1/*
2 * Copyright © 2010 Intel Corporation
3 *
4 * Permission is hereby granted, free of charge, to any person obtaining a
5 * copy of this software and associated documentation files (the "Software"),
6 * to deal in the Software without restriction, including without limitation
7 * the rights to use, copy, modify, merge, publish, distribute, sublicense,
8 * and/or sell copies of the Software, and to permit persons to whom the
9 * Software is furnished to do so, subject to the following conditions:
10 *
11 * The above copyright notice and this permission notice (including the next
12 * paragraph) shall be included in all copies or substantial portions of the
13 * Software.
14 *
15 * THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR
16 * IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY,
17 * FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT.  IN NO EVENT SHALL
18 * THE AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER
19 * LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING
20 * FROM, OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER
21 * DEALINGS IN THE SOFTWARE.
22 */
23
24#include "compiler/glsl_types.h"
25#include "ir.h"
26#include "glsl_parser_extras.h"
27#include "main/errors.h"
28
29typedef enum {
30   PARAMETER_LIST_NO_MATCH,
31   PARAMETER_LIST_EXACT_MATCH,
32   PARAMETER_LIST_INEXACT_MATCH /*< Match requires implicit conversion. */
33} parameter_list_match_t;
34
35/**
36 * \brief Check if two parameter lists match.
37 *
38 * \param list_a Parameters of the function definition.
39 * \param list_b Actual parameters passed to the function.
40 * \see matching_signature()
41 */
42static parameter_list_match_t
43parameter_lists_match(_mesa_glsl_parse_state *state,
44                      const exec_list *list_a, const exec_list *list_b)
45{
46   const exec_node *node_a = list_a->get_head_raw();
47   const exec_node *node_b = list_b->get_head_raw();
48
49   /* This is set to true if there is an inexact match requiring an implicit
50    * conversion. */
51   bool inexact_match = false;
52
53   for (/* empty */
54	; !node_a->is_tail_sentinel()
55	; node_a = node_a->next, node_b = node_b->next) {
56      /* If all of the parameters from the other parameter list have been
57       * exhausted, the lists have different length and, by definition,
58       * do not match.
59       */
60      if (node_b->is_tail_sentinel())
61	 return PARAMETER_LIST_NO_MATCH;
62
63
64      const ir_variable *const param = (ir_variable *) node_a;
65      const ir_rvalue *const actual = (ir_rvalue *) node_b;
66
67      if (param->type == actual->type)
68	 continue;
69
70      /* Try to find an implicit conversion from actual to param. */
71      inexact_match = true;
72      switch ((enum ir_variable_mode)(param->data.mode)) {
73      case ir_var_auto:
74      case ir_var_uniform:
75      case ir_var_shader_storage:
76      case ir_var_temporary:
77	 /* These are all error conditions.  It is invalid for a parameter to
78	  * a function to be declared as auto (not in, out, or inout) or
79	  * as uniform.
80	  */
81	 assert(0);
82	 return PARAMETER_LIST_NO_MATCH;
83
84      case ir_var_const_in:
85      case ir_var_function_in:
86	 if (!actual->type->can_implicitly_convert_to(param->type, state))
87	    return PARAMETER_LIST_NO_MATCH;
88	 break;
89
90      case ir_var_function_out:
91	 if (!param->type->can_implicitly_convert_to(actual->type, state))
92	    return PARAMETER_LIST_NO_MATCH;
93	 break;
94
95      case ir_var_function_inout:
96	 /* Since there are no bi-directional automatic conversions (e.g.,
97	  * there is int -> float but no float -> int), inout parameters must
98	  * be exact matches.
99	  */
100	 return PARAMETER_LIST_NO_MATCH;
101
102      default:
103	 assert(false);
104	 return PARAMETER_LIST_NO_MATCH;
105      }
106   }
107
108   /* If all of the parameters from the other parameter list have been
109    * exhausted, the lists have different length and, by definition, do not
110    * match.
111    */
112   if (!node_b->is_tail_sentinel())
113      return PARAMETER_LIST_NO_MATCH;
114
115   if (inexact_match)
116      return PARAMETER_LIST_INEXACT_MATCH;
117   else
118      return PARAMETER_LIST_EXACT_MATCH;
119}
120
121
122/* Classes of parameter match, sorted (mostly) best matches first.
123 * See is_better_parameter_match() below for the exceptions.
124 * */
125typedef enum {
126   PARAMETER_EXACT_MATCH,
127   PARAMETER_FLOAT_TO_DOUBLE,
128   PARAMETER_INT_TO_FLOAT,
129   PARAMETER_INT_TO_DOUBLE,
130   PARAMETER_OTHER_CONVERSION,
131} parameter_match_t;
132
133
134static parameter_match_t
135get_parameter_match_type(const ir_variable *param,
136                         const ir_rvalue *actual)
137{
138   const glsl_type *from_type;
139   const glsl_type *to_type;
140
141   if (param->data.mode == ir_var_function_out) {
142      from_type = param->type;
143      to_type = actual->type;
144   } else {
145      from_type = actual->type;
146      to_type = param->type;
147   }
148
149   if (from_type == to_type)
150      return PARAMETER_EXACT_MATCH;
151
152   if (to_type->is_double()) {
153      if (from_type->is_float())
154         return PARAMETER_FLOAT_TO_DOUBLE;
155      return PARAMETER_INT_TO_DOUBLE;
156   }
157
158   if (to_type->is_float())
159      return PARAMETER_INT_TO_FLOAT;
160
161   /* int -> uint and any other oddball conversions */
162   return PARAMETER_OTHER_CONVERSION;
163}
164
165
166static bool
167is_better_parameter_match(parameter_match_t a_match,
168                          parameter_match_t b_match)
169{
170   /* From section 6.1 of the GLSL 4.00 spec (and the ARB_gpu_shader5 spec):
171    *
172    * 1. An exact match is better than a match involving any implicit
173    * conversion.
174    *
175    * 2. A match involving an implicit conversion from float to double
176    * is better than match involving any other implicit conversion.
177    *
178    * [XXX: Not in GLSL 4.0: Only in ARB_gpu_shader5:
179    * 3. A match involving an implicit conversion from either int or uint
180    * to float is better than a match involving an implicit conversion
181    * from either int or uint to double.]
182    *
183    * If none of the rules above apply to a particular pair of conversions,
184    * neither conversion is considered better than the other.
185    *
186    * --
187    *
188    * Notably, the int->uint conversion is *not* considered to be better
189    * or worse than int/uint->float or int/uint->double.
190    */
191
192   if (a_match >= PARAMETER_INT_TO_FLOAT && b_match == PARAMETER_OTHER_CONVERSION)
193      return false;
194
195   return a_match < b_match;
196}
197
198
199static bool
200is_best_inexact_overload(const exec_list *actual_parameters,
201                         ir_function_signature **matches,
202                         int num_matches,
203                         ir_function_signature *sig)
204{
205   /* From section 6.1 of the GLSL 4.00 spec (and the ARB_gpu_shader5 spec):
206    *
207    * "A function definition A is considered a better
208    * match than function definition B if:
209    *
210    *   * for at least one function argument, the conversion for that argument
211    *     in A is better than the corresponding conversion in B; and
212    *
213    *   * there is no function argument for which the conversion in B is better
214    *     than the corresponding conversion in A.
215    *
216    * If a single function definition is considered a better match than every
217    * other matching function definition, it will be used.  Otherwise, a
218    * semantic error occurs and the shader will fail to compile."
219    */
220   for (ir_function_signature **other = matches;
221        other < matches + num_matches; other++) {
222      if (*other == sig)
223         continue;
224
225      const exec_node *node_a = sig->parameters.get_head_raw();
226      const exec_node *node_b = (*other)->parameters.get_head_raw();
227      const exec_node *node_p = actual_parameters->get_head_raw();
228
229      bool better_for_some_parameter = false;
230
231      for (/* empty */
232           ; !node_a->is_tail_sentinel()
233           ; node_a = node_a->next,
234             node_b = node_b->next,
235             node_p = node_p->next) {
236         parameter_match_t a_match = get_parameter_match_type(
237               (const ir_variable *)node_a,
238               (const ir_rvalue *)node_p);
239         parameter_match_t b_match = get_parameter_match_type(
240               (const ir_variable *)node_b,
241               (const ir_rvalue *)node_p);
242
243         if (is_better_parameter_match(a_match, b_match))
244               better_for_some_parameter = true;
245
246         if (is_better_parameter_match(b_match, a_match))
247               return false;     /* B is better for this parameter */
248      }
249
250      if (!better_for_some_parameter)
251         return false;     /* A must be better than B for some parameter */
252
253   }
254
255   return true;
256}
257
258
259static ir_function_signature *
260choose_best_inexact_overload(_mesa_glsl_parse_state *state,
261                             const exec_list *actual_parameters,
262                             ir_function_signature **matches,
263                             int num_matches)
264{
265   if (num_matches == 0)
266      return NULL;
267
268   if (num_matches == 1)
269      return *matches;
270
271   /* Without GLSL 4.0, ARB_gpu_shader5, or MESA_shader_integer_functions,
272    * there is no overload resolution among multiple inexact matches. Note
273    * that state may be NULL here if called from the linker; in that case we
274    * assume everything supported in any GLSL version is available.
275    */
276   if (!state || state->is_version(400, 0) || state->ARB_gpu_shader5_enable ||
277       state->MESA_shader_integer_functions_enable ||
278       state->EXT_shader_implicit_conversions_enable) {
279      for (ir_function_signature **sig = matches; sig < matches + num_matches; sig++) {
280         if (is_best_inexact_overload(actual_parameters, matches, num_matches, *sig))
281            return *sig;
282      }
283   }
284
285   return NULL;   /* no best candidate */
286}
287
288
289ir_function_signature *
290ir_function::matching_signature(_mesa_glsl_parse_state *state,
291                                const exec_list *actual_parameters,
292                                bool allow_builtins)
293{
294   bool is_exact;
295   return matching_signature(state, actual_parameters, allow_builtins,
296                             &is_exact);
297}
298
299ir_function_signature *
300ir_function::matching_signature(_mesa_glsl_parse_state *state,
301                                const exec_list *actual_parameters,
302                                bool allow_builtins,
303                                bool *is_exact)
304{
305   ir_function_signature **inexact_matches = NULL;
306   ir_function_signature **inexact_matches_temp;
307   ir_function_signature *match = NULL;
308   int num_inexact_matches = 0;
309
310   /* From page 42 (page 49 of the PDF) of the GLSL 1.20 spec:
311    *
312    * "If an exact match is found, the other signatures are ignored, and
313    *  the exact match is used.  Otherwise, if no exact match is found, then
314    *  the implicit conversions in Section 4.1.10 "Implicit Conversions" will
315    *  be applied to the calling arguments if this can make their types match
316    *  a signature.  In this case, it is a semantic error if there are
317    *  multiple ways to apply these conversions to the actual arguments of a
318    *  call such that the call can be made to match multiple signatures."
319    */
320   foreach_in_list(ir_function_signature, sig, &this->signatures) {
321      /* Skip over any built-ins that aren't available in this shader. */
322      if (sig->is_builtin() && (!allow_builtins ||
323                                !sig->is_builtin_available(state)))
324         continue;
325
326      switch (parameter_lists_match(state, & sig->parameters, actual_parameters)) {
327      case PARAMETER_LIST_EXACT_MATCH:
328         *is_exact = true;
329         free(inexact_matches);
330         return sig;
331      case PARAMETER_LIST_INEXACT_MATCH:
332         inexact_matches_temp = (ir_function_signature **)
333               realloc(inexact_matches,
334                       sizeof(*inexact_matches) *
335                       (num_inexact_matches + 1));
336         if (inexact_matches_temp == NULL) {
337            _mesa_error_no_memory(__func__);
338            free(inexact_matches);
339            return NULL;
340         }
341         inexact_matches = inexact_matches_temp;
342         inexact_matches[num_inexact_matches++] = sig;
343         continue;
344      case PARAMETER_LIST_NO_MATCH:
345	 continue;
346      default:
347	 assert(false);
348	 return NULL;
349      }
350   }
351
352   /* There is no exact match (we would have returned it by now).  If there
353    * are multiple inexact matches, the call is ambiguous, which is an error.
354    *
355    * FINISHME: Report a decent error.  Returning NULL will likely result in
356    * FINISHME: a "no matching signature" error; it should report that the
357    * FINISHME: call is ambiguous.  But reporting errors from here is hard.
358    */
359   *is_exact = false;
360
361   match = choose_best_inexact_overload(state, actual_parameters,
362                                        inexact_matches, num_inexact_matches);
363
364   free(inexact_matches);
365   return match;
366}
367
368
369static bool
370parameter_lists_match_exact(const exec_list *list_a, const exec_list *list_b)
371{
372   const exec_node *node_a = list_a->get_head_raw();
373   const exec_node *node_b = list_b->get_head_raw();
374
375   for (/* empty */
376	; !node_a->is_tail_sentinel() && !node_b->is_tail_sentinel()
377	; node_a = node_a->next, node_b = node_b->next) {
378      ir_variable *a = (ir_variable *) node_a;
379      ir_variable *b = (ir_variable *) node_b;
380
381      /* If the types of the parameters do not match, the parameters lists
382       * are different.
383       */
384      if (a->type != b->type)
385         return false;
386   }
387
388   /* Unless both lists are exhausted, they differ in length and, by
389    * definition, do not match.
390    */
391   return (node_a->is_tail_sentinel() == node_b->is_tail_sentinel());
392}
393
394ir_function_signature *
395ir_function::exact_matching_signature(_mesa_glsl_parse_state *state,
396                                      const exec_list *actual_parameters)
397{
398   foreach_in_list(ir_function_signature, sig, &this->signatures) {
399      /* Skip over any built-ins that aren't available in this shader. */
400      if (sig->is_builtin() && !sig->is_builtin_available(state))
401         continue;
402
403      if (parameter_lists_match_exact(&sig->parameters, actual_parameters))
404	 return sig;
405   }
406   return NULL;
407}
408