1/* 2 * Copyright © 2010 Intel Corporation 3 * 4 * Permission is hereby granted, free of charge, to any person obtaining a 5 * copy of this software and associated documentation files (the "Software"), 6 * to deal in the Software without restriction, including without limitation 7 * the rights to use, copy, modify, merge, publish, distribute, sublicense, 8 * and/or sell copies of the Software, and to permit persons to whom the 9 * Software is furnished to do so, subject to the following conditions: 10 * 11 * The above copyright notice and this permission notice (including the next 12 * paragraph) shall be included in all copies or substantial portions of the 13 * Software. 14 * 15 * THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR 16 * IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY, 17 * FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL 18 * THE AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER 19 * LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING 20 * FROM, OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER 21 * DEALINGS IN THE SOFTWARE. 22 */ 23 24/** 25 * \file lower_texture_projection.cpp 26 * 27 * IR lower pass to perform the division of texture coordinates by the texture 28 * projector if present. 29 * 30 * Many GPUs have a texture sampling opcode that takes the projector 31 * and does the divide internally, thus the presence of the projector 32 * in the IR. For GPUs that don't, this saves the driver needing the 33 * logic for handling the divide. 34 * 35 * \author Eric Anholt <eric@anholt.net> 36 */ 37 38#include "ir.h" 39 40namespace { 41 42class lower_texture_projection_visitor : public ir_hierarchical_visitor { 43public: 44 lower_texture_projection_visitor() 45 { 46 progress = false; 47 } 48 49 ir_visitor_status visit_leave(ir_texture *ir); 50 51 bool progress; 52}; 53 54} /* anonymous namespace */ 55 56ir_visitor_status 57lower_texture_projection_visitor::visit_leave(ir_texture *ir) 58{ 59 if (!ir->projector) 60 return visit_continue; 61 62 void *mem_ctx = ralloc_parent(ir); 63 64 ir_variable *var = new(mem_ctx) ir_variable(ir->projector->type, 65 "projector", ir_var_temporary); 66 base_ir->insert_before(var); 67 ir_dereference *deref = new(mem_ctx) ir_dereference_variable(var); 68 ir_expression *expr = new(mem_ctx) ir_expression(ir_unop_rcp, 69 ir->projector->type, 70 ir->projector, 71 NULL); 72 ir_assignment *assign = new(mem_ctx) ir_assignment(deref, expr); 73 base_ir->insert_before(assign); 74 75 deref = new(mem_ctx) ir_dereference_variable(var); 76 ir->coordinate = new(mem_ctx) ir_expression(ir_binop_mul, 77 ir->coordinate->type, 78 ir->coordinate, 79 deref); 80 81 if (ir->shadow_comparator) { 82 deref = new(mem_ctx) ir_dereference_variable(var); 83 ir->shadow_comparator = new(mem_ctx) ir_expression(ir_binop_mul, 84 ir->shadow_comparator->type, 85 ir->shadow_comparator, 86 deref); 87 } 88 89 ir->projector = NULL; 90 91 progress = true; 92 return visit_continue; 93} 94 95bool 96do_lower_texture_projection(exec_list *instructions) 97{ 98 lower_texture_projection_visitor v; 99 100 visit_list_elements(&v, instructions); 101 102 return v.progress; 103} 104