTATION_COLOR_READ_TYPE 0x8B9A 339848b8605Smrg#define GL_IMPLEMENTATION_COLOR_READ_FORMAT 0x8B9B 340848b8605Smrg#define GL_COMPILE_STATUS 0x8B81 341848b8605Smrg#define GL_INFO_LOG_LENGTH 0x8B84 342848b8605Smrg#define GL_SHADER_SOURCE_LENGTH 0x8B88 343848b8605Smrg#define GL_SHADER_COMPILER 0x8DFA 344848b8605Smrg#define GL_SHADER_BINARY_FORMATS 0x8DF8 345848b8605Smrg#define GL_NUM_SHADER_BINARY_FORMATS 0x8DF9 346848b8605Smrg#define GL_LOW_FLOAT 0x8DF0 347848b8605Smrg#define GL_MEDIUM_FLOAT 0x8DF1 348848b8605Smrg#define GL_HIGH_FLOAT 0x8DF2 349848b8605Smrg#define GL_LOW_INT 0x8DF3 350848b8605Smrg#define GL_MEDIUM_INT 0x8DF4 351848b8605Smrg#define GL_HIGH_INT 0x8DF5 352848b8605Smrg#define GL_FRAMEBUFFER 0x8D40 353848b8605Smrg#define GL_RENDERBUFFER 0x8D41 354848b8605Smrg#define GL_RGBA4 0x8056 355848b8605Smrg#define GL_RGB5_A1 0x8057 356848b8605Smrg#define GL_RGB565 0x8D62 357848b8605Smrg#define GL_DEPTH_COMPONENT16 0x81A5 358848b8605Smrg#define GL_STENCIL_INDEX8 0x8D48 359848b8605Smrg#define GL_RENDERBUFFER_WIDTH 0x8D42 360848b8605Smrg#define GL_RENDERBUFFER_HEIGHT 0x8D43 361848b8605Smrg#define GL_RENDERBUFFER_INTERNAL_FORMAT 0x8D44 362848b8605Smrg#define GL_RENDERBUFFER_RED_SIZE 0x8D50 363848b8605Smrg#define GL_RENDERBUFFER_GREEN_SIZE 0x8D51 364848b8605Smrg#define GL_RENDERBUFFER_BLUE_SIZE 0x8D52 365848b8605Smrg#define GL_RENDERBUFFER_ALPHA_SIZE 0x8D53 366848b8605Smrg#define GL_RENDERBUFFER_DEPTH_SIZE 0x8D54 367848b8605Smrg#define GL_RENDERBUFFER_STENCIL_SIZE 0x8D55 368848b8605Smrg#define GL_FRAMEBUFFER_ATTACHMENT_OBJECT_TYPE 0x8CD0 369848b8605Smrg#define GL_FRAMEBUFFER_ATTACHMENT_OBJECT_NAME 0x8CD1 370848b8605Smrg#define GL_FRAMEBUFFER_ATTACHMENT_TEXTURE_LEVEL 0x8CD2 371848b8605Smrg#define GL_FRAMEBUFFER_ATTACHMENT_TEXTURE_CUBE_MAP_FACE 0x8CD3 372848b8605Smrg#define GL_COLOR_ATTACHMENT0 0x8CE0 373848b8605Smrg#define GL_DEPTH_ATTACHMENT 0x8D00 374848b8605Smrg#define GL_STENCIL_ATTACHMENT 0x8D20 375848b8605Smrg#define GL_NONE 0 376848b8605Smrg#define GL_FRAMEBUFFER_COMPLETE 0x8CD5 377848b8605Smrg#define GL_FRAMEBUFFER_INCOMPLETE_ATTACHMENT 0x8CD6 378848b8605Smrg#define GL_FRAMEBUFFER_INCOMPLETE_MISSING_ATTACHMENT 0x8CD7 379848b8605Smrg#define GL_FRAMEBUFFER_INCOMPLETE_DIMENSIONS 0x8CD9 380848b8605Smrg#define GL_FRAMEBUFFER_UNSUPPORTED 0x8CDD 381848b8605Smrg#define GL_FRAMEBUFFER_BINDING 0x8CA6 382848b8605Smrg#define GL_RENDERBUFFER_BINDING 0x8CA7 383848b8605Smrg#define GL_MAX_RENDERBUFFER_SIZE 0x84E8 384848b8605Smrg#define GL_INVALID_FRAMEBUFFER_OPERATION 0x0506 385b8e80941Smrgtypedef void (GL_APIENTRYP PFNGLACTIVETEXTUREPROC) (GLenum texture); 386b8e80941Smrgtypedef void (GL_APIENTRYP PFNGLATTACHSHADERPROC) (GLuint program, GLuint shader); 387b8e80941Smrgtypedef void (GL_APIENTRYP PFNGLBINDATTRIBLOCATIONPROC) (GLuint program, GLuint index, const GLchar *name); 388b8e80941Smrgtypedef void (GL_APIENTRYP PFNGLBINDBUFFERPROC) (GLenum target, GLuint buffer); 389b8e80941Smrgtypedef void (GL_APIENTRYP PFNGLBINDFRAMEBUFFERPROC) (GLenum target, GLuint framebuffer); 390b8e80941Smrgtypedef void (GL_APIENTRYP PFNGLBINDRENDERBUFFERPROC) (GLenum target, GLuint renderbuffer); 391b8e80941Smrgtypedef void (GL_APIENTRYP PFNGLBINDTEXTUREPROC) (GLenum target, GLuint texture); 392b8e80941Smrgtypedef void (GL_APIENTRYP PFNGLBLENDCOLORPROC) (GLfloat red, GLfloat green, GLfloat blue, GLfloat alpha); 393b8e80941Smrgtypedef void (GL_APIENTRYP PFNGLBLENDEQUATIONPROC) (GLenum mode); 394b8e80941Smrgtypedef void (GL_APIENTRYP PFNGLBLENDEQUATIONSEPARATEPROC) (GLenum modeRGB, GLenum modeAlpha); 395b8e80941Smrgtypedef void (GL_APIENTRYP PFNGLBLENDFUNCPROC) (GLenum sfactor, GLenum dfactor); 396b8e80941Smrgtypedef void (GL_APIENTRYP PFNGLBLENDFUNCSEPARATEPROC) (GLenum sfactorRGB, GLenum dfactorRGB, GLenum sfactorAlpha, GLenum dfactorAlpha); 397b8e80941Smrgtypedef void (GL_APIENTRYP PFNGLBUFFERDATAPROC) (GLenum target, GLsizeiptr size, const void *data, GLenum usage); 398b8e80941Smrgtypedef void (GL_APIENTRYP PFNGLBUFFERSUBDATAPROC) (GLenum target, GLintptr offset, GLsizeiptr size, const void *data); 399b8e80941Smrgtypedef GLenum (GL_APIENTRYP PFNGLCHECKFRAMEBUFFERSTATUSPROC) (GLenum target); 400b8e80941Smrgtypedef void (GL_APIENTRYP PFNGLCLEARPROC) (GLbitfield mask); 401b8e80941Smrgtypedef void (GL_APIENTRYP PFNGLCLEARCOLORPROC) (GLfloat red, GLfloat green, GLfloat blue, GLfloat alpha); 402b8e80941Smrgtypedef void (GL_APIENTRYP PFNGLCLEARDEPTHFPROC) (GLfloat d); 403b8e80941Smrgtypedef void (GL_APIENTRYP PFNGLCLEARSTENCILPROC) (GLint s); 404b8e80941Smrgtypedef void (GL_APIENTRYP PFNGLCOLORMASKPROC) (GLboolean red, GLboolean green, GLboolean blue, GLboolean alpha); 405b8e80941Smrgtypedef void (GL_APIENTRYP PFNGLCOMPILESHADERPROC) (GLuint shader); 406b8e80941Smrgtypedef void (GL_APIENTRYP PFNGLCOMPRESSEDTEXIMAGE2DPROC) (GLenum target, GLint level, GLenum internalformat, GLsizei width, GLsizei height, GLint border, GLsizei imageSize, const void *data); 407b8e80941Smrgtypedef void (GL_APIENTRYP PFNGLCOMPRESSEDTEXSUBIMAGE2DPROC) (GLenum target, GLint level, GLint xoffset, GLint yoffset, GLsizei width, GLsizei height, GLenum format, GLsizei imageSize, const void *data); 408b8e80941Smrgtypedef void (GL_APIENTRYP PFNGLCOPYTEXIMAGE2DPROC) (GLenum target, GLint level, GLenum internalformat, GLint x, GLint y, GLsizei width, GLsizei height, GLint border); 409b8e80941Smrgtypedef void (GL_APIENTRYP PFNGLCOPYTEXSUBIMAGE2DPROC) (GLenum target, GLint level, GLint xoffset, GLint yoffset, GLint x, GLint y, GLsizei width, GLsizei height); 410b8e80941Smrgtypedef GLuint (GL_APIENTRYP PFNGLCREATEPROGRAMPROC) (void); 411b8e80941Smrgtypedef GLuint (GL_APIENTRYP PFNGLCREATESHADERPROC) (GLenum type); 412b8e80941Smrgtypedef void (GL_APIENTRYP PFNGLCULLFACEPROC) (GLenum mode); 413b8e80941Smrgtypedef void (GL_APIENTRYP PFNGLDELETEBUFFERSPROC) (GLsizei n, const GLuint *buffers); 414b8e80941Smrgtypedef void (GL_APIENTRYP PFNGLDELETEFRAMEBUFFERSPROC) (GLsizei n, const GLuint *framebuffers); 415b8e80941Smrgtypedef void (GL_APIENTRYP PFNGLDELETEPROGRAMPROC) (GLuint program); 416b8e80941Smrgtypedef void (GL_APIENTRYP PFNGLDELETERENDERBUFFERSPROC) (GLsizei n, const GLuint *renderbuffers); 417b8e80941Smrgtypedef void (GL_APIENTRYP PFNGLDELETESHADERPROC) (GLuint shader); 418b8e80941Smrgtypedef void (GL_APIENTRYP PFNGLDELETETEXTURESPROC) (GLsizei n, const GLuint *textures); 419b8e80941Smrgtypedef void (GL_APIENTRYP PFNGLDEPTHFUNCPROC) (GLenum func); 420b8e80941Smrgtypedef void (GL_APIENTRYP PFNGLDEPTHMASKPROC) (GLboolean flag); 421b8e80941Smrgtypedef void (GL_APIENTRYP PFNGLDEPTHRANGEFPROC) (GLfloat n, GLfloat f); 422b8e80941Smrgtypedef void (GL_APIENTRYP PFNGLDETACHSHADERPROC) (GLuint program, GLuint shader); 423b8e80941Smrgtypedef void (GL_APIENTRYP PFNGLDISABLEPROC) (GLenum cap); 424b8e80941Smrgtypedef void (GL_APIENTRYP PFNGLDISABLEVERTEXATTRIBARRAYPROC) (GLuint index); 425b8e80941Smrgtypedef void (GL_APIENTRYP PFNGLDRAWARRAYSPROC) (GLenum mode, GLint first, GLsizei count); 426b8e80941Smrgtypedef void (GL_APIENTRYP PFNGLDRAWELEMENTSPROC) (GLenum mode, GLsizei count, GLenum type, const void *indices); 427b8e80941Smrgtypedef void (GL_APIENTRYP PFNGLENABLEPROC) (GLenum cap); 428b8e80941Smrgtypedef void (GL_APIENTRYP PFNGLENABLEVERTEXATTRIBARRAYPROC) (GLuint index); 429b8e80941Smrgtypedef void (GL_APIENTRYP PFNGLFINISHPROC) (void); 430b8e80941Smrgtypedef void (GL_APIENTRYP PFNGLFLUSHPROC) (void); 431b8e80941Smrgtypedef void (GL_APIENTRYP PFNGLFRAMEBUFFERRENDERBUFFERPROC) (GLenum target, GLenum attachment, GLenum renderbuffertarget, GLuint renderbuffer); 432b8e80941Smrgtypedef void (GL_APIENTRYP PFNGLFRAMEBUFFERTEXTURE2DPROC) (GLenum target, GLenum attachment, GLenum textarget, GLuint texture, GLint level); 433b8e80941Smrgtypedef void (GL_APIENTRYP PFNGLFRONTFACEPROC) (GLenum mode); 434b8e80941Smrgtypedef void (GL_APIENTRYP PFNGLGENBUFFERSPROC) (GLsizei n, GLuint *buffers); 435b8e80941Smrgtypedef void (GL_APIENTRYP PFNGLGENERATEMIPMAPPROC) (GLenum target); 436b8e80941Smrgtypedef void (GL_APIENTRYP PFNGLGENFRAMEBUFFERSPROC) (GLsizei n, GLuint *framebuffers); 437b8e80941Smrgtypedef void (GL_APIENTRYP PFNGLGENRENDERBUFFERSPROC) (GLsizei n, GLuint *renderbuffers); 438b8e80941Smrgtypedef void (GL_APIENTRYP PFNGLGENTEXTURESPROC) (GLsizei n, GLuint *textures); 439b8e80941Smrgtypedef void (GL_APIENTRYP PFNGLGETACTIVEATTRIBPROC) (GLuint program, GLuint index, GLsizei bufSize, GLsizei *length, GLint *size, GLenum *type, GLchar *name); 440b8e80941Smrgtypedef void (GL_APIENTRYP PFNGLGETACTIVEUNIFORMPROC) (GLuint program, GLuint index, GLsizei bufSize, GLsizei *length, GLint *size, GLenum *type, GLchar *name); 441b8e80941Smrgtypedef void (GL_APIENTRYP PFNGLGETATTACHEDSHADERSPROC) (GLuint program, GLsizei maxCount, GLsizei *count, GLuint *shaders); 442b8e80941Smrgtypedef GLint (GL_APIENTRYP PFNGLGETATTRIBLOCATIONPROC) (GLuint program, const GLchar *name); 443b8e80941Smrgtypedef void (GL_APIENTRYP PFNGLGETBOOLEANVPROC) (GLenum pname, GLboolean *data); 444b8e80941Smrgtypedef void (GL_APIENTRYP PFNGLGETBUFFERPARAMETERIVPROC) (GLenum target, GLenum pname, GLint *params); 445b8e80941Smrgtypedef GLenum (GL_APIENTRYP PFNGLGETERRORPROC) (void); 446b8e80941Smrgtypedef void (GL_APIENTRYP PFNGLGETFLOATVPROC) (GLenum pname, GLfloat *data); 447b8e80941Smrgtypedef void (GL_APIENTRYP PFNGLGETFRAMEBUFFERATTACHMENTPARAMETERIVPROC) (GLenum target, GLenum attachment, GLenum pname, GLint *params); 448b8e80941Smrgtypedef void (GL_APIENTRYP PFNGLGETINTEGERVPROC) (GLenum pname, GLint *data); 449b8e80941Smrgtypedef void (GL_APIENTRYP PFNGLGETPROGRAMIVPROC) (GLuint program, GLenum pname, GLint *params); 450b8e80941Smrgtypedef void (GL_APIENTRYP PFNGLGETPROGRAMINFOLOGPROC) (GLuint program, GLsizei bufSize, GLsizei *length, GLchar *infoLog); 451b8e80941Smrgtypedef void (GL_APIENTRYP PFNGLGETRENDERBUFFERPARAMETERIVPROC) (GLenum target, GLenum pname, GLint *params); 452b8e80941Smrgtypedef void (GL_APIENTRYP PFNGLGETSHADERIVPROC) (GLuint shader, GLenum pname, GLint *params); 453b8e80941Smrgtypedef void (GL_APIENTRYP PFNGLGETSHADERINFOLOGPROC) (GLuint shader, GLsizei bufSize, GLsizei *length, GLchar *infoLog); 454b8e80941Smrgtypedef void (GL_APIENTRYP PFNGLGETSHADERPRECISIONFORMATPROC) (GLenum shadertype, GLenum precisiontype, GLint *range, GLint *precision); 455b8e80941Smrgtypedef void (GL_APIENTRYP PFNGLGETSHADERSOURCEPROC) (GLuint shader, GLsizei bufSize, GLsizei *length, GLchar *source); 456b8e80941Smrgtypedef const GLubyte *(GL_APIENTRYP PFNGLGETSTRINGPROC) (GLenum name); 457b8e80941Smrgtypedef void (GL_APIENTRYP PFNGLGETTEXPARAMETERFVPROC) (GLenum target, GLenum pname, GLfloat *params); 458b8e80941Smrgtypedef void (GL_APIENTRYP PFNGLGETTEXPARAMETERIVPROC) (GLenum target, GLenum pname, GLint *params); 459b8e80941Smrgtypedef void (GL_APIENTRYP PFNGLGETUNIFORMFVPROC) (GLuint program, GLint location, GLfloat *params); 460b8e80941Smrgtypedef void (GL_APIENTRYP PFNGLGETUNIFORMIVPROC) (GLuint program, GLint location, GLint *params); 461b8e80941Smrgtypedef GLint (GL_APIENTRYP PFNGLGETUNIFORMLOCATIONPROC) (GLuint program, const GLchar *name); 462b8e80941Smrgtypedef void (GL_APIENTRYP PFNGLGETVERTEXATTRIBFVPROC) (GLuint index, GLenum pname, GLfloat *params); 463b8e80941Smrgtypedef void (GL_APIENTRYP PFNGLGETVERTEXATTRIBIVPROC) (GLuint index, GLenum pname, GLint *params); 464b8e80941Smrgtypedef void (GL_APIENTRYP PFNGLGETVERTEXATTRIBPOINTERVPROC) (GLuint index, GLenum pname, void **pointer); 465b8e80941Smrgtypedef void (GL_APIENTRYP PFNGLHINTPROC) (GLenum target, GLenum mode); 466b8e80941Smrgtypedef GLboolean (GL_APIENTRYP PFNGLISBUFFERPROC) (GLuint buffer); 467b8e80941Smrgtypedef GLboolean (GL_APIENTRYP PFNGLISENABLEDPROC) (GLenum cap); 468b8e80941Smrgtypedef GLboolean (GL_APIENTRYP PFNGLISFRAMEBUFFERPROC) (GLuint framebuffer); 469b8e80941Smrgtypedef GLboolean (GL_APIENTRYP PFNGLISPROGRAMPROC) (GLuint program); 470b8e80941Smrgtypedef GLboolean (GL_APIENTRYP PFNGLISRENDERBUFFERPROC) (GLuint renderbuffer); 471b8e80941Smrgtypedef GLboolean (GL_APIENTRYP PFNGLISSHADERPROC) (GLuint shader); 472b8e80941Smrgtypedef GLboolean (GL_APIENTRYP PFNGLISTEXTUREPROC) (GLuint texture); 473b8e80941Smrgtypedef void (GL_APIENTRYP PFNGLLINEWIDTHPROC) (GLfloat width); 474b8e80941Smrgtypedef void (GL_APIENTRYP PFNGLLINKPROGRAMPROC) (GLuint program); 475b8e80941Smrgtypedef void (GL_APIENTRYP PFNGLPIXELSTOREIPROC) (GLenum pname, GLint param); 476b8e80941Smrgtypedef void (GL_APIENTRYP PFNGLPOLYGONOFFSETPROC) (GLfloat factor, GLfloat units); 477b8e80941Smrgtypedef void (GL_APIENTRYP PFNGLREADPIXELSPROC) (GLint x, GLint y, GLsizei width, GLsizei height, GLenum format, GLenum type, void *pixels); 478b8e80941Smrgtypedef void (GL_APIENTRYP PFNGLRELEASESHADERCOMPILERPROC) (void); 479b8e80941Smrgtypedef void (GL_APIENTRYP PFNGLRENDERBUFFERSTORAGEPROC) (GLenum target, GLenum internalformat, GLsizei width, GLsizei height); 480b8e80941Smrgtypedef void (GL_APIENTRYP PFNGLSAMPLECOVERAGEPROC) (GLfloat value, GLboolean invert); 481b8e80941Smrgtypedef void (GL_APIENTRYP PFNGLSCISSORPROC) (GLint x, GLint y, GLsizei width, GLsizei height); 482b8e80941Smrgtypedef void (GL_APIENTRYP PFNGLSHADERBINARYPROC) (GLsizei count, const GLuint *shaders, GLenum binaryformat, const void *binary, GLsizei length); 483b8e80941Smrgtypedef void (GL_APIENTRYP PFNGLSHADERSOURCEPROC) (GLuint shader, GLsizei count, const GLchar *const*string, const GLint *length); 484b8e80941Smrgtypedef void (GL_APIENTRYP PFNGLSTENCILFUNCPROC) (GLenum func, GLint ref, GLuint mask); 485b8e80941Smrgtypedef void (GL_APIENTRYP PFNGLSTENCILFUNCSEPARATEPROC) (GLenum face, GLenum func, GLint ref, GLuint mask); 486b8e80941Smrgtypedef void (GL_APIENTRYP PFNGLSTENCILMASKPROC) (GLuint mask); 487b8e80941Smrgtypedef void (GL_APIENTRYP PFNGLSTENCILMASKSEPARATEPROC) (GLenum face, GLuint mask); 488b8e80941Smrgtypedef void (GL_APIENTRYP PFNGLSTENCILOPPROC) (GLenum fail, GLenum zfail, GLenum zpass); 489b8e80941Smrgtypedef void (GL_APIENTRYP PFNGLSTENCILOPSEPARATEPROC) (GLenum face, GLenum sfail, GLenum dpfail, GLenum dppass); 490b8e80941Smrgtypedef void (GL_APIENTRYP PFNGLTEXIMAGE2DPROC) (GLenum target, GLint level, GLint internalformat, GLsizei width, GLsizei height, GLint border, GLenum format, GLenum type, const void *pixels); 491b8e80941Smrgtypedef void (GL_APIENTRYP PFNGLTEXPARAMETERFPROC) (GLenum target, GLenum pname, GLfloat param); 492b8e80941Smrgtypedef void (GL_APIENTRYP PFNGLTEXPARAMETERFVPROC) (GLenum target, GLenum pname, const GLfloat *params); 493b8e80941Smrgtypedef void (GL_APIENTRYP PFNGLTEXPARAMETERIPROC) (GLenum target, GLenum pname, GLint param); 494b8e80941Smrgtypedef void (GL_APIENTRYP PFNGLTEXPARAMETERIVPROC) (GLenum target, GLenum pname, const GLint *params); 495b8e80941Smrgtypedef void (GL_APIENTRYP PFNGLTEXSUBIMAGE2DPROC) (GLenum target, GLint level, GLint xoffset, GLint yoffset, GLsizei width, GLsizei height, GLenum format, GLenum type, const void *pixels); 496b8e80941Smrgtypedef void (GL_APIENTRYP PFNGLUNIFORM1FPROC) (GLint location, GLfloat v0); 497b8e80941Smrgtypedef void (GL_APIENTRYP PFNGLUNIFORM1FVPROC) (GLint location, GLsizei count, const GLfloat *value); 498b8e80941Smrgtypedef void (GL_APIENTRYP PFNGLUNIFORM1IPROC) (GLint location, GLint v0); 499b8e80941Smrgtypedef void (GL_APIENTRYP PFNGLUNIFORM1IVPROC) (GLint location, GLsizei count, const GLint *value); 500b8e80941Smrgtypedef void (GL_APIENTRYP PFNGLUNIFORM2FPROC) (GLint location, GLfloat v0, GLfloat v1); 501b8e80941Smrgtypedef void (GL_APIENTRYP PFNGLUNIFORM2FVPROC) (GLint location, GLsizei count, const GLfloat *value); 502b8e80941Smrgtypedef void (GL_APIENTRYP PFNGLUNIFORM2IPROC) (GLint location, GLint v0, GLint v1); 503b8e80941Smrgtypedef void (GL_APIENTRYP PFNGLUNIFORM2IVPROC) (GLint location, GLsizei count, const GLint *value); 504b8e80941Smrgtypedef void (GL_APIENTRYP PFNGLUNIFORM3FPROC) (GLint location, GLfloat v0, GLfloat v1, GLfloat v2); 505b8e80941Smrgtypedef void (GL_APIENTRYP PFNGLUNIFORM3FVPROC) (GLint location, GLsizei count, const GLfloat *value); 506b8e80941Smrgtypedef void (GL_APIENTRYP PFNGLUNIFORM3IPROC) (GLint location, GLint v0, GLint v1, GLint v2); 507b8e80941Smrgtypedef void (GL_APIENTRYP PFNGLUNIFORM3IVPROC) (GLint location, GLsizei count, const GLint *value); 508b8e80941Smrgtypedef void (GL_APIENTRYP PFNGLUNIFORM4FPROC) (GLint location, GLfloat v0, GLfloat v1, GLfloat v2, GLfloat v3); 509b8e80941Smrgtypedef void (GL_APIENTRYP PFNGLUNIFORM4FVPROC) (GLint location, GLsizei count, const GLfloat *value); 510b8e80941Smrgtypedef void (GL_APIENTRYP PFNGLUNIFORM4IPROC) (GLint location, GLint v0, GLint v1, GLint v2, GLint v3); 511b8e80941Smrgtypedef void (GL_APIENTRYP PFNGLUNIFORM4IVPROC) (GLint location, GLsizei count, const GLint *value); 512b8e80941Smrgtypedef void (GL_APIENTRYP PFNGLUNIFORMMATRIX2FVPROC) (GLint location, GLsizei count, GLboolean transpose, const GLfloat *value); 513b8e80941Smrgtypedef void (GL_APIENTRYP PFNGLUNIFORMMATRIX3FVPROC) (GLint location, GLsizei count, GLboolean transpose, const GLfloat *value); 514b8e80941Smrgtypedef void (GL_APIENTRYP PFNGLUNIFORMMATRIX4FVPROC) (GLint location, GLsizei count, GLboolean transpose, const GLfloat *value); 515b8e80941Smrgtypedef void (GL_APIENTRYP PFNGLUSEPROGRAMPROC) (GLuint program); 516b8e80941Smrgtypedef void (GL_APIENTRYP PFNGLVALIDATEPROGRAMPROC) (GLuint program); 517b8e80941Smrgtypedef void (GL_APIENTRYP PFNGLVERTEXATTRIB1FPROC) (GLuint index, GLfloat x); 518b8e80941Smrgtypedef void (GL_APIENTRYP PFNGLVERTEXATTRIB1FVPROC) (GLuint index, const GLfloat *v); 519b8e80941Smrgtypedef void (GL_APIENTRYP PFNGLVERTEXATTRIB2FPROC) (GLuint index, GLfloat x, GLfloat y); 520b8e80941Smrgtypedef void (GL_APIENTRYP PFNGLVERTEXATTRIB2FVPROC) (GLuint index, const GLfloat *v); 521b8e80941Smrgtypedef void (GL_APIENTRYP PFNGLVERTEXATTRIB3FPROC) (GLuint index, GLfloat x, GLfloat y, GLfloat z); 522b8e80941Smrgtypedef void (GL_APIENTRYP PFNGLVERTEXATTRIB3FVPROC) (GLuint index, const GLfloat *v); 523b8e80941Smrgtypedef void (GL_APIENTRYP PFNGLVERTEXATTRIB4FPROC) (GLuint index, GLfloat x, GLfloat y, GLfloat z, GLfloat w); 524b8e80941Smrgtypedef void (GL_APIENTRYP PFNGLVERTEXATTRIB4FVPROC) (GLuint index, const GLfloat *v); 525b8e80941Smrgtypedef void (GL_APIENTRYP PFNGLVERTEXATTRIBPOINTERPROC) (GLuint index, GLint size, GLenum type, GLboolean normalized, GLsizei stride, const void *pointer); 526b8e80941Smrgtypedef void (GL_APIENTRYP PFNGLVIEWPORTPROC) (GLint x, GLint y, GLsizei width, GLsizei height); 527b8e80941Smrg#if GL_GLES_PROTOTYPES 528848b8605SmrgGL_APICALL void GL_APIENTRY glActiveTexture (GLenum texture); 529848b8605SmrgGL_APICALL void GL_APIENTRY glAttachShader (GLuint program, GLuint shader); 530848b8605SmrgGL_APICALL void GL_APIENTRY glBindAttribLocation (GLuint program, GLuint index, const GLchar *name); 531848b8605SmrgGL_APICALL void GL_APIENTRY glBindBuffer (GLenum target, GLuint buffer); 532848b8605SmrgGL_APICALL void GL_APIENTRY glBindFramebuffer (GLenum target, GLuint framebuffer); 533848b8605SmrgGL_APICALL void GL_APIENTRY glBindRenderbuffer (GLenum target, GLuint renderbuffer); 534848b8605SmrgGL_APICALL void GL_APIENTRY glBindTexture (GLenum target, GLuint texture); 535848b8605SmrgGL_APICALL void GL_APIENTRY glBlendColor (GLfloat red, GLfloat green, GLfloat blue, GLfloat alpha); 536848b8605SmrgGL_APICALL void GL_APIENTRY glBlendEquation (GLenum mode); 537848b8605SmrgGL_APICALL void GL_APIENTRY glBlendEquationSeparate (GLenum modeRGB, GLenum modeAlpha); 538848b8605SmrgGL_APICALL void GL_APIENTRY glBlendFunc (GLenum sfactor, GLenum dfactor); 539848b8605SmrgGL_APICALL void GL_APIENTRY glBlendFuncSeparate (GLenum sfactorRGB, GLenum dfactorRGB, GLenum sfactorAlpha, GLenum dfactorAlpha); 540848b8605SmrgGL_APICALL void GL_APIENTRY glBufferData (GLenum target, GLsizeiptr size, const void *data, GLenum usage); 541848b8605SmrgGL_APICALL void GL_APIENTRY glBufferSubData (GLenum target, GLintptr offset, GLsizeiptr size, const void *data); 542848b8605SmrgGL_APICALL GLenum GL_APIENTRY glCheckFramebufferStatus (GLenum target); 543848b8605SmrgGL_APICALL void GL_APIENTRY glClear (GLbitfield mask); 544848b8605SmrgGL_APICALL void GL_APIENTRY glClearColor (GLfloat red, GLfloat green, GLfloat blue, GLfloat alpha); 545848b8605SmrgGL_APICALL void GL_APIENTRY glClearDepthf (GLfloat d); 546848b8605SmrgGL_APICALL void GL_APIENTRY glClearStencil (GLint s); 547848b8605SmrgGL_APICALL void GL_APIENTRY glColorMask (GLboolean red, GLboolean green, GLboolean blue, GLboolean alpha); 548848b8605SmrgGL_APICALL void GL_APIENTRY glCompileShader (GLuint shader); 549848b8605SmrgGL_APICALL void GL_APIENTRY glCompressedTexImage2D (GLenum target, GLint level, GLenum internalformat, GLsizei width, GLsizei height, GLint border, GLsizei imageSize, const void *data); 550848b8605SmrgGL_APICALL void GL_APIENTRY glCompressedTexSubImage2D (GLenum target, GLint level, GLint xoffset, GLint yoffset, GLsizei width, GLsizei height, GLenum format, GLsizei imageSize, const void *data); 551848b8605SmrgGL_APICALL void GL_APIENTRY glCopyTexImage2D (GLenum target, GLint level, GLenum internalformat, GLint x, GLint y, GLsizei width, GLsizei height, GLint border); 552848b8605SmrgGL_APICALL void GL_APIENTRY glCopyTexSubImage2D (GLenum target, GLint level, GLint xoffset, GLint yoffset, GLint x, GLint y, GLsizei width, GLsizei height); 553848b8605SmrgGL_APICALL GLuint GL_APIENTRY glCreateProgram (void); 554848b8605SmrgGL_APICALL GLuint GL_APIENTRY glCreateShader (GLenum type); 555848b8605SmrgGL_APICALL void GL_APIENTRY glCullFace (GLenum mode); 556848b8605SmrgGL_APICALL void GL_APIENTRY glDeleteBuffers (GLsizei n, const GLuint *buffers); 557848b8605SmrgGL_APICALL void GL_APIENTRY glDeleteFramebuffers (GLsizei n, const GLuint *framebuffers); 558848b8605SmrgGL_APICALL void GL_APIENTRY glDeleteProgram (GLuint program); 559848b8605SmrgGL_APICALL void GL_APIENTRY glDeleteRenderbuffers (GLsizei n, const GLuint *renderbuffers); 560848b8605SmrgGL_APICALL void GL_APIENTRY glDeleteShader (GLuint shader); 561848b8605SmrgGL_APICALL void GL_APIENTRY glDeleteTextures (GLsizei n, const GLuint *textures); 562848b8605SmrgGL_APICALL void GL_APIENTRY glDepthFunc (GLenum func); 563848b8605SmrgGL_APICALL void GL_APIENTRY glDepthMask (GLboolean flag); 564848b8605SmrgGL_APICALL void GL_APIENTRY glDepthRangef (GLfloat n, GLfloat f); 565848b8605SmrgGL_APICALL void GL_APIENTRY glDetachShader (GLuint program, GLuint shader); 566848b8605SmrgGL_APICALL void GL_APIENTRY glDisable (GLenum cap); 567848b8605SmrgGL_APICALL void GL_APIENTRY glDisableVertexAttribArray (GLuint index); 568848b8605SmrgGL_APICALL void GL_APIENTRY glDrawArrays (GLenum mode, GLint first, GLsizei count); 569848b8605SmrgGL_APICALL void GL_APIENTRY glDrawElements (GLenum mode, GLsizei count, GLenum type, const void *indices); 570848b8605SmrgGL_APICALL void GL_APIENTRY glEnable (GLenum cap); 571848b8605SmrgGL_APICALL void GL_APIENTRY glEnableVertexAttribArray (GLuint index); 572848b8605SmrgGL_APICALL void GL_APIENTRY glFinish (void); 573848b8605SmrgGL_APICALL void GL_APIENTRY glFlush (void); 574848b8605SmrgGL_APICALL void GL_APIENTRY glFramebufferRenderbuffer (GLenum target, GLenum attachment, GLenum renderbuffertarget, GLuint renderbuffer); 575848b8605SmrgGL_APICALL void GL_APIENTRY glFramebufferTexture2D (GLenum target, GLenum attachment, GLenum textarget, GLuint texture, GLint level); 576848b8605SmrgGL_APICALL void GL_APIENTRY glFrontFace (GLenum mode); 577848b8605SmrgGL_APICALL void GL_APIENTRY glGenBuffers (GLsizei n, GLuint *buffers); 578848b8605SmrgGL_APICALL void GL_APIENTRY glGenerateMipmap (GLenum target); 579848b8605SmrgGL_APICALL void GL_APIENTRY glGenFramebuffers (GLsizei n, GLuint *framebuffers); 580848b8605SmrgGL_APICALL void GL_APIENTRY glGenRenderbuffers (GLsizei n, GLuint *renderbuffers); 581848b8605SmrgGL_APICALL void GL_APIENTRY glGenTextures (GLsizei n, GLuint *textures); 582848b8605SmrgGL_APICALL void GL_APIENTRY glGetActiveAttrib (GLuint program, GLuint index, GLsizei bufSize, GLsizei *length, GLint *size, GLenum *type, GLchar *name); 583848b8605SmrgGL_APICALL void GL_APIENTRY glGetActiveUniform (GLuint program, GLuint index, GLsizei bufSize, GLsizei *length, GLint *size, GLenum *type, GLchar *name); 584848b8605SmrgGL_APICALL void GL_APIENTRY glGetAttachedShaders (GLuint program, GLsizei maxCount, GLsizei *count, GLuint *shaders); 585848b8605SmrgGL_APICALL GLint GL_APIENTRY glGetAttribLocation (GLuint program, const GLchar *name); 586848b8605SmrgGL_APICALL void GL_APIENTRY glGetBooleanv (GLenum pname, GLboolean *data); 587848b8605SmrgGL_APICALL void GL_APIENTRY glGetBufferParameteriv (GLenum target, GLenum pname, GLint *params); 588848b8605SmrgGL_APICALL GLenum GL_APIENTRY glGetError (void); 589848b8605SmrgGL_APICALL void GL_APIENTRY glGetFloatv (GLenum pname, GLfloat *data); 590848b8605SmrgGL_APICALL void GL_APIENTRY glGetFramebufferAttachmentParameteriv (GLenum target, GLenum attachment, GLenum pname, GLint *params); 591848b8605SmrgGL_APICALL void GL_APIENTRY glGetIntegerv (GLenum pname, GLint *data); 592848b8605SmrgGL_APICALL void GL_APIENTRY glGetProgramiv (GLuint program, GLenum pname, GLint *params); 593848b8605SmrgGL_APICALL void GL_APIENTRY glGetProgramInfoLog (GLuint program, GLsizei bufSize, GLsizei *length, GLchar *infoLog); 594848b8605SmrgGL_APICALL void GL_APIENTRY glGetRenderbufferParameteriv (GLenum target, GLenum pname, GLint *params); 595848b8605SmrgGL_APICALL void GL_APIENTRY glGetShaderiv (GLuint shader, GLenum pname, GLint *params); 596848b8605SmrgGL_APICALL void GL_APIENTRY glGetShaderInfoLog (GLuint shader, GLsizei bufSize, GLsizei *length, GLchar *infoLog); 597848b8605SmrgGL_APICALL void GL_APIENTRY glGetShaderPrecisionFormat (GLenum shadertype, GLenum precisiontype, GLint *range, GLint *precision); 598848b8605SmrgGL_APICALL void GL_APIENTRY glGetShaderSource (GLuint shader, GLsizei bufSize, GLsizei *length, GLchar *source); 599848b8605SmrgGL_APICALL const GLubyte *GL_APIENTRY glGetString (GLenum name); 600848b8605SmrgGL_APICALL void GL_APIENTRY glGetTexParameterfv (GLenum target, GLenum pname, GLfloat *params); 601848b8605SmrgGL_APICALL void GL_APIENTRY glGetTexParameteriv (GLenum target, GLenum pname, GLint *params); 602848b8605SmrgGL_APICALL void GL_APIENTRY glGetUniformfv (GLuint program, GLint location, GLfloat *params); 603848b8605SmrgGL_APICALL void GL_APIENTRY glGetUniformiv (GLuint program, GLint location, GLint *params); 604848b8605SmrgGL_APICALL GLint GL_APIENTRY glGetUniformLocation (GLuint program, const GLchar *name); 605848b8605SmrgGL_APICALL void GL_APIENTRY glGetVertexAttribfv (GLuint index, GLenum pname, GLfloat *params); 606848b8605SmrgGL_APICALL void GL_APIENTRY glGetVertexAttribiv (GLuint index, GLenum pname, GLint *params); 607848b8605SmrgGL_APICALL void GL_APIENTRY glGetVertexAttribPointerv (GLuint index, GLenum pname, void **pointer); 608848b8605SmrgGL_APICALL void GL_APIENTRY glHint (GLenum target, GLenum mode); 609848b8605SmrgGL_APICALL GLboolean GL_APIENTRY glIsBuffer (GLuint buffer); 610848b8605SmrgGL_APICALL GLboolean GL_APIENTRY glIsEnabled (GLenum cap); 611848b8605SmrgGL_APICALL GLboolean GL_APIENTRY glIsFramebuffer (GLuint framebuffer); 612848b8605SmrgGL_APICALL GLboolean GL_APIENTRY glIsProgram (GLuint program); 613848b8605SmrgGL_APICALL GLboolean GL_APIENTRY glIsRenderbuffer (GLuint renderbuffer); 614848b8605SmrgGL_APICALL GLboolean GL_APIENTRY glIsShader (GLuint shader); 615848b8605SmrgGL_APICALL GLboolean GL_APIENTRY glIsTexture (GLuint texture); 616848b8605SmrgGL_APICALL void GL_APIENTRY glLineWidth (GLfloat width); 617848b8605SmrgGL_APICALL void GL_APIENTRY glLinkProgram (GLuint program); 618848b8605SmrgGL_APICALL void GL_APIENTRY glPixelStorei (GLenum pname, GLint param); 619848b8605SmrgGL_APICALL void GL_APIENTRY glPolygonOffset (GLfloat factor, GLfloat units); 620848b8605SmrgGL_APICALL void GL_APIENTRY glReadPixels (GLint x, GLint y, GLsizei width, GLsizei height, GLenum format, GLenum type, void *pixels); 621848b8605SmrgGL_APICALL void GL_APIENTRY glReleaseShaderCompiler (void); 622848b8605SmrgGL_APICALL void GL_APIENTRY glRenderbufferStorage (GLenum target, GLenum internalformat, GLsizei width, GLsizei height); 623848b8605SmrgGL_APICALL void GL_APIENTRY glSampleCoverage (GLfloat value, GLboolean invert); 624848b8605SmrgGL_APICALL void GL_APIENTRY glScissor (GLint x, GLint y, GLsizei width, GLsizei height); 625848b8605SmrgGL_APICALL void GL_APIENTRY glShaderBinary (GLsizei count, const GLuint *shaders, GLenum binaryformat, const void *binary, GLsizei length); 626848b8605SmrgGL_APICALL void GL_APIENTRY glShaderSource (GLuint shader, GLsizei count, const GLchar *const*string, const GLint *length); 627848b8605SmrgGL_APICALL void GL_APIENTRY glStencilFunc (GLenum func, GLint ref, GLuint mask); 628848b8605SmrgGL_APICALL void GL_APIENTRY glStencilFuncSeparate (GLenum face, GLenum func, GLint ref, GLuint mask); 629848b8605SmrgGL_APICALL void GL_APIENTRY glStencilMask (GLuint mask); 630848b8605SmrgGL_APICALL void GL_APIENTRY glStencilMaskSeparate (GLenum face, GLuint mask); 631848b8605SmrgGL_APICALL void GL_APIENTRY glStencilOp (GLenum fail, GLenum zfail, GLenum zpass); 632848b8605SmrgGL_APICALL void GL_APIENTRY glStencilOpSeparate (GLenum face, GLenum sfail, GLenum dpfail, GLenum dppass); 633848b8605SmrgGL_APICALL void GL_APIENTRY glTexImage2D (GLenum target, GLint level, GLint internalformat, GLsizei width, GLsizei height, GLint border, GLenum format, GLenum type, const void *pixels); 634848b8605SmrgGL_APICALL void GL_APIENTRY glTexParameterf (GLenum target, GLenum pname, GLfloat param); 635848b8605SmrgGL_APICALL void GL_APIENTRY glTexParameterfv (GLenum target, GLenum pname, const GLfloat *params); 636848b8605SmrgGL_APICALL void GL_APIENTRY glTexParameteri (GLenum target, GLenum pname, GLint param); 637848b8605SmrgGL_APICALL void GL_APIENTRY glTexParameteriv (GLenum target, GLenum pname, const GLint *params); 638848b8605SmrgGL_APICALL void GL_APIENTRY glTexSubImage2D (GLenum target, GLint level, GLint xoffset, GLint yoffset, GLsizei width, GLsizei height, GLenum format, GLenum type, const void *pixels); 639848b8605SmrgGL_APICALL void GL_APIENTRY glUniform1f (GLint location, GLfloat v0); 640848b8605SmrgGL_APICALL void GL_APIENTRY glUniform1fv (GLint location, GLsizei count, const GLfloat *value); 641848b8605SmrgGL_APICALL void GL_APIENTRY glUniform1i (GLint location, GLint v0); 642848b8605SmrgGL_APICALL void GL_APIENTRY glUniform1iv (GLint location, GLsizei count, const GLint *value); 643848b8605SmrgGL_APICALL void GL_APIENTRY glUniform2f (GLint location, GLfloat v0, GLfloat v1); 644848b8605SmrgGL_APICALL void GL_APIENTRY glUniform2fv (GLint location, GLsizei count, const GLfloat *value); 645848b8605SmrgGL_APICALL void GL_APIENTRY glUniform2i (GLint location, GLint v0, GLint v1); 646848b8605SmrgGL_APICALL void GL_APIENTRY glUniform2iv (GLint location, GLsizei count, const GLint *value); 647848b8605SmrgGL_APICALL void GL_APIENTRY glUniform3f (GLint location, GLfloat v0, GLfloat v1, GLfloat v2); 648848b8605SmrgGL_APICALL void GL_APIENTRY glUniform3fv (GLint location, GLsizei count, const GLfloat *value); 649848b8605SmrgGL_APICALL void GL_APIENTRY glUniform3i (GLint location, GLint v0, GLint v1, GLint v2); 650848b8605SmrgGL_APICALL void GL_APIENTRY glUniform3iv (GLint location, GLsizei count, const GLint *value); 651848b8605SmrgGL_APICALL void GL_APIENTRY glUniform4f (GLint location, GLfloat v0, GLfloat v1, GLfloat v2, GLfloat v3); 652848b8605SmrgGL_APICALL void GL_APIENTRY glUniform4fv (GLint location, GLsizei count, const GLfloat *value); 653848b8605SmrgGL_APICALL void GL_APIENTRY glUniform4i (GLint location, GLint v0, GLint v1, GLint v2, GLint v3); 654848b8605SmrgGL_APICALL void GL_APIENTRY glUniform4iv (GLint location, GLsizei count, const GLint *value); 655848b8605SmrgGL_APICALL void GL_APIENTRY glUniformMatrix2fv (GLint location, GLsizei count, GLboolean transpose, const GLfloat *value); 656848b8605SmrgGL_APICALL void GL_APIENTRY glUniformMatrix3fv (GLint location, GLsizei count, GLboolean transpose, const GLfloat *value); 657848b8605SmrgGL_APICALL void GL_APIENTRY glUniformMatrix4fv (GLint location, GLsizei count, GLboolean transpose, const GLfloat *value); 658848b8605SmrgGL_APICALL void GL_APIENTRY glUseProgram (GLuint program); 659848b8605SmrgGL_APICALL void GL_APIENTRY glValidateProgram (GLuint program); 660848b8605SmrgGL_APICALL void GL_APIENTRY glVertexAttrib1f (GLuint index, GLfloat x); 661848b8605SmrgGL_APICALL void GL_APIENTRY glVertexAttrib1fv (GLuint index, const GLfloat *v); 662848b8605SmrgGL_APICALL void GL_APIENTRY glVertexAttrib2f (GLuint index, GLfloat x, GLfloat y); 663848b8605SmrgGL_APICALL void GL_APIENTRY glVertexAttrib2fv (GLuint index, const GLfloat *v); 664848b8605SmrgGL_APICALL void GL_APIENTRY glVertexAttrib3f (GLuint index, GLfloat x, GLfloat y, GLfloat z); 665848b8605SmrgGL_APICALL void GL_APIENTRY glVertexAttrib3fv (GLuint index, const GLfloat *v); 666848b8605SmrgGL_APICALL void GL_APIENTRY glVertexAttrib4f (GLuint index, GLfloat x, GLfloat y, GLfloat z, GLfloat w); 667848b8605SmrgGL_APICALL void GL_APIENTRY glVertexAttrib4fv (GLuint index, const GLfloat *v); 668848b8605SmrgGL_APICALL void GL_APIENTRY glVertexAttribPointer (GLuint index, GLint size, GLenum type, GLboolean normalized, GLsizei stride, const void *pointer); 669848b8605SmrgGL_APICALL void GL_APIENTRY glViewport (GLint x, GLint y, GLsizei width, GLsizei height); 670b8e80941Smrg#endif 671848b8605Smrg#endif /* GL_ES_VERSION_2_0 */ 672848b8605Smrg 673848b8605Smrg#ifndef GL_ES_VERSION_3_0 674848b8605Smrg#define GL_ES_VERSION_3_0 1 675848b8605Smrgtypedef unsigned short GLhalf; 676848b8605Smrg#define GL_READ_BUFFER 0x0C02 677848b8605Smrg#define GL_UNPACK_ROW_LENGTH 0x0CF2 678848b8605Smrg#define GL_UNPACK_SKIP_ROWS 0x0CF3 679848b8605Smrg#define GL_UNPACK_SKIP_PIXELS 0x0CF4 680848b8605Smrg#define GL_PACK_ROW_LENGTH 0x0D02 681848b8605Smrg#define GL_PACK_SKIP_ROWS 0x0D03 682848b8605Smrg#define GL_PACK_SKIP_PIXELS 0x0D04 683848b8605Smrg#define GL_COLOR 0x1800 684848b8605Smrg#define GL_DEPTH 0x1801 685848b8605Smrg#define GL_STENCIL 0x1802 686848b8605Smrg#define GL_RED 0x1903 687848b8605Smrg#define GL_RGB8 0x8051 688848b8605Smrg#define GL_RGBA8 0x8058 689848b8605Smrg#define GL_RGB10_A2 0x8059 690848b8605Smrg#define GL_TEXTURE_BINDING_3D 0x806A 691848b8605Smrg#define GL_UNPACK_SKIP_IMAGES 0x806D 692848b8605Smrg#define GL_UNPACK_IMAGE_HEIGHT 0x806E 693848b8605Smrg#define GL_TEXTURE_3D 0x806F 694848b8605Smrg#define GL_TEXTURE_WRAP_R 0x8072 695848b8605Smrg#define GL_MAX_3D_TEXTURE_SIZE 0x8073 696848b8605Smrg#define GL_UNSIGNED_INT_2_10_10_10_REV 0x8368 697848b8605Smrg#define GL_MAX_ELEMENTS_VERTICES 0x80E8 698848b8605Smrg#define GL_MAX_ELEMENTS_INDICES 0x80E9 699848b8605Smrg#define GL_TEXTURE_MIN_LOD 0x813A 700848b8605Smrg#define GL_TEXTURE_MAX_LOD 0x813B 701848b8605Smrg#define GL_TEXTURE_BASE_LEVEL 0x813C 702848b8605Smrg#define GL_TEXTURE_MAX_LEVEL 0x813D 703848b8605Smrg#define GL_MIN 0x8007 704848b8605Smrg#define GL_MAX 0x8008 705848b8605Smrg#define GL_DEPTH_COMPONENT24 0x81A6 706848b8605Smrg#define GL_MAX_TEXTURE_LOD_BIAS 0x84FD 707848b8605Smrg#define GL_TEXTURE_COMPARE_MODE 0x884C 708848b8605Smrg#define GL_TEXTURE_COMPARE_FUNC 0x884D 709848b8605Smrg#define GL_CURRENT_QUERY 0x8865 710848b8605Smrg#define GL_QUERY_RESULT 0x8866 711848b8605Smrg#define GL_QUERY_RESULT_AVAILABLE 0x8867 712848b8605Smrg#define GL_BUFFER_MAPPED 0x88BC 713848b8605Smrg#define GL_BUFFER_MAP_POINTER 0x88BD 714848b8605Smrg#define GL_STREAM_READ 0x88E1 715848b8605Smrg#define GL_STREAM_COPY 0x88E2 716848b8605Smrg#define GL_STATIC_READ 0x88E5 717848b8605Smrg#define GL_STATIC_COPY 0x88E6 718848b8605Smrg#define GL_DYNAMIC_READ 0x88E9 719848b8605Smrg#define GL_DYNAMIC_COPY 0x88EA 720848b8605Smrg#define GL_MAX_DRAW_BUFFERS 0x8824 721848b8605Smrg#define GL_DRAW_BUFFER0 0x8825 722848b8605Smrg#define GL_DRAW_BUFFER1 0x8826 723848b8605Smrg#define GL_DRAW_BUFFER2 0x8827 724848b8605Smrg#define GL_DRAW_BUFFER3 0x8828 725848b8605Smrg#define GL_DRAW_BUFFER4 0x8829 726848b8605Smrg#define GL_DRAW_BUFFER5 0x882A 727848b8605Smrg#define GL_DRAW_BUFFER6 0x882B 728848b8605Smrg#define GL_DRAW_BUFFER7 0x882C 729848b8605Smrg#define GL_DRAW_BUFFER8 0x882D 730848b8605Smrg#define GL_DRAW_BUFFER9 0x882E 731848b8605Smrg#define GL_DRAW_BUFFER10 0x882F 732848b8605Smrg#define GL_DRAW_BUFFER11 0x8830 733848b8605Smrg#define GL_DRAW_BUFFER12 0x8831 734848b8605Smrg#define GL_DRAW_BUFFER13 0x8832 735848b8605Smrg#define GL_DRAW_BUFFER14 0x8833 736848b8605Smrg#define GL_DRAW_BUFFER15 0x8834 737848b8605Smrg#define GL_MAX_FRAGMENT_UNIFORM_COMPONENTS 0x8B49 738848b8605Smrg#define GL_MAX_VERTEX_UNIFORM_COMPONENTS 0x8B4A 739848b8605Smrg#define GL_SAMPLER_3D 0x8B5F 740848b8605Smrg#define GL_SAMPLER_2D_SHADOW 0x8B62 741848b8605Smrg#define GL_FRAGMENT_SHADER_DERIVATIVE_HINT 0x8B8B 742848b8605Smrg#define GL_PIXEL_PACK_BUFFER 0x88EB 743848b8605Smrg#define GL_PIXEL_UNPACK_BUFFER 0x88EC 744848b8605Smrg#define GL_PIXEL_PACK_BUFFER_BINDING 0x88ED 745848b8605Smrg#define GL_PIXEL_UNPACK_BUFFER_BINDING 0x88EF 746848b8605Smrg#define GL_FLOAT_MAT2x3 0x8B65 747848b8605Smrg#define GL_FLOAT_MAT2x4 0x8B66 748848b8605Smrg#define GL_FLOAT_MAT3x2 0x8B67 749848b8605Smrg#define GL_FLOAT_MAT3x4 0x8B68 750848b8605Smrg#define GL_FLOAT_MAT4x2 0x8B69 751848b8605Smrg#define GL_FLOAT_MAT4x3 0x8B6A 752848b8605Smrg#define GL_SRGB 0x8C40 753848b8605Smrg#define GL_SRGB8 0x8C41 754848b8605Smrg#define GL_SRGB8_ALPHA8 0x8C43 755848b8605Smrg#define GL_COMPARE_REF_TO_TEXTURE 0x884E 756848b8605Smrg#define GL_MAJOR_VERSION 0x821B 757848b8605Smrg#define GL_MINOR_VERSION 0x821C 758848b8605Smrg#define GL_NUM_EXTENSIONS 0x821D 759848b8605Smrg#define GL_RGBA32F 0x8814 760848b8605Smrg#define GL_RGB32F 0x8815 761848b8605Smrg#define GL_RGBA16F 0x881A 762848b8605Smrg#define GL_RGB16F 0x881B 763848b8605Smrg#define GL_VERTEX_ATTRIB_ARRAY_INTEGER 0x88FD 764848b8605Smrg#define GL_MAX_ARRAY_TEXTURE_LAYERS 0x88FF 765848b8605Smrg#define GL_MIN_PROGRAM_TEXEL_OFFSET 0x8904 766848b8605Smrg#define GL_MAX_PROGRAM_TEXEL_OFFSET 0x8905 767848b8605Smrg#define GL_MAX_VARYING_COMPONENTS 0x8B4B 768848b8605Smrg#define GL_TEXTURE_2D_ARRAY 0x8C1A 769848b8605Smrg#define GL_TEXTURE_BINDING_2D_ARRAY 0x8C1D 770848b8605Smrg#define GL_R11F_G11F_B10F 0x8C3A 771848b8605Smrg#define GL_UNSIGNED_INT_10F_11F_11F_REV 0x8C3B 772848b8605Smrg#define GL_RGB9_E5 0x8C3D 773848b8605Smrg#define GL_UNSIGNED_INT_5_9_9_9_REV 0x8C3E 774848b8605Smrg#define GL_TRANSFORM_FEEDBACK_VARYING_MAX_LENGTH 0x8C76 775848b8605Smrg#define GL_TRANSFORM_FEEDBACK_BUFFER_MODE 0x8C7F 776848b8605Smrg#define GL_MAX_TRANSFORM_FEEDBACK_SEPARATE_COMPONENTS 0x8C80 777848b8605Smrg#define GL_TRANSFORM_FEEDBACK_VARYINGS 0x8C83 778848b8605Smrg#define GL_TRANSFORM_FEEDBACK_BUFFER_START 0x8C84 779848b8605Smrg#define GL_TRANSFORM_FEEDBACK_BUFFER_SIZE 0x8C85 780848b8605Smrg#define GL_TRANSFORM_FEEDBACK_PRIMITIVES_WRITTEN 0x8C88 781848b8605Smrg#define GL_RASTERIZER_DISCARD 0x8C89 782848b8605Smrg#define GL_MAX_TRANSFORM_FEEDBACK_INTERLEAVED_COMPONENTS 0x8C8A 783848b8605Smrg#define GL_MAX_TRANSFORM_FEEDBACK_SEPARATE_ATTRIBS 0x8C8B 784848b8605Smrg#define GL_INTERLEAVED_ATTRIBS 0x8C8C 785848b8605Smrg#define GL_SEPARATE_ATTRIBS 0x8C8D 786848b8605Smrg#define GL_TRANSFORM_FEEDBACK_BUFFER 0x8C8E 787848b8605Smrg#define GL_TRANSFORM_FEEDBACK_BUFFER_BINDING 0x8C8F 788848b8605Smrg#define GL_RGBA32UI 0x8D70 789848b8605Smrg#define GL_RGB32UI 0x8D71 790848b8605Smrg#define GL_RGBA16UI 0x8D76 791848b8605Smrg#define GL_RGB16UI 0x8D77 792848b8605Smrg#define GL_RGBA8UI 0x8D7C 793848b8605Smrg#define GL_RGB8UI 0x8D7D 794848b8605Smrg#define GL_RGBA32I 0x8D82 795848b8605Smrg#define GL_RGB32I 0x8D83 796848b8605Smrg#define GL_RGBA16I 0x8D88 797848b8605Smrg#define GL_RGB16I 0x8D89 798848b8605Smrg#define GL_RGBA8I 0x8D8E 799848b8605Smrg#define GL_RGB8I 0x8D8F 800848b8605Smrg#define GL_RED_INTEGER 0x8D94 801848b8605Smrg#define GL_RGB_INTEGER 0x8D98 802848b8605Smrg#define GL_RGBA_INTEGER 0x8D99 803848b8605Smrg#define GL_SAMPLER_2D_ARRAY 0x8DC1 804848b8605Smrg#define GL_SAMPLER_2D_ARRAY_SHADOW 0x8DC4 805848b8605Smrg#define GL_SAMPLER_CUBE_SHADOW 0x8DC5 806848b8605Smrg#define GL_UNSIGNED_INT_VEC2 0x8DC6 807848b8605Smrg#define GL_UNSIGNED_INT_VEC3 0x8DC7 808848b8605Smrg#define GL_UNSIGNED_INT_VEC4 0x8DC8 809848b8605Smrg#define GL_INT_SAMPLER_2D 0x8DCA 810848b8605Smrg#define GL_INT_SAMPLER_3D 0x8DCB 811848b8605Smrg#define GL_INT_SAMPLER_CUBE 0x8DCC 812848b8605Smrg#define GL_INT_SAMPLER_2D_ARRAY 0x8DCF 813848b8605Smrg#define GL_UNSIGNED_INT_SAMPLER_2D 0x8DD2 814848b8605Smrg#define GL_UNSIGNED_INT_SAMPLER_3D 0x8DD3 815848b8605Smrg#define GL_UNSIGNED_INT_SAMPLER_CUBE 0x8DD4 816848b8605Smrg#define GL_UNSIGNED_INT_SAMPLER_2D_ARRAY 0x8DD7 817848b8605Smrg#define GL_BUFFER_ACCESS_FLAGS 0x911F 818848b8605Smrg#define GL_BUFFER_MAP_LENGTH 0x9120 819848b8605Smrg#define GL_BUFFER_MAP_OFFSET 0x9121 820848b8605Smrg#define GL_DEPTH_COMPONENT32F 0x8CAC 821848b8605Smrg#define GL_DEPTH32F_STENCIL8 0x8CAD 822848b8605Smrg#define GL_FLOAT_32_UNSIGNED_INT_24_8_REV 0x8DAD 823848b8605Smrg#define GL_FRAMEBUFFER_ATTACHMENT_COLOR_ENCODING 0x8210 824848b8605Smrg#define GL_FRAMEBUFFER_ATTACHMENT_COMPONENT_TYPE 0x8211 825848b8605Smrg#define GL_FRAMEBUFFER_ATTACHMENT_RED_SIZE 0x8212 826848b8605Smrg#define GL_FRAMEBUFFER_ATTACHMENT_GREEN_SIZE 0x8213 827848b8605Smrg#define GL_FRAMEBUFFER_ATTACHMENT_BLUE_SIZE 0x8214 828848b8605Smrg#define GL_FRAMEBUFFER_ATTACHMENT_ALPHA_SIZE 0x8215 829848b8605Smrg#define GL_FRAMEBUFFER_ATTACHMENT_DEPTH_SIZE 0x8216 830848b8605Smrg#define GL_FRAMEBUFFER_ATTACHMENT_STENCIL_SIZE 0x8217 831848b8605Smrg#define GL_FRAMEBUFFER_DEFAULT 0x8218 832848b8605Smrg#define GL_FRAMEBUFFER_UNDEFINED 0x8219 833848b8605Smrg#define GL_DEPTH_STENCIL_ATTACHMENT 0x821A 834848b8605Smrg#define GL_DEPTH_STENCIL 0x84F9 835848b8605Smrg#define GL_UNSIGNED_INT_24_8 0x84FA 836848b8605Smrg#define GL_DEPTH24_STENCIL8 0x88F0 837848b8605Smrg#define GL_UNSIGNED_NORMALIZED 0x8C17 838848b8605Smrg#define GL_DRAW_FRAMEBUFFER_BINDING 0x8CA6 839848b8605Smrg#define GL_READ_FRAMEBUFFER 0x8CA8 840848b8605Smrg#define GL_DRAW_FRAMEBUFFER 0x8CA9 841848b8605Smrg#define GL_READ_FRAMEBUFFER_BINDING 0x8CAA 842848b8605Smrg#define GL_RENDERBUFFER_SAMPLES 0x8CAB 843848b8605Smrg#define GL_FRAMEBUFFER_ATTACHMENT_TEXTURE_LAYER 0x8CD4 844848b8605Smrg#define GL_MAX_COLOR_ATTACHMENTS 0x8CDF 845848b8605Smrg#define GL_COLOR_ATTACHMENT1 0x8CE1 846848b8605Smrg#define GL_COLOR_ATTACHMENT2 0x8CE2 847848b8605Smrg#define GL_COLOR_ATTACHMENT3 0x8CE3 848848b8605Smrg#define GL_COLOR_ATTACHMENT4 0x8CE4 849848b8605Smrg#define GL_COLOR_ATTACHMENT5 0x8CE5 850848b8605Smrg#define GL_COLOR_ATTACHMENT6 0x8CE6 851848b8605Smrg#define GL_COLOR_ATTACHMENT7 0x8CE7 852848b8605Smrg#define GL_COLOR_ATTACHMENT8 0x8CE8 853848b8605Smrg#define GL_COLOR_ATTACHMENT9 0x8CE9 854848b8605Smrg#define GL_COLOR_ATTACHMENT10 0x8CEA 855848b8605Smrg#define GL_COLOR_ATTACHMENT11 0x8CEB 856848b8605Smrg#define GL_COLOR_ATTACHMENT12 0x8CEC 857848b8605Smrg#define GL_COLOR_ATTACHMENT13 0x8CED 858848b8605Smrg#define GL_COLOR_ATTACHMENT14 0x8CEE 859848b8605Smrg#define GL_COLOR_ATTACHMENT15 0x8CEF 860b8e80941Smrg#define GL_COLOR_ATTACHMENT16 0x8CF0 861b8e80941Smrg#define GL_COLOR_ATTACHMENT17 0x8CF1 862b8e80941Smrg#define GL_COLOR_ATTACHMENT18 0x8CF2 863b8e80941Smrg#define GL_COLOR_ATTACHMENT19 0x8CF3 864b8e80941Smrg#define GL_COLOR_ATTACHMENT20 0x8CF4 865b8e80941Smrg#define GL_COLOR_ATTACHMENT21 0x8CF5 866b8e80941Smrg#define GL_COLOR_ATTACHMENT22 0x8CF6 867b8e80941Smrg#define GL_COLOR_ATTACHMENT23 0x8CF7 868b8e80941Smrg#define GL_COLOR_ATTACHMENT24 0x8CF8 869b8e80941Smrg#define GL_COLOR_ATTACHMENT25 0x8CF9 870b8e80941Smrg#define GL_COLOR_ATTACHMENT26 0x8CFA 871b8e80941Smrg#define GL_COLOR_ATTACHMENT27 0x8CFB 872b8e80941Smrg#define GL_COLOR_ATTACHMENT28 0x8CFC 873b8e80941Smrg#define GL_COLOR_ATTACHMENT29 0x8CFD 874b8e80941Smrg#define GL_COLOR_ATTACHMENT30 0x8CFE 875b8e80941Smrg#define GL_COLOR_ATTACHMENT31 0x8CFF 876848b8605Smrg#define GL_FRAMEBUFFER_INCOMPLETE_MULTISAMPLE 0x8D56 877848b8605Smrg#define GL_MAX_SAMPLES 0x8D57 878848b8605Smrg#define GL_HALF_FLOAT 0x140B 879848b8605Smrg#define GL_MAP_READ_BIT 0x0001 880848b8605Smrg#define GL_MAP_WRITE_BIT 0x0002 881848b8605Smrg#define GL_MAP_INVALIDATE_RANGE_BIT 0x0004 882848b8605Smrg#define GL_MAP_INVALIDATE_BUFFER_BIT 0x0008 883848b8605Smrg#define GL_MAP_FLUSH_EXPLICIT_BIT 0x0010 884848b8605Smrg#define GL_MAP_UNSYNCHRONIZED_BIT 0x0020 885848b8605Smrg#define GL_RG 0x8227 886848b8605Smrg#define GL_RG_INTEGER 0x8228 887848b8605Smrg#define GL_R8 0x8229 888848b8605Smrg#define GL_RG8 0x822B 889848b8605Smrg#define GL_R16F 0x822D 890848b8605Smrg#define GL_R32F 0x822E 891848b8605Smrg#define GL_RG16F 0x822F 892848b8605Smrg#define GL_RG32F 0x8230 893848b8605Smrg#define GL_R8I 0x8231 894848b8605Smrg#define GL_R8UI 0x8232 895848b8605Smrg#define GL_R16I 0x8233 896848b8605Smrg#define GL_R16UI 0x8234 897848b8605Smrg#define GL_R32I 0x8235 898848b8605Smrg#define GL_R32UI 0x8236 899848b8605Smrg#define GL_RG8I 0x8237 900848b8605Smrg#define GL_RG8UI 0x8238 901848b8605Smrg#define GL_RG16I 0x8239 902848b8605Smrg#define GL_RG16UI 0x823A 903848b8605Smrg#define GL_RG32I 0x823B 904848b8605Smrg#define GL_RG32UI 0x823C 905848b8605Smrg#define GL_VERTEX_ARRAY_BINDING 0x85B5 906848b8605Smrg#define GL_R8_SNORM 0x8F94 907848b8605Smrg#define GL_RG8_SNORM 0x8F95 908848b8605Smrg#define GL_RGB8_SNORM 0x8F96 909848b8605Smrg#define GL_RGBA8_SNORM 0x8F97 910848b8605Smrg#define GL_SIGNED_NORMALIZED 0x8F9C 911848b8605Smrg#define GL_PRIMITIVE_RESTART_FIXED_INDEX 0x8D69 912848b8605Smrg#define GL_COPY_READ_BUFFER 0x8F36 913848b8605Smrg#define GL_COPY_WRITE_BUFFER 0x8F37 914848b8605Smrg#define GL_COPY_READ_BUFFER_BINDING 0x8F36 915848b8605Smrg#define GL_COPY_WRITE_BUFFER_BINDING 0x8F37 916848b8605Smrg#define GL_UNIFORM_BUFFER 0x8A11 917848b8605Smrg#define GL_UNIFORM_BUFFER_BINDING 0x8A28 918848b8605Smrg#define GL_UNIFORM_BUFFER_START 0x8A29 919848b8605Smrg#define GL_UNIFORM_BUFFER_SIZE 0x8A2A 920848b8605Smrg#define GL_MAX_VERTEX_UNIFORM_BLOCKS 0x8A2B 921848b8605Smrg#define GL_MAX_FRAGMENT_UNIFORM_BLOCKS 0x8A2D 922848b8605Smrg#define GL_MAX_COMBINED_UNIFORM_BLOCKS 0x8A2E 923848b8605Smrg#define GL_MAX_UNIFORM_BUFFER_BINDINGS 0x8A2F 924848b8605Smrg#define GL_MAX_UNIFORM_BLOCK_SIZE 0x8A30 925848b8605Smrg#define GL_MAX_COMBINED_VERTEX_UNIFORM_COMPONENTS 0x8A31 926848b8605Smrg#define GL_MAX_COMBINED_FRAGMENT_UNIFORM_COMPONENTS 0x8A33 927848b8605Smrg#define GL_UNIFORM_BUFFER_OFFSET_ALIGNMENT 0x8A34 928848b8605Smrg#define GL_ACTIVE_UNIFORM_BLOCK_MAX_NAME_LENGTH 0x8A35 929848b8605Smrg#define GL_ACTIVE_UNIFORM_BLOCKS 0x8A36 930848b8605Smrg#define GL_UNIFORM_TYPE 0x8A37 931848b8605Smrg#define GL_UNIFORM_SIZE 0x8A38 932848b8605Smrg#define GL_UNIFORM_NAME_LENGTH 0x8A39 933848b8605Smrg#define GL_UNIFORM_BLOCK_INDEX 0x8A3A 934848b8605Smrg#define GL_UNIFORM_OFFSET 0x8A3B 935848b8605Smrg#define GL_UNIFORM_ARRAY_STRIDE 0x8A3C 936848b8605Smrg#define GL_UNIFORM_MATRIX_STRIDE 0x8A3D 937848b8605Smrg#define GL_UNIFORM_IS_ROW_MAJOR 0x8A3E 938848b8605Smrg#define GL_UNIFORM_BLOCK_BINDING 0x8A3F 939848b8605Smrg#define GL_UNIFORM_BLOCK_DATA_SIZE 0x8A40 940848b8605Smrg#define GL_UNIFORM_BLOCK_NAME_LENGTH 0x8A41 941848b8605Smrg#define GL_UNIFORM_BLOCK_ACTIVE_UNIFORMS 0x8A42 942848b8605Smrg#define GL_UNIFORM_BLOCK_ACTIVE_UNIFORM_INDICES 0x8A43 943848b8605Smrg#define GL_UNIFORM_BLOCK_REFERENCED_BY_VERTEX_SHADER 0x8A44 944848b8605Smrg#define GL_UNIFORM_BLOCK_REFERENCED_BY_FRAGMENT_SHADER 0x8A46 945848b8605Smrg#define GL_INVALID_INDEX 0xFFFFFFFFu 946848b8605Smrg#define GL_MAX_VERTEX_OUTPUT_COMPONENTS 0x9122 947848b8605Smrg#define GL_MAX_FRAGMENT_INPUT_COMPONENTS 0x9125 948848b8605Smrg#define GL_MAX_SERVER_WAIT_TIMEOUT 0x9111 949848b8605Smrg#define GL_OBJECT_TYPE 0x9112 950848b8605Smrg#define GL_SYNC_CONDITION 0x9113 951848b8605Smrg#define GL_SYNC_STATUS 0x9114 952848b8605Smrg#define GL_SYNC_FLAGS 0x9115 953848b8605Smrg#define GL_SYNC_FENCE 0x9116 954848b8605Smrg#define GL_SYNC_GPU_COMMANDS_COMPLETE 0x9117 955848b8605Smrg#define GL_UNSIGNALED 0x9118 956848b8605Smrg#define GL_SIGNALED 0x9119 957848b8605Smrg#define GL_ALREADY_SIGNALED 0x911A 958848b8605Smrg#define GL_TIMEOUT_EXPIRED 0x911B 959848b8605Smrg#define GL_CONDITION_SATISFIED 0x911C 960848b8605Smrg#define GL_WAIT_FAILED 0x911D 961848b8605Smrg#define GL_SYNC_FLUSH_COMMANDS_BIT 0x00000001 962848b8605Smrg#define GL_TIMEOUT_IGNORED 0xFFFFFFFFFFFFFFFFull 963848b8605Smrg#define GL_VERTEX_ATTRIB_ARRAY_DIVISOR 0x88FE 964848b8605Smrg#define GL_ANY_SAMPLES_PASSED 0x8C2F 965848b8605Smrg#define GL_ANY_SAMPLES_PASSED_CONSERVATIVE 0x8D6A 966848b8605Smrg#define GL_SAMPLER_BINDING 0x8919 967848b8605Smrg#define GL_RGB10_A2UI 0x906F 968848b8605Smrg#define GL_TEXTURE_SWIZZLE_R 0x8E42 969848b8605Smrg#define GL_TEXTURE_SWIZZLE_G 0x8E43 970848b8605Smrg#define GL_TEXTURE_SWIZZLE_B 0x8E44 971848b8605Smrg#define GL_TEXTURE_SWIZZLE_A 0x8E45 972848b8605Smrg#define GL_GREEN 0x1904 973848b8605Smrg#define GL_BLUE 0x1905 974848b8605Smrg#define GL_INT_2_10_10_10_REV 0x8D9F 975848b8605Smrg#define GL_TRANSFORM_FEEDBACK 0x8E22 976848b8605Smrg#define GL_TRANSFORM_FEEDBACK_PAUSED 0x8E23 977848b8605Smrg#define GL_TRANSFORM_FEEDBACK_ACTIVE 0x8E24 978848b8605Smrg#define GL_TRANSFORM_FEEDBACK_BINDING 0x8E25 979848b8605Smrg#define GL_PROGRAM_BINARY_RETRIEVABLE_HINT 0x8257 980848b8605Smrg#define GL_PROGRAM_BINARY_LENGTH 0x8741 981848b8605Smrg#define GL_NUM_PROGRAM_BINARY_FORMATS 0x87FE 982848b8605Smrg#define GL_PROGRAM_BINARY_FORMATS 0x87FF 983848b8605Smrg#define GL_COMPRESSED_R11_EAC 0x9270 984848b8605Smrg#define GL_COMPRESSED_SIGNED_R11_EAC 0x9271 985848b8605Smrg#define GL_COMPRESSED_RG11_EAC 0x9272 986848b8605Smrg#define GL_COMPRESSED_SIGNED_RG11_EAC 0x9273 987848b8605Smrg#define GL_COMPRESSED_RGB8_ETC2 0x9274 988848b8605Smrg#define GL_COMPRESSED_SRGB8_ETC2 0x9275 989848b8605Smrg#define GL_COMPRESSED_RGB8_PUNCHTHROUGH_ALPHA1_ETC2 0x9276 990848b8605Smrg#define GL_COMPRESSED_SRGB8_PUNCHTHROUGH_ALPHA1_ETC2 0x9277 991848b8605Smrg#define GL_COMPRESSED_RGBA8_ETC2_EAC 0x9278 992848b8605Smrg#define GL_COMPRESSED_SRGB8_ALPHA8_ETC2_EAC 0x9279 993848b8605Smrg#define GL_TEXTURE_IMMUTABLE_FORMAT 0x912F 994848b8605Smrg#define GL_MAX_ELEMENT_INDEX 0x8D6B 995848b8605Smrg#define GL_NUM_SAMPLE_COUNTS 0x9380 996848b8605Smrg#define GL_TEXTURE_IMMUTABLE_LEVELS 0x82DF 997b8e80941Smrgtypedef void (GL_APIENTRYP PFNGLREADBUFFERPROC) (GLenum src); 998b8e80941Smrgtypedef void (GL_APIENTRYP PFNGLDRAWRANGEELEMENTSPROC) (GLenum mode, GLuint start, GLuint end, GLsizei count, GLenum type, const void *indices); 999b8e80941Smrgtypedef void (GL_APIENTRYP PFNGLTEXIMAGE3DPROC) (GLenum target, GLint level, GLint internalformat, GLsizei width, GLsizei height, GLsizei depth, GLint border, GLenum format, GLenum type, const void *pixels); 1000b8e80941Smrgtypedef void (GL_APIENTRYP PFNGLTEXSUBIMAGE3DPROC) (GLenum target, GLint level, GLint xoffset, GLint yoffset, GLint zoffset, GLsizei width, GLsizei height, GLsizei depth, GLenum format, GLenum type, const void *pixels); 1001b8e80941Smrgtypedef void (GL_APIENTRYP PFNGLCOPYTEXSUBIMAGE3DPROC) (GLenum target, GLint level, GLint xoffset, GLint yoffset, GLint zoffset, GLint x, GLint y, GLsizei width, GLsizei height); 1002b8e80941Smrgtypedef void (GL_APIENTRYP PFNGLCOMPRESSEDTEXIMAGE3DPROC) (GLenum target, GLint level, GLenum internalformat, GLsizei width, GLsizei height, GLsizei depth, GLint border, GLsizei imageSize, const void *data); 1003b8e80941Smrgtypedef void (GL_APIENTRYP PFNGLCOMPRESSEDTEXSUBIMAGE3DPROC) (GLenum target, GLint level, GLint xoffset, GLint yoffset, GLint zoffset, GLsizei width, GLsizei height, GLsizei depth, GLenum format, GLsizei imageSize, const void *data); 1004b8e80941Smrgtypedef void (GL_APIENTRYP PFNGLGENQUERIESPROC) (GLsizei n, GLuint *ids); 1005b8e80941Smrgtypedef void (GL_APIENTRYP PFNGLDELETEQUERIESPROC) (GLsizei n, const GLuint *ids); 1006b8e80941Smrgtypedef GLboolean (GL_APIENTRYP PFNGLISQUERYPROC) (GLuint id); 1007b8e80941Smrgtypedef void (GL_APIENTRYP PFNGLBEGINQUERYPROC) (GLenum target, GLuint id); 1008b8e80941Smrgtypedef void (GL_APIENTRYP PFNGLENDQUERYPROC) (GLenum target); 1009b8e80941Smrgtypedef void (GL_APIENTRYP PFNGLGETQUERYIVPROC) (GLenum target, GLenum pname, GLint *params); 1010b8e80941Smrgtypedef void (GL_APIENTRYP PFNGLGETQUERYOBJECTUIVPROC) (GLuint id, GLenum pname, GLuint *params); 1011b8e80941Smrgtypedef GLboolean (GL_APIENTRYP PFNGLUNMAPBUFFERPROC) (GLenum target); 1012b8e80941Smrgtypedef void (GL_APIENTRYP PFNGLGETBUFFERPOINTERVPROC) (GLenum target, GLenum pname, void **params); 1013b8e80941Smrgtypedef void (GL_APIENTRYP PFNGLDRAWBUFFERSPROC) (GLsizei n, const GLenum *bufs); 1014b8e80941Smrgtypedef void (GL_APIENTRYP PFNGLUNIFORMMATRIX2X3FVPROC) (GLint location, GLsizei count, GLboolean transpose, const GLfloat *value); 1015b8e80941Smrgtypedef void (GL_APIENTRYP PFNGLUNIFORMMATRIX3X2FVPROC) (GLint location, GLsizei count, GLboolean transpose, const GLfloat *value); 1016b8e80941Smrgtypedef void (GL_APIENTRYP PFNGLUNIFORMMATRIX2X4FVPROC) (GLint location, GLsizei count, GLboolean transpose, const GLfloat *value); 1017b8e80941Smrgtypedef void (GL_APIENTRYP PFNGLUNIFORMMATRIX4X2FVPROC) (GLint location, GLsizei count, GLboolean transpose, const GLfloat *value); 1018b8e80941Smrgtypedef void (GL_APIENTRYP PFNGLUNIFORMMATRIX3X4FVPROC) (GLint location, GLsizei count, GLboolean transpose, const GLfloat *value); 1019b8e80941Smrgtypedef void (GL_APIENTRYP PFNGLUNIFORMMATRIX4X3FVPROC) (GLint location, GLsizei count, GLboolean transpose, const GLfloat *value); 1020b8e80941Smrgtypedef void (GL_APIENTRYP PFNGLBLITFRAMEBUFFERPROC) (GLint srcX0, GLint srcY0, GLint srcX1, GLint srcY1, GLint dstX0, GLint dstY0, GLint dstX1, GLint dstY1, GLbitfield mask, GLenum filter); 1021b8e80941Smrgtypedef void (GL_APIENTRYP PFNGLRENDERBUFFERSTORAGEMULTISAMPLEPROC) (GLenum target, GLsizei samples, GLenum internalformat, GLsizei width, GLsizei height); 1022b8e80941Smrgtypedef void (GL_APIENTRYP PFNGLFRAMEBUFFERTEXTURELAYERPROC) (GLenum target, GLenum attachment, GLuint texture, GLint level, GLint layer); 1023b8e80941Smrgtypedef void *(GL_APIENTRYP PFNGLMAPBUFFERRANGEPROC) (GLenum target, GLintptr offset, GLsizeiptr length, GLbitfield access); 1024b8e80941Smrgtypedef void (GL_APIENTRYP PFNGLFLUSHMAPPEDBUFFERRANGEPROC) (GLenum target, GLintptr offset, GLsizeiptr length); 1025b8e80941Smrgtypedef void (GL_APIENTRYP PFNGLBINDVERTEXARRAYPROC) (GLuint array); 1026b8e80941Smrgtypedef void (GL_APIENTRYP PFNGLDELETEVERTEXARRAYSPROC) (GLsizei n, const GLuint *arrays); 1027b8e80941Smrgtypedef void (GL_APIENTRYP PFNGLGENVERTEXARRAYSPROC) (GLsizei n, GLuint *arrays); 1028b8e80941Smrgtypedef GLboolean (GL_APIENTRYP PFNGLISVERTEXARRAYPROC) (GLuint array); 1029b8e80941Smrgtypedef void (GL_APIENTRYP PFNGLGETINTEGERI_VPROC) (GLenum target, GLuint index, GLint *data); 1030b8e80941Smrgtypedef void (GL_APIENTRYP PFNGLBEGINTRANSFORMFEEDBACKPROC) (GLenum primitiveMode); 1031b8e80941Smrgtypedef void (GL_APIENTRYP PFNGLENDTRANSFORMFEEDBACKPROC) (void); 1032b8e80941Smrgtypedef void (GL_APIENTRYP PFNGLBINDBUFFERRANGEPROC) (GLenum target, GLuint index, GLuint buffer, GLintptr offset, GLsizeiptr size); 1033b8e80941Smrgtypedef void (GL_APIENTRYP PFNGLBINDBUFFERBASEPROC) (GLenum target, GLuint index, GLuint buffer); 1034b8e80941Smrgtypedef void (GL_APIENTRYP PFNGLTRANSFORMFEEDBACKVARYINGSPROC) (GLuint program, GLsizei count, const GLchar *const*varyings, GLenum bufferMode); 1035b8e80941Smrgtypedef void (GL_APIENTRYP PFNGLGETTRANSFORMFEEDBACKVARYINGPROC) (GLuint program, GLuint index, GLsizei bufSize, GLsizei *length, GLsizei *size, GLenum *type, GLchar *name); 1036b8e80941Smrgtypedef void (GL_APIENTRYP PFNGLVERTEXATTRIBIPOINTERPROC) (GLuint index, GLint size, GLenum type, GLsizei stride, const void *pointer); 1037b8e80941Smrgtypedef void (GL_APIENTRYP PFNGLGETVERTEXATTRIBIIVPROC) (GLuint index, GLenum pname, GLint *params); 1038b8e80941Smrgtypedef void (GL_APIENTRYP PFNGLGETVERTEXATTRIBIUIVPROC) (GLuint index, GLenum pname, GLuint *params); 1039b8e80941Smrgtypedef void (GL_APIENTRYP PFNGLVERTEXATTRIBI4IPROC) (GLuint index, GLint x, GLint y, GLint z, GLint w); 1040b8e80941Smrgtypedef void (GL_APIENTRYP PFNGLVERTEXATTRIBI4UIPROC) (GLuint index, GLuint x, GLuint y, GLuint z, GLuint w); 1041b8e80941Smrgtypedef void (GL_APIENTRYP PFNGLVERTEXATTRIBI4IVPROC) (GLuint index, const GLint *v); 1042b8e80941Smrgtypedef void (GL_APIENTRYP PFNGLVERTEXATTRIBI4UIVPROC) (GLuint index, const GLuint *v); 1043b8e80941Smrgtypedef void (GL_APIENTRYP PFNGLGETUNIFORMUIVPROC) (GLuint program, GLint location, GLuint *params); 1044b8e80941Smrgtypedef GLint (GL_APIENTRYP PFNGLGETFRAGDATALOCATIONPROC) (GLuint program, const GLchar *name); 1045b8e80941Smrgtypedef void (GL_APIENTRYP PFNGLUNIFORM1UIPROC) (GLint location, GLuint v0); 1046b8e80941Smrgtypedef void (GL_APIENTRYP PFNGLUNIFORM2UIPROC) (GLint location, GLuint v0, GLuint v1); 1047b8e80941Smrgtypedef void (GL_APIENTRYP PFNGLUNIFORM3UIPROC) (GLint location, GLuint v0, GLuint v1, GLuint v2); 1048b8e80941Smrgtypedef void (GL_APIENTRYP PFNGLUNIFORM4UIPROC) (GLint location, GLuint v0, GLuint v1, GLuint v2, GLuint v3); 1049b8e80941Smrgtypedef void (GL_APIENTRYP PFNGLUNIFORM1UIVPROC) (GLint location, GLsizei count, const GLuint *value); 1050b8e80941Smrgtypedef void (GL_APIENTRYP PFNGLUNIFORM2UIVPROC) (GLint location, GLsizei count, const GLuint *value); 1051b8e80941Smrgtypedef void (GL_APIENTRYP PFNGLUNIFORM3UIVPROC) (GLint location, GLsizei count, const GLuint *value); 1052b8e80941Smrgtypedef void (GL_APIENTRYP PFNGLUNIFORM4UIVPROC) (GLint location, GLsizei count, const GLuint *value); 1053b8e80941Smrgtypedef void (GL_APIENTRYP PFNGLCLEARBUFFERIVPROC) (GLenum buffer, GLint drawbuffer, const GLint *value); 1054b8e80941Smrgtypedef void (GL_APIENTRYP PFNGLCLEARBUFFERUIVPROC) (GLenum buffer, GLint drawbuffer, const GLuint *value); 1055b8e80941Smrgtypedef void (GL_APIENTRYP PFNGLCLEARBUFFERFVPROC) (GLenum buffer, GLint drawbuffer, const GLfloat *value); 1056b8e80941Smrgtypedef void (GL_APIENTRYP PFNGLCLEARBUFFERFIPROC) (GLenum buffer, GLint drawbuffer, GLfloat depth, GLint stencil); 1057b8e80941Smrgtypedef const GLubyte *(GL_APIENTRYP PFNGLGETSTRINGIPROC) (GLenum name, GLuint index); 1058b8e80941Smrgtypedef void (GL_APIENTRYP PFNGLCOPYBUFFERSUBDATAPROC) (GLenum readTarget, GLenum writeTarget, GLintptr readOffset, GLintptr writeOffset, GLsizeiptr size); 1059b8e80941Smrgtypedef void (GL_APIENTRYP PFNGLGETUNIFORMINDICESPROC) (GLuint program, GLsizei uniformCount, const GLchar *const*uniformNames, GLuint *uniformIndices); 1060b8e80941Smrgtypedef void (GL_APIENTRYP PFNGLGETACTIVEUNIFORMSIVPROC) (GLuint program, GLsizei uniformCount, const GLuint *uniformIndices, GLenum pname, GLint *params); 1061b8e80941Smrgtypedef GLuint (GL_APIENTRYP PFNGLGETUNIFORMBLOCKINDEXPROC) (GLuint program, const GLchar *uniformBlockName); 1062b8e80941Smrgtypedef void (GL_APIENTRYP PFNGLGETACTIVEUNIFORMBLOCKIVPROC) (GLuint program, GLuint uniformBlockIndex, GLenum pname, GLint *params); 1063b8e80941Smrgtypedef void (GL_APIENTRYP PFNGLGETACTIVEUNIFORMBLOCKNAMEPROC) (GLuint program, GLuint uniformBlockIndex, GLsizei bufSize, GLsizei *length, GLchar *uniformBlockName); 1064b8e80941Smrgtypedef void (GL_APIENTRYP PFNGLUNIFORMBLOCKBINDINGPROC) (GLuint program, GLuint uniformBlockIndex, GLuint uniformBlockBinding); 1065b8e80941Smrgtypedef void (GL_APIENTRYP PFNGLDRAWARRAYSINSTANCEDPROC) (GLenum mode, GLint first, GLsizei count, GLsizei instancecount); 1066b8e80941Smrgtypedef void (GL_APIENTRYP PFNGLDRAWELEMENTSINSTANCEDPROC) (GLenum mode, GLsizei count, GLenum type, const void *indices, GLsizei instancecount); 1067b8e80941Smrgtypedef GLsync (GL_APIENTRYP PFNGLFENCESYNCPROC) (GLenum condition, GLbitfield flags); 1068b8e80941Smrgtypedef GLboolean (GL_APIENTRYP PFNGLISSYNCPROC) (GLsync sync); 1069b8e80941Smrgtypedef void (GL_APIENTRYP PFNGLDELETESYNCPROC) (GLsync sync); 1070b8e80941Smrgtypedef GLenum (GL_APIENTRYP PFNGLCLIENTWAITSYNCPROC) (GLsync sync, GLbitfield flags, GLuint64 timeout); 1071b8e80941Smrgtypedef void (GL_APIENTRYP PFNGLWAITSYNCPROC) (GLsync sync, GLbitfield flags, GLuint64 timeout); 1072b8e80941Smrgtypedef void (GL_APIENTRYP PFNGLGETINTEGER64VPROC) (GLenum pname, GLint64 *data); 1073b8e80941Smrgtypedef void (GL_APIENTRYP PFNGLGETSYNCIVPROC) (GLsync sync, GLenum pname, GLsizei bufSize, GLsizei *length, GLint *values); 1074b8e80941Smrgtypedef void (GL_APIENTRYP PFNGLGETINTEGER64I_VPROC) (GLenum target, GLuint index, GLint64 *data); 1075b8e80941Smrgtypedef void (GL_APIENTRYP PFNGLGETBUFFERPARAMETERI64VPROC) (GLenum target, GLenum pname, GLint64 *params); 1076b8e80941Smrgtypedef void (GL_APIENTRYP PFNGLGENSAMPLERSPROC) (GLsizei count, GLuint *samplers); 1077b8e80941Smrgtypedef void (GL_APIENTRYP PFNGLDELETESAMPLERSPROC) (GLsizei count, const GLuint *samplers); 1078b8e80941Smrgtypedef GLboolean (GL_APIENTRYP PFNGLISSAMPLERPROC) (GLuint sampler); 1079b8e80941Smrgtypedef void (GL_APIENTRYP PFNGLBINDSAMPLERPROC) (GLuint unit, GLuint sampler); 1080b8e80941Smrgtypedef void (GL_APIENTRYP PFNGLSAMPLERPARAMETERIPROC) (GLuint sampler, GLenum pname, GLint param); 1081b8e80941Smrgtypedef void (GL_APIENTRYP PFNGLSAMPLERPARAMETERIVPROC) (GLuint sampler, GLenum pname, const GLint *param); 1082b8e80941Smrgtypedef void (GL_APIENTRYP PFNGLSAMPLERPARAMETERFPROC) (GLuint sampler, GLenum pname, GLfloat param); 1083b8e80941Smrgtypedef void (GL_APIENTRYP PFNGLSAMPLERPARAMETERFVPROC) (GLuint sampler, GLenum pname, const GLfloat *param); 1084b8e80941Smrgtypedef void (GL_APIENTRYP PFNGLGETSAMPLERPARAMETERIVPROC) (GLuint sampler, GLenum pname, GLint *params); 1085b8e80941Smrgtypedef void (GL_APIENTRYP PFNGLGETSAMPLERPARAMETERFVPROC) (GLuint sampler, GLenum pname, GLfloat *params); 1086b8e80941Smrgtypedef void (GL_APIENTRYP PFNGLVERTEXATTRIBDIVISORPROC) (GLuint index, GLuint divisor); 1087b8e80941Smrgtypedef void (GL_APIENTRYP PFNGLBINDTRANSFORMFEEDBACKPROC) (GLenum target, GLuint id); 1088b8e80941Smrgtypedef void (GL_APIENTRYP PFNGLDELETETRANSFORMFEEDBACKSPROC) (GLsizei n, const GLuint *ids); 1089b8e80941Smrgtypedef void (GL_APIENTRYP PFNGLGENTRANSFORMFEEDBACKSPROC) (GLsizei n, GLuint *ids); 1090b8e80941Smrgtypedef GLboolean (GL_APIENTRYP PFNGLISTRANSFORMFEEDBACKPROC) (GLuint id); 1091b8e80941Smrgtypedef void (GL_APIENTRYP PFNGLPAUSETRANSFORMFEEDBACKPROC) (void); 1092b8e80941Smrgtypedef void (GL_APIENTRYP PFNGLRESUMETRANSFORMFEEDBACKPROC) (void); 1093b8e80941Smrgtypedef void (GL_APIENTRYP PFNGLGETPROGRAMBINARYPROC) (GLuint program, GLsizei bufSize, GLsizei *length, GLenum *binaryFormat, void *binary); 1094b8e80941Smrgtypedef void (GL_APIENTRYP PFNGLPROGRAMBINARYPROC) (GLuint program, GLenum binaryFormat, const void *binary, GLsizei length); 1095b8e80941Smrgtypedef void (GL_APIENTRYP PFNGLPROGRAMPARAMETERIPROC) (GLuint program, GLenum pname, GLint value); 1096b8e80941Smrgtypedef void (GL_APIENTRYP PFNGLINVALIDATEFRAMEBUFFERPROC) (GLenum target, GLsizei numAttachments, const GLenum *attachments); 1097b8e80941Smrgtypedef void (GL_APIENTRYP PFNGLINVALIDATESUBFRAMEBUFFERPROC) (GLenum target, GLsizei numAttachments, const GLenum *attachments, GLint x, GLint y, GLsizei width, GLsizei height); 1098b8e80941Smrgtypedef void (GL_APIENTRYP PFNGLTEXSTORAGE2DPROC) (GLenum target, GLsizei levels, GLenum internalformat, GLsizei width, GLsizei height); 1099b8e80941Smrgtypedef void (GL_APIENTRYP PFNGLTEXSTORAGE3DPROC) (GLenum target, GLsizei levels, GLenum internalformat, GLsizei width, GLsizei height, GLsizei depth); 1100b8e80941Smrgtypedef void (GL_APIENTRYP PFNGLGETINTERNALFORMATIVPROC) (GLenum target, GLenum internalformat, GLenum pname, GLsizei bufSize, GLint *params); 1101b8e80941Smrg#if GL_GLES_PROTOTYPES 1102b8e80941SmrgGL_APICALL void GL_APIENTRY glReadBuffer (GLenum src); 1103848b8605SmrgGL_APICALL void GL_APIENTRY glDrawRangeElements (GLenum mode, GLuint start, GLuint end, GLsizei count, GLenum type, const void *indices); 1104848b8605SmrgGL_APICALL void GL_APIENTRY glTexImage3D (GLenum target, GLint level, GLint internalformat, GLsizei width, GLsizei height, GLsizei depth, GLint border, GLenum format, GLenum type, const void *pixels); 1105848b8605SmrgGL_APICALL void GL_APIENTRY glTexSubImage3D (GLenum target, GLint level, GLint xoffset, GLint yoffset, GLint zoffset, GLsizei width, GLsizei height, GLsizei depth, GLenum format, GLenum type, const void *pixels); 1106848b8605SmrgGL_APICALL void GL_APIENTRY glCopyTexSubImage3D (GLenum target, GLint level, GLint xoffset, GLint yoffset, GLint zoffset, GLint x, GLint y, GLsizei width, GLsizei height); 1107848b8605SmrgGL_APICALL void GL_APIENTRY glCompressedTexImage3D (GLenum target, GLint level, GLenum internalformat, GLsizei width, GLsizei height, GLsizei depth, GLint border, GLsizei imageSize, const void *data); 1108848b8605SmrgGL_APICALL void GL_APIENTRY glCompressedTexSubImage3D (GLenum target, GLint level, GLint xoffset, GLint yoffset, GLint zoffset, GLsizei width, GLsizei height, GLsizei depth, GLenum format, GLsizei imageSize, const void *data); 1109848b8605SmrgGL_APICALL void GL_APIENTRY glGenQueries (GLsizei n, GLuint *ids); 1110848b8605SmrgGL_APICALL void GL_APIENTRY glDeleteQueries (GLsizei n, const GLuint *ids); 1111848b8605SmrgGL_APICALL GLboolean GL_APIENTRY glIsQuery (GLuint id); 1112848b8605SmrgGL_APICALL void GL_APIENTRY glBeginQuery (GLenum target, GLuint id); 1113848b8605SmrgGL_APICALL void GL_APIENTRY glEndQuery (GLenum target); 1114848b8605SmrgGL_APICALL void GL_APIENTRY glGetQueryiv (GLenum target, GLenum pname, GLint *params); 1115848b8605SmrgGL_APICALL void GL_APIENTRY glGetQueryObjectuiv (GLuint id, GLenum pname, GLuint *params); 1116848b8605SmrgGL_APICALL GLboolean GL_APIENTRY glUnmapBuffer (GLenum target); 1117848b8605SmrgGL_APICALL void GL_APIENTRY glGetBufferPointerv (GLenum target, GLenum pname, void **params); 1118848b8605SmrgGL_APICALL void GL_APIENTRY glDrawBuffers (GLsizei n, const GLenum *bufs); 1119848b8605SmrgGL_APICALL void GL_APIENTRY glUniformMatrix2x3fv (GLint location, GLsizei count, GLboolean transpose, const GLfloat *value); 1120848b8605SmrgGL_APICALL void GL_APIENTRY glUniformMatrix3x2fv (GLint location, GLsizei count, GLboolean transpose, const GLfloat *value); 1121848b8605SmrgGL_APICALL void GL_APIENTRY glUniformMatrix2x4fv (GLint location, GLsizei count, GLboolean transpose, const GLfloat *value); 1122848b8605SmrgGL_APICALL void GL_APIENTRY glUniformMatrix4x2fv (GLint location, GLsizei count, GLboolean transpose, const GLfloat *value); 1123848b8605SmrgGL_APICALL void GL_APIENTRY glUniformMatrix3x4fv (GLint location, GLsizei count, GLboolean transpose, const GLfloat *value); 1124848b8605SmrgGL_APICALL void GL_APIENTRY glUniformMatrix4x3fv (GLint location, GLsizei count, GLboolean transpose, const GLfloat *value); 1125848b8605SmrgGL_APICALL void GL_APIENTRY glBlitFramebuffer (GLint srcX0, GLint srcY0, GLint srcX1, GLint srcY1, GLint dstX0, GLint dstY0, GLint dstX1, GLint dstY1, GLbitfield mask, GLenum filter); 1126848b8605SmrgGL_APICALL void GL_APIENTRY glRenderbufferStorageMultisample (GLenum target, GLsizei samples, GLenum internalformat, GLsizei width, GLsizei height); 1127848b8605SmrgGL_APICALL void GL_APIENTRY glFramebufferTextureLayer (GLenum target, GLenum attachment, GLuint texture, GLint level, GLint layer); 1128848b8605SmrgGL_APICALL void *GL_APIENTRY glMapBufferRange (GLenum target, GLintptr offset, GLsizeiptr length, GLbitfield access); 1129848b8605SmrgGL_APICALL void GL_APIENTRY glFlushMappedBufferRange (GLenum target, GLintptr offset, GLsizeiptr length); 1130848b8605SmrgGL_APICALL void GL_APIENTRY glBindVertexArray (GLuint array); 1131848b8605SmrgGL_APICALL void GL_APIENTRY glDeleteVertexArrays (GLsizei n, const GLuint *arrays); 1132848b8605SmrgGL_APICALL void GL_APIENTRY glGenVertexArrays (GLsizei n, GLuint *arrays); 1133848b8605SmrgGL_APICALL GLboolean GL_APIENTRY glIsVertexArray (GLuint array); 1134848b8605SmrgGL_APICALL void GL_APIENTRY glGetIntegeri_v (GLenum target, GLuint index, GLint *data); 1135848b8605SmrgGL_APICALL void GL_APIENTRY glBeginTransformFeedback (GLenum primitiveMode); 1136848b8605SmrgGL_APICALL void GL_APIENTRY glEndTransformFeedback (void); 1137848b8605SmrgGL_APICALL void GL_APIENTRY glBindBufferRange (GLenum target, GLuint index, GLuint buffer, GLintptr offset, GLsizeiptr size); 1138848b8605SmrgGL_APICALL void GL_APIENTRY glBindBufferBase (GLenum target, GLuint index, GLuint buffer); 1139848b8605SmrgGL_APICALL void GL_APIENTRY glTransformFeedbackVaryings (GLuint program, GLsizei count, const GLchar *const*varyings, GLenum bufferMode); 1140848b8605SmrgGL_APICALL void GL_APIENTRY glGetTransformFeedbackVarying (GLuint program, GLuint index, GLsizei bufSize, GLsizei *length, GLsizei *size, GLenum *type, GLchar *name); 1141848b8605SmrgGL_APICALL void GL_APIENTRY glVertexAttribIPointer (GLuint index, GLint size, GLenum type, GLsizei stride, const void *pointer); 1142848b8605SmrgGL_APICALL void GL_APIENTRY glGetVertexAttribIiv (GLuint index, GLenum pname, GLint *params); 1143848b8605SmrgGL_APICALL void GL_APIENTRY glGetVertexAttribIuiv (GLuint index, GLenum pname, GLuint *params); 1144848b8605SmrgGL_APICALL void GL_APIENTRY glVertexAttribI4i (GLuint index, GLint x, GLint y, GLint z, GLint w); 1145848b8605SmrgGL_APICALL void GL_APIENTRY glVertexAttribI4ui (GLuint index, GLuint x, GLuint y, GLuint z, GLuint w); 1146848b8605SmrgGL_APICALL void GL_APIENTRY glVertexAttribI4iv (GLuint index, const GLint *v); 1147848b8605SmrgGL_APICALL void GL_APIENTRY glVertexAttribI4uiv (GLuint index, const GLuint *v); 1148848b8605SmrgGL_APICALL void GL_APIENTRY glGetUniformuiv (GLuint program, GLint location, GLuint *params); 1149848b8605SmrgGL_APICALL GLint GL_APIENTRY glGetFragDataLocation (GLuint program, const GLchar *name); 1150848b8605SmrgGL_APICALL void GL_APIENTRY glUniform1ui (GLint location, GLuint v0); 1151848b8605SmrgGL_APICALL void GL_APIENTRY glUniform2ui (GLint location, GLuint v0, GLuint v1); 1152848b8605SmrgGL_APICALL void GL_APIENTRY glUniform3ui (GLint location, GLuint v0, GLuint v1, GLuint v2); 1153848b8605SmrgGL_APICALL void GL_APIENTRY glUniform4ui (GLint location, GLuint v0, GLuint v1, GLuint v2, GLuint v3); 1154848b8605SmrgGL_APICALL void GL_APIENTRY glUniform1uiv (GLint location, GLsizei count, const GLuint *value); 1155848b8605SmrgGL_APICALL void GL_APIENTRY glUniform2uiv (GLint location, GLsizei count, const GLuint *value); 1156848b8605SmrgGL_APICALL void GL_APIENTRY glUniform3uiv (GLint location, GLsizei count, const GLuint *value); 1157848b8605SmrgGL_APICALL void GL_APIENTRY glUniform4uiv (GLint location, GLsizei count, const GLuint *value); 1158848b8605SmrgGL_APICALL void GL_APIENTRY glClearBufferiv (GLenum buffer, GLint drawbuffer, const GLint *value); 1159848b8605SmrgGL_APICALL void GL_APIENTRY glClearBufferuiv (GLenum buffer, GLint drawbuffer, const GLuint *value); 1160848b8605SmrgGL_APICALL void GL_APIENTRY glClearBufferfv (GLenum buffer, GLint drawbuffer, const GLfloat *value); 1161848b8605SmrgGL_APICALL void GL_APIENTRY glClearBufferfi (GLenum buffer, GLint drawbuffer, GLfloat depth, GLint stencil); 1162848b8605SmrgGL_APICALL const GLubyte *GL_APIENTRY glGetStringi (GLenum name, GLuint index); 1163848b8605SmrgGL_APICALL void GL_APIENTRY glCopyBufferSubData (GLenum readTarget, GLenum writeTarget, GLintptr readOffset, GLintptr writeOffset, GLsizeiptr size); 1164848b8605SmrgGL_APICALL void GL_APIENTRY glGetUniformIndices (GLuint program, GLsizei uniformCount, const GLchar *const*uniformNames, GLuint *uniformIndices); 1165848b8605SmrgGL_APICALL void GL_APIENTRY glGetActiveUniformsiv (GLuint program, GLsizei uniformCount, const GLuint *uniformIndices, GLenum pname, GLint *params); 1166848b8605SmrgGL_APICALL GLuint GL_APIENTRY glGetUniformBlockIndex (GLuint program, const GLchar *uniformBlockName); 1167848b8605SmrgGL_APICALL void GL_APIENTRY glGetActiveUniformBlockiv (GLuint program, GLuint uniformBlockIndex, GLenum pname, GLint *params); 1168848b8605SmrgGL_APICALL void GL_APIENTRY glGetActiveUniformBlockName (GLuint program, GLuint uniformBlockIndex, GLsizei bufSize, GLsizei *length, GLchar *uniformBlockName); 1169848b8605SmrgGL_APICALL void GL_APIENTRY glUniformBlockBinding (GLuint program, GLuint uniformBlockIndex, GLuint uniformBlockBinding); 1170848b8605SmrgGL_APICALL void GL_APIENTRY glDrawArraysInstanced (GLenum mode, GLint first, GLsizei count, GLsizei instancecount); 1171848b8605SmrgGL_APICALL void GL_APIENTRY glDrawElementsInstanced (GLenum mode, GLsizei count, GLenum type, const void *indices, GLsizei instancecount); 1172848b8605SmrgGL_APICALL GLsync GL_APIENTRY glFenceSync (GLenum condition, GLbitfield flags); 1173848b8605SmrgGL_APICALL GLboolean GL_APIENTRY glIsSync (GLsync sync); 1174848b8605SmrgGL_APICALL void GL_APIENTRY glDeleteSync (GLsync sync); 1175848b8605SmrgGL_APICALL GLenum GL_APIENTRY glClientWaitSync (GLsync sync, GLbitfield flags, GLuint64 timeout); 1176848b8605SmrgGL_APICALL void GL_APIENTRY glWaitSync (GLsync sync, GLbitfield flags, GLuint64 timeout); 1177848b8605SmrgGL_APICALL void GL_APIENTRY glGetInteger64v (GLenum pname, GLint64 *data); 1178848b8605SmrgGL_APICALL void GL_APIENTRY glGetSynciv (GLsync sync, GLenum pname, GLsizei bufSize, GLsizei *length, GLint *values); 1179848b8605SmrgGL_APICALL void GL_APIENTRY glGetInteger64i_v (GLenum target, GLuint index, GLint64 *data); 1180848b8605SmrgGL_APICALL void GL_APIENTRY glGetBufferParameteri64v (GLenum target, GLenum pname, GLint64 *params); 1181848b8605SmrgGL_APICALL void GL_APIENTRY glGenSamplers (GLsizei count, GLuint *samplers); 1182848b8605SmrgGL_APICALL void GL_APIENTRY glDeleteSamplers (GLsizei count, const GLuint *samplers); 1183848b8605SmrgGL_APICALL GLboolean GL_APIENTRY glIsSampler (GLuint sampler); 1184848b8605SmrgGL_APICALL void GL_APIENTRY glBindSampler (GLuint unit, GLuint sampler); 1185848b8605SmrgGL_APICALL void GL_APIENTRY glSamplerParameteri (GLuint sampler, GLenum pname, GLint param); 1186848b8605SmrgGL_APICALL void GL_APIENTRY glSamplerParameteriv (GLuint sampler, GLenum pname, const GLint *param); 1187848b8605SmrgGL_APICALL void GL_APIENTRY glSamplerParameterf (GLuint sampler, GLenum pname, GLfloat param); 1188848b8605SmrgGL_APICALL void GL_APIENTRY glSamplerParameterfv (GLuint sampler, GLenum pname, const GLfloat *param); 1189848b8605SmrgGL_APICALL void GL_APIENTRY glGetSamplerParameteriv (GLuint sampler, GLenum pname, GLint *params); 1190848b8605SmrgGL_APICALL void GL_APIENTRY glGetSamplerParameterfv (GLuint sampler, GLenum pname, GLfloat *params); 1191848b8605SmrgGL_APICALL void GL_APIENTRY glVertexAttribDivisor (GLuint index, GLuint divisor); 1192848b8605SmrgGL_APICALL void GL_APIENTRY glBindTransformFeedback (GLenum target, GLuint id); 1193848b8605SmrgGL_APICALL void GL_APIENTRY glDeleteTransformFeedbacks (GLsizei n, const GLuint *ids); 1194848b8605SmrgGL_APICALL void GL_APIENTRY glGenTransformFeedbacks (GLsizei n, GLuint *ids); 1195848b8605SmrgGL_APICALL GLboolean GL_APIENTRY glIsTransformFeedback (GLuint id); 1196848b8605SmrgGL_APICALL void GL_APIENTRY glPauseTransformFeedback (void); 1197848b8605SmrgGL_APICALL void GL_APIENTRY glResumeTransformFeedback (void); 1198848b8605SmrgGL_APICALL void GL_APIENTRY glGetProgramBinary (GLuint program, GLsizei bufSize, GLsizei *length, GLenum *binaryFormat, void *binary); 1199848b8605SmrgGL_APICALL void GL_APIENTRY glProgramBinary (GLuint program, GLenum binaryFormat, const void *binary, GLsizei length); 1200848b8605SmrgGL_APICALL void GL_APIENTRY glProgramParameteri (GLuint program, GLenum pname, GLint value); 1201848b8605SmrgGL_APICALL void GL_APIENTRY glInvalidateFramebuffer (GLenum target, GLsizei numAttachments, const GLenum *attachments); 1202848b8605SmrgGL_APICALL void GL_APIENTRY glInvalidateSubFramebuffer (GLenum target, GLsizei numAttachments, const GLenum *attachments, GLint x, GLint y, GLsizei width, GLsizei height); 1203848b8605SmrgGL_APICALL void GL_APIENTRY glTexStorage2D (GLenum target, GLsizei levels, GLenum internalformat, GLsizei width, GLsizei height); 1204848b8605SmrgGL_APICALL void GL_APIENTRY glTexStorage3D (GLenum target, GLsizei levels, GLenum internalformat, GLsizei width, GLsizei height, GLsizei depth); 1205848b8605SmrgGL_APICALL void GL_APIENTRY glGetInternalformativ (GLenum target, GLenum internalformat, GLenum pname, GLsizei bufSize, GLint *params); 1206b8e80941Smrg#endif 1207848b8605Smrg#endif /* GL_ES_VERSION_3_0 */ 1208848b8605Smrg 1209848b8605Smrg#ifndef GL_ES_VERSION_3_1 1210848b8605Smrg#define GL_ES_VERSION_3_1 1 1211848b8605Smrg#define GL_COMPUTE_SHADER 0x91B9 1212848b8605Smrg#define GL_MAX_COMPUTE_UNIFORM_BLOCKS 0x91BB 1213848b8605Smrg#define GL_MAX_COMPUTE_TEXTURE_IMAGE_UNITS 0x91BC 1214848b8605Smrg#define GL_MAX_COMPUTE_IMAGE_UNIFORMS 0x91BD 1215848b8605Smrg#define GL_MAX_COMPUTE_SHARED_MEMORY_SIZE 0x8262 1216848b8605Smrg#define GL_MAX_COMPUTE_UNIFORM_COMPONENTS 0x8263 1217848b8605Smrg#define GL_MAX_COMPUTE_ATOMIC_COUNTER_BUFFERS 0x8264 1218848b8605Smrg#define GL_MAX_COMPUTE_ATOMIC_COUNTERS 0x8265 1219848b8605Smrg#define GL_MAX_COMBINED_COMPUTE_UNIFORM_COMPONENTS 0x8266 1220848b8605Smrg#define GL_MAX_COMPUTE_WORK_GROUP_INVOCATIONS 0x90EB 1221848b8605Smrg#define GL_MAX_COMPUTE_WORK_GROUP_COUNT 0x91BE 1222848b8605Smrg#define GL_MAX_COMPUTE_WORK_GROUP_SIZE 0x91BF 1223848b8605Smrg#define GL_COMPUTE_WORK_GROUP_SIZE 0x8267 1224848b8605Smrg#define GL_DISPATCH_INDIRECT_BUFFER 0x90EE 1225848b8605Smrg#define GL_DISPATCH_INDIRECT_BUFFER_BINDING 0x90EF 1226848b8605Smrg#define GL_COMPUTE_SHADER_BIT 0x00000020 1227848b8605Smrg#define GL_DRAW_INDIRECT_BUFFER 0x8F3F 1228848b8605Smrg#define GL_DRAW_INDIRECT_BUFFER_BINDING 0x8F43 1229848b8605Smrg#define GL_MAX_UNIFORM_LOCATIONS 0x826E 1230848b8605Smrg#define GL_FRAMEBUFFER_DEFAULT_WIDTH 0x9310 1231848b8605Smrg#define GL_FRAMEBUFFER_DEFAULT_HEIGHT 0x9311 1232848b8605Smrg#define GL_FRAMEBUFFER_DEFAULT_SAMPLES 0x9313 1233848b8605Smrg#define GL_FRAMEBUFFER_DEFAULT_FIXED_SAMPLE_LOCATIONS 0x9314 1234848b8605Smrg#define GL_MAX_FRAMEBUFFER_WIDTH 0x9315 1235848b8605Smrg#define GL_MAX_FRAMEBUFFER_HEIGHT 0x9316 1236848b8605Smrg#define GL_MAX_FRAMEBUFFER_SAMPLES 0x9318 1237848b8605Smrg#define GL_UNIFORM 0x92E1 1238848b8605Smrg#define GL_UNIFORM_BLOCK 0x92E2 1239848b8605Smrg#define GL_PROGRAM_INPUT 0x92E3 1240848b8605Smrg#define GL_PROGRAM_OUTPUT 0x92E4 1241848b8605Smrg#define GL_BUFFER_VARIABLE 0x92E5 1242848b8605Smrg#define GL_SHADER_STORAGE_BLOCK 0x92E6 1243848b8605Smrg#define GL_ATOMIC_COUNTER_BUFFER 0x92C0 1244848b8605Smrg#define GL_TRANSFORM_FEEDBACK_VARYING 0x92F4 1245848b8605Smrg#define GL_ACTIVE_RESOURCES 0x92F5 1246848b8605Smrg#define GL_MAX_NAME_LENGTH 0x92F6 1247848b8605Smrg#define GL_MAX_NUM_ACTIVE_VARIABLES 0x92F7 1248848b8605Smrg#define GL_NAME_LENGTH 0x92F9 1249848b8605Smrg#define GL_TYPE 0x92FA 1250848b8605Smrg#define GL_ARRAY_SIZE 0x92FB 1251848b8605Smrg#define GL_OFFSET 0x92FC 1252848b8605Smrg#define GL_BLOCK_INDEX 0x92FD 1253848b8605Smrg#define GL_ARRAY_STRIDE 0x92FE 1254848b8605Smrg#define GL_MATRIX_STRIDE 0x92FF 1255848b8605Smrg#define GL_IS_ROW_MAJOR 0x9300 1256848b8605Smrg#define GL_ATOMIC_COUNTER_BUFFER_INDEX 0x9301 1257848b8605Smrg#define GL_BUFFER_BINDING 0x9302 1258848b8605Smrg#define GL_BUFFER_DATA_SIZE 0x9303 1259848b8605Smrg#define GL_NUM_ACTIVE_VARIABLES 0x9304 1260848b8605Smrg#define GL_ACTIVE_VARIABLES 0x9305 1261848b8605Smrg#define GL_REFERENCED_BY_VERTEX_SHADER 0x9306 1262848b8605Smrg#define GL_REFERENCED_BY_FRAGMENT_SHADER 0x930A 1263848b8605Smrg#define GL_REFERENCED_BY_COMPUTE_SHADER 0x930B 1264848b8605Smrg#define GL_TOP_LEVEL_ARRAY_SIZE 0x930C 1265848b8605Smrg#define GL_TOP_LEVEL_ARRAY_STRIDE 0x930D 1266848b8605Smrg#define GL_LOCATION 0x930E 1267848b8605Smrg#define GL_VERTEX_SHADER_BIT 0x00000001 1268848b8605Smrg#define GL_FRAGMENT_SHADER_BIT 0x00000002 1269848b8605Smrg#define GL_ALL_SHADER_BITS 0xFFFFFFFF 1270848b8605Smrg#define GL_PROGRAM_SEPARABLE 0x8258 1271848b8605Smrg#define GL_ACTIVE_PROGRAM 0x8259 1272848b8605Smrg#define GL_PROGRAM_PIPELINE_BINDING 0x825A 1273848b8605Smrg#define GL_ATOMIC_COUNTER_BUFFER_BINDING 0x92C1 1274848b8605Smrg#define GL_ATOMIC_COUNTER_BUFFER_START 0x92C2 1275848b8605Smrg#define GL_ATOMIC_COUNTER_BUFFER_SIZE 0x92C3 1276848b8605Smrg#define GL_MAX_VERTEX_ATOMIC_COUNTER_BUFFERS 0x92CC 1277848b8605Smrg#define GL_MAX_FRAGMENT_ATOMIC_COUNTER_BUFFERS 0x92D0 1278848b8605Smrg#define GL_MAX_COMBINED_ATOMIC_COUNTER_BUFFERS 0x92D1 1279848b8605Smrg#define GL_MAX_VERTEX_ATOMIC_COUNTERS 0x92D2 1280848b8605Smrg#define GL_MAX_FRAGMENT_ATOMIC_COUNTERS 0x92D6 1281848b8605Smrg#define GL_MAX_COMBINED_ATOMIC_COUNTERS 0x92D7 1282848b8605Smrg#define GL_MAX_ATOMIC_COUNTER_BUFFER_SIZE 0x92D8 1283848b8605Smrg#define GL_MAX_ATOMIC_COUNTER_BUFFER_BINDINGS 0x92DC 1284848b8605Smrg#define GL_ACTIVE_ATOMIC_COUNTER_BUFFERS 0x92D9 1285848b8605Smrg#define GL_UNSIGNED_INT_ATOMIC_COUNTER 0x92DB 1286848b8605Smrg#define GL_MAX_IMAGE_UNITS 0x8F38 1287848b8605Smrg#define GL_MAX_VERTEX_IMAGE_UNIFORMS 0x90CA 1288848b8605Smrg#define GL_MAX_FRAGMENT_IMAGE_UNIFORMS 0x90CE 1289848b8605Smrg#define GL_MAX_COMBINED_IMAGE_UNIFORMS 0x90CF 1290848b8605Smrg#define GL_IMAGE_BINDING_NAME 0x8F3A 1291848b8605Smrg#define GL_IMAGE_BINDING_LEVEL 0x8F3B 1292848b8605Smrg#define GL_IMAGE_BINDING_LAYERED 0x8F3C 1293848b8605Smrg#define GL_IMAGE_BINDING_LAYER 0x8F3D 1294848b8605Smrg#define GL_IMAGE_BINDING_ACCESS 0x8F3E 1295848b8605Smrg#define GL_IMAGE_BINDING_FORMAT 0x906E 1296848b8605Smrg#define GL_VERTEX_ATTRIB_ARRAY_BARRIER_BIT 0x00000001 1297848b8605Smrg#define GL_ELEMENT_ARRAY_BARRIER_BIT 0x00000002 1298848b8605Smrg#define GL_UNIFORM_BARRIER_BIT 0x00000004 1299848b8605Smrg#define GL_TEXTURE_FETCH_BARRIER_BIT 0x00000008 1300848b8605Smrg#define GL_SHADER_IMAGE_ACCESS_BARRIER_BIT 0x00000020 1301848b8605Smrg#define GL_COMMAND_BARRIER_BIT 0x00000040 1302848b8605Smrg#define GL_PIXEL_BUFFER_BARRIER_BIT 0x00000080 1303848b8605Smrg#define GL_TEXTURE_UPDATE_BARRIER_BIT 0x00000100 1304848b8605Smrg#define GL_BUFFER_UPDATE_BARRIER_BIT 0x00000200 1305848b8605Smrg#define GL_FRAMEBUFFER_BARRIER_BIT 0x00000400 1306848b8605Smrg#define GL_TRANSFORM_FEEDBACK_BARRIER_BIT 0x00000800 1307848b8605Smrg#define GL_ATOMIC_COUNTER_BARRIER_BIT 0x00001000 1308848b8605Smrg#define GL_ALL_BARRIER_BITS 0xFFFFFFFF 1309848b8605Smrg#define GL_IMAGE_2D 0x904D 1310848b8605Smrg#define GL_IMAGE_3D 0x904E 1311848b8605Smrg#define GL_IMAGE_CUBE 0x9050 1312848b8605Smrg#define GL_IMAGE_2D_ARRAY 0x9053 1313848b8605Smrg#define GL_INT_IMAGE_2D 0x9058 1314848b8605Smrg#define GL_INT_IMAGE_3D 0x9059 1315848b8605Smrg#define GL_INT_IMAGE_CUBE 0x905B 1316848b8605Smrg#define GL_INT_IMAGE_2D_ARRAY 0x905E 1317848b8605Smrg#define GL_UNSIGNED_INT_IMAGE_2D 0x9063 1318848b8605Smrg#define GL_UNSIGNED_INT_IMAGE_3D 0x9064 1319848b8605Smrg#define GL_UNSIGNED_INT_IMAGE_CUBE 0x9066 1320848b8605Smrg#define GL_UNSIGNED_INT_IMAGE_2D_ARRAY 0x9069 1321848b8605Smrg#define GL_IMAGE_FORMAT_COMPATIBILITY_TYPE 0x90C7 1322848b8605Smrg#define GL_IMAGE_FORMAT_COMPATIBILITY_BY_SIZE 0x90C8 1323848b8605Smrg#define GL_IMAGE_FORMAT_COMPATIBILITY_BY_CLASS 0x90C9 1324848b8605Smrg#define GL_READ_ONLY 0x88B8 1325848b8605Smrg#define GL_WRITE_ONLY 0x88B9 1326848b8605Smrg#define GL_READ_WRITE 0x88BA 1327848b8605Smrg#define GL_SHADER_STORAGE_BUFFER 0x90D2 1328848b8605Smrg#define GL_SHADER_STORAGE_BUFFER_BINDING 0x90D3 1329848b8605Smrg#define GL_SHADER_STORAGE_BUFFER_START 0x90D4 1330848b8605Smrg#define GL_SHADER_STORAGE_BUFFER_SIZE 0x90D5 1331848b8605Smrg#define GL_MAX_VERTEX_SHADER_STORAGE_BLOCKS 0x90D6 1332848b8605Smrg#define GL_MAX_FRAGMENT_SHADER_STORAGE_BLOCKS 0x90DA 1333848b8605Smrg#define GL_MAX_COMPUTE_SHADER_STORAGE_BLOCKS 0x90DB 1334848b8605Smrg#define GL_MAX_COMBINED_SHADER_STORAGE_BLOCKS 0x90DC 1335848b8605Smrg#define GL_MAX_SHADER_STORAGE_BUFFER_BINDINGS 0x90DD 1336848b8605Smrg#define GL_MAX_SHADER_STORAGE_BLOCK_SIZE 0x90DE 1337848b8605Smrg#define GL_SHADER_STORAGE_BUFFER_OFFSET_ALIGNMENT 0x90DF 1338848b8605Smrg#define GL_SHADER_STORAGE_BARRIER_BIT 0x00002000 1339848b8605Smrg#define GL_MAX_COMBINED_SHADER_OUTPUT_RESOURCES 0x8F39 1340848b8605Smrg#define GL_DEPTH_STENCIL_TEXTURE_MODE 0x90EA 1341848b8605Smrg#define GL_STENCIL_INDEX 0x1901 1342848b8605Smrg#define GL_MIN_PROGRAM_TEXTURE_GATHER_OFFSET 0x8E5E 1343848b8605Smrg#define GL_MAX_PROGRAM_TEXTURE_GATHER_OFFSET 0x8E5F 1344848b8605Smrg#define GL_SAMPLE_POSITION 0x8E50 1345848b8605Smrg#define GL_SAMPLE_MASK 0x8E51 1346848b8605Smrg#define GL_SAMPLE_MASK_VALUE 0x8E52 1347848b8605Smrg#define GL_TEXTURE_2D_MULTISAMPLE 0x9100 1348848b8605Smrg#define GL_MAX_SAMPLE_MASK_WORDS 0x8E59 1349848b8605Smrg#define GL_MAX_COLOR_TEXTURE_SAMPLES 0x910E 1350848b8605Smrg#define GL_MAX_DEPTH_TEXTURE_SAMPLES 0x910F 1351848b8605Smrg#define GL_MAX_INTEGER_SAMPLES 0x9110 1352848b8605Smrg#define GL_TEXTURE_BINDING_2D_MULTISAMPLE 0x9104 1353848b8605Smrg#define GL_TEXTURE_SAMPLES 0x9106 1354848b8605Smrg#define GL_TEXTURE_FIXED_SAMPLE_LOCATIONS 0x9107 1355848b8605Smrg#define GL_TEXTURE_WIDTH 0x1000 1356848b8605Smrg#define GL_TEXTURE_HEIGHT 0x1001 1357848b8605Smrg#define GL_TEXTURE_DEPTH 0x8071 1358848b8605Smrg#define GL_TEXTURE_INTERNAL_FORMAT 0x1003 1359848b8605Smrg#define GL_TEXTURE_RED_SIZE 0x805C 1360848b8605Smrg#define GL_TEXTURE_GREEN_SIZE 0x805D 1361848b8605Smrg#define GL_TEXTURE_BLUE_SIZE 0x805E 1362848b8605Smrg#define GL_TEXTURE_ALPHA_SIZE 0x805F 1363848b8605Smrg#define GL_TEXTURE_DEPTH_SIZE 0x884A 1364848b8605Smrg#define GL_TEXTURE_STENCIL_SIZE 0x88F1 1365848b8605Smrg#define GL_TEXTURE_SHARED_SIZE 0x8C3F 1366848b8605Smrg#define GL_TEXTURE_RED_TYPE 0x8C10 1367848b8605Smrg#define GL_TEXTURE_GREEN_TYPE 0x8C11 1368848b8605Smrg#define GL_TEXTURE_BLUE_TYPE 0x8C12 1369848b8605Smrg#define GL_TEXTURE_ALPHA_TYPE 0x8C13 1370848b8605Smrg#define GL_TEXTURE_DEPTH_TYPE 0x8C16 1371848b8605Smrg#define GL_TEXTURE_COMPRESSED 0x86A1 1372848b8605Smrg#define GL_SAMPLER_2D_MULTISAMPLE 0x9108 1373848b8605Smrg#define GL_INT_SAMPLER_2D_MULTISAMPLE 0x9109 1374848b8605Smrg#define GL_UNSIGNED_INT_SAMPLER_2D_MULTISAMPLE 0x910A 1375848b8605Smrg#define GL_VERTEX_ATTRIB_BINDING 0x82D4 1376848b8605Smrg#define GL_VERTEX_ATTRIB_RELATIVE_OFFSET 0x82D5 1377848b8605Smrg#define GL_VERTEX_BINDING_DIVISOR 0x82D6 1378848b8605Smrg#define GL_VERTEX_BINDING_OFFSET 0x82D7 1379848b8605Smrg#define GL_VERTEX_BINDING_STRIDE 0x82D8 1380848b8605Smrg#define GL_VERTEX_BINDING_BUFFER 0x8F4F 1381848b8605Smrg#define GL_MAX_VERTEX_ATTRIB_RELATIVE_OFFSET 0x82D9 1382848b8605Smrg#define GL_MAX_VERTEX_ATTRIB_BINDINGS 0x82DA 1383848b8605Smrg#define GL_MAX_VERTEX_ATTRIB_STRIDE 0x82E5 1384b8e80941Smrgtypedef void (GL_APIENTRYP PFNGLDISPATCHCOMPUTEPROC) (GLuint num_groups_x, GLuint num_groups_y, GLuint num_groups_z); 1385b8e80941Smrgtypedef void (GL_APIENTRYP PFNGLDISPATCHCOMPUTEINDIRECTPROC) (GLintptr indirect); 1386b8e80941Smrgtypedef void (GL_APIENTRYP PFNGLDRAWARRAYSINDIRECTPROC) (GLenum mode, const void *indirect); 1387b8e80941Smrgtypedef void (GL_APIENTRYP PFNGLDRAWELEMENTSINDIRECTPROC) (GLenum mode, GLenum type, const void *indirect); 1388b8e80941Smrgtypedef void (GL_APIENTRYP PFNGLFRAMEBUFFERPARAMETERIPROC) (GLenum target, GLenum pname, GLint param); 1389b8e80941Smrgtypedef void (GL_APIENTRYP PFNGLGETFRAMEBUFFERPARAMETERIVPROC) (GLenum target, GLenum pname, GLint *params); 1390b8e80941Smrgtypedef void (GL_APIENTRYP PFNGLGETPROGRAMINTERFACEIVPROC) (GLuint program, GLenum programInterface, GLenum pname, GLint *params); 1391b8e80941Smrgtypedef GLuint (GL_APIENTRYP PFNGLGETPROGRAMRESOURCEINDEXPROC) (GLuint program, GLenum programInterface, const GLchar *name); 1392b8e80941Smrgtypedef void (GL_APIENTRYP PFNGLGETPROGRAMRESOURCENAMEPROC) (GLuint program, GLenum programInterface, GLuint index, GLsizei bufSize, GLsizei *length, GLchar *name); 1393b8e80941Smrgtypedef void (GL_APIENTRYP PFNGLGETPROGRAMRESOURCEIVPROC) (GLuint program, GLenum programInterface, GLuint index, GLsizei propCount, const GLenum *props, GLsizei bufSize, GLsizei *length, GLint *params); 1394b8e80941Smrgtypedef GLint (GL_APIENTRYP PFNGLGETPROGRAMRESOURCELOCATIONPROC) (GLuint program, GLenum programInterface, const GLchar *name); 1395b8e80941Smrgtypedef void (GL_APIENTRYP PFNGLUSEPROGRAMSTAGESPROC) (GLuint pipeline, GLbitfield stages, GLuint program); 1396b8e80941Smrgtypedef void (GL_APIENTRYP PFNGLACTIVESHADERPROGRAMPROC) (GLuint pipeline, GLuint program); 1397b8e80941Smrgtypedef GLuint (GL_APIENTRYP PFNGLCREATESHADERPROGRAMVPROC) (GLenum type, GLsizei count, const GLchar *const*strings); 1398b8e80941Smrgtypedef void (GL_APIENTRYP PFNGLBINDPROGRAMPIPELINEPROC) (GLuint pipeline); 1399b8e80941Smrgtypedef void (GL_APIENTRYP PFNGLDELETEPROGRAMPIPELINESPROC) (GLsizei n, const GLuint *pipelines); 1400b8e80941Smrgtypedef void (GL_APIENTRYP PFNGLGENPROGRAMPIPELINESPROC) (GLsizei n, GLuint *pipelines); 1401b8e80941Smrgtypedef GLboolean (GL_APIENTRYP PFNGLISPROGRAMPIPELINEPROC) (GLuint pipeline); 1402b8e80941Smrgtypedef void (GL_APIENTRYP PFNGLGETPROGRAMPIPELINEIVPROC) (GLuint pipeline, GLenum pname, GLint *params); 1403b8e80941Smrgtypedef void (GL_APIENTRYP PFNGLPROGRAMUNIFORM1IPROC) (GLuint program, GLint location, GLint v0); 1404b8e80941Smrgtypedef void (GL_APIENTRYP PFNGLPROGRAMUNIFORM2IPROC) (GLuint program, GLint location, GLint v0, GLint v1); 1405b8e80941Smrgtypedef void (GL_APIENTRYP PFNGLPROGRAMUNIFORM3IPROC) (GLuint program, GLint location, GLint v0, GLint v1, GLint v2); 1406b8e80941Smrgtypedef void (GL_APIENTRYP PFNGLPROGRAMUNIFORM4IPROC) (GLuint program, GLint location, GLint v0, GLint v1, GLint v2, GLint v3); 1407b8e80941Smrgtypedef void (GL_APIENTRYP PFNGLPROGRAMUNIFORM1UIPROC) (GLuint program, GLint location, GLuint v0); 1408b8e80941Smrgtypedef void (GL_APIENTRYP PFNGLPROGRAMUNIFORM2UIPROC) (GLuint program, GLint location, GLuint v0, GLuint v1); 1409b8e80941Smrgtypedef void (GL_APIENTRYP PFNGLPROGRAMUNIFORM3UIPROC) (GLuint program, GLint location, GLuint v0, GLuint v1, GLuint v2); 1410b8e80941Smrgtypedef void (GL_APIENTRYP PFNGLPROGRAMUNIFORM4UIPROC) (GLuint program, GLint location, GLuint v0, GLuint v1, GLuint v2, GLuint v3); 1411b8e80941Smrgtypedef void (GL_APIENTRYP PFNGLPROGRAMUNIFORM1FPROC) (GLuint program, GLint location, GLfloat v0); 1412b8e80941Smrgtypedef void (GL_APIENTRYP PFNGLPROGRAMUNIFORM2FPROC) (GLuint program, GLint location, GLfloat v0, GLfloat v1); 1413b8e80941Smrgtypedef void (GL_APIENTRYP PFNGLPROGRAMUNIFORM3FPROC) (GLuint program, GLint location, GLfloat v0, GLfloat v1, GLfloat v2); 1414b8e80941Smrgtypedef void (GL_APIENTRYP PFNGLPROGRAMUNIFORM4FPROC) (GLuint program, GLint location, GLfloat v0, GLfloat v1, GLfloat v2, GLfloat v3); 1415b8e80941Smrgtypedef void (GL_APIENTRYP PFNGLPROGRAMUNIFORM1IVPROC) (GLuint program, GLint location, GLsizei count, const GLint *value); 1416b8e80941Smrgtypedef void (GL_APIENTRYP PFNGLPROGRAMUNIFORM2IVPROC) (GLuint program, GLint location, GLsizei count, const GLint *value); 1417b8e80941Smrgtypedef void (GL_APIENTRYP PFNGLPROGRAMUNIFORM3IVPROC) (GLuint program, GLint location, GLsizei count, const GLint *value); 1418b8e80941Smrgtypedef void (GL_APIENTRYP PFNGLPROGRAMUNIFORM4IVPROC) (GLuint program, GLint location, GLsizei count, const GLint *value); 1419b8e80941Smrgtypedef void (GL_APIENTRYP PFNGLPROGRAMUNIFORM1UIVPROC) (GLuint program, GLint location, GLsizei count, const GLuint *value); 1420b8e80941Smrgtypedef void (GL_APIENTRYP PFNGLPROGRAMUNIFORM2UIVPROC) (GLuint program, GLint location, GLsizei count, const GLuint *value); 1421b8e80941Smrgtypedef void (GL_APIENTRYP PFNGLPROGRAMUNIFORM3UIVPROC) (GLuint program, GLint location, GLsizei count, const GLuint *value); 1422b8e80941Smrgtypedef void (GL_APIENTRYP PFNGLPROGRAMUNIFORM4UIVPROC) (GLuint program, GLint location, GLsizei count, const GLuint *value); 1423b8e80941Smrgtypedef void (GL_APIENTRYP PFNGLPROGRAMUNIFORM1FVPROC) (GLuint program, GLint location, GLsizei count, const GLfloat *value); 1424b8e80941Smrgtypedef void (GL_APIENTRYP PFNGLPROGRAMUNIFORM2FVPROC) (GLuint program, GLint location, GLsizei count, const GLfloat *value); 1425b8e80941Smrgtypedef void (GL_APIENTRYP PFNGLPROGRAMUNIFORM3FVPROC) (GLuint program, GLint location, GLsizei count, const GLfloat *value); 1426b8e80941Smrgtypedef void (GL_APIENTRYP PFNGLPROGRAMUNIFORM4FVPROC) (GLuint program, GLint location, GLsizei count, const GLfloat *value); 1427b8e80941Smrgtypedef void (GL_APIENTRYP PFNGLPROGRAMUNIFORMMATRIX2FVPROC) (GLuint program, GLint location, GLsizei count, GLboolean transpose, const GLfloat *value); 1428b8e80941Smrgtypedef void (GL_APIENTRYP PFNGLPROGRAMUNIFORMMATRIX3FVPROC) (GLuint program, GLint location, GLsizei count, GLboolean transpose, const GLfloat *value); 1429b8e80941Smrgtypedef void (GL_APIENTRYP PFNGLPROGRAMUNIFORMMATRIX4FVPROC) (GLuint program, GLint location, GLsizei count, GLboolean transpose, const GLfloat *value); 1430b8e80941Smrgtypedef void (GL_APIENTRYP PFNGLPROGRAMUNIFORMMATRIX2X3FVPROC) (GLuint program, GLint location, GLsizei count, GLboolean transpose, const GLfloat *value); 1431b8e80941Smrgtypedef void (GL_APIENTRYP PFNGLPROGRAMUNIFORMMATRIX3X2FVPROC) (GLuint program, GLint location, GLsizei count, GLboolean transpose, const GLfloat *value); 1432b8e80941Smrgtypedef void (GL_APIENTRYP PFNGLPROGRAMUNIFORMMATRIX2X4FVPROC) (GLuint program, GLint location, GLsizei count, GLboolean transpose, const GLfloat *value); 1433b8e80941Smrgtypedef void (GL_APIENTRYP PFNGLPROGRAMUNIFORMMATRIX4X2FVPROC) (GLuint program, GLint location, GLsizei count, GLboolean transpose, const GLfloat *value); 1434b8e80941Smrgtypedef void (GL_APIENTRYP PFNGLPROGRAMUNIFORMMATRIX3X4FVPROC) (GLuint program, GLint location, GLsizei count, GLboolean transpose, const GLfloat *value); 1435b8e80941Smrgtypedef void (GL_APIENTRYP PFNGLPROGRAMUNIFORMMATRIX4X3FVPROC) (GLuint program, GLint location, GLsizei count, GLboolean transpose, const GLfloat *value); 1436b8e80941Smrgtypedef void (GL_APIENTRYP PFNGLVALIDATEPROGRAMPIPELINEPROC) (GLuint pipeline); 1437b8e80941Smrgtypedef void (GL_APIENTRYP PFNGLGETPROGRAMPIPELINEINFOLOGPROC) (GLuint pipeline, GLsizei bufSize, GLsizei *length, GLchar *infoLog); 1438b8e80941Smrgtypedef void (GL_APIENTRYP PFNGLBINDIMAGETEXTUREPROC) (GLuint unit, GLuint texture, GLint level, GLboolean layered, GLint layer, GLenum access, GLenum format); 1439b8e80941Smrgtypedef void (GL_APIENTRYP PFNGLGETBOOLEANI_VPROC) (GLenum target, GLuint index, GLboolean *data); 1440b8e80941Smrgtypedef void (GL_APIENTRYP PFNGLMEMORYBARRIERPROC) (GLbitfield barriers); 1441b8e80941Smrgtypedef void (GL_APIENTRYP PFNGLMEMORYBARRIERBYREGIONPROC) (GLbitfield barriers); 1442b8e80941Smrgtypedef void (GL_APIENTRYP PFNGLTEXSTORAGE2DMULTISAMPLEPROC) (GLenum target, GLsizei samples, GLenum internalformat, GLsizei width, GLsizei height, GLboolean fixedsamplelocations); 1443b8e80941Smrgtypedef void (GL_APIENTRYP PFNGLGETMULTISAMPLEFVPROC) (GLenum pname, GLuint index, GLfloat *val); 1444b8e80941Smrgtypedef void (GL_APIENTRYP PFNGLSAMPLEMASKIPROC) (GLuint maskNumber, GLbitfield mask); 1445b8e80941Smrgtypedef void (GL_APIENTRYP PFNGLGETTEXLEVELPARAMETERIVPROC) (GLenum target, GLint level, GLenum pname, GLint *params); 1446b8e80941Smrgtypedef void (GL_APIENTRYP PFNGLGETTEXLEVELPARAMETERFVPROC) (GLenum target, GLint level, GLenum pname, GLfloat *params); 1447b8e80941Smrgtypedef void (GL_APIENTRYP PFNGLBINDVERTEXBUFFERPROC) (GLuint bindingindex, GLuint buffer, GLintptr offset, GLsizei stride); 1448b8e80941Smrgtypedef void (GL_APIENTRYP PFNGLVERTEXATTRIBFORMATPROC) (GLuint attribindex, GLint size, GLenum type, GLboolean normalized, GLuint relativeoffset); 1449b8e80941Smrgtypedef void (GL_APIENTRYP PFNGLVERTEXATTRIBIFORMATPROC) (GLuint attribindex, GLint size, GLenum type, GLuint relativeoffset); 1450b8e80941Smrgtypedef void (GL_APIENTRYP PFNGLVERTEXATTRIBBINDINGPROC) (GLuint attribindex, GLuint bindingindex); 1451b8e80941Smrgtypedef void (GL_APIENTRYP PFNGLVERTEXBINDINGDIVISORPROC) (GLuint bindingindex, GLuint divisor); 1452b8e80941Smrg#if GL_GLES_PROTOTYPES 1453848b8605SmrgGL_APICALL void GL_APIENTRY glDispatchCompute (GLuint num_groups_x, GLuint num_groups_y, GLuint num_groups_z); 1454848b8605SmrgGL_APICALL void GL_APIENTRY glDispatchComputeIndirect (GLintptr indirect); 1455848b8605SmrgGL_APICALL void GL_APIENTRY glDrawArraysIndirect (GLenum mode, const void *indirect); 1456848b8605SmrgGL_APICALL void GL_APIENTRY glDrawElementsIndirect (GLenum mode, GLenum type, const void *indirect); 1457848b8605SmrgGL_APICALL void GL_APIENTRY glFramebufferParameteri (GLenum target, GLenum pname, GLint param); 1458848b8605SmrgGL_APICALL void GL_APIENTRY glGetFramebufferParameteriv (GLenum target, GLenum pname, GLint *params); 1459848b8605SmrgGL_APICALL void GL_APIENTRY glGetProgramInterfaceiv (GLuint program, GLenum programInterface, GLenum pname, GLint *params); 1460848b8605SmrgGL_APICALL GLuint GL_APIENTRY glGetProgramResourceIndex (GLuint program, GLenum programInterface, const GLchar *name); 1461848b8605SmrgGL_APICALL void GL_APIENTRY glGetProgramResourceName (GLuint program, GLenum programInterface, GLuint index, GLsizei bufSize, GLsizei *length, GLchar *name); 1462848b8605SmrgGL_APICALL void GL_APIENTRY glGetProgramResourceiv (GLuint program, GLenum programInterface, GLuint index, GLsizei propCount, const GLenum *props, GLsizei bufSize, GLsizei *length, GLint *params); 1463848b8605SmrgGL_APICALL GLint GL_APIENTRY glGetProgramResourceLocation (GLuint program, GLenum programInterface, const GLchar *name); 1464848b8605SmrgGL_APICALL void GL_APIENTRY glUseProgramStages (GLuint pipeline, GLbitfield stages, GLuint program); 1465848b8605SmrgGL_APICALL void GL_APIENTRY glActiveShaderProgram (GLuint pipeline, GLuint program); 1466848b8605SmrgGL_APICALL GLuint GL_APIENTRY glCreateShaderProgramv (GLenum type, GLsizei count, const GLchar *const*strings); 1467848b8605SmrgGL_APICALL void GL_APIENTRY glBindProgramPipeline (GLuint pipeline); 1468848b8605SmrgGL_APICALL void GL_APIENTRY glDeleteProgramPipelines (GLsizei n, const GLuint *pipelines); 1469848b8605SmrgGL_APICALL void GL_APIENTRY glGenProgramPipelines (GLsizei n, GLuint *pipelines); 1470848b8605SmrgGL_APICALL GLboolean GL_APIENTRY glIsProgramPipeline (GLuint pipeline); 1471848b8605SmrgGL_APICALL void GL_APIENTRY glGetProgramPipelineiv (GLuint pipeline, GLenum pname, GLint *params); 1472848b8605SmrgGL_APICALL void GL_APIENTRY glProgramUniform1i (GLuint program, GLint location, GLint v0); 1473848b8605SmrgGL_APICALL void GL_APIENTRY glProgramUniform2i (GLuint program, GLint location, GLint v0, GLint v1); 1474848b8605SmrgGL_APICALL void GL_APIENTRY glProgramUniform3i (GLuint program, GLint location, GLint v0, GLint v1, GLint v2); 1475848b8605SmrgGL_APICALL void GL_APIENTRY glProgramUniform4i (GLuint program, GLint location, GLint v0, GLint v1, GLint v2, GLint v3); 1476848b8605SmrgGL_APICALL void GL_APIENTRY glProgramUniform1ui (GLuint program, GLint location, GLuint v0); 1477848b8605SmrgGL_APICALL void GL_APIENTRY glProgramUniform2ui (GLuint program, GLint location, GLuint v0, GLuint v1); 1478848b8605SmrgGL_APICALL void GL_APIENTRY glProgramUniform3ui (GLuint program, GLint location, GLuint v0, GLuint v1, GLuint v2); 1479848b8605SmrgGL_APICALL void GL_APIENTRY glProgramUniform4ui (GLuint program, GLint location, GLuint v0, GLuint v1, GLuint v2, GLuint v3); 1480848b8605SmrgGL_APICALL void GL_APIENTRY glProgramUniform1f (GLuint program, GLint location, GLfloat v0); 1481848b8605SmrgGL_APICALL void GL_APIENTRY glProgramUniform2f (GLuint program, GLint location, GLfloat v0, GLfloat v1); 1482848b8605SmrgGL_APICALL void GL_APIENTRY glProgramUniform3f (GLuint program, GLint location, GLfloat v0, GLfloat v1, GLfloat v2); 1483848b8605SmrgGL_APICALL void GL_APIENTRY glProgramUniform4f (GLuint program, GLint location, GLfloat v0, GLfloat v1, GLfloat v2, GLfloat v3); 1484848b8605SmrgGL_APICALL void GL_APIENTRY glProgramUniform1iv (GLuint program, GLint location, GLsizei count, const GLint *value); 1485848b8605SmrgGL_APICALL void GL_APIENTRY glProgramUniform2iv (GLuint program, GLint location, GLsizei count, const GLint *value); 1486848b8605SmrgGL_APICALL void GL_APIENTRY glProgramUniform3iv (GLuint program, GLint location, GLsizei count, const GLint *value); 1487848b8605SmrgGL_APICALL void GL_APIENTRY glProgramUniform4iv (GLuint program, GLint location, GLsizei count, const GLint *value); 1488848b8605SmrgGL_APICALL void GL_APIENTRY glProgramUniform1uiv (GLuint program, GLint location, GLsizei count, const GLuint *value); 1489848b8605SmrgGL_APICALL void GL_APIENTRY glProgramUniform2uiv (GLuint program, GLint location, GLsizei count, const GLuint *value); 1490848b8605SmrgGL_APICALL void GL_APIENTRY glProgramUniform3uiv (GLuint program, GLint location, GLsizei count, const GLuint *value); 1491848b8605SmrgGL_APICALL void GL_APIENTRY glProgramUniform4uiv (GLuint program, GLint location, GLsizei count, const GLuint *value); 1492848b8605SmrgGL_APICALL void GL_APIENTRY glProgramUniform1fv (GLuint program, GLint location, GLsizei count, const GLfloat *value); 1493848b8605SmrgGL_APICALL void GL_APIENTRY glProgramUniform2fv (GLuint program, GLint location, GLsizei count, const GLfloat *value); 1494848b8605SmrgGL_APICALL void GL_APIENTRY glProgramUniform3fv (GLuint program, GLint location, GLsizei count, const GLfloat *value); 1495848b8605SmrgGL_APICALL void GL_APIENTRY glProgramUniform4fv (GLuint program, GLint location, GLsizei count, const GLfloat *value); 1496848b8605SmrgGL_APICALL void GL_APIENTRY glProgramUniformMatrix2fv (GLuint program, GLint location, GLsizei count, GLboolean transpose, const GLfloat *value); 1497848b8605SmrgGL_APICALL void GL_APIENTRY glProgramUniformMatrix3fv (GLuint program, GLint location, GLsizei count, GLboolean transpose, const GLfloat *value); 1498848b8605SmrgGL_APICALL void GL_APIENTRY glProgramUniformMatrix4fv (GLuint program, GLint location, GLsizei count, GLboolean transpose, const GLfloat *value); 1499848b8605SmrgGL_APICALL void GL_APIENTRY glProgramUniformMatrix2x3fv (GLuint program, GLint location, GLsizei count, GLboolean transpose, const GLfloat *value); 1500848b8605SmrgGL_APICALL void GL_APIENTRY glProgramUniformMatrix3x2fv (GLuint program, GLint location, GLsizei count, GLboolean transpose, const GLfloat *value); 1501848b8605SmrgGL_APICALL void GL_APIENTRY glProgramUniformMatrix2x4fv (GLuint program, GLint location, GLsizei count, GLboolean transpose, const GLfloat *value); 1502848b8605SmrgGL_APICALL void GL_APIENTRY glProgramUniformMatrix4x2fv (GLuint program, GLint location, GLsizei count, GLboolean transpose, const GLfloat *value); 1503848b8605SmrgGL_APICALL void GL_APIENTRY glProgramUniformMatrix3x4fv (GLuint program, GLint location, GLsizei count, GLboolean transpose, const GLfloat *value); 1504848b8605SmrgGL_APICALL void GL_APIENTRY glProgramUniformMatrix4x3fv (GLuint program, GLint location, GLsizei count, GLboolean transpose, const GLfloat *value); 1505848b8605SmrgGL_APICALL void GL_APIENTRY glValidateProgramPipeline (GLuint pipeline); 1506848b8605SmrgGL_APICALL void GL_APIENTRY glGetProgramPipelineInfoLog (GLuint pipeline, GLsizei bufSize, GLsizei *length, GLchar *infoLog); 1507848b8605SmrgGL_APICALL void GL_APIENTRY glBindImageTexture (GLuint unit, GLuint texture, GLint level, GLboolean layered, GLint layer, GLenum access, GLenum format); 1508848b8605SmrgGL_APICALL void GL_APIENTRY glGetBooleani_v (GLenum target, GLuint index, GLboolean *data); 1509848b8605SmrgGL_APICALL void GL_APIENTRY glMemoryBarrier (GLbitfield barriers); 1510848b8605SmrgGL_APICALL void GL_APIENTRY glMemoryBarrierByRegion (GLbitfield barriers); 1511848b8605SmrgGL_APICALL void GL_APIENTRY glTexStorage2DMultisample (GLenum target, GLsizei samples, GLenum internalformat, GLsizei width, GLsizei height, GLboolean fixedsamplelocations); 1512848b8605SmrgGL_APICALL void GL_APIENTRY glGetMultisamplefv (GLenum pname, GLuint index, GLfloat *val); 1513848b8605SmrgGL_APICALL void GL_APIENTRY glSampleMaski (GLuint maskNumber, GLbitfield mask); 1514848b8605SmrgGL_APICALL void GL_APIENTRY glGetTexLevelParameteriv (GLenum target, GLint level, GLenum pname, GLint *params); 1515848b8605SmrgGL_APICALL void GL_APIENTRY glGetTexLevelParameterfv (GLenum target, GLint level, GLenum pname, GLfloat *params); 1516848b8605SmrgGL_APICALL void GL_APIENTRY glBindVertexBuffer (GLuint bindingindex, GLuint buffer, GLintptr offset, GLsizei stride); 1517848b8605SmrgGL_APICALL void GL_APIENTRY glVertexAttribFormat (GLuint attribindex, GLint size, GLenum type, GLboolean normalized, GLuint relativeoffset); 1518848b8605SmrgGL_APICALL void GL_APIENTRY glVertexAttribIFormat (GLuint attribindex, GLint size, GLenum type, GLuint relativeoffset); 1519848b8605SmrgGL_APICALL void GL_APIENTRY glVertexAttribBinding (GLuint attribindex, GLuint bindingindex); 1520848b8605SmrgGL_APICALL void GL_APIENTRY glVertexBindingDivisor (GLuint bindingindex, GLuint divisor); 1521b8e80941Smrg#endif 1522848b8605Smrg#endif /* GL_ES_VERSION_3_1 */ 1523848b8605Smrg 1524848b8605Smrg#ifdef __cplusplus 1525848b8605Smrg} 1526848b8605Smrg#endif 1527848b8605Smrg 1528848b8605Smrg#endif 1529