1/* 2 * Copyright © 2015 Red Hat 3 * 4 * Permission is hereby granted, free of charge, to any person obtaining a 5 * copy of this software and associated documentation files (the "Software"), 6 * to deal in the Software without restriction, including without limitation 7 * the rights to use, copy, modify, merge, publish, distribute, sublicense, 8 * and/or sell copies of the Software, and to permit persons to whom the 9 * Software is furnished to do so, subject to the following conditions: 10 * 11 * The above copyright notice and this permission notice (including the next 12 * paragraph) shall be included in all copies or substantial portions of the 13 * Software. 14 * 15 * THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR 16 * IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY, 17 * FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL 18 * THE AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER 19 * LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING 20 * FROM, OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS 21 * IN THE SOFTWARE. 22 * 23 * Authors: 24 * Rob Clark <robclark@freedesktop.org> 25 */ 26 27#include "nir.h" 28#include "nir_builder.h" 29 30#define MAX_CLIP_PLANES 8 31 32/* Generates the lowering code for user-clip-planes, generating CLIPDIST 33 * from UCP[n] + CLIPVERTEX or POSITION. Additionally, an optional pass 34 * for fragment shaders to insert conditional kills based on the inter- 35 * polated CLIPDIST 36 * 37 * NOTE: should be run after nir_lower_outputs_to_temporaries() (or at 38 * least in scenarios where you can count on each output written once 39 * and only once). 40 */ 41 42 43static nir_variable * 44create_clipdist_var(nir_shader *shader, unsigned drvloc, 45 bool output, gl_varying_slot slot) 46{ 47 nir_variable *var = rzalloc(shader, nir_variable); 48 49 var->data.driver_location = drvloc; 50 var->type = glsl_vec4_type(); 51 var->data.mode = output ? nir_var_shader_out : nir_var_shader_in; 52 var->name = ralloc_asprintf(var, "clipdist_%d", drvloc); 53 var->data.index = 0; 54 var->data.location = slot; 55 56 if (output) { 57 exec_list_push_tail(&shader->outputs, &var->node); 58 shader->num_outputs++; /* TODO use type_size() */ 59 } 60 else { 61 exec_list_push_tail(&shader->inputs, &var->node); 62 shader->num_inputs++; /* TODO use type_size() */ 63 } 64 return var; 65} 66 67static void 68store_clipdist_output(nir_builder *b, nir_variable *out, nir_ssa_def **val) 69{ 70 nir_intrinsic_instr *store; 71 72 store = nir_intrinsic_instr_create(b->shader, nir_intrinsic_store_output); 73 store->num_components = 4; 74 nir_intrinsic_set_base(store, out->data.driver_location); 75 nir_intrinsic_set_write_mask(store, 0xf); 76 store->src[0].ssa = nir_vec4(b, val[0], val[1], val[2], val[3]); 77 store->src[0].is_ssa = true; 78 store->src[1] = nir_src_for_ssa(nir_imm_int(b, 0)); 79 nir_builder_instr_insert(b, &store->instr); 80} 81 82static void 83load_clipdist_input(nir_builder *b, nir_variable *in, nir_ssa_def **val) 84{ 85 nir_intrinsic_instr *load; 86 87 load = nir_intrinsic_instr_create(b->shader, nir_intrinsic_load_input); 88 load->num_components = 4; 89 nir_intrinsic_set_base(load, in->data.driver_location); 90 load->src[0] = nir_src_for_ssa(nir_imm_int(b, 0)); 91 nir_ssa_dest_init(&load->instr, &load->dest, 4, 32, NULL); 92 nir_builder_instr_insert(b, &load->instr); 93 94 val[0] = nir_channel(b, &load->dest.ssa, 0); 95 val[1] = nir_channel(b, &load->dest.ssa, 1); 96 val[2] = nir_channel(b, &load->dest.ssa, 2); 97 val[3] = nir_channel(b, &load->dest.ssa, 3); 98} 99 100static nir_ssa_def * 101find_output_in_block(nir_block *block, unsigned drvloc) 102{ 103 nir_foreach_instr(instr, block) { 104 105 if (instr->type == nir_instr_type_intrinsic) { 106 nir_intrinsic_instr *intr = nir_instr_as_intrinsic(instr); 107 if ((intr->intrinsic == nir_intrinsic_store_output) && 108 nir_intrinsic_base(intr) == drvloc) { 109 assert(intr->src[0].is_ssa); 110 assert(nir_src_is_const(intr->src[1])); 111 return intr->src[0].ssa; 112 } 113 } 114 } 115 116 return NULL; 117} 118 119/* TODO: maybe this would be a useful helper? 120 * NOTE: assumes each output is written exactly once (and unconditionally) 121 * so if needed nir_lower_outputs_to_temporaries() 122 */ 123static nir_ssa_def * 124find_output(nir_shader *shader, unsigned drvloc) 125{ 126 nir_ssa_def *def = NULL; 127 nir_foreach_function(function, shader) { 128 if (function->impl) { 129 nir_foreach_block_reverse(block, function->impl) { 130 nir_ssa_def *new_def = find_output_in_block(block, drvloc); 131 assert(!(new_def && def)); 132 def = new_def; 133#if !defined(DEBUG) 134 /* for debug builds, scan entire shader to assert 135 * if output is written multiple times. For release 136 * builds just assume all is well and bail when we 137 * find first: 138 */ 139 if (def) 140 break; 141#endif 142 } 143 } 144 } 145 146 return def; 147} 148 149/* 150 * VS lowering 151 */ 152 153/* ucp_enables is bitmask of enabled ucps. Actual ucp values are 154 * passed in to shader via user_clip_plane system-values 155 * 156 * If use_vars is true, the pass will use variable loads and stores instead 157 * of working with store_output intrinsics. 158 */ 159bool 160nir_lower_clip_vs(nir_shader *shader, unsigned ucp_enables, bool use_vars) 161{ 162 nir_function_impl *impl = nir_shader_get_entrypoint(shader); 163 nir_ssa_def *clipdist[MAX_CLIP_PLANES]; 164 nir_builder b; 165 int maxloc = -1; 166 nir_variable *position = NULL; 167 nir_variable *clipvertex = NULL; 168 nir_ssa_def *cv; 169 nir_variable *out[2] = { NULL }; 170 171 if (!ucp_enables) 172 return false; 173 174 nir_builder_init(&b, impl); 175 176 /* NIR should ensure that, even in case of loops/if-else, there 177 * should be only a single predecessor block to end_block, which 178 * makes the perfect place to insert the clipdist calculations. 179 * 180 * NOTE: in case of early returns, these would have to be lowered 181 * to jumps to end_block predecessor in a previous pass. Not sure 182 * if there is a good way to sanity check this, but for now the 183 * users of this pass don't support sub-routines. 184 */ 185 assert(impl->end_block->predecessors->entries == 1); 186 b.cursor = nir_after_cf_list(&impl->body); 187 188 /* find clipvertex/position outputs: */ 189 nir_foreach_variable(var, &shader->outputs) { 190 switch (var->data.location) { 191 case VARYING_SLOT_POS: 192 position = var; 193 break; 194 case VARYING_SLOT_CLIP_VERTEX: 195 clipvertex = var; 196 break; 197 case VARYING_SLOT_CLIP_DIST0: 198 case VARYING_SLOT_CLIP_DIST1: 199 /* if shader is already writing CLIPDIST, then 200 * there should be no user-clip-planes to deal 201 * with. 202 * 203 * We assume nir_remove_dead_variables has removed the clipdist 204 * variables if they're not written. 205 */ 206 return false; 207 } 208 } 209 210 if (use_vars) { 211 cv = nir_load_var(&b, clipvertex ? clipvertex : position); 212 213 if (clipvertex) { 214 exec_node_remove(&clipvertex->node); 215 clipvertex->data.mode = nir_var_shader_temp; 216 exec_list_push_tail(&shader->globals, &clipvertex->node); 217 } 218 } else { 219 if (clipvertex) 220 cv = find_output(shader, clipvertex->data.driver_location); 221 else if (position) 222 cv = find_output(shader, position->data.driver_location); 223 else 224 return false; 225 } 226 227 /* insert CLIPDIST outputs: */ 228 if (ucp_enables & 0x0f) 229 out[0] = 230 create_clipdist_var(shader, ++maxloc, true, VARYING_SLOT_CLIP_DIST0); 231 if (ucp_enables & 0xf0) 232 out[1] = 233 create_clipdist_var(shader, ++maxloc, true, VARYING_SLOT_CLIP_DIST1); 234 235 for (int plane = 0; plane < MAX_CLIP_PLANES; plane++) { 236 if (ucp_enables & (1 << plane)) { 237 nir_ssa_def *ucp = nir_load_user_clip_plane(&b, plane); 238 239 /* calculate clipdist[plane] - dot(ucp, cv): */ 240 clipdist[plane] = nir_fdot4(&b, ucp, cv); 241 } else { 242 /* 0.0 == don't-clip == disabled: */ 243 clipdist[plane] = nir_imm_float(&b, 0.0); 244 } 245 } 246 247 if (use_vars) { 248 if (ucp_enables & 0x0f) 249 nir_store_var(&b, out[0], nir_vec(&b, clipdist, 4), 0xf); 250 if (ucp_enables & 0xf0) 251 nir_store_var(&b, out[1], nir_vec(&b, &clipdist[4], 4), 0xf); 252 } else { 253 if (ucp_enables & 0x0f) 254 store_clipdist_output(&b, out[0], &clipdist[0]); 255 if (ucp_enables & 0xf0) 256 store_clipdist_output(&b, out[1], &clipdist[4]); 257 } 258 259 nir_metadata_preserve(impl, nir_metadata_dominance); 260 261 return true; 262} 263 264/* 265 * FS lowering 266 */ 267 268static void 269lower_clip_fs(nir_function_impl *impl, unsigned ucp_enables, 270 nir_variable **in) 271{ 272 nir_ssa_def *clipdist[MAX_CLIP_PLANES]; 273 nir_builder b; 274 275 nir_builder_init(&b, impl); 276 b.cursor = nir_before_cf_list(&impl->body); 277 278 if (ucp_enables & 0x0f) 279 load_clipdist_input(&b, in[0], &clipdist[0]); 280 if (ucp_enables & 0xf0) 281 load_clipdist_input(&b, in[1], &clipdist[4]); 282 283 for (int plane = 0; plane < MAX_CLIP_PLANES; plane++) { 284 if (ucp_enables & (1 << plane)) { 285 nir_intrinsic_instr *discard; 286 nir_ssa_def *cond; 287 288 cond = nir_flt(&b, clipdist[plane], nir_imm_float(&b, 0.0)); 289 290 discard = nir_intrinsic_instr_create(b.shader, 291 nir_intrinsic_discard_if); 292 discard->src[0] = nir_src_for_ssa(cond); 293 nir_builder_instr_insert(&b, &discard->instr); 294 295 b.shader->info.fs.uses_discard = true; 296 } 297 } 298 299 nir_metadata_preserve(impl, nir_metadata_dominance); 300} 301 302/* insert conditional kill based on interpolated CLIPDIST 303 */ 304bool 305nir_lower_clip_fs(nir_shader *shader, unsigned ucp_enables) 306{ 307 nir_variable *in[2]; 308 int maxloc = -1; 309 310 if (!ucp_enables) 311 return false; 312 313 nir_foreach_variable(var, &shader->inputs) { 314 int loc = var->data.driver_location; 315 316 /* keep track of last used driver-location.. we'll be 317 * appending CLIP_DIST0/CLIP_DIST1 after last existing 318 * input: 319 */ 320 maxloc = MAX2(maxloc, loc); 321 } 322 323 /* The shader won't normally have CLIPDIST inputs, so we 324 * must add our own: 325 */ 326 /* insert CLIPDIST outputs: */ 327 if (ucp_enables & 0x0f) 328 in[0] = 329 create_clipdist_var(shader, ++maxloc, false, 330 VARYING_SLOT_CLIP_DIST0); 331 if (ucp_enables & 0xf0) 332 in[1] = 333 create_clipdist_var(shader, ++maxloc, false, 334 VARYING_SLOT_CLIP_DIST1); 335 336 nir_foreach_function(function, shader) { 337 if (!strcmp(function->name, "main")) 338 lower_clip_fs(function->impl, ucp_enables, in); 339 } 340 341 return true; 342} 343