1848b8605Smrg#ifndef __gl31_h_
2848b8605Smrg#define __gl31_h_ 1
3848b8605Smrg
4848b8605Smrg#ifdef __cplusplus
5848b8605Smrgextern "C" {
6848b8605Smrg#endif
7848b8605Smrg
8848b8605Smrg/*
9b8e80941Smrg** Copyright (c) 2013-2016 The Khronos Group Inc.
10848b8605Smrg**
11848b8605Smrg** Permission is hereby granted, free of charge, to any person obtaining a
12848b8605Smrg** copy of this software and/or associated documentation files (the
13848b8605Smrg** "Materials"), to deal in the Materials without restriction, including
14848b8605Smrg** without limitation the rights to use, copy, modify, merge, publish,
15848b8605Smrg** distribute, sublicense, and/or sell copies of the Materials, and to
16848b8605Smrg** permit persons to whom the Materials are furnished to do so, subject to
17848b8605Smrg** the following conditions:
18848b8605Smrg**
19848b8605Smrg** The above copyright notice and this permission notice shall be included
20848b8605Smrg** in all copies or substantial portions of the Materials.
21848b8605Smrg**
22848b8605Smrg** THE MATERIALS ARE PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND,
23848b8605Smrg** EXPRESS OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF
24848b8605Smrg** MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT.
25848b8605Smrg** IN NO EVENT SHALL THE AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY
26848b8605Smrg** CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT,
27848b8605Smrg** TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION WITH THE
28848b8605Smrg** MATERIALS OR THE USE OR OTHER DEALINGS IN THE MATERIALS.
29848b8605Smrg*/
30848b8605Smrg/*
31848b8605Smrg** This header is generated from the Khronos OpenGL / OpenGL ES XML
32848b8605Smrg** API Registry. The current version of the Registry, generator scripts
33848b8605Smrg** used to make the header, and the header can be found at
34848b8605Smrg**   http://www.opengl.org/registry/
35848b8605Smrg**
36b8e80941Smrg** Khronos $Revision: 1.1.1.2 $ on $Date: 2021/07/11 20:36:22 $
37848b8605Smrg*/
38848b8605Smrg
39848b8605Smrg#include <GLES3/gl3platform.h>
40848b8605Smrg
41b8e80941Smrg#ifndef GL_APIENTRYP
42b8e80941Smrg#define GL_APIENTRYP GL_APIENTRY*
43b8e80941Smrg#endif
44b8e80941Smrg
45b8e80941Smrg#ifndef GL_GLES_PROTOTYPES
46b8e80941Smrg#define GL_GLES_PROTOTYPES 1
47b8e80941Smrg#endif
48b8e80941Smrg
49b8e80941Smrg/* Generated on date 20161024 */
50848b8605Smrg
51848b8605Smrg/* Generated C header for:
52848b8605Smrg * API: gles2
53848b8605Smrg * Profile: common
54b8e80941Smrg * Versions considered: 2\.[0-9]|3\.[01]
55848b8605Smrg * Versions emitted: .*
56848b8605Smrg * Default extensions included: None
57848b8605Smrg * Additional extensions included: _nomatch_^
58848b8605Smrg * Extensions removed: _nomatch_^
59848b8605Smrg */
60848b8605Smrg
61848b8605Smrg#ifndef GL_ES_VERSION_2_0
62848b8605Smrg#define GL_ES_VERSION_2_0 1
63848b8605Smrg#include <KHR/khrplatform.h>
64848b8605Smrgtypedef khronos_int8_t GLbyte;
65848b8605Smrgtypedef khronos_float_t GLclampf;
66848b8605Smrgtypedef khronos_int32_t GLfixed;
67848b8605Smrgtypedef short GLshort;
68848b8605Smrgtypedef unsigned short GLushort;
69848b8605Smrgtypedef void GLvoid;
70848b8605Smrgtypedef struct __GLsync *GLsync;
71848b8605Smrgtypedef khronos_int64_t GLint64;
72848b8605Smrgtypedef khronos_uint64_t GLuint64;
73848b8605Smrgtypedef unsigned int GLenum;
74848b8605Smrgtypedef unsigned int GLuint;
75848b8605Smrgtypedef char GLchar;
76848b8605Smrgtypedef khronos_float_t GLfloat;
77848b8605Smrgtypedef khronos_ssize_t GLsizeiptr;
78848b8605Smrgtypedef khronos_intptr_t GLintptr;
79848b8605Smrgtypedef unsigned int GLbitfield;
80848b8605Smrgtypedef int GLint;
81848b8605Smrgtypedef unsigned char GLboolean;
82848b8605Smrgtypedef int GLsizei;
83848b8605Smrgtypedef khronos_uint8_t GLubyte;
84848b8605Smrg#define GL_DEPTH_BUFFER_BIT               0x00000100
85848b8605Smrg#define GL_STENCIL_BUFFER_BIT             0x00000400
86848b8605Smrg#define GL_COLOR_BUFFER_BIT               0x00004000
87848b8605Smrg#define GL_FALSE                          0
88848b8605Smrg#define GL_TRUE                           1
89848b8605Smrg#define GL_POINTS                         0x0000
90848b8605Smrg#define GL_LINES                          0x0001
91848b8605Smrg#define GL_LINE_LOOP                      0x0002
92848b8605Smrg#define GL_LINE_STRIP                     0x0003
93848b8605Smrg#define GL_TRIANGLES                      0x0004
94848b8605Smrg#define GL_TRIANGLE_STRIP                 0x0005
95848b8605Smrg#define GL_TRIANGLE_FAN                   0x0006
96848b8605Smrg#define GL_ZERO                           0
97848b8605Smrg#define GL_ONE                            1
98848b8605Smrg#define GL_SRC_COLOR                      0x0300
99848b8605Smrg#define GL_ONE_MINUS_SRC_COLOR            0x0301
100848b8605Smrg#define GL_SRC_ALPHA                      0x0302
101848b8605Smrg#define GL_ONE_MINUS_SRC_ALPHA            0x0303
102848b8605Smrg#define GL_DST_ALPHA                      0x0304
103848b8605Smrg#define GL_ONE_MINUS_DST_ALPHA            0x0305
104848b8605Smrg#define GL_DST_COLOR                      0x0306
105848b8605Smrg#define GL_ONE_MINUS_DST_COLOR            0x0307
106848b8605Smrg#define GL_SRC_ALPHA_SATURATE             0x0308
107848b8605Smrg#define GL_FUNC_ADD                       0x8006
108848b8605Smrg#define GL_BLEND_EQUATION                 0x8009
109848b8605Smrg#define GL_BLEND_EQUATION_RGB             0x8009
110848b8605Smrg#define GL_BLEND_EQUATION_ALPHA           0x883D
111848b8605Smrg#define GL_FUNC_SUBTRACT                  0x800A
112848b8605Smrg#define GL_FUNC_REVERSE_SUBTRACT          0x800B
113848b8605Smrg#define GL_BLEND_DST_RGB                  0x80C8
114848b8605Smrg#define GL_BLEND_SRC_RGB                  0x80C9
115848b8605Smrg#define GL_BLEND_DST_ALPHA                0x80CA
116848b8605Smrg#define GL_BLEND_SRC_ALPHA                0x80CB
117848b8605Smrg#define GL_CONSTANT_COLOR                 0x8001
118848b8605Smrg#define GL_ONE_MINUS_CONSTANT_COLOR       0x8002
119848b8605Smrg#define GL_CONSTANT_ALPHA                 0x8003
120848b8605Smrg#define GL_ONE_MINUS_CONSTANT_ALPHA       0x8004
121848b8605Smrg#define GL_BLEND_COLOR                    0x8005
122848b8605Smrg#define GL_ARRAY_BUFFER                   0x8892
123848b8605Smrg#define GL_ELEMENT_ARRAY_BUFFER           0x8893
124848b8605Smrg#define GL_ARRAY_BUFFER_BINDING           0x8894
125848b8605Smrg#define GL_ELEMENT_ARRAY_BUFFER_BINDING   0x8895
126848b8605Smrg#define GL_STREAM_DRAW                    0x88E0
127848b8605Smrg#define GL_STATIC_DRAW                    0x88E4
128848b8605Smrg#define GL_DYNAMIC_DRAW                   0x88E8
129848b8605Smrg#define GL_BUFFER_SIZE                    0x8764
130848b8605Smrg#define GL_BUFFER_USAGE                   0x8765
131848b8605Smrg#define GL_CURRENT_VERTEX_ATTRIB          0x8626
132848b8605Smrg#define GL_FRONT                          0x0404
133848b8605Smrg#define GL_BACK                           0x0405
134848b8605Smrg#define GL_FRONT_AND_BACK                 0x0408
135848b8605Smrg#define GL_TEXTURE_2D                     0x0DE1
136848b8605Smrg#define GL_CULL_FACE                      0x0B44
137848b8605Smrg#define GL_BLEND                          0x0BE2
138848b8605Smrg#define GL_DITHER                         0x0BD0
139848b8605Smrg#define GL_STENCIL_TEST                   0x0B90
140848b8605Smrg#define GL_DEPTH_TEST                     0x0B71
141848b8605Smrg#define GL_SCISSOR_TEST                   0x0C11
142848b8605Smrg#define GL_POLYGON_OFFSET_FILL            0x8037
143848b8605Smrg#define GL_SAMPLE_ALPHA_TO_COVERAGE       0x809E
144848b8605Smrg#define GL_SAMPLE_COVERAGE                0x80A0
145848b8605Smrg#define GL_NO_ERROR                       0
146848b8605Smrg#define GL_INVALID_ENUM                   0x0500
147848b8605Smrg#define GL_INVALID_VALUE                  0x0501
148848b8605Smrg#define GL_INVALID_OPERATION              0x0502
149848b8605Smrg#define GL_OUT_OF_MEMORY                  0x0505
150848b8605Smrg#define GL_CW                             0x0900
151848b8605Smrg#define GL_CCW                            0x0901
152848b8605Smrg#define GL_LINE_WIDTH                     0x0B21
153848b8605Smrg#define GL_ALIASED_POINT_SIZE_RANGE       0x846D
154848b8605Smrg#define GL_ALIASED_LINE_WIDTH_RANGE       0x846E
155848b8605Smrg#define GL_CULL_FACE_MODE                 0x0B45
156848b8605Smrg#define GL_FRONT_FACE                     0x0B46
157848b8605Smrg#define GL_DEPTH_RANGE                    0x0B70
158848b8605Smrg#define GL_DEPTH_WRITEMASK                0x0B72
159848b8605Smrg#define GL_DEPTH_CLEAR_VALUE              0x0B73
160848b8605Smrg#define GL_DEPTH_FUNC                     0x0B74
161848b8605Smrg#define GL_STENCIL_CLEAR_VALUE            0x0B91
162848b8605Smrg#define GL_STENCIL_FUNC                   0x0B92
163848b8605Smrg#define GL_STENCIL_FAIL                   0x0B94
164848b8605Smrg#define GL_STENCIL_PASS_DEPTH_FAIL        0x0B95
165848b8605Smrg#define GL_STENCIL_PASS_DEPTH_PASS        0x0B96
166848b8605Smrg#define GL_STENCIL_REF                    0x0B97
167848b8605Smrg#define GL_STENCIL_VALUE_MASK             0x0B93
168848b8605Smrg#define GL_STENCIL_WRITEMASK              0x0B98
169848b8605Smrg#define GL_STENCIL_BACK_FUNC              0x8800
170848b8605Smrg#define GL_STENCIL_BACK_FAIL              0x8801
171848b8605Smrg#define GL_STENCIL_BACK_PASS_DEPTH_FAIL   0x8802
172848b8605Smrg#define GL_STENCIL_BACK_PASS_DEPTH_PASS   0x8803
173848b8605Smrg#define GL_STENCIL_BACK_REF               0x8CA3
174848b8605Smrg#define GL_STENCIL_BACK_VALUE_MASK        0x8CA4
175848b8605Smrg#define GL_STENCIL_BACK_WRITEMASK         0x8CA5
176848b8605Smrg#define GL_VIEWPORT                       0x0BA2
177848b8605Smrg#define GL_SCISSOR_BOX                    0x0C10
178848b8605Smrg#define GL_COLOR_CLEAR_VALUE              0x0C22
179848b8605Smrg#define GL_COLOR_WRITEMASK                0x0C23
180848b8605Smrg#define GL_UNPACK_ALIGNMENT               0x0CF5
181848b8605Smrg#define GL_PACK_ALIGNMENT                 0x0D05
182848b8605Smrg#define GL_MAX_TEXTURE_SIZE               0x0D33
183848b8605Smrg#define GL_MAX_VIEWPORT_DIMS              0x0D3A
184848b8605Smrg#define GL_SUBPIXEL_BITS                  0x0D50
185848b8605Smrg#define GL_RED_BITS                       0x0D52
186848b8605Smrg#define GL_GREEN_BITS                     0x0D53
187848b8605Smrg#define GL_BLUE_BITS                      0x0D54
188848b8605Smrg#define GL_ALPHA_BITS                     0x0D55
189848b8605Smrg#define GL_DEPTH_BITS                     0x0D56
190848b8605Smrg#define GL_STENCIL_BITS                   0x0D57
191848b8605Smrg#define GL_POLYGON_OFFSET_UNITS           0x2A00
192848b8605Smrg#define GL_POLYGON_OFFSET_FACTOR          0x8038
193848b8605Smrg#define GL_TEXTURE_BINDING_2D             0x8069
194848b8605Smrg#define GL_SAMPLE_BUFFERS                 0x80A8
195848b8605Smrg#define GL_SAMPLES                        0x80A9
196848b8605Smrg#define GL_SAMPLE_COVERAGE_VALUE          0x80AA
197848b8605Smrg#define GL_SAMPLE_COVERAGE_INVERT         0x80AB
198848b8605Smrg#define GL_NUM_COMPRESSED_TEXTURE_FORMATS 0x86A2
199848b8605Smrg#define GL_COMPRESSED_TEXTURE_FORMATS     0x86A3
200848b8605Smrg#define GL_DONT_CARE                      0x1100
201848b8605Smrg#define GL_FASTEST                        0x1101
202848b8605Smrg#define GL_NICEST                         0x1102
203848b8605Smrg#define GL_GENERATE_MIPMAP_HINT           0x8192
204848b8605Smrg#define GL_BYTE                           0x1400
205848b8605Smrg#define GL_UNSIGNED_BYTE                  0x1401
206848b8605Smrg#define GL_SHORT                          0x1402
207848b8605Smrg#define GL_UNSIGNED_SHORT                 0x1403
208848b8605Smrg#define GL_INT                            0x1404
209848b8605Smrg#define GL_UNSIGNED_INT                   0x1405
210848b8605Smrg#define GL_FLOAT                          0x1406
211848b8605Smrg#define GL_FIXED                          0x140C
212848b8605Smrg#define GL_DEPTH_COMPONENT                0x1902
213848b8605Smrg#define GL_ALPHA                          0x1906
214848b8605Smrg#define GL_RGB                            0x1907
215848b8605Smrg#define GL_RGBA                           0x1908
216848b8605Smrg#define GL_LUMINANCE                      0x1909
217848b8605Smrg#define GL_LUMINANCE_ALPHA                0x190A
218848b8605Smrg#define GL_UNSIGNED_SHORT_4_4_4_4         0x8033
219848b8605Smrg#define GL_UNSIGNED_SHORT_5_5_5_1         0x8034
220848b8605Smrg#define GL_UNSIGNED_SHORT_5_6_5           0x8363
221848b8605Smrg#define GL_FRAGMENT_SHADER                0x8B30
222848b8605Smrg#define GL_VERTEX_SHADER                  0x8B31
223848b8605Smrg#define GL_MAX_VERTEX_ATTRIBS             0x8869
224848b8605Smrg#define GL_MAX_VERTEX_UNIFORM_VECTORS     0x8DFB
225848b8605Smrg#define GL_MAX_VARYING_VECTORS            0x8DFC
226848b8605Smrg#define GL_MAX_COMBINED_TEXTURE_IMAGE_UNITS 0x8B4D
227848b8605Smrg#define GL_MAX_VERTEX_TEXTURE_IMAGE_UNITS 0x8B4C
228848b8605Smrg#define GL_MAX_TEXTURE_IMAGE_UNITS        0x8872
229848b8605Smrg#define GL_MAX_FRAGMENT_UNIFORM_VECTORS   0x8DFD
230848b8605Smrg#define GL_SHADER_TYPE                    0x8B4F
231848b8605Smrg#define GL_DELETE_STATUS                  0x8B80
232848b8605Smrg#define GL_LINK_STATUS                    0x8B82
233848b8605Smrg#define GL_VALIDATE_STATUS                0x8B83
234848b8605Smrg#define GL_ATTACHED_SHADERS               0x8B85
235848b8605Smrg#define GL_ACTIVE_UNIFORMS                0x8B86
236848b8605Smrg#define GL_ACTIVE_UNIFORM_MAX_LENGTH      0x8B87
237848b8605Smrg#define GL_ACTIVE_ATTRIBUTES              0x8B89
238848b8605Smrg#define GL_ACTIVE_ATTRIBUTE_MAX_LENGTH    0x8B8A
239848b8605Smrg#define GL_SHADING_LANGUAGE_VERSION       0x8B8C
240848b8605Smrg#define GL_CURRENT_PROGRAM                0x8B8D
241848b8605Smrg#define GL_NEVER                          0x0200
242848b8605Smrg#define GL_LESS                           0x0201
243848b8605Smrg#define GL_EQUAL                          0x0202
244848b8605Smrg#define GL_LEQUAL                         0x0203
245848b8605Smrg#define GL_GREATER                        0x0204
246848b8605Smrg#define GL_NOTEQUAL                       0x0205
247848b8605Smrg#define GL_GEQUAL                         0x0206
248848b8605Smrg#define GL_ALWAYS                         0x0207
249848b8605Smrg#define GL_KEEP                           0x1E00
250848b8605Smrg#define GL_REPLACE                        0x1E01
251848b8605Smrg#define GL_INCR                           0x1E02
252848b8605Smrg#define GL_DECR                           0x1E03
253848b8605Smrg#define GL_INVERT                         0x150A
254848b8605Smrg#define GL_INCR_WRAP                      0x8507
255848b8605Smrg#define GL_DECR_WRAP                      0x8508
256848b8605Smrg#define GL_VENDOR                         0x1F00
257848b8605Smrg#define GL_RENDERER                       0x1F01
258848b8605Smrg#define GL_VERSION                        0x1F02
259848b8605Smrg#define GL_EXTENSIONS                     0x1F03
260848b8605Smrg#define GL_NEAREST                        0x2600
261848b8605Smrg#define GL_LINEAR                         0x2601
262848b8605Smrg#define GL_NEAREST_MIPMAP_NEAREST         0x2700
263848b8605Smrg#define GL_LINEAR_MIPMAP_NEAREST          0x2701
264848b8605Smrg#define GL_NEAREST_MIPMAP_LINEAR          0x2702
265848b8605Smrg#define GL_LINEAR_MIPMAP_LINEAR           0x2703
266848b8605Smrg#define GL_TEXTURE_MAG_FILTER             0x2800
267848b8605Smrg#define GL_TEXTURE_MIN_FILTER             0x2801
268848b8605Smrg#define GL_TEXTURE_WRAP_S                 0x2802
269848b8605Smrg#define GL_TEXTURE_WRAP_T                 0x2803
270848b8605Smrg#define GL_TEXTURE                        0x1702
271848b8605Smrg#define GL_TEXTURE_CUBE_MAP               0x8513
272848b8605Smrg#define GL_TEXTURE_BINDING_CUBE_MAP       0x8514
273848b8605Smrg#define GL_TEXTURE_CUBE_MAP_POSITIVE_X    0x8515
274848b8605Smrg#define GL_TEXTURE_CUBE_MAP_NEGATIVE_X    0x8516
275848b8605Smrg#define GL_TEXTURE_CUBE_MAP_POSITIVE_Y    0x8517
276848b8605Smrg#define GL_TEXTURE_CUBE_MAP_NEGATIVE_Y    0x8518
277848b8605Smrg#define GL_TEXTURE_CUBE_MAP_POSITIVE_Z    0x8519
278848b8605Smrg#define GL_TEXTURE_CUBE_MAP_NEGATIVE_Z    0x851A
279848b8605Smrg#define GL_MAX_CUBE_MAP_TEXTURE_SIZE      0x851C
280848b8605Smrg#define GL_TEXTURE0                       0x84C0
281848b8605Smrg#define GL_TEXTURE1                       0x84C1
282848b8605Smrg#define GL_TEXTURE2                       0x84C2
283848b8605Smrg#define GL_TEXTURE3                       0x84C3
284848b8605Smrg#define GL_TEXTURE4                       0x84C4
285848b8605Smrg#define GL_TEXTURE5                       0x84C5
286848b8605Smrg#define GL_TEXTURE6                       0x84C6
287848b8605Smrg#define GL_TEXTURE7                       0x84C7
288848b8605Smrg#define GL_TEXTURE8                       0x84C8
289848b8605Smrg#define GL_TEXTURE9                       0x84C9
290848b8605Smrg#define GL_TEXTURE10                      0x84CA
291848b8605Smrg#define GL_TEXTURE11                      0x84CB
292848b8605Smrg#define GL_TEXTURE12                      0x84CC
293848b8605Smrg#define GL_TEXTURE13                      0x84CD
294848b8605Smrg#define GL_TEXTURE14                      0x84CE
295848b8605Smrg#define GL_TEXTURE15                      0x84CF
296848b8605Smrg#define GL_TEXTURE16                      0x84D0
297848b8605Smrg#define GL_TEXTURE17                      0x84D1
298848b8605Smrg#define GL_TEXTURE18                      0x84D2
299848b8605Smrg#define GL_TEXTURE19                      0x84D3
300848b8605Smrg#define GL_TEXTURE20                      0x84D4
301848b8605Smrg#define GL_TEXTURE21                      0x84D5
302848b8605Smrg#define GL_TEXTURE22                      0x84D6
303848b8605Smrg#define GL_TEXTURE23                      0x84D7
304848b8605Smrg#define GL_TEXTURE24                      0x84D8
305848b8605Smrg#define GL_TEXTURE25                      0x84D9
306848b8605Smrg#define GL_TEXTURE26                      0x84DA
307848b8605Smrg#define GL_TEXTURE27                      0x84DB
308848b8605Smrg#define GL_TEXTURE28                      0x84DC
309848b8605Smrg#define GL_TEXTURE29                      0x84DD
310848b8605Smrg#define GL_TEXTURE30                      0x84DE
311848b8605Smrg#define GL_TEXTURE31                      0x84DF
312848b8605Smrg#define GL_ACTIVE_TEXTURE                 0x84E0
313848b8605Smrg#define GL_REPEAT                         0x2901
314848b8605Smrg#define GL_CLAMP_TO_EDGE                  0x812F
315848b8605Smrg#define GL_MIRRORED_REPEAT                0x8370
316848b8605Smrg#define GL_FLOAT_VEC2                     0x8B50
317848b8605Smrg#define GL_FLOAT_VEC3                     0x8B51
318848b8605Smrg#define GL_FLOAT_VEC4                     0x8B52
319848b8605Smrg#define GL_INT_VEC2                       0x8B53
320848b8605Smrg#define GL_INT_VEC3                       0x8B54
321848b8605Smrg#define GL_INT_VEC4                       0x8B55
322848b8605Smrg#define GL_BOOL                           0x8B56
323848b8605Smrg#define GL_BOOL_VEC2                      0x8B57
324848b8605Smrg#define GL_BOOL_VEC3                      0x8B58
325848b8605Smrg#define GL_BOOL_VEC4                      0x8B59
326848b8605Smrg#define GL_FLOAT_MAT2                     0x8B5A
327848b8605Smrg#define GL_FLOAT_MAT3                     0x8B5B
328848b8605Smrg#define GL_FLOAT_MAT4                     0x8B5C
329848b8605Smrg#define GL_SAMPLER_2D                     0x8B5E
330848b8605Smrg#define GL_SAMPLER_CUBE                   0x8B60
331848b8605Smrg#define GL_VERTEX_ATTRIB_ARRAY_ENABLED    0x8622
332848b8605Smrg#define GL_VERTEX_ATTRIB_ARRAY_SIZE       0x8623
333848b8605Smrg#define GL_VERTEX_ATTRIB_ARRAY_STRIDE     0x8624
334848b8605Smrg#define GL_VERTEX_ATTRIB_ARRAY_TYPE       0x8625
335848b8605Smrg#define GL_VERTEX_ATTRIB_ARRAY_NORMALIZED 0x886A
336848b8605Smrg#define GL_VERTEX_ATTRIB_ARRAY_POINTER    0x8645
337848b8605Smrg#define GL_VERTEX_ATTRIB_ARRAY_BUFFER_BINDING 0x889F
338848b8605Smrg#define GL_IMPLEMENTATION_COLOR_READ_TYPE 0x8B9A
339848b8605Smrg#define GL_IMPLEMENTATION_COLOR_READ_FORMAT 0x8B9B
340848b8605Smrg#define GL_COMPILE_STATUS                 0x8B81
341848b8605Smrg#define GL_INFO_LOG_LENGTH                0x8B84
342848b8605Smrg#define GL_SHADER_SOURCE_LENGTH           0x8B88
343848b8605Smrg#define GL_SHADER_COMPILER                0x8DFA
344848b8605Smrg#define GL_SHADER_BINARY_FORMATS          0x8DF8
345848b8605Smrg#define GL_NUM_SHADER_BINARY_FORMATS      0x8DF9
346848b8605Smrg#define GL_LOW_FLOAT                      0x8DF0
347848b8605Smrg#define GL_MEDIUM_FLOAT                   0x8DF1
348848b8605Smrg#define GL_HIGH_FLOAT                     0x8DF2
349848b8605Smrg#define GL_LOW_INT                        0x8DF3
350848b8605Smrg#define GL_MEDIUM_INT                     0x8DF4
351848b8605Smrg#define GL_HIGH_INT                       0x8DF5
352848b8605Smrg#define GL_FRAMEBUFFER                    0x8D40
353848b8605Smrg#define GL_RENDERBUFFER                   0x8D41
354848b8605Smrg#define GL_RGBA4                          0x8056
355848b8605Smrg#define GL_RGB5_A1                        0x8057
356848b8605Smrg#define GL_RGB565                         0x8D62
357848b8605Smrg#define GL_DEPTH_COMPONENT16              0x81A5
358848b8605Smrg#define GL_STENCIL_INDEX8                 0x8D48
359848b8605Smrg#define GL_RENDERBUFFER_WIDTH             0x8D42
360848b8605Smrg#define GL_RENDERBUFFER_HEIGHT            0x8D43
361848b8605Smrg#define GL_RENDERBUFFER_INTERNAL_FORMAT   0x8D44
362848b8605Smrg#define GL_RENDERBUFFER_RED_SIZE          0x8D50
363848b8605Smrg#define GL_RENDERBUFFER_GREEN_SIZE        0x8D51
364848b8605Smrg#define GL_RENDERBUFFER_BLUE_SIZE         0x8D52
365848b8605Smrg#define GL_RENDERBUFFER_ALPHA_SIZE        0x8D53
366848b8605Smrg#define GL_RENDERBUFFER_DEPTH_SIZE        0x8D54
367848b8605Smrg#define GL_RENDERBUFFER_STENCIL_SIZE      0x8D55
368848b8605Smrg#define GL_FRAMEBUFFER_ATTACHMENT_OBJECT_TYPE 0x8CD0
369848b8605Smrg#define GL_FRAMEBUFFER_ATTACHMENT_OBJECT_NAME 0x8CD1
370848b8605Smrg#define GL_FRAMEBUFFER_ATTACHMENT_TEXTURE_LEVEL 0x8CD2
371848b8605Smrg#define GL_FRAMEBUFFER_ATTACHMENT_TEXTURE_CUBE_MAP_FACE 0x8CD3
372848b8605Smrg#define GL_COLOR_ATTACHMENT0              0x8CE0
373848b8605Smrg#define GL_DEPTH_ATTACHMENT               0x8D00
374848b8605Smrg#define GL_STENCIL_ATTACHMENT             0x8D20
375848b8605Smrg#define GL_NONE                           0
376848b8605Smrg#define GL_FRAMEBUFFER_COMPLETE           0x8CD5
377848b8605Smrg#define GL_FRAMEBUFFER_INCOMPLETE_ATTACHMENT 0x8CD6
378848b8605Smrg#define GL_FRAMEBUFFER_INCOMPLETE_MISSING_ATTACHMENT 0x8CD7
379848b8605Smrg#define GL_FRAMEBUFFER_INCOMPLETE_DIMENSIONS 0x8CD9
380848b8605Smrg#define GL_FRAMEBUFFER_UNSUPPORTED        0x8CDD
381848b8605Smrg#define GL_FRAMEBUFFER_BINDING            0x8CA6
382848b8605Smrg#define GL_RENDERBUFFER_BINDING           0x8CA7
383848b8605Smrg#define GL_MAX_RENDERBUFFER_SIZE          0x84E8
384848b8605Smrg#define GL_INVALID_FRAMEBUFFER_OPERATION  0x0506
385b8e80941Smrgtypedef void (GL_APIENTRYP PFNGLACTIVETEXTUREPROC) (GLenum texture);
386b8e80941Smrgtypedef void (GL_APIENTRYP PFNGLATTACHSHADERPROC) (GLuint program, GLuint shader);
387b8e80941Smrgtypedef void (GL_APIENTRYP PFNGLBINDATTRIBLOCATIONPROC) (GLuint program, GLuint index, const GLchar *name);
388b8e80941Smrgtypedef void (GL_APIENTRYP PFNGLBINDBUFFERPROC) (GLenum target, GLuint buffer);
389b8e80941Smrgtypedef void (GL_APIENTRYP PFNGLBINDFRAMEBUFFERPROC) (GLenum target, GLuint framebuffer);
390b8e80941Smrgtypedef void (GL_APIENTRYP PFNGLBINDRENDERBUFFERPROC) (GLenum target, GLuint renderbuffer);
391b8e80941Smrgtypedef void (GL_APIENTRYP PFNGLBINDTEXTUREPROC) (GLenum target, GLuint texture);
392b8e80941Smrgtypedef void (GL_APIENTRYP PFNGLBLENDCOLORPROC) (GLfloat red, GLfloat green, GLfloat blue, GLfloat alpha);
393b8e80941Smrgtypedef void (GL_APIENTRYP PFNGLBLENDEQUATIONPROC) (GLenum mode);
394b8e80941Smrgtypedef void (GL_APIENTRYP PFNGLBLENDEQUATIONSEPARATEPROC) (GLenum modeRGB, GLenum modeAlpha);
395b8e80941Smrgtypedef void (GL_APIENTRYP PFNGLBLENDFUNCPROC) (GLenum sfactor, GLenum dfactor);
396b8e80941Smrgtypedef void (GL_APIENTRYP PFNGLBLENDFUNCSEPARATEPROC) (GLenum sfactorRGB, GLenum dfactorRGB, GLenum sfactorAlpha, GLenum dfactorAlpha);
397b8e80941Smrgtypedef void (GL_APIENTRYP PFNGLBUFFERDATAPROC) (GLenum target, GLsizeiptr size, const void *data, GLenum usage);
398b8e80941Smrgtypedef void (GL_APIENTRYP PFNGLBUFFERSUBDATAPROC) (GLenum target, GLintptr offset, GLsizeiptr size, const void *data);
399b8e80941Smrgtypedef GLenum (GL_APIENTRYP PFNGLCHECKFRAMEBUFFERSTATUSPROC) (GLenum target);
400b8e80941Smrgtypedef void (GL_APIENTRYP PFNGLCLEARPROC) (GLbitfield mask);
401b8e80941Smrgtypedef void (GL_APIENTRYP PFNGLCLEARCOLORPROC) (GLfloat red, GLfloat green, GLfloat blue, GLfloat alpha);
402b8e80941Smrgtypedef void (GL_APIENTRYP PFNGLCLEARDEPTHFPROC) (GLfloat d);
403b8e80941Smrgtypedef void (GL_APIENTRYP PFNGLCLEARSTENCILPROC) (GLint s);
404b8e80941Smrgtypedef void (GL_APIENTRYP PFNGLCOLORMASKPROC) (GLboolean red, GLboolean green, GLboolean blue, GLboolean alpha);
405b8e80941Smrgtypedef void (GL_APIENTRYP PFNGLCOMPILESHADERPROC) (GLuint shader);
406b8e80941Smrgtypedef void (GL_APIENTRYP PFNGLCOMPRESSEDTEXIMAGE2DPROC) (GLenum target, GLint level, GLenum internalformat, GLsizei width, GLsizei height, GLint border, GLsizei imageSize, const void *data);
407b8e80941Smrgtypedef void (GL_APIENTRYP PFNGLCOMPRESSEDTEXSUBIMAGE2DPROC) (GLenum target, GLint level, GLint xoffset, GLint yoffset, GLsizei width, GLsizei height, GLenum format, GLsizei imageSize, const void *data);
408b8e80941Smrgtypedef void (GL_APIENTRYP PFNGLCOPYTEXIMAGE2DPROC) (GLenum target, GLint level, GLenum internalformat, GLint x, GLint y, GLsizei width, GLsizei height, GLint border);
409b8e80941Smrgtypedef void (GL_APIENTRYP PFNGLCOPYTEXSUBIMAGE2DPROC) (GLenum target, GLint level, GLint xoffset, GLint yoffset, GLint x, GLint y, GLsizei width, GLsizei height);
410b8e80941Smrgtypedef GLuint (GL_APIENTRYP PFNGLCREATEPROGRAMPROC) (void);
411b8e80941Smrgtypedef GLuint (GL_APIENTRYP PFNGLCREATESHADERPROC) (GLenum type);
412b8e80941Smrgtypedef void (GL_APIENTRYP PFNGLCULLFACEPROC) (GLenum mode);
413b8e80941Smrgtypedef void (GL_APIENTRYP PFNGLDELETEBUFFERSPROC) (GLsizei n, const GLuint *buffers);
414b8e80941Smrgtypedef void (GL_APIENTRYP PFNGLDELETEFRAMEBUFFERSPROC) (GLsizei n, const GLuint *framebuffers);
415b8e80941Smrgtypedef void (GL_APIENTRYP PFNGLDELETEPROGRAMPROC) (GLuint program);
416b8e80941Smrgtypedef void (GL_APIENTRYP PFNGLDELETERENDERBUFFERSPROC) (GLsizei n, const GLuint *renderbuffers);
417b8e80941Smrgtypedef void (GL_APIENTRYP PFNGLDELETESHADERPROC) (GLuint shader);
418b8e80941Smrgtypedef void (GL_APIENTRYP PFNGLDELETETEXTURESPROC) (GLsizei n, const GLuint *textures);
419b8e80941Smrgtypedef void (GL_APIENTRYP PFNGLDEPTHFUNCPROC) (GLenum func);
420b8e80941Smrgtypedef void (GL_APIENTRYP PFNGLDEPTHMASKPROC) (GLboolean flag);
421b8e80941Smrgtypedef void (GL_APIENTRYP PFNGLDEPTHRANGEFPROC) (GLfloat n, GLfloat f);
422b8e80941Smrgtypedef void (GL_APIENTRYP PFNGLDETACHSHADERPROC) (GLuint program, GLuint shader);
423b8e80941Smrgtypedef void (GL_APIENTRYP PFNGLDISABLEPROC) (GLenum cap);
424b8e80941Smrgtypedef void (GL_APIENTRYP PFNGLDISABLEVERTEXATTRIBARRAYPROC) (GLuint index);
425b8e80941Smrgtypedef void (GL_APIENTRYP PFNGLDRAWARRAYSPROC) (GLenum mode, GLint first, GLsizei count);
426b8e80941Smrgtypedef void (GL_APIENTRYP PFNGLDRAWELEMENTSPROC) (GLenum mode, GLsizei count, GLenum type, const void *indices);
427b8e80941Smrgtypedef void (GL_APIENTRYP PFNGLENABLEPROC) (GLenum cap);
428b8e80941Smrgtypedef void (GL_APIENTRYP PFNGLENABLEVERTEXATTRIBARRAYPROC) (GLuint index);
429b8e80941Smrgtypedef void (GL_APIENTRYP PFNGLFINISHPROC) (void);
430b8e80941Smrgtypedef void (GL_APIENTRYP PFNGLFLUSHPROC) (void);
431b8e80941Smrgtypedef void (GL_APIENTRYP PFNGLFRAMEBUFFERRENDERBUFFERPROC) (GLenum target, GLenum attachment, GLenum renderbuffertarget, GLuint renderbuffer);
432b8e80941Smrgtypedef void (GL_APIENTRYP PFNGLFRAMEBUFFERTEXTURE2DPROC) (GLenum target, GLenum attachment, GLenum textarget, GLuint texture, GLint level);
433b8e80941Smrgtypedef void (GL_APIENTRYP PFNGLFRONTFACEPROC) (GLenum mode);
434b8e80941Smrgtypedef void (GL_APIENTRYP PFNGLGENBUFFERSPROC) (GLsizei n, GLuint *buffers);
435b8e80941Smrgtypedef void (GL_APIENTRYP PFNGLGENERATEMIPMAPPROC) (GLenum target);
436b8e80941Smrgtypedef void (GL_APIENTRYP PFNGLGENFRAMEBUFFERSPROC) (GLsizei n, GLuint *framebuffers);
437b8e80941Smrgtypedef void (GL_APIENTRYP PFNGLGENRENDERBUFFERSPROC) (GLsizei n, GLuint *renderbuffers);
438b8e80941Smrgtypedef void (GL_APIENTRYP PFNGLGENTEXTURESPROC) (GLsizei n, GLuint *textures);
439b8e80941Smrgtypedef void (GL_APIENTRYP PFNGLGETACTIVEATTRIBPROC) (GLuint program, GLuint index, GLsizei bufSize, GLsizei *length, GLint *size, GLenum *type, GLchar *name);
440b8e80941Smrgtypedef void (GL_APIENTRYP PFNGLGETACTIVEUNIFORMPROC) (GLuint program, GLuint index, GLsizei bufSize, GLsizei *length, GLint *size, GLenum *type, GLchar *name);
441b8e80941Smrgtypedef void (GL_APIENTRYP PFNGLGETATTACHEDSHADERSPROC) (GLuint program, GLsizei maxCount, GLsizei *count, GLuint *shaders);
442b8e80941Smrgtypedef GLint (GL_APIENTRYP PFNGLGETATTRIBLOCATIONPROC) (GLuint program, const GLchar *name);
443b8e80941Smrgtypedef void (GL_APIENTRYP PFNGLGETBOOLEANVPROC) (GLenum pname, GLboolean *data);
444b8e80941Smrgtypedef void (GL_APIENTRYP PFNGLGETBUFFERPARAMETERIVPROC) (GLenum target, GLenum pname, GLint *params);
445b8e80941Smrgtypedef GLenum (GL_APIENTRYP PFNGLGETERRORPROC) (void);
446b8e80941Smrgtypedef void (GL_APIENTRYP PFNGLGETFLOATVPROC) (GLenum pname, GLfloat *data);
447b8e80941Smrgtypedef void (GL_APIENTRYP PFNGLGETFRAMEBUFFERATTACHMENTPARAMETERIVPROC) (GLenum target, GLenum attachment, GLenum pname, GLint *params);
448b8e80941Smrgtypedef void (GL_APIENTRYP PFNGLGETINTEGERVPROC) (GLenum pname, GLint *data);
449b8e80941Smrgtypedef void (GL_APIENTRYP PFNGLGETPROGRAMIVPROC) (GLuint program, GLenum pname, GLint *params);
450b8e80941Smrgtypedef void (GL_APIENTRYP PFNGLGETPROGRAMINFOLOGPROC) (GLuint program, GLsizei bufSize, GLsizei *length, GLchar *infoLog);
451b8e80941Smrgtypedef void (GL_APIENTRYP PFNGLGETRENDERBUFFERPARAMETERIVPROC) (GLenum target, GLenum pname, GLint *params);
452b8e80941Smrgtypedef void (GL_APIENTRYP PFNGLGETSHADERIVPROC) (GLuint shader, GLenum pname, GLint *params);
453b8e80941Smrgtypedef void (GL_APIENTRYP PFNGLGETSHADERINFOLOGPROC) (GLuint shader, GLsizei bufSize, GLsizei *length, GLchar *infoLog);
454b8e80941Smrgtypedef void (GL_APIENTRYP PFNGLGETSHADERPRECISIONFORMATPROC) (GLenum shadertype, GLenum precisiontype, GLint *range, GLint *precision);
455b8e80941Smrgtypedef void (GL_APIENTRYP PFNGLGETSHADERSOURCEPROC) (GLuint shader, GLsizei bufSize, GLsizei *length, GLchar *source);
456b8e80941Smrgtypedef const GLubyte *(GL_APIENTRYP PFNGLGETSTRINGPROC) (GLenum name);
457b8e80941Smrgtypedef void (GL_APIENTRYP PFNGLGETTEXPARAMETERFVPROC) (GLenum target, GLenum pname, GLfloat *params);
458b8e80941Smrgtypedef void (GL_APIENTRYP PFNGLGETTEXPARAMETERIVPROC) (GLenum target, GLenum pname, GLint *params);
459b8e80941Smrgtypedef void (GL_APIENTRYP PFNGLGETUNIFORMFVPROC) (GLuint program, GLint location, GLfloat *params);
460b8e80941Smrgtypedef void (GL_APIENTRYP PFNGLGETUNIFORMIVPROC) (GLuint program, GLint location, GLint *params);
461b8e80941Smrgtypedef GLint (GL_APIENTRYP PFNGLGETUNIFORMLOCATIONPROC) (GLuint program, const GLchar *name);
462b8e80941Smrgtypedef void (GL_APIENTRYP PFNGLGETVERTEXATTRIBFVPROC) (GLuint index, GLenum pname, GLfloat *params);
463b8e80941Smrgtypedef void (GL_APIENTRYP PFNGLGETVERTEXATTRIBIVPROC) (GLuint index, GLenum pname, GLint *params);
464b8e80941Smrgtypedef void (GL_APIENTRYP PFNGLGETVERTEXATTRIBPOINTERVPROC) (GLuint index, GLenum pname, void **pointer);
465b8e80941Smrgtypedef void (GL_APIENTRYP PFNGLHINTPROC) (GLenum target, GLenum mode);
466b8e80941Smrgtypedef GLboolean (GL_APIENTRYP PFNGLISBUFFERPROC) (GLuint buffer);
467b8e80941Smrgtypedef GLboolean (GL_APIENTRYP PFNGLISENABLEDPROC) (GLenum cap);
468b8e80941Smrgtypedef GLboolean (GL_APIENTRYP PFNGLISFRAMEBUFFERPROC) (GLuint framebuffer);
469b8e80941Smrgtypedef GLboolean (GL_APIENTRYP PFNGLISPROGRAMPROC) (GLuint program);
470b8e80941Smrgtypedef GLboolean (GL_APIENTRYP PFNGLISRENDERBUFFERPROC) (GLuint renderbuffer);
471b8e80941Smrgtypedef GLboolean (GL_APIENTRYP PFNGLISSHADERPROC) (GLuint shader);
472b8e80941Smrgtypedef GLboolean (GL_APIENTRYP PFNGLISTEXTUREPROC) (GLuint texture);
473b8e80941Smrgtypedef void (GL_APIENTRYP PFNGLLINEWIDTHPROC) (GLfloat width);
474b8e80941Smrgtypedef void (GL_APIENTRYP PFNGLLINKPROGRAMPROC) (GLuint program);
475b8e80941Smrgtypedef void (GL_APIENTRYP PFNGLPIXELSTOREIPROC) (GLenum pname, GLint param);
476b8e80941Smrgtypedef void (GL_APIENTRYP PFNGLPOLYGONOFFSETPROC) (GLfloat factor, GLfloat units);
477b8e80941Smrgtypedef void (GL_APIENTRYP PFNGLREADPIXELSPROC) (GLint x, GLint y, GLsizei width, GLsizei height, GLenum format, GLenum type, void *pixels);
478b8e80941Smrgtypedef void (GL_APIENTRYP PFNGLRELEASESHADERCOMPILERPROC) (void);
479b8e80941Smrgtypedef void (GL_APIENTRYP PFNGLRENDERBUFFERSTORAGEPROC) (GLenum target, GLenum internalformat, GLsizei width, GLsizei height);
480b8e80941Smrgtypedef void (GL_APIENTRYP PFNGLSAMPLECOVERAGEPROC) (GLfloat value, GLboolean invert);
481b8e80941Smrgtypedef void (GL_APIENTRYP PFNGLSCISSORPROC) (GLint x, GLint y, GLsizei width, GLsizei height);
482b8e80941Smrgtypedef void (GL_APIENTRYP PFNGLSHADERBINARYPROC) (GLsizei count, const GLuint *shaders, GLenum binaryformat, const void *binary, GLsizei length);
483b8e80941Smrgtypedef void (GL_APIENTRYP PFNGLSHADERSOURCEPROC) (GLuint shader, GLsizei count, const GLchar *const*string, const GLint *length);
484b8e80941Smrgtypedef void (GL_APIENTRYP PFNGLSTENCILFUNCPROC) (GLenum func, GLint ref, GLuint mask);
485b8e80941Smrgtypedef void (GL_APIENTRYP PFNGLSTENCILFUNCSEPARATEPROC) (GLenum face, GLenum func, GLint ref, GLuint mask);
486b8e80941Smrgtypedef void (GL_APIENTRYP PFNGLSTENCILMASKPROC) (GLuint mask);
487b8e80941Smrgtypedef void (GL_APIENTRYP PFNGLSTENCILMASKSEPARATEPROC) (GLenum face, GLuint mask);
488b8e80941Smrgtypedef void (GL_APIENTRYP PFNGLSTENCILOPPROC) (GLenum fail, GLenum zfail, GLenum zpass);
489b8e80941Smrgtypedef void (GL_APIENTRYP PFNGLSTENCILOPSEPARATEPROC) (GLenum face, GLenum sfail, GLenum dpfail, GLenum dppass);
490b8e80941Smrgtypedef void (GL_APIENTRYP PFNGLTEXIMAGE2DPROC) (GLenum target, GLint level, GLint internalformat, GLsizei width, GLsizei height, GLint border, GLenum format, GLenum type, const void *pixels);
491b8e80941Smrgtypedef void (GL_APIENTRYP PFNGLTEXPARAMETERFPROC) (GLenum target, GLenum pname, GLfloat param);
492b8e80941Smrgtypedef void (GL_APIENTRYP PFNGLTEXPARAMETERFVPROC) (GLenum target, GLenum pname, const GLfloat *params);
493b8e80941Smrgtypedef void (GL_APIENTRYP PFNGLTEXPARAMETERIPROC) (GLenum target, GLenum pname, GLint param);
494b8e80941Smrgtypedef void (GL_APIENTRYP PFNGLTEXPARAMETERIVPROC) (GLenum target, GLenum pname, const GLint *params);
495b8e80941Smrgtypedef void (GL_APIENTRYP PFNGLTEXSUBIMAGE2DPROC) (GLenum target, GLint level, GLint xoffset, GLint yoffset, GLsizei width, GLsizei height, GLenum format, GLenum type, const void *pixels);
496b8e80941Smrgtypedef void (GL_APIENTRYP PFNGLUNIFORM1FPROC) (GLint location, GLfloat v0);
497b8e80941Smrgtypedef void (GL_APIENTRYP PFNGLUNIFORM1FVPROC) (GLint location, GLsizei count, const GLfloat *value);
498b8e80941Smrgtypedef void (GL_APIENTRYP PFNGLUNIFORM1IPROC) (GLint location, GLint v0);
499b8e80941Smrgtypedef void (GL_APIENTRYP PFNGLUNIFORM1IVPROC) (GLint location, GLsizei count, const GLint *value);
500b8e80941Smrgtypedef void (GL_APIENTRYP PFNGLUNIFORM2FPROC) (GLint location, GLfloat v0, GLfloat v1);
501b8e80941Smrgtypedef void (GL_APIENTRYP PFNGLUNIFORM2FVPROC) (GLint location, GLsizei count, const GLfloat *value);
502b8e80941Smrgtypedef void (GL_APIENTRYP PFNGLUNIFORM2IPROC) (GLint location, GLint v0, GLint v1);
503b8e80941Smrgtypedef void (GL_APIENTRYP PFNGLUNIFORM2IVPROC) (GLint location, GLsizei count, const GLint *value);
504b8e80941Smrgtypedef void (GL_APIENTRYP PFNGLUNIFORM3FPROC) (GLint location, GLfloat v0, GLfloat v1, GLfloat v2);
505b8e80941Smrgtypedef void (GL_APIENTRYP PFNGLUNIFORM3FVPROC) (GLint location, GLsizei count, const GLfloat *value);
506b8e80941Smrgtypedef void (GL_APIENTRYP PFNGLUNIFORM3IPROC) (GLint location, GLint v0, GLint v1, GLint v2);
507b8e80941Smrgtypedef void (GL_APIENTRYP PFNGLUNIFORM3IVPROC) (GLint location, GLsizei count, const GLint *value);
508b8e80941Smrgtypedef void (GL_APIENTRYP PFNGLUNIFORM4FPROC) (GLint location, GLfloat v0, GLfloat v1, GLfloat v2, GLfloat v3);
509b8e80941Smrgtypedef void (GL_APIENTRYP PFNGLUNIFORM4FVPROC) (GLint location, GLsizei count, const GLfloat *value);
510b8e80941Smrgtypedef void (GL_APIENTRYP PFNGLUNIFORM4IPROC) (GLint location, GLint v0, GLint v1, GLint v2, GLint v3);
511b8e80941Smrgtypedef void (GL_APIENTRYP PFNGLUNIFORM4IVPROC) (GLint location, GLsizei count, const GLint *value);
512b8e80941Smrgtypedef void (GL_APIENTRYP PFNGLUNIFORMMATRIX2FVPROC) (GLint location, GLsizei count, GLboolean transpose, const GLfloat *value);
513b8e80941Smrgtypedef void (GL_APIENTRYP PFNGLUNIFORMMATRIX3FVPROC) (GLint location, GLsizei count, GLboolean transpose, const GLfloat *value);
514b8e80941Smrgtypedef void (GL_APIENTRYP PFNGLUNIFORMMATRIX4FVPROC) (GLint location, GLsizei count, GLboolean transpose, const GLfloat *value);
515b8e80941Smrgtypedef void (GL_APIENTRYP PFNGLUSEPROGRAMPROC) (GLuint program);
516b8e80941Smrgtypedef void (GL_APIENTRYP PFNGLVALIDATEPROGRAMPROC) (GLuint program);
517b8e80941Smrgtypedef void (GL_APIENTRYP PFNGLVERTEXATTRIB1FPROC) (GLuint index, GLfloat x);
518b8e80941Smrgtypedef void (GL_APIENTRYP PFNGLVERTEXATTRIB1FVPROC) (GLuint index, const GLfloat *v);
519b8e80941Smrgtypedef void (GL_APIENTRYP PFNGLVERTEXATTRIB2FPROC) (GLuint index, GLfloat x, GLfloat y);
520b8e80941Smrgtypedef void (GL_APIENTRYP PFNGLVERTEXATTRIB2FVPROC) (GLuint index, const GLfloat *v);
521b8e80941Smrgtypedef void (GL_APIENTRYP PFNGLVERTEXATTRIB3FPROC) (GLuint index, GLfloat x, GLfloat y, GLfloat z);
522b8e80941Smrgtypedef void (GL_APIENTRYP PFNGLVERTEXATTRIB3FVPROC) (GLuint index, const GLfloat *v);
523b8e80941Smrgtypedef void (GL_APIENTRYP PFNGLVERTEXATTRIB4FPROC) (GLuint index, GLfloat x, GLfloat y, GLfloat z, GLfloat w);
524b8e80941Smrgtypedef void (GL_APIENTRYP PFNGLVERTEXATTRIB4FVPROC) (GLuint index, const GLfloat *v);
525b8e80941Smrgtypedef void (GL_APIENTRYP PFNGLVERTEXATTRIBPOINTERPROC) (GLuint index, GLint size, GLenum type, GLboolean normalized, GLsizei stride, const void *pointer);
526b8e80941Smrgtypedef void (GL_APIENTRYP PFNGLVIEWPORTPROC) (GLint x, GLint y, GLsizei width, GLsizei height);
527b8e80941Smrg#if GL_GLES_PROTOTYPES
528848b8605SmrgGL_APICALL void GL_APIENTRY glActiveTexture (GLenum texture);
529848b8605SmrgGL_APICALL void GL_APIENTRY glAttachShader (GLuint program, GLuint shader);
530848b8605SmrgGL_APICALL void GL_APIENTRY glBindAttribLocation (GLuint program, GLuint index, const GLchar *name);
531848b8605SmrgGL_APICALL void GL_APIENTRY glBindBuffer (GLenum target, GLuint buffer);
532848b8605SmrgGL_APICALL void GL_APIENTRY glBindFramebuffer (GLenum target, GLuint framebuffer);
533848b8605SmrgGL_APICALL void GL_APIENTRY glBindRenderbuffer (GLenum target, GLuint renderbuffer);
534848b8605SmrgGL_APICALL void GL_APIENTRY glBindTexture (GLenum target, GLuint texture);
535848b8605SmrgGL_APICALL void GL_APIENTRY glBlendColor (GLfloat red, GLfloat green, GLfloat blue, GLfloat alpha);
536848b8605SmrgGL_APICALL void GL_APIENTRY glBlendEquation (GLenum mode);
537848b8605SmrgGL_APICALL void GL_APIENTRY glBlendEquationSeparate (GLenum modeRGB, GLenum modeAlpha);
538848b8605SmrgGL_APICALL void GL_APIENTRY glBlendFunc (GLenum sfactor, GLenum dfactor);
539848b8605SmrgGL_APICALL void GL_APIENTRY glBlendFuncSeparate (GLenum sfactorRGB, GLenum dfactorRGB, GLenum sfactorAlpha, GLenum dfactorAlpha);
540848b8605SmrgGL_APICALL void GL_APIENTRY glBufferData (GLenum target, GLsizeiptr size, const void *data, GLenum usage);
541848b8605SmrgGL_APICALL void GL_APIENTRY glBufferSubData (GLenum target, GLintptr offset, GLsizeiptr size, const void *data);
542848b8605SmrgGL_APICALL GLenum GL_APIENTRY glCheckFramebufferStatus (GLenum target);
543848b8605SmrgGL_APICALL void GL_APIENTRY glClear (GLbitfield mask);
544848b8605SmrgGL_APICALL void GL_APIENTRY glClearColor (GLfloat red, GLfloat green, GLfloat blue, GLfloat alpha);
545848b8605SmrgGL_APICALL void GL_APIENTRY glClearDepthf (GLfloat d);
546848b8605SmrgGL_APICALL void GL_APIENTRY glClearStencil (GLint s);
547848b8605SmrgGL_APICALL void GL_APIENTRY glColorMask (GLboolean red, GLboolean green, GLboolean blue, GLboolean alpha);
548848b8605SmrgGL_APICALL void GL_APIENTRY glCompileShader (GLuint shader);
549848b8605SmrgGL_APICALL void GL_APIENTRY glCompressedTexImage2D (GLenum target, GLint level, GLenum internalformat, GLsizei width, GLsizei height, GLint border, GLsizei imageSize, const void *data);
550848b8605SmrgGL_APICALL void GL_APIENTRY glCompressedTexSubImage2D (GLenum target, GLint level, GLint xoffset, GLint yoffset, GLsizei width, GLsizei height, GLenum format, GLsizei imageSize, const void *data);
551848b8605SmrgGL_APICALL void GL_APIENTRY glCopyTexImage2D (GLenum target, GLint level, GLenum internalformat, GLint x, GLint y, GLsizei width, GLsizei height, GLint border);
552848b8605SmrgGL_APICALL void GL_APIENTRY glCopyTexSubImage2D (GLenum target, GLint level, GLint xoffset, GLint yoffset, GLint x, GLint y, GLsizei width, GLsizei height);
553848b8605SmrgGL_APICALL GLuint GL_APIENTRY glCreateProgram (void);
554848b8605SmrgGL_APICALL GLuint GL_APIENTRY glCreateShader (GLenum type);
555848b8605SmrgGL_APICALL void GL_APIENTRY glCullFace (GLenum mode);
556848b8605SmrgGL_APICALL void GL_APIENTRY glDeleteBuffers (GLsizei n, const GLuint *buffers);
557848b8605SmrgGL_APICALL void GL_APIENTRY glDeleteFramebuffers (GLsizei n, const GLuint *framebuffers);
558848b8605SmrgGL_APICALL void GL_APIENTRY glDeleteProgram (GLuint program);
559848b8605SmrgGL_APICALL void GL_APIENTRY glDeleteRenderbuffers (GLsizei n, const GLuint *renderbuffers);
560848b8605SmrgGL_APICALL void GL_APIENTRY glDeleteShader (GLuint shader);
561848b8605SmrgGL_APICALL void GL_APIENTRY glDeleteTextures (GLsizei n, const GLuint *textures);
562848b8605SmrgGL_APICALL void GL_APIENTRY glDepthFunc (GLenum func);
563848b8605SmrgGL_APICALL void GL_APIENTRY glDepthMask (GLboolean flag);
564848b8605SmrgGL_APICALL void GL_APIENTRY glDepthRangef (GLfloat n, GLfloat f);
565848b8605SmrgGL_APICALL void GL_APIENTRY glDetachShader (GLuint program, GLuint shader);
566848b8605SmrgGL_APICALL void GL_APIENTRY glDisable (GLenum cap);
567848b8605SmrgGL_APICALL void GL_APIENTRY glDisableVertexAttribArray (GLuint index);
568848b8605SmrgGL_APICALL void GL_APIENTRY glDrawArrays (GLenum mode, GLint first, GLsizei count);
569848b8605SmrgGL_APICALL void GL_APIENTRY glDrawElements (GLenum mode, GLsizei count, GLenum type, const void *indices);
570848b8605SmrgGL_APICALL void GL_APIENTRY glEnable (GLenum cap);
571848b8605SmrgGL_APICALL void GL_APIENTRY glEnableVertexAttribArray (GLuint index);
572848b8605SmrgGL_APICALL void GL_APIENTRY glFinish (void);
573848b8605SmrgGL_APICALL void GL_APIENTRY glFlush (void);
574848b8605SmrgGL_APICALL void GL_APIENTRY glFramebufferRenderbuffer (GLenum target, GLenum attachment, GLenum renderbuffertarget, GLuint renderbuffer);
575848b8605SmrgGL_APICALL void GL_APIENTRY glFramebufferTexture2D (GLenum target, GLenum attachment, GLenum textarget, GLuint texture, GLint level);
576848b8605SmrgGL_APICALL void GL_APIENTRY glFrontFace (GLenum mode);
577848b8605SmrgGL_APICALL void GL_APIENTRY glGenBuffers (GLsizei n, GLuint *buffers);
578848b8605SmrgGL_APICALL void GL_APIENTRY glGenerateMipmap (GLenum target);
579848b8605SmrgGL_APICALL void GL_APIENTRY glGenFramebuffers (GLsizei n, GLuint *framebuffers);
580848b8605SmrgGL_APICALL void GL_APIENTRY glGenRenderbuffers (GLsizei n, GLuint *renderbuffers);
581848b8605SmrgGL_APICALL void GL_APIENTRY glGenTextures (GLsizei n, GLuint *textures);
582848b8605SmrgGL_APICALL void GL_APIENTRY glGetActiveAttrib (GLuint program, GLuint index, GLsizei bufSize, GLsizei *length, GLint *size, GLenum *type, GLchar *name);
583848b8605SmrgGL_APICALL void GL_APIENTRY glGetActiveUniform (GLuint program, GLuint index, GLsizei bufSize, GLsizei *length, GLint *size, GLenum *type, GLchar *name);
584848b8605SmrgGL_APICALL void GL_APIENTRY glGetAttachedShaders (GLuint program, GLsizei maxCount, GLsizei *count, GLuint *shaders);
585848b8605SmrgGL_APICALL GLint GL_APIENTRY glGetAttribLocation (GLuint program, const GLchar *name);
586848b8605SmrgGL_APICALL void GL_APIENTRY glGetBooleanv (GLenum pname, GLboolean *data);
587848b8605SmrgGL_APICALL void GL_APIENTRY glGetBufferParameteriv (GLenum target, GLenum pname, GLint *params);
588848b8605SmrgGL_APICALL GLenum GL_APIENTRY glGetError (void);
589848b8605SmrgGL_APICALL void GL_APIENTRY glGetFloatv (GLenum pname, GLfloat *data);
590848b8605SmrgGL_APICALL void GL_APIENTRY glGetFramebufferAttachmentParameteriv (GLenum target, GLenum attachment, GLenum pname, GLint *params);
591848b8605SmrgGL_APICALL void GL_APIENTRY glGetIntegerv (GLenum pname, GLint *data);
592848b8605SmrgGL_APICALL void GL_APIENTRY glGetProgramiv (GLuint program, GLenum pname, GLint *params);
593848b8605SmrgGL_APICALL void GL_APIENTRY glGetProgramInfoLog (GLuint program, GLsizei bufSize, GLsizei *length, GLchar *infoLog);
594848b8605SmrgGL_APICALL void GL_APIENTRY glGetRenderbufferParameteriv (GLenum target, GLenum pname, GLint *params);
595848b8605SmrgGL_APICALL void GL_APIENTRY glGetShaderiv (GLuint shader, GLenum pname, GLint *params);
596848b8605SmrgGL_APICALL void GL_APIENTRY glGetShaderInfoLog (GLuint shader, GLsizei bufSize, GLsizei *length, GLchar *infoLog);
597848b8605SmrgGL_APICALL void GL_APIENTRY glGetShaderPrecisionFormat (GLenum shadertype, GLenum precisiontype, GLint *range, GLint *precision);
598848b8605SmrgGL_APICALL void GL_APIENTRY glGetShaderSource (GLuint shader, GLsizei bufSize, GLsizei *length, GLchar *source);
599848b8605SmrgGL_APICALL const GLubyte *GL_APIENTRY glGetString (GLenum name);
600848b8605SmrgGL_APICALL void GL_APIENTRY glGetTexParameterfv (GLenum target, GLenum pname, GLfloat *params);
601848b8605SmrgGL_APICALL void GL_APIENTRY glGetTexParameteriv (GLenum target, GLenum pname, GLint *params);
602848b8605SmrgGL_APICALL void GL_APIENTRY glGetUniformfv (GLuint program, GLint location, GLfloat *params);
603848b8605SmrgGL_APICALL void GL_APIENTRY glGetUniformiv (GLuint program, GLint location, GLint *params);
604848b8605SmrgGL_APICALL GLint GL_APIENTRY glGetUniformLocation (GLuint program, const GLchar *name);
605848b8605SmrgGL_APICALL void GL_APIENTRY glGetVertexAttribfv (GLuint index, GLenum pname, GLfloat *params);
606848b8605SmrgGL_APICALL void GL_APIENTRY glGetVertexAttribiv (GLuint index, GLenum pname, GLint *params);
607848b8605SmrgGL_APICALL void GL_APIENTRY glGetVertexAttribPointerv (GLuint index, GLenum pname, void **pointer);
608848b8605SmrgGL_APICALL void GL_APIENTRY glHint (GLenum target, GLenum mode);
609848b8605SmrgGL_APICALL GLboolean GL_APIENTRY glIsBuffer (GLuint buffer);
610848b8605SmrgGL_APICALL GLboolean GL_APIENTRY glIsEnabled (GLenum cap);
611848b8605SmrgGL_APICALL GLboolean GL_APIENTRY glIsFramebuffer (GLuint framebuffer);
612848b8605SmrgGL_APICALL GLboolean GL_APIENTRY glIsProgram (GLuint program);
613848b8605SmrgGL_APICALL GLboolean GL_APIENTRY glIsRenderbuffer (GLuint renderbuffer);
614848b8605SmrgGL_APICALL GLboolean GL_APIENTRY glIsShader (GLuint shader);
615848b8605SmrgGL_APICALL GLboolean GL_APIENTRY glIsTexture (GLuint texture);
616848b8605SmrgGL_APICALL void GL_APIENTRY glLineWidth (GLfloat width);
617848b8605SmrgGL_APICALL void GL_APIENTRY glLinkProgram (GLuint program);
618848b8605SmrgGL_APICALL void GL_APIENTRY glPixelStorei (GLenum pname, GLint param);
619848b8605SmrgGL_APICALL void GL_APIENTRY glPolygonOffset (GLfloat factor, GLfloat units);
620848b8605SmrgGL_APICALL void GL_APIENTRY glReadPixels (GLint x, GLint y, GLsizei width, GLsizei height, GLenum format, GLenum type, void *pixels);
621848b8605SmrgGL_APICALL void GL_APIENTRY glReleaseShaderCompiler (void);
622848b8605SmrgGL_APICALL void GL_APIENTRY glRenderbufferStorage (GLenum target, GLenum internalformat, GLsizei width, GLsizei height);
623848b8605SmrgGL_APICALL void GL_APIENTRY glSampleCoverage (GLfloat value, GLboolean invert);
624848b8605SmrgGL_APICALL void GL_APIENTRY glScissor (GLint x, GLint y, GLsizei width, GLsizei height);
625848b8605SmrgGL_APICALL void GL_APIENTRY glShaderBinary (GLsizei count, const GLuint *shaders, GLenum binaryformat, const void *binary, GLsizei length);
626848b8605SmrgGL_APICALL void GL_APIENTRY glShaderSource (GLuint shader, GLsizei count, const GLchar *const*string, const GLint *length);
627848b8605SmrgGL_APICALL void GL_APIENTRY glStencilFunc (GLenum func, GLint ref, GLuint mask);
628848b8605SmrgGL_APICALL void GL_APIENTRY glStencilFuncSeparate (GLenum face, GLenum func, GLint ref, GLuint mask);
629848b8605SmrgGL_APICALL void GL_APIENTRY glStencilMask (GLuint mask);
630848b8605SmrgGL_APICALL void GL_APIENTRY glStencilMaskSeparate (GLenum face, GLuint mask);
631848b8605SmrgGL_APICALL void GL_APIENTRY glStencilOp (GLenum fail, GLenum zfail, GLenum zpass);
632848b8605SmrgGL_APICALL void GL_APIENTRY glStencilOpSeparate (GLenum face, GLenum sfail, GLenum dpfail, GLenum dppass);
633848b8605SmrgGL_APICALL void GL_APIENTRY glTexImage2D (GLenum target, GLint level, GLint internalformat, GLsizei width, GLsizei height, GLint border, GLenum format, GLenum type, const void *pixels);
634848b8605SmrgGL_APICALL void GL_APIENTRY glTexParameterf (GLenum target, GLenum pname, GLfloat param);
635848b8605SmrgGL_APICALL void GL_APIENTRY glTexParameterfv (GLenum target, GLenum pname, const GLfloat *params);
636848b8605SmrgGL_APICALL void GL_APIENTRY glTexParameteri (GLenum target, GLenum pname, GLint param);
637848b8605SmrgGL_APICALL void GL_APIENTRY glTexParameteriv (GLenum target, GLenum pname, const GLint *params);
638848b8605SmrgGL_APICALL void GL_APIENTRY glTexSubImage2D (GLenum target, GLint level, GLint xoffset, GLint yoffset, GLsizei width, GLsizei height, GLenum format, GLenum type, const void *pixels);
639848b8605SmrgGL_APICALL void GL_APIENTRY glUniform1f (GLint location, GLfloat v0);
640848b8605SmrgGL_APICALL void GL_APIENTRY glUniform1fv (GLint location, GLsizei count, const GLfloat *value);
641848b8605SmrgGL_APICALL void GL_APIENTRY glUniform1i (GLint location, GLint v0);
642848b8605SmrgGL_APICALL void GL_APIENTRY glUniform1iv (GLint location, GLsizei count, const GLint *value);
643848b8605SmrgGL_APICALL void GL_APIENTRY glUniform2f (GLint location, GLfloat v0, GLfloat v1);
644848b8605SmrgGL_APICALL void GL_APIENTRY glUniform2fv (GLint location, GLsizei count, const GLfloat *value);
645848b8605SmrgGL_APICALL void GL_APIENTRY glUniform2i (GLint location, GLint v0, GLint v1);
646848b8605SmrgGL_APICALL void GL_APIENTRY glUniform2iv (GLint location, GLsizei count, const GLint *value);
647848b8605SmrgGL_APICALL void GL_APIENTRY glUniform3f (GLint location, GLfloat v0, GLfloat v1, GLfloat v2);
648848b8605SmrgGL_APICALL void GL_APIENTRY glUniform3fv (GLint location, GLsizei count, const GLfloat *value);
649848b8605SmrgGL_APICALL void GL_APIENTRY glUniform3i (GLint location, GLint v0, GLint v1, GLint v2);
650848b8605SmrgGL_APICALL void GL_APIENTRY glUniform3iv (GLint location, GLsizei count, const GLint *value);
651848b8605SmrgGL_APICALL void GL_APIENTRY glUniform4f (GLint location, GLfloat v0, GLfloat v1, GLfloat v2, GLfloat v3);
652848b8605SmrgGL_APICALL void GL_APIENTRY glUniform4fv (GLint location, GLsizei count, const GLfloat *value);
653848b8605SmrgGL_APICALL void GL_APIENTRY glUniform4i (GLint location, GLint v0, GLint v1, GLint v2, GLint v3);
654848b8605SmrgGL_APICALL void GL_APIENTRY glUniform4iv (GLint location, GLsizei count, const GLint *value);
655848b8605SmrgGL_APICALL void GL_APIENTRY glUniformMatrix2fv (GLint location, GLsizei count, GLboolean transpose, const GLfloat *value);
656848b8605SmrgGL_APICALL void GL_APIENTRY glUniformMatrix3fv (GLint location, GLsizei count, GLboolean transpose, const GLfloat *value);
657848b8605SmrgGL_APICALL void GL_APIENTRY glUniformMatrix4fv (GLint location, GLsizei count, GLboolean transpose, const GLfloat *value);
658848b8605SmrgGL_APICALL void GL_APIENTRY glUseProgram (GLuint program);
659848b8605SmrgGL_APICALL void GL_APIENTRY glValidateProgram (GLuint program);
660848b8605SmrgGL_APICALL void GL_APIENTRY glVertexAttrib1f (GLuint index, GLfloat x);
661848b8605SmrgGL_APICALL void GL_APIENTRY glVertexAttrib1fv (GLuint index, const GLfloat *v);
662848b8605SmrgGL_APICALL void GL_APIENTRY glVertexAttrib2f (GLuint index, GLfloat x, GLfloat y);
663848b8605SmrgGL_APICALL void GL_APIENTRY glVertexAttrib2fv (GLuint index, const GLfloat *v);
664848b8605SmrgGL_APICALL void GL_APIENTRY glVertexAttrib3f (GLuint index, GLfloat x, GLfloat y, GLfloat z);
665848b8605SmrgGL_APICALL void GL_APIENTRY glVertexAttrib3fv (GLuint index, const GLfloat *v);
666848b8605SmrgGL_APICALL void GL_APIENTRY glVertexAttrib4f (GLuint index, GLfloat x, GLfloat y, GLfloat z, GLfloat w);
667848b8605SmrgGL_APICALL void GL_APIENTRY glVertexAttrib4fv (GLuint index, const GLfloat *v);
668848b8605SmrgGL_APICALL void GL_APIENTRY glVertexAttribPointer (GLuint index, GLint size, GLenum type, GLboolean normalized, GLsizei stride, const void *pointer);
669848b8605SmrgGL_APICALL void GL_APIENTRY glViewport (GLint x, GLint y, GLsizei width, GLsizei height);
670b8e80941Smrg#endif
671848b8605Smrg#endif /* GL_ES_VERSION_2_0 */
672848b8605Smrg
673848b8605Smrg#ifndef GL_ES_VERSION_3_0
674848b8605Smrg#define GL_ES_VERSION_3_0 1
675848b8605Smrgtypedef unsigned short GLhalf;
676848b8605Smrg#define GL_READ_BUFFER                    0x0C02
677848b8605Smrg#define GL_UNPACK_ROW_LENGTH              0x0CF2
678848b8605Smrg#define GL_UNPACK_SKIP_ROWS               0x0CF3
679848b8605Smrg#define GL_UNPACK_SKIP_PIXELS             0x0CF4
680848b8605Smrg#define GL_PACK_ROW_LENGTH                0x0D02
681848b8605Smrg#define GL_PACK_SKIP_ROWS                 0x0D03
682848b8605Smrg#define GL_PACK_SKIP_PIXELS               0x0D04
683848b8605Smrg#define GL_COLOR                          0x1800
684848b8605Smrg#define GL_DEPTH                          0x1801
685848b8605Smrg#define GL_STENCIL                        0x1802
686848b8605Smrg#define GL_RED                            0x1903
687848b8605Smrg#define GL_RGB8                           0x8051
688848b8605Smrg#define GL_RGBA8                          0x8058
689848b8605Smrg#define GL_RGB10_A2                       0x8059
690848b8605Smrg#define GL_TEXTURE_BINDING_3D             0x806A
691848b8605Smrg#define GL_UNPACK_SKIP_IMAGES             0x806D
692848b8605Smrg#define GL_UNPACK_IMAGE_HEIGHT            0x806E
693848b8605Smrg#define GL_TEXTURE_3D                     0x806F
694848b8605Smrg#define GL_TEXTURE_WRAP_R                 0x8072
695848b8605Smrg#define GL_MAX_3D_TEXTURE_SIZE            0x8073
696848b8605Smrg#define GL_UNSIGNED_INT_2_10_10_10_REV    0x8368
697848b8605Smrg#define GL_MAX_ELEMENTS_VERTICES          0x80E8
698848b8605Smrg#define GL_MAX_ELEMENTS_INDICES           0x80E9
699848b8605Smrg#define GL_TEXTURE_MIN_LOD                0x813A
700848b8605Smrg#define GL_TEXTURE_MAX_LOD                0x813B
701848b8605Smrg#define GL_TEXTURE_BASE_LEVEL             0x813C
702848b8605Smrg#define GL_TEXTURE_MAX_LEVEL              0x813D
703848b8605Smrg#define GL_MIN                            0x8007
704848b8605Smrg#define GL_MAX                            0x8008
705848b8605Smrg#define GL_DEPTH_COMPONENT24              0x81A6
706848b8605Smrg#define GL_MAX_TEXTURE_LOD_BIAS           0x84FD
707848b8605Smrg#define GL_TEXTURE_COMPARE_MODE           0x884C
708848b8605Smrg#define GL_TEXTURE_COMPARE_FUNC           0x884D
709848b8605Smrg#define GL_CURRENT_QUERY                  0x8865
710848b8605Smrg#define GL_QUERY_RESULT                   0x8866
711848b8605Smrg#define GL_QUERY_RESULT_AVAILABLE         0x8867
712848b8605Smrg#define GL_BUFFER_MAPPED                  0x88BC
713848b8605Smrg#define GL_BUFFER_MAP_POINTER             0x88BD
714848b8605Smrg#define GL_STREAM_READ                    0x88E1
715848b8605Smrg#define GL_STREAM_COPY                    0x88E2
716848b8605Smrg#define GL_STATIC_READ                    0x88E5
717848b8605Smrg#define GL_STATIC_COPY                    0x88E6
718848b8605Smrg#define GL_DYNAMIC_READ                   0x88E9
719848b8605Smrg#define GL_DYNAMIC_COPY                   0x88EA
720848b8605Smrg#define GL_MAX_DRAW_BUFFERS               0x8824
721848b8605Smrg#define GL_DRAW_BUFFER0                   0x8825
722848b8605Smrg#define GL_DRAW_BUFFER1                   0x8826
723848b8605Smrg#define GL_DRAW_BUFFER2                   0x8827
724848b8605Smrg#define GL_DRAW_BUFFER3                   0x8828
725848b8605Smrg#define GL_DRAW_BUFFER4                   0x8829
726848b8605Smrg#define GL_DRAW_BUFFER5                   0x882A
727848b8605Smrg#define GL_DRAW_BUFFER6                   0x882B
728848b8605Smrg#define GL_DRAW_BUFFER7                   0x882C
729848b8605Smrg#define GL_DRAW_BUFFER8                   0x882D
730848b8605Smrg#define GL_DRAW_BUFFER9                   0x882E
731848b8605Smrg#define GL_DRAW_BUFFER10                  0x882F
732848b8605Smrg#define GL_DRAW_BUFFER11                  0x8830
733848b8605Smrg#define GL_DRAW_BUFFER12                  0x8831
734848b8605Smrg#define GL_DRAW_BUFFER13                  0x8832
735848b8605Smrg#define GL_DRAW_BUFFER14                  0x8833
736848b8605Smrg#define GL_DRAW_BUFFER15                  0x8834
737848b8605Smrg#define GL_MAX_FRAGMENT_UNIFORM_COMPONENTS 0x8B49
738848b8605Smrg#define GL_MAX_VERTEX_UNIFORM_COMPONENTS  0x8B4A
739848b8605Smrg#define GL_SAMPLER_3D                     0x8B5F
740848b8605Smrg#define GL_SAMPLER_2D_SHADOW              0x8B62
741848b8605Smrg#define GL_FRAGMENT_SHADER_DERIVATIVE_HINT 0x8B8B
742848b8605Smrg#define GL_PIXEL_PACK_BUFFER              0x88EB
743848b8605Smrg#define GL_PIXEL_UNPACK_BUFFER            0x88EC
744848b8605Smrg#define GL_PIXEL_PACK_BUFFER_BINDING      0x88ED
745848b8605Smrg#define GL_PIXEL_UNPACK_BUFFER_BINDING    0x88EF
746848b8605Smrg#define GL_FLOAT_MAT2x3                   0x8B65
747848b8605Smrg#define GL_FLOAT_MAT2x4                   0x8B66
748848b8605Smrg#define GL_FLOAT_MAT3x2                   0x8B67
749848b8605Smrg#define GL_FLOAT_MAT3x4                   0x8B68
750848b8605Smrg#define GL_FLOAT_MAT4x2                   0x8B69
751848b8605Smrg#define GL_FLOAT_MAT4x3                   0x8B6A
752848b8605Smrg#define GL_SRGB                           0x8C40
753848b8605Smrg#define GL_SRGB8                          0x8C41
754848b8605Smrg#define GL_SRGB8_ALPHA8                   0x8C43
755848b8605Smrg#define GL_COMPARE_REF_TO_TEXTURE         0x884E
756848b8605Smrg#define GL_MAJOR_VERSION                  0x821B
757848b8605Smrg#define GL_MINOR_VERSION                  0x821C
758848b8605Smrg#define GL_NUM_EXTENSIONS                 0x821D
759848b8605Smrg#define GL_RGBA32F                        0x8814
760848b8605Smrg#define GL_RGB32F                         0x8815
761848b8605Smrg#define GL_RGBA16F                        0x881A
762848b8605Smrg#define GL_RGB16F                         0x881B
763848b8605Smrg#define GL_VERTEX_ATTRIB_ARRAY_INTEGER    0x88FD
764848b8605Smrg#define GL_MAX_ARRAY_TEXTURE_LAYERS       0x88FF
765848b8605Smrg#define GL_MIN_PROGRAM_TEXEL_OFFSET       0x8904
766848b8605Smrg#define GL_MAX_PROGRAM_TEXEL_OFFSET       0x8905
767848b8605Smrg#define GL_MAX_VARYING_COMPONENTS         0x8B4B
768848b8605Smrg#define GL_TEXTURE_2D_ARRAY               0x8C1A
769848b8605Smrg#define GL_TEXTURE_BINDING_2D_ARRAY       0x8C1D
770848b8605Smrg#define GL_R11F_G11F_B10F                 0x8C3A
771848b8605Smrg#define GL_UNSIGNED_INT_10F_11F_11F_REV   0x8C3B
772848b8605Smrg#define GL_RGB9_E5                        0x8C3D
773848b8605Smrg#define GL_UNSIGNED_INT_5_9_9_9_REV       0x8C3E
774848b8605Smrg#define GL_TRANSFORM_FEEDBACK_VARYING_MAX_LENGTH 0x8C76
775848b8605Smrg#define GL_TRANSFORM_FEEDBACK_BUFFER_MODE 0x8C7F
776848b8605Smrg#define GL_MAX_TRANSFORM_FEEDBACK_SEPARATE_COMPONENTS 0x8C80
777848b8605Smrg#define GL_TRANSFORM_FEEDBACK_VARYINGS    0x8C83
778848b8605Smrg#define GL_TRANSFORM_FEEDBACK_BUFFER_START 0x8C84
779848b8605Smrg#define GL_TRANSFORM_FEEDBACK_BUFFER_SIZE 0x8C85
780848b8605Smrg#define GL_TRANSFORM_FEEDBACK_PRIMITIVES_WRITTEN 0x8C88
781848b8605Smrg#define GL_RASTERIZER_DISCARD             0x8C89
782848b8605Smrg#define GL_MAX_TRANSFORM_FEEDBACK_INTERLEAVED_COMPONENTS 0x8C8A
783848b8605Smrg#define GL_MAX_TRANSFORM_FEEDBACK_SEPARATE_ATTRIBS 0x8C8B
784848b8605Smrg#define GL_INTERLEAVED_ATTRIBS            0x8C8C
785848b8605Smrg#define GL_SEPARATE_ATTRIBS               0x8C8D
786848b8605Smrg#define GL_TRANSFORM_FEEDBACK_BUFFER      0x8C8E
787848b8605Smrg#define GL_TRANSFORM_FEEDBACK_BUFFER_BINDING 0x8C8F
788848b8605Smrg#define GL_RGBA32UI                       0x8D70
789848b8605Smrg#define GL_RGB32UI                        0x8D71
790848b8605Smrg#define GL_RGBA16UI                       0x8D76
791848b8605Smrg#define GL_RGB16UI                        0x8D77
792848b8605Smrg#define GL_RGBA8UI                        0x8D7C
793848b8605Smrg#define GL_RGB8UI                         0x8D7D
794848b8605Smrg#define GL_RGBA32I                        0x8D82
795848b8605Smrg#define GL_RGB32I                         0x8D83
796848b8605Smrg#define GL_RGBA16I                        0x8D88
797848b8605Smrg#define GL_RGB16I                         0x8D89
798848b8605Smrg#define GL_RGBA8I                         0x8D8E
799848b8605Smrg#define GL_RGB8I                          0x8D8F
800848b8605Smrg#define GL_RED_INTEGER                    0x8D94
801848b8605Smrg#define GL_RGB_INTEGER                    0x8D98
802848b8605Smrg#define GL_RGBA_INTEGER                   0x8D99
803848b8605Smrg#define GL_SAMPLER_2D_ARRAY               0x8DC1
804848b8605Smrg#define GL_SAMPLER_2D_ARRAY_SHADOW        0x8DC4
805848b8605Smrg#define GL_SAMPLER_CUBE_SHADOW            0x8DC5
806848b8605Smrg#define GL_UNSIGNED_INT_VEC2              0x8DC6
807848b8605Smrg#define GL_UNSIGNED_INT_VEC3              0x8DC7
808848b8605Smrg#define GL_UNSIGNED_INT_VEC4              0x8DC8
809848b8605Smrg#define GL_INT_SAMPLER_2D                 0x8DCA
810848b8605Smrg#define GL_INT_SAMPLER_3D                 0x8DCB
811848b8605Smrg#define GL_INT_SAMPLER_CUBE               0x8DCC
812848b8605Smrg#define GL_INT_SAMPLER_2D_ARRAY           0x8DCF
813848b8605Smrg#define GL_UNSIGNED_INT_SAMPLER_2D        0x8DD2
814848b8605Smrg#define GL_UNSIGNED_INT_SAMPLER_3D        0x8DD3
815848b8605Smrg#define GL_UNSIGNED_INT_SAMPLER_CUBE      0x8DD4
816848b8605Smrg#define GL_UNSIGNED_INT_SAMPLER_2D_ARRAY  0x8DD7
817848b8605Smrg#define GL_BUFFER_ACCESS_FLAGS            0x911F
818848b8605Smrg#define GL_BUFFER_MAP_LENGTH              0x9120
819848b8605Smrg#define GL_BUFFER_MAP_OFFSET              0x9121
820848b8605Smrg#define GL_DEPTH_COMPONENT32F             0x8CAC
821848b8605Smrg#define GL_DEPTH32F_STENCIL8              0x8CAD
822848b8605Smrg#define GL_FLOAT_32_UNSIGNED_INT_24_8_REV 0x8DAD
823848b8605Smrg#define GL_FRAMEBUFFER_ATTACHMENT_COLOR_ENCODING 0x8210
824848b8605Smrg#define GL_FRAMEBUFFER_ATTACHMENT_COMPONENT_TYPE 0x8211
825848b8605Smrg#define GL_FRAMEBUFFER_ATTACHMENT_RED_SIZE 0x8212
826848b8605Smrg#define GL_FRAMEBUFFER_ATTACHMENT_GREEN_SIZE 0x8213
827848b8605Smrg#define GL_FRAMEBUFFER_ATTACHMENT_BLUE_SIZE 0x8214
828848b8605Smrg#define GL_FRAMEBUFFER_ATTACHMENT_ALPHA_SIZE 0x8215
829848b8605Smrg#define GL_FRAMEBUFFER_ATTACHMENT_DEPTH_SIZE 0x8216
830848b8605Smrg#define GL_FRAMEBUFFER_ATTACHMENT_STENCIL_SIZE 0x8217
831848b8605Smrg#define GL_FRAMEBUFFER_DEFAULT            0x8218
832848b8605Smrg#define GL_FRAMEBUFFER_UNDEFINED          0x8219
833848b8605Smrg#define GL_DEPTH_STENCIL_ATTACHMENT       0x821A
834848b8605Smrg#define GL_DEPTH_STENCIL                  0x84F9
835848b8605Smrg#define GL_UNSIGNED_INT_24_8              0x84FA
836848b8605Smrg#define GL_DEPTH24_STENCIL8               0x88F0
837848b8605Smrg#define GL_UNSIGNED_NORMALIZED            0x8C17
838848b8605Smrg#define GL_DRAW_FRAMEBUFFER_BINDING       0x8CA6
839848b8605Smrg#define GL_READ_FRAMEBUFFER               0x8CA8
840848b8605Smrg#define GL_DRAW_FRAMEBUFFER               0x8CA9
841848b8605Smrg#define GL_READ_FRAMEBUFFER_BINDING       0x8CAA
842848b8605Smrg#define GL_RENDERBUFFER_SAMPLES           0x8CAB
843848b8605Smrg#define GL_FRAMEBUFFER_ATTACHMENT_TEXTURE_LAYER 0x8CD4
844848b8605Smrg#define GL_MAX_COLOR_ATTACHMENTS          0x8CDF
845848b8605Smrg#define GL_COLOR_ATTACHMENT1              0x8CE1
846848b8605Smrg#define GL_COLOR_ATTACHMENT2              0x8CE2
847848b8605Smrg#define GL_COLOR_ATTACHMENT3              0x8CE3
848848b8605Smrg#define GL_COLOR_ATTACHMENT4              0x8CE4
849848b8605Smrg#define GL_COLOR_ATTACHMENT5              0x8CE5
850848b8605Smrg#define GL_COLOR_ATTACHMENT6              0x8CE6
851848b8605Smrg#define GL_COLOR_ATTACHMENT7              0x8CE7
852848b8605Smrg#define GL_COLOR_ATTACHMENT8              0x8CE8
853848b8605Smrg#define GL_COLOR_ATTACHMENT9              0x8CE9
854848b8605Smrg#define GL_COLOR_ATTACHMENT10             0x8CEA
855848b8605Smrg#define GL_COLOR_ATTACHMENT11             0x8CEB
856848b8605Smrg#define GL_COLOR_ATTACHMENT12             0x8CEC
857848b8605Smrg#define GL_COLOR_ATTACHMENT13             0x8CED
858848b8605Smrg#define GL_COLOR_ATTACHMENT14             0x8CEE
859848b8605Smrg#define GL_COLOR_ATTACHMENT15             0x8CEF
860b8e80941Smrg#define GL_COLOR_ATTACHMENT16             0x8CF0
861b8e80941Smrg#define GL_COLOR_ATTACHMENT17             0x8CF1
862b8e80941Smrg#define GL_COLOR_ATTACHMENT18             0x8CF2
863b8e80941Smrg#define GL_COLOR_ATTACHMENT19             0x8CF3
864b8e80941Smrg#define GL_COLOR_ATTACHMENT20             0x8CF4
865b8e80941Smrg#define GL_COLOR_ATTACHMENT21             0x8CF5
866b8e80941Smrg#define GL_COLOR_ATTACHMENT22             0x8CF6
867b8e80941Smrg#define GL_COLOR_ATTACHMENT23             0x8CF7
868b8e80941Smrg#define GL_COLOR_ATTACHMENT24             0x8CF8
869b8e80941Smrg#define GL_COLOR_ATTACHMENT25             0x8CF9
870b8e80941Smrg#define GL_COLOR_ATTACHMENT26             0x8CFA
871b8e80941Smrg#define GL_COLOR_ATTACHMENT27             0x8CFB
872b8e80941Smrg#define GL_COLOR_ATTACHMENT28             0x8CFC
873b8e80941Smrg#define GL_COLOR_ATTACHMENT29             0x8CFD
874b8e80941Smrg#define GL_COLOR_ATTACHMENT30             0x8CFE
875b8e80941Smrg#define GL_COLOR_ATTACHMENT31             0x8CFF
876848b8605Smrg#define GL_FRAMEBUFFER_INCOMPLETE_MULTISAMPLE 0x8D56
877848b8605Smrg#define GL_MAX_SAMPLES                    0x8D57
878848b8605Smrg#define GL_HALF_FLOAT                     0x140B
879848b8605Smrg#define GL_MAP_READ_BIT                   0x0001
880848b8605Smrg#define GL_MAP_WRITE_BIT                  0x0002
881848b8605Smrg#define GL_MAP_INVALIDATE_RANGE_BIT       0x0004
882848b8605Smrg#define GL_MAP_INVALIDATE_BUFFER_BIT      0x0008
883848b8605Smrg#define GL_MAP_FLUSH_EXPLICIT_BIT         0x0010
884848b8605Smrg#define GL_MAP_UNSYNCHRONIZED_BIT         0x0020
885848b8605Smrg#define GL_RG                             0x8227
886848b8605Smrg#define GL_RG_INTEGER                     0x8228
887848b8605Smrg#define GL_R8                             0x8229
888848b8605Smrg#define GL_RG8                            0x822B
889848b8605Smrg#define GL_R16F                           0x822D
890848b8605Smrg#define GL_R32F                           0x822E
891848b8605Smrg#define GL_RG16F                          0x822F
892848b8605Smrg#define GL_RG32F                          0x8230
893848b8605Smrg#define GL_R8I                            0x8231
894848b8605Smrg#define GL_R8UI                           0x8232
895848b8605Smrg#define GL_R16I                           0x8233
896848b8605Smrg#define GL_R16UI                          0x8234
897848b8605Smrg#define GL_R32I                           0x8235
898848b8605Smrg#define GL_R32UI                          0x8236
899848b8605Smrg#define GL_RG8I                           0x8237
900848b8605Smrg#define GL_RG8UI                          0x8238
901848b8605Smrg#define GL_RG16I                          0x8239
902848b8605Smrg#define GL_RG16UI                         0x823A
903848b8605Smrg#define GL_RG32I                          0x823B
904848b8605Smrg#define GL_RG32UI                         0x823C
905848b8605Smrg#define GL_VERTEX_ARRAY_BINDING           0x85B5
906848b8605Smrg#define GL_R8_SNORM                       0x8F94
907848b8605Smrg#define GL_RG8_SNORM                      0x8F95
908848b8605Smrg#define GL_RGB8_SNORM                     0x8F96
909848b8605Smrg#define GL_RGBA8_SNORM                    0x8F97
910848b8605Smrg#define GL_SIGNED_NORMALIZED              0x8F9C
911848b8605Smrg#define GL_PRIMITIVE_RESTART_FIXED_INDEX  0x8D69
912848b8605Smrg#define GL_COPY_READ_BUFFER               0x8F36
913848b8605Smrg#define GL_COPY_WRITE_BUFFER              0x8F37
914848b8605Smrg#define GL_COPY_READ_BUFFER_BINDING       0x8F36
915848b8605Smrg#define GL_COPY_WRITE_BUFFER_BINDING      0x8F37
916848b8605Smrg#define GL_UNIFORM_BUFFER                 0x8A11
917848b8605Smrg#define GL_UNIFORM_BUFFER_BINDING         0x8A28
918848b8605Smrg#define GL_UNIFORM_BUFFER_START           0x8A29
919848b8605Smrg#define GL_UNIFORM_BUFFER_SIZE            0x8A2A
920848b8605Smrg#define GL_MAX_VERTEX_UNIFORM_BLOCKS      0x8A2B
921848b8605Smrg#define GL_MAX_FRAGMENT_UNIFORM_BLOCKS    0x8A2D
922848b8605Smrg#define GL_MAX_COMBINED_UNIFORM_BLOCKS    0x8A2E
923848b8605Smrg#define GL_MAX_UNIFORM_BUFFER_BINDINGS    0x8A2F
924848b8605Smrg#define GL_MAX_UNIFORM_BLOCK_SIZE         0x8A30
925848b8605Smrg#define GL_MAX_COMBINED_VERTEX_UNIFORM_COMPONENTS 0x8A31
926848b8605Smrg#define GL_MAX_COMBINED_FRAGMENT_UNIFORM_COMPONENTS 0x8A33
927848b8605Smrg#define GL_UNIFORM_BUFFER_OFFSET_ALIGNMENT 0x8A34
928848b8605Smrg#define GL_ACTIVE_UNIFORM_BLOCK_MAX_NAME_LENGTH 0x8A35
929848b8605Smrg#define GL_ACTIVE_UNIFORM_BLOCKS          0x8A36
930848b8605Smrg#define GL_UNIFORM_TYPE                   0x8A37
931848b8605Smrg#define GL_UNIFORM_SIZE                   0x8A38
932848b8605Smrg#define GL_UNIFORM_NAME_LENGTH            0x8A39
933848b8605Smrg#define GL_UNIFORM_BLOCK_INDEX            0x8A3A
934848b8605Smrg#define GL_UNIFORM_OFFSET                 0x8A3B
935848b8605Smrg#define GL_UNIFORM_ARRAY_STRIDE           0x8A3C
936848b8605Smrg#define GL_UNIFORM_MATRIX_STRIDE          0x8A3D
937848b8605Smrg#define GL_UNIFORM_IS_ROW_MAJOR           0x8A3E
938848b8605Smrg#define GL_UNIFORM_BLOCK_BINDING          0x8A3F
939848b8605Smrg#define GL_UNIFORM_BLOCK_DATA_SIZE        0x8A40
940848b8605Smrg#define GL_UNIFORM_BLOCK_NAME_LENGTH      0x8A41
941848b8605Smrg#define GL_UNIFORM_BLOCK_ACTIVE_UNIFORMS  0x8A42
942848b8605Smrg#define GL_UNIFORM_BLOCK_ACTIVE_UNIFORM_INDICES 0x8A43
943848b8605Smrg#define GL_UNIFORM_BLOCK_REFERENCED_BY_VERTEX_SHADER 0x8A44
944848b8605Smrg#define GL_UNIFORM_BLOCK_REFERENCED_BY_FRAGMENT_SHADER 0x8A46
945848b8605Smrg#define GL_INVALID_INDEX                  0xFFFFFFFFu
946848b8605Smrg#define GL_MAX_VERTEX_OUTPUT_COMPONENTS   0x9122
947848b8605Smrg#define GL_MAX_FRAGMENT_INPUT_COMPONENTS  0x9125
948848b8605Smrg#define GL_MAX_SERVER_WAIT_TIMEOUT        0x9111
949848b8605Smrg#define GL_OBJECT_TYPE                    0x9112
950848b8605Smrg#define GL_SYNC_CONDITION                 0x9113
951848b8605Smrg#define GL_SYNC_STATUS                    0x9114
952848b8605Smrg#define GL_SYNC_FLAGS                     0x9115
953848b8605Smrg#define GL_SYNC_FENCE                     0x9116
954848b8605Smrg#define GL_SYNC_GPU_COMMANDS_COMPLETE     0x9117
955848b8605Smrg#define GL_UNSIGNALED                     0x9118
956848b8605Smrg#define GL_SIGNALED                       0x9119
957848b8605Smrg#define GL_ALREADY_SIGNALED               0x911A
958848b8605Smrg#define GL_TIMEOUT_EXPIRED                0x911B
959848b8605Smrg#define GL_CONDITION_SATISFIED            0x911C
960848b8605Smrg#define GL_WAIT_FAILED                    0x911D
961848b8605Smrg#define GL_SYNC_FLUSH_COMMANDS_BIT        0x00000001
962848b8605Smrg#define GL_TIMEOUT_IGNORED                0xFFFFFFFFFFFFFFFFull
963848b8605Smrg#define GL_VERTEX_ATTRIB_ARRAY_DIVISOR    0x88FE
964848b8605Smrg#define GL_ANY_SAMPLES_PASSED             0x8C2F
965848b8605Smrg#define GL_ANY_SAMPLES_PASSED_CONSERVATIVE 0x8D6A
966848b8605Smrg#define GL_SAMPLER_BINDING                0x8919
967848b8605Smrg#define GL_RGB10_A2UI                     0x906F
968848b8605Smrg#define GL_TEXTURE_SWIZZLE_R              0x8E42
969848b8605Smrg#define GL_TEXTURE_SWIZZLE_G              0x8E43
970848b8605Smrg#define GL_TEXTURE_SWIZZLE_B              0x8E44
971848b8605Smrg#define GL_TEXTURE_SWIZZLE_A              0x8E45
972848b8605Smrg#define GL_GREEN                          0x1904
973848b8605Smrg#define GL_BLUE                           0x1905
974848b8605Smrg#define GL_INT_2_10_10_10_REV             0x8D9F
975848b8605Smrg#define GL_TRANSFORM_FEEDBACK             0x8E22
976848b8605Smrg#define GL_TRANSFORM_FEEDBACK_PAUSED      0x8E23
977848b8605Smrg#define GL_TRANSFORM_FEEDBACK_ACTIVE      0x8E24
978848b8605Smrg#define GL_TRANSFORM_FEEDBACK_BINDING     0x8E25
979848b8605Smrg#define GL_PROGRAM_BINARY_RETRIEVABLE_HINT 0x8257
980848b8605Smrg#define GL_PROGRAM_BINARY_LENGTH          0x8741
981848b8605Smrg#define GL_NUM_PROGRAM_BINARY_FORMATS     0x87FE
982848b8605Smrg#define GL_PROGRAM_BINARY_FORMATS         0x87FF
983848b8605Smrg#define GL_COMPRESSED_R11_EAC             0x9270
984848b8605Smrg#define GL_COMPRESSED_SIGNED_R11_EAC      0x9271
985848b8605Smrg#define GL_COMPRESSED_RG11_EAC            0x9272
986848b8605Smrg#define GL_COMPRESSED_SIGNED_RG11_EAC     0x9273
987848b8605Smrg#define GL_COMPRESSED_RGB8_ETC2           0x9274
988848b8605Smrg#define GL_COMPRESSED_SRGB8_ETC2          0x9275
989848b8605Smrg#define GL_COMPRESSED_RGB8_PUNCHTHROUGH_ALPHA1_ETC2 0x9276
990848b8605Smrg#define GL_COMPRESSED_SRGB8_PUNCHTHROUGH_ALPHA1_ETC2 0x9277
991848b8605Smrg#define GL_COMPRESSED_RGBA8_ETC2_EAC      0x9278
992848b8605Smrg#define GL_COMPRESSED_SRGB8_ALPHA8_ETC2_EAC 0x9279
993848b8605Smrg#define GL_TEXTURE_IMMUTABLE_FORMAT       0x912F
994848b8605Smrg#define GL_MAX_ELEMENT_INDEX              0x8D6B
995848b8605Smrg#define GL_NUM_SAMPLE_COUNTS              0x9380
996848b8605Smrg#define GL_TEXTURE_IMMUTABLE_LEVELS       0x82DF
997b8e80941Smrgtypedef void (GL_APIENTRYP PFNGLREADBUFFERPROC) (GLenum src);
998b8e80941Smrgtypedef void (GL_APIENTRYP PFNGLDRAWRANGEELEMENTSPROC) (GLenum mode, GLuint start, GLuint end, GLsizei count, GLenum type, const void *indices);
999b8e80941Smrgtypedef void (GL_APIENTRYP PFNGLTEXIMAGE3DPROC) (GLenum target, GLint level, GLint internalformat, GLsizei width, GLsizei height, GLsizei depth, GLint border, GLenum format, GLenum type, const void *pixels);
1000b8e80941Smrgtypedef void (GL_APIENTRYP PFNGLTEXSUBIMAGE3DPROC) (GLenum target, GLint level, GLint xoffset, GLint yoffset, GLint zoffset, GLsizei width, GLsizei height, GLsizei depth, GLenum format, GLenum type, const void *pixels);
1001b8e80941Smrgtypedef void (GL_APIENTRYP PFNGLCOPYTEXSUBIMAGE3DPROC) (GLenum target, GLint level, GLint xoffset, GLint yoffset, GLint zoffset, GLint x, GLint y, GLsizei width, GLsizei height);
1002b8e80941Smrgtypedef void (GL_APIENTRYP PFNGLCOMPRESSEDTEXIMAGE3DPROC) (GLenum target, GLint level, GLenum internalformat, GLsizei width, GLsizei height, GLsizei depth, GLint border, GLsizei imageSize, const void *data);
1003b8e80941Smrgtypedef void (GL_APIENTRYP PFNGLCOMPRESSEDTEXSUBIMAGE3DPROC) (GLenum target, GLint level, GLint xoffset, GLint yoffset, GLint zoffset, GLsizei width, GLsizei height, GLsizei depth, GLenum format, GLsizei imageSize, const void *data);
1004b8e80941Smrgtypedef void (GL_APIENTRYP PFNGLGENQUERIESPROC) (GLsizei n, GLuint *ids);
1005b8e80941Smrgtypedef void (GL_APIENTRYP PFNGLDELETEQUERIESPROC) (GLsizei n, const GLuint *ids);
1006b8e80941Smrgtypedef GLboolean (GL_APIENTRYP PFNGLISQUERYPROC) (GLuint id);
1007b8e80941Smrgtypedef void (GL_APIENTRYP PFNGLBEGINQUERYPROC) (GLenum target, GLuint id);
1008b8e80941Smrgtypedef void (GL_APIENTRYP PFNGLENDQUERYPROC) (GLenum target);
1009b8e80941Smrgtypedef void (GL_APIENTRYP PFNGLGETQUERYIVPROC) (GLenum target, GLenum pname, GLint *params);
1010b8e80941Smrgtypedef void (GL_APIENTRYP PFNGLGETQUERYOBJECTUIVPROC) (GLuint id, GLenum pname, GLuint *params);
1011b8e80941Smrgtypedef GLboolean (GL_APIENTRYP PFNGLUNMAPBUFFERPROC) (GLenum target);
1012b8e80941Smrgtypedef void (GL_APIENTRYP PFNGLGETBUFFERPOINTERVPROC) (GLenum target, GLenum pname, void **params);
1013b8e80941Smrgtypedef void (GL_APIENTRYP PFNGLDRAWBUFFERSPROC) (GLsizei n, const GLenum *bufs);
1014b8e80941Smrgtypedef void (GL_APIENTRYP PFNGLUNIFORMMATRIX2X3FVPROC) (GLint location, GLsizei count, GLboolean transpose, const GLfloat *value);
1015b8e80941Smrgtypedef void (GL_APIENTRYP PFNGLUNIFORMMATRIX3X2FVPROC) (GLint location, GLsizei count, GLboolean transpose, const GLfloat *value);
1016b8e80941Smrgtypedef void (GL_APIENTRYP PFNGLUNIFORMMATRIX2X4FVPROC) (GLint location, GLsizei count, GLboolean transpose, const GLfloat *value);
1017b8e80941Smrgtypedef void (GL_APIENTRYP PFNGLUNIFORMMATRIX4X2FVPROC) (GLint location, GLsizei count, GLboolean transpose, const GLfloat *value);
1018b8e80941Smrgtypedef void (GL_APIENTRYP PFNGLUNIFORMMATRIX3X4FVPROC) (GLint location, GLsizei count, GLboolean transpose, const GLfloat *value);
1019b8e80941Smrgtypedef void (GL_APIENTRYP PFNGLUNIFORMMATRIX4X3FVPROC) (GLint location, GLsizei count, GLboolean transpose, const GLfloat *value);
1020b8e80941Smrgtypedef void (GL_APIENTRYP PFNGLBLITFRAMEBUFFERPROC) (GLint srcX0, GLint srcY0, GLint srcX1, GLint srcY1, GLint dstX0, GLint dstY0, GLint dstX1, GLint dstY1, GLbitfield mask, GLenum filter);
1021b8e80941Smrgtypedef void (GL_APIENTRYP PFNGLRENDERBUFFERSTORAGEMULTISAMPLEPROC) (GLenum target, GLsizei samples, GLenum internalformat, GLsizei width, GLsizei height);
1022b8e80941Smrgtypedef void (GL_APIENTRYP PFNGLFRAMEBUFFERTEXTURELAYERPROC) (GLenum target, GLenum attachment, GLuint texture, GLint level, GLint layer);
1023b8e80941Smrgtypedef void *(GL_APIENTRYP PFNGLMAPBUFFERRANGEPROC) (GLenum target, GLintptr offset, GLsizeiptr length, GLbitfield access);
1024b8e80941Smrgtypedef void (GL_APIENTRYP PFNGLFLUSHMAPPEDBUFFERRANGEPROC) (GLenum target, GLintptr offset, GLsizeiptr length);
1025b8e80941Smrgtypedef void (GL_APIENTRYP PFNGLBINDVERTEXARRAYPROC) (GLuint array);
1026b8e80941Smrgtypedef void (GL_APIENTRYP PFNGLDELETEVERTEXARRAYSPROC) (GLsizei n, const GLuint *arrays);
1027b8e80941Smrgtypedef void (GL_APIENTRYP PFNGLGENVERTEXARRAYSPROC) (GLsizei n, GLuint *arrays);
1028b8e80941Smrgtypedef GLboolean (GL_APIENTRYP PFNGLISVERTEXARRAYPROC) (GLuint array);
1029b8e80941Smrgtypedef void (GL_APIENTRYP PFNGLGETINTEGERI_VPROC) (GLenum target, GLuint index, GLint *data);
1030b8e80941Smrgtypedef void (GL_APIENTRYP PFNGLBEGINTRANSFORMFEEDBACKPROC) (GLenum primitiveMode);
1031b8e80941Smrgtypedef void (GL_APIENTRYP PFNGLENDTRANSFORMFEEDBACKPROC) (void);
1032b8e80941Smrgtypedef void (GL_APIENTRYP PFNGLBINDBUFFERRANGEPROC) (GLenum target, GLuint index, GLuint buffer, GLintptr offset, GLsizeiptr size);
1033b8e80941Smrgtypedef void (GL_APIENTRYP PFNGLBINDBUFFERBASEPROC) (GLenum target, GLuint index, GLuint buffer);
1034b8e80941Smrgtypedef void (GL_APIENTRYP PFNGLTRANSFORMFEEDBACKVARYINGSPROC) (GLuint program, GLsizei count, const GLchar *const*varyings, GLenum bufferMode);
1035b8e80941Smrgtypedef void (GL_APIENTRYP PFNGLGETTRANSFORMFEEDBACKVARYINGPROC) (GLuint program, GLuint index, GLsizei bufSize, GLsizei *length, GLsizei *size, GLenum *type, GLchar *name);
1036b8e80941Smrgtypedef void (GL_APIENTRYP PFNGLVERTEXATTRIBIPOINTERPROC) (GLuint index, GLint size, GLenum type, GLsizei stride, const void *pointer);
1037b8e80941Smrgtypedef void (GL_APIENTRYP PFNGLGETVERTEXATTRIBIIVPROC) (GLuint index, GLenum pname, GLint *params);
1038b8e80941Smrgtypedef void (GL_APIENTRYP PFNGLGETVERTEXATTRIBIUIVPROC) (GLuint index, GLenum pname, GLuint *params);
1039b8e80941Smrgtypedef void (GL_APIENTRYP PFNGLVERTEXATTRIBI4IPROC) (GLuint index, GLint x, GLint y, GLint z, GLint w);
1040b8e80941Smrgtypedef void (GL_APIENTRYP PFNGLVERTEXATTRIBI4UIPROC) (GLuint index, GLuint x, GLuint y, GLuint z, GLuint w);
1041b8e80941Smrgtypedef void (GL_APIENTRYP PFNGLVERTEXATTRIBI4IVPROC) (GLuint index, const GLint *v);
1042b8e80941Smrgtypedef void (GL_APIENTRYP PFNGLVERTEXATTRIBI4UIVPROC) (GLuint index, const GLuint *v);
1043b8e80941Smrgtypedef void (GL_APIENTRYP PFNGLGETUNIFORMUIVPROC) (GLuint program, GLint location, GLuint *params);
1044b8e80941Smrgtypedef GLint (GL_APIENTRYP PFNGLGETFRAGDATALOCATIONPROC) (GLuint program, const GLchar *name);
1045b8e80941Smrgtypedef void (GL_APIENTRYP PFNGLUNIFORM1UIPROC) (GLint location, GLuint v0);
1046b8e80941Smrgtypedef void (GL_APIENTRYP PFNGLUNIFORM2UIPROC) (GLint location, GLuint v0, GLuint v1);
1047b8e80941Smrgtypedef void (GL_APIENTRYP PFNGLUNIFORM3UIPROC) (GLint location, GLuint v0, GLuint v1, GLuint v2);
1048b8e80941Smrgtypedef void (GL_APIENTRYP PFNGLUNIFORM4UIPROC) (GLint location, GLuint v0, GLuint v1, GLuint v2, GLuint v3);
1049b8e80941Smrgtypedef void (GL_APIENTRYP PFNGLUNIFORM1UIVPROC) (GLint location, GLsizei count, const GLuint *value);
1050b8e80941Smrgtypedef void (GL_APIENTRYP PFNGLUNIFORM2UIVPROC) (GLint location, GLsizei count, const GLuint *value);
1051b8e80941Smrgtypedef void (GL_APIENTRYP PFNGLUNIFORM3UIVPROC) (GLint location, GLsizei count, const GLuint *value);
1052b8e80941Smrgtypedef void (GL_APIENTRYP PFNGLUNIFORM4UIVPROC) (GLint location, GLsizei count, const GLuint *value);
1053b8e80941Smrgtypedef void (GL_APIENTRYP PFNGLCLEARBUFFERIVPROC) (GLenum buffer, GLint drawbuffer, const GLint *value);
1054b8e80941Smrgtypedef void (GL_APIENTRYP PFNGLCLEARBUFFERUIVPROC) (GLenum buffer, GLint drawbuffer, const GLuint *value);
1055b8e80941Smrgtypedef void (GL_APIENTRYP PFNGLCLEARBUFFERFVPROC) (GLenum buffer, GLint drawbuffer, const GLfloat *value);
1056b8e80941Smrgtypedef void (GL_APIENTRYP PFNGLCLEARBUFFERFIPROC) (GLenum buffer, GLint drawbuffer, GLfloat depth, GLint stencil);
1057b8e80941Smrgtypedef const GLubyte *(GL_APIENTRYP PFNGLGETSTRINGIPROC) (GLenum name, GLuint index);
1058b8e80941Smrgtypedef void (GL_APIENTRYP PFNGLCOPYBUFFERSUBDATAPROC) (GLenum readTarget, GLenum writeTarget, GLintptr readOffset, GLintptr writeOffset, GLsizeiptr size);
1059b8e80941Smrgtypedef void (GL_APIENTRYP PFNGLGETUNIFORMINDICESPROC) (GLuint program, GLsizei uniformCount, const GLchar *const*uniformNames, GLuint *uniformIndices);
1060b8e80941Smrgtypedef void (GL_APIENTRYP PFNGLGETACTIVEUNIFORMSIVPROC) (GLuint program, GLsizei uniformCount, const GLuint *uniformIndices, GLenum pname, GLint *params);
1061b8e80941Smrgtypedef GLuint (GL_APIENTRYP PFNGLGETUNIFORMBLOCKINDEXPROC) (GLuint program, const GLchar *uniformBlockName);
1062b8e80941Smrgtypedef void (GL_APIENTRYP PFNGLGETACTIVEUNIFORMBLOCKIVPROC) (GLuint program, GLuint uniformBlockIndex, GLenum pname, GLint *params);
1063b8e80941Smrgtypedef void (GL_APIENTRYP PFNGLGETACTIVEUNIFORMBLOCKNAMEPROC) (GLuint program, GLuint uniformBlockIndex, GLsizei bufSize, GLsizei *length, GLchar *uniformBlockName);
1064b8e80941Smrgtypedef void (GL_APIENTRYP PFNGLUNIFORMBLOCKBINDINGPROC) (GLuint program, GLuint uniformBlockIndex, GLuint uniformBlockBinding);
1065b8e80941Smrgtypedef void (GL_APIENTRYP PFNGLDRAWARRAYSINSTANCEDPROC) (GLenum mode, GLint first, GLsizei count, GLsizei instancecount);
1066b8e80941Smrgtypedef void (GL_APIENTRYP PFNGLDRAWELEMENTSINSTANCEDPROC) (GLenum mode, GLsizei count, GLenum type, const void *indices, GLsizei instancecount);
1067b8e80941Smrgtypedef GLsync (GL_APIENTRYP PFNGLFENCESYNCPROC) (GLenum condition, GLbitfield flags);
1068b8e80941Smrgtypedef GLboolean (GL_APIENTRYP PFNGLISSYNCPROC) (GLsync sync);
1069b8e80941Smrgtypedef void (GL_APIENTRYP PFNGLDELETESYNCPROC) (GLsync sync);
1070b8e80941Smrgtypedef GLenum (GL_APIENTRYP PFNGLCLIENTWAITSYNCPROC) (GLsync sync, GLbitfield flags, GLuint64 timeout);
1071b8e80941Smrgtypedef void (GL_APIENTRYP PFNGLWAITSYNCPROC) (GLsync sync, GLbitfield flags, GLuint64 timeout);
1072b8e80941Smrgtypedef void (GL_APIENTRYP PFNGLGETINTEGER64VPROC) (GLenum pname, GLint64 *data);
1073b8e80941Smrgtypedef void (GL_APIENTRYP PFNGLGETSYNCIVPROC) (GLsync sync, GLenum pname, GLsizei bufSize, GLsizei *length, GLint *values);
1074b8e80941Smrgtypedef void (GL_APIENTRYP PFNGLGETINTEGER64I_VPROC) (GLenum target, GLuint index, GLint64 *data);
1075b8e80941Smrgtypedef void (GL_APIENTRYP PFNGLGETBUFFERPARAMETERI64VPROC) (GLenum target, GLenum pname, GLint64 *params);
1076b8e80941Smrgtypedef void (GL_APIENTRYP PFNGLGENSAMPLERSPROC) (GLsizei count, GLuint *samplers);
1077b8e80941Smrgtypedef void (GL_APIENTRYP PFNGLDELETESAMPLERSPROC) (GLsizei count, const GLuint *samplers);
1078b8e80941Smrgtypedef GLboolean (GL_APIENTRYP PFNGLISSAMPLERPROC) (GLuint sampler);
1079b8e80941Smrgtypedef void (GL_APIENTRYP PFNGLBINDSAMPLERPROC) (GLuint unit, GLuint sampler);
1080b8e80941Smrgtypedef void (GL_APIENTRYP PFNGLSAMPLERPARAMETERIPROC) (GLuint sampler, GLenum pname, GLint param);
1081b8e80941Smrgtypedef void (GL_APIENTRYP PFNGLSAMPLERPARAMETERIVPROC) (GLuint sampler, GLenum pname, const GLint *param);
1082b8e80941Smrgtypedef void (GL_APIENTRYP PFNGLSAMPLERPARAMETERFPROC) (GLuint sampler, GLenum pname, GLfloat param);
1083b8e80941Smrgtypedef void (GL_APIENTRYP PFNGLSAMPLERPARAMETERFVPROC) (GLuint sampler, GLenum pname, const GLfloat *param);
1084b8e80941Smrgtypedef void (GL_APIENTRYP PFNGLGETSAMPLERPARAMETERIVPROC) (GLuint sampler, GLenum pname, GLint *params);
1085b8e80941Smrgtypedef void (GL_APIENTRYP PFNGLGETSAMPLERPARAMETERFVPROC) (GLuint sampler, GLenum pname, GLfloat *params);
1086b8e80941Smrgtypedef void (GL_APIENTRYP PFNGLVERTEXATTRIBDIVISORPROC) (GLuint index, GLuint divisor);
1087b8e80941Smrgtypedef void (GL_APIENTRYP PFNGLBINDTRANSFORMFEEDBACKPROC) (GLenum target, GLuint id);
1088b8e80941Smrgtypedef void (GL_APIENTRYP PFNGLDELETETRANSFORMFEEDBACKSPROC) (GLsizei n, const GLuint *ids);
1089b8e80941Smrgtypedef void (GL_APIENTRYP PFNGLGENTRANSFORMFEEDBACKSPROC) (GLsizei n, GLuint *ids);
1090b8e80941Smrgtypedef GLboolean (GL_APIENTRYP PFNGLISTRANSFORMFEEDBACKPROC) (GLuint id);
1091b8e80941Smrgtypedef void (GL_APIENTRYP PFNGLPAUSETRANSFORMFEEDBACKPROC) (void);
1092b8e80941Smrgtypedef void (GL_APIENTRYP PFNGLRESUMETRANSFORMFEEDBACKPROC) (void);
1093b8e80941Smrgtypedef void (GL_APIENTRYP PFNGLGETPROGRAMBINARYPROC) (GLuint program, GLsizei bufSize, GLsizei *length, GLenum *binaryFormat, void *binary);
1094b8e80941Smrgtypedef void (GL_APIENTRYP PFNGLPROGRAMBINARYPROC) (GLuint program, GLenum binaryFormat, const void *binary, GLsizei length);
1095b8e80941Smrgtypedef void (GL_APIENTRYP PFNGLPROGRAMPARAMETERIPROC) (GLuint program, GLenum pname, GLint value);
1096b8e80941Smrgtypedef void (GL_APIENTRYP PFNGLINVALIDATEFRAMEBUFFERPROC) (GLenum target, GLsizei numAttachments, const GLenum *attachments);
1097b8e80941Smrgtypedef void (GL_APIENTRYP PFNGLINVALIDATESUBFRAMEBUFFERPROC) (GLenum target, GLsizei numAttachments, const GLenum *attachments, GLint x, GLint y, GLsizei width, GLsizei height);
1098b8e80941Smrgtypedef void (GL_APIENTRYP PFNGLTEXSTORAGE2DPROC) (GLenum target, GLsizei levels, GLenum internalformat, GLsizei width, GLsizei height);
1099b8e80941Smrgtypedef void (GL_APIENTRYP PFNGLTEXSTORAGE3DPROC) (GLenum target, GLsizei levels, GLenum internalformat, GLsizei width, GLsizei height, GLsizei depth);
1100b8e80941Smrgtypedef void (GL_APIENTRYP PFNGLGETINTERNALFORMATIVPROC) (GLenum target, GLenum internalformat, GLenum pname, GLsizei bufSize, GLint *params);
1101b8e80941Smrg#if GL_GLES_PROTOTYPES
1102b8e80941SmrgGL_APICALL void GL_APIENTRY glReadBuffer (GLenum src);
1103848b8605SmrgGL_APICALL void GL_APIENTRY glDrawRangeElements (GLenum mode, GLuint start, GLuint end, GLsizei count, GLenum type, const void *indices);
1104848b8605SmrgGL_APICALL void GL_APIENTRY glTexImage3D (GLenum target, GLint level, GLint internalformat, GLsizei width, GLsizei height, GLsizei depth, GLint border, GLenum format, GLenum type, const void *pixels);
1105848b8605SmrgGL_APICALL void GL_APIENTRY glTexSubImage3D (GLenum target, GLint level, GLint xoffset, GLint yoffset, GLint zoffset, GLsizei width, GLsizei height, GLsizei depth, GLenum format, GLenum type, const void *pixels);
1106848b8605SmrgGL_APICALL void GL_APIENTRY glCopyTexSubImage3D (GLenum target, GLint level, GLint xoffset, GLint yoffset, GLint zoffset, GLint x, GLint y, GLsizei width, GLsizei height);
1107848b8605SmrgGL_APICALL void GL_APIENTRY glCompressedTexImage3D (GLenum target, GLint level, GLenum internalformat, GLsizei width, GLsizei height, GLsizei depth, GLint border, GLsizei imageSize, const void *data);
1108848b8605SmrgGL_APICALL void GL_APIENTRY glCompressedTexSubImage3D (GLenum target, GLint level, GLint xoffset, GLint yoffset, GLint zoffset, GLsizei width, GLsizei height, GLsizei depth, GLenum format, GLsizei imageSize, const void *data);
1109848b8605SmrgGL_APICALL void GL_APIENTRY glGenQueries (GLsizei n, GLuint *ids);
1110848b8605SmrgGL_APICALL void GL_APIENTRY glDeleteQueries (GLsizei n, const GLuint *ids);
1111848b8605SmrgGL_APICALL GLboolean GL_APIENTRY glIsQuery (GLuint id);
1112848b8605SmrgGL_APICALL void GL_APIENTRY glBeginQuery (GLenum target, GLuint id);
1113848b8605SmrgGL_APICALL void GL_APIENTRY glEndQuery (GLenum target);
1114848b8605SmrgGL_APICALL void GL_APIENTRY glGetQueryiv (GLenum target, GLenum pname, GLint *params);
1115848b8605SmrgGL_APICALL void GL_APIENTRY glGetQueryObjectuiv (GLuint id, GLenum pname, GLuint *params);
1116848b8605SmrgGL_APICALL GLboolean GL_APIENTRY glUnmapBuffer (GLenum target);
1117848b8605SmrgGL_APICALL void GL_APIENTRY glGetBufferPointerv (GLenum target, GLenum pname, void **params);
1118848b8605SmrgGL_APICALL void GL_APIENTRY glDrawBuffers (GLsizei n, const GLenum *bufs);
1119848b8605SmrgGL_APICALL void GL_APIENTRY glUniformMatrix2x3fv (GLint location, GLsizei count, GLboolean transpose, const GLfloat *value);
1120848b8605SmrgGL_APICALL void GL_APIENTRY glUniformMatrix3x2fv (GLint location, GLsizei count, GLboolean transpose, const GLfloat *value);
1121848b8605SmrgGL_APICALL void GL_APIENTRY glUniformMatrix2x4fv (GLint location, GLsizei count, GLboolean transpose, const GLfloat *value);
1122848b8605SmrgGL_APICALL void GL_APIENTRY glUniformMatrix4x2fv (GLint location, GLsizei count, GLboolean transpose, const GLfloat *value);
1123848b8605SmrgGL_APICALL void GL_APIENTRY glUniformMatrix3x4fv (GLint location, GLsizei count, GLboolean transpose, const GLfloat *value);
1124848b8605SmrgGL_APICALL void GL_APIENTRY glUniformMatrix4x3fv (GLint location, GLsizei count, GLboolean transpose, const GLfloat *value);
1125848b8605SmrgGL_APICALL void GL_APIENTRY glBlitFramebuffer (GLint srcX0, GLint srcY0, GLint srcX1, GLint srcY1, GLint dstX0, GLint dstY0, GLint dstX1, GLint dstY1, GLbitfield mask, GLenum filter);
1126848b8605SmrgGL_APICALL void GL_APIENTRY glRenderbufferStorageMultisample (GLenum target, GLsizei samples, GLenum internalformat, GLsizei width, GLsizei height);
1127848b8605SmrgGL_APICALL void GL_APIENTRY glFramebufferTextureLayer (GLenum target, GLenum attachment, GLuint texture, GLint level, GLint layer);
1128848b8605SmrgGL_APICALL void *GL_APIENTRY glMapBufferRange (GLenum target, GLintptr offset, GLsizeiptr length, GLbitfield access);
1129848b8605SmrgGL_APICALL void GL_APIENTRY glFlushMappedBufferRange (GLenum target, GLintptr offset, GLsizeiptr length);
1130848b8605SmrgGL_APICALL void GL_APIENTRY glBindVertexArray (GLuint array);
1131848b8605SmrgGL_APICALL void GL_APIENTRY glDeleteVertexArrays (GLsizei n, const GLuint *arrays);
1132848b8605SmrgGL_APICALL void GL_APIENTRY glGenVertexArrays (GLsizei n, GLuint *arrays);
1133848b8605SmrgGL_APICALL GLboolean GL_APIENTRY glIsVertexArray (GLuint array);
1134848b8605SmrgGL_APICALL void GL_APIENTRY glGetIntegeri_v (GLenum target, GLuint index, GLint *data);
1135848b8605SmrgGL_APICALL void GL_APIENTRY glBeginTransformFeedback (GLenum primitiveMode);
1136848b8605SmrgGL_APICALL void GL_APIENTRY glEndTransformFeedback (void);
1137848b8605SmrgGL_APICALL void GL_APIENTRY glBindBufferRange (GLenum target, GLuint index, GLuint buffer, GLintptr offset, GLsizeiptr size);
1138848b8605SmrgGL_APICALL void GL_APIENTRY glBindBufferBase (GLenum target, GLuint index, GLuint buffer);
1139848b8605SmrgGL_APICALL void GL_APIENTRY glTransformFeedbackVaryings (GLuint program, GLsizei count, const GLchar *const*varyings, GLenum bufferMode);
1140848b8605SmrgGL_APICALL void GL_APIENTRY glGetTransformFeedbackVarying (GLuint program, GLuint index, GLsizei bufSize, GLsizei *length, GLsizei *size, GLenum *type, GLchar *name);
1141848b8605SmrgGL_APICALL void GL_APIENTRY glVertexAttribIPointer (GLuint index, GLint size, GLenum type, GLsizei stride, const void *pointer);
1142848b8605SmrgGL_APICALL void GL_APIENTRY glGetVertexAttribIiv (GLuint index, GLenum pname, GLint *params);
1143848b8605SmrgGL_APICALL void GL_APIENTRY glGetVertexAttribIuiv (GLuint index, GLenum pname, GLuint *params);
1144848b8605SmrgGL_APICALL void GL_APIENTRY glVertexAttribI4i (GLuint index, GLint x, GLint y, GLint z, GLint w);
1145848b8605SmrgGL_APICALL void GL_APIENTRY glVertexAttribI4ui (GLuint index, GLuint x, GLuint y, GLuint z, GLuint w);
1146848b8605SmrgGL_APICALL void GL_APIENTRY glVertexAttribI4iv (GLuint index, const GLint *v);
1147848b8605SmrgGL_APICALL void GL_APIENTRY glVertexAttribI4uiv (GLuint index, const GLuint *v);
1148848b8605SmrgGL_APICALL void GL_APIENTRY glGetUniformuiv (GLuint program, GLint location, GLuint *params);
1149848b8605SmrgGL_APICALL GLint GL_APIENTRY glGetFragDataLocation (GLuint program, const GLchar *name);
1150848b8605SmrgGL_APICALL void GL_APIENTRY glUniform1ui (GLint location, GLuint v0);
1151848b8605SmrgGL_APICALL void GL_APIENTRY glUniform2ui (GLint location, GLuint v0, GLuint v1);
1152848b8605SmrgGL_APICALL void GL_APIENTRY glUniform3ui (GLint location, GLuint v0, GLuint v1, GLuint v2);
1153848b8605SmrgGL_APICALL void GL_APIENTRY glUniform4ui (GLint location, GLuint v0, GLuint v1, GLuint v2, GLuint v3);
1154848b8605SmrgGL_APICALL void GL_APIENTRY glUniform1uiv (GLint location, GLsizei count, const GLuint *value);
1155848b8605SmrgGL_APICALL void GL_APIENTRY glUniform2uiv (GLint location, GLsizei count, const GLuint *value);
1156848b8605SmrgGL_APICALL void GL_APIENTRY glUniform3uiv (GLint location, GLsizei count, const GLuint *value);
1157848b8605SmrgGL_APICALL void GL_APIENTRY glUniform4uiv (GLint location, GLsizei count, const GLuint *value);
1158848b8605SmrgGL_APICALL void GL_APIENTRY glClearBufferiv (GLenum buffer, GLint drawbuffer, const GLint *value);
1159848b8605SmrgGL_APICALL void GL_APIENTRY glClearBufferuiv (GLenum buffer, GLint drawbuffer, const GLuint *value);
1160848b8605SmrgGL_APICALL void GL_APIENTRY glClearBufferfv (GLenum buffer, GLint drawbuffer, const GLfloat *value);
1161848b8605SmrgGL_APICALL void GL_APIENTRY glClearBufferfi (GLenum buffer, GLint drawbuffer, GLfloat depth, GLint stencil);
1162848b8605SmrgGL_APICALL const GLubyte *GL_APIENTRY glGetStringi (GLenum name, GLuint index);
1163848b8605SmrgGL_APICALL void GL_APIENTRY glCopyBufferSubData (GLenum readTarget, GLenum writeTarget, GLintptr readOffset, GLintptr writeOffset, GLsizeiptr size);
1164848b8605SmrgGL_APICALL void GL_APIENTRY glGetUniformIndices (GLuint program, GLsizei uniformCount, const GLchar *const*uniformNames, GLuint *uniformIndices);
1165848b8605SmrgGL_APICALL void GL_APIENTRY glGetActiveUniformsiv (GLuint program, GLsizei uniformCount, const GLuint *uniformIndices, GLenum pname, GLint *params);
1166848b8605SmrgGL_APICALL GLuint GL_APIENTRY glGetUniformBlockIndex (GLuint program, const GLchar *uniformBlockName);
1167848b8605SmrgGL_APICALL void GL_APIENTRY glGetActiveUniformBlockiv (GLuint program, GLuint uniformBlockIndex, GLenum pname, GLint *params);
1168848b8605SmrgGL_APICALL void GL_APIENTRY glGetActiveUniformBlockName (GLuint program, GLuint uniformBlockIndex, GLsizei bufSize, GLsizei *length, GLchar *uniformBlockName);
1169848b8605SmrgGL_APICALL void GL_APIENTRY glUniformBlockBinding (GLuint program, GLuint uniformBlockIndex, GLuint uniformBlockBinding);
1170848b8605SmrgGL_APICALL void GL_APIENTRY glDrawArraysInstanced (GLenum mode, GLint first, GLsizei count, GLsizei instancecount);
1171848b8605SmrgGL_APICALL void GL_APIENTRY glDrawElementsInstanced (GLenum mode, GLsizei count, GLenum type, const void *indices, GLsizei instancecount);
1172848b8605SmrgGL_APICALL GLsync GL_APIENTRY glFenceSync (GLenum condition, GLbitfield flags);
1173848b8605SmrgGL_APICALL GLboolean GL_APIENTRY glIsSync (GLsync sync);
1174848b8605SmrgGL_APICALL void GL_APIENTRY glDeleteSync (GLsync sync);
1175848b8605SmrgGL_APICALL GLenum GL_APIENTRY glClientWaitSync (GLsync sync, GLbitfield flags, GLuint64 timeout);
1176848b8605SmrgGL_APICALL void GL_APIENTRY glWaitSync (GLsync sync, GLbitfield flags, GLuint64 timeout);
1177848b8605SmrgGL_APICALL void GL_APIENTRY glGetInteger64v (GLenum pname, GLint64 *data);
1178848b8605SmrgGL_APICALL void GL_APIENTRY glGetSynciv (GLsync sync, GLenum pname, GLsizei bufSize, GLsizei *length, GLint *values);
1179848b8605SmrgGL_APICALL void GL_APIENTRY glGetInteger64i_v (GLenum target, GLuint index, GLint64 *data);
1180848b8605SmrgGL_APICALL void GL_APIENTRY glGetBufferParameteri64v (GLenum target, GLenum pname, GLint64 *params);
1181848b8605SmrgGL_APICALL void GL_APIENTRY glGenSamplers (GLsizei count, GLuint *samplers);
1182848b8605SmrgGL_APICALL void GL_APIENTRY glDeleteSamplers (GLsizei count, const GLuint *samplers);
1183848b8605SmrgGL_APICALL GLboolean GL_APIENTRY glIsSampler (GLuint sampler);
1184848b8605SmrgGL_APICALL void GL_APIENTRY glBindSampler (GLuint unit, GLuint sampler);
1185848b8605SmrgGL_APICALL void GL_APIENTRY glSamplerParameteri (GLuint sampler, GLenum pname, GLint param);
1186848b8605SmrgGL_APICALL void GL_APIENTRY glSamplerParameteriv (GLuint sampler, GLenum pname, const GLint *param);
1187848b8605SmrgGL_APICALL void GL_APIENTRY glSamplerParameterf (GLuint sampler, GLenum pname, GLfloat param);
1188848b8605SmrgGL_APICALL void GL_APIENTRY glSamplerParameterfv (GLuint sampler, GLenum pname, const GLfloat *param);
1189848b8605SmrgGL_APICALL void GL_APIENTRY glGetSamplerParameteriv (GLuint sampler, GLenum pname, GLint *params);
1190848b8605SmrgGL_APICALL void GL_APIENTRY glGetSamplerParameterfv (GLuint sampler, GLenum pname, GLfloat *params);
1191848b8605SmrgGL_APICALL void GL_APIENTRY glVertexAttribDivisor (GLuint index, GLuint divisor);
1192848b8605SmrgGL_APICALL void GL_APIENTRY glBindTransformFeedback (GLenum target, GLuint id);
1193848b8605SmrgGL_APICALL void GL_APIENTRY glDeleteTransformFeedbacks (GLsizei n, const GLuint *ids);
1194848b8605SmrgGL_APICALL void GL_APIENTRY glGenTransformFeedbacks (GLsizei n, GLuint *ids);
1195848b8605SmrgGL_APICALL GLboolean GL_APIENTRY glIsTransformFeedback (GLuint id);
1196848b8605SmrgGL_APICALL void GL_APIENTRY glPauseTransformFeedback (void);
1197848b8605SmrgGL_APICALL void GL_APIENTRY glResumeTransformFeedback (void);
1198848b8605SmrgGL_APICALL void GL_APIENTRY glGetProgramBinary (GLuint program, GLsizei bufSize, GLsizei *length, GLenum *binaryFormat, void *binary);
1199848b8605SmrgGL_APICALL void GL_APIENTRY glProgramBinary (GLuint program, GLenum binaryFormat, const void *binary, GLsizei length);
1200848b8605SmrgGL_APICALL void GL_APIENTRY glProgramParameteri (GLuint program, GLenum pname, GLint value);
1201848b8605SmrgGL_APICALL void GL_APIENTRY glInvalidateFramebuffer (GLenum target, GLsizei numAttachments, const GLenum *attachments);
1202848b8605SmrgGL_APICALL void GL_APIENTRY glInvalidateSubFramebuffer (GLenum target, GLsizei numAttachments, const GLenum *attachments, GLint x, GLint y, GLsizei width, GLsizei height);
1203848b8605SmrgGL_APICALL void GL_APIENTRY glTexStorage2D (GLenum target, GLsizei levels, GLenum internalformat, GLsizei width, GLsizei height);
1204848b8605SmrgGL_APICALL void GL_APIENTRY glTexStorage3D (GLenum target, GLsizei levels, GLenum internalformat, GLsizei width, GLsizei height, GLsizei depth);
1205848b8605SmrgGL_APICALL void GL_APIENTRY glGetInternalformativ (GLenum target, GLenum internalformat, GLenum pname, GLsizei bufSize, GLint *params);
1206b8e80941Smrg#endif
1207848b8605Smrg#endif /* GL_ES_VERSION_3_0 */
1208848b8605Smrg
1209848b8605Smrg#ifndef GL_ES_VERSION_3_1
1210848b8605Smrg#define GL_ES_VERSION_3_1 1
1211848b8605Smrg#define GL_COMPUTE_SHADER                 0x91B9
1212848b8605Smrg#define GL_MAX_COMPUTE_UNIFORM_BLOCKS     0x91BB
1213848b8605Smrg#define GL_MAX_COMPUTE_TEXTURE_IMAGE_UNITS 0x91BC
1214848b8605Smrg#define GL_MAX_COMPUTE_IMAGE_UNIFORMS     0x91BD
1215848b8605Smrg#define GL_MAX_COMPUTE_SHARED_MEMORY_SIZE 0x8262
1216848b8605Smrg#define GL_MAX_COMPUTE_UNIFORM_COMPONENTS 0x8263
1217848b8605Smrg#define GL_MAX_COMPUTE_ATOMIC_COUNTER_BUFFERS 0x8264
1218848b8605Smrg#define GL_MAX_COMPUTE_ATOMIC_COUNTERS    0x8265
1219848b8605Smrg#define GL_MAX_COMBINED_COMPUTE_UNIFORM_COMPONENTS 0x8266
1220848b8605Smrg#define GL_MAX_COMPUTE_WORK_GROUP_INVOCATIONS 0x90EB
1221848b8605Smrg#define GL_MAX_COMPUTE_WORK_GROUP_COUNT   0x91BE
1222848b8605Smrg#define GL_MAX_COMPUTE_WORK_GROUP_SIZE    0x91BF
1223848b8605Smrg#define GL_COMPUTE_WORK_GROUP_SIZE        0x8267
1224848b8605Smrg#define GL_DISPATCH_INDIRECT_BUFFER       0x90EE
1225848b8605Smrg#define GL_DISPATCH_INDIRECT_BUFFER_BINDING 0x90EF
1226848b8605Smrg#define GL_COMPUTE_SHADER_BIT             0x00000020
1227848b8605Smrg#define GL_DRAW_INDIRECT_BUFFER           0x8F3F
1228848b8605Smrg#define GL_DRAW_INDIRECT_BUFFER_BINDING   0x8F43
1229848b8605Smrg#define GL_MAX_UNIFORM_LOCATIONS          0x826E
1230848b8605Smrg#define GL_FRAMEBUFFER_DEFAULT_WIDTH      0x9310
1231848b8605Smrg#define GL_FRAMEBUFFER_DEFAULT_HEIGHT     0x9311
1232848b8605Smrg#define GL_FRAMEBUFFER_DEFAULT_SAMPLES    0x9313
1233848b8605Smrg#define GL_FRAMEBUFFER_DEFAULT_FIXED_SAMPLE_LOCATIONS 0x9314
1234848b8605Smrg#define GL_MAX_FRAMEBUFFER_WIDTH          0x9315
1235848b8605Smrg#define GL_MAX_FRAMEBUFFER_HEIGHT         0x9316
1236848b8605Smrg#define GL_MAX_FRAMEBUFFER_SAMPLES        0x9318
1237848b8605Smrg#define GL_UNIFORM                        0x92E1
1238848b8605Smrg#define GL_UNIFORM_BLOCK                  0x92E2
1239848b8605Smrg#define GL_PROGRAM_INPUT                  0x92E3
1240848b8605Smrg#define GL_PROGRAM_OUTPUT                 0x92E4
1241848b8605Smrg#define GL_BUFFER_VARIABLE                0x92E5
1242848b8605Smrg#define GL_SHADER_STORAGE_BLOCK           0x92E6
1243848b8605Smrg#define GL_ATOMIC_COUNTER_BUFFER          0x92C0
1244848b8605Smrg#define GL_TRANSFORM_FEEDBACK_VARYING     0x92F4
1245848b8605Smrg#define GL_ACTIVE_RESOURCES               0x92F5
1246848b8605Smrg#define GL_MAX_NAME_LENGTH                0x92F6
1247848b8605Smrg#define GL_MAX_NUM_ACTIVE_VARIABLES       0x92F7
1248848b8605Smrg#define GL_NAME_LENGTH                    0x92F9
1249848b8605Smrg#define GL_TYPE                           0x92FA
1250848b8605Smrg#define GL_ARRAY_SIZE                     0x92FB
1251848b8605Smrg#define GL_OFFSET                         0x92FC
1252848b8605Smrg#define GL_BLOCK_INDEX                    0x92FD
1253848b8605Smrg#define GL_ARRAY_STRIDE                   0x92FE
1254848b8605Smrg#define GL_MATRIX_STRIDE                  0x92FF
1255848b8605Smrg#define GL_IS_ROW_MAJOR                   0x9300
1256848b8605Smrg#define GL_ATOMIC_COUNTER_BUFFER_INDEX    0x9301
1257848b8605Smrg#define GL_BUFFER_BINDING                 0x9302
1258848b8605Smrg#define GL_BUFFER_DATA_SIZE               0x9303
1259848b8605Smrg#define GL_NUM_ACTIVE_VARIABLES           0x9304
1260848b8605Smrg#define GL_ACTIVE_VARIABLES               0x9305
1261848b8605Smrg#define GL_REFERENCED_BY_VERTEX_SHADER    0x9306
1262848b8605Smrg#define GL_REFERENCED_BY_FRAGMENT_SHADER  0x930A
1263848b8605Smrg#define GL_REFERENCED_BY_COMPUTE_SHADER   0x930B
1264848b8605Smrg#define GL_TOP_LEVEL_ARRAY_SIZE           0x930C
1265848b8605Smrg#define GL_TOP_LEVEL_ARRAY_STRIDE         0x930D
1266848b8605Smrg#define GL_LOCATION                       0x930E
1267848b8605Smrg#define GL_VERTEX_SHADER_BIT              0x00000001
1268848b8605Smrg#define GL_FRAGMENT_SHADER_BIT            0x00000002
1269848b8605Smrg#define GL_ALL_SHADER_BITS                0xFFFFFFFF
1270848b8605Smrg#define GL_PROGRAM_SEPARABLE              0x8258
1271848b8605Smrg#define GL_ACTIVE_PROGRAM                 0x8259
1272848b8605Smrg#define GL_PROGRAM_PIPELINE_BINDING       0x825A
1273848b8605Smrg#define GL_ATOMIC_COUNTER_BUFFER_BINDING  0x92C1
1274848b8605Smrg#define GL_ATOMIC_COUNTER_BUFFER_START    0x92C2
1275848b8605Smrg#define GL_ATOMIC_COUNTER_BUFFER_SIZE     0x92C3
1276848b8605Smrg#define GL_MAX_VERTEX_ATOMIC_COUNTER_BUFFERS 0x92CC
1277848b8605Smrg#define GL_MAX_FRAGMENT_ATOMIC_COUNTER_BUFFERS 0x92D0
1278848b8605Smrg#define GL_MAX_COMBINED_ATOMIC_COUNTER_BUFFERS 0x92D1
1279848b8605Smrg#define GL_MAX_VERTEX_ATOMIC_COUNTERS     0x92D2
1280848b8605Smrg#define GL_MAX_FRAGMENT_ATOMIC_COUNTERS   0x92D6
1281848b8605Smrg#define GL_MAX_COMBINED_ATOMIC_COUNTERS   0x92D7
1282848b8605Smrg#define GL_MAX_ATOMIC_COUNTER_BUFFER_SIZE 0x92D8
1283848b8605Smrg#define GL_MAX_ATOMIC_COUNTER_BUFFER_BINDINGS 0x92DC
1284848b8605Smrg#define GL_ACTIVE_ATOMIC_COUNTER_BUFFERS  0x92D9
1285848b8605Smrg#define GL_UNSIGNED_INT_ATOMIC_COUNTER    0x92DB
1286848b8605Smrg#define GL_MAX_IMAGE_UNITS                0x8F38
1287848b8605Smrg#define GL_MAX_VERTEX_IMAGE_UNIFORMS      0x90CA
1288848b8605Smrg#define GL_MAX_FRAGMENT_IMAGE_UNIFORMS    0x90CE
1289848b8605Smrg#define GL_MAX_COMBINED_IMAGE_UNIFORMS    0x90CF
1290848b8605Smrg#define GL_IMAGE_BINDING_NAME             0x8F3A
1291848b8605Smrg#define GL_IMAGE_BINDING_LEVEL            0x8F3B
1292848b8605Smrg#define GL_IMAGE_BINDING_LAYERED          0x8F3C
1293848b8605Smrg#define GL_IMAGE_BINDING_LAYER            0x8F3D
1294848b8605Smrg#define GL_IMAGE_BINDING_ACCESS           0x8F3E
1295848b8605Smrg#define GL_IMAGE_BINDING_FORMAT           0x906E
1296848b8605Smrg#define GL_VERTEX_ATTRIB_ARRAY_BARRIER_BIT 0x00000001
1297848b8605Smrg#define GL_ELEMENT_ARRAY_BARRIER_BIT      0x00000002
1298848b8605Smrg#define GL_UNIFORM_BARRIER_BIT            0x00000004
1299848b8605Smrg#define GL_TEXTURE_FETCH_BARRIER_BIT      0x00000008
1300848b8605Smrg#define GL_SHADER_IMAGE_ACCESS_BARRIER_BIT 0x00000020
1301848b8605Smrg#define GL_COMMAND_BARRIER_BIT            0x00000040
1302848b8605Smrg#define GL_PIXEL_BUFFER_BARRIER_BIT       0x00000080
1303848b8605Smrg#define GL_TEXTURE_UPDATE_BARRIER_BIT     0x00000100
1304848b8605Smrg#define GL_BUFFER_UPDATE_BARRIER_BIT      0x00000200
1305848b8605Smrg#define GL_FRAMEBUFFER_BARRIER_BIT        0x00000400
1306848b8605Smrg#define GL_TRANSFORM_FEEDBACK_BARRIER_BIT 0x00000800
1307848b8605Smrg#define GL_ATOMIC_COUNTER_BARRIER_BIT     0x00001000
1308848b8605Smrg#define GL_ALL_BARRIER_BITS               0xFFFFFFFF
1309848b8605Smrg#define GL_IMAGE_2D                       0x904D
1310848b8605Smrg#define GL_IMAGE_3D                       0x904E
1311848b8605Smrg#define GL_IMAGE_CUBE                     0x9050
1312848b8605Smrg#define GL_IMAGE_2D_ARRAY                 0x9053
1313848b8605Smrg#define GL_INT_IMAGE_2D                   0x9058
1314848b8605Smrg#define GL_INT_IMAGE_3D                   0x9059
1315848b8605Smrg#define GL_INT_IMAGE_CUBE                 0x905B
1316848b8605Smrg#define GL_INT_IMAGE_2D_ARRAY             0x905E
1317848b8605Smrg#define GL_UNSIGNED_INT_IMAGE_2D          0x9063
1318848b8605Smrg#define GL_UNSIGNED_INT_IMAGE_3D          0x9064
1319848b8605Smrg#define GL_UNSIGNED_INT_IMAGE_CUBE        0x9066
1320848b8605Smrg#define GL_UNSIGNED_INT_IMAGE_2D_ARRAY    0x9069
1321848b8605Smrg#define GL_IMAGE_FORMAT_COMPATIBILITY_TYPE 0x90C7
1322848b8605Smrg#define GL_IMAGE_FORMAT_COMPATIBILITY_BY_SIZE 0x90C8
1323848b8605Smrg#define GL_IMAGE_FORMAT_COMPATIBILITY_BY_CLASS 0x90C9
1324848b8605Smrg#define GL_READ_ONLY                      0x88B8
1325848b8605Smrg#define GL_WRITE_ONLY                     0x88B9
1326848b8605Smrg#define GL_READ_WRITE                     0x88BA
1327848b8605Smrg#define GL_SHADER_STORAGE_BUFFER          0x90D2
1328848b8605Smrg#define GL_SHADER_STORAGE_BUFFER_BINDING  0x90D3
1329848b8605Smrg#define GL_SHADER_STORAGE_BUFFER_START    0x90D4
1330848b8605Smrg#define GL_SHADER_STORAGE_BUFFER_SIZE     0x90D5
1331848b8605Smrg#define GL_MAX_VERTEX_SHADER_STORAGE_BLOCKS 0x90D6
1332848b8605Smrg#define GL_MAX_FRAGMENT_SHADER_STORAGE_BLOCKS 0x90DA
1333848b8605Smrg#define GL_MAX_COMPUTE_SHADER_STORAGE_BLOCKS 0x90DB
1334848b8605Smrg#define GL_MAX_COMBINED_SHADER_STORAGE_BLOCKS 0x90DC
1335848b8605Smrg#define GL_MAX_SHADER_STORAGE_BUFFER_BINDINGS 0x90DD
1336848b8605Smrg#define GL_MAX_SHADER_STORAGE_BLOCK_SIZE  0x90DE
1337848b8605Smrg#define GL_SHADER_STORAGE_BUFFER_OFFSET_ALIGNMENT 0x90DF
1338848b8605Smrg#define GL_SHADER_STORAGE_BARRIER_BIT     0x00002000
1339848b8605Smrg#define GL_MAX_COMBINED_SHADER_OUTPUT_RESOURCES 0x8F39
1340848b8605Smrg#define GL_DEPTH_STENCIL_TEXTURE_MODE     0x90EA
1341848b8605Smrg#define GL_STENCIL_INDEX                  0x1901
1342848b8605Smrg#define GL_MIN_PROGRAM_TEXTURE_GATHER_OFFSET 0x8E5E
1343848b8605Smrg#define GL_MAX_PROGRAM_TEXTURE_GATHER_OFFSET 0x8E5F
1344848b8605Smrg#define GL_SAMPLE_POSITION                0x8E50
1345848b8605Smrg#define GL_SAMPLE_MASK                    0x8E51
1346848b8605Smrg#define GL_SAMPLE_MASK_VALUE              0x8E52
1347848b8605Smrg#define GL_TEXTURE_2D_MULTISAMPLE         0x9100
1348848b8605Smrg#define GL_MAX_SAMPLE_MASK_WORDS          0x8E59
1349848b8605Smrg#define GL_MAX_COLOR_TEXTURE_SAMPLES      0x910E
1350848b8605Smrg#define GL_MAX_DEPTH_TEXTURE_SAMPLES      0x910F
1351848b8605Smrg#define GL_MAX_INTEGER_SAMPLES            0x9110
1352848b8605Smrg#define GL_TEXTURE_BINDING_2D_MULTISAMPLE 0x9104
1353848b8605Smrg#define GL_TEXTURE_SAMPLES                0x9106
1354848b8605Smrg#define GL_TEXTURE_FIXED_SAMPLE_LOCATIONS 0x9107
1355848b8605Smrg#define GL_TEXTURE_WIDTH                  0x1000
1356848b8605Smrg#define GL_TEXTURE_HEIGHT                 0x1001
1357848b8605Smrg#define GL_TEXTURE_DEPTH                  0x8071
1358848b8605Smrg#define GL_TEXTURE_INTERNAL_FORMAT        0x1003
1359848b8605Smrg#define GL_TEXTURE_RED_SIZE               0x805C
1360848b8605Smrg#define GL_TEXTURE_GREEN_SIZE             0x805D
1361848b8605Smrg#define GL_TEXTURE_BLUE_SIZE              0x805E
1362848b8605Smrg#define GL_TEXTURE_ALPHA_SIZE             0x805F
1363848b8605Smrg#define GL_TEXTURE_DEPTH_SIZE             0x884A
1364848b8605Smrg#define GL_TEXTURE_STENCIL_SIZE           0x88F1
1365848b8605Smrg#define GL_TEXTURE_SHARED_SIZE            0x8C3F
1366848b8605Smrg#define GL_TEXTURE_RED_TYPE               0x8C10
1367848b8605Smrg#define GL_TEXTURE_GREEN_TYPE             0x8C11
1368848b8605Smrg#define GL_TEXTURE_BLUE_TYPE              0x8C12
1369848b8605Smrg#define GL_TEXTURE_ALPHA_TYPE             0x8C13
1370848b8605Smrg#define GL_TEXTURE_DEPTH_TYPE             0x8C16
1371848b8605Smrg#define GL_TEXTURE_COMPRESSED             0x86A1
1372848b8605Smrg#define GL_SAMPLER_2D_MULTISAMPLE         0x9108
1373848b8605Smrg#define GL_INT_SAMPLER_2D_MULTISAMPLE     0x9109
1374848b8605Smrg#define GL_UNSIGNED_INT_SAMPLER_2D_MULTISAMPLE 0x910A
1375848b8605Smrg#define GL_VERTEX_ATTRIB_BINDING          0x82D4
1376848b8605Smrg#define GL_VERTEX_ATTRIB_RELATIVE_OFFSET  0x82D5
1377848b8605Smrg#define GL_VERTEX_BINDING_DIVISOR         0x82D6
1378848b8605Smrg#define GL_VERTEX_BINDING_OFFSET          0x82D7
1379848b8605Smrg#define GL_VERTEX_BINDING_STRIDE          0x82D8
1380848b8605Smrg#define GL_VERTEX_BINDING_BUFFER          0x8F4F
1381848b8605Smrg#define GL_MAX_VERTEX_ATTRIB_RELATIVE_OFFSET 0x82D9
1382848b8605Smrg#define GL_MAX_VERTEX_ATTRIB_BINDINGS     0x82DA
1383848b8605Smrg#define GL_MAX_VERTEX_ATTRIB_STRIDE       0x82E5
1384b8e80941Smrgtypedef void (GL_APIENTRYP PFNGLDISPATCHCOMPUTEPROC) (GLuint num_groups_x, GLuint num_groups_y, GLuint num_groups_z);
1385b8e80941Smrgtypedef void (GL_APIENTRYP PFNGLDISPATCHCOMPUTEINDIRECTPROC) (GLintptr indirect);
1386b8e80941Smrgtypedef void (GL_APIENTRYP PFNGLDRAWARRAYSINDIRECTPROC) (GLenum mode, const void *indirect);
1387b8e80941Smrgtypedef void (GL_APIENTRYP PFNGLDRAWELEMENTSINDIRECTPROC) (GLenum mode, GLenum type, const void *indirect);
1388b8e80941Smrgtypedef void (GL_APIENTRYP PFNGLFRAMEBUFFERPARAMETERIPROC) (GLenum target, GLenum pname, GLint param);
1389b8e80941Smrgtypedef void (GL_APIENTRYP PFNGLGETFRAMEBUFFERPARAMETERIVPROC) (GLenum target, GLenum pname, GLint *params);
1390b8e80941Smrgtypedef void (GL_APIENTRYP PFNGLGETPROGRAMINTERFACEIVPROC) (GLuint program, GLenum programInterface, GLenum pname, GLint *params);
1391b8e80941Smrgtypedef GLuint (GL_APIENTRYP PFNGLGETPROGRAMRESOURCEINDEXPROC) (GLuint program, GLenum programInterface, const GLchar *name);
1392b8e80941Smrgtypedef void (GL_APIENTRYP PFNGLGETPROGRAMRESOURCENAMEPROC) (GLuint program, GLenum programInterface, GLuint index, GLsizei bufSize, GLsizei *length, GLchar *name);
1393b8e80941Smrgtypedef void (GL_APIENTRYP PFNGLGETPROGRAMRESOURCEIVPROC) (GLuint program, GLenum programInterface, GLuint index, GLsizei propCount, const GLenum *props, GLsizei bufSize, GLsizei *length, GLint *params);
1394b8e80941Smrgtypedef GLint (GL_APIENTRYP PFNGLGETPROGRAMRESOURCELOCATIONPROC) (GLuint program, GLenum programInterface, const GLchar *name);
1395b8e80941Smrgtypedef void (GL_APIENTRYP PFNGLUSEPROGRAMSTAGESPROC) (GLuint pipeline, GLbitfield stages, GLuint program);
1396b8e80941Smrgtypedef void (GL_APIENTRYP PFNGLACTIVESHADERPROGRAMPROC) (GLuint pipeline, GLuint program);
1397b8e80941Smrgtypedef GLuint (GL_APIENTRYP PFNGLCREATESHADERPROGRAMVPROC) (GLenum type, GLsizei count, const GLchar *const*strings);
1398b8e80941Smrgtypedef void (GL_APIENTRYP PFNGLBINDPROGRAMPIPELINEPROC) (GLuint pipeline);
1399b8e80941Smrgtypedef void (GL_APIENTRYP PFNGLDELETEPROGRAMPIPELINESPROC) (GLsizei n, const GLuint *pipelines);
1400b8e80941Smrgtypedef void (GL_APIENTRYP PFNGLGENPROGRAMPIPELINESPROC) (GLsizei n, GLuint *pipelines);
1401b8e80941Smrgtypedef GLboolean (GL_APIENTRYP PFNGLISPROGRAMPIPELINEPROC) (GLuint pipeline);
1402b8e80941Smrgtypedef void (GL_APIENTRYP PFNGLGETPROGRAMPIPELINEIVPROC) (GLuint pipeline, GLenum pname, GLint *params);
1403b8e80941Smrgtypedef void (GL_APIENTRYP PFNGLPROGRAMUNIFORM1IPROC) (GLuint program, GLint location, GLint v0);
1404b8e80941Smrgtypedef void (GL_APIENTRYP PFNGLPROGRAMUNIFORM2IPROC) (GLuint program, GLint location, GLint v0, GLint v1);
1405b8e80941Smrgtypedef void (GL_APIENTRYP PFNGLPROGRAMUNIFORM3IPROC) (GLuint program, GLint location, GLint v0, GLint v1, GLint v2);
1406b8e80941Smrgtypedef void (GL_APIENTRYP PFNGLPROGRAMUNIFORM4IPROC) (GLuint program, GLint location, GLint v0, GLint v1, GLint v2, GLint v3);
1407b8e80941Smrgtypedef void (GL_APIENTRYP PFNGLPROGRAMUNIFORM1UIPROC) (GLuint program, GLint location, GLuint v0);
1408b8e80941Smrgtypedef void (GL_APIENTRYP PFNGLPROGRAMUNIFORM2UIPROC) (GLuint program, GLint location, GLuint v0, GLuint v1);
1409b8e80941Smrgtypedef void (GL_APIENTRYP PFNGLPROGRAMUNIFORM3UIPROC) (GLuint program, GLint location, GLuint v0, GLuint v1, GLuint v2);
1410b8e80941Smrgtypedef void (GL_APIENTRYP PFNGLPROGRAMUNIFORM4UIPROC) (GLuint program, GLint location, GLuint v0, GLuint v1, GLuint v2, GLuint v3);
1411b8e80941Smrgtypedef void (GL_APIENTRYP PFNGLPROGRAMUNIFORM1FPROC) (GLuint program, GLint location, GLfloat v0);
1412b8e80941Smrgtypedef void (GL_APIENTRYP PFNGLPROGRAMUNIFORM2FPROC) (GLuint program, GLint location, GLfloat v0, GLfloat v1);
1413b8e80941Smrgtypedef void (GL_APIENTRYP PFNGLPROGRAMUNIFORM3FPROC) (GLuint program, GLint location, GLfloat v0, GLfloat v1, GLfloat v2);
1414b8e80941Smrgtypedef void (GL_APIENTRYP PFNGLPROGRAMUNIFORM4FPROC) (GLuint program, GLint location, GLfloat v0, GLfloat v1, GLfloat v2, GLfloat v3);
1415b8e80941Smrgtypedef void (GL_APIENTRYP PFNGLPROGRAMUNIFORM1IVPROC) (GLuint program, GLint location, GLsizei count, const GLint *value);
1416b8e80941Smrgtypedef void (GL_APIENTRYP PFNGLPROGRAMUNIFORM2IVPROC) (GLuint program, GLint location, GLsizei count, const GLint *value);
1417b8e80941Smrgtypedef void (GL_APIENTRYP PFNGLPROGRAMUNIFORM3IVPROC) (GLuint program, GLint location, GLsizei count, const GLint *value);
1418b8e80941Smrgtypedef void (GL_APIENTRYP PFNGLPROGRAMUNIFORM4IVPROC) (GLuint program, GLint location, GLsizei count, const GLint *value);
1419b8e80941Smrgtypedef void (GL_APIENTRYP PFNGLPROGRAMUNIFORM1UIVPROC) (GLuint program, GLint location, GLsizei count, const GLuint *value);
1420b8e80941Smrgtypedef void (GL_APIENTRYP PFNGLPROGRAMUNIFORM2UIVPROC) (GLuint program, GLint location, GLsizei count, const GLuint *value);
1421b8e80941Smrgtypedef void (GL_APIENTRYP PFNGLPROGRAMUNIFORM3UIVPROC) (GLuint program, GLint location, GLsizei count, const GLuint *value);
1422b8e80941Smrgtypedef void (GL_APIENTRYP PFNGLPROGRAMUNIFORM4UIVPROC) (GLuint program, GLint location, GLsizei count, const GLuint *value);
1423b8e80941Smrgtypedef void (GL_APIENTRYP PFNGLPROGRAMUNIFORM1FVPROC) (GLuint program, GLint location, GLsizei count, const GLfloat *value);
1424b8e80941Smrgtypedef void (GL_APIENTRYP PFNGLPROGRAMUNIFORM2FVPROC) (GLuint program, GLint location, GLsizei count, const GLfloat *value);
1425b8e80941Smrgtypedef void (GL_APIENTRYP PFNGLPROGRAMUNIFORM3FVPROC) (GLuint program, GLint location, GLsizei count, const GLfloat *value);
1426b8e80941Smrgtypedef void (GL_APIENTRYP PFNGLPROGRAMUNIFORM4FVPROC) (GLuint program, GLint location, GLsizei count, const GLfloat *value);
1427b8e80941Smrgtypedef void (GL_APIENTRYP PFNGLPROGRAMUNIFORMMATRIX2FVPROC) (GLuint program, GLint location, GLsizei count, GLboolean transpose, const GLfloat *value);
1428b8e80941Smrgtypedef void (GL_APIENTRYP PFNGLPROGRAMUNIFORMMATRIX3FVPROC) (GLuint program, GLint location, GLsizei count, GLboolean transpose, const GLfloat *value);
1429b8e80941Smrgtypedef void (GL_APIENTRYP PFNGLPROGRAMUNIFORMMATRIX4FVPROC) (GLuint program, GLint location, GLsizei count, GLboolean transpose, const GLfloat *value);
1430b8e80941Smrgtypedef void (GL_APIENTRYP PFNGLPROGRAMUNIFORMMATRIX2X3FVPROC) (GLuint program, GLint location, GLsizei count, GLboolean transpose, const GLfloat *value);
1431b8e80941Smrgtypedef void (GL_APIENTRYP PFNGLPROGRAMUNIFORMMATRIX3X2FVPROC) (GLuint program, GLint location, GLsizei count, GLboolean transpose, const GLfloat *value);
1432b8e80941Smrgtypedef void (GL_APIENTRYP PFNGLPROGRAMUNIFORMMATRIX2X4FVPROC) (GLuint program, GLint location, GLsizei count, GLboolean transpose, const GLfloat *value);
1433b8e80941Smrgtypedef void (GL_APIENTRYP PFNGLPROGRAMUNIFORMMATRIX4X2FVPROC) (GLuint program, GLint location, GLsizei count, GLboolean transpose, const GLfloat *value);
1434b8e80941Smrgtypedef void (GL_APIENTRYP PFNGLPROGRAMUNIFORMMATRIX3X4FVPROC) (GLuint program, GLint location, GLsizei count, GLboolean transpose, const GLfloat *value);
1435b8e80941Smrgtypedef void (GL_APIENTRYP PFNGLPROGRAMUNIFORMMATRIX4X3FVPROC) (GLuint program, GLint location, GLsizei count, GLboolean transpose, const GLfloat *value);
1436b8e80941Smrgtypedef void (GL_APIENTRYP PFNGLVALIDATEPROGRAMPIPELINEPROC) (GLuint pipeline);
1437b8e80941Smrgtypedef void (GL_APIENTRYP PFNGLGETPROGRAMPIPELINEINFOLOGPROC) (GLuint pipeline, GLsizei bufSize, GLsizei *length, GLchar *infoLog);
1438b8e80941Smrgtypedef void (GL_APIENTRYP PFNGLBINDIMAGETEXTUREPROC) (GLuint unit, GLuint texture, GLint level, GLboolean layered, GLint layer, GLenum access, GLenum format);
1439b8e80941Smrgtypedef void (GL_APIENTRYP PFNGLGETBOOLEANI_VPROC) (GLenum target, GLuint index, GLboolean *data);
1440b8e80941Smrgtypedef void (GL_APIENTRYP PFNGLMEMORYBARRIERPROC) (GLbitfield barriers);
1441b8e80941Smrgtypedef void (GL_APIENTRYP PFNGLMEMORYBARRIERBYREGIONPROC) (GLbitfield barriers);
1442b8e80941Smrgtypedef void (GL_APIENTRYP PFNGLTEXSTORAGE2DMULTISAMPLEPROC) (GLenum target, GLsizei samples, GLenum internalformat, GLsizei width, GLsizei height, GLboolean fixedsamplelocations);
1443b8e80941Smrgtypedef void (GL_APIENTRYP PFNGLGETMULTISAMPLEFVPROC) (GLenum pname, GLuint index, GLfloat *val);
1444b8e80941Smrgtypedef void (GL_APIENTRYP PFNGLSAMPLEMASKIPROC) (GLuint maskNumber, GLbitfield mask);
1445b8e80941Smrgtypedef void (GL_APIENTRYP PFNGLGETTEXLEVELPARAMETERIVPROC) (GLenum target, GLint level, GLenum pname, GLint *params);
1446b8e80941Smrgtypedef void (GL_APIENTRYP PFNGLGETTEXLEVELPARAMETERFVPROC) (GLenum target, GLint level, GLenum pname, GLfloat *params);
1447b8e80941Smrgtypedef void (GL_APIENTRYP PFNGLBINDVERTEXBUFFERPROC) (GLuint bindingindex, GLuint buffer, GLintptr offset, GLsizei stride);
1448b8e80941Smrgtypedef void (GL_APIENTRYP PFNGLVERTEXATTRIBFORMATPROC) (GLuint attribindex, GLint size, GLenum type, GLboolean normalized, GLuint relativeoffset);
1449b8e80941Smrgtypedef void (GL_APIENTRYP PFNGLVERTEXATTRIBIFORMATPROC) (GLuint attribindex, GLint size, GLenum type, GLuint relativeoffset);
1450b8e80941Smrgtypedef void (GL_APIENTRYP PFNGLVERTEXATTRIBBINDINGPROC) (GLuint attribindex, GLuint bindingindex);
1451b8e80941Smrgtypedef void (GL_APIENTRYP PFNGLVERTEXBINDINGDIVISORPROC) (GLuint bindingindex, GLuint divisor);
1452b8e80941Smrg#if GL_GLES_PROTOTYPES
1453848b8605SmrgGL_APICALL void GL_APIENTRY glDispatchCompute (GLuint num_groups_x, GLuint num_groups_y, GLuint num_groups_z);
1454848b8605SmrgGL_APICALL void GL_APIENTRY glDispatchComputeIndirect (GLintptr indirect);
1455848b8605SmrgGL_APICALL void GL_APIENTRY glDrawArraysIndirect (GLenum mode, const void *indirect);
1456848b8605SmrgGL_APICALL void GL_APIENTRY glDrawElementsIndirect (GLenum mode, GLenum type, const void *indirect);
1457848b8605SmrgGL_APICALL void GL_APIENTRY glFramebufferParameteri (GLenum target, GLenum pname, GLint param);
1458848b8605SmrgGL_APICALL void GL_APIENTRY glGetFramebufferParameteriv (GLenum target, GLenum pname, GLint *params);
1459848b8605SmrgGL_APICALL void GL_APIENTRY glGetProgramInterfaceiv (GLuint program, GLenum programInterface, GLenum pname, GLint *params);
1460848b8605SmrgGL_APICALL GLuint GL_APIENTRY glGetProgramResourceIndex (GLuint program, GLenum programInterface, const GLchar *name);
1461848b8605SmrgGL_APICALL void GL_APIENTRY glGetProgramResourceName (GLuint program, GLenum programInterface, GLuint index, GLsizei bufSize, GLsizei *length, GLchar *name);
1462848b8605SmrgGL_APICALL void GL_APIENTRY glGetProgramResourceiv (GLuint program, GLenum programInterface, GLuint index, GLsizei propCount, const GLenum *props, GLsizei bufSize, GLsizei *length, GLint *params);
1463848b8605SmrgGL_APICALL GLint GL_APIENTRY glGetProgramResourceLocation (GLuint program, GLenum programInterface, const GLchar *name);
1464848b8605SmrgGL_APICALL void GL_APIENTRY glUseProgramStages (GLuint pipeline, GLbitfield stages, GLuint program);
1465848b8605SmrgGL_APICALL void GL_APIENTRY glActiveShaderProgram (GLuint pipeline, GLuint program);
1466848b8605SmrgGL_APICALL GLuint GL_APIENTRY glCreateShaderProgramv (GLenum type, GLsizei count, const GLchar *const*strings);
1467848b8605SmrgGL_APICALL void GL_APIENTRY glBindProgramPipeline (GLuint pipeline);
1468848b8605SmrgGL_APICALL void GL_APIENTRY glDeleteProgramPipelines (GLsizei n, const GLuint *pipelines);
1469848b8605SmrgGL_APICALL void GL_APIENTRY glGenProgramPipelines (GLsizei n, GLuint *pipelines);
1470848b8605SmrgGL_APICALL GLboolean GL_APIENTRY glIsProgramPipeline (GLuint pipeline);
1471848b8605SmrgGL_APICALL void GL_APIENTRY glGetProgramPipelineiv (GLuint pipeline, GLenum pname, GLint *params);
1472848b8605SmrgGL_APICALL void GL_APIENTRY glProgramUniform1i (GLuint program, GLint location, GLint v0);
1473848b8605SmrgGL_APICALL void GL_APIENTRY glProgramUniform2i (GLuint program, GLint location, GLint v0, GLint v1);
1474848b8605SmrgGL_APICALL void GL_APIENTRY glProgramUniform3i (GLuint program, GLint location, GLint v0, GLint v1, GLint v2);
1475848b8605SmrgGL_APICALL void GL_APIENTRY glProgramUniform4i (GLuint program, GLint location, GLint v0, GLint v1, GLint v2, GLint v3);
1476848b8605SmrgGL_APICALL void GL_APIENTRY glProgramUniform1ui (GLuint program, GLint location, GLuint v0);
1477848b8605SmrgGL_APICALL void GL_APIENTRY glProgramUniform2ui (GLuint program, GLint location, GLuint v0, GLuint v1);
1478848b8605SmrgGL_APICALL void GL_APIENTRY glProgramUniform3ui (GLuint program, GLint location, GLuint v0, GLuint v1, GLuint v2);
1479848b8605SmrgGL_APICALL void GL_APIENTRY glProgramUniform4ui (GLuint program, GLint location, GLuint v0, GLuint v1, GLuint v2, GLuint v3);
1480848b8605SmrgGL_APICALL void GL_APIENTRY glProgramUniform1f (GLuint program, GLint location, GLfloat v0);
1481848b8605SmrgGL_APICALL void GL_APIENTRY glProgramUniform2f (GLuint program, GLint location, GLfloat v0, GLfloat v1);
1482848b8605SmrgGL_APICALL void GL_APIENTRY glProgramUniform3f (GLuint program, GLint location, GLfloat v0, GLfloat v1, GLfloat v2);
1483848b8605SmrgGL_APICALL void GL_APIENTRY glProgramUniform4f (GLuint program, GLint location, GLfloat v0, GLfloat v1, GLfloat v2, GLfloat v3);
1484848b8605SmrgGL_APICALL void GL_APIENTRY glProgramUniform1iv (GLuint program, GLint location, GLsizei count, const GLint *value);
1485848b8605SmrgGL_APICALL void GL_APIENTRY glProgramUniform2iv (GLuint program, GLint location, GLsizei count, const GLint *value);
1486848b8605SmrgGL_APICALL void GL_APIENTRY glProgramUniform3iv (GLuint program, GLint location, GLsizei count, const GLint *value);
1487848b8605SmrgGL_APICALL void GL_APIENTRY glProgramUniform4iv (GLuint program, GLint location, GLsizei count, const GLint *value);
1488848b8605SmrgGL_APICALL void GL_APIENTRY glProgramUniform1uiv (GLuint program, GLint location, GLsizei count, const GLuint *value);
1489848b8605SmrgGL_APICALL void GL_APIENTRY glProgramUniform2uiv (GLuint program, GLint location, GLsizei count, const GLuint *value);
1490848b8605SmrgGL_APICALL void GL_APIENTRY glProgramUniform3uiv (GLuint program, GLint location, GLsizei count, const GLuint *value);
1491848b8605SmrgGL_APICALL void GL_APIENTRY glProgramUniform4uiv (GLuint program, GLint location, GLsizei count, const GLuint *value);
1492848b8605SmrgGL_APICALL void GL_APIENTRY glProgramUniform1fv (GLuint program, GLint location, GLsizei count, const GLfloat *value);
1493848b8605SmrgGL_APICALL void GL_APIENTRY glProgramUniform2fv (GLuint program, GLint location, GLsizei count, const GLfloat *value);
1494848b8605SmrgGL_APICALL void GL_APIENTRY glProgramUniform3fv (GLuint program, GLint location, GLsizei count, const GLfloat *value);
1495848b8605SmrgGL_APICALL void GL_APIENTRY glProgramUniform4fv (GLuint program, GLint location, GLsizei count, const GLfloat *value);
1496848b8605SmrgGL_APICALL void GL_APIENTRY glProgramUniformMatrix2fv (GLuint program, GLint location, GLsizei count, GLboolean transpose, const GLfloat *value);
1497848b8605SmrgGL_APICALL void GL_APIENTRY glProgramUniformMatrix3fv (GLuint program, GLint location, GLsizei count, GLboolean transpose, const GLfloat *value);
1498848b8605SmrgGL_APICALL void GL_APIENTRY glProgramUniformMatrix4fv (GLuint program, GLint location, GLsizei count, GLboolean transpose, const GLfloat *value);
1499848b8605SmrgGL_APICALL void GL_APIENTRY glProgramUniformMatrix2x3fv (GLuint program, GLint location, GLsizei count, GLboolean transpose, const GLfloat *value);
1500848b8605SmrgGL_APICALL void GL_APIENTRY glProgramUniformMatrix3x2fv (GLuint program, GLint location, GLsizei count, GLboolean transpose, const GLfloat *value);
1501848b8605SmrgGL_APICALL void GL_APIENTRY glProgramUniformMatrix2x4fv (GLuint program, GLint location, GLsizei count, GLboolean transpose, const GLfloat *value);
1502848b8605SmrgGL_APICALL void GL_APIENTRY glProgramUniformMatrix4x2fv (GLuint program, GLint location, GLsizei count, GLboolean transpose, const GLfloat *value);
1503848b8605SmrgGL_APICALL void GL_APIENTRY glProgramUniformMatrix3x4fv (GLuint program, GLint location, GLsizei count, GLboolean transpose, const GLfloat *value);
1504848b8605SmrgGL_APICALL void GL_APIENTRY glProgramUniformMatrix4x3fv (GLuint program, GLint location, GLsizei count, GLboolean transpose, const GLfloat *value);
1505848b8605SmrgGL_APICALL void GL_APIENTRY glValidateProgramPipeline (GLuint pipeline);
1506848b8605SmrgGL_APICALL void GL_APIENTRY glGetProgramPipelineInfoLog (GLuint pipeline, GLsizei bufSize, GLsizei *length, GLchar *infoLog);
1507848b8605SmrgGL_APICALL void GL_APIENTRY glBindImageTexture (GLuint unit, GLuint texture, GLint level, GLboolean layered, GLint layer, GLenum access, GLenum format);
1508848b8605SmrgGL_APICALL void GL_APIENTRY glGetBooleani_v (GLenum target, GLuint index, GLboolean *data);
1509848b8605SmrgGL_APICALL void GL_APIENTRY glMemoryBarrier (GLbitfield barriers);
1510848b8605SmrgGL_APICALL void GL_APIENTRY glMemoryBarrierByRegion (GLbitfield barriers);
1511848b8605SmrgGL_APICALL void GL_APIENTRY glTexStorage2DMultisample (GLenum target, GLsizei samples, GLenum internalformat, GLsizei width, GLsizei height, GLboolean fixedsamplelocations);
1512848b8605SmrgGL_APICALL void GL_APIENTRY glGetMultisamplefv (GLenum pname, GLuint index, GLfloat *val);
1513848b8605SmrgGL_APICALL void GL_APIENTRY glSampleMaski (GLuint maskNumber, GLbitfield mask);
1514848b8605SmrgGL_APICALL void GL_APIENTRY glGetTexLevelParameteriv (GLenum target, GLint level, GLenum pname, GLint *params);
1515848b8605SmrgGL_APICALL void GL_APIENTRY glGetTexLevelParameterfv (GLenum target, GLint level, GLenum pname, GLfloat *params);
1516848b8605SmrgGL_APICALL void GL_APIENTRY glBindVertexBuffer (GLuint bindingindex, GLuint buffer, GLintptr offset, GLsizei stride);
1517848b8605SmrgGL_APICALL void GL_APIENTRY glVertexAttribFormat (GLuint attribindex, GLint size, GLenum type, GLboolean normalized, GLuint relativeoffset);
1518848b8605SmrgGL_APICALL void GL_APIENTRY glVertexAttribIFormat (GLuint attribindex, GLint size, GLenum type, GLuint relativeoffset);
1519848b8605SmrgGL_APICALL void GL_APIENTRY glVertexAttribBinding (GLuint attribindex, GLuint bindingindex);
1520848b8605SmrgGL_APICALL void GL_APIENTRY glVertexBindingDivisor (GLuint bindingindex, GLuint divisor);
1521b8e80941Smrg#endif
1522848b8605Smrg#endif /* GL_ES_VERSION_3_1 */
1523848b8605Smrg
1524848b8605Smrg#ifdef __cplusplus
1525848b8605Smrg}
1526848b8605Smrg#endif
1527848b8605Smrg
1528848b8605Smrg#endif
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