1b8e80941Smrg#ifndef __gl32_h_ 2b8e80941Smrg#define __gl32_h_ 1 3b8e80941Smrg 4b8e80941Smrg#ifdef __cplusplus 5b8e80941Smrgextern "C" { 6b8e80941Smrg#endif 7b8e80941Smrg 8b8e80941Smrg/* 9b8e80941Smrg** Copyright (c) 2013-2016 The Khronos Group Inc. 10b8e80941Smrg** 11b8e80941Smrg** Permission is hereby granted, free of charge, to any person obtaining a 12b8e80941Smrg** copy of this software and/or associated documentation files (the 13b8e80941Smrg** "Materials"), to deal in the Materials without restriction, including 14b8e80941Smrg** without limitation the rights to use, copy, modify, merge, publish, 15b8e80941Smrg** distribute, sublicense, and/or sell copies of the Materials, and to 16b8e80941Smrg** permit persons to whom the Materials are furnished to do so, subject to 17b8e80941Smrg** the following conditions: 18b8e80941Smrg** 19b8e80941Smrg** The above copyright notice and this permission notice shall be included 20b8e80941Smrg** in all copies or substantial portions of the Materials. 21b8e80941Smrg** 22b8e80941Smrg** THE MATERIALS ARE PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, 23b8e80941Smrg** EXPRESS OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF 24b8e80941Smrg** MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. 25b8e80941Smrg** IN NO EVENT SHALL THE AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY 26b8e80941Smrg** CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT, 27b8e80941Smrg** TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION WITH THE 28b8e80941Smrg** MATERIALS OR THE USE OR OTHER DEALINGS IN THE MATERIALS. 29b8e80941Smrg*/ 30b8e80941Smrg/* 31b8e80941Smrg** This header is generated from the Khronos OpenGL / OpenGL ES XML 32b8e80941Smrg** API Registry. The current version of the Registry, generator scripts 33b8e80941Smrg** used to make the header, and the header can be found at 34b8e80941Smrg** http://www.opengl.org/registry/ 35b8e80941Smrg** 36b8e80941Smrg** Khronos $Revision: 1.1.1.1 $ on $Date: 2021/07/11 20:36:22 $ 37b8e80941Smrg*/ 38b8e80941Smrg 39b8e80941Smrg#include <GLES3/gl3platform.h> 40b8e80941Smrg 41b8e80941Smrg#ifndef GL_APIENTRYP 42b8e80941Smrg#define GL_APIENTRYP GL_APIENTRY* 43b8e80941Smrg#endif 44b8e80941Smrg 45b8e80941Smrg#ifndef GL_GLES_PROTOTYPES 46b8e80941Smrg#define GL_GLES_PROTOTYPES 1 47b8e80941Smrg#endif 48b8e80941Smrg 49b8e80941Smrg/* Generated on date 20161024 */ 50b8e80941Smrg 51b8e80941Smrg/* Generated C header for: 52b8e80941Smrg * API: gles2 53b8e80941Smrg * Profile: common 54b8e80941Smrg * Versions considered: 2\.[0-9]|3\.[012] 55b8e80941Smrg * Versions emitted: .* 56b8e80941Smrg * Default extensions included: None 57b8e80941Smrg * Additional extensions included: _nomatch_^ 58b8e80941Smrg * Extensions removed: _nomatch_^ 59b8e80941Smrg */ 60b8e80941Smrg 61b8e80941Smrg#ifndef GL_ES_VERSION_2_0 62b8e80941Smrg#define GL_ES_VERSION_2_0 1 63b8e80941Smrg#include <KHR/khrplatform.h> 64b8e80941Smrgtypedef khronos_int8_t GLbyte; 65b8e80941Smrgtypedef khronos_float_t GLclampf; 66b8e80941Smrgtypedef khronos_int32_t GLfixed; 67b8e80941Smrgtypedef short GLshort; 68b8e80941Smrgtypedef unsigned short GLushort; 69b8e80941Smrgtypedef void GLvoid; 70b8e80941Smrgtypedef struct __GLsync *GLsync; 71b8e80941Smrgtypedef khronos_int64_t GLint64; 72b8e80941Smrgtypedef khronos_uint64_t GLuint64; 73b8e80941Smrgtypedef unsigned int GLenum; 74b8e80941Smrgtypedef unsigned int GLuint; 75b8e80941Smrgtypedef char GLchar; 76b8e80941Smrgtypedef khronos_float_t GLfloat; 77b8e80941Smrgtypedef khronos_ssize_t GLsizeiptr; 78b8e80941Smrgtypedef khronos_intptr_t GLintptr; 79b8e80941Smrgtypedef unsigned int GLbitfield; 80b8e80941Smrgtypedef int GLint; 81b8e80941Smrgtypedef unsigned char GLboolean; 82b8e80941Smrgtypedef int GLsizei; 83b8e80941Smrgtypedef khronos_uint8_t GLubyte; 84b8e80941Smrg#define GL_DEPTH_BUFFER_BIT 0x00000100 85b8e80941Smrg#define GL_STENCIL_BUFFER_BIT 0x00000400 86b8e80941Smrg#define GL_COLOR_BUFFER_BIT 0x00004000 87b8e80941Smrg#define GL_FALSE 0 88b8e80941Smrg#define GL_TRUE 1 89b8e80941Smrg#define GL_POINTS 0x0000 90b8e80941Smrg#define GL_LINES 0x0001 91b8e80941Smrg#define GL_LINE_LOOP 0x0002 92b8e80941Smrg#define GL_LINE_STRIP 0x0003 93b8e80941Smrg#define GL_TRIANGLES 0x0004 94b8e80941Smrg#define GL_TRIANGLE_STRIP 0x0005 95b8e80941Smrg#define GL_TRIANGLE_FAN 0x0006 96b8e80941Smrg#define GL_ZERO 0 97b8e80941Smrg#define GL_ONE 1 98b8e80941Smrg#define GL_SRC_COLOR 0x0300 99b8e80941Smrg#define GL_ONE_MINUS_SRC_COLOR 0x0301 100b8e80941Smrg#define GL_SRC_ALPHA 0x0302 101b8e80941Smrg#define GL_ONE_MINUS_SRC_ALPHA 0x0303 102b8e80941Smrg#define GL_DST_ALPHA 0x0304 103b8e80941Smrg#define GL_ONE_MINUS_DST_ALPHA 0x0305 104b8e80941Smrg#define GL_DST_COLOR 0x0306 105b8e80941Smrg#define GL_ONE_MINUS_DST_COLOR 0x0307 106b8e80941Smrg#define GL_SRC_ALPHA_SATURATE 0x0308 107b8e80941Smrg#define GL_FUNC_ADD 0x8006 108b8e80941Smrg#define GL_BLEND_EQUATION 0x8009 109b8e80941Smrg#define GL_BLEND_EQUATION_RGB 0x8009 110b8e80941Smrg#define GL_BLEND_EQUATION_ALPHA 0x883D 111b8e80941Smrg#define GL_FUNC_SUBTRACT 0x800A 112b8e80941Smrg#define GL_FUNC_REVERSE_SUBTRACT 0x800B 113b8e80941Smrg#define GL_BLEND_DST_RGB 0x80C8 114b8e80941Smrg#define GL_BLEND_SRC_RGB 0x80C9 115b8e80941Smrg#define GL_BLEND_DST_ALPHA 0x80CA 116b8e80941Smrg#define GL_BLEND_SRC_ALPHA 0x80CB 117b8e80941Smrg#define GL_CONSTANT_COLOR 0x8001 118b8e80941Smrg#define GL_ONE_MINUS_CONSTANT_COLOR 0x8002 119b8e80941Smrg#define GL_CONSTANT_ALPHA 0x8003 120b8e80941Smrg#define GL_ONE_MINUS_CONSTANT_ALPHA 0x8004 121b8e80941Smrg#define GL_BLEND_COLOR 0x8005 122b8e80941Smrg#define GL_ARRAY_BUFFER 0x8892 123b8e80941Smrg#define GL_ELEMENT_ARRAY_BUFFER 0x8893 124b8e80941Smrg#define GL_ARRAY_BUFFER_BINDING 0x8894 125b8e80941Smrg#define GL_ELEMENT_ARRAY_BUFFER_BINDING 0x8895 126b8e80941Smrg#define GL_STREAM_DRAW 0x88E0 127b8e80941Smrg#define GL_STATIC_DRAW 0x88E4 128b8e80941Smrg#define GL_DYNAMIC_DRAW 0x88E8 129b8e80941Smrg#define GL_BUFFER_SIZE 0x8764 130b8e80941Smrg#define GL_BUFFER_USAGE 0x8765 131b8e80941Smrg#define GL_CURRENT_VERTEX_ATTRIB 0x8626 132b8e80941Smrg#define GL_FRONT 0x0404 133b8e80941Smrg#define GL_BACK 0x0405 134b8e80941Smrg#define GL_FRONT_AND_BACK 0x0408 135b8e80941Smrg#define GL_TEXTURE_2D 0x0DE1 136b8e80941Smrg#define GL_CULL_FACE 0x0B44 137b8e80941Smrg#define GL_BLEND 0x0BE2 138b8e80941Smrg#define GL_DITHER 0x0BD0 139b8e80941Smrg#define GL_STENCIL_TEST 0x0B90 140b8e80941Smrg#define GL_DEPTH_TEST 0x0B71 141b8e80941Smrg#define GL_SCISSOR_TEST 0x0C11 142b8e80941Smrg#define GL_POLYGON_OFFSET_FILL 0x8037 143b8e80941Smrg#define GL_SAMPLE_ALPHA_TO_COVERAGE 0x809E 144b8e80941Smrg#define GL_SAMPLE_COVERAGE 0x80A0 145b8e80941Smrg#define GL_NO_ERROR 0 146b8e80941Smrg#define GL_INVALID_ENUM 0x0500 147b8e80941Smrg#define GL_INVALID_VALUE 0x0501 148b8e80941Smrg#define GL_INVALID_OPERATION 0x0502 149b8e80941Smrg#define GL_OUT_OF_MEMORY 0x0505 150b8e80941Smrg#define GL_CW 0x0900 151b8e80941Smrg#define GL_CCW 0x0901 152b8e80941Smrg#define GL_LINE_WIDTH 0x0B21 153b8e80941Smrg#define GL_ALIASED_POINT_SIZE_RANGE 0x846D 154b8e80941Smrg#define GL_ALIASED_LINE_WIDTH_RANGE 0x846E 155b8e80941Smrg#define GL_CULL_FACE_MODE 0x0B45 156b8e80941Smrg#define GL_FRONT_FACE 0x0B46 157b8e80941Smrg#define GL_DEPTH_RANGE 0x0B70 158b8e80941Smrg#define GL_DEPTH_WRITEMASK 0x0B72 159b8e80941Smrg#define GL_DEPTH_CLEAR_VALUE 0x0B73 160b8e80941Smrg#define GL_DEPTH_FUNC 0x0B74 161b8e80941Smrg#define GL_STENCIL_CLEAR_VALUE 0x0B91 162b8e80941Smrg#define GL_STENCIL_FUNC 0x0B92 163b8e80941Smrg#define GL_STENCIL_FAIL 0x0B94 164b8e80941Smrg#define GL_STENCIL_PASS_DEPTH_FAIL 0x0B95 165b8e80941Smrg#define GL_STENCIL_PASS_DEPTH_PASS 0x0B96 166b8e80941Smrg#define GL_STENCIL_REF 0x0B97 167b8e80941Smrg#define GL_STENCIL_VALUE_MASK 0x0B93 168b8e80941Smrg#define GL_STENCIL_WRITEMASK 0x0B98 169b8e80941Smrg#define GL_STENCIL_BACK_FUNC 0x8800 170b8e80941Smrg#define GL_STENCIL_BACK_FAIL 0x8801 171b8e80941Smrg#define GL_STENCIL_BACK_PASS_DEPTH_FAIL 0x8802 172b8e80941Smrg#define GL_STENCIL_BACK_PASS_DEPTH_PASS 0x8803 173b8e80941Smrg#define GL_STENCIL_BACK_REF 0x8CA3 174b8e80941Smrg#define GL_STENCIL_BACK_VALUE_MASK 0x8CA4 175b8e80941Smrg#define GL_STENCIL_BACK_WRITEMASK 0x8CA5 176b8e80941Smrg#define GL_VIEWPORT 0x0BA2 177b8e80941Smrg#define GL_SCISSOR_BOX 0x0C10 178b8e80941Smrg#define GL_COLOR_CLEAR_VALUE 0x0C22 179b8e80941Smrg#define GL_COLOR_WRITEMASK 0x0C23 180b8e80941Smrg#define GL_UNPACK_ALIGNMENT 0x0CF5 181b8e80941Smrg#define GL_PACK_ALIGNMENT 0x0D05 182b8e80941Smrg#define GL_MAX_TEXTURE_SIZE 0x0D33 183b8e80941Smrg#define GL_MAX_VIEWPORT_DIMS 0x0D3A 184b8e80941Smrg#define GL_SUBPIXEL_BITS 0x0D50 185b8e80941Smrg#define GL_RED_BITS 0x0D52 186b8e80941Smrg#define GL_GREEN_BITS 0x0D53 187b8e80941Smrg#define GL_BLUE_BITS 0x0D54 188b8e80941Smrg#define GL_ALPHA_BITS 0x0D55 189b8e80941Smrg#define GL_DEPTH_BITS 0x0D56 190b8e80941Smrg#define GL_STENCIL_BITS 0x0D57 191b8e80941Smrg#define GL_POLYGON_OFFSET_UNITS 0x2A00 192b8e80941Smrg#define GL_POLYGON_OFFSET_FACTOR 0x8038 193b8e80941Smrg#define GL_TEXTURE_BINDING_2D 0x8069 194b8e80941Smrg#define GL_SAMPLE_BUFFERS 0x80A8 195b8e80941Smrg#define GL_SAMPLES 0x80A9 196b8e80941Smrg#define GL_SAMPLE_COVERAGE_VALUE 0x80AA 197b8e80941Smrg#define GL_SAMPLE_COVERAGE_INVERT 0x80AB 198b8e80941Smrg#define GL_NUM_COMPRESSED_TEXTURE_FORMATS 0x86A2 199b8e80941Smrg#define GL_COMPRESSED_TEXTURE_FORMATS 0x86A3 200b8e80941Smrg#define GL_DONT_CARE 0x1100 201b8e80941Smrg#define GL_FASTEST 0x1101 202b8e80941Smrg#define GL_NICEST 0x1102 203b8e80941Smrg#define GL_GENERATE_MIPMAP_HINT 0x8192 204b8e80941Smrg#define GL_BYTE 0x1400 205b8e80941Smrg#define GL_UNSIGNED_BYTE 0x1401 206b8e80941Smrg#define GL_SHORT 0x1402 207b8e80941Smrg#define GL_UNSIGNED_SHORT 0x1403 208b8e80941Smrg#define GL_INT 0x1404 209b8e80941Smrg#define GL_UNSIGNED_INT 0x1405 210b8e80941Smrg#define GL_FLOAT 0x1406 211b8e80941Smrg#define GL_FIXED 0x140C 212b8e80941Smrg#define GL_DEPTH_COMPONENT 0x1902 213b8e80941Smrg#define GL_ALPHA 0x1906 214b8e80941Smrg#define GL_RGB 0x1907 215b8e80941Smrg#define GL_RGBA 0x1908 216b8e80941Smrg#define GL_LUMINANCE 0x1909 217b8e80941Smrg#define GL_LUMINANCE_ALPHA 0x190A 218b8e80941Smrg#define GL_UNSIGNED_SHORT_4_4_4_4 0x8033 219b8e80941Smrg#define GL_UNSIGNED_SHORT_5_5_5_1 0x8034 220b8e80941Smrg#define GL_UNSIGNED_SHORT_5_6_5 0x8363 221b8e80941Smrg#define GL_FRAGMENT_SHADER 0x8B30 222b8e80941Smrg#define GL_VERTEX_SHADER 0x8B31 223b8e80941Smrg#define GL_MAX_VERTEX_ATTRIBS 0x8869 224b8e80941Smrg#define GL_MAX_VERTEX_UNIFORM_VECTORS 0x8DFB 225b8e80941Smrg#define GL_MAX_VARYING_VECTORS 0x8DFC 226b8e80941Smrg#define GL_MAX_COMBINED_TEXTURE_IMAGE_UNITS 0x8B4D 227b8e80941Smrg#define GL_MAX_VERTEX_TEXTURE_IMAGE_UNITS 0x8B4C 228b8e80941Smrg#define GL_MAX_TEXTURE_IMAGE_UNITS 0x8872 229b8e80941Smrg#define GL_MAX_FRAGMENT_UNIFORM_VECTORS 0x8DFD 230b8e80941Smrg#define GL_SHADER_TYPE 0x8B4F 231b8e80941Smrg#define GL_DELETE_STATUS 0x8B80 232b8e80941Smrg#define GL_LINK_STATUS 0x8B82 233b8e80941Smrg#define GL_VALIDATE_STATUS 0x8B83 234b8e80941Smrg#define GL_ATTACHED_SHADERS 0x8B85 235b8e80941Smrg#define GL_ACTIVE_UNIFORMS 0x8B86 236b8e80941Smrg#define GL_ACTIVE_UNIFORM_MAX_LENGTH 0x8B87 237b8e80941Smrg#define GL_ACTIVE_ATTRIBUTES 0x8B89 238b8e80941Smrg#define GL_ACTIVE_ATTRIBUTE_MAX_LENGTH 0x8B8A 239b8e80941Smrg#define GL_SHADING_LANGUAGE_VERSION 0x8B8C 240b8e80941Smrg#define GL_CURRENT_PROGRAM 0x8B8D 241b8e80941Smrg#define GL_NEVER 0x0200 242b8e80941Smrg#define GL_LESS 0x0201 243b8e80941Smrg#define GL_EQUAL 0x0202 244b8e80941Smrg#define GL_LEQUAL 0x0203 245b8e80941Smrg#define GL_GREATER 0x0204 246b8e80941Smrg#define GL_NOTEQUAL 0x0205 247b8e80941Smrg#define GL_GEQUAL 0x0206 248b8e80941Smrg#define GL_ALWAYS 0x0207 249b8e80941Smrg#define GL_KEEP 0x1E00 250b8e80941Smrg#define GL_REPLACE 0x1E01 251b8e80941Smrg#define GL_INCR 0x1E02 252b8e80941Smrg#define GL_DECR 0x1E03 253b8e80941Smrg#define GL_INVERT 0x150A 254b8e80941Smrg#define GL_INCR_WRAP 0x8507 255b8e80941Smrg#define GL_DECR_WRAP 0x8508 256b8e80941Smrg#define GL_VENDOR 0x1F00 257b8e80941Smrg#define GL_RENDERER 0x1F01 258b8e80941Smrg#define GL_VERSION 0x1F02 259b8e80941Smrg#define GL_EXTENSIONS 0x1F03 260b8e80941Smrg#define GL_NEAREST 0x2600 261b8e80941Smrg#define GL_LINEAR 0x2601 262b8e80941Smrg#define GL_NEAREST_MIPMAP_NEAREST 0x2700 263b8e80941Smrg#define GL_LINEAR_MIPMAP_NEAREST 0x2701 264b8e80941Smrg#define GL_NEAREST_MIPMAP_LINEAR 0x2702 265b8e80941Smrg#define GL_LINEAR_MIPMAP_LINEAR 0x2703 266b8e80941Smrg#define GL_TEXTURE_MAG_FILTER 0x2800 267b8e80941Smrg#define GL_TEXTURE_MIN_FILTER 0x2801 268b8e80941Smrg#define GL_TEXTURE_WRAP_S 0x2802 269b8e80941Smrg#define GL_TEXTURE_WRAP_T 0x2803 270b8e80941Smrg#define GL_TEXTURE 0x1702 271b8e80941Smrg#define GL_TEXTURE_CUBE_MAP 0x8513 272b8e80941Smrg#define GL_TEXTURE_BINDING_CUBE_MAP 0x8514 273b8e80941Smrg#define GL_TEXTURE_CUBE_MAP_POSITIVE_X 0x8515 274b8e80941Smrg#define GL_TEXTURE_CUBE_MAP_NEGATIVE_X 0x8516 275b8e80941Smrg#define GL_TEXTURE_CUBE_MAP_POSITIVE_Y 0x8517 276b8e80941Smrg#define GL_TEXTURE_CUBE_MAP_NEGATIVE_Y 0x8518 277b8e80941Smrg#define GL_TEXTURE_CUBE_MAP_POSITIVE_Z 0x8519 278b8e80941Smrg#define GL_TEXTURE_CUBE_MAP_NEGATIVE_Z 0x851A 279b8e80941Smrg#define GL_MAX_CUBE_MAP_TEXTURE_SIZE 0x851C 280b8e80941Smrg#define GL_TEXTURE0 0x84C0 281b8e80941Smrg#define GL_TEXTURE1 0x84C1 282b8e80941Smrg#define GL_TEXTURE2 0x84C2 283b8e80941Smrg#define GL_TEXTURE3 0x84C3 284b8e80941Smrg#define GL_TEXTURE4 0x84C4 285b8e80941Smrg#define GL_TEXTURE5 0x84C5 286b8e80941Smrg#define GL_TEXTURE6 0x84C6 287b8e80941Smrg#define GL_TEXTURE7 0x84C7 288b8e80941Smrg#define GL_TEXTURE8 0x84C8 289b8e80941Smrg#define GL_TEXTURE9 0x84C9 290b8e80941Smrg#define GL_TEXTURE10 0x84CA 291b8e80941Smrg#define GL_TEXTURE11 0x84CB 292b8e80941Smrg#define GL_TEXTURE12 0x84CC 293b8e80941Smrg#define GL_TEXTURE13 0x84CD 294b8e80941Smrg#define GL_TEXTURE14 0x84CE 295b8e80941Smrg#define GL_TEXTURE15 0x84CF 296b8e80941Smrg#define GL_TEXTURE16 0x84D0 297b8e80941Smrg#define GL_TEXTURE17 0x84D1 298b8e80941Smrg#define GL_TEXTURE18 0x84D2 299b8e80941Smrg#define GL_TEXTURE19 0x84D3 300b8e80941Smrg#define GL_TEXTURE20 0x84D4 301b8e80941Smrg#define GL_TEXTURE21 0x84D5 302b8e80941Smrg#define GL_TEXTURE22 0x84D6 303b8e80941Smrg#define GL_TEXTURE23 0x84D7 304b8e80941Smrg#define GL_TEXTURE24 0x84D8 305b8e80941Smrg#define GL_TEXTURE25 0x84D9 306b8e80941Smrg#define GL_TEXTURE26 0x84DA 307b8e80941Smrg#define GL_TEXTURE27 0x84DB 308b8e80941Smrg#define GL_TEXTURE28 0x84DC 309b8e80941Smrg#define GL_TEXTURE29 0x84DD 310b8e80941Smrg#define GL_TEXTURE30 0x84DE 311b8e80941Smrg#define GL_TEXTURE31 0x84DF 312b8e80941Smrg#define GL_ACTIVE_TEXTURE 0x84E0 313b8e80941Smrg#define GL_REPEAT 0x2901 314b8e80941Smrg#define GL_CLAMP_TO_EDGE 0x812F 315b8e80941Smrg#define GL_MIRRORED_REPEAT 0x8370 316b8e80941Smrg#define GL_FLOAT_VEC2 0x8B50 317b8e80941Smrg#define GL_FLOAT_VEC3 0x8B51 318b8e80941Smrg#define GL_FLOAT_VEC4 0x8B52 319b8e80941Smrg#define GL_INT_VEC2 0x8B53 320b8e80941Smrg#define GL_INT_VEC3 0x8B54 321b8e80941Smrg#define GL_INT_VEC4 0x8B55 322b8e80941Smrg#define GL_BOOL 0x8B56 323b8e80941Smrg#define GL_BOOL_VEC2 0x8B57 324b8e80941Smrg#define GL_BOOL_VEC3 0x8B58 325b8e80941Smrg#define GL_BOOL_VEC4 0x8B59 326b8e80941Smrg#define GL_FLOAT_MAT2 0x8B5A 327b8e80941Smrg#define GL_FLOAT_MAT3 0x8B5B 328b8e80941Smrg#define GL_FLOAT_MAT4 0x8B5C 329b8e80941Smrg#define GL_SAMPLER_2D 0x8B5E 330b8e80941Smrg#define GL_SAMPLER_CUBE 0x8B60 331b8e80941Smrg#define GL_VERTEX_ATTRIB_ARRAY_ENABLED 0x8622 332b8e80941Smrg#define GL_VERTEX_ATTRIB_ARRAY_SIZE 0x8623 333b8e80941Smrg#define GL_VERTEX_ATTRIB_ARRAY_STRIDE 0x8624 334b8e80941Smrg#define GL_VERTEX_ATTRIB_ARRAY_TYPE 0x8625 335b8e80941Smrg#define GL_VERTEX_ATTRIB_ARRAY_NORMALIZED 0x886A 336b8e80941Smrg#define GL_VERTEX_ATTRIB_ARRAY_POINTER 0x8645 337b8e80941Smrg#define GL_VERTEX_ATTRIB_ARRAY_BUFFER_BINDING 0x889F 338b8e80941Smrg#define GL_IMPLEMENTATION_COLOR_READ_TYPE 0x8B9A 339b8e80941Smrg#define GL_IMPLEMENTATION_COLOR_READ_FORMAT 0x8B9B 340b8e80941Smrg#define GL_COMPILE_STATUS 0x8B81 341b8e80941Smrg#define GL_INFO_LOG_LENGTH 0x8B84 342b8e80941Smrg#define GL_SHADER_SOURCE_LENGTH 0x8B88 343b8e80941Smrg#define GL_SHADER_COMPILER 0x8DFA 344b8e80941Smrg#define GL_SHADER_BINARY_FORMATS 0x8DF8 345b8e80941Smrg#define GL_NUM_SHADER_BINARY_FORMATS 0x8DF9 346b8e80941Smrg#define GL_LOW_FLOAT 0x8DF0 347b8e80941Smrg#define GL_MEDIUM_FLOAT 0x8DF1 348b8e80941Smrg#define GL_HIGH_FLOAT 0x8DF2 349b8e80941Smrg#define GL_LOW_INT 0x8DF3 350b8e80941Smrg#define GL_MEDIUM_INT 0x8DF4 351b8e80941Smrg#define GL_HIGH_INT 0x8DF5 352b8e80941Smrg#define GL_FRAMEBUFFER 0x8D40 353b8e80941Smrg#define GL_RENDERBUFFER 0x8D41 354b8e80941Smrg#define GL_RGBA4 0x8056 355b8e80941Smrg#define GL_RGB5_A1 0x8057 356b8e80941Smrg#define GL_RGB565 0x8D62 357b8e80941Smrg#define GL_DEPTH_COMPONENT16 0x81A5 358b8e80941Smrg#define GL_STENCIL_INDEX8 0x8D48 359b8e80941Smrg#define GL_RENDERBUFFER_WIDTH 0x8D42 360b8e80941Smrg#define GL_RENDERBUFFER_HEIGHT 0x8D43 361b8e80941Smrg#define GL_RENDERBUFFER_INTERNAL_FORMAT 0x8D44 362b8e80941Smrg#define GL_RENDERBUFFER_RED_SIZE 0x8D50 363b8e80941Smrg#define GL_RENDERBUFFER_GREEN_SIZE 0x8D51 364b8e80941Smrg#define GL_RENDERBUFFER_BLUE_SIZE 0x8D52 365b8e80941Smrg#define GL_RENDERBUFFER_ALPHA_SIZE 0x8D53 366b8e80941Smrg#define GL_RENDERBUFFER_DEPTH_SIZE 0x8D54 367b8e80941Smrg#define GL_RENDERBUFFER_STENCIL_SIZE 0x8D55 368b8e80941Smrg#define GL_FRAMEBUFFER_ATTACHMENT_OBJECT_TYPE 0x8CD0 369b8e80941Smrg#define GL_FRAMEBUFFER_ATTACHMENT_OBJECT_NAME 0x8CD1 370b8e80941Smrg#define GL_FRAMEBUFFER_ATTACHMENT_TEXTURE_LEVEL 0x8CD2 371b8e80941Smrg#define GL_FRAMEBUFFER_ATTACHMENT_TEXTURE_CUBE_MAP_FACE 0x8CD3 372b8e80941Smrg#define GL_COLOR_ATTACHMENT0 0x8CE0 373b8e80941Smrg#define GL_DEPTH_ATTACHMENT 0x8D00 374b8e80941Smrg#define GL_STENCIL_ATTACHMENT 0x8D20 375b8e80941Smrg#define GL_NONE 0 376b8e80941Smrg#define GL_FRAMEBUFFER_COMPLETE 0x8CD5 377b8e80941Smrg#define GL_FRAMEBUFFER_INCOMPLETE_ATTACHMENT 0x8CD6 378b8e80941Smrg#define GL_FRAMEBUFFER_INCOMPLETE_MISSING_ATTACHMENT 0x8CD7 379b8e80941Smrg#define GL_FRAMEBUFFER_INCOMPLETE_DIMENSIONS 0x8CD9 380b8e80941Smrg#define GL_FRAMEBUFFER_UNSUPPORTED 0x8CDD 381b8e80941Smrg#define GL_FRAMEBUFFER_BINDING 0x8CA6 382b8e80941Smrg#define GL_RENDERBUFFER_BINDING 0x8CA7 383b8e80941Smrg#define GL_MAX_RENDERBUFFER_SIZE 0x84E8 384b8e80941Smrg#define GL_INVALID_FRAMEBUFFER_OPERATION 0x0506 385b8e80941Smrgtypedef void (GL_APIENTRYP PFNGLACTIVETEXTUREPROC) (GLenum texture); 386b8e80941Smrgtypedef void (GL_APIENTRYP PFNGLATTACHSHADERPROC) (GLuint program, GLuint shader); 387b8e80941Smrgtypedef void (GL_APIENTRYP PFNGLBINDATTRIBLOCATIONPROC) (GLuint program, GLuint index, const GLchar *name); 388b8e80941Smrgtypedef void (GL_APIENTRYP PFNGLBINDBUFFERPROC) (GLenum target, GLuint buffer); 389b8e80941Smrgtypedef void (GL_APIENTRYP PFNGLBINDFRAMEBUFFERPROC) (GLenum target, GLuint framebuffer); 390b8e80941Smrgtypedef void (GL_APIENTRYP PFNGLBINDRENDERBUFFERPROC) (GLenum target, GLuint renderbuffer); 391b8e80941Smrgtypedef void (GL_APIENTRYP PFNGLBINDTEXTUREPROC) (GLenum target, GLuint texture); 392b8e80941Smrgtypedef void (GL_APIENTRYP PFNGLBLENDCOLORPROC) (GLfloat red, GLfloat green, GLfloat blue, GLfloat alpha); 393b8e80941Smrgtypedef void (GL_APIENTRYP PFNGLBLENDEQUATIONPROC) (GLenum mode); 394b8e80941Smrgtypedef void (GL_APIENTRYP PFNGLBLENDEQUATIONSEPARATEPROC) (GLenum modeRGB, GLenum modeAlpha); 395b8e80941Smrgtypedef void (GL_APIENTRYP PFNGLBLENDFUNCPROC) (GLenum sfactor, GLenum dfactor); 396b8e80941Smrgtypedef void (GL_APIENTRYP PFNGLBLENDFUNCSEPARATEPROC) (GLenum sfactorRGB, GLenum dfactorRGB, GLenum sfactorAlpha, GLenum dfactorAlpha); 397b8e80941Smrgtypedef void (GL_APIENTRYP PFNGLBUFFERDATAPROC) (GLenum target, GLsizeiptr size, const void *data, GLenum usage); 398b8e80941Smrgtypedef void (GL_APIENTRYP PFNGLBUFFERSUBDATAPROC) (GLenum target, GLintptr offset, GLsizeiptr size, const void *data); 399b8e80941Smrgtypedef GLenum (GL_APIENTRYP PFNGLCHECKFRAMEBUFFERSTATUSPROC) (GLenum target); 400b8e80941Smrgtypedef void (GL_APIENTRYP PFNGLCLEARPROC) (GLbitfield mask); 401b8e80941Smrgtypedef void (GL_APIENTRYP PFNGLCLEARCOLORPROC) (GLfloat red, GLfloat green, GLfloat blue, GLfloat alpha); 402b8e80941Smrgtypedef void (GL_APIENTRYP PFNGLCLEARDEPTHFPROC) (GLfloat d); 403b8e80941Smrgtypedef void (GL_APIENTRYP PFNGLCLEARSTENCILPROC) (GLint s); 404b8e80941Smrgtypedef void (GL_APIENTRYP PFNGLCOLORMASKPROC) (GLboolean red, GLboolean green, GLboolean blue, GLboolean alpha); 405b8e80941Smrgtypedef void (GL_APIENTRYP PFNGLCOMPILESHADERPROC) (GLuint shader); 406b8e80941Smrgtypedef void (GL_APIENTRYP PFNGLCOMPRESSEDTEXIMAGE2DPROC) (GLenum target, GLint level, GLenum internalformat, GLsizei width, GLsizei height, GLint border, GLsizei imageSize, const void *data); 407b8e80941Smrgtypedef void (GL_APIENTRYP PFNGLCOMPRESSEDTEXSUBIMAGE2DPROC) (GLenum target, GLint level, GLint xoffset, GLint yoffset, GLsizei width, GLsizei height, GLenum format, GLsizei imageSize, const void *data); 408b8e80941Smrgtypedef void (GL_APIENTRYP PFNGLCOPYTEXIMAGE2DPROC) (GLenum target, GLint level, GLenum internalformat, GLint x, GLint y, GLsizei width, GLsizei height, GLint border); 409b8e80941Smrgtypedef void (GL_APIENTRYP PFNGLCOPYTEXSUBIMAGE2DPROC) (GLenum target, GLint level, GLint xoffset, GLint yoffset, GLint x, GLint y, GLsizei width, GLsizei height); 410b8e80941Smrgtypedef GLuint (GL_APIENTRYP PFNGLCREATEPROGRAMPROC) (void); 411b8e80941Smrgtypedef GLuint (GL_APIENTRYP PFNGLCREATESHADERPROC) (GLenum type); 412b8e80941Smrgtypedef void (GL_APIENTRYP PFNGLCULLFACEPROC) (GLenum mode); 413b8e80941Smrgtypedef void (GL_APIENTRYP PFNGLDELETEBUFFERSPROC) (GLsizei n, const GLuint *buffers); 414b8e80941Smrgtypedef void (GL_APIENTRYP PFNGLDELETEFRAMEBUFFERSPROC) (GLsizei n, const GLuint *framebuffers); 415b8e80941Smrgtypedef void (GL_APIENTRYP PFNGLDELETEPROGRAMPROC) (GLuint program); 416b8e80941Smrgtypedef void (GL_APIENTRYP PFNGLDELETERENDERBUFFERSPROC) (GLsizei n, const GLuint *renderbuffers); 417b8e80941Smrgtypedef void (GL_APIENTRYP PFNGLDELETESHADERPROC) (GLuint shader); 418b8e80941Smrgtypedef void (GL_APIENTRYP PFNGLDELETETEXTURESPROC) (GLsizei n, const GLuint *textures); 419b8e80941Smrgtypedef void (GL_APIENTRYP PFNGLDEPTHFUNCPROC) (GLenum func); 420b8e80941Smrgtypedef void (GL_APIENTRYP PFNGLDEPTHMASKPROC) (GLboolean flag); 421b8e80941Smrgtypedef void (GL_APIENTRYP PFNGLDEPTHRANGEFPROC) (GLfloat n, GLfloat f); 422b8e80941Smrgtypedef void (GL_APIENTRYP PFNGLDETACHSHADERPROC) (GLuint program, GLuint shader); 423b8e80941Smrgtypedef void (GL_APIENTRYP PFNGLDISABLEPROC) (GLenum cap); 424b8e80941Smrgtypedef void (GL_APIENTRYP PFNGLDISABLEVERTEXATTRIBARRAYPROC) (GLuint index); 425b8e80941Smrgtypedef void (GL_APIENTRYP PFNGLDRAWARRAYSPROC) (GLenum mode, GLint first, GLsizei count); 426b8e80941Smrgtypedef void (GL_APIENTRYP PFNGLDRAWELEMENTSPROC) (GLenum mode, GLsizei count, GLenum type, const void *indices); 427b8e80941Smrgtypedef void (GL_APIENTRYP PFNGLENABLEPROC) (GLenum cap); 428b8e80941Smrgtypedef void (GL_APIENTRYP PFNGLENABLEVERTEXATTRIBARRAYPROC) (GLuint index); 429b8e80941Smrgtypedef void (GL_APIENTRYP PFNGLFINISHPROC) (void); 430b8e80941Smrgtypedef void (GL_APIENTRYP PFNGLFLUSHPROC) (void); 431b8e80941Smrgtypedef void (GL_APIENTRYP PFNGLFRAMEBUFFERRENDERBUFFERPROC) (GLenum target, GLenum attachment, GLenum renderbuffertarget, GLuint renderbuffer); 432b8e80941Smrgtypedef void (GL_APIENTRYP PFNGLFRAMEBUFFERTEXTURE2DPROC) (GLenum target, GLenum attachment, GLenum textarget, GLuint texture, GLint level); 433b8e80941Smrgtypedef void (GL_APIENTRYP PFNGLFRONTFACEPROC) (GLenum mode); 434b8e80941Smrgtypedef void (GL_APIENTRYP PFNGLGENBUFFERSPROC) (GLsizei n, GLuint *buffers); 435b8e80941Smrgtypedef void (GL_APIENTRYP PFNGLGENERATEMIPMAPPROC) (GLenum target); 436b8e80941Smrgtypedef void (GL_APIENTRYP PFNGLGENFRAMEBUFFERSPROC) (GLsizei n, GLuint *framebuffers); 437b8e80941Smrgtypedef void (GL_APIENTRYP PFNGLGENRENDERBUFFERSPROC) (GLsizei n, GLuint *renderbuffers); 438b8e80941Smrgtypedef void (GL_APIENTRYP PFNGLGENTEXTURESPROC) (GLsizei n, GLuint *textures); 439b8e80941Smrgtypedef void (GL_APIENTRYP PFNGLGETACTIVEATTRIBPROC) (GLuint program, GLuint index, GLsizei bufSize, GLsizei *length, GLint *size, GLenum *type, GLchar *name); 440b8e80941Smrgtypedef void (GL_APIENTRYP PFNGLGETACTIVEUNIFORMPROC) (GLuint program, GLuint index, GLsizei bufSize, GLsizei *length, GLint *size, GLenum *type, GLchar *name); 441b8e80941Smrgtypedef void (GL_APIENTRYP PFNGLGETATTACHEDSHADERSPROC) (GLuint program, GLsizei maxCount, GLsizei *count, GLuint *shaders); 442b8e80941Smrgtypedef GLint (GL_APIENTRYP PFNGLGETATTRIBLOCATIONPROC) (GLuint program, const GLchar *name); 443b8e80941Smrgtypedef void (GL_APIENTRYP PFNGLGETBOOLEANVPROC) (GLenum pname, GLboolean *data); 444b8e80941Smrgtypedef void (GL_APIENTRYP PFNGLGETBUFFERPARAMETERIVPROC) (GLenum target, GLenum pname, GLint *params); 445b8e80941Smrgtypedef GLenum (GL_APIENTRYP PFNGLGETERRORPROC) (void); 446b8e80941Smrgtypedef void (GL_APIENTRYP PFNGLGETFLOATVPROC) (GLenum pname, GLfloat *data); 447b8e80941Smrgtypedef void (GL_APIENTRYP PFNGLGETFRAMEBUFFERATTACHMENTPARAMETERIVPROC) (GLenum target, GLenum attachment, GLenum pname, GLint *params); 448b8e80941Smrgtypedef void (GL_APIENTRYP PFNGLGETINTEGERVPROC) (GLenum pname, GLint *data); 449b8e80941Smrgtypedef void (GL_APIENTRYP PFNGLGETPROGRAMIVPROC) (GLuint program, GLenum pname, GLint *params); 450b8e80941Smrgtypedef void (GL_APIENTRYP PFNGLGETPROGRAMINFOLOGPROC) (GLuint program, GLsizei bufSize, GLsizei *length, GLchar *infoLog); 451b8e80941Smrgtypedef void (GL_APIENTRYP PFNGLGETRENDERBUFFERPARAMETERIVPROC) (GLenum target, GLenum pname, GLint *params); 452b8e80941Smrgtypedef void (GL_APIENTRYP PFNGLGETSHADERIVPROC) (GLuint shader, GLenum pname, GLint *params); 453b8e80941Smrgtypedef void (GL_APIENTRYP PFNGLGETSHADERINFOLOGPROC) (GLuint shader, GLsizei bufSize, GLsizei *length, GLchar *infoLog); 454b8e80941Smrgtypedef void (GL_APIENTRYP PFNGLGETSHADERPRECISIONFORMATPROC) (GLenum shadertype, GLenum precisiontype, GLint *range, GLint *precision); 455b8e80941Smrgtypedef void (GL_APIENTRYP PFNGLGETSHADERSOURCEPROC) (GLuint shader, GLsizei bufSize, GLsizei *length, GLchar *source); 456b8e80941Smrgtypedef const GLubyte *(GL_APIENTRYP PFNGLGETSTRINGPROC) (GLenum name); 457b8e80941Smrgtypedef void (GL_APIENTRYP PFNGLGETTEXPARAMETERFVPROC) (GLenum target, GLenum pname, GLfloat *params); 458b8e80941Smrgtypedef void (GL_APIENTRYP PFNGLGETTEXPARAMETERIVPROC) (GLenum target, GLenum pname, GLint *params); 459b8e80941Smrgtypedef void (GL_APIENTRYP PFNGLGETUNIFORMFVPROC) (GLuint program, GLint location, GLfloat *params); 460b8e80941Smrgtypedef void (GL_APIENTRYP PFNGLGETUNIFORMIVPROC) (GLuint program, GLint location, GLint *params); 461b8e80941Smrgtypedef GLint (GL_APIENTRYP PFNGLGETUNIFORMLOCATIONPROC) (GLuint program, const GLchar *name); 462b8e80941Smrgtypedef void (GL_APIENTRYP PFNGLGETVERTEXATTRIBFVPROC) (GLuint index, GLenum pname, GLfloat *params); 463b8e80941Smrgtypedef void (GL_APIENTRYP PFNGLGETVERTEXATTRIBIVPROC) (GLuint index, GLenum pname, GLint *params); 464b8e80941Smrgtypedef void (GL_APIENTRYP PFNGLGETVERTEXATTRIBPOINTERVPROC) (GLuint index, GLenum pname, void **pointer); 465b8e80941Smrgtypedef void (GL_APIENTRYP PFNGLHINTPROC) (GLenum target, GLenum mode); 466b8e80941Smrgtypedef GLboolean (GL_APIENTRYP PFNGLISBUFFERPROC) (GLuint buffer); 467b8e80941Smrgtypedef GLboolean (GL_APIENTRYP PFNGLISENABLEDPROC) (GLenum cap); 468b8e80941Smrgtypedef GLboolean (GL_APIENTRYP PFNGLISFRAMEBUFFERPROC) (GLuint framebuffer); 469b8e80941Smrgtypedef GLboolean (GL_APIENTRYP PFNGLISPROGRAMPROC) (GLuint program); 470b8e80941Smrgtypedef GLboolean (GL_APIENTRYP PFNGLISRENDERBUFFERPROC) (GLuint renderbuffer); 471b8e80941Smrgtypedef GLboolean (GL_APIENTRYP PFNGLISSHADERPROC) (GLuint shader); 472b8e80941Smrgtypedef GLboolean (GL_APIENTRYP PFNGLISTEXTUREPROC) (GLuint texture); 473b8e80941Smrgtypedef void (GL_APIENTRYP PFNGLLINEWIDTHPROC) (GLfloat width); 474b8e80941Smrgtypedef void (GL_APIENTRYP PFNGLLINKPROGRAMPROC) (GLuint program); 475b8e80941Smrgtypedef void (GL_APIENTRYP PFNGLPIXELSTOREIPROC) (GLenum pname, GLint param); 476b8e80941Smrgtypedef void (GL_APIENTRYP PFNGLPOLYGONOFFSETPROC) (GLfloat factor, GLfloat units); 477b8e80941Smrgtypedef void (GL_APIENTRYP PFNGLREADPIXELSPROC) (GLint x, GLint y, GLsizei width, GLsizei height, GLenum format, GLenum type, void *pixels); 478b8e80941Smrgtypedef void (GL_APIENTRYP PFNGLRELEASESHADERCOMPILERPROC) (void); 479b8e80941Smrgtypedef void (GL_APIENTRYP PFNGLRENDERBUFFERSTORAGEPROC) (GLenum target, GLenum internalformat, GLsizei width, GLsizei height); 480b8e80941Smrgtypedef void (GL_APIENTRYP PFNGLSAMPLECOVERAGEPROC) (GLfloat value, GLboolean invert); 481b8e80941Smrgtypedef void (GL_APIENTRYP PFNGLSCISSORPROC) (GLint x, GLint y, GLsizei width, GLsizei height); 482b8e80941Smrgtypedef void (GL_APIENTRYP PFNGLSHADERBINARYPROC) (GLsizei count, const GLuint *shaders, GLenum binaryformat, const void *binary, GLsizei length); 483b8e80941Smrgtypedef void (GL_APIENTRYP PFNGLSHADERSOURCEPROC) (GLuint shader, GLsizei count, const GLchar *const*string, const GLint *length); 484b8e80941Smrgtypedef void (GL_APIENTRYP PFNGLSTENCILFUNCPROC) (GLenum func, GLint ref, GLuint mask); 485b8e80941Smrgtypedef void (GL_APIENTRYP PFNGLSTENCILFUNCSEPARATEPROC) (GLenum face, GLenum func, GLint ref, GLuint mask); 486b8e80941Smrgtypedef void (GL_APIENTRYP PFNGLSTENCILMASKPROC) (GLuint mask); 487b8e80941Smrgtypedef void (GL_APIENTRYP PFNGLSTENCILMASKSEPARATEPROC) (GLenum face, GLuint mask); 488b8e80941Smrgtypedef void (GL_APIENTRYP PFNGLSTENCILOPPROC) (GLenum fail, GLenum zfail, GLenum zpass); 489b8e80941Smrgtypedef void (GL_APIENTRYP PFNGLSTENCILOPSEPARATEPROC) (GLenum face, GLenum sfail, GLenum dpfail, GLenum dppass); 490b8e80941Smrgtypedef void (GL_APIENTRYP PFNGLTEXIMAGE2DPROC) (GLenum target, GLint level, GLint internalformat, GLsizei width, GLsizei height, GLint border, GLenum format, GLenum type, const void *pixels); 491b8e80941Smrgtypedef void (GL_APIENTRYP PFNGLTEXPARAMETERFPROC) (GLenum target, GLenum pname, GLfloat param); 492b8e80941Smrgtypedef void (GL_APIENTRYP PFNGLTEXPARAMETERFVPROC) (GLenum target, GLenum pname, const GLfloat *params); 493b8e80941Smrgtypedef void (GL_APIENTRYP PFNGLTEXPARAMETERIPROC) (GLenum target, GLenum pname, GLint param); 494b8e80941Smrgtypedef void (GL_APIENTRYP PFNGLTEXPARAMETERIVPROC) (GLenum target, GLenum pname, const GLint *params); 495b8e80941Smrgtypedef void (GL_APIENTRYP PFNGLTEXSUBIMAGE2DPROC) (GLenum target, GLint level, GLint xoffset, GLint yoffset, GLsizei width, GLsizei height, GLenum format, GLenum type, const void *pixels); 496b8e80941Smrgtypedef void (GL_APIENTRYP PFNGLUNIFORM1FPROC) (GLint location, GLfloat v0); 497b8e80941Smrgtypedef void (GL_APIENTRYP PFNGLUNIFORM1FVPROC) (GLint location, GLsizei count, const GLfloat *value); 498b8e80941Smrgtypedef void (GL_APIENTRYP PFNGLUNIFORM1IPROC) (GLint location, GLint v0); 499b8e80941Smrgtypedef void (GL_APIENTRYP PFNGLUNIFORM1IVPROC) (GLint location, GLsizei count, const GLint *value); 500b8e80941Smrgtypedef void (GL_APIENTRYP PFNGLUNIFORM2FPROC) (GLint location, GLfloat v0, GLfloat v1); 501b8e80941Smrgtypedef void (GL_APIENTRYP PFNGLUNIFORM2FVPROC) (GLint location, GLsizei count, const GLfloat *value); 502b8e80941Smrgtypedef void (GL_APIENTRYP PFNGLUNIFORM2IPROC) (GLint location, GLint v0, GLint v1); 503b8e80941Smrgtypedef void (GL_APIENTRYP PFNGLUNIFORM2IVPROC) (GLint location, GLsizei count, const GLint *value); 504b8e80941Smrgtypedef void (GL_APIENTRYP PFNGLUNIFORM3FPROC) (GLint location, GLfloat v0, GLfloat v1, GLfloat v2); 505b8e80941Smrgtypedef void (GL_APIENTRYP PFNGLUNIFORM3FVPROC) (GLint location, GLsizei count, const GLfloat *value); 506b8e80941Smrgtypedef void (GL_APIENTRYP PFNGLUNIFORM3IPROC) (GLint location, GLint v0, GLint v1, GLint v2); 507b8e80941Smrgtypedef void (GL_APIENTRYP PFNGLUNIFORM3IVPROC) (GLint location, GLsizei count, const GLint *value); 508b8e80941Smrgtypedef void (GL_APIENTRYP PFNGLUNIFORM4FPROC) (GLint location, GLfloat v0, GLfloat v1, GLfloat v2, GLfloat v3); 509b8e80941Smrgtypedef void (GL_APIENTRYP PFNGLUNIFORM4FVPROC) (GLint location, GLsizei count, const GLfloat *value); 510b8e80941Smrgtypedef void (GL_APIENTRYP PFNGLUNIFORM4IPROC) (GLint location, GLint v0, GLint v1, GLint v2, GLint v3); 511b8e80941Smrgtypedef void (GL_APIENTRYP PFNGLUNIFORM4IVPROC) (GLint location, GLsizei count, const GLint *value); 512b8e80941Smrgtypedef void (GL_APIENTRYP PFNGLUNIFORMMATRIX2FVPROC) (GLint location, GLsizei count, GLboolean transpose, const GLfloat *value); 513b8e80941Smrgtypedef void (GL_APIENTRYP PFNGLUNIFORMMATRIX3FVPROC) (GLint location, GLsizei count, GLboolean transpose, const GLfloat *value); 514b8e80941Smrgtypedef void (GL_APIENTRYP PFNGLUNIFORMMATRIX4FVPROC) (GLint location, GLsizei count, GLboolean transpose, const GLfloat *value); 515b8e80941Smrgtypedef void (GL_APIENTRYP PFNGLUSEPROGRAMPROC) (GLuint program); 516b8e80941Smrgtypedef void (GL_APIENTRYP PFNGLVALIDATEPROGRAMPROC) (GLuint program); 517b8e80941Smrgtypedef void (GL_APIENTRYP PFNGLVERTEXATTRIB1FPROC) (GLuint index, GLfloat x); 518b8e80941Smrgtypedef void (GL_APIENTRYP PFNGLVERTEXATTRIB1FVPROC) (GLuint index, const GLfloat *v); 519b8e80941Smrgtypedef void (GL_APIENTRYP PFNGLVERTEXATTRIB2FPROC) (GLuint index, GLfloat x, GLfloat y); 520b8e80941Smrgtypedef void (GL_APIENTRYP PFNGLVERTEXATTRIB2FVPROC) (GLuint index, const GLfloat *v); 521b8e80941Smrgtypedef void (GL_APIENTRYP PFNGLVERTEXATTRIB3FPROC) (GLuint index, GLfloat x, GLfloat y, GLfloat z); 522b8e80941Smrgtypedef void (GL_APIENTRYP PFNGLVERTEXATTRIB3FVPROC) (GLuint index, const GLfloat *v); 523b8e80941Smrgtypedef void (GL_APIENTRYP PFNGLVERTEXATTRIB4FPROC) (GLuint index, GLfloat x, GLfloat y, GLfloat z, GLfloat w); 524b8e80941Smrgtypedef void (GL_APIENTRYP PFNGLVERTEXATTRIB4FVPROC) (GLuint index, const GLfloat *v); 525b8e80941Smrgtypedef void (GL_APIENTRYP PFNGLVERTEXATTRIBPOINTERPROC) (GLuint index, GLint size, GLenum type, GLboolean normalized, GLsizei stride, const void *pointer); 526b8e80941Smrgtypedef void (GL_APIENTRYP PFNGLVIEWPORTPROC) (GLint x, GLint y, GLsizei width, GLsizei height); 527b8e80941Smrg#if GL_GLES_PROTOTYPES 528b8e80941SmrgGL_APICALL void GL_APIENTRY glActiveTexture (GLenum texture); 529b8e80941SmrgGL_APICALL void GL_APIENTRY glAttachShader (GLuint program, GLuint shader); 530b8e80941SmrgGL_APICALL void GL_APIENTRY glBindAttribLocation (GLuint program, GLuint index, const GLchar *name); 531b8e80941SmrgGL_APICALL void GL_APIENTRY glBindBuffer (GLenum target, GLuint buffer); 532b8e80941SmrgGL_APICALL void GL_APIENTRY glBindFramebuffer (GLenum target, GLuint framebuffer); 533b8e80941SmrgGL_APICALL void GL_APIENTRY glBindRenderbuffer (GLenum target, GLuint renderbuffer); 534b8e80941SmrgGL_APICALL void GL_APIENTRY glBindTexture (GLenum target, GLuint texture); 535b8e80941SmrgGL_APICALL void GL_APIENTRY glBlendColor (GLfloat red, GLfloat green, GLfloat blue, GLfloat alpha); 536b8e80941SmrgGL_APICALL void GL_APIENTRY glBlendEquation (GLenum mode); 537b8e80941SmrgGL_APICALL void GL_APIENTRY glBlendEquationSeparate (GLenum modeRGB, GLenum modeAlpha); 538b8e80941SmrgGL_APICALL void GL_APIENTRY glBlendFunc (GLenum sfactor, GLenum dfactor); 539b8e80941SmrgGL_APICALL void GL_APIENTRY glBlendFuncSeparate (GLenum sfactorRGB, GLenum dfactorRGB, GLenum sfactorAlpha, GLenum dfactorAlpha); 540b8e80941SmrgGL_APICALL void GL_APIENTRY glBufferData (GLenum target, GLsizeiptr size, const void *data, GLenum usage); 541b8e80941SmrgGL_APICALL void GL_APIENTRY glBufferSubData (GLenum target, GLintptr offset, GLsizeiptr size, const void *data); 542b8e80941SmrgGL_APICALL GLenum GL_APIENTRY glCheckFramebufferStatus (GLenum target); 543b8e80941SmrgGL_APICALL void GL_APIENTRY glClear (GLbitfield mask); 544b8e80941SmrgGL_APICALL void GL_APIENTRY glClearColor (GLfloat red, GLfloat green, GLfloat blue, GLfloat alpha); 545b8e80941SmrgGL_APICALL void GL_APIENTRY glClearDepthf (GLfloat d); 546b8e80941SmrgGL_APICALL void GL_APIENTRY glClearStencil (GLint s); 547b8e80941SmrgGL_APICALL void GL_APIENTRY glColorMask (GLboolean red, GLboolean green, GLboolean blue, GLboolean alpha); 548b8e80941SmrgGL_APICALL void GL_APIENTRY glCompileShader (GLuint shader); 549b8e80941SmrgGL_APICALL void GL_APIENTRY glCompressedTexImage2D (GLenum target, GLint level, GLenum internalformat, GLsizei width, GLsizei height, GLint border, GLsizei imageSize, const void *data); 550b8e80941SmrgGL_APICALL void GL_APIENTRY glCompressedTexSubImage2D (GLenum target, GLint level, GLint xoffset, GLint yoffset, GLsizei width, GLsizei height, GLenum format, GLsizei imageSize, const void *data); 551b8e80941SmrgGL_APICALL void GL_APIENTRY glCopyTexImage2D (GLenum target, GLint level, GLenum internalformat, GLint x, GLint y, GLsizei width, GLsizei height, GLint border); 552b8e80941SmrgGL_APICALL void GL_APIENTRY glCopyTexSubImage2D (GLenum target, GLint level, GLint xoffset, GLint yoffset, GLint x, GLint y, GLsizei width, GLsizei height); 553b8e80941SmrgGL_APICALL GLuint GL_APIENTRY glCreateProgram (void); 554b8e80941SmrgGL_APICALL GLuint GL_APIENTRY glCreateShader (GLenum type); 555b8e80941SmrgGL_APICALL void GL_APIENTRY glCullFace (GLenum mode); 556b8e80941SmrgGL_APICALL void GL_APIENTRY glDeleteBuffers (GLsizei n, const GLuint *buffers); 557b8e80941SmrgGL_APICALL void GL_APIENTRY glDeleteFramebuffers (GLsizei n, const GLuint *framebuffers); 558b8e80941SmrgGL_APICALL void GL_APIENTRY glDeleteProgram (GLuint program); 559b8e80941SmrgGL_APICALL void GL_APIENTRY glDeleteRenderbuffers (GLsizei n, const GLuint *renderbuffers); 560b8e80941SmrgGL_APICALL void GL_APIENTRY glDeleteShader (GLuint shader); 561b8e80941SmrgGL_APICALL void GL_APIENTRY glDeleteTextures (GLsizei n, const GLuint *textures); 562b8e80941SmrgGL_APICALL void GL_APIENTRY glDepthFunc (GLenum func); 563b8e80941SmrgGL_APICALL void GL_APIENTRY glDepthMask (GLboolean flag); 564b8e80941SmrgGL_APICALL void GL_APIENTRY glDepthRangef (GLfloat n, GLfloat f); 565b8e80941SmrgGL_APICALL void GL_APIENTRY glDetachShader (GLuint program, GLuint shader); 566b8e80941SmrgGL_APICALL void GL_APIENTRY glDisable (GLenum cap); 567b8e80941SmrgGL_APICALL void GL_APIENTRY glDisableVertexAttribArray (GLuint index); 568b8e80941SmrgGL_APICALL void GL_APIENTRY glDrawArrays (GLenum mode, GLint first, GLsizei count); 569b8e80941SmrgGL_APICALL void GL_APIENTRY glDrawElements (GLenum mode, GLsizei count, GLenum type, const void *indices); 570b8e80941SmrgGL_APICALL void GL_APIENTRY glEnable (GLenum cap); 571b8e80941SmrgGL_APICALL void GL_APIENTRY glEnableVertexAttribArray (GLuint index); 572b8e80941SmrgGL_APICALL void GL_APIENTRY glFinish (void); 573b8e80941SmrgGL_APICALL void GL_APIENTRY glFlush (void); 574b8e80941SmrgGL_APICALL void GL_APIENTRY glFramebufferRenderbuffer (GLenum target, GLenum attachment, GLenum renderbuffertarget, GLuint renderbuffer); 575b8e80941SmrgGL_APICALL void GL_APIENTRY glFramebufferTexture2D (GLenum target, GLenum attachment, GLenum textarget, GLuint texture, GLint level); 576b8e80941SmrgGL_APICALL void GL_APIENTRY glFrontFace (GLenum mode); 577b8e80941SmrgGL_APICALL void GL_APIENTRY glGenBuffers (GLsizei n, GLuint *buffers); 578b8e80941SmrgGL_APICALL void GL_APIENTRY glGenerateMipmap (GLenum target); 579b8e80941SmrgGL_APICALL void GL_APIENTRY glGenFramebuffers (GLsizei n, GLuint *framebuffers); 580b8e80941SmrgGL_APICALL void GL_APIENTRY glGenRenderbuffers (GLsizei n, GLuint *renderbuffers); 581b8e80941SmrgGL_APICALL void GL_APIENTRY glGenTextures (GLsizei n, GLuint *textures); 582b8e80941SmrgGL_APICALL void GL_APIENTRY glGetActiveAttrib (GLuint program, GLuint index, GLsizei bufSize, GLsizei *length, GLint *size, GLenum *type, GLchar *name); 583b8e80941SmrgGL_APICALL void GL_APIENTRY glGetActiveUniform (GLuint program, GLuint index, GLsizei bufSize, GLsizei *length, GLint *size, GLenum *type, GLchar *name); 584b8e80941SmrgGL_APICALL void GL_APIENTRY glGetAttachedShaders (GLuint program, GLsizei maxCount, GLsizei *count, GLuint *shaders); 585b8e80941SmrgGL_APICALL GLint GL_APIENTRY glGetAttribLocation (GLuint program, const GLchar *name); 586b8e80941SmrgGL_APICALL void GL_APIENTRY glGetBooleanv (GLenum pname, GLboolean *data); 587b8e80941SmrgGL_APICALL void GL_APIENTRY glGetBufferParameteriv (GLenum target, GLenum pname, GLint *params); 588b8e80941SmrgGL_APICALL GLenum GL_APIENTRY glGetError (void); 589b8e80941SmrgGL_APICALL void GL_APIENTRY glGetFloatv (GLenum pname, GLfloat *data); 590b8e80941SmrgGL_APICALL void GL_APIENTRY glGetFramebufferAttachmentParameteriv (GLenum target, GLenum attachment, GLenum pname, GLint *params); 591b8e80941SmrgGL_APICALL void GL_APIENTRY glGetIntegerv (GLenum pname, GLint *data); 592b8e80941SmrgGL_APICALL void GL_APIENTRY glGetProgramiv (GLuint program, GLenum pname, GLint *params); 593b8e80941SmrgGL_APICALL void GL_APIENTRY glGetProgramInfoLog (GLuint program, GLsizei bufSize, GLsizei *length, GLchar *infoLog); 594b8e80941SmrgGL_APICALL void GL_APIENTRY glGetRenderbufferParameteriv (GLenum target, GLenum pname, GLint *params); 595b8e80941SmrgGL_APICALL void GL_APIENTRY glGetShaderiv (GLuint shader, GLenum pname, GLint *params); 596b8e80941SmrgGL_APICALL void GL_APIENTRY glGetShaderInfoLog (GLuint shader, GLsizei bufSize, GLsizei *length, GLchar *infoLog); 597b8e80941SmrgGL_APICALL void GL_APIENTRY glGetShaderPrecisionFormat (GLenum shadertype, GLenum precisiontype, GLint *range, GLint *precision); 598b8e80941SmrgGL_APICALL void GL_APIENTRY glGetShaderSource (GLuint shader, GLsizei bufSize, GLsizei *length, GLchar *source); 599b8e80941SmrgGL_APICALL const GLubyte *GL_APIENTRY glGetString (GLenum name); 600b8e80941SmrgGL_APICALL void GL_APIENTRY glGetTexParameterfv (GLenum target, GLenum pname, GLfloat *params); 601b8e80941SmrgGL_APICALL void GL_APIENTRY glGetTexParameteriv (GLenum target, GLenum pname, GLint *params); 602b8e80941SmrgGL_APICALL void GL_APIENTRY glGetUniformfv (GLuint program, GLint location, GLfloat *params); 603b8e80941SmrgGL_APICALL void GL_APIENTRY glGetUniformiv (GLuint program, GLint location, GLint *params); 604b8e80941SmrgGL_APICALL GLint GL_APIENTRY glGetUniformLocation (GLuint program, const GLchar *name); 605b8e80941SmrgGL_APICALL void GL_APIENTRY glGetVertexAttribfv (GLuint index, GLenum pname, GLfloat *params); 606b8e80941SmrgGL_APICALL void GL_APIENTRY glGetVertexAttribiv (GLuint index, GLenum pname, GLint *params); 607b8e80941SmrgGL_APICALL void GL_APIENTRY glGetVertexAttribPointerv (GLuint index, GLenum pname, void **pointer); 608b8e80941SmrgGL_APICALL void GL_APIENTRY glHint (GLenum target, GLenum mode); 609b8e80941SmrgGL_APICALL GLboolean GL_APIENTRY glIsBuffer (GLuint buffer); 610b8e80941SmrgGL_APICALL GLboolean GL_APIENTRY glIsEnabled (GLenum cap); 611b8e80941SmrgGL_APICALL GLboolean GL_APIENTRY glIsFramebuffer (GLuint framebuffer); 612b8e80941SmrgGL_APICALL GLboolean GL_APIENTRY glIsProgram (GLuint program); 613b8e80941SmrgGL_APICALL GLboolean GL_APIENTRY glIsRenderbuffer (GLuint renderbuffer); 614b8e80941SmrgGL_APICALL GLboolean GL_APIENTRY glIsShader (GLuint shader); 615b8e80941SmrgGL_APICALL GLboolean GL_APIENTRY glIsTexture (GLuint texture); 616b8e80941SmrgGL_APICALL void GL_APIENTRY glLineWidth (GLfloat width); 617b8e80941SmrgGL_APICALL void GL_APIENTRY glLinkProgram (GLuint program); 618b8e80941SmrgGL_APICALL void GL_APIENTRY glPixelStorei (GLenum pname, GLint param); 619b8e80941SmrgGL_APICALL void GL_APIENTRY glPolygonOffset (GLfloat factor, GLfloat units); 620b8e80941SmrgGL_APICALL void GL_APIENTRY glReadPixels (GLint x, GLint y, GLsizei width, GLsizei height, GLenum format, GLenum type, void *pixels); 621b8e80941SmrgGL_APICALL void GL_APIENTRY glReleaseShaderCompiler (void); 622b8e80941SmrgGL_APICALL void GL_APIENTRY glRenderbufferStorage (GLenum target, GLenum internalformat, GLsizei width, GLsizei height); 623b8e80941SmrgGL_APICALL void GL_APIENTRY glSampleCoverage (GLfloat value, GLboolean invert); 624b8e80941SmrgGL_APICALL void GL_APIENTRY glScissor (GLint x, GLint y, GLsizei width, GLsizei height); 625b8e80941SmrgGL_APICALL void GL_APIENTRY glShaderBinary (GLsizei count, const GLuint *shaders, GLenum binaryformat, const void *binary, GLsizei length); 626b8e80941SmrgGL_APICALL void GL_APIENTRY glShaderSource (GLuint shader, GLsizei count, const GLchar *const*string, const GLint *length); 627b8e80941SmrgGL_APICALL void GL_APIENTRY glStencilFunc (GLenum func, GLint ref, GLuint mask); 628b8e80941SmrgGL_APICALL void GL_APIENTRY glStencilFuncSeparate (GLenum face, GLenum func, GLint ref, GLuint mask); 629b8e80941SmrgGL_APICALL void GL_APIENTRY glStencilMask (GLuint mask); 630b8e80941SmrgGL_APICALL void GL_APIENTRY glStencilMaskSeparate (GLenum face, GLuint mask); 631b8e80941SmrgGL_APICALL void GL_APIENTRY glStencilOp (GLenum fail, GLenum zfail, GLenum zpass); 632b8e80941SmrgGL_APICALL void GL_APIENTRY glStencilOpSeparate (GLenum face, GLenum sfail, GLenum dpfail, GLenum dppass); 633b8e80941SmrgGL_APICALL void GL_APIENTRY glTexImage2D (GLenum target, GLint level, GLint internalformat, GLsizei width, GLsizei height, GLint border, GLenum format, GLenum type, const void *pixels); 634b8e80941SmrgGL_APICALL void GL_APIENTRY glTexParameterf (GLenum target, GLenum pname, GLfloat param); 635b8e80941SmrgGL_APICALL void GL_APIENTRY glTexParameterfv (GLenum target, GLenum pname, const GLfloat *params); 636b8e80941SmrgGL_APICALL void GL_APIENTRY glTexParameteri (GLenum target, GLenum pname, GLint param); 637b8e80941SmrgGL_APICALL void GL_APIENTRY glTexParameteriv (GLenum target, GLenum pname, const GLint *params); 638b8e80941SmrgGL_APICALL void GL_APIENTRY glTexSubImage2D (GLenum target, GLint level, GLint xoffset, GLint yoffset, GLsizei width, GLsizei height, GLenum format, GLenum type, const void *pixels); 639b8e80941SmrgGL_APICALL void GL_APIENTRY glUniform1f (GLint location, GLfloat v0); 640b8e80941SmrgGL_APICALL void GL_APIENTRY glUniform1fv (GLint location, GLsizei count, const GLfloat *value); 641b8e80941SmrgGL_APICALL void GL_APIENTRY glUniform1i (GLint location, GLint v0); 642b8e80941SmrgGL_APICALL void GL_APIENTRY glUniform1iv (GLint location, GLsizei count, const GLint *value); 643b8e80941SmrgGL_APICALL void GL_APIENTRY glUniform2f (GLint location, GLfloat v0, GLfloat v1); 644b8e80941SmrgGL_APICALL void GL_APIENTRY glUniform2fv (GLint location, GLsizei count, const GLfloat *value); 645b8e80941SmrgGL_APICALL void GL_APIENTRY glUniform2i (GLint location, GLint v0, GLint v1); 646b8e80941SmrgGL_APICALL void GL_APIENTRY glUniform2iv (GLint location, GLsizei count, const GLint *value); 647b8e80941SmrgGL_APICALL void GL_APIENTRY glUniform3f (GLint location, GLfloat v0, GLfloat v1, GLfloat v2); 648b8e80941SmrgGL_APICALL void GL_APIENTRY glUniform3fv (GLint location, GLsizei count, const GLfloat *value); 649b8e80941SmrgGL_APICALL void GL_APIENTRY glUniform3i (GLint location, GLint v0, GLint v1, GLint v2); 650b8e80941SmrgGL_APICALL void GL_APIENTRY glUniform3iv (GLint location, GLsizei count, const GLint *value); 651b8e80941SmrgGL_APICALL void GL_APIENTRY glUniform4f (GLint location, GLfloat v0, GLfloat v1, GLfloat v2, GLfloat v3); 652b8e80941SmrgGL_APICALL void GL_APIENTRY glUniform4fv (GLint location, GLsizei count, const GLfloat *value); 653b8e80941SmrgGL_APICALL void GL_APIENTRY glUniform4i (GLint location, GLint v0, GLint v1, GLint v2, GLint v3); 654b8e80941SmrgGL_APICALL void GL_APIENTRY glUniform4iv (GLint location, GLsizei count, const GLint *value); 655b8e80941SmrgGL_APICALL void GL_APIENTRY glUniformMatrix2fv (GLint location, GLsizei count, GLboolean transpose, const GLfloat *value); 656b8e80941SmrgGL_APICALL void GL_APIENTRY glUniformMatrix3fv (GLint location, GLsizei count, GLboolean transpose, const GLfloat *value); 657b8e80941SmrgGL_APICALL void GL_APIENTRY glUniformMatrix4fv (GLint location, GLsizei count, GLboolean transpose, const GLfloat *value); 658b8e80941SmrgGL_APICALL void GL_APIENTRY glUseProgram (GLuint program); 659b8e80941SmrgGL_APICALL void GL_APIENTRY glValidateProgram (GLuint program); 660b8e80941SmrgGL_APICALL void GL_APIENTRY glVertexAttrib1f (GLuint index, GLfloat x); 661b8e80941SmrgGL_APICALL void GL_APIENTRY glVertexAttrib1fv (GLuint index, const GLfloat *v); 662b8e80941SmrgGL_APICALL void GL_APIENTRY glVertexAttrib2f (GLuint index, GLfloat x, GLfloat y); 663b8e80941SmrgGL_APICALL void GL_APIENTRY glVertexAttrib2fv (GLuint index, const GLfloat *v); 664b8e80941SmrgGL_APICALL void GL_APIENTRY glVertexAttrib3f (GLuint index, GLfloat x, GLfloat y, GLfloat z); 665b8e80941SmrgGL_APICALL void GL_APIENTRY glVertexAttrib3fv (GLuint index, const GLfloat *v); 666b8e80941SmrgGL_APICALL void GL_APIENTRY glVertexAttrib4f (GLuint index, GLfloat x, GLfloat y, GLfloat z, GLfloat w); 667b8e80941SmrgGL_APICALL void GL_APIENTRY glVertexAttrib4fv (GLuint index, const GLfloat *v); 668b8e80941SmrgGL_APICALL void GL_APIENTRY glVertexAttribPointer (GLuint index, GLint size, GLenum type, GLboolean normalized, GLsizei stride, const void *pointer); 669b8e80941SmrgGL_APICALL void GL_APIENTRY glViewport (GLint x, GLint y, GLsizei width, GLsizei height); 670b8e80941Smrg#endif 671b8e80941Smrg#endif /* GL_ES_VERSION_2_0 */ 672b8e80941Smrg 673b8e80941Smrg#ifndef GL_ES_VERSION_3_0 674b8e80941Smrg#define GL_ES_VERSION_3_0 1 675b8e80941Smrgtypedef unsigned short GLhalf; 676b8e80941Smrg#define GL_READ_BUFFER 0x0C02 677b8e80941Smrg#define GL_UNPACK_ROW_LENGTH 0x0CF2 678b8e80941Smrg#define GL_UNPACK_SKIP_ROWS 0x0CF3 679b8e80941Smrg#define GL_UNPACK_SKIP_PIXELS 0x0CF4 680b8e80941Smrg#define GL_PACK_ROW_LENGTH 0x0D02 681b8e80941Smrg#define GL_PACK_SKIP_ROWS 0x0D03 682b8e80941Smrg#define GL_PACK_SKIP_PIXELS 0x0D04 683b8e80941Smrg#define GL_COLOR 0x1800 684b8e80941Smrg#define GL_DEPTH 0x1801 685b8e80941Smrg#define GL_STENCIL 0x1802 686b8e80941Smrg#define GL_RED 0x1903 687b8e80941Smrg#define GL_RGB8 0x8051 688b8e80941Smrg#define GL_RGBA8 0x8058 689b8e80941Smrg#define GL_RGB10_A2 0x8059 690b8e80941Smrg#define GL_TEXTURE_BINDING_3D 0x806A 691b8e80941Smrg#define GL_UNPACK_SKIP_IMAGES 0x806D 692b8e80941Smrg#define GL_UNPACK_IMAGE_HEIGHT 0x806E 693b8e80941Smrg#define GL_TEXTURE_3D 0x806F 694b8e80941Smrg#define GL_TEXTURE_WRAP_R 0x8072 695b8e80941Smrg#define GL_MAX_3D_TEXTURE_SIZE 0x8073 696b8e80941Smrg#define GL_UNSIGNED_INT_2_10_10_10_REV 0x8368 697b8e80941Smrg#define GL_MAX_ELEMENTS_VERTICES 0x80E8 698b8e80941Smrg#define GL_MAX_ELEMENTS_INDICES 0x80E9 699b8e80941Smrg#define GL_TEXTURE_MIN_LOD 0x813A 700b8e80941Smrg#define GL_TEXTURE_MAX_LOD 0x813B 701b8e80941Smrg#define GL_TEXTURE_BASE_LEVEL 0x813C 702b8e80941Smrg#define GL_TEXTURE_MAX_LEVEL 0x813D 703b8e80941Smrg#define GL_MIN 0x8007 704b8e80941Smrg#define GL_MAX 0x8008 705b8e80941Smrg#define GL_DEPTH_COMPONENT24 0x81A6 706b8e80941Smrg#define GL_MAX_TEXTURE_LOD_BIAS 0x84FD 707b8e80941Smrg#define GL_TEXTURE_COMPARE_MODE 0x884C 708b8e80941Smrg#define GL_TEXTURE_COMPARE_FUNC 0x884D 709b8e80941Smrg#define GL_CURRENT_QUERY 0x8865 710b8e80941Smrg#define GL_QUERY_RESULT 0x8866 711b8e80941Smrg#define GL_QUERY_RESULT_AVAILABLE 0x8867 712b8e80941Smrg#define GL_BUFFER_MAPPED 0x88BC 713b8e80941Smrg#define GL_BUFFER_MAP_POINTER 0x88BD 714b8e80941Smrg#define GL_STREAM_READ 0x88E1 715b8e80941Smrg#define GL_STREAM_COPY 0x88E2 716b8e80941Smrg#define GL_STATIC_READ 0x88E5 717b8e80941Smrg#define GL_STATIC_COPY 0x88E6 718b8e80941Smrg#define GL_DYNAMIC_READ 0x88E9 719b8e80941Smrg#define GL_DYNAMIC_COPY 0x88EA 720b8e80941Smrg#define GL_MAX_DRAW_BUFFERS 0x8824 721b8e80941Smrg#define GL_DRAW_BUFFER0 0x8825 722b8e80941Smrg#define GL_DRAW_BUFFER1 0x8826 723b8e80941Smrg#define GL_DRAW_BUFFER2 0x8827 724b8e80941Smrg#define GL_DRAW_BUFFER3 0x8828 725b8e80941Smrg#define GL_DRAW_BUFFER4 0x8829 726b8e80941Smrg#define GL_DRAW_BUFFER5 0x882A 727b8e80941Smrg#define GL_DRAW_BUFFER6 0x882B 728b8e80941Smrg#define GL_DRAW_BUFFER7 0x882C 729b8e80941Smrg#define GL_DRAW_BUFFER8 0x882D 730b8e80941Smrg#define GL_DRAW_BUFFER9 0x882E 731b8e80941Smrg#define GL_DRAW_BUFFER10 0x882F 732b8e80941Smrg#define GL_DRAW_BUFFER11 0x8830 733b8e80941Smrg#define GL_DRAW_BUFFER12 0x8831 734b8e80941Smrg#define GL_DRAW_BUFFER13 0x8832 735b8e80941Smrg#define GL_DRAW_BUFFER14 0x8833 736b8e80941Smrg#define GL_DRAW_BUFFER15 0x8834 737b8e80941Smrg#define GL_MAX_FRAGMENT_UNIFORM_COMPONENTS 0x8B49 738b8e80941Smrg#define GL_MAX_VERTEX_UNIFORM_COMPONENTS 0x8B4A 739b8e80941Smrg#define GL_SAMPLER_3D 0x8B5F 740b8e80941Smrg#define GL_SAMPLER_2D_SHADOW 0x8B62 741b8e80941Smrg#define GL_FRAGMENT_SHADER_DERIVATIVE_HINT 0x8B8B 742b8e80941Smrg#define GL_PIXEL_PACK_BUFFER 0x88EB 743b8e80941Smrg#define GL_PIXEL_UNPACK_BUFFER 0x88EC 744b8e80941Smrg#define GL_PIXEL_PACK_BUFFER_BINDING 0x88ED 745b8e80941Smrg#define GL_PIXEL_UNPACK_BUFFER_BINDING 0x88EF 746b8e80941Smrg#define GL_FLOAT_MAT2x3 0x8B65 747b8e80941Smrg#define GL_FLOAT_MAT2x4 0x8B66 748b8e80941Smrg#define GL_FLOAT_MAT3x2 0x8B67 749b8e80941Smrg#define GL_FLOAT_MAT3x4 0x8B68 750b8e80941Smrg#define GL_FLOAT_MAT4x2 0x8B69 751b8e80941Smrg#define GL_FLOAT_MAT4x3 0x8B6A 752b8e80941Smrg#define GL_SRGB 0x8C40 753b8e80941Smrg#define GL_SRGB8 0x8C41 754b8e80941Smrg#define GL_SRGB8_ALPHA8 0x8C43 755b8e80941Smrg#define GL_COMPARE_REF_TO_TEXTURE 0x884E 756b8e80941Smrg#define GL_MAJOR_VERSION 0x821B 757b8e80941Smrg#define GL_MINOR_VERSION 0x821C 758b8e80941Smrg#define GL_NUM_EXTENSIONS 0x821D 759b8e80941Smrg#define GL_RGBA32F 0x8814 760b8e80941Smrg#define GL_RGB32F 0x8815 761b8e80941Smrg#define GL_RGBA16F 0x881A 762b8e80941Smrg#define GL_RGB16F 0x881B 763b8e80941Smrg#define GL_VERTEX_ATTRIB_ARRAY_INTEGER 0x88FD 764b8e80941Smrg#define GL_MAX_ARRAY_TEXTURE_LAYERS 0x88FF 765b8e80941Smrg#define GL_MIN_PROGRAM_TEXEL_OFFSET 0x8904 766b8e80941Smrg#define GL_MAX_PROGRAM_TEXEL_OFFSET 0x8905 767b8e80941Smrg#define GL_MAX_VARYING_COMPONENTS 0x8B4B 768b8e80941Smrg#define GL_TEXTURE_2D_ARRAY 0x8C1A 769b8e80941Smrg#define GL_TEXTURE_BINDING_2D_ARRAY 0x8C1D 770b8e80941Smrg#define GL_R11F_G11F_B10F 0x8C3A 771b8e80941Smrg#define GL_UNSIGNED_INT_10F_11F_11F_REV 0x8C3B 772b8e80941Smrg#define GL_RGB9_E5 0x8C3D 773b8e80941Smrg#define GL_UNSIGNED_INT_5_9_9_9_REV 0x8C3E 774b8e80941Smrg#define GL_TRANSFORM_FEEDBACK_VARYING_MAX_LENGTH 0x8C76 775b8e80941Smrg#define GL_TRANSFORM_FEEDBACK_BUFFER_MODE 0x8C7F 776b8e80941Smrg#define GL_MAX_TRANSFORM_FEEDBACK_SEPARATE_COMPONENTS 0x8C80 777b8e80941Smrg#define GL_TRANSFORM_FEEDBACK_VARYINGS 0x8C83 778b8e80941Smrg#define GL_TRANSFORM_FEEDBACK_BUFFER_START 0x8C84 779b8e80941Smrg#define GL_TRANSFORM_FEEDBACK_BUFFER_SIZE 0x8C85 780b8e80941Smrg#define GL_TRANSFORM_FEEDBACK_PRIMITIVES_WRITTEN 0x8C88 781b8e80941Smrg#define GL_RASTERIZER_DISCARD 0x8C89 782b8e80941Smrg#define GL_MAX_TRANSFORM_FEEDBACK_INTERLEAVED_COMPONENTS 0x8C8A 783b8e80941Smrg#define GL_MAX_TRANSFORM_FEEDBACK_SEPARATE_ATTRIBS 0x8C8B 784b8e80941Smrg#define GL_INTERLEAVED_ATTRIBS 0x8C8C 785b8e80941Smrg#define GL_SEPARATE_ATTRIBS 0x8C8D 786b8e80941Smrg#define GL_TRANSFORM_FEEDBACK_BUFFER 0x8C8E 787b8e80941Smrg#define GL_TRANSFORM_FEEDBACK_BUFFER_BINDING 0x8C8F 788b8e80941Smrg#define GL_RGBA32UI 0x8D70 789b8e80941Smrg#define GL_RGB32UI 0x8D71 790b8e80941Smrg#define GL_RGBA16UI 0x8D76 791b8e80941Smrg#define GL_RGB16UI 0x8D77 792b8e80941Smrg#define GL_RGBA8UI 0x8D7C 793b8e80941Smrg#define GL_RGB8UI 0x8D7D 794b8e80941Smrg#define GL_RGBA32I 0x8D82 795b8e80941Smrg#define GL_RGB32I 0x8D83 796b8e80941Smrg#define GL_RGBA16I 0x8D88 797b8e80941Smrg#define GL_RGB16I 0x8D89 798b8e80941Smrg#define GL_RGBA8I 0x8D8E 799b8e80941Smrg#define GL_RGB8I 0x8D8F 800b8e80941Smrg#define GL_RED_INTEGER 0x8D94 801b8e80941Smrg#define GL_RGB_INTEGER 0x8D98 802b8e80941Smrg#define GL_RGBA_INTEGER 0x8D99 803b8e80941Smrg#define GL_SAMPLER_2D_ARRAY 0x8DC1 804b8e80941Smrg#define GL_SAMPLER_2D_ARRAY_SHADOW 0x8DC4 805b8e80941Smrg#define GL_SAMPLER_CUBE_SHADOW 0x8DC5 806b8e80941Smrg#define GL_UNSIGNED_INT_VEC2 0x8DC6 807b8e80941Smrg#define GL_UNSIGNED_INT_VEC3 0x8DC7 808b8e80941Smrg#define GL_UNSIGNED_INT_VEC4 0x8DC8 809b8e80941Smrg#define GL_INT_SAMPLER_2D 0x8DCA 810b8e80941Smrg#define GL_INT_SAMPLER_3D 0x8DCB 811b8e80941Smrg#define GL_INT_SAMPLER_CUBE 0x8DCC 812b8e80941Smrg#define GL_INT_SAMPLER_2D_ARRAY 0x8DCF 813b8e80941Smrg#define GL_UNSIGNED_INT_SAMPLER_2D 0x8DD2 814b8e80941Smrg#define GL_UNSIGNED_INT_SAMPLER_3D 0x8DD3 815b8e80941Smrg#define GL_UNSIGNED_INT_SAMPLER_CUBE 0x8DD4 816b8e80941Smrg#define GL_UNSIGNED_INT_SAMPLER_2D_ARRAY 0x8DD7 817b8e80941Smrg#define GL_BUFFER_ACCESS_FLAGS 0x911F 818b8e80941Smrg#define GL_BUFFER_MAP_LENGTH 0x9120 819b8e80941Smrg#define GL_BUFFER_MAP_OFFSET 0x9121 820b8e80941Smrg#define GL_DEPTH_COMPONENT32F 0x8CAC 821b8e80941Smrg#define GL_DEPTH32F_STENCIL8 0x8CAD 822b8e80941Smrg#define GL_FLOAT_32_UNSIGNED_INT_24_8_REV 0x8DAD 823b8e80941Smrg#define GL_FRAMEBUFFER_ATTACHMENT_COLOR_ENCODING 0x8210 824b8e80941Smrg#define GL_FRAMEBUFFER_ATTACHMENT_COMPONENT_TYPE 0x8211 825b8e80941Smrg#define GL_FRAMEBUFFER_ATTACHMENT_RED_SIZE 0x8212 826b8e80941Smrg#define GL_FRAMEBUFFER_ATTACHMENT_GREEN_SIZE 0x8213 827b8e80941Smrg#define GL_FRAMEBUFFER_ATTACHMENT_BLUE_SIZE 0x8214 828b8e80941Smrg#define GL_FRAMEBUFFER_ATTACHMENT_ALPHA_SIZE 0x8215 829b8e80941Smrg#define GL_FRAMEBUFFER_ATTACHMENT_DEPTH_SIZE 0x8216 830b8e80941Smrg#define GL_FRAMEBUFFER_ATTACHMENT_STENCIL_SIZE 0x8217 831b8e80941Smrg#define GL_FRAMEBUFFER_DEFAULT 0x8218 832b8e80941Smrg#define GL_FRAMEBUFFER_UNDEFINED 0x8219 833b8e80941Smrg#define GL_DEPTH_STENCIL_ATTACHMENT 0x821A 834b8e80941Smrg#define GL_DEPTH_STENCIL 0x84F9 835b8e80941Smrg#define GL_UNSIGNED_INT_24_8 0x84FA 836b8e80941Smrg#define GL_DEPTH24_STENCIL8 0x88F0 837b8e80941Smrg#define GL_UNSIGNED_NORMALIZED 0x8C17 838b8e80941Smrg#define GL_DRAW_FRAMEBUFFER_BINDING 0x8CA6 839b8e80941Smrg#define GL_READ_FRAMEBUFFER 0x8CA8 840b8e80941Smrg#define GL_DRAW_FRAMEBUFFER 0x8CA9 841b8e80941Smrg#define GL_READ_FRAMEBUFFER_BINDING 0x8CAA 842b8e80941Smrg#define GL_RENDERBUFFER_SAMPLES 0x8CAB 843b8e80941Smrg#define GL_FRAMEBUFFER_ATTACHMENT_TEXTURE_LAYER 0x8CD4 844b8e80941Smrg#define GL_MAX_COLOR_ATTACHMENTS 0x8CDF 845b8e80941Smrg#define GL_COLOR_ATTACHMENT1 0x8CE1 846b8e80941Smrg#define GL_COLOR_ATTACHMENT2 0x8CE2 847b8e80941Smrg#define GL_COLOR_ATTACHMENT3 0x8CE3 848b8e80941Smrg#define GL_COLOR_ATTACHMENT4 0x8CE4 849b8e80941Smrg#define GL_COLOR_ATTACHMENT5 0x8CE5 850b8e80941Smrg#define GL_COLOR_ATTACHMENT6 0x8CE6 851b8e80941Smrg#define GL_COLOR_ATTACHMENT7 0x8CE7 852b8e80941Smrg#define GL_COLOR_ATTACHMENT8 0x8CE8 853b8e80941Smrg#define GL_COLOR_ATTACHMENT9 0x8CE9 854b8e80941Smrg#define GL_COLOR_ATTACHMENT10 0x8CEA 855b8e80941Smrg#define GL_COLOR_ATTACHMENT11 0x8CEB 856b8e80941Smrg#define GL_COLOR_ATTACHMENT12 0x8CEC 857b8e80941Smrg#define GL_COLOR_ATTACHMENT13 0x8CED 858b8e80941Smrg#define GL_COLOR_ATTACHMENT14 0x8CEE 859b8e80941Smrg#define GL_COLOR_ATTACHMENT15 0x8CEF 860b8e80941Smrg#define GL_COLOR_ATTACHMENT16 0x8CF0 861b8e80941Smrg#define GL_COLOR_ATTACHMENT17 0x8CF1 862b8e80941Smrg#define GL_COLOR_ATTACHMENT18 0x8CF2 863b8e80941Smrg#define GL_COLOR_ATTACHMENT19 0x8CF3 864b8e80941Smrg#define GL_COLOR_ATTACHMENT20 0x8CF4 865b8e80941Smrg#define GL_COLOR_ATTACHMENT21 0x8CF5 866b8e80941Smrg#define GL_COLOR_ATTACHMENT22 0x8CF6 867b8e80941Smrg#define GL_COLOR_ATTACHMENT23 0x8CF7 868b8e80941Smrg#define GL_COLOR_ATTACHMENT24 0x8CF8 869b8e80941Smrg#define GL_COLOR_ATTACHMENT25 0x8CF9 870b8e80941Smrg#define GL_COLOR_ATTACHMENT26 0x8CFA 871b8e80941Smrg#define GL_COLOR_ATTACHMENT27 0x8CFB 872b8e80941Smrg#define GL_COLOR_ATTACHMENT28 0x8CFC 873b8e80941Smrg#define GL_COLOR_ATTACHMENT29 0x8CFD 874b8e80941Smrg#define GL_COLOR_ATTACHMENT30 0x8CFE 875b8e80941Smrg#define GL_COLOR_ATTACHMENT31 0x8CFF 876b8e80941Smrg#define GL_FRAMEBUFFER_INCOMPLETE_MULTISAMPLE 0x8D56 877b8e80941Smrg#define GL_MAX_SAMPLES 0x8D57 878b8e80941Smrg#define GL_HALF_FLOAT 0x140B 879b8e80941Smrg#define GL_MAP_READ_BIT 0x0001 880b8e80941Smrg#define GL_MAP_WRITE_BIT 0x0002 881b8e80941Smrg#define GL_MAP_INVALIDATE_RANGE_BIT 0x0004 882b8e80941Smrg#define GL_MAP_INVALIDATE_BUFFER_BIT 0x0008 883b8e80941Smrg#define GL_MAP_FLUSH_EXPLICIT_BIT 0x0010 884b8e80941Smrg#define GL_MAP_UNSYNCHRONIZED_BIT 0x0020 885b8e80941Smrg#define GL_RG 0x8227 886b8e80941Smrg#define GL_RG_INTEGER 0x8228 887b8e80941Smrg#define GL_R8 0x8229 888b8e80941Smrg#define GL_RG8 0x822B 889b8e80941Smrg#define GL_R16F 0x822D 890b8e80941Smrg#define GL_R32F 0x822E 891b8e80941Smrg#define GL_RG16F 0x822F 892b8e80941Smrg#define GL_RG32F 0x8230 893b8e80941Smrg#define GL_R8I 0x8231 894b8e80941Smrg#define GL_R8UI 0x8232 895b8e80941Smrg#define GL_R16I 0x8233 896b8e80941Smrg#define GL_R16UI 0x8234 897b8e80941Smrg#define GL_R32I 0x8235 898b8e80941Smrg#define GL_R32UI 0x8236 899b8e80941Smrg#define GL_RG8I 0x8237 900b8e80941Smrg#define GL_RG8UI 0x8238 901b8e80941Smrg#define GL_RG16I 0x8239 902b8e80941Smrg#define GL_RG16UI 0x823A 903b8e80941Smrg#define GL_RG32I 0x823B 904b8e80941Smrg#define GL_RG32UI 0x823C 905b8e80941Smrg#define GL_VERTEX_ARRAY_BINDING 0x85B5 906b8e80941Smrg#define GL_R8_SNORM 0x8F94 907b8e80941Smrg#define GL_RG8_SNORM 0x8F95 908b8e80941Smrg#define GL_RGB8_SNORM 0x8F96 909b8e80941Smrg#define GL_RGBA8_SNORM 0x8F97 910b8e80941Smrg#define GL_SIGNED_NORMALIZED 0x8F9C 911b8e80941Smrg#define GL_PRIMITIVE_RESTART_FIXED_INDEX 0x8D69 912b8e80941Smrg#define GL_COPY_READ_BUFFER 0x8F36 913b8e80941Smrg#define GL_COPY_WRITE_BUFFER 0x8F37 914b8e80941Smrg#define GL_COPY_READ_BUFFER_BINDING 0x8F36 915b8e80941Smrg#define GL_COPY_WRITE_BUFFER_BINDING 0x8F37 916b8e80941Smrg#define GL_UNIFORM_BUFFER 0x8A11 917b8e80941Smrg#define GL_UNIFORM_BUFFER_BINDING 0x8A28 918b8e80941Smrg#define GL_UNIFORM_BUFFER_START 0x8A29 919b8e80941Smrg#define GL_UNIFORM_BUFFER_SIZE 0x8A2A 920b8e80941Smrg#define GL_MAX_VERTEX_UNIFORM_BLOCKS 0x8A2B 921b8e80941Smrg#define GL_MAX_FRAGMENT_UNIFORM_BLOCKS 0x8A2D 922b8e80941Smrg#define GL_MAX_COMBINED_UNIFORM_BLOCKS 0x8A2E 923b8e80941Smrg#define GL_MAX_UNIFORM_BUFFER_BINDINGS 0x8A2F 924b8e80941Smrg#define GL_MAX_UNIFORM_BLOCK_SIZE 0x8A30 925b8e80941Smrg#define GL_MAX_COMBINED_VERTEX_UNIFORM_COMPONENTS 0x8A31 926b8e80941Smrg#define GL_MAX_COMBINED_FRAGMENT_UNIFORM_COMPONENTS 0x8A33 927b8e80941Smrg#define GL_UNIFORM_BUFFER_OFFSET_ALIGNMENT 0x8A34 928b8e80941Smrg#define GL_ACTIVE_UNIFORM_BLOCK_MAX_NAME_LENGTH 0x8A35 929b8e80941Smrg#define GL_ACTIVE_UNIFORM_BLOCKS 0x8A36 930b8e80941Smrg#define GL_UNIFORM_TYPE 0x8A37 931b8e80941Smrg#define GL_UNIFORM_SIZE 0x8A38 932b8e80941Smrg#define GL_UNIFORM_NAME_LENGTH 0x8A39 933b8e80941Smrg#define GL_UNIFORM_BLOCK_INDEX 0x8A3A 934b8e80941Smrg#define GL_UNIFORM_OFFSET 0x8A3B 935b8e80941Smrg#define GL_UNIFORM_ARRAY_STRIDE 0x8A3C 936b8e80941Smrg#define GL_UNIFORM_MATRIX_STRIDE 0x8A3D 937b8e80941Smrg#define GL_UNIFORM_IS_ROW_MAJOR 0x8A3E 938b8e80941Smrg#define GL_UNIFORM_BLOCK_BINDING 0x8A3F 939b8e80941Smrg#define GL_UNIFORM_BLOCK_DATA_SIZE 0x8A40 940b8e80941Smrg#define GL_UNIFORM_BLOCK_NAME_LENGTH 0x8A41 941b8e80941Smrg#define GL_UNIFORM_BLOCK_ACTIVE_UNIFORMS 0x8A42 942b8e80941Smrg#define GL_UNIFORM_BLOCK_ACTIVE_UNIFORM_INDICES 0x8A43 943b8e80941Smrg#define GL_UNIFORM_BLOCK_REFERENCED_BY_VERTEX_SHADER 0x8A44 944b8e80941Smrg#define GL_UNIFORM_BLOCK_REFERENCED_BY_FRAGMENT_SHADER 0x8A46 945b8e80941Smrg#define GL_INVALID_INDEX 0xFFFFFFFFu 946b8e80941Smrg#define GL_MAX_VERTEX_OUTPUT_COMPONENTS 0x9122 947b8e80941Smrg#define GL_MAX_FRAGMENT_INPUT_COMPONENTS 0x9125 948b8e80941Smrg#define GL_MAX_SERVER_WAIT_TIMEOUT 0x9111 949b8e80941Smrg#define GL_OBJECT_TYPE 0x9112 950b8e80941Smrg#define GL_SYNC_CONDITION 0x9113 951b8e80941Smrg#define GL_SYNC_STATUS 0x9114 952b8e80941Smrg#define GL_SYNC_FLAGS 0x9115 953b8e80941Smrg#define GL_SYNC_FENCE 0x9116 954b8e80941Smrg#define GL_SYNC_GPU_COMMANDS_COMPLETE 0x9117 955b8e80941Smrg#define GL_UNSIGNALED 0x9118 956b8e80941Smrg#define GL_SIGNALED 0x9119 957b8e80941Smrg#define GL_ALREADY_SIGNALED 0x911A 958b8e80941Smrg#define GL_TIMEOUT_EXPIRED 0x911B 959b8e80941Smrg#define GL_CONDITION_SATISFIED 0x911C 960b8e80941Smrg#define GL_WAIT_FAILED 0x911D 961b8e80941Smrg#define GL_SYNC_FLUSH_COMMANDS_BIT 0x00000001 962b8e80941Smrg#define GL_TIMEOUT_IGNORED 0xFFFFFFFFFFFFFFFFull 963b8e80941Smrg#define GL_VERTEX_ATTRIB_ARRAY_DIVISOR 0x88FE 964b8e80941Smrg#define GL_ANY_SAMPLES_PASSED 0x8C2F 965b8e80941Smrg#define GL_ANY_SAMPLES_PASSED_CONSERVATIVE 0x8D6A 966b8e80941Smrg#define GL_SAMPLER_BINDING 0x8919 967b8e80941Smrg#define GL_RGB10_A2UI 0x906F 968b8e80941Smrg#define GL_TEXTURE_SWIZZLE_R 0x8E42 969b8e80941Smrg#define GL_TEXTURE_SWIZZLE_G 0x8E43 970b8e80941Smrg#define GL_TEXTURE_SWIZZLE_B 0x8E44 971b8e80941Smrg#define GL_TEXTURE_SWIZZLE_A 0x8E45 972b8e80941Smrg#define GL_GREEN 0x1904 973b8e80941Smrg#define GL_BLUE 0x1905 974b8e80941Smrg#define GL_INT_2_10_10_10_REV 0x8D9F 975b8e80941Smrg#define GL_TRANSFORM_FEEDBACK 0x8E22 976b8e80941Smrg#define GL_TRANSFORM_FEEDBACK_PAUSED 0x8E23 977b8e80941Smrg#define GL_TRANSFORM_FEEDBACK_ACTIVE 0x8E24 978b8e80941Smrg#define GL_TRANSFORM_FEEDBACK_BINDING 0x8E25 979b8e80941Smrg#define GL_PROGRAM_BINARY_RETRIEVABLE_HINT 0x8257 980b8e80941Smrg#define GL_PROGRAM_BINARY_LENGTH 0x8741 981b8e80941Smrg#define GL_NUM_PROGRAM_BINARY_FORMATS 0x87FE 982b8e80941Smrg#define GL_PROGRAM_BINARY_FORMATS 0x87FF 983b8e80941Smrg#define GL_COMPRESSED_R11_EAC 0x9270 984b8e80941Smrg#define GL_COMPRESSED_SIGNED_R11_EAC 0x9271 985b8e80941Smrg#define GL_COMPRESSED_RG11_EAC 0x9272 986b8e80941Smrg#define GL_COMPRESSED_SIGNED_RG11_EAC 0x9273 987b8e80941Smrg#define GL_COMPRESSED_RGB8_ETC2 0x9274 988b8e80941Smrg#define GL_COMPRESSED_SRGB8_ETC2 0x9275 989b8e80941Smrg#define GL_COMPRESSED_RGB8_PUNCHTHROUGH_ALPHA1_ETC2 0x9276 990b8e80941Smrg#define GL_COMPRESSED_SRGB8_PUNCHTHROUGH_ALPHA1_ETC2 0x9277 991b8e80941Smrg#define GL_COMPRESSED_RGBA8_ETC2_EAC 0x9278 992b8e80941Smrg#define GL_COMPRESSED_SRGB8_ALPHA8_ETC2_EAC 0x9279 993b8e80941Smrg#define GL_TEXTURE_IMMUTABLE_FORMAT 0x912F 994b8e80941Smrg#define GL_MAX_ELEMENT_INDEX 0x8D6B 995b8e80941Smrg#define GL_NUM_SAMPLE_COUNTS 0x9380 996b8e80941Smrg#define GL_TEXTURE_IMMUTABLE_LEVELS 0x82DF 997b8e80941Smrgtypedef void (GL_APIENTRYP PFNGLREADBUFFERPROC) (GLenum src); 998b8e80941Smrgtypedef void (GL_APIENTRYP PFNGLDRAWRANGEELEMENTSPROC) (GLenum mode, GLuint start, GLuint end, GLsizei count, GLenum type, const void *indices); 999b8e80941Smrgtypedef void (GL_APIENTRYP PFNGLTEXIMAGE3DPROC) (GLenum target, GLint level, GLint internalformat, GLsizei width, GLsizei height, GLsizei depth, GLint border, GLenum format, GLenum type, const void *pixels); 1000b8e80941Smrgtypedef void (GL_APIENTRYP PFNGLTEXSUBIMAGE3DPROC) (GLenum target, GLint level, GLint xoffset, GLint yoffset, GLint zoffset, GLsizei width, GLsizei height, GLsizei depth, GLenum format, GLenum type, const void *pixels); 1001b8e80941Smrgtypedef void (GL_APIENTRYP PFNGLCOPYTEXSUBIMAGE3DPROC) (GLenum target, GLint level, GLint xoffset, GLint yoffset, GLint zoffset, GLint x, GLint y, GLsizei width, GLsizei height); 1002b8e80941Smrgtypedef void (GL_APIENTRYP PFNGLCOMPRESSEDTEXIMAGE3DPROC) (GLenum target, GLint level, GLenum internalformat, GLsizei width, GLsizei height, GLsizei depth, GLint border, GLsizei imageSize, const void *data); 1003b8e80941Smrgtypedef void (GL_APIENTRYP PFNGLCOMPRESSEDTEXSUBIMAGE3DPROC) (GLenum target, GLint level, GLint xoffset, GLint yoffset, GLint zoffset, GLsizei width, GLsizei height, GLsizei depth, GLenum format, GLsizei imageSize, const void *data); 1004b8e80941Smrgtypedef void (GL_APIENTRYP PFNGLGENQUERIESPROC) (GLsizei n, GLuint *ids); 1005b8e80941Smrgtypedef void (GL_APIENTRYP PFNGLDELETEQUERIESPROC) (GLsizei n, const GLuint *ids); 1006b8e80941Smrgtypedef GLboolean (GL_APIENTRYP PFNGLISQUERYPROC) (GLuint id); 1007b8e80941Smrgtypedef void (GL_APIENTRYP PFNGLBEGINQUERYPROC) (GLenum target, GLuint id); 1008b8e80941Smrgtypedef void (GL_APIENTRYP PFNGLENDQUERYPROC) (GLenum target); 1009b8e80941Smrgtypedef void (GL_APIENTRYP PFNGLGETQUERYIVPROC) (GLenum target, GLenum pname, GLint *params); 1010b8e80941Smrgtypedef void (GL_APIENTRYP PFNGLGETQUERYOBJECTUIVPROC) (GLuint id, GLenum pname, GLuint *params); 1011b8e80941Smrgtypedef GLboolean (GL_APIENTRYP PFNGLUNMAPBUFFERPROC) (GLenum target); 1012b8e80941Smrgtypedef void (GL_APIENTRYP PFNGLGETBUFFERPOINTERVPROC) (GLenum target, GLenum pname, void **params); 1013b8e80941Smrgtypedef void (GL_APIENTRYP PFNGLDRAWBUFFERSPROC) (GLsizei n, const GLenum *bufs); 1014b8e80941Smrgtypedef void (GL_APIENTRYP PFNGLUNIFORMMATRIX2X3FVPROC) (GLint location, GLsizei count, GLboolean transpose, const GLfloat *value); 1015b8e80941Smrgtypedef void (GL_APIENTRYP PFNGLUNIFORMMATRIX3X2FVPROC) (GLint location, GLsizei count, GLboolean transpose, const GLfloat *value); 1016b8e80941Smrgtypedef void (GL_APIENTRYP PFNGLUNIFORMMATRIX2X4FVPROC) (GLint location, GLsizei count, GLboolean transpose, const GLfloat *value); 1017b8e80941Smrgtypedef void (GL_APIENTRYP PFNGLUNIFORMMATRIX4X2FVPROC) (GLint location, GLsizei count, GLboolean transpose, const GLfloat *value); 1018b8e80941Smrgtypedef void (GL_APIENTRYP PFNGLUNIFORMMATRIX3X4FVPROC) (GLint location, GLsizei count, GLboolean transpose, const GLfloat *value); 1019b8e80941Smrgtypedef void (GL_APIENTRYP PFNGLUNIFORMMATRIX4X3FVPROC) (GLint location, GLsizei count, GLboolean transpose, const GLfloat *value); 1020b8e80941Smrgtypedef void (GL_APIENTRYP PFNGLBLITFRAMEBUFFERPROC) (GLint srcX0, GLint srcY0, GLint srcX1, GLint srcY1, GLint dstX0, GLint dstY0, GLint dstX1, GLint dstY1, GLbitfield mask, GLenum filter); 1021b8e80941Smrgtypedef void (GL_APIENTRYP PFNGLRENDERBUFFERSTORAGEMULTISAMPLEPROC) (GLenum target, GLsizei samples, GLenum internalformat, GLsizei width, GLsizei height); 1022b8e80941Smrgtypedef void (GL_APIENTRYP PFNGLFRAMEBUFFERTEXTURELAYERPROC) (GLenum target, GLenum attachment, GLuint texture, GLint level, GLint layer); 1023b8e80941Smrgtypedef void *(GL_APIENTRYP PFNGLMAPBUFFERRANGEPROC) (GLenum target, GLintptr offset, GLsizeiptr length, GLbitfield access); 1024b8e80941Smrgtypedef void (GL_APIENTRYP PFNGLFLUSHMAPPEDBUFFERRANGEPROC) (GLenum target, GLintptr offset, GLsizeiptr length); 1025b8e80941Smrgtypedef void (GL_APIENTRYP PFNGLBINDVERTEXARRAYPROC) (GLuint array); 1026b8e80941Smrgtypedef void (GL_APIENTRYP PFNGLDELETEVERTEXARRAYSPROC) (GLsizei n, const GLuint *arrays); 1027b8e80941Smrgtypedef void (GL_APIENTRYP PFNGLGENVERTEXARRAYSPROC) (GLsizei n, GLuint *arrays); 1028b8e80941Smrgtypedef GLboolean (GL_APIENTRYP PFNGLISVERTEXARRAYPROC) (GLuint array); 1029b8e80941Smrgtypedef void (GL_APIENTRYP PFNGLGETINTEGERI_VPROC) (GLenum target, GLuint index, GLint *data); 1030b8e80941Smrgtypedef void (GL_APIENTRYP PFNGLBEGINTRANSFORMFEEDBACKPROC) (GLenum primitiveMode); 1031b8e80941Smrgtypedef void (GL_APIENTRYP PFNGLENDTRANSFORMFEEDBACKPROC) (void); 1032b8e80941Smrgtypedef void (GL_APIENTRYP PFNGLBINDBUFFERRANGEPROC) (GLenum target, GLuint index, GLuint buffer, GLintptr offset, GLsizeiptr size); 1033b8e80941Smrgtypedef void (GL_APIENTRYP PFNGLBINDBUFFERBASEPROC) (GLenum target, GLuint index, GLuint buffer); 1034b8e80941Smrgtypedef void (GL_APIENTRYP PFNGLTRANSFORMFEEDBACKVARYINGSPROC) (GLuint program, GLsizei count, const GLchar *const*varyings, GLenum bufferMode); 1035b8e80941Smrgtypedef void (GL_APIENTRYP PFNGLGETTRANSFORMFEEDBACKVARYINGPROC) (GLuint program, GLuint index, GLsizei bufSize, GLsizei *length, GLsizei *size, GLenum *type, GLchar *name); 1036b8e80941Smrgtypedef void (GL_APIENTRYP PFNGLVERTEXATTRIBIPOINTERPROC) (GLuint index, GLint size, GLenum type, GLsizei stride, const void *pointer); 1037b8e80941Smrgtypedef void (GL_APIENTRYP PFNGLGETVERTEXATTRIBIIVPROC) (GLuint index, GLenum pname, GLint *params); 1038b8e80941Smrgtypedef void (GL_APIENTRYP PFNGLGETVERTEXATTRIBIUIVPROC) (GLuint index, GLenum pname, GLuint *params); 1039b8e80941Smrgtypedef void (GL_APIENTRYP PFNGLVERTEXATTRIBI4IPROC) (GLuint index, GLint x, GLint y, GLint z, GLint w); 1040b8e80941Smrgtypedef void (GL_APIENTRYP PFNGLVERTEXATTRIBI4UIPROC) (GLuint index, GLuint x, GLuint y, GLuint z, GLuint w); 1041b8e80941Smrgtypedef void (GL_APIENTRYP PFNGLVERTEXATTRIBI4IVPROC) (GLuint index, const GLint *v); 1042b8e80941Smrgtypedef void (GL_APIENTRYP PFNGLVERTEXATTRIBI4UIVPROC) (GLuint index, const GLuint *v); 1043b8e80941Smrgtypedef void (GL_APIENTRYP PFNGLGETUNIFORMUIVPROC) (GLuint program, GLint location, GLuint *params); 1044b8e80941Smrgtypedef GLint (GL_APIENTRYP PFNGLGETFRAGDATALOCATIONPROC) (GLuint program, const GLchar *name); 1045b8e80941Smrgtypedef void (GL_APIENTRYP PFNGLUNIFORM1UIPROC) (GLint location, GLuint v0); 1046b8e80941Smrgtypedef void (GL_APIENTRYP PFNGLUNIFORM2UIPROC) (GLint location, GLuint v0, GLuint v1); 1047b8e80941Smrgtypedef void (GL_APIENTRYP PFNGLUNIFORM3UIPROC) (GLint location, GLuint v0, GLuint v1, GLuint v2); 1048b8e80941Smrgtypedef void (GL_APIENTRYP PFNGLUNIFORM4UIPROC) (GLint location, GLuint v0, GLuint v1, GLuint v2, GLuint v3); 1049b8e80941Smrgtypedef void (GL_APIENTRYP PFNGLUNIFORM1UIVPROC) (GLint location, GLsizei count, const GLuint *value); 1050b8e80941Smrgtypedef void (GL_APIENTRYP PFNGLUNIFORM2UIVPROC) (GLint location, GLsizei count, const GLuint *value); 1051b8e80941Smrgtypedef void (GL_APIENTRYP PFNGLUNIFORM3UIVPROC) (GLint location, GLsizei count, const GLuint *value); 1052b8e80941Smrgtypedef void (GL_APIENTRYP PFNGLUNIFORM4UIVPROC) (GLint location, GLsizei count, const GLuint *value); 1053b8e80941Smrgtypedef void (GL_APIENTRYP PFNGLCLEARBUFFERIVPROC) (GLenum buffer, GLint drawbuffer, const GLint *value); 1054b8e80941Smrgtypedef void (GL_APIENTRYP PFNGLCLEARBUFFERUIVPROC) (GLenum buffer, GLint drawbuffer, const GLuint *value); 1055b8e80941Smrgtypedef void (GL_APIENTRYP PFNGLCLEARBUFFERFVPROC) (GLenum buffer, GLint drawbuffer, const GLfloat *value); 1056b8e80941Smrgtypedef void (GL_APIENTRYP PFNGLCLEARBUFFERFIPROC) (GLenum buffer, GLint drawbuffer, GLfloat depth, GLint stencil); 1057b8e80941Smrgtypedef const GLubyte *(GL_APIENTRYP PFNGLGETSTRINGIPROC) (GLenum name, GLuint index); 1058b8e80941Smrgtypedef void (GL_APIENTRYP PFNGLCOPYBUFFERSUBDATAPROC) (GLenum readTarget, GLenum writeTarget, GLintptr readOffset, GLintptr writeOffset, GLsizeiptr size); 1059b8e80941Smrgtypedef void (GL_APIENTRYP PFNGLGETUNIFORMINDICESPROC) (GLuint program, GLsizei uniformCount, const GLchar *const*uniformNames, GLuint *uniformIndices); 1060b8e80941Smrgtypedef void (GL_APIENTRYP PFNGLGETACTIVEUNIFORMSIVPROC) (GLuint program, GLsizei uniformCount, const GLuint *uniformIndices, GLenum pname, GLint *params); 1061b8e80941Smrgtypedef GLuint (GL_APIENTRYP PFNGLGETUNIFORMBLOCKINDEXPROC) (GLuint program, const GLchar *uniformBlockName); 1062b8e80941Smrgtypedef void (GL_APIENTRYP PFNGLGETACTIVEUNIFORMBLOCKIVPROC) (GLuint program, GLuint uniformBlockIndex, GLenum pname, GLint *params); 1063b8e80941Smrgtypedef void (GL_APIENTRYP PFNGLGETACTIVEUNIFORMBLOCKNAMEPROC) (GLuint program, GLuint uniformBlockIndex, GLsizei bufSize, GLsizei *length, GLchar *uniformBlockName); 1064b8e80941Smrgtypedef void (GL_APIENTRYP PFNGLUNIFORMBLOCKBINDINGPROC) (GLuint program, GLuint uniformBlockIndex, GLuint uniformBlockBinding); 1065b8e80941Smrgtypedef void (GL_APIENTRYP PFNGLDRAWARRAYSINSTANCEDPROC) (GLenum mode, GLint first, GLsizei count, GLsizei instancecount); 1066b8e80941Smrgtypedef void (GL_APIENTRYP PFNGLDRAWELEMENTSINSTANCEDPROC) (GLenum mode, GLsizei count, GLenum type, const void *indices, GLsizei instancecount); 1067b8e80941Smrgtypedef GLsync (GL_APIENTRYP PFNGLFENCESYNCPROC) (GLenum condition, GLbitfield flags); 1068b8e80941Smrgtypedef GLboolean (GL_APIENTRYP PFNGLISSYNCPROC) (GLsync sync); 1069b8e80941Smrgtypedef void (GL_APIENTRYP PFNGLDELETESYNCPROC) (GLsync sync); 1070b8e80941Smrgtypedef GLenum (GL_APIENTRYP PFNGLCLIENTWAITSYNCPROC) (GLsync sync, GLbitfield flags, GLuint64 timeout); 1071b8e80941Smrgtypedef void (GL_APIENTRYP PFNGLWAITSYNCPROC) (GLsync sync, GLbitfield flags, GLuint64 timeout); 1072b8e80941Smrgtypedef void (GL_APIENTRYP PFNGLGETINTEGER64VPROC) (GLenum pname, GLint64 *data); 1073b8e80941Smrgtypedef void (GL_APIENTRYP PFNGLGETSYNCIVPROC) (GLsync sync, GLenum pname, GLsizei bufSize, GLsizei *length, GLint *values); 1074b8e80941Smrgtypedef void (GL_APIENTRYP PFNGLGETINTEGER64I_VPROC) (GLenum target, GLuint index, GLint64 *data); 1075b8e80941Smrgtypedef void (GL_APIENTRYP PFNGLGETBUFFERPARAMETERI64VPROC) (GLenum target, GLenum pname, GLint64 *params); 1076b8e80941Smrgtypedef void (GL_APIENTRYP PFNGLGENSAMPLERSPROC) (GLsizei count, GLuint *samplers); 1077b8e80941Smrgtypedef void (GL_APIENTRYP PFNGLDELETESAMPLERSPROC) (GLsizei count, const GLuint *samplers); 1078b8e80941Smrgtypedef GLboolean (GL_APIENTRYP PFNGLISSAMPLERPROC) (GLuint sampler); 1079b8e80941Smrgtypedef void (GL_APIENTRYP PFNGLBINDSAMPLERPROC) (GLuint unit, GLuint sampler); 1080b8e80941Smrgtypedef void (GL_APIENTRYP PFNGLSAMPLERPARAMETERIPROC) (GLuint sampler, GLenum pname, GLint param); 1081b8e80941Smrgtypedef void (GL_APIENTRYP PFNGLSAMPLERPARAMETERIVPROC) (GLuint sampler, GLenum pname, const GLint *param); 1082b8e80941Smrgtypedef void (GL_APIENTRYP PFNGLSAMPLERPARAMETERFPROC) (GLuint sampler, GLenum pname, GLfloat param); 1083b8e80941Smrgtypedef void (GL_APIENTRYP PFNGLSAMPLERPARAMETERFVPROC) (GLuint sampler, GLenum pname, const GLfloat *param); 1084b8e80941Smrgtypedef void (GL_APIENTRYP PFNGLGETSAMPLERPARAMETERIVPROC) (GLuint sampler, GLenum pname, GLint *params); 1085b8e80941Smrgtypedef void (GL_APIENTRYP PFNGLGETSAMPLERPARAMETERFVPROC) (GLuint sampler, GLenum pname, GLfloat *params); 1086b8e80941Smrgtypedef void (GL_APIENTRYP PFNGLVERTEXATTRIBDIVISORPROC) (GLuint index, GLuint divisor); 1087b8e80941Smrgtypedef void (GL_APIENTRYP PFNGLBINDTRANSFORMFEEDBACKPROC) (GLenum target, GLuint id); 1088b8e80941Smrgtypedef void (GL_APIENTRYP PFNGLDELETETRANSFORMFEEDBACKSPROC) (GLsizei n, const GLuint *ids); 1089b8e80941Smrgtypedef void (GL_APIENTRYP PFNGLGENTRANSFORMFEEDBACKSPROC) (GLsizei n, GLuint *ids); 1090b8e80941Smrgtypedef GLboolean (GL_APIENTRYP PFNGLISTRANSFORMFEEDBACKPROC) (GLuint id); 1091b8e80941Smrgtypedef void (GL_APIENTRYP PFNGLPAUSETRANSFORMFEEDBACKPROC) (void); 1092b8e80941Smrgtypedef void (GL_APIENTRYP PFNGLRESUMETRANSFORMFEEDBACKPROC) (void); 1093b8e80941Smrgtypedef void (GL_APIENTRYP PFNGLGETPROGRAMBINARYPROC) (GLuint program, GLsizei bufSize, GLsizei *length, GLenum *binaryFormat, void *binary); 1094b8e80941Smrgtypedef void (GL_APIENTRYP PFNGLPROGRAMBINARYPROC) (GLuint program, GLenum binaryFormat, const void *binary, GLsizei length); 1095b8e80941Smrgtypedef void (GL_APIENTRYP PFNGLPROGRAMPARAMETERIPROC) (GLuint program, GLenum pname, GLint value); 1096b8e80941Smrgtypedef void (GL_APIENTRYP PFNGLINVALIDATEFRAMEBUFFERPROC) (GLenum target, GLsizei numAttachments, const GLenum *attachments); 1097b8e80941Smrgtypedef void (GL_APIENTRYP PFNGLINVALIDATESUBFRAMEBUFFERPROC) (GLenum target, GLsizei numAttachments, const GLenum *attachments, GLint x, GLint y, GLsizei width, GLsizei height); 1098b8e80941Smrgtypedef void (GL_APIENTRYP PFNGLTEXSTORAGE2DPROC) (GLenum target, GLsizei levels, GLenum internalformat, GLsizei width, GLsizei height); 1099b8e80941Smrgtypedef void (GL_APIENTRYP PFNGLTEXSTORAGE3DPROC) (GLenum target, GLsizei levels, GLenum internalformat, GLsizei width, GLsizei height, GLsizei depth); 1100b8e80941Smrgtypedef void (GL_APIENTRYP PFNGLGETINTERNALFORMATIVPROC) (GLenum target, GLenum internalformat, GLenum pname, GLsizei bufSize, GLint *params); 1101b8e80941Smrg#if GL_GLES_PROTOTYPES 1102b8e80941SmrgGL_APICALL void GL_APIENTRY glReadBuffer (GLenum src); 1103b8e80941SmrgGL_APICALL void GL_APIENTRY glDrawRangeElements (GLenum mode, GLuint start, GLuint end, GLsizei count, GLenum type, const void *indices); 1104b8e80941SmrgGL_APICALL void GL_APIENTRY glTexImage3D (GLenum target, GLint level, GLint internalformat, GLsizei width, GLsizei height, GLsizei depth, GLint border, GLenum format, GLenum type, const void *pixels); 1105b8e80941SmrgGL_APICALL void GL_APIENTRY glTexSubImage3D (GLenum target, GLint level, GLint xoffset, GLint yoffset, GLint zoffset, GLsizei width, GLsizei height, GLsizei depth, GLenum format, GLenum type, const void *pixels); 1106b8e80941SmrgGL_APICALL void GL_APIENTRY glCopyTexSubImage3D (GLenum target, GLint level, GLint xoffset, GLint yoffset, GLint zoffset, GLint x, GLint y, GLsizei width, GLsizei height); 1107b8e80941SmrgGL_APICALL void GL_APIENTRY glCompressedTexImage3D (GLenum target, GLint level, GLenum internalformat, GLsizei width, GLsizei height, GLsizei depth, GLint border, GLsizei imageSize, const void *data); 1108b8e80941SmrgGL_APICALL void GL_APIENTRY glCompressedTexSubImage3D (GLenum target, GLint level, GLint xoffset, GLint yoffset, GLint zoffset, GLsizei width, GLsizei height, GLsizei depth, GLenum format, GLsizei imageSize, const void *data); 1109b8e80941SmrgGL_APICALL void GL_APIENTRY glGenQueries (GLsizei n, GLuint *ids); 1110b8e80941SmrgGL_APICALL void GL_APIENTRY glDeleteQueries (GLsizei n, const GLuint *ids); 1111b8e80941SmrgGL_APICALL GLboolean GL_APIENTRY glIsQuery (GLuint id); 1112b8e80941SmrgGL_APICALL void GL_APIENTRY glBeginQuery (GLenum target, GLuint id); 1113b8e80941SmrgGL_APICALL void GL_APIENTRY glEndQuery (GLenum target); 1114b8e80941SmrgGL_APICALL void GL_APIENTRY glGetQueryiv (GLenum target, GLenum pname, GLint *params); 1115b8e80941SmrgGL_APICALL void GL_APIENTRY glGetQueryObjectuiv (GLuint id, GLenum pname, GLuint *params); 1116b8e80941SmrgGL_APICALL GLboolean GL_APIENTRY glUnmapBuffer (GLenum target); 1117b8e80941SmrgGL_APICALL void GL_APIENTRY glGetBufferPointerv (GLenum target, GLenum pname, void **params); 1118b8e80941SmrgGL_APICALL void GL_APIENTRY glDrawBuffers (GLsizei n, const GLenum *bufs); 1119b8e80941SmrgGL_APICALL void GL_APIENTRY glUniformMatrix2x3fv (GLint location, GLsizei count, GLboolean transpose, const GLfloat *value); 1120b8e80941SmrgGL_APICALL void GL_APIENTRY glUniformMatrix3x2fv (GLint location, GLsizei count, GLboolean transpose, const GLfloat *value); 1121b8e80941SmrgGL_APICALL void GL_APIENTRY glUniformMatrix2x4fv (GLint location, GLsizei count, GLboolean transpose, const GLfloat *value); 1122b8e80941SmrgGL_APICALL void GL_APIENTRY glUniformMatrix4x2fv (GLint location, GLsizei count, GLboolean transpose, const GLfloat *value); 1123b8e80941SmrgGL_APICALL void GL_APIENTRY glUniformMatrix3x4fv (GLint location, GLsizei count, GLboolean transpose, const GLfloat *value); 1124b8e80941SmrgGL_APICALL void GL_APIENTRY glUniformMatrix4x3fv (GLint location, GLsizei count, GLboolean transpose, const GLfloat *value); 1125b8e80941SmrgGL_APICALL void GL_APIENTRY glBlitFramebuffer (GLint srcX0, GLint srcY0, GLint srcX1, GLint srcY1, GLint dstX0, GLint dstY0, GLint dstX1, GLint dstY1, GLbitfield mask, GLenum filter); 1126b8e80941SmrgGL_APICALL void GL_APIENTRY glRenderbufferStorageMultisample (GLenum target, GLsizei samples, GLenum internalformat, GLsizei width, GLsizei height); 1127b8e80941SmrgGL_APICALL void GL_APIENTRY glFramebufferTextureLayer (GLenum target, GLenum attachment, GLuint texture, GLint level, GLint layer); 1128b8e80941SmrgGL_APICALL void *GL_APIENTRY glMapBufferRange (GLenum target, GLintptr offset, GLsizeiptr length, GLbitfield access); 1129b8e80941SmrgGL_APICALL void GL_APIENTRY glFlushMappedBufferRange (GLenum target, GLintptr offset, GLsizeiptr length); 1130b8e80941SmrgGL_APICALL void GL_APIENTRY glBindVertexArray (GLuint array); 1131b8e80941SmrgGL_APICALL void GL_APIENTRY glDeleteVertexArrays (GLsizei n, const GLuint *arrays); 1132b8e80941SmrgGL_APICALL void GL_APIENTRY glGenVertexArrays (GLsizei n, GLuint *arrays); 1133b8e80941SmrgGL_APICALL GLboolean GL_APIENTRY glIsVertexArray (GLuint array); 1134b8e80941SmrgGL_APICALL void GL_APIENTRY glGetIntegeri_v (GLenum target, GLuint index, GLint *data); 1135b8e80941SmrgGL_APICALL void GL_APIENTRY glBeginTransformFeedback (GLenum primitiveMode); 1136b8e80941SmrgGL_APICALL void GL_APIENTRY glEndTransformFeedback (void); 1137b8e80941SmrgGL_APICALL void GL_APIENTRY glBindBufferRange (GLenum target, GLuint index, GLuint buffer, GLintptr offset, GLsizeiptr size); 1138b8e80941SmrgGL_APICALL void GL_APIENTRY glBindBufferBase (GLenum target, GLuint index, GLuint buffer); 1139b8e80941SmrgGL_APICALL void GL_APIENTRY glTransformFeedbackVaryings (GLuint program, GLsizei count, const GLchar *const*varyings, GLenum bufferMode); 1140b8e80941SmrgGL_APICALL void GL_APIENTRY glGetTransformFeedbackVarying (GLuint program, GLuint index, GLsizei bufSize, GLsizei *length, GLsizei *size, GLenum *type, GLchar *name); 1141b8e80941SmrgGL_APICALL void GL_APIENTRY glVertexAttribIPointer (GLuint index, GLint size, GLenum type, GLsizei stride, const void *pointer); 1142b8e80941SmrgGL_APICALL void GL_APIENTRY glGetVertexAttribIiv (GLuint index, GLenum pname, GLint *params); 1143b8e80941SmrgGL_APICALL void GL_APIENTRY glGetVertexAttribIuiv (GLuint index, GLenum pname, GLuint *params); 1144b8e80941SmrgGL_APICALL void GL_APIENTRY glVertexAttribI4i (GLuint index, GLint x, GLint y, GLint z, GLint w); 1145b8e80941SmrgGL_APICALL void GL_APIENTRY glVertexAttribI4ui (GLuint index, GLuint x, GLuint y, GLuint z, GLuint w); 1146b8e80941SmrgGL_APICALL void GL_APIENTRY glVertexAttribI4iv (GLuint index, const GLint *v); 1147b8e80941SmrgGL_APICALL void GL_APIENTRY glVertexAttribI4uiv (GLuint index, const GLuint *v); 1148b8e80941SmrgGL_APICALL void GL_APIENTRY glGetUniformuiv (GLuint program, GLint location, GLuint *params); 1149b8e80941SmrgGL_APICALL GLint GL_APIENTRY glGetFragDataLocation (GLuint program, const GLchar *name); 1150b8e80941SmrgGL_APICALL void GL_APIENTRY glUniform1ui (GLint location, GLuint v0); 1151b8e80941SmrgGL_APICALL void GL_APIENTRY glUniform2ui (GLint location, GLuint v0, GLuint v1); 1152b8e80941SmrgGL_APICALL void GL_APIENTRY glUniform3ui (GLint location, GLuint v0, GLuint v1, GLuint v2); 1153b8e80941SmrgGL_APICALL void GL_APIENTRY glUniform4ui (GLint location, GLuint v0, GLuint v1, GLuint v2, GLuint v3); 1154b8e80941SmrgGL_APICALL void GL_APIENTRY glUniform1uiv (GLint location, GLsizei count, const GLuint *value); 1155b8e80941SmrgGL_APICALL void GL_APIENTRY glUniform2uiv (GLint location, GLsizei count, const GLuint *value); 1156b8e80941SmrgGL_APICALL void GL_APIENTRY glUniform3uiv (GLint location, GLsizei count, const GLuint *value); 1157b8e80941SmrgGL_APICALL void GL_APIENTRY glUniform4uiv (GLint location, GLsizei count, const GLuint *value); 1158b8e80941SmrgGL_APICALL void GL_APIENTRY glClearBufferiv (GLenum buffer, GLint drawbuffer, const GLint *value); 1159b8e80941SmrgGL_APICALL void GL_APIENTRY glClearBufferuiv (GLenum buffer, GLint drawbuffer, const GLuint *value); 1160b8e80941SmrgGL_APICALL void GL_APIENTRY glClearBufferfv (GLenum buffer, GLint drawbuffer, const GLfloat *value); 1161b8e80941SmrgGL_APICALL void GL_APIENTRY glClearBufferfi (GLenum buffer, GLint drawbuffer, GLfloat depth, GLint stencil); 1162b8e80941SmrgGL_APICALL const GLubyte *GL_APIENTRY glGetStringi (GLenum name, GLuint index); 1163b8e80941SmrgGL_APICALL void GL_APIENTRY glCopyBufferSubData (GLenum readTarget, GLenum writeTarget, GLintptr readOffset, GLintptr writeOffset, GLsizeiptr size); 1164b8e80941SmrgGL_APICALL void GL_APIENTRY glGetUniformIndices (GLuint program, GLsizei uniformCount, const GLchar *const*uniformNames, GLuint *uniformIndices); 1165b8e80941SmrgGL_APICALL void GL_APIENTRY glGetActiveUniformsiv (GLuint program, GLsizei uniformCount, const GLuint *uniformIndices, GLenum pname, GLint *params); 1166b8e80941SmrgGL_APICALL GLuint GL_APIENTRY glGetUniformBlockIndex (GLuint program, const GLchar *uniformBlockName); 1167b8e80941SmrgGL_APICALL void GL_APIENTRY glGetActiveUniformBlockiv (GLuint program, GLuint uniformBlockIndex, GLenum pname, GLint *params); 1168b8e80941SmrgGL_APICALL void GL_APIENTRY glGetActiveUniformBlockName (GLuint program, GLuint uniformBlockIndex, GLsizei bufSize, GLsizei *length, GLchar *uniformBlockName); 1169b8e80941SmrgGL_APICALL void GL_APIENTRY glUniformBlockBinding (GLuint program, GLuint uniformBlockIndex, GLuint uniformBlockBinding); 1170b8e80941SmrgGL_APICALL void GL_APIENTRY glDrawArraysInstanced (GLenum mode, GLint first, GLsizei count, GLsizei instancecount); 1171b8e80941SmrgGL_APICALL void GL_APIENTRY glDrawElementsInstanced (GLenum mode, GLsizei count, GLenum type, const void *indices, GLsizei instancecount); 1172b8e80941SmrgGL_APICALL GLsync GL_APIENTRY glFenceSync (GLenum condition, GLbitfield flags); 1173b8e80941SmrgGL_APICALL GLboolean GL_APIENTRY glIsSync (GLsync sync); 1174b8e80941SmrgGL_APICALL void GL_APIENTRY glDeleteSync (GLsync sync); 1175b8e80941SmrgGL_APICALL GLenum GL_APIENTRY glClientWaitSync (GLsync sync, GLbitfield flags, GLuint64 timeout); 1176b8e80941SmrgGL_APICALL void GL_APIENTRY glWaitSync (GLsync sync, GLbitfield flags, GLuint64 timeout); 1177b8e80941SmrgGL_APICALL void GL_APIENTRY glGetInteger64v (GLenum pname, GLint64 *data); 1178b8e80941SmrgGL_APICALL void GL_APIENTRY glGetSynciv (GLsync sync, GLenum pname, GLsizei bufSize, GLsizei *length, GLint *values); 1179b8e80941SmrgGL_APICALL void GL_APIENTRY glGetInteger64i_v (GLenum target, GLuint index, GLint64 *data); 1180b8e80941SmrgGL_APICALL void GL_APIENTRY glGetBufferParameteri64v (GLenum target, GLenum pname, GLint64 *params); 1181b8e80941SmrgGL_APICALL void GL_APIENTRY glGenSamplers (GLsizei count, GLuint *samplers); 1182b8e80941SmrgGL_APICALL void GL_APIENTRY glDeleteSamplers (GLsizei count, const GLuint *samplers); 1183b8e80941SmrgGL_APICALL GLboolean GL_APIENTRY glIsSampler (GLuint sampler); 1184b8e80941SmrgGL_APICALL void GL_APIENTRY glBindSampler (GLuint unit, GLuint sampler); 1185b8e80941SmrgGL_APICALL void GL_APIENTRY glSamplerParameteri (GLuint sampler, GLenum pname, GLint param); 1186b8e80941SmrgGL_APICALL void GL_APIENTRY glSamplerParameteriv (GLuint sampler, GLenum pname, const GLint *param); 1187b8e80941SmrgGL_APICALL void GL_APIENTRY glSamplerParameterf (GLuint sampler, GLenum pname, GLfloat param); 1188b8e80941SmrgGL_APICALL void GL_APIENTRY glSamplerParameterfv (GLuint sampler, GLenum pname, const GLfloat *param); 1189b8e80941SmrgGL_APICALL void GL_APIENTRY glGetSamplerParameteriv (GLuint sampler, GLenum pname, GLint *params); 1190b8e80941SmrgGL_APICALL void GL_APIENTRY glGetSamplerParameterfv (GLuint sampler, GLenum pname, GLfloat *params); 1191b8e80941SmrgGL_APICALL void GL_APIENTRY glVertexAttribDivisor (GLuint index, GLuint divisor); 1192b8e80941SmrgGL_APICALL void GL_APIENTRY glBindTransformFeedback (GLenum target, GLuint id); 1193b8e80941SmrgGL_APICALL void GL_APIENTRY glDeleteTransformFeedbacks (GLsizei n, const GLuint *ids); 1194b8e80941SmrgGL_APICALL void GL_APIENTRY glGenTransformFeedbacks (GLsizei n, GLuint *ids); 1195b8e80941SmrgGL_APICALL GLboolean GL_APIENTRY glIsTransformFeedback (GLuint id); 1196b8e80941SmrgGL_APICALL void GL_APIENTRY glPauseTransformFeedback (void); 1197b8e80941SmrgGL_APICALL void GL_APIENTRY glResumeTransformFeedback (void); 1198b8e80941SmrgGL_APICALL void GL_APIENTRY glGetProgramBinary (GLuint program, GLsizei bufSize, GLsizei *length, GLenum *binaryFormat, void *binary); 1199b8e80941SmrgGL_APICALL void GL_APIENTRY glProgramBinary (GLuint program, GLenum binaryFormat, const void *binary, GLsizei length); 1200b8e80941SmrgGL_APICALL void GL_APIENTRY glProgramParameteri (GLuint program, GLenum pname, GLint value); 1201b8e80941SmrgGL_APICALL void GL_APIENTRY glInvalidateFramebuffer (GLenum target, GLsizei numAttachments, const GLenum *attachments); 1202b8e80941SmrgGL_APICALL void GL_APIENTRY glInvalidateSubFramebuffer (GLenum target, GLsizei numAttachments, const GLenum *attachments, GLint x, GLint y, GLsizei width, GLsizei height); 1203b8e80941SmrgGL_APICALL void GL_APIENTRY glTexStorage2D (GLenum target, GLsizei levels, GLenum internalformat, GLsizei width, GLsizei height); 1204b8e80941SmrgGL_APICALL void GL_APIENTRY glTexStorage3D (GLenum target, GLsizei levels, GLenum internalformat, GLsizei width, GLsizei height, GLsizei depth); 1205b8e80941SmrgGL_APICALL void GL_APIENTRY glGetInternalformativ (GLenum target, GLenum internalformat, GLenum pname, GLsizei bufSize, GLint *params); 1206b8e80941Smrg#endif 1207b8e80941Smrg#endif /* GL_ES_VERSION_3_0 */ 1208b8e80941Smrg 1209b8e80941Smrg#ifndef GL_ES_VERSION_3_1 1210b8e80941Smrg#define GL_ES_VERSION_3_1 1 1211b8e80941Smrg#define GL_COMPUTE_SHADER 0x91B9 1212b8e80941Smrg#define GL_MAX_COMPUTE_UNIFORM_BLOCKS 0x91BB 1213b8e80941Smrg#define GL_MAX_COMPUTE_TEXTURE_IMAGE_UNITS 0x91BC 1214b8e80941Smrg#define GL_MAX_COMPUTE_IMAGE_UNIFORMS 0x91BD 1215b8e80941Smrg#define GL_MAX_COMPUTE_SHARED_MEMORY_SIZE 0x8262 1216b8e80941Smrg#define GL_MAX_COMPUTE_UNIFORM_COMPONENTS 0x8263 1217b8e80941Smrg#define GL_MAX_COMPUTE_ATOMIC_COUNTER_BUFFERS 0x8264 1218b8e80941Smrg#define GL_MAX_COMPUTE_ATOMIC_COUNTERS 0x8265 1219b8e80941Smrg#define GL_MAX_COMBINED_COMPUTE_UNIFORM_COMPONENTS 0x8266 1220b8e80941Smrg#define GL_MAX_COMPUTE_WORK_GROUP_INVOCATIONS 0x90EB 1221b8e80941Smrg#define GL_MAX_COMPUTE_WORK_GROUP_COUNT 0x91BE 1222b8e80941Smrg#define GL_MAX_COMPUTE_WORK_GROUP_SIZE 0x91BF 1223b8e80941Smrg#define GL_COMPUTE_WORK_GROUP_SIZE 0x8267 1224b8e80941Smrg#define GL_DISPATCH_INDIRECT_BUFFER 0x90EE 1225b8e80941Smrg#define GL_DISPATCH_INDIRECT_BUFFER_BINDING 0x90EF 1226b8e80941Smrg#define GL_COMPUTE_SHADER_BIT 0x00000020 1227b8e80941Smrg#define GL_DRAW_INDIRECT_BUFFER 0x8F3F 1228b8e80941Smrg#define GL_DRAW_INDIRECT_BUFFER_BINDING 0x8F43 1229b8e80941Smrg#define GL_MAX_UNIFORM_LOCATIONS 0x826E 1230b8e80941Smrg#define GL_FRAMEBUFFER_DEFAULT_WIDTH 0x9310 1231b8e80941Smrg#define GL_FRAMEBUFFER_DEFAULT_HEIGHT 0x9311 1232b8e80941Smrg#define GL_FRAMEBUFFER_DEFAULT_SAMPLES 0x9313 1233b8e80941Smrg#define GL_FRAMEBUFFER_DEFAULT_FIXED_SAMPLE_LOCATIONS 0x9314 1234b8e80941Smrg#define GL_MAX_FRAMEBUFFER_WIDTH 0x9315 1235b8e80941Smrg#define GL_MAX_FRAMEBUFFER_HEIGHT 0x9316 1236b8e80941Smrg#define GL_MAX_FRAMEBUFFER_SAMPLES 0x9318 1237b8e80941Smrg#define GL_UNIFORM 0x92E1 1238b8e80941Smrg#define GL_UNIFORM_BLOCK 0x92E2 1239b8e80941Smrg#define GL_PROGRAM_INPUT 0x92E3 1240b8e80941Smrg#define GL_PROGRAM_OUTPUT 0x92E4 1241b8e80941Smrg#define GL_BUFFER_VARIABLE 0x92E5 1242b8e80941Smrg#define GL_SHADER_STORAGE_BLOCK 0x92E6 1243b8e80941Smrg#define GL_ATOMIC_COUNTER_BUFFER 0x92C0 1244b8e80941Smrg#define GL_TRANSFORM_FEEDBACK_VARYING 0x92F4 1245b8e80941Smrg#define GL_ACTIVE_RESOURCES 0x92F5 1246b8e80941Smrg#define GL_MAX_NAME_LENGTH 0x92F6 1247b8e80941Smrg#define GL_MAX_NUM_ACTIVE_VARIABLES 0x92F7 1248b8e80941Smrg#define GL_NAME_LENGTH 0x92F9 1249b8e80941Smrg#define GL_TYPE 0x92FA 1250b8e80941Smrg#define GL_ARRAY_SIZE 0x92FB 1251b8e80941Smrg#define GL_OFFSET 0x92FC 1252b8e80941Smrg#define GL_BLOCK_INDEX 0x92FD 1253b8e80941Smrg#define GL_ARRAY_STRIDE 0x92FE 1254b8e80941Smrg#define GL_MATRIX_STRIDE 0x92FF 1255b8e80941Smrg#define GL_IS_ROW_MAJOR 0x9300 1256b8e80941Smrg#define GL_ATOMIC_COUNTER_BUFFER_INDEX 0x9301 1257b8e80941Smrg#define GL_BUFFER_BINDING 0x9302 1258b8e80941Smrg#define GL_BUFFER_DATA_SIZE 0x9303 1259b8e80941Smrg#define GL_NUM_ACTIVE_VARIABLES 0x9304 1260b8e80941Smrg#define GL_ACTIVE_VARIABLES 0x9305 1261b8e80941Smrg#define GL_REFERENCED_BY_VERTEX_SHADER 0x9306 1262b8e80941Smrg#define GL_REFERENCED_BY_FRAGMENT_SHADER 0x930A 1263b8e80941Smrg#define GL_REFERENCED_BY_COMPUTE_SHADER 0x930B 1264b8e80941Smrg#define GL_TOP_LEVEL_ARRAY_SIZE 0x930C 1265b8e80941Smrg#define GL_TOP_LEVEL_ARRAY_STRIDE 0x930D 1266b8e80941Smrg#define GL_LOCATION 0x930E 1267b8e80941Smrg#define GL_VERTEX_SHADER_BIT 0x00000001 1268b8e80941Smrg#define GL_FRAGMENT_SHADER_BIT 0x00000002 1269b8e80941Smrg#define GL_ALL_SHADER_BITS 0xFFFFFFFF 1270b8e80941Smrg#define GL_PROGRAM_SEPARABLE 0x8258 1271b8e80941Smrg#define GL_ACTIVE_PROGRAM 0x8259 1272b8e80941Smrg#define GL_PROGRAM_PIPELINE_BINDING 0x825A 1273b8e80941Smrg#define GL_ATOMIC_COUNTER_BUFFER_BINDING 0x92C1 1274b8e80941Smrg#define GL_ATOMIC_COUNTER_BUFFER_START 0x92C2 1275b8e80941Smrg#define GL_ATOMIC_COUNTER_BUFFER_SIZE 0x92C3 1276b8e80941Smrg#define GL_MAX_VERTEX_ATOMIC_COUNTER_BUFFERS 0x92CC 1277b8e80941Smrg#define GL_MAX_FRAGMENT_ATOMIC_COUNTER_BUFFERS 0x92D0 1278b8e80941Smrg#define GL_MAX_COMBINED_ATOMIC_COUNTER_BUFFERS 0x92D1 1279b8e80941Smrg#define GL_MAX_VERTEX_ATOMIC_COUNTERS 0x92D2 1280b8e80941Smrg#define GL_MAX_FRAGMENT_ATOMIC_COUNTERS 0x92D6 1281b8e80941Smrg#define GL_MAX_COMBINED_ATOMIC_COUNTERS 0x92D7 1282b8e80941Smrg#define GL_MAX_ATOMIC_COUNTER_BUFFER_SIZE 0x92D8 1283b8e80941Smrg#define GL_MAX_ATOMIC_COUNTER_BUFFER_BINDINGS 0x92DC 1284b8e80941Smrg#define GL_ACTIVE_ATOMIC_COUNTER_BUFFERS 0x92D9 1285b8e80941Smrg#define GL_UNSIGNED_INT_ATOMIC_COUNTER 0x92DB 1286b8e80941Smrg#define GL_MAX_IMAGE_UNITS 0x8F38 1287b8e80941Smrg#define GL_MAX_VERTEX_IMAGE_UNIFORMS 0x90CA 1288b8e80941Smrg#define GL_MAX_FRAGMENT_IMAGE_UNIFORMS 0x90CE 1289b8e80941Smrg#define GL_MAX_COMBINED_IMAGE_UNIFORMS 0x90CF 1290b8e80941Smrg#define GL_IMAGE_BINDING_NAME 0x8F3A 1291b8e80941Smrg#define GL_IMAGE_BINDING_LEVEL 0x8F3B 1292b8e80941Smrg#define GL_IMAGE_BINDING_LAYERED 0x8F3C 1293b8e80941Smrg#define GL_IMAGE_BINDING_LAYER 0x8F3D 1294b8e80941Smrg#define GL_IMAGE_BINDING_ACCESS 0x8F3E 1295b8e80941Smrg#define GL_IMAGE_BINDING_FORMAT 0x906E 1296b8e80941Smrg#define GL_VERTEX_ATTRIB_ARRAY_BARRIER_BIT 0x00000001 1297b8e80941Smrg#define GL_ELEMENT_ARRAY_BARRIER_BIT 0x00000002 1298b8e80941Smrg#define GL_UNIFORM_BARRIER_BIT 0x00000004 1299b8e80941Smrg#define GL_TEXTURE_FETCH_BARRIER_BIT 0x00000008 1300b8e80941Smrg#define GL_SHADER_IMAGE_ACCESS_BARRIER_BIT 0x00000020 1301b8e80941Smrg#define GL_COMMAND_BARRIER_BIT 0x00000040 1302b8e80941Smrg#define GL_PIXEL_BUFFER_BARRIER_BIT 0x00000080 1303b8e80941Smrg#define GL_TEXTURE_UPDATE_BARRIER_BIT 0x00000100 1304b8e80941Smrg#define GL_BUFFER_UPDATE_BARRIER_BIT 0x00000200 1305b8e80941Smrg#define GL_FRAMEBUFFER_BARRIER_BIT 0x00000400 1306b8e80941Smrg#define GL_TRANSFORM_FEEDBACK_BARRIER_BIT 0x00000800 1307b8e80941Smrg#define GL_ATOMIC_COUNTER_BARRIER_BIT 0x00001000 1308b8e80941Smrg#define GL_ALL_BARRIER_BITS 0xFFFFFFFF 1309b8e80941Smrg#define GL_IMAGE_2D 0x904D 1310b8e80941Smrg#define GL_IMAGE_3D 0x904E 1311b8e80941Smrg#define GL_IMAGE_CUBE 0x9050 1312b8e80941Smrg#define GL_IMAGE_2D_ARRAY 0x9053 1313b8e80941Smrg#define GL_INT_IMAGE_2D 0x9058 1314b8e80941Smrg#define GL_INT_IMAGE_3D 0x9059 1315b8e80941Smrg#define GL_INT_IMAGE_CUBE 0x905B 1316b8e80941Smrg#define GL_INT_IMAGE_2D_ARRAY 0x905E 1317b8e80941Smrg#define GL_UNSIGNED_INT_IMAGE_2D 0x9063 1318b8e80941Smrg#define GL_UNSIGNED_INT_IMAGE_3D 0x9064 1319b8e80941Smrg#define GL_UNSIGNED_INT_IMAGE_CUBE 0x9066 1320b8e80941Smrg#define GL_UNSIGNED_INT_IMAGE_2D_ARRAY 0x9069 1321b8e80941Smrg#define GL_IMAGE_FORMAT_COMPATIBILITY_TYPE 0x90C7 1322b8e80941Smrg#define GL_IMAGE_FORMAT_COMPATIBILITY_BY_SIZE 0x90C8 1323b8e80941Smrg#define GL_IMAGE_FORMAT_COMPATIBILITY_BY_CLASS 0x90C9 1324b8e80941Smrg#define GL_READ_ONLY 0x88B8 1325b8e80941Smrg#define GL_WRITE_ONLY 0x88B9 1326b8e80941Smrg#define GL_READ_WRITE 0x88BA 1327b8e80941Smrg#define GL_SHADER_STORAGE_BUFFER 0x90D2 1328b8e80941Smrg#define GL_SHADER_STORAGE_BUFFER_BINDING 0x90D3 1329b8e80941Smrg#define GL_SHADER_STORAGE_BUFFER_START 0x90D4 1330b8e80941Smrg#define GL_SHADER_STORAGE_BUFFER_SIZE 0x90D5 1331b8e80941Smrg#define GL_MAX_VERTEX_SHADER_STORAGE_BLOCKS 0x90D6 1332b8e80941Smrg#define GL_MAX_FRAGMENT_SHADER_STORAGE_BLOCKS 0x90DA 1333b8e80941Smrg#define GL_MAX_COMPUTE_SHADER_STORAGE_BLOCKS 0x90DB 1334b8e80941Smrg#define GL_MAX_COMBINED_SHADER_STORAGE_BLOCKS 0x90DC 1335b8e80941Smrg#define GL_MAX_SHADER_STORAGE_BUFFER_BINDINGS 0x90DD 1336b8e80941Smrg#define GL_MAX_SHADER_STORAGE_BLOCK_SIZE 0x90DE 1337b8e80941Smrg#define GL_SHADER_STORAGE_BUFFER_OFFSET_ALIGNMENT 0x90DF 1338b8e80941Smrg#define GL_SHADER_STORAGE_BARRIER_BIT 0x00002000 1339b8e80941Smrg#define GL_MAX_COMBINED_SHADER_OUTPUT_RESOURCES 0x8F39 1340b8e80941Smrg#define GL_DEPTH_STENCIL_TEXTURE_MODE 0x90EA 1341b8e80941Smrg#define GL_STENCIL_INDEX 0x1901 1342b8e80941Smrg#define GL_MIN_PROGRAM_TEXTURE_GATHER_OFFSET 0x8E5E 1343b8e80941Smrg#define GL_MAX_PROGRAM_TEXTURE_GATHER_OFFSET 0x8E5F 1344b8e80941Smrg#define GL_SAMPLE_POSITION 0x8E50 1345b8e80941Smrg#define GL_SAMPLE_MASK 0x8E51 1346b8e80941Smrg#define GL_SAMPLE_MASK_VALUE 0x8E52 1347b8e80941Smrg#define GL_TEXTURE_2D_MULTISAMPLE 0x9100 1348b8e80941Smrg#define GL_MAX_SAMPLE_MASK_WORDS 0x8E59 1349b8e80941Smrg#define GL_MAX_COLOR_TEXTURE_SAMPLES 0x910E 1350b8e80941Smrg#define GL_MAX_DEPTH_TEXTURE_SAMPLES 0x910F 1351b8e80941Smrg#define GL_MAX_INTEGER_SAMPLES 0x9110 1352b8e80941Smrg#define GL_TEXTURE_BINDING_2D_MULTISAMPLE 0x9104 1353b8e80941Smrg#define GL_TEXTURE_SAMPLES 0x9106 1354b8e80941Smrg#define GL_TEXTURE_FIXED_SAMPLE_LOCATIONS 0x9107 1355b8e80941Smrg#define GL_TEXTURE_WIDTH 0x1000 1356b8e80941Smrg#define GL_TEXTURE_HEIGHT 0x1001 1357b8e80941Smrg#define GL_TEXTURE_DEPTH 0x8071 1358b8e80941Smrg#define GL_TEXTURE_INTERNAL_FORMAT 0x1003 1359b8e80941Smrg#define GL_TEXTURE_RED_SIZE 0x805C 1360b8e80941Smrg#define GL_TEXTURE_GREEN_SIZE 0x805D 1361b8e80941Smrg#define GL_TEXTURE_BLUE_SIZE 0x805E 1362b8e80941Smrg#define GL_TEXTURE_ALPHA_SIZE 0x805F 1363b8e80941Smrg#define GL_TEXTURE_DEPTH_SIZE 0x884A 1364b8e80941Smrg#define GL_TEXTURE_STENCIL_SIZE 0x88F1 1365b8e80941Smrg#define GL_TEXTURE_SHARED_SIZE 0x8C3F 1366b8e80941Smrg#define GL_TEXTURE_RED_TYPE 0x8C10 1367b8e80941Smrg#define GL_TEXTURE_GREEN_TYPE 0x8C11 1368b8e80941Smrg#define GL_TEXTURE_BLUE_TYPE 0x8C12 1369b8e80941Smrg#define GL_TEXTURE_ALPHA_TYPE 0x8C13 1370b8e80941Smrg#define GL_TEXTURE_DEPTH_TYPE 0x8C16 1371b8e80941Smrg#define GL_TEXTURE_COMPRESSED 0x86A1 1372b8e80941Smrg#define GL_SAMPLER_2D_MULTISAMPLE 0x9108 1373b8e80941Smrg#define GL_INT_SAMPLER_2D_MULTISAMPLE 0x9109 1374b8e80941Smrg#define GL_UNSIGNED_INT_SAMPLER_2D_MULTISAMPLE 0x910A 1375b8e80941Smrg#define GL_VERTEX_ATTRIB_BINDING 0x82D4 1376b8e80941Smrg#define GL_VERTEX_ATTRIB_RELATIVE_OFFSET 0x82D5 1377b8e80941Smrg#define GL_VERTEX_BINDING_DIVISOR 0x82D6 1378b8e80941Smrg#define GL_VERTEX_BINDING_OFFSET 0x82D7 1379b8e80941Smrg#define GL_VERTEX_BINDING_STRIDE 0x82D8 1380b8e80941Smrg#define GL_VERTEX_BINDING_BUFFER 0x8F4F 1381b8e80941Smrg#define GL_MAX_VERTEX_ATTRIB_RELATIVE_OFFSET 0x82D9 1382b8e80941Smrg#define GL_MAX_VERTEX_ATTRIB_BINDINGS 0x82DA 1383b8e80941Smrg#define GL_MAX_VERTEX_ATTRIB_STRIDE 0x82E5 1384b8e80941Smrgtypedef void (GL_APIENTRYP PFNGLDISPATCHCOMPUTEPROC) (GLuint num_groups_x, GLuint num_groups_y, GLuint num_groups_z); 1385b8e80941Smrgtypedef void (GL_APIENTRYP PFNGLDISPATCHCOMPUTEINDIRECTPROC) (GLintptr indirect); 1386b8e80941Smrgtypedef void (GL_APIENTRYP PFNGLDRAWARRAYSINDIRECTPROC) (GLenum mode, const void *indirect); 1387b8e80941Smrgtypedef void (GL_APIENTRYP PFNGLDRAWELEMENTSINDIRECTPROC) (GLenum mode, GLenum type, const void *indirect); 1388b8e80941Smrgtypedef void (GL_APIENTRYP PFNGLFRAMEBUFFERPARAMETERIPROC) (GLenum target, GLenum pname, GLint param); 1389b8e80941Smrgtypedef void (GL_APIENTRYP PFNGLGETFRAMEBUFFERPARAMETERIVPROC) (GLenum target, GLenum pname, GLint *params); 1390b8e80941Smrgtypedef void (GL_APIENTRYP PFNGLGETPROGRAMINTERFACEIVPROC) (GLuint program, GLenum programInterface, GLenum pname, GLint *params); 1391b8e80941Smrgtypedef GLuint (GL_APIENTRYP PFNGLGETPROGRAMRESOURCEINDEXPROC) (GLuint program, GLenum programInterface, const GLchar *name); 1392b8e80941Smrgtypedef void (GL_APIENTRYP PFNGLGETPROGRAMRESOURCENAMEPROC) (GLuint program, GLenum programInterface, GLuint index, GLsizei bufSize, GLsizei *length, GLchar *name); 1393b8e80941Smrgtypedef void (GL_APIENTRYP PFNGLGETPROGRAMRESOURCEIVPROC) (GLuint program, GLenum programInterface, GLuint index, GLsizei propCount, const GLenum *props, GLsizei bufSize, GLsizei *length, GLint *params); 1394b8e80941Smrgtypedef GLint (GL_APIENTRYP PFNGLGETPROGRAMRESOURCELOCATIONPROC) (GLuint program, GLenum programInterface, const GLchar *name); 1395b8e80941Smrgtypedef void (GL_APIENTRYP PFNGLUSEPROGRAMSTAGESPROC) (GLuint pipeline, GLbitfield stages, GLuint program); 1396b8e80941Smrgtypedef void (GL_APIENTRYP PFNGLACTIVESHADERPROGRAMPROC) (GLuint pipeline, GLuint program); 1397b8e80941Smrgtypedef GLuint (GL_APIENTRYP PFNGLCREATESHADERPROGRAMVPROC) (GLenum type, GLsizei count, const GLchar *const*strings); 1398b8e80941Smrgtypedef void (GL_APIENTRYP PFNGLBINDPROGRAMPIPELINEPROC) (GLuint pipeline); 1399b8e80941Smrgtypedef void (GL_APIENTRYP PFNGLDELETEPROGRAMPIPELINESPROC) (GLsizei n, const GLuint *pipelines); 1400b8e80941Smrgtypedef void (GL_APIENTRYP PFNGLGENPROGRAMPIPELINESPROC) (GLsizei n, GLuint *pipelines); 1401b8e80941Smrgtypedef GLboolean (GL_APIENTRYP PFNGLISPROGRAMPIPELINEPROC) (GLuint pipeline); 1402b8e80941Smrgtypedef void (GL_APIENTRYP PFNGLGETPROGRAMPIPELINEIVPROC) (GLuint pipeline, GLenum pname, GLint *params); 1403b8e80941Smrgtypedef void (GL_APIENTRYP PFNGLPROGRAMUNIFORM1IPROC) (GLuint program, GLint location, GLint v0); 1404b8e80941Smrgtypedef void (GL_APIENTRYP PFNGLPROGRAMUNIFORM2IPROC) (GLuint program, GLint location, GLint v0, GLint v1); 1405b8e80941Smrgtypedef void (GL_APIENTRYP PFNGLPROGRAMUNIFORM3IPROC) (GLuint program, GLint location, GLint v0, GLint v1, GLint v2); 1406b8e80941Smrgtypedef void (GL_APIENTRYP PFNGLPROGRAMUNIFORM4IPROC) (GLuint program, GLint location, GLint v0, GLint v1, GLint v2, GLint v3); 1407b8e80941Smrgtypedef void (GL_APIENTRYP PFNGLPROGRAMUNIFORM1UIPROC) (GLuint program, GLint location, GLuint v0); 1408b8e80941Smrgtypedef void (GL_APIENTRYP PFNGLPROGRAMUNIFORM2UIPROC) (GLuint program, GLint location, GLuint v0, GLuint v1); 1409b8e80941Smrgtypedef void (GL_APIENTRYP PFNGLPROGRAMUNIFORM3UIPROC) (GLuint program, GLint location, GLuint v0, GLuint v1, GLuint v2); 1410b8e80941Smrgtypedef void (GL_APIENTRYP PFNGLPROGRAMUNIFORM4UIPROC) (GLuint program, GLint location, GLuint v0, GLuint v1, GLuint v2, GLuint v3); 1411b8e80941Smrgtypedef void (GL_APIENTRYP PFNGLPROGRAMUNIFORM1FPROC) (GLuint program, GLint location, GLfloat v0); 1412b8e80941Smrgtypedef void (GL_APIENTRYP PFNGLPROGRAMUNIFORM2FPROC) (GLuint program, GLint location, GLfloat v0, GLfloat v1); 1413b8e80941Smrgtypedef void (GL_APIENTRYP PFNGLPROGRAMUNIFORM3FPROC) (GLuint program, GLint location, GLfloat v0, GLfloat v1, GLfloat v2); 1414b8e80941Smrgtypedef void (GL_APIENTRYP PFNGLPROGRAMUNIFORM4FPROC) (GLuint program, GLint location, GLfloat v0, GLfloat v1, GLfloat v2, GLfloat v3); 1415b8e80941Smrgtypedef void (GL_APIENTRYP PFNGLPROGRAMUNIFORM1IVPROC) (GLuint program, GLint location, GLsizei count, const GLint *value); 1416b8e80941Smrgtypedef void (GL_APIENTRYP PFNGLPROGRAMUNIFORM2IVPROC) (GLuint program, GLint location, GLsizei count, const GLint *value); 1417b8e80941Smrgtypedef void (GL_APIENTRYP PFNGLPROGRAMUNIFORM3IVPROC) (GLuint program, GLint location, GLsizei count, const GLint *value); 1418b8e80941Smrgtypedef void (GL_APIENTRYP PFNGLPROGRAMUNIFORM4IVPROC) (GLuint program, GLint location, GLsizei count, const GLint *value); 1419b8e80941Smrgtypedef void (GL_APIENTRYP PFNGLPROGRAMUNIFORM1UIVPROC) (GLuint program, GLint location, GLsizei count, const GLuint *value); 1420b8e80941Smrgtypedef void (GL_APIENTRYP PFNGLPROGRAMUNIFORM2UIVPROC) (GLuint program, GLint location, GLsizei count, const GLuint *value); 1421b8e80941Smrgtypedef void (GL_APIENTRYP PFNGLPROGRAMUNIFORM3UIVPROC) (GLuint program, GLint location, GLsizei count, const GLuint *value); 1422b8e80941Smrgtypedef void (GL_APIENTRYP PFNGLPROGRAMUNIFORM4UIVPROC) (GLuint program, GLint location, GLsizei count, const GLuint *value); 1423b8e80941Smrgtypedef void (GL_APIENTRYP PFNGLPROGRAMUNIFORM1FVPROC) (GLuint program, GLint location, GLsizei count, const GLfloat *value); 1424b8e80941Smrgtypedef void (GL_APIENTRYP PFNGLPROGRAMUNIFORM2FVPROC) (GLuint program, GLint location, GLsizei count, const GLfloat *value); 1425b8e80941Smrgtypedef void (GL_APIENTRYP PFNGLPROGRAMUNIFORM3FVPROC) (GLuint program, GLint location, GLsizei count, const GLfloat *value); 1426b8e80941Smrgtypedef void (GL_APIENTRYP PFNGLPROGRAMUNIFORM4FVPROC) (GLuint program, GLint location, GLsizei count, const GLfloat *value); 1427b8e80941Smrgtypedef void (GL_APIENTRYP PFNGLPROGRAMUNIFORMMATRIX2FVPROC) (GLuint program, GLint location, GLsizei count, GLboolean transpose, const GLfloat *value); 1428b8e80941Smrgtypedef void (GL_APIENTRYP PFNGLPROGRAMUNIFORMMATRIX3FVPROC) (GLuint program, GLint location, GLsizei count, GLboolean transpose, const GLfloat *value); 1429b8e80941Smrgtypedef void (GL_APIENTRYP PFNGLPROGRAMUNIFORMMATRIX4FVPROC) (GLuint program, GLint location, GLsizei count, GLboolean transpose, const GLfloat *value); 1430b8e80941Smrgtypedef void (GL_APIENTRYP PFNGLPROGRAMUNIFORMMATRIX2X3FVPROC) (GLuint program, GLint location, GLsizei count, GLboolean transpose, const GLfloat *value); 1431b8e80941Smrgtypedef void (GL_APIENTRYP PFNGLPROGRAMUNIFORMMATRIX3X2FVPROC) (GLuint program, GLint location, GLsizei count, GLboolean transpose, const GLfloat *value); 1432b8e80941Smrgtypedef void (GL_APIENTRYP PFNGLPROGRAMUNIFORMMATRIX2X4FVPROC) (GLuint program, GLint location, GLsizei count, GLboolean transpose, const GLfloat *value); 1433b8e80941Smrgtypedef void (GL_APIENTRYP PFNGLPROGRAMUNIFORMMATRIX4X2FVPROC) (GLuint program, GLint location, GLsizei count, GLboolean transpose, const GLfloat *value); 1434b8e80941Smrgtypedef void (GL_APIENTRYP PFNGLPROGRAMUNIFORMMATRIX3X4FVPROC) (GLuint program, GLint location, GLsizei count, GLboolean transpose, const GLfloat *value); 1435b8e80941Smrgtypedef void (GL_APIENTRYP PFNGLPROGRAMUNIFORMMATRIX4X3FVPROC) (GLuint program, GLint location, GLsizei count, GLboolean transpose, const GLfloat *value); 1436b8e80941Smrgtypedef void (GL_APIENTRYP PFNGLVALIDATEPROGRAMPIPELINEPROC) (GLuint pipeline); 1437b8e80941Smrgtypedef void (GL_APIENTRYP PFNGLGETPROGRAMPIPELINEINFOLOGPROC) (GLuint pipeline, GLsizei bufSize, GLsizei *length, GLchar *infoLog); 1438b8e80941Smrgtypedef void (GL_APIENTRYP PFNGLBINDIMAGETEXTUREPROC) (GLuint unit, GLuint texture, GLint level, GLboolean layered, GLint layer, GLenum access, GLenum format); 1439b8e80941Smrgtypedef void (GL_APIENTRYP PFNGLGETBOOLEANI_VPROC) (GLenum target, GLuint index, GLboolean *data); 1440b8e80941Smrgtypedef void (GL_APIENTRYP PFNGLMEMORYBARRIERPROC) (GLbitfield barriers); 1441b8e80941Smrgtypedef void (GL_APIENTRYP PFNGLMEMORYBARRIERBYREGIONPROC) (GLbitfield barriers); 1442b8e80941Smrgtypedef void (GL_APIENTRYP PFNGLTEXSTORAGE2DMULTISAMPLEPROC) (GLenum target, GLsizei samples, GLenum internalformat, GLsizei width, GLsizei height, GLboolean fixedsamplelocations); 1443b8e80941Smrgtypedef void (GL_APIENTRYP PFNGLGETMULTISAMPLEFVPROC) (GLenum pname, GLuint index, GLfloat *val); 1444b8e80941Smrgtypedef void (GL_APIENTRYP PFNGLSAMPLEMASKIPROC) (GLuint maskNumber, GLbitfield mask); 1445b8e80941Smrgtypedef void (GL_APIENTRYP PFNGLGETTEXLEVELPARAMETERIVPROC) (GLenum target, GLint level, GLenum pname, GLint *params); 1446b8e80941Smrgtypedef void (GL_APIENTRYP PFNGLGETTEXLEVELPARAMETERFVPROC) (GLenum target, GLint level, GLenum pname, GLfloat *params); 1447b8e80941Smrgtypedef void (GL_APIENTRYP PFNGLBINDVERTEXBUFFERPROC) (GLuint bindingindex, GLuint buffer, GLintptr offset, GLsizei stride); 1448b8e80941Smrgtypedef void (GL_APIENTRYP PFNGLVERTEXATTRIBFORMATPROC) (GLuint attribindex, GLint size, GLenum type, GLboolean normalized, GLuint relativeoffset); 1449b8e80941Smrgtypedef void (GL_APIENTRYP PFNGLVERTEXATTRIBIFORMATPROC) (GLuint attribindex, GLint size, GLenum type, GLuint relativeoffset); 1450b8e80941Smrgtypedef void (GL_APIENTRYP PFNGLVERTEXATTRIBBINDINGPROC) (GLuint attribindex, GLuint bindingindex); 1451b8e80941Smrgtypedef void (GL_APIENTRYP PFNGLVERTEXBINDINGDIVISORPROC) (GLuint bindingindex, GLuint divisor); 1452b8e80941Smrg#if GL_GLES_PROTOTYPES 1453b8e80941SmrgGL_APICALL void GL_APIENTRY glDispatchCompute (GLuint num_groups_x, GLuint num_groups_y, GLuint num_groups_z); 1454b8e80941SmrgGL_APICALL void GL_APIENTRY glDispatchComputeIndirect (GLintptr indirect); 1455b8e80941SmrgGL_APICALL void GL_APIENTRY glDrawArraysIndirect (GLenum mode, const void *indirect); 1456b8e80941SmrgGL_APICALL void GL_APIENTRY glDrawElementsIndirect (GLenum mode, GLenum type, const void *indirect); 1457b8e80941SmrgGL_APICALL void GL_APIENTRY glFramebufferParameteri (GLenum target, GLenum pname, GLint param); 1458b8e80941SmrgGL_APICALL void GL_APIENTRY glGetFramebufferParameteriv (GLenum target, GLenum pname, GLint *params); 1459b8e80941SmrgGL_APICALL void GL_APIENTRY glGetProgramInterfaceiv (GLuint program, GLenum programInterface, GLenum pname, GLint *params); 1460b8e80941SmrgGL_APICALL GLuint GL_APIENTRY glGetProgramResourceIndex (GLuint program, GLenum programInterface, const GLchar *name); 1461b8e80941SmrgGL_APICALL void GL_APIENTRY glGetProgramResourceName (GLuint program, GLenum programInterface, GLuint index, GLsizei bufSize, GLsizei *length, GLchar *name); 1462b8e80941SmrgGL_APICALL void GL_APIENTRY glGetProgramResourceiv (GLuint program, GLenum programInterface, GLuint index, GLsizei propCount, const GLenum *props, GLsizei bufSize, GLsizei *length, GLint *params); 1463b8e80941SmrgGL_APICALL GLint GL_APIENTRY glGetProgramResourceLocation (GLuint program, GLenum programInterface, const GLchar *name); 1464b8e80941SmrgGL_APICALL void GL_APIENTRY glUseProgramStages (GLuint pipeline, GLbitfield stages, GLuint program); 1465b8e80941SmrgGL_APICALL void GL_APIENTRY glActiveShaderProgram (GLuint pipeline, GLuint program); 1466b8e80941SmrgGL_APICALL GLuint GL_APIENTRY glCreateShaderProgramv (GLenum type, GLsizei count, const GLchar *const*strings); 1467b8e80941SmrgGL_APICALL void GL_APIENTRY glBindProgramPipeline (GLuint pipeline); 1468b8e80941SmrgGL_APICALL void GL_APIENTRY glDeleteProgramPipelines (GLsizei n, const GLuint *pipelines); 1469b8e80941SmrgGL_APICALL void GL_APIENTRY glGenProgramPipelines (GLsizei n, GLuint *pipelines); 1470b8e80941SmrgGL_APICALL GLboolean GL_APIENTRY glIsProgramPipeline (GLuint pipeline); 1471b8e80941SmrgGL_APICALL void GL_APIENTRY glGetProgramPipelineiv (GLuint pipeline, GLenum pname, GLint *params); 1472b8e80941SmrgGL_APICALL void GL_APIENTRY glProgramUniform1i (GLuint program, GLint location, GLint v0); 1473b8e80941SmrgGL_APICALL void GL_APIENTRY glProgramUniform2i (GLuint program, GLint location, GLint v0, GLint v1); 1474b8e80941SmrgGL_APICALL void GL_APIENTRY glProgramUniform3i (GLuint program, GLint location, GLint v0, GLint v1, GLint v2); 1475b8e80941SmrgGL_APICALL void GL_APIENTRY glProgramUniform4i (GLuint program, GLint location, GLint v0, GLint v1, GLint v2, GLint v3); 1476b8e80941SmrgGL_APICALL void GL_APIENTRY glProgramUniform1ui (GLuint program, GLint location, GLuint v0); 1477b8e80941SmrgGL_APICALL void GL_APIENTRY glProgramUniform2ui (GLuint program, GLint location, GLuint v0, GLuint v1); 1478b8e80941SmrgGL_APICALL void GL_APIENTRY glProgramUniform3ui (GLuint program, GLint location, GLuint v0, GLuint v1, GLuint v2); 1479b8e80941SmrgGL_APICALL void GL_APIENTRY glProgramUniform4ui (GLuint program, GLint location, GLuint v0, GLuint v1, GLuint v2, GLuint v3); 1480b8e80941SmrgGL_APICALL void GL_APIENTRY glProgramUniform1f (GLuint program, GLint location, GLfloat v0); 1481b8e80941SmrgGL_APICALL void GL_APIENTRY glProgramUniform2f (GLuint program, GLint location, GLfloat v0, GLfloat v1); 1482b8e80941SmrgGL_APICALL void GL_APIENTRY glProgramUniform3f (GLuint program, GLint location, GLfloat v0, GLfloat v1, GLfloat v2); 1483b8e80941SmrgGL_APICALL void GL_APIENTRY glProgramUniform4f (GLuint program, GLint location, GLfloat v0, GLfloat v1, GLfloat v2, GLfloat v3); 1484b8e80941SmrgGL_APICALL void GL_APIENTRY glProgramUniform1iv (GLuint program, GLint location, GLsizei count, const GLint *value); 1485b8e80941SmrgGL_APICALL void GL_APIENTRY glProgramUniform2iv (GLuint program, GLint location, GLsizei count, const GLint *value); 1486b8e80941SmrgGL_APICALL void GL_APIENTRY glProgramUniform3iv (GLuint program, GLint location, GLsizei count, const GLint *value); 1487b8e80941SmrgGL_APICALL void GL_APIENTRY glProgramUniform4iv (GLuint program, GLint location, GLsizei count, const GLint *value); 1488b8e80941SmrgGL_APICALL void GL_APIENTRY glProgramUniform1uiv (GLuint program, GLint location, GLsizei count, const GLuint *value); 1489b8e80941SmrgGL_APICALL void GL_APIENTRY glProgramUniform2uiv (GLuint program, GLint location, GLsizei count, const GLuint *value); 1490b8e80941SmrgGL_APICALL void GL_APIENTRY glProgramUniform3uiv (GLuint program, GLint location, GLsizei count, const GLuint *value); 1491b8e80941SmrgGL_APICALL void GL_APIENTRY glProgramUniform4uiv (GLuint program, GLint location, GLsizei count, const GLuint *value); 1492b8e80941SmrgGL_APICALL void GL_APIENTRY glProgramUniform1fv (GLuint program, GLint location, GLsizei count, const GLfloat *value); 1493b8e80941SmrgGL_APICALL void GL_APIENTRY glProgramUniform2fv (GLuint program, GLint location, GLsizei count, const GLfloat *value); 1494b8e80941SmrgGL_APICALL void GL_APIENTRY glProgramUniform3fv (GLuint program, GLint location, GLsizei count, const GLfloat *value); 1495b8e80941SmrgGL_APICALL void GL_APIENTRY glProgramUniform4fv (GLuint program, GLint location, GLsizei count, const GLfloat *value); 1496b8e80941SmrgGL_APICALL void GL_APIENTRY glProgramUniformMatrix2fv (GLuint program, GLint location, GLsizei count, GLboolean transpose, const GLfloat *value); 1497b8e80941SmrgGL_APICALL void GL_APIENTRY glProgramUniformMatrix3fv (GLuint program, GLint location, GLsizei count, GLboolean transpose, const GLfloat *value); 1498b8e80941SmrgGL_APICALL void GL_APIENTRY glProgramUniformMatrix4fv (GLuint program, GLint location, GLsizei count, GLboolean transpose, const GLfloat *value); 1499b8e80941SmrgGL_APICALL void GL_APIENTRY glProgramUniformMatrix2x3fv (GLuint program, GLint location, GLsizei count, GLboolean transpose, const GLfloat *value); 1500b8e80941SmrgGL_APICALL void GL_APIENTRY glProgramUniformMatrix3x2fv (GLuint program, GLint location, GLsizei count, GLboolean transpose, const GLfloat *value); 1501b8e80941SmrgGL_APICALL void GL_APIENTRY glProgramUniformMatrix2x4fv (GLuint program, GLint location, GLsizei count, GLboolean transpose, const GLfloat *value); 1502b8e80941SmrgGL_APICALL void GL_APIENTRY glProgramUniformMatrix4x2fv (GLuint program, GLint location, GLsizei count, GLboolean transpose, const GLfloat *value); 1503b8e80941SmrgGL_APICALL void GL_APIENTRY glProgramUniformMatrix3x4fv (GLuint program, GLint location, GLsizei count, GLboolean transpose, const GLfloat *value); 1504b8e80941SmrgGL_APICALL void GL_APIENTRY glProgramUniformMatrix4x3fv (GLuint program, GLint location, GLsizei count, GLboolean transpose, const GLfloat *value); 1505b8e80941SmrgGL_APICALL void GL_APIENTRY glValidateProgramPipeline (GLuint pipeline); 1506b8e80941SmrgGL_APICALL void GL_APIENTRY glGetProgramPipelineInfoLog (GLuint pipeline, GLsizei bufSize, GLsizei *length, GLchar *infoLog); 1507b8e80941SmrgGL_APICALL void GL_APIENTRY glBindImageTexture (GLuint unit, GLuint texture, GLint level, GLboolean layered, GLint layer, GLenum access, GLenum format); 1508b8e80941SmrgGL_APICALL void GL_APIENTRY glGetBooleani_v (GLenum target, GLuint index, GLboolean *data); 1509b8e80941SmrgGL_APICALL void GL_APIENTRY glMemoryBarrier (GLbitfield barriers); 1510b8e80941SmrgGL_APICALL void GL_APIENTRY glMemoryBarrierByRegion (GLbitfield barriers); 1511b8e80941SmrgGL_APICALL void GL_APIENTRY glTexStorage2DMultisample (GLenum target, GLsizei samples, GLenum internalformat, GLsizei width, GLsizei height, GLboolean fixedsamplelocations); 1512b8e80941SmrgGL_APICALL void GL_APIENTRY glGetMultisamplefv (GLenum pname, GLuint index, GLfloat *val); 1513b8e80941SmrgGL_APICALL void GL_APIENTRY glSampleMaski (GLuint maskNumber, GLbitfield mask); 1514b8e80941SmrgGL_APICALL void GL_APIENTRY glGetTexLevelParameteriv (GLenum target, GLint level, GLenum pname, GLint *params); 1515b8e80941SmrgGL_APICALL void GL_APIENTRY glGetTexLevelParameterfv (GLenum target, GLint level, GLenum pname, GLfloat *params); 1516b8e80941SmrgGL_APICALL void GL_APIENTRY glBindVertexBuffer (GLuint bindingindex, GLuint buffer, GLintptr offset, GLsizei stride); 1517b8e80941SmrgGL_APICALL void GL_APIENTRY glVertexAttribFormat (GLuint attribindex, GLint size, GLenum type, GLboolean normalized, GLuint relativeoffset); 1518b8e80941SmrgGL_APICALL void GL_APIENTRY glVertexAttribIFormat (GLuint attribindex, GLint size, GLenum type, GLuint relativeoffset); 1519b8e80941SmrgGL_APICALL void GL_APIENTRY glVertexAttribBinding (GLuint attribindex, GLuint bindingindex); 1520b8e80941SmrgGL_APICALL void GL_APIENTRY glVertexBindingDivisor (GLuint bindingindex, GLuint divisor); 1521b8e80941Smrg#endif 1522b8e80941Smrg#endif /* GL_ES_VERSION_3_1 */ 1523b8e80941Smrg 1524b8e80941Smrg#ifndef GL_ES_VERSION_3_2 1525b8e80941Smrg#define GL_ES_VERSION_3_2 1 1526b8e80941Smrgtypedef void (GL_APIENTRY *GLDEBUGPROC)(GLenum source,GLenum type,GLuint id,GLenum severity,GLsizei length,const GLchar *message,const void *userParam); 1527b8e80941Smrg#define GL_MULTISAMPLE_LINE_WIDTH_RANGE 0x9381 1528b8e80941Smrg#define GL_MULTISAMPLE_LINE_WIDTH_GRANULARITY 0x9382 1529b8e80941Smrg#define GL_MULTIPLY 0x9294 1530b8e80941Smrg#define GL_SCREEN 0x9295 1531b8e80941Smrg#define GL_OVERLAY 0x9296 1532b8e80941Smrg#define GL_DARKEN 0x9297 1533b8e80941Smrg#define GL_LIGHTEN 0x9298 1534b8e80941Smrg#define GL_COLORDODGE 0x9299 1535b8e80941Smrg#define GL_COLORBURN 0x929A 1536b8e80941Smrg#define GL_HARDLIGHT 0x929B 1537b8e80941Smrg#define GL_SOFTLIGHT 0x929C 1538b8e80941Smrg#define GL_DIFFERENCE 0x929E 1539b8e80941Smrg#define GL_EXCLUSION 0x92A0 1540b8e80941Smrg#define GL_HSL_HUE 0x92AD 1541b8e80941Smrg#define GL_HSL_SATURATION 0x92AE 1542b8e80941Smrg#define GL_HSL_COLOR 0x92AF 1543b8e80941Smrg#define GL_HSL_LUMINOSITY 0x92B0 1544b8e80941Smrg#define GL_DEBUG_OUTPUT_SYNCHRONOUS 0x8242 1545b8e80941Smrg#define GL_DEBUG_NEXT_LOGGED_MESSAGE_LENGTH 0x8243 1546b8e80941Smrg#define GL_DEBUG_CALLBACK_FUNCTION 0x8244 1547b8e80941Smrg#define GL_DEBUG_CALLBACK_USER_PARAM 0x8245 1548b8e80941Smrg#define GL_DEBUG_SOURCE_API 0x8246 1549b8e80941Smrg#define GL_DEBUG_SOURCE_WINDOW_SYSTEM 0x8247 1550b8e80941Smrg#define GL_DEBUG_SOURCE_SHADER_COMPILER 0x8248 1551b8e80941Smrg#define GL_DEBUG_SOURCE_THIRD_PARTY 0x8249 1552b8e80941Smrg#define GL_DEBUG_SOURCE_APPLICATION 0x824A 1553b8e80941Smrg#define GL_DEBUG_SOURCE_OTHER 0x824B 1554b8e80941Smrg#define GL_DEBUG_TYPE_ERROR 0x824C 1555b8e80941Smrg#define GL_DEBUG_TYPE_DEPRECATED_BEHAVIOR 0x824D 1556b8e80941Smrg#define GL_DEBUG_TYPE_UNDEFINED_BEHAVIOR 0x824E 1557b8e80941Smrg#define GL_DEBUG_TYPE_PORTABILITY 0x824F 1558b8e80941Smrg#define GL_DEBUG_TYPE_PERFORMANCE 0x8250 1559b8e80941Smrg#define GL_DEBUG_TYPE_OTHER 0x8251 1560b8e80941Smrg#define GL_DEBUG_TYPE_MARKER 0x8268 1561b8e80941Smrg#define GL_DEBUG_TYPE_PUSH_GROUP 0x8269 1562b8e80941Smrg#define GL_DEBUG_TYPE_POP_GROUP 0x826A 1563b8e80941Smrg#define GL_DEBUG_SEVERITY_NOTIFICATION 0x826B 1564b8e80941Smrg#define GL_MAX_DEBUG_GROUP_STACK_DEPTH 0x826C 1565b8e80941Smrg#define GL_DEBUG_GROUP_STACK_DEPTH 0x826D 1566b8e80941Smrg#define GL_BUFFER 0x82E0 1567b8e80941Smrg#define GL_SHADER 0x82E1 1568b8e80941Smrg#define GL_PROGRAM 0x82E2 1569b8e80941Smrg#define GL_VERTEX_ARRAY 0x8074 1570b8e80941Smrg#define GL_QUERY 0x82E3 1571b8e80941Smrg#define GL_PROGRAM_PIPELINE 0x82E4 1572b8e80941Smrg#define GL_SAMPLER 0x82E6 1573b8e80941Smrg#define GL_MAX_LABEL_LENGTH 0x82E8 1574b8e80941Smrg#define GL_MAX_DEBUG_MESSAGE_LENGTH 0x9143 1575b8e80941Smrg#define GL_MAX_DEBUG_LOGGED_MESSAGES 0x9144 1576b8e80941Smrg#define GL_DEBUG_LOGGED_MESSAGES 0x9145 1577b8e80941Smrg#define GL_DEBUG_SEVERITY_HIGH 0x9146 1578b8e80941Smrg#define GL_DEBUG_SEVERITY_MEDIUM 0x9147 1579b8e80941Smrg#define GL_DEBUG_SEVERITY_LOW 0x9148 1580b8e80941Smrg#define GL_DEBUG_OUTPUT 0x92E0 1581b8e80941Smrg#define GL_CONTEXT_FLAG_DEBUG_BIT 0x00000002 1582b8e80941Smrg#define GL_STACK_OVERFLOW 0x0503 1583b8e80941Smrg#define GL_STACK_UNDERFLOW 0x0504 1584b8e80941Smrg#define GL_GEOMETRY_SHADER 0x8DD9 1585b8e80941Smrg#define GL_GEOMETRY_SHADER_BIT 0x00000004 1586b8e80941Smrg#define GL_GEOMETRY_VERTICES_OUT 0x8916 1587b8e80941Smrg#define GL_GEOMETRY_INPUT_TYPE 0x8917 1588b8e80941Smrg#define GL_GEOMETRY_OUTPUT_TYPE 0x8918 1589b8e80941Smrg#define GL_GEOMETRY_SHADER_INVOCATIONS 0x887F 1590b8e80941Smrg#define GL_LAYER_PROVOKING_VERTEX 0x825E 1591b8e80941Smrg#define GL_LINES_ADJACENCY 0x000A 1592b8e80941Smrg#define GL_LINE_STRIP_ADJACENCY 0x000B 1593b8e80941Smrg#define GL_TRIANGLES_ADJACENCY 0x000C 1594b8e80941Smrg#define GL_TRIANGLE_STRIP_ADJACENCY 0x000D 1595b8e80941Smrg#define GL_MAX_GEOMETRY_UNIFORM_COMPONENTS 0x8DDF 1596b8e80941Smrg#define GL_MAX_GEOMETRY_UNIFORM_BLOCKS 0x8A2C 1597b8e80941Smrg#define GL_MAX_COMBINED_GEOMETRY_UNIFORM_COMPONENTS 0x8A32 1598b8e80941Smrg#define GL_MAX_GEOMETRY_INPUT_COMPONENTS 0x9123 1599b8e80941Smrg#define GL_MAX_GEOMETRY_OUTPUT_COMPONENTS 0x9124 1600b8e80941Smrg#define GL_MAX_GEOMETRY_OUTPUT_VERTICES 0x8DE0 1601b8e80941Smrg#define GL_MAX_GEOMETRY_TOTAL_OUTPUT_COMPONENTS 0x8DE1 1602b8e80941Smrg#define GL_MAX_GEOMETRY_SHADER_INVOCATIONS 0x8E5A 1603b8e80941Smrg#define GL_MAX_GEOMETRY_TEXTURE_IMAGE_UNITS 0x8C29 1604b8e80941Smrg#define GL_MAX_GEOMETRY_ATOMIC_COUNTER_BUFFERS 0x92CF 1605b8e80941Smrg#define GL_MAX_GEOMETRY_ATOMIC_COUNTERS 0x92D5 1606b8e80941Smrg#define GL_MAX_GEOMETRY_IMAGE_UNIFORMS 0x90CD 1607b8e80941Smrg#define GL_MAX_GEOMETRY_SHADER_STORAGE_BLOCKS 0x90D7 1608b8e80941Smrg#define GL_FIRST_VERTEX_CONVENTION 0x8E4D 1609b8e80941Smrg#define GL_LAST_VERTEX_CONVENTION 0x8E4E 1610b8e80941Smrg#define GL_UNDEFINED_VERTEX 0x8260 1611b8e80941Smrg#define GL_PRIMITIVES_GENERATED 0x8C87 1612b8e80941Smrg#define GL_FRAMEBUFFER_DEFAULT_LAYERS 0x9312 1613b8e80941Smrg#define GL_MAX_FRAMEBUFFER_LAYERS 0x9317 1614b8e80941Smrg#define GL_FRAMEBUFFER_INCOMPLETE_LAYER_TARGETS 0x8DA8 1615b8e80941Smrg#define GL_FRAMEBUFFER_ATTACHMENT_LAYERED 0x8DA7 1616b8e80941Smrg#define GL_REFERENCED_BY_GEOMETRY_SHADER 0x9309 1617b8e80941Smrg#define GL_PRIMITIVE_BOUNDING_BOX 0x92BE 1618b8e80941Smrg#define GL_CONTEXT_FLAG_ROBUST_ACCESS_BIT 0x00000004 1619b8e80941Smrg#define GL_CONTEXT_FLAGS 0x821E 1620b8e80941Smrg#define GL_LOSE_CONTEXT_ON_RESET 0x8252 1621b8e80941Smrg#define GL_GUILTY_CONTEXT_RESET 0x8253 1622b8e80941Smrg#define GL_INNOCENT_CONTEXT_RESET 0x8254 1623b8e80941Smrg#define GL_UNKNOWN_CONTEXT_RESET 0x8255 1624b8e80941Smrg#define GL_RESET_NOTIFICATION_STRATEGY 0x8256 1625b8e80941Smrg#define GL_NO_RESET_NOTIFICATION 0x8261 1626b8e80941Smrg#define GL_CONTEXT_LOST 0x0507 1627b8e80941Smrg#define GL_SAMPLE_SHADING 0x8C36 1628b8e80941Smrg#define GL_MIN_SAMPLE_SHADING_VALUE 0x8C37 1629b8e80941Smrg#define GL_MIN_FRAGMENT_INTERPOLATION_OFFSET 0x8E5B 1630b8e80941Smrg#define GL_MAX_FRAGMENT_INTERPOLATION_OFFSET 0x8E5C 1631b8e80941Smrg#define GL_FRAGMENT_INTERPOLATION_OFFSET_BITS 0x8E5D 1632b8e80941Smrg#define GL_PATCHES 0x000E 1633b8e80941Smrg#define GL_PATCH_VERTICES 0x8E72 1634b8e80941Smrg#define GL_TESS_CONTROL_OUTPUT_VERTICES 0x8E75 1635b8e80941Smrg#define GL_TESS_GEN_MODE 0x8E76 1636b8e80941Smrg#define GL_TESS_GEN_SPACING 0x8E77 1637b8e80941Smrg#define GL_TESS_GEN_VERTEX_ORDER 0x8E78 1638b8e80941Smrg#define GL_TESS_GEN_POINT_MODE 0x8E79 1639b8e80941Smrg#define GL_ISOLINES 0x8E7A 1640b8e80941Smrg#define GL_QUADS 0x0007 1641b8e80941Smrg#define GL_FRACTIONAL_ODD 0x8E7B 1642b8e80941Smrg#define GL_FRACTIONAL_EVEN 0x8E7C 1643b8e80941Smrg#define GL_MAX_PATCH_VERTICES 0x8E7D 1644b8e80941Smrg#define GL_MAX_TESS_GEN_LEVEL 0x8E7E 1645b8e80941Smrg#define GL_MAX_TESS_CONTROL_UNIFORM_COMPONENTS 0x8E7F 1646b8e80941Smrg#define GL_MAX_TESS_EVALUATION_UNIFORM_COMPONENTS 0x8E80 1647b8e80941Smrg#define GL_MAX_TESS_CONTROL_TEXTURE_IMAGE_UNITS 0x8E81 1648b8e80941Smrg#define GL_MAX_TESS_EVALUATION_TEXTURE_IMAGE_UNITS 0x8E82 1649b8e80941Smrg#define GL_MAX_TESS_CONTROL_OUTPUT_COMPONENTS 0x8E83 1650b8e80941Smrg#define GL_MAX_TESS_PATCH_COMPONENTS 0x8E84 1651b8e80941Smrg#define GL_MAX_TESS_CONTROL_TOTAL_OUTPUT_COMPONENTS 0x8E85 1652b8e80941Smrg#define GL_MAX_TESS_EVALUATION_OUTPUT_COMPONENTS 0x8E86 1653b8e80941Smrg#define GL_MAX_TESS_CONTROL_UNIFORM_BLOCKS 0x8E89 1654b8e80941Smrg#define GL_MAX_TESS_EVALUATION_UNIFORM_BLOCKS 0x8E8A 1655b8e80941Smrg#define GL_MAX_TESS_CONTROL_INPUT_COMPONENTS 0x886C 1656b8e80941Smrg#define GL_MAX_TESS_EVALUATION_INPUT_COMPONENTS 0x886D 1657b8e80941Smrg#define GL_MAX_COMBINED_TESS_CONTROL_UNIFORM_COMPONENTS 0x8E1E 1658b8e80941Smrg#define GL_MAX_COMBINED_TESS_EVALUATION_UNIFORM_COMPONENTS 0x8E1F 1659b8e80941Smrg#define GL_MAX_TESS_CONTROL_ATOMIC_COUNTER_BUFFERS 0x92CD 1660b8e80941Smrg#define GL_MAX_TESS_EVALUATION_ATOMIC_COUNTER_BUFFERS 0x92CE 1661b8e80941Smrg#define GL_MAX_TESS_CONTROL_ATOMIC_COUNTERS 0x92D3 1662b8e80941Smrg#define GL_MAX_TESS_EVALUATION_ATOMIC_COUNTERS 0x92D4 1663b8e80941Smrg#define GL_MAX_TESS_CONTROL_IMAGE_UNIFORMS 0x90CB 1664b8e80941Smrg#define GL_MAX_TESS_EVALUATION_IMAGE_UNIFORMS 0x90CC 1665b8e80941Smrg#define GL_MAX_TESS_CONTROL_SHADER_STORAGE_BLOCKS 0x90D8 1666b8e80941Smrg#define GL_MAX_TESS_EVALUATION_SHADER_STORAGE_BLOCKS 0x90D9 1667b8e80941Smrg#define GL_PRIMITIVE_RESTART_FOR_PATCHES_SUPPORTED 0x8221 1668b8e80941Smrg#define GL_IS_PER_PATCH 0x92E7 1669b8e80941Smrg#define GL_REFERENCED_BY_TESS_CONTROL_SHADER 0x9307 1670b8e80941Smrg#define GL_REFERENCED_BY_TESS_EVALUATION_SHADER 0x9308 1671b8e80941Smrg#define GL_TESS_CONTROL_SHADER 0x8E88 1672b8e80941Smrg#define GL_TESS_EVALUATION_SHADER 0x8E87 1673b8e80941Smrg#define GL_TESS_CONTROL_SHADER_BIT 0x00000008 1674b8e80941Smrg#define GL_TESS_EVALUATION_SHADER_BIT 0x00000010 1675b8e80941Smrg#define GL_TEXTURE_BORDER_COLOR 0x1004 1676b8e80941Smrg#define GL_CLAMP_TO_BORDER 0x812D 1677b8e80941Smrg#define GL_TEXTURE_BUFFER 0x8C2A 1678b8e80941Smrg#define GL_TEXTURE_BUFFER_BINDING 0x8C2A 1679b8e80941Smrg#define GL_MAX_TEXTURE_BUFFER_SIZE 0x8C2B 1680b8e80941Smrg#define GL_TEXTURE_BINDING_BUFFER 0x8C2C 1681b8e80941Smrg#define GL_TEXTURE_BUFFER_DATA_STORE_BINDING 0x8C2D 1682b8e80941Smrg#define GL_TEXTURE_BUFFER_OFFSET_ALIGNMENT 0x919F 1683b8e80941Smrg#define GL_SAMPLER_BUFFER 0x8DC2 1684b8e80941Smrg#define GL_INT_SAMPLER_BUFFER 0x8DD0 1685b8e80941Smrg#define GL_UNSIGNED_INT_SAMPLER_BUFFER 0x8DD8 1686b8e80941Smrg#define GL_IMAGE_BUFFER 0x9051 1687b8e80941Smrg#define GL_INT_IMAGE_BUFFER 0x905C 1688b8e80941Smrg#define GL_UNSIGNED_INT_IMAGE_BUFFER 0x9067 1689b8e80941Smrg#define GL_TEXTURE_BUFFER_OFFSET 0x919D 1690b8e80941Smrg#define GL_TEXTURE_BUFFER_SIZE 0x919E 1691b8e80941Smrg#define GL_COMPRESSED_RGBA_ASTC_4x4 0x93B0 1692b8e80941Smrg#define GL_COMPRESSED_RGBA_ASTC_5x4 0x93B1 1693b8e80941Smrg#define GL_COMPRESSED_RGBA_ASTC_5x5 0x93B2 1694b8e80941Smrg#define GL_COMPRESSED_RGBA_ASTC_6x5 0x93B3 1695b8e80941Smrg#define GL_COMPRESSED_RGBA_ASTC_6x6 0x93B4 1696b8e80941Smrg#define GL_COMPRESSED_RGBA_ASTC_8x5 0x93B5 1697b8e80941Smrg#define GL_COMPRESSED_RGBA_ASTC_8x6 0x93B6 1698b8e80941Smrg#define GL_COMPRESSED_RGBA_ASTC_8x8 0x93B7 1699b8e80941Smrg#define GL_COMPRESSED_RGBA_ASTC_10x5 0x93B8 1700b8e80941Smrg#define GL_COMPRESSED_RGBA_ASTC_10x6 0x93B9 1701b8e80941Smrg#define GL_COMPRESSED_RGBA_ASTC_10x8 0x93BA 1702b8e80941Smrg#define GL_COMPRESSED_RGBA_ASTC_10x10 0x93BB 1703b8e80941Smrg#define GL_COMPRESSED_RGBA_ASTC_12x10 0x93BC 1704b8e80941Smrg#define GL_COMPRESSED_RGBA_ASTC_12x12 0x93BD 1705b8e80941Smrg#define GL_COMPRESSED_SRGB8_ALPHA8_ASTC_4x4 0x93D0 1706b8e80941Smrg#define GL_COMPRESSED_SRGB8_ALPHA8_ASTC_5x4 0x93D1 1707b8e80941Smrg#define GL_COMPRESSED_SRGB8_ALPHA8_ASTC_5x5 0x93D2 1708b8e80941Smrg#define GL_COMPRESSED_SRGB8_ALPHA8_ASTC_6x5 0x93D3 1709b8e80941Smrg#define GL_COMPRESSED_SRGB8_ALPHA8_ASTC_6x6 0x93D4 1710b8e80941Smrg#define GL_COMPRESSED_SRGB8_ALPHA8_ASTC_8x5 0x93D5 1711b8e80941Smrg#define GL_COMPRESSED_SRGB8_ALPHA8_ASTC_8x6 0x93D6 1712b8e80941Smrg#define GL_COMPRESSED_SRGB8_ALPHA8_ASTC_8x8 0x93D7 1713b8e80941Smrg#define GL_COMPRESSED_SRGB8_ALPHA8_ASTC_10x5 0x93D8 1714b8e80941Smrg#define GL_COMPRESSED_SRGB8_ALPHA8_ASTC_10x6 0x93D9 1715b8e80941Smrg#define GL_COMPRESSED_SRGB8_ALPHA8_ASTC_10x8 0x93DA 1716b8e80941Smrg#define GL_COMPRESSED_SRGB8_ALPHA8_ASTC_10x10 0x93DB 1717b8e80941Smrg#define GL_COMPRESSED_SRGB8_ALPHA8_ASTC_12x10 0x93DC 1718b8e80941Smrg#define GL_COMPRESSED_SRGB8_ALPHA8_ASTC_12x12 0x93DD 1719b8e80941Smrg#define GL_TEXTURE_CUBE_MAP_ARRAY 0x9009 1720b8e80941Smrg#define GL_TEXTURE_BINDING_CUBE_MAP_ARRAY 0x900A 1721b8e80941Smrg#define GL_SAMPLER_CUBE_MAP_ARRAY 0x900C 1722b8e80941Smrg#define GL_SAMPLER_CUBE_MAP_ARRAY_SHADOW 0x900D 1723b8e80941Smrg#define GL_INT_SAMPLER_CUBE_MAP_ARRAY 0x900E 1724b8e80941Smrg#define GL_UNSIGNED_INT_SAMPLER_CUBE_MAP_ARRAY 0x900F 1725b8e80941Smrg#define GL_IMAGE_CUBE_MAP_ARRAY 0x9054 1726b8e80941Smrg#define GL_INT_IMAGE_CUBE_MAP_ARRAY 0x905F 1727b8e80941Smrg#define GL_UNSIGNED_INT_IMAGE_CUBE_MAP_ARRAY 0x906A 1728b8e80941Smrg#define GL_TEXTURE_2D_MULTISAMPLE_ARRAY 0x9102 1729b8e80941Smrg#define GL_TEXTURE_BINDING_2D_MULTISAMPLE_ARRAY 0x9105 1730b8e80941Smrg#define GL_SAMPLER_2D_MULTISAMPLE_ARRAY 0x910B 1731b8e80941Smrg#define GL_INT_SAMPLER_2D_MULTISAMPLE_ARRAY 0x910C 1732b8e80941Smrg#define GL_UNSIGNED_INT_SAMPLER_2D_MULTISAMPLE_ARRAY 0x910D 1733b8e80941Smrgtypedef void (GL_APIENTRYP PFNGLBLENDBARRIERPROC) (void); 1734b8e80941Smrgtypedef void (GL_APIENTRYP PFNGLCOPYIMAGESUBDATAPROC) (GLuint srcName, GLenum srcTarget, GLint srcLevel, GLint srcX, GLint srcY, GLint srcZ, GLuint dstName, GLenum dstTarget, GLint dstLevel, GLint dstX, GLint dstY, GLint dstZ, GLsizei srcWidth, GLsizei srcHeight, GLsizei srcDepth); 1735b8e80941Smrgtypedef void (GL_APIENTRYP PFNGLDEBUGMESSAGECONTROLPROC) (GLenum source, GLenum type, GLenum severity, GLsizei count, const GLuint *ids, GLboolean enabled); 1736b8e80941Smrgtypedef void (GL_APIENTRYP PFNGLDEBUGMESSAGEINSERTPROC) (GLenum source, GLenum type, GLuint id, GLenum severity, GLsizei length, const GLchar *buf); 1737b8e80941Smrgtypedef void (GL_APIENTRYP PFNGLDEBUGMESSAGECALLBACKPROC) (GLDEBUGPROC callback, const void *userParam); 1738b8e80941Smrgtypedef GLuint (GL_APIENTRYP PFNGLGETDEBUGMESSAGELOGPROC) (GLuint count, GLsizei bufSize, GLenum *sources, GLenum *types, GLuint *ids, GLenum *severities, GLsizei *lengths, GLchar *messageLog); 1739b8e80941Smrgtypedef void (GL_APIENTRYP PFNGLPUSHDEBUGGROUPPROC) (GLenum source, GLuint id, GLsizei length, const GLchar *message); 1740b8e80941Smrgtypedef void (GL_APIENTRYP PFNGLPOPDEBUGGROUPPROC) (void); 1741b8e80941Smrgtypedef void (GL_APIENTRYP PFNGLOBJECTLABELPROC) (GLenum identifier, GLuint name, GLsizei length, const GLchar *label); 1742b8e80941Smrgtypedef void (GL_APIENTRYP PFNGLGETOBJECTLABELPROC) (GLenum identifier, GLuint name, GLsizei bufSize, GLsizei *length, GLchar *label); 1743b8e80941Smrgtypedef void (GL_APIENTRYP PFNGLOBJECTPTRLABELPROC) (const void *ptr, GLsizei length, const GLchar *label); 1744b8e80941Smrgtypedef void (GL_APIENTRYP PFNGLGETOBJECTPTRLABELPROC) (const void *ptr, GLsizei bufSize, GLsizei *length, GLchar *label); 1745b8e80941Smrgtypedef void (GL_APIENTRYP PFNGLGETPOINTERVPROC) (GLenum pname, void **params); 1746b8e80941Smrgtypedef void (GL_APIENTRYP PFNGLENABLEIPROC) (GLenum target, GLuint index); 1747b8e80941Smrgtypedef void (GL_APIENTRYP PFNGLDISABLEIPROC) (GLenum target, GLuint index); 1748b8e80941Smrgtypedef void (GL_APIENTRYP PFNGLBLENDEQUATIONIPROC) (GLuint buf, GLenum mode); 1749b8e80941Smrgtypedef void (GL_APIENTRYP PFNGLBLENDEQUATIONSEPARATEIPROC) (GLuint buf, GLenum modeRGB, GLenum modeAlpha); 1750b8e80941Smrgtypedef void (GL_APIENTRYP PFNGLBLENDFUNCIPROC) (GLuint buf, GLenum src, GLenum dst); 1751b8e80941Smrgtypedef void (GL_APIENTRYP PFNGLBLENDFUNCSEPARATEIPROC) (GLuint buf, GLenum srcRGB, GLenum dstRGB, GLenum srcAlpha, GLenum dstAlpha); 1752b8e80941Smrgtypedef void (GL_APIENTRYP PFNGLCOLORMASKIPROC) (GLuint index, GLboolean r, GLboolean g, GLboolean b, GLboolean a); 1753b8e80941Smrgtypedef GLboolean (GL_APIENTRYP PFNGLISENABLEDIPROC) (GLenum target, GLuint index); 1754b8e80941Smrgtypedef void (GL_APIENTRYP PFNGLDRAWELEMENTSBASEVERTEXPROC) (GLenum mode, GLsizei count, GLenum type, const void *indices, GLint basevertex); 1755b8e80941Smrgtypedef void (GL_APIENTRYP PFNGLDRAWRANGEELEMENTSBASEVERTEXPROC) (GLenum mode, GLuint start, GLuint end, GLsizei count, GLenum type, const void *indices, GLint basevertex); 1756b8e80941Smrgtypedef void (GL_APIENTRYP PFNGLDRAWELEMENTSINSTANCEDBASEVERTEXPROC) (GLenum mode, GLsizei count, GLenum type, const void *indices, GLsizei instancecount, GLint basevertex); 1757b8e80941Smrgtypedef void (GL_APIENTRYP PFNGLFRAMEBUFFERTEXTUREPROC) (GLenum target, GLenum attachment, GLuint texture, GLint level); 1758b8e80941Smrgtypedef void (GL_APIENTRYP PFNGLPRIMITIVEBOUNDINGBOXPROC) (GLfloat minX, GLfloat minY, GLfloat minZ, GLfloat minW, GLfloat maxX, GLfloat maxY, GLfloat maxZ, GLfloat maxW); 1759b8e80941Smrgtypedef GLenum (GL_APIENTRYP PFNGLGETGRAPHICSRESETSTATUSPROC) (void); 1760b8e80941Smrgtypedef void (GL_APIENTRYP PFNGLREADNPIXELSPROC) (GLint x, GLint y, GLsizei width, GLsizei height, GLenum format, GLenum type, GLsizei bufSize, void *data); 1761b8e80941Smrgtypedef void (GL_APIENTRYP PFNGLGETNUNIFORMFVPROC) (GLuint program, GLint location, GLsizei bufSize, GLfloat *params); 1762b8e80941Smrgtypedef void (GL_APIENTRYP PFNGLGETNUNIFORMIVPROC) (GLuint program, GLint location, GLsizei bufSize, GLint *params); 1763b8e80941Smrgtypedef void (GL_APIENTRYP PFNGLGETNUNIFORMUIVPROC) (GLuint program, GLint location, GLsizei bufSize, GLuint *params); 1764b8e80941Smrgtypedef void (GL_APIENTRYP PFNGLMINSAMPLESHADINGPROC) (GLfloat value); 1765b8e80941Smrgtypedef void (GL_APIENTRYP PFNGLPATCHPARAMETERIPROC) (GLenum pname, GLint value); 1766b8e80941Smrgtypedef void (GL_APIENTRYP PFNGLTEXPARAMETERIIVPROC) (GLenum target, GLenum pname, const GLint *params); 1767b8e80941Smrgtypedef void (GL_APIENTRYP PFNGLTEXPARAMETERIUIVPROC) (GLenum target, GLenum pname, const GLuint *params); 1768b8e80941Smrgtypedef void (GL_APIENTRYP PFNGLGETTEXPARAMETERIIVPROC) (GLenum target, GLenum pname, GLint *params); 1769b8e80941Smrgtypedef void (GL_APIENTRYP PFNGLGETTEXPARAMETERIUIVPROC) (GLenum target, GLenum pname, GLuint *params); 1770b8e80941Smrgtypedef void (GL_APIENTRYP PFNGLSAMPLERPARAMETERIIVPROC) (GLuint sampler, GLenum pname, const GLint *param); 1771b8e80941Smrgtypedef void (GL_APIENTRYP PFNGLSAMPLERPARAMETERIUIVPROC) (GLuint sampler, GLenum pname, const GLuint *param); 1772b8e80941Smrgtypedef void (GL_APIENTRYP PFNGLGETSAMPLERPARAMETERIIVPROC) (GLuint sampler, GLenum pname, GLint *params); 1773b8e80941Smrgtypedef void (GL_APIENTRYP PFNGLGETSAMPLERPARAMETERIUIVPROC) (GLuint sampler, GLenum pname, GLuint *params); 1774b8e80941Smrgtypedef void (GL_APIENTRYP PFNGLTEXBUFFERPROC) (GLenum target, GLenum internalformat, GLuint buffer); 1775b8e80941Smrgtypedef void (GL_APIENTRYP PFNGLTEXBUFFERRANGEPROC) (GLenum target, GLenum internalformat, GLuint buffer, GLintptr offset, GLsizeiptr size); 1776b8e80941Smrgtypedef void (GL_APIENTRYP PFNGLTEXSTORAGE3DMULTISAMPLEPROC) (GLenum target, GLsizei samples, GLenum internalformat, GLsizei width, GLsizei height, GLsizei depth, GLboolean fixedsamplelocations); 1777b8e80941Smrg#if GL_GLES_PROTOTYPES 1778b8e80941SmrgGL_APICALL void GL_APIENTRY glBlendBarrier (void); 1779b8e80941SmrgGL_APICALL void GL_APIENTRY glCopyImageSubData (GLuint srcName, GLenum srcTarget, GLint srcLevel, GLint srcX, GLint srcY, GLint srcZ, GLuint dstName, GLenum dstTarget, GLint dstLevel, GLint dstX, GLint dstY, GLint dstZ, GLsizei srcWidth, GLsizei srcHeight, GLsizei srcDepth); 1780b8e80941SmrgGL_APICALL void GL_APIENTRY glDebugMessageControl (GLenum source, GLenum type, GLenum severity, GLsizei count, const GLuint *ids, GLboolean enabled); 1781b8e80941SmrgGL_APICALL void GL_APIENTRY glDebugMessageInsert (GLenum source, GLenum type, GLuint id, GLenum severity, GLsizei length, const GLchar *buf); 1782b8e80941SmrgGL_APICALL void GL_APIENTRY glDebugMessageCallback (GLDEBUGPROC callback, const void *userParam); 1783b8e80941SmrgGL_APICALL GLuint GL_APIENTRY glGetDebugMessageLog (GLuint count, GLsizei bufSize, GLenum *sources, GLenum *types, GLuint *ids, GLenum *severities, GLsizei *lengths, GLchar *messageLog); 1784b8e80941SmrgGL_APICALL void GL_APIENTRY glPushDebugGroup (GLenum source, GLuint id, GLsizei length, const GLchar *message); 1785b8e80941SmrgGL_APICALL void GL_APIENTRY glPopDebugGroup (void); 1786b8e80941SmrgGL_APICALL void GL_APIENTRY glObjectLabel (GLenum identifier, GLuint name, GLsizei length, const GLchar *label); 1787b8e80941SmrgGL_APICALL void GL_APIENTRY glGetObjectLabel (GLenum identifier, GLuint name, GLsizei bufSize, GLsizei *length, GLchar *label); 1788b8e80941SmrgGL_APICALL void GL_APIENTRY glObjectPtrLabel (const void *ptr, GLsizei length, const GLchar *label); 1789b8e80941SmrgGL_APICALL void GL_APIENTRY glGetObjectPtrLabel (const void *ptr, GLsizei bufSize, GLsizei *length, GLchar *label); 1790b8e80941SmrgGL_APICALL void GL_APIENTRY glGetPointerv (GLenum pname, void **params); 1791b8e80941SmrgGL_APICALL void GL_APIENTRY glEnablei (GLenum target, GLuint index); 1792b8e80941SmrgGL_APICALL void GL_APIENTRY glDisablei (GLenum target, GLuint index); 1793b8e80941SmrgGL_APICALL void GL_APIENTRY glBlendEquationi (GLuint buf, GLenum mode); 1794b8e80941SmrgGL_APICALL void GL_APIENTRY glBlendEquationSeparatei (GLuint buf, GLenum modeRGB, GLenum modeAlpha); 1795b8e80941SmrgGL_APICALL void GL_APIENTRY glBlendFunci (GLuint buf, GLenum src, GLenum dst); 1796b8e80941SmrgGL_APICALL void GL_APIENTRY glBlendFuncSeparatei (GLuint buf, GLenum srcRGB, GLenum dstRGB, GLenum srcAlpha, GLenum dstAlpha); 1797b8e80941SmrgGL_APICALL void GL_APIENTRY glColorMaski (GLuint index, GLboolean r, GLboolean g, GLboolean b, GLboolean a); 1798b8e80941SmrgGL_APICALL GLboolean GL_APIENTRY glIsEnabledi (GLenum target, GLuint index); 1799b8e80941SmrgGL_APICALL void GL_APIENTRY glDrawElementsBaseVertex (GLenum mode, GLsizei count, GLenum type, const void *indices, GLint basevertex); 1800b8e80941SmrgGL_APICALL void GL_APIENTRY glDrawRangeElementsBaseVertex (GLenum mode, GLuint start, GLuint end, GLsizei count, GLenum type, const void *indices, GLint basevertex); 1801b8e80941SmrgGL_APICALL void GL_APIENTRY glDrawElementsInstancedBaseVertex (GLenum mode, GLsizei count, GLenum type, const void *indices, GLsizei instancecount, GLint basevertex); 1802b8e80941SmrgGL_APICALL void GL_APIENTRY glFramebufferTexture (GLenum target, GLenum attachment, GLuint texture, GLint level); 1803b8e80941SmrgGL_APICALL void GL_APIENTRY glPrimitiveBoundingBox (GLfloat minX, GLfloat minY, GLfloat minZ, GLfloat minW, GLfloat maxX, GLfloat maxY, GLfloat maxZ, GLfloat maxW); 1804b8e80941SmrgGL_APICALL GLenum GL_APIENTRY glGetGraphicsResetStatus (void); 1805b8e80941SmrgGL_APICALL void GL_APIENTRY glReadnPixels (GLint x, GLint y, GLsizei width, GLsizei height, GLenum format, GLenum type, GLsizei bufSize, void *data); 1806b8e80941SmrgGL_APICALL void GL_APIENTRY glGetnUniformfv (GLuint program, GLint location, GLsizei bufSize, GLfloat *params); 1807b8e80941SmrgGL_APICALL void GL_APIENTRY glGetnUniformiv (GLuint program, GLint location, GLsizei bufSize, GLint *params); 1808b8e80941SmrgGL_APICALL void GL_APIENTRY glGetnUniformuiv (GLuint program, GLint location, GLsizei bufSize, GLuint *params); 1809b8e80941SmrgGL_APICALL void GL_APIENTRY glMinSampleShading (GLfloat value); 1810b8e80941SmrgGL_APICALL void GL_APIENTRY glPatchParameteri (GLenum pname, GLint value); 1811b8e80941SmrgGL_APICALL void GL_APIENTRY glTexParameterIiv (GLenum target, GLenum pname, const GLint *params); 1812b8e80941SmrgGL_APICALL void GL_APIENTRY glTexParameterIuiv (GLenum target, GLenum pname, const GLuint *params); 1813b8e80941SmrgGL_APICALL void GL_APIENTRY glGetTexParameterIiv (GLenum target, GLenum pname, GLint *params); 1814b8e80941SmrgGL_APICALL void GL_APIENTRY glGetTexParameterIuiv (GLenum target, GLenum pname, GLuint *params); 1815b8e80941SmrgGL_APICALL void GL_APIENTRY glSamplerParameterIiv (GLuint sampler, GLenum pname, const GLint *param); 1816b8e80941SmrgGL_APICALL void GL_APIENTRY glSamplerParameterIuiv (GLuint sampler, GLenum pname, const GLuint *param); 1817b8e80941SmrgGL_APICALL void GL_APIENTRY glGetSamplerParameterIiv (GLuint sampler, GLenum pname, GLint *params); 1818b8e80941SmrgGL_APICALL void GL_APIENTRY glGetSamplerParameterIuiv (GLuint sampler, GLenum pname, GLuint *params); 1819b8e80941SmrgGL_APICALL void GL_APIENTRY glTexBuffer (GLenum target, GLenum internalformat, GLuint buffer); 1820b8e80941SmrgGL_APICALL void GL_APIENTRY glTexBufferRange (GLenum target, GLenum internalformat, GLuint buffer, GLintptr offset, GLsizeiptr size); 1821b8e80941SmrgGL_APICALL void GL_APIENTRY glTexStorage3DMultisample (GLenum target, GLsizei samples, GLenum internalformat, GLsizei width, GLsizei height, GLsizei depth, GLboolean fixedsamplelocations); 1822b8e80941Smrg#endif 1823b8e80941Smrg#endif /* GL_ES_VERSION_3_2 */ 1824b8e80941Smrg 1825b8e80941Smrg#ifdef __cplusplus 1826b8e80941Smrg} 1827b8e80941Smrg#endif 1828b8e80941Smrg 1829b8e80941Smrg#endif 1830