1/* 2 * Copyright © 2016 Intel Corporation 3 * 4 * Permission is hereby granted, free of charge, to any person obtaining a 5 * copy of this software and associated documentation files (the "Software"), 6 * to deal in the Software without restriction, including without limitation 7 * the rights to use, copy, modify, merge, publish, distribute, sublicense, 8 * and/or sell copies of the Software, and to permit persons to whom the 9 * Software is furnished to do so, subject to the following conditions: 10 * 11 * The above copyright notice and this permission notice (including the next 12 * paragraph) shall be included in all copies or substantial portions of the 13 * Software. 14 * 15 * THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR 16 * IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY, 17 * FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL 18 * THE AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER 19 * LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING 20 * FROM, OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS 21 * IN THE SOFTWARE. 22 * 23 * Authors: 24 * Jason Ekstrand (jason@jlekstrand.net) 25 * 26 */ 27 28/* 29 * This lowering pass converts references to variables with loads/stores to 30 * scratch space based on a few configurable parameters. 31 */ 32 33#include "nir.h" 34#include "nir_builder.h" 35#include "nir_deref.h" 36 37static bool 38deref_has_indirect(nir_deref_instr *deref) 39{ 40 while (deref->deref_type != nir_deref_type_var) { 41 if (deref->deref_type == nir_deref_type_array && 42 nir_src_as_const_value(deref->arr.index) == NULL) 43 return true; 44 45 deref = nir_deref_instr_parent(deref); 46 } 47 48 return false; 49} 50 51static void 52lower_load_store(nir_builder *b, 53 nir_intrinsic_instr *intrin, 54 glsl_type_size_align_func size_align) 55{ 56 b->cursor = nir_before_instr(&intrin->instr); 57 58 nir_deref_instr *deref = nir_src_as_deref(intrin->src[0]); 59 nir_variable *var = nir_deref_instr_get_variable(deref); 60 61 nir_ssa_def *offset = 62 nir_iadd_imm(b, nir_build_deref_offset(b, deref, size_align), 63 var->data.location); 64 65 unsigned align, UNUSED size; 66 size_align(deref->type, &size, &align); 67 68 if (intrin->intrinsic == nir_intrinsic_load_deref) { 69 nir_intrinsic_instr *load = 70 nir_intrinsic_instr_create(b->shader, nir_intrinsic_load_scratch); 71 load->num_components = intrin->num_components; 72 load->src[0] = nir_src_for_ssa(offset); 73 nir_intrinsic_set_align(load, align, 0); 74 nir_ssa_dest_init(&load->instr, &load->dest, 75 intrin->dest.ssa.num_components, 76 intrin->dest.ssa.bit_size, NULL); 77 nir_builder_instr_insert(b, &load->instr); 78 79 nir_ssa_def *value = &load->dest.ssa; 80 if (glsl_type_is_boolean(deref->type)) 81 value = nir_b2i32(b, value); 82 83 nir_ssa_def_rewrite_uses(&intrin->dest.ssa, 84 nir_src_for_ssa(&load->dest.ssa)); 85 } else { 86 assert(intrin->intrinsic == nir_intrinsic_store_deref); 87 88 assert(intrin->src[1].is_ssa); 89 nir_ssa_def *value = intrin->src[1].ssa; 90 if (glsl_type_is_boolean(deref->type)) 91 value = nir_i2b(b, value); 92 93 nir_intrinsic_instr *store = 94 nir_intrinsic_instr_create(b->shader, nir_intrinsic_store_scratch); 95 store->num_components = intrin->num_components; 96 store->src[0] = nir_src_for_ssa(value); 97 store->src[1] = nir_src_for_ssa(offset); 98 nir_intrinsic_set_write_mask(store, nir_intrinsic_write_mask(intrin)); 99 nir_intrinsic_set_align(store, align, 0); 100 nir_builder_instr_insert(b, &store->instr); 101 } 102 103 nir_instr_remove(&intrin->instr); 104 nir_deref_instr_remove_if_unused(deref); 105} 106 107bool 108nir_lower_vars_to_scratch(nir_shader *shader, 109 nir_variable_mode modes, 110 int size_threshold, 111 glsl_type_size_align_func size_align) 112{ 113 /* First, we walk the instructions and flag any variables we want to lower 114 * by removing them from their respective list and setting the mode to 0. 115 */ 116 nir_foreach_function(function, shader) { 117 nir_foreach_block(block, function->impl) { 118 nir_foreach_instr(instr, block) { 119 if (instr->type != nir_instr_type_intrinsic) 120 continue; 121 122 nir_intrinsic_instr *intrin = nir_instr_as_intrinsic(instr); 123 if (intrin->intrinsic != nir_intrinsic_load_deref && 124 intrin->intrinsic != nir_intrinsic_store_deref) 125 continue; 126 127 nir_deref_instr *deref = nir_src_as_deref(intrin->src[0]); 128 if (!(deref->mode & modes)) 129 continue; 130 131 if (!deref_has_indirect(nir_src_as_deref(intrin->src[0]))) 132 continue; 133 134 nir_variable *var = nir_deref_instr_get_variable(deref); 135 136 /* We set var->mode to 0 to indicate that a variable will be moved 137 * to scratch. Don't assign a scratch location twice. 138 */ 139 if (var->data.mode == 0) 140 continue; 141 142 unsigned var_size, var_align; 143 size_align(var->type, &var_size, &var_align); 144 if (var_size <= size_threshold) 145 continue; 146 147 /* Remove it from its list */ 148 exec_node_remove(&var->node); 149 /* Invalid mode used to flag "moving to scratch" */ 150 var->data.mode = 0; 151 152 var->data.location = ALIGN_POT(shader->scratch_size, var_align); 153 shader->scratch_size = var->data.location + var_size; 154 } 155 } 156 } 157 158 bool progress = false; 159 nir_foreach_function(function, shader) { 160 if (!function->impl) 161 continue; 162 163 nir_builder build; 164 nir_builder_init(&build, function->impl); 165 166 bool impl_progress = false; 167 nir_foreach_block(block, function->impl) { 168 nir_foreach_instr_safe(instr, block) { 169 if (instr->type != nir_instr_type_intrinsic) 170 continue; 171 172 nir_intrinsic_instr *intrin = nir_instr_as_intrinsic(instr); 173 if (intrin->intrinsic != nir_intrinsic_load_deref && 174 intrin->intrinsic != nir_intrinsic_store_deref) 175 continue; 176 177 nir_variable *var = nir_intrinsic_get_var(intrin, 0); 178 /* Variables flagged for lowering above have mode == 0 */ 179 if (!var || var->data.mode) 180 continue; 181 182 lower_load_store(&build, intrin, size_align); 183 impl_progress = true; 184 } 185 } 186 187 if (impl_progress) { 188 progress = true; 189 nir_metadata_preserve(function->impl, nir_metadata_block_index | 190 nir_metadata_dominance); 191 } 192 } 193 194 return progress; 195} 196