1/*
2 * Copyright © 2016 Red Hat.
3 * Copyright © 2016 Bas Nieuwenhuizen
4 *
5 * based in part on anv driver which is:
6 * Copyright © 2015 Intel Corporation
7 *
8 * Permission is hereby granted, free of charge, to any person obtaining a
9 * copy of this software and associated documentation files (the "Software"),
10 * to deal in the Software without restriction, including without limitation
11 * the rights to use, copy, modify, merge, publish, distribute, sublicense,
12 * and/or sell copies of the Software, and to permit persons to whom the
13 * Software is furnished to do so, subject to the following conditions:
14 *
15 * The above copyright notice and this permission notice (including the next
16 * paragraph) shall be included in all copies or substantial portions of the
17 * Software.
18 *
19 * THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR
20 * IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY,
21 * FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT.  IN NO EVENT SHALL
22 * THE AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER
23 * LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING
24 * FROM, OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER
25 * DEALINGS IN THE SOFTWARE.
26 */
27
28#ifndef TU_PRIVATE_H
29#define TU_PRIVATE_H
30
31#include <assert.h>
32#include <pthread.h>
33#include <stdbool.h>
34#include <stdint.h>
35#include <stdio.h>
36#include <stdlib.h>
37#include <string.h>
38#ifdef HAVE_VALGRIND
39#include <memcheck.h>
40#include <valgrind.h>
41#define VG(x) x
42#else
43#define VG(x)
44#endif
45
46#include "c11/threads.h"
47#include "compiler/shader_enums.h"
48#include "main/macros.h"
49#include "util/list.h"
50#include "util/macros.h"
51#include "vk_alloc.h"
52#include "vk_debug_report.h"
53#include "wsi_common.h"
54
55#include "drm/msm_drm.h"
56#include "ir3/ir3_compiler.h"
57#include "ir3/ir3_shader.h"
58
59#include "adreno_common.xml.h"
60#include "adreno_pm4.xml.h"
61#include "a6xx.xml.h"
62
63#include "tu_descriptor_set.h"
64#include "tu_extensions.h"
65
66/* Pre-declarations needed for WSI entrypoints */
67struct wl_surface;
68struct wl_display;
69typedef struct xcb_connection_t xcb_connection_t;
70typedef uint32_t xcb_visualid_t;
71typedef uint32_t xcb_window_t;
72
73#include <vulkan/vk_android_native_buffer.h>
74#include <vulkan/vk_icd.h>
75#include <vulkan/vulkan.h>
76#include <vulkan/vulkan_intel.h>
77
78#include "tu_entrypoints.h"
79
80#define MAX_VBS 32
81#define MAX_VERTEX_ATTRIBS 32
82#define MAX_RTS 8
83#define MAX_VSC_PIPES 32
84#define MAX_VIEWPORTS 1
85#define MAX_SCISSORS 16
86#define MAX_DISCARD_RECTANGLES 4
87#define MAX_PUSH_CONSTANTS_SIZE 128
88#define MAX_PUSH_DESCRIPTORS 32
89#define MAX_DYNAMIC_UNIFORM_BUFFERS 16
90#define MAX_DYNAMIC_STORAGE_BUFFERS 8
91#define MAX_DYNAMIC_BUFFERS                                                  \
92   (MAX_DYNAMIC_UNIFORM_BUFFERS + MAX_DYNAMIC_STORAGE_BUFFERS)
93#define MAX_SAMPLES_LOG2 4
94#define NUM_META_FS_KEYS 13
95#define TU_MAX_DRM_DEVICES 8
96#define MAX_VIEWS 8
97
98#define NUM_DEPTH_CLEAR_PIPELINES 3
99
100/*
101 * This is the point we switch from using CP to compute shader
102 * for certain buffer operations.
103 */
104#define TU_BUFFER_OPS_CS_THRESHOLD 4096
105
106enum tu_mem_heap
107{
108   TU_MEM_HEAP_VRAM,
109   TU_MEM_HEAP_VRAM_CPU_ACCESS,
110   TU_MEM_HEAP_GTT,
111   TU_MEM_HEAP_COUNT
112};
113
114enum tu_mem_type
115{
116   TU_MEM_TYPE_VRAM,
117   TU_MEM_TYPE_GTT_WRITE_COMBINE,
118   TU_MEM_TYPE_VRAM_CPU_ACCESS,
119   TU_MEM_TYPE_GTT_CACHED,
120   TU_MEM_TYPE_COUNT
121};
122
123#define tu_printflike(a, b) __attribute__((__format__(__printf__, a, b)))
124
125static inline uint32_t
126align_u32(uint32_t v, uint32_t a)
127{
128   assert(a != 0 && a == (a & -a));
129   return (v + a - 1) & ~(a - 1);
130}
131
132static inline uint32_t
133align_u32_npot(uint32_t v, uint32_t a)
134{
135   return (v + a - 1) / a * a;
136}
137
138static inline uint64_t
139align_u64(uint64_t v, uint64_t a)
140{
141   assert(a != 0 && a == (a & -a));
142   return (v + a - 1) & ~(a - 1);
143}
144
145static inline int32_t
146align_i32(int32_t v, int32_t a)
147{
148   assert(a != 0 && a == (a & -a));
149   return (v + a - 1) & ~(a - 1);
150}
151
152/** Alignment must be a power of 2. */
153static inline bool
154tu_is_aligned(uintmax_t n, uintmax_t a)
155{
156   assert(a == (a & -a));
157   return (n & (a - 1)) == 0;
158}
159
160static inline uint32_t
161round_up_u32(uint32_t v, uint32_t a)
162{
163   return (v + a - 1) / a;
164}
165
166static inline uint64_t
167round_up_u64(uint64_t v, uint64_t a)
168{
169   return (v + a - 1) / a;
170}
171
172static inline uint32_t
173tu_minify(uint32_t n, uint32_t levels)
174{
175   if (unlikely(n == 0))
176      return 0;
177   else
178      return MAX2(n >> levels, 1);
179}
180static inline float
181tu_clamp_f(float f, float min, float max)
182{
183   assert(min < max);
184
185   if (f > max)
186      return max;
187   else if (f < min)
188      return min;
189   else
190      return f;
191}
192
193static inline bool
194tu_clear_mask(uint32_t *inout_mask, uint32_t clear_mask)
195{
196   if (*inout_mask & clear_mask) {
197      *inout_mask &= ~clear_mask;
198      return true;
199   } else {
200      return false;
201   }
202}
203
204#define for_each_bit(b, dword)                                               \
205   for (uint32_t __dword = (dword);                                          \
206        (b) = __builtin_ffs(__dword) - 1, __dword; __dword &= ~(1 << (b)))
207
208#define typed_memcpy(dest, src, count)                                       \
209   ({                                                                        \
210      STATIC_ASSERT(sizeof(*src) == sizeof(*dest));                          \
211      memcpy((dest), (src), (count) * sizeof(*(src)));                       \
212   })
213
214/* Whenever we generate an error, pass it through this function. Useful for
215 * debugging, where we can break on it. Only call at error site, not when
216 * propagating errors. Might be useful to plug in a stack trace here.
217 */
218
219struct tu_instance;
220
221VkResult
222__vk_errorf(struct tu_instance *instance,
223            VkResult error,
224            const char *file,
225            int line,
226            const char *format,
227            ...);
228
229#define vk_error(instance, error)                                            \
230   __vk_errorf(instance, error, __FILE__, __LINE__, NULL);
231#define vk_errorf(instance, error, format, ...)                              \
232   __vk_errorf(instance, error, __FILE__, __LINE__, format, ##__VA_ARGS__);
233
234void
235__tu_finishme(const char *file, int line, const char *format, ...)
236   tu_printflike(3, 4);
237void
238tu_loge(const char *format, ...) tu_printflike(1, 2);
239void
240tu_loge_v(const char *format, va_list va);
241void
242tu_logi(const char *format, ...) tu_printflike(1, 2);
243void
244tu_logi_v(const char *format, va_list va);
245
246/**
247 * Print a FINISHME message, including its source location.
248 */
249#define tu_finishme(format, ...)                                             \
250   do {                                                                      \
251      static bool reported = false;                                          \
252      if (!reported) {                                                       \
253         __tu_finishme(__FILE__, __LINE__, format, ##__VA_ARGS__);           \
254         reported = true;                                                    \
255      }                                                                      \
256   } while (0)
257
258/* A non-fatal assert.  Useful for debugging. */
259#ifdef DEBUG
260#define tu_assert(x)                                                         \
261   ({                                                                        \
262      if (unlikely(!(x)))                                                    \
263         fprintf(stderr, "%s:%d ASSERT: %s\n", __FILE__, __LINE__, #x);      \
264   })
265#else
266#define tu_assert(x)
267#endif
268
269/* Suppress -Wunused in stub functions */
270#define tu_use_args(...) __tu_use_args(0, ##__VA_ARGS__)
271static inline void
272__tu_use_args(int ignore, ...)
273{
274}
275
276#define tu_stub()                                                            \
277   do {                                                                      \
278      tu_finishme("stub %s", __func__);                                      \
279   } while (0)
280
281void *
282tu_lookup_entrypoint_unchecked(const char *name);
283void *
284tu_lookup_entrypoint_checked(
285   const char *name,
286   uint32_t core_version,
287   const struct tu_instance_extension_table *instance,
288   const struct tu_device_extension_table *device);
289
290struct tu_physical_device
291{
292   VK_LOADER_DATA _loader_data;
293
294   struct tu_instance *instance;
295
296   char path[20];
297   char name[VK_MAX_PHYSICAL_DEVICE_NAME_SIZE];
298   uint8_t driver_uuid[VK_UUID_SIZE];
299   uint8_t device_uuid[VK_UUID_SIZE];
300   uint8_t cache_uuid[VK_UUID_SIZE];
301
302   struct wsi_device wsi_device;
303
304   int local_fd;
305   int master_fd;
306
307   unsigned gpu_id;
308   uint32_t gmem_size;
309   uint32_t tile_align_w;
310   uint32_t tile_align_h;
311
312   /* This is the drivers on-disk cache used as a fallback as opposed to
313    * the pipeline cache defined by apps.
314    */
315   struct disk_cache *disk_cache;
316
317   struct tu_device_extension_table supported_extensions;
318};
319
320enum tu_debug_flags
321{
322   TU_DEBUG_STARTUP = 1 << 0,
323   TU_DEBUG_NIR = 1 << 1,
324   TU_DEBUG_IR3 = 1 << 2,
325};
326
327struct tu_instance
328{
329   VK_LOADER_DATA _loader_data;
330
331   VkAllocationCallbacks alloc;
332
333   uint32_t api_version;
334   int physical_device_count;
335   struct tu_physical_device physical_devices[TU_MAX_DRM_DEVICES];
336
337   enum tu_debug_flags debug_flags;
338
339   struct vk_debug_report_instance debug_report_callbacks;
340
341   struct tu_instance_extension_table enabled_extensions;
342};
343
344VkResult
345tu_wsi_init(struct tu_physical_device *physical_device);
346void
347tu_wsi_finish(struct tu_physical_device *physical_device);
348
349bool
350tu_instance_extension_supported(const char *name);
351uint32_t
352tu_physical_device_api_version(struct tu_physical_device *dev);
353bool
354tu_physical_device_extension_supported(struct tu_physical_device *dev,
355                                       const char *name);
356
357struct cache_entry;
358
359struct tu_pipeline_cache
360{
361   struct tu_device *device;
362   pthread_mutex_t mutex;
363
364   uint32_t total_size;
365   uint32_t table_size;
366   uint32_t kernel_count;
367   struct cache_entry **hash_table;
368   bool modified;
369
370   VkAllocationCallbacks alloc;
371};
372
373struct tu_pipeline_key
374{
375};
376
377void
378tu_pipeline_cache_init(struct tu_pipeline_cache *cache,
379                       struct tu_device *device);
380void
381tu_pipeline_cache_finish(struct tu_pipeline_cache *cache);
382void
383tu_pipeline_cache_load(struct tu_pipeline_cache *cache,
384                       const void *data,
385                       size_t size);
386
387struct tu_shader_variant;
388
389bool
390tu_create_shader_variants_from_pipeline_cache(
391   struct tu_device *device,
392   struct tu_pipeline_cache *cache,
393   const unsigned char *sha1,
394   struct tu_shader_variant **variants);
395
396void
397tu_pipeline_cache_insert_shaders(struct tu_device *device,
398                                 struct tu_pipeline_cache *cache,
399                                 const unsigned char *sha1,
400                                 struct tu_shader_variant **variants,
401                                 const void *const *codes,
402                                 const unsigned *code_sizes);
403
404struct tu_meta_state
405{
406   VkAllocationCallbacks alloc;
407
408   struct tu_pipeline_cache cache;
409};
410
411/* queue types */
412#define TU_QUEUE_GENERAL 0
413
414#define TU_MAX_QUEUE_FAMILIES 1
415
416struct tu_fence
417{
418   bool signaled;
419   int fd;
420};
421
422void
423tu_fence_init(struct tu_fence *fence, bool signaled);
424void
425tu_fence_finish(struct tu_fence *fence);
426void
427tu_fence_update_fd(struct tu_fence *fence, int fd);
428void
429tu_fence_copy(struct tu_fence *fence, const struct tu_fence *src);
430void
431tu_fence_signal(struct tu_fence *fence);
432void
433tu_fence_wait_idle(struct tu_fence *fence);
434
435struct tu_queue
436{
437   VK_LOADER_DATA _loader_data;
438   struct tu_device *device;
439   uint32_t queue_family_index;
440   int queue_idx;
441   VkDeviceQueueCreateFlags flags;
442
443   uint32_t msm_queue_id;
444   struct tu_fence submit_fence;
445};
446
447struct tu_device
448{
449   VK_LOADER_DATA _loader_data;
450
451   VkAllocationCallbacks alloc;
452
453   struct tu_instance *instance;
454
455   struct tu_meta_state meta_state;
456
457   struct tu_queue *queues[TU_MAX_QUEUE_FAMILIES];
458   int queue_count[TU_MAX_QUEUE_FAMILIES];
459
460   struct tu_physical_device *physical_device;
461
462   struct ir3_compiler *compiler;
463
464   /* Backup in-memory cache to be used if the app doesn't provide one */
465   struct tu_pipeline_cache *mem_cache;
466
467   struct list_head shader_slabs;
468   mtx_t shader_slab_mutex;
469
470   struct tu_device_extension_table enabled_extensions;
471};
472
473struct tu_bo
474{
475   uint32_t gem_handle;
476   uint64_t size;
477   uint64_t iova;
478   void *map;
479};
480
481VkResult
482tu_bo_init_new(struct tu_device *dev, struct tu_bo *bo, uint64_t size);
483VkResult
484tu_bo_init_dmabuf(struct tu_device *dev,
485                  struct tu_bo *bo,
486                  uint64_t size,
487                  int fd);
488int
489tu_bo_export_dmabuf(struct tu_device *dev, struct tu_bo *bo);
490void
491tu_bo_finish(struct tu_device *dev, struct tu_bo *bo);
492VkResult
493tu_bo_map(struct tu_device *dev, struct tu_bo *bo);
494
495struct tu_cs_entry
496{
497   /* No ownership */
498   const struct tu_bo *bo;
499
500   uint32_t size;
501   uint32_t offset;
502};
503
504enum tu_cs_mode
505{
506
507   /*
508    * A command stream in TU_CS_MODE_GROW mode grows automatically whenever it
509    * is full.  tu_cs_begin must be called before command packet emission and
510    * tu_cs_end must be called after.
511    *
512    * This mode may create multiple entries internally.  The entries must be
513    * submitted together.
514    */
515   TU_CS_MODE_GROW,
516
517   /*
518    * A command stream in TU_CS_MODE_EXTERNAL mode wraps an external,
519    * fixed-size buffer.  tu_cs_begin and tu_cs_end are optional and have no
520    * effect on it.
521    *
522    * This mode does not create any entry or any BO.
523    */
524   TU_CS_MODE_EXTERNAL,
525
526   /*
527    * A command stream in TU_CS_MODE_SUB_STREAM mode does not support direct
528    * command packet emission.  tu_cs_begin_sub_stream must be called to get a
529    * sub-stream to emit comamnd packets to.  When done with the sub-stream,
530    * tu_cs_end_sub_stream must be called.
531    *
532    * This mode does not create any entry internally.
533    */
534   TU_CS_MODE_SUB_STREAM,
535};
536
537struct tu_cs
538{
539   uint32_t *start;
540   uint32_t *cur;
541   uint32_t *reserved_end;
542   uint32_t *end;
543
544   enum tu_cs_mode mode;
545   uint32_t next_bo_size;
546
547   struct tu_cs_entry *entries;
548   uint32_t entry_count;
549   uint32_t entry_capacity;
550
551   struct tu_bo **bos;
552   uint32_t bo_count;
553   uint32_t bo_capacity;
554};
555
556struct tu_device_memory
557{
558   struct tu_bo bo;
559   VkDeviceSize size;
560
561   /* for dedicated allocations */
562   struct tu_image *image;
563   struct tu_buffer *buffer;
564
565   uint32_t type_index;
566   void *map;
567   void *user_ptr;
568};
569
570struct tu_descriptor_range
571{
572   uint64_t va;
573   uint32_t size;
574};
575
576struct tu_descriptor_set
577{
578   const struct tu_descriptor_set_layout *layout;
579   uint32_t size;
580
581   uint64_t va;
582   uint32_t *mapped_ptr;
583   struct tu_descriptor_range *dynamic_descriptors;
584};
585
586struct tu_push_descriptor_set
587{
588   struct tu_descriptor_set set;
589   uint32_t capacity;
590};
591
592struct tu_descriptor_pool_entry
593{
594   uint32_t offset;
595   uint32_t size;
596   struct tu_descriptor_set *set;
597};
598
599struct tu_descriptor_pool
600{
601   uint8_t *mapped_ptr;
602   uint64_t current_offset;
603   uint64_t size;
604
605   uint8_t *host_memory_base;
606   uint8_t *host_memory_ptr;
607   uint8_t *host_memory_end;
608
609   uint32_t entry_count;
610   uint32_t max_entry_count;
611   struct tu_descriptor_pool_entry entries[0];
612};
613
614struct tu_descriptor_update_template_entry
615{
616   VkDescriptorType descriptor_type;
617
618   /* The number of descriptors to update */
619   uint32_t descriptor_count;
620
621   /* Into mapped_ptr or dynamic_descriptors, in units of the respective array
622    */
623   uint32_t dst_offset;
624
625   /* In dwords. Not valid/used for dynamic descriptors */
626   uint32_t dst_stride;
627
628   uint32_t buffer_offset;
629
630   /* Only valid for combined image samplers and samplers */
631   uint16_t has_sampler;
632
633   /* In bytes */
634   size_t src_offset;
635   size_t src_stride;
636
637   /* For push descriptors */
638   const uint32_t *immutable_samplers;
639};
640
641struct tu_descriptor_update_template
642{
643   uint32_t entry_count;
644   VkPipelineBindPoint bind_point;
645   struct tu_descriptor_update_template_entry entry[0];
646};
647
648struct tu_buffer
649{
650   VkDeviceSize size;
651
652   VkBufferUsageFlags usage;
653   VkBufferCreateFlags flags;
654
655   struct tu_bo *bo;
656   VkDeviceSize bo_offset;
657};
658
659enum tu_dynamic_state_bits
660{
661   TU_DYNAMIC_VIEWPORT = 1 << 0,
662   TU_DYNAMIC_SCISSOR = 1 << 1,
663   TU_DYNAMIC_LINE_WIDTH = 1 << 2,
664   TU_DYNAMIC_DEPTH_BIAS = 1 << 3,
665   TU_DYNAMIC_BLEND_CONSTANTS = 1 << 4,
666   TU_DYNAMIC_DEPTH_BOUNDS = 1 << 5,
667   TU_DYNAMIC_STENCIL_COMPARE_MASK = 1 << 6,
668   TU_DYNAMIC_STENCIL_WRITE_MASK = 1 << 7,
669   TU_DYNAMIC_STENCIL_REFERENCE = 1 << 8,
670   TU_DYNAMIC_DISCARD_RECTANGLE = 1 << 9,
671   TU_DYNAMIC_ALL = (1 << 10) - 1,
672};
673
674struct tu_vertex_binding
675{
676   struct tu_buffer *buffer;
677   VkDeviceSize offset;
678};
679
680struct tu_viewport_state
681{
682   uint32_t count;
683   VkViewport viewports[MAX_VIEWPORTS];
684};
685
686struct tu_scissor_state
687{
688   uint32_t count;
689   VkRect2D scissors[MAX_SCISSORS];
690};
691
692struct tu_discard_rectangle_state
693{
694   uint32_t count;
695   VkRect2D rectangles[MAX_DISCARD_RECTANGLES];
696};
697
698struct tu_dynamic_state
699{
700   /**
701    * Bitmask of (1 << VK_DYNAMIC_STATE_*).
702    * Defines the set of saved dynamic state.
703    */
704   uint32_t mask;
705
706   struct tu_viewport_state viewport;
707
708   struct tu_scissor_state scissor;
709
710   float line_width;
711
712   struct
713   {
714      float bias;
715      float clamp;
716      float slope;
717   } depth_bias;
718
719   float blend_constants[4];
720
721   struct
722   {
723      float min;
724      float max;
725   } depth_bounds;
726
727   struct
728   {
729      uint32_t front;
730      uint32_t back;
731   } stencil_compare_mask;
732
733   struct
734   {
735      uint32_t front;
736      uint32_t back;
737   } stencil_write_mask;
738
739   struct
740   {
741      uint32_t front;
742      uint32_t back;
743   } stencil_reference;
744
745   struct tu_discard_rectangle_state discard_rectangle;
746};
747
748extern const struct tu_dynamic_state default_dynamic_state;
749
750const char *
751tu_get_debug_option_name(int id);
752
753const char *
754tu_get_perftest_option_name(int id);
755
756/**
757 * Attachment state when recording a renderpass instance.
758 *
759 * The clear value is valid only if there exists a pending clear.
760 */
761struct tu_attachment_state
762{
763   VkImageAspectFlags pending_clear_aspects;
764   uint32_t cleared_views;
765   VkClearValue clear_value;
766   VkImageLayout current_layout;
767};
768
769struct tu_descriptor_state
770{
771   struct tu_descriptor_set *sets[MAX_SETS];
772   uint32_t dirty;
773   uint32_t valid;
774   struct tu_push_descriptor_set push_set;
775   bool push_dirty;
776   uint32_t dynamic_buffers[4 * MAX_DYNAMIC_BUFFERS];
777};
778
779struct tu_tile
780{
781   uint8_t pipe;
782   uint8_t slot;
783   VkOffset2D begin;
784   VkOffset2D end;
785};
786
787struct tu_tiling_config
788{
789   VkRect2D render_area;
790   uint32_t buffer_cpp[MAX_RTS + 2];
791   uint32_t buffer_count;
792
793   /* position and size of the first tile */
794   VkRect2D tile0;
795   /* number of tiles */
796   VkExtent2D tile_count;
797
798   uint32_t gmem_offsets[MAX_RTS + 2];
799
800   /* size of the first VSC pipe */
801   VkExtent2D pipe0;
802   /* number of VSC pipes */
803   VkExtent2D pipe_count;
804
805   /* pipe register values */
806   uint32_t pipe_config[MAX_VSC_PIPES];
807   uint32_t pipe_sizes[MAX_VSC_PIPES];
808};
809
810enum tu_cmd_dirty_bits
811{
812   TU_CMD_DIRTY_PIPELINE = 1 << 0,
813   TU_CMD_DIRTY_VERTEX_BUFFERS = 1 << 1,
814
815   TU_CMD_DIRTY_DYNAMIC_LINE_WIDTH = 1 << 16,
816   TU_CMD_DIRTY_DYNAMIC_STENCIL_COMPARE_MASK = 1 << 17,
817   TU_CMD_DIRTY_DYNAMIC_STENCIL_WRITE_MASK = 1 << 18,
818   TU_CMD_DIRTY_DYNAMIC_STENCIL_REFERENCE = 1 << 19,
819};
820
821struct tu_cmd_state
822{
823   uint32_t dirty;
824
825   struct tu_pipeline *pipeline;
826
827   /* Vertex buffers */
828   struct
829   {
830      struct tu_buffer *buffers[MAX_VBS];
831      VkDeviceSize offsets[MAX_VBS];
832   } vb;
833
834   struct tu_dynamic_state dynamic;
835
836   /* Index buffer */
837   struct tu_buffer *index_buffer;
838   uint64_t index_offset;
839   uint32_t index_type;
840   uint32_t max_index_count;
841   uint64_t index_va;
842
843   const struct tu_render_pass *pass;
844   const struct tu_subpass *subpass;
845   const struct tu_framebuffer *framebuffer;
846   struct tu_attachment_state *attachments;
847
848   struct tu_tiling_config tiling_config;
849
850   struct tu_cs_entry tile_load_ib;
851   struct tu_cs_entry tile_store_ib;
852};
853
854struct tu_cmd_pool
855{
856   VkAllocationCallbacks alloc;
857   struct list_head cmd_buffers;
858   struct list_head free_cmd_buffers;
859   uint32_t queue_family_index;
860};
861
862struct tu_cmd_buffer_upload
863{
864   uint8_t *map;
865   unsigned offset;
866   uint64_t size;
867   struct list_head list;
868};
869
870enum tu_cmd_buffer_status
871{
872   TU_CMD_BUFFER_STATUS_INVALID,
873   TU_CMD_BUFFER_STATUS_INITIAL,
874   TU_CMD_BUFFER_STATUS_RECORDING,
875   TU_CMD_BUFFER_STATUS_EXECUTABLE,
876   TU_CMD_BUFFER_STATUS_PENDING,
877};
878
879struct tu_bo_list
880{
881   uint32_t count;
882   uint32_t capacity;
883   struct drm_msm_gem_submit_bo *bo_infos;
884};
885
886#define TU_BO_LIST_FAILED (~0)
887
888void
889tu_bo_list_init(struct tu_bo_list *list);
890void
891tu_bo_list_destroy(struct tu_bo_list *list);
892void
893tu_bo_list_reset(struct tu_bo_list *list);
894uint32_t
895tu_bo_list_add(struct tu_bo_list *list,
896               const struct tu_bo *bo,
897               uint32_t flags);
898VkResult
899tu_bo_list_merge(struct tu_bo_list *list, const struct tu_bo_list *other);
900
901struct tu_cmd_buffer
902{
903   VK_LOADER_DATA _loader_data;
904
905   struct tu_device *device;
906
907   struct tu_cmd_pool *pool;
908   struct list_head pool_link;
909
910   VkCommandBufferUsageFlags usage_flags;
911   VkCommandBufferLevel level;
912   enum tu_cmd_buffer_status status;
913
914   struct tu_cmd_state state;
915   struct tu_vertex_binding vertex_bindings[MAX_VBS];
916   uint32_t queue_family_index;
917
918   uint8_t push_constants[MAX_PUSH_CONSTANTS_SIZE];
919   VkShaderStageFlags push_constant_stages;
920   struct tu_descriptor_set meta_push_descriptors;
921
922   struct tu_descriptor_state descriptors[VK_PIPELINE_BIND_POINT_RANGE_SIZE];
923
924   struct tu_cmd_buffer_upload upload;
925
926   VkResult record_result;
927
928   struct tu_bo_list bo_list;
929   struct tu_cs cs;
930   struct tu_cs draw_cs;
931   struct tu_cs tile_cs;
932
933   uint16_t marker_reg;
934   uint32_t marker_seqno;
935
936   struct tu_bo scratch_bo;
937   uint32_t scratch_seqno;
938
939   bool wait_for_idle;
940};
941
942void
943tu6_emit_event_write(struct tu_cmd_buffer *cmd,
944                     struct tu_cs *cs,
945                     enum vgt_event_type event,
946                     bool need_seqno);
947
948bool
949tu_get_memory_fd(struct tu_device *device,
950                 struct tu_device_memory *memory,
951                 int *pFD);
952
953/*
954 * Takes x,y,z as exact numbers of invocations, instead of blocks.
955 *
956 * Limitations: Can't call normal dispatch functions without binding or
957 * rebinding
958 *              the compute pipeline.
959 */
960void
961tu_unaligned_dispatch(struct tu_cmd_buffer *cmd_buffer,
962                      uint32_t x,
963                      uint32_t y,
964                      uint32_t z);
965
966struct tu_event
967{
968   uint64_t *map;
969};
970
971struct tu_shader_module;
972
973#define TU_HASH_SHADER_IS_GEOM_COPY_SHADER (1 << 0)
974#define TU_HASH_SHADER_SISCHED (1 << 1)
975#define TU_HASH_SHADER_UNSAFE_MATH (1 << 2)
976void
977tu_hash_shaders(unsigned char *hash,
978                const VkPipelineShaderStageCreateInfo **stages,
979                const struct tu_pipeline_layout *layout,
980                const struct tu_pipeline_key *key,
981                uint32_t flags);
982
983static inline gl_shader_stage
984vk_to_mesa_shader_stage(VkShaderStageFlagBits vk_stage)
985{
986   assert(__builtin_popcount(vk_stage) == 1);
987   return ffs(vk_stage) - 1;
988}
989
990static inline VkShaderStageFlagBits
991mesa_to_vk_shader_stage(gl_shader_stage mesa_stage)
992{
993   return (1 << mesa_stage);
994}
995
996#define TU_STAGE_MASK ((1 << MESA_SHADER_STAGES) - 1)
997
998#define tu_foreach_stage(stage, stage_bits)                                  \
999   for (gl_shader_stage stage,                                               \
1000        __tmp = (gl_shader_stage)((stage_bits) &TU_STAGE_MASK);              \
1001        stage = __builtin_ffs(__tmp) - 1, __tmp; __tmp &= ~(1 << (stage)))
1002
1003struct tu_shader_module
1004{
1005   unsigned char sha1[20];
1006
1007   uint32_t code_size;
1008   const uint32_t *code[0];
1009};
1010
1011struct tu_shader_compile_options
1012{
1013   struct ir3_shader_key key;
1014
1015   bool optimize;
1016   bool include_binning_pass;
1017};
1018
1019struct tu_shader
1020{
1021   struct ir3_shader ir3_shader;
1022
1023   /* This may be true for vertex shaders.  When true, variants[1] is the
1024    * binning variant and binning_binary is non-NULL.
1025    */
1026   bool has_binning_pass;
1027
1028   void *binary;
1029   void *binning_binary;
1030
1031   struct ir3_shader_variant variants[0];
1032};
1033
1034struct tu_shader *
1035tu_shader_create(struct tu_device *dev,
1036                 gl_shader_stage stage,
1037                 const VkPipelineShaderStageCreateInfo *stage_info,
1038                 const VkAllocationCallbacks *alloc);
1039
1040void
1041tu_shader_destroy(struct tu_device *dev,
1042                  struct tu_shader *shader,
1043                  const VkAllocationCallbacks *alloc);
1044
1045void
1046tu_shader_compile_options_init(
1047   struct tu_shader_compile_options *options,
1048   const VkGraphicsPipelineCreateInfo *pipeline_info);
1049
1050VkResult
1051tu_shader_compile(struct tu_device *dev,
1052                  struct tu_shader *shader,
1053                  const struct tu_shader *next_stage,
1054                  const struct tu_shader_compile_options *options,
1055                  const VkAllocationCallbacks *alloc);
1056
1057struct tu_pipeline
1058{
1059   struct tu_cs cs;
1060
1061   struct tu_dynamic_state dynamic_state;
1062
1063   struct tu_pipeline_layout *layout;
1064
1065   bool need_indirect_descriptor_sets;
1066   VkShaderStageFlags active_stages;
1067
1068   struct
1069   {
1070      struct tu_bo binary_bo;
1071      struct tu_cs_entry state_ib;
1072      struct tu_cs_entry binning_state_ib;
1073   } program;
1074
1075   struct
1076   {
1077      uint8_t bindings[MAX_VERTEX_ATTRIBS];
1078      uint16_t strides[MAX_VERTEX_ATTRIBS];
1079      uint16_t offsets[MAX_VERTEX_ATTRIBS];
1080      uint32_t count;
1081
1082      uint8_t binning_bindings[MAX_VERTEX_ATTRIBS];
1083      uint16_t binning_strides[MAX_VERTEX_ATTRIBS];
1084      uint16_t binning_offsets[MAX_VERTEX_ATTRIBS];
1085      uint32_t binning_count;
1086
1087      struct tu_cs_entry state_ib;
1088      struct tu_cs_entry binning_state_ib;
1089   } vi;
1090
1091   struct
1092   {
1093      enum pc_di_primtype primtype;
1094      bool primitive_restart;
1095   } ia;
1096
1097   struct
1098   {
1099      struct tu_cs_entry state_ib;
1100   } vp;
1101
1102   struct
1103   {
1104      uint32_t gras_su_cntl;
1105      struct tu_cs_entry state_ib;
1106   } rast;
1107
1108   struct
1109   {
1110      struct tu_cs_entry state_ib;
1111   } ds;
1112
1113   struct
1114   {
1115      struct tu_cs_entry state_ib;
1116   } blend;
1117};
1118
1119void
1120tu6_emit_viewport(struct tu_cs *cs, const VkViewport *viewport);
1121
1122void
1123tu6_emit_scissor(struct tu_cs *cs, const VkRect2D *scissor);
1124
1125void
1126tu6_emit_gras_su_cntl(struct tu_cs *cs,
1127                      uint32_t gras_su_cntl,
1128                      float line_width);
1129
1130void
1131tu6_emit_depth_bias(struct tu_cs *cs,
1132                    float constant_factor,
1133                    float clamp,
1134                    float slope_factor);
1135
1136void
1137tu6_emit_stencil_compare_mask(struct tu_cs *cs,
1138                              uint32_t front,
1139                              uint32_t back);
1140
1141void
1142tu6_emit_stencil_write_mask(struct tu_cs *cs, uint32_t front, uint32_t back);
1143
1144void
1145tu6_emit_stencil_reference(struct tu_cs *cs, uint32_t front, uint32_t back);
1146
1147void
1148tu6_emit_blend_constants(struct tu_cs *cs, const float constants[4]);
1149
1150struct tu_userdata_info *
1151tu_lookup_user_sgpr(struct tu_pipeline *pipeline,
1152                    gl_shader_stage stage,
1153                    int idx);
1154
1155struct tu_shader_variant *
1156tu_get_shader(struct tu_pipeline *pipeline, gl_shader_stage stage);
1157
1158struct tu_graphics_pipeline_create_info
1159{
1160   bool use_rectlist;
1161   bool db_depth_clear;
1162   bool db_stencil_clear;
1163   bool db_depth_disable_expclear;
1164   bool db_stencil_disable_expclear;
1165   bool db_flush_depth_inplace;
1166   bool db_flush_stencil_inplace;
1167   bool db_resummarize;
1168   uint32_t custom_blend_mode;
1169};
1170
1171struct tu_native_format
1172{
1173   int vtx;      /* VFMTn_xxx or -1 */
1174   int tex;      /* TFMTn_xxx or -1 */
1175   int rb;       /* RBn_xxx or -1 */
1176   int swap;     /* enum a3xx_color_swap */
1177   bool present; /* internal only; always true to external users */
1178};
1179
1180const struct tu_native_format *
1181tu6_get_native_format(VkFormat format);
1182
1183int
1184tu_pack_clear_value(const VkClearValue *val,
1185                    VkFormat format,
1186                    uint32_t buf[4]);
1187enum a6xx_2d_ifmt tu6_rb_fmt_to_ifmt(enum a6xx_color_fmt fmt);
1188
1189struct tu_image_level
1190{
1191   VkDeviceSize offset;
1192   VkDeviceSize size;
1193   uint32_t pitch;
1194};
1195
1196struct tu_image
1197{
1198   VkImageType type;
1199   /* The original VkFormat provided by the client.  This may not match any
1200    * of the actual surface formats.
1201    */
1202   VkFormat vk_format;
1203   VkImageAspectFlags aspects;
1204   VkImageUsageFlags usage;  /**< Superset of VkImageCreateInfo::usage. */
1205   VkImageTiling tiling;     /** VkImageCreateInfo::tiling */
1206   VkImageCreateFlags flags; /** VkImageCreateInfo::flags */
1207   VkExtent3D extent;
1208   uint32_t level_count;
1209   uint32_t layer_count;
1210
1211   VkDeviceSize size;
1212   uint32_t alignment;
1213
1214   /* memory layout */
1215   VkDeviceSize layer_size;
1216   struct tu_image_level levels[15];
1217   unsigned tile_mode;
1218
1219   unsigned queue_family_mask;
1220   bool exclusive;
1221   bool shareable;
1222
1223   /* For VK_ANDROID_native_buffer, the WSI image owns the memory, */
1224   VkDeviceMemory owned_memory;
1225
1226   /* Set when bound */
1227   const struct tu_bo *bo;
1228   VkDeviceSize bo_offset;
1229};
1230
1231unsigned
1232tu_image_queue_family_mask(const struct tu_image *image,
1233                           uint32_t family,
1234                           uint32_t queue_family);
1235
1236static inline uint32_t
1237tu_get_layerCount(const struct tu_image *image,
1238                  const VkImageSubresourceRange *range)
1239{
1240   return range->layerCount == VK_REMAINING_ARRAY_LAYERS
1241             ? image->layer_count - range->baseArrayLayer
1242             : range->layerCount;
1243}
1244
1245static inline uint32_t
1246tu_get_levelCount(const struct tu_image *image,
1247                  const VkImageSubresourceRange *range)
1248{
1249   return range->levelCount == VK_REMAINING_MIP_LEVELS
1250             ? image->level_count - range->baseMipLevel
1251             : range->levelCount;
1252}
1253
1254struct tu_image_view
1255{
1256   struct tu_image *image; /**< VkImageViewCreateInfo::image */
1257
1258   VkImageViewType type;
1259   VkImageAspectFlags aspect_mask;
1260   VkFormat vk_format;
1261   uint32_t base_layer;
1262   uint32_t layer_count;
1263   uint32_t base_mip;
1264   uint32_t level_count;
1265   VkExtent3D extent; /**< Extent of VkImageViewCreateInfo::baseMipLevel. */
1266
1267   uint32_t descriptor[16];
1268
1269   /* Descriptor for use as a storage image as opposed to a sampled image.
1270    * This has a few differences for cube maps (e.g. type).
1271    */
1272   uint32_t storage_descriptor[16];
1273};
1274
1275struct tu_sampler
1276{
1277};
1278
1279struct tu_image_create_info
1280{
1281   const VkImageCreateInfo *vk_info;
1282   bool scanout;
1283   bool no_metadata_planes;
1284};
1285
1286VkResult
1287tu_image_create(VkDevice _device,
1288                const struct tu_image_create_info *info,
1289                const VkAllocationCallbacks *alloc,
1290                VkImage *pImage);
1291
1292VkResult
1293tu_image_from_gralloc(VkDevice device_h,
1294                      const VkImageCreateInfo *base_info,
1295                      const VkNativeBufferANDROID *gralloc_info,
1296                      const VkAllocationCallbacks *alloc,
1297                      VkImage *out_image_h);
1298
1299void
1300tu_image_view_init(struct tu_image_view *view,
1301                   struct tu_device *device,
1302                   const VkImageViewCreateInfo *pCreateInfo);
1303
1304struct tu_buffer_view
1305{
1306   VkFormat vk_format;
1307   uint64_t range; /**< VkBufferViewCreateInfo::range */
1308   uint32_t state[4];
1309};
1310void
1311tu_buffer_view_init(struct tu_buffer_view *view,
1312                    struct tu_device *device,
1313                    const VkBufferViewCreateInfo *pCreateInfo);
1314
1315static inline struct VkExtent3D
1316tu_sanitize_image_extent(const VkImageType imageType,
1317                         const struct VkExtent3D imageExtent)
1318{
1319   switch (imageType) {
1320   case VK_IMAGE_TYPE_1D:
1321      return (VkExtent3D) { imageExtent.width, 1, 1 };
1322   case VK_IMAGE_TYPE_2D:
1323      return (VkExtent3D) { imageExtent.width, imageExtent.height, 1 };
1324   case VK_IMAGE_TYPE_3D:
1325      return imageExtent;
1326   default:
1327      unreachable("invalid image type");
1328   }
1329}
1330
1331static inline struct VkOffset3D
1332tu_sanitize_image_offset(const VkImageType imageType,
1333                         const struct VkOffset3D imageOffset)
1334{
1335   switch (imageType) {
1336   case VK_IMAGE_TYPE_1D:
1337      return (VkOffset3D) { imageOffset.x, 0, 0 };
1338   case VK_IMAGE_TYPE_2D:
1339      return (VkOffset3D) { imageOffset.x, imageOffset.y, 0 };
1340   case VK_IMAGE_TYPE_3D:
1341      return imageOffset;
1342   default:
1343      unreachable("invalid image type");
1344   }
1345}
1346
1347struct tu_attachment_info
1348{
1349   struct tu_image_view *attachment;
1350};
1351
1352struct tu_framebuffer
1353{
1354   uint32_t width;
1355   uint32_t height;
1356   uint32_t layers;
1357
1358   uint32_t attachment_count;
1359   struct tu_attachment_info attachments[0];
1360};
1361
1362struct tu_subpass_barrier
1363{
1364   VkPipelineStageFlags src_stage_mask;
1365   VkAccessFlags src_access_mask;
1366   VkAccessFlags dst_access_mask;
1367};
1368
1369void
1370tu_subpass_barrier(struct tu_cmd_buffer *cmd_buffer,
1371                   const struct tu_subpass_barrier *barrier);
1372
1373struct tu_subpass_attachment
1374{
1375   uint32_t attachment;
1376   VkImageLayout layout;
1377};
1378
1379struct tu_subpass
1380{
1381   uint32_t input_count;
1382   uint32_t color_count;
1383   struct tu_subpass_attachment *input_attachments;
1384   struct tu_subpass_attachment *color_attachments;
1385   struct tu_subpass_attachment *resolve_attachments;
1386   struct tu_subpass_attachment depth_stencil_attachment;
1387
1388   /** Subpass has at least one resolve attachment */
1389   bool has_resolve;
1390
1391   struct tu_subpass_barrier start_barrier;
1392
1393   uint32_t view_mask;
1394   VkSampleCountFlagBits max_sample_count;
1395};
1396
1397struct tu_render_pass_attachment
1398{
1399   VkFormat format;
1400   uint32_t samples;
1401   VkAttachmentLoadOp load_op;
1402   VkAttachmentLoadOp stencil_load_op;
1403   VkImageLayout initial_layout;
1404   VkImageLayout final_layout;
1405   uint32_t view_mask;
1406};
1407
1408struct tu_render_pass
1409{
1410   uint32_t attachment_count;
1411   uint32_t subpass_count;
1412   struct tu_subpass_attachment *subpass_attachments;
1413   struct tu_render_pass_attachment *attachments;
1414   struct tu_subpass_barrier end_barrier;
1415   struct tu_subpass subpasses[0];
1416};
1417
1418VkResult
1419tu_device_init_meta(struct tu_device *device);
1420void
1421tu_device_finish_meta(struct tu_device *device);
1422
1423struct tu_query_pool
1424{
1425   uint32_t stride;
1426   uint32_t availability_offset;
1427   uint64_t size;
1428   char *ptr;
1429   VkQueryType type;
1430   uint32_t pipeline_stats_mask;
1431};
1432
1433struct tu_semaphore
1434{
1435   uint32_t syncobj;
1436   uint32_t temp_syncobj;
1437};
1438
1439void
1440tu_set_descriptor_set(struct tu_cmd_buffer *cmd_buffer,
1441                      VkPipelineBindPoint bind_point,
1442                      struct tu_descriptor_set *set,
1443                      unsigned idx);
1444
1445void
1446tu_update_descriptor_sets(struct tu_device *device,
1447                          struct tu_cmd_buffer *cmd_buffer,
1448                          VkDescriptorSet overrideSet,
1449                          uint32_t descriptorWriteCount,
1450                          const VkWriteDescriptorSet *pDescriptorWrites,
1451                          uint32_t descriptorCopyCount,
1452                          const VkCopyDescriptorSet *pDescriptorCopies);
1453
1454void
1455tu_update_descriptor_set_with_template(
1456   struct tu_device *device,
1457   struct tu_cmd_buffer *cmd_buffer,
1458   struct tu_descriptor_set *set,
1459   VkDescriptorUpdateTemplate descriptorUpdateTemplate,
1460   const void *pData);
1461
1462void
1463tu_meta_push_descriptor_set(struct tu_cmd_buffer *cmd_buffer,
1464                            VkPipelineBindPoint pipelineBindPoint,
1465                            VkPipelineLayout _layout,
1466                            uint32_t set,
1467                            uint32_t descriptorWriteCount,
1468                            const VkWriteDescriptorSet *pDescriptorWrites);
1469
1470int
1471tu_drm_get_gpu_id(const struct tu_physical_device *dev, uint32_t *id);
1472
1473int
1474tu_drm_get_gmem_size(const struct tu_physical_device *dev, uint32_t *size);
1475
1476int
1477tu_drm_submitqueue_new(const struct tu_device *dev,
1478                       int priority,
1479                       uint32_t *queue_id);
1480
1481void
1482tu_drm_submitqueue_close(const struct tu_device *dev, uint32_t queue_id);
1483
1484uint32_t
1485tu_gem_new(const struct tu_device *dev, uint64_t size, uint32_t flags);
1486uint32_t
1487tu_gem_import_dmabuf(const struct tu_device *dev,
1488                     int prime_fd,
1489                     uint64_t size);
1490int
1491tu_gem_export_dmabuf(const struct tu_device *dev, uint32_t gem_handle);
1492void
1493tu_gem_close(const struct tu_device *dev, uint32_t gem_handle);
1494uint64_t
1495tu_gem_info_offset(const struct tu_device *dev, uint32_t gem_handle);
1496uint64_t
1497tu_gem_info_iova(const struct tu_device *dev, uint32_t gem_handle);
1498
1499#define TU_DEFINE_HANDLE_CASTS(__tu_type, __VkType)                          \
1500                                                                             \
1501   static inline struct __tu_type *__tu_type##_from_handle(__VkType _handle) \
1502   {                                                                         \
1503      return (struct __tu_type *) _handle;                                   \
1504   }                                                                         \
1505                                                                             \
1506   static inline __VkType __tu_type##_to_handle(struct __tu_type *_obj)      \
1507   {                                                                         \
1508      return (__VkType) _obj;                                                \
1509   }
1510
1511#define TU_DEFINE_NONDISP_HANDLE_CASTS(__tu_type, __VkType)                  \
1512                                                                             \
1513   static inline struct __tu_type *__tu_type##_from_handle(__VkType _handle) \
1514   {                                                                         \
1515      return (struct __tu_type *) (uintptr_t) _handle;                       \
1516   }                                                                         \
1517                                                                             \
1518   static inline __VkType __tu_type##_to_handle(struct __tu_type *_obj)      \
1519   {                                                                         \
1520      return (__VkType)(uintptr_t) _obj;                                     \
1521   }
1522
1523#define TU_FROM_HANDLE(__tu_type, __name, __handle)                          \
1524   struct __tu_type *__name = __tu_type##_from_handle(__handle)
1525
1526TU_DEFINE_HANDLE_CASTS(tu_cmd_buffer, VkCommandBuffer)
1527TU_DEFINE_HANDLE_CASTS(tu_device, VkDevice)
1528TU_DEFINE_HANDLE_CASTS(tu_instance, VkInstance)
1529TU_DEFINE_HANDLE_CASTS(tu_physical_device, VkPhysicalDevice)
1530TU_DEFINE_HANDLE_CASTS(tu_queue, VkQueue)
1531
1532TU_DEFINE_NONDISP_HANDLE_CASTS(tu_cmd_pool, VkCommandPool)
1533TU_DEFINE_NONDISP_HANDLE_CASTS(tu_buffer, VkBuffer)
1534TU_DEFINE_NONDISP_HANDLE_CASTS(tu_buffer_view, VkBufferView)
1535TU_DEFINE_NONDISP_HANDLE_CASTS(tu_descriptor_pool, VkDescriptorPool)
1536TU_DEFINE_NONDISP_HANDLE_CASTS(tu_descriptor_set, VkDescriptorSet)
1537TU_DEFINE_NONDISP_HANDLE_CASTS(tu_descriptor_set_layout,
1538                               VkDescriptorSetLayout)
1539TU_DEFINE_NONDISP_HANDLE_CASTS(tu_descriptor_update_template,
1540                               VkDescriptorUpdateTemplate)
1541TU_DEFINE_NONDISP_HANDLE_CASTS(tu_device_memory, VkDeviceMemory)
1542TU_DEFINE_NONDISP_HANDLE_CASTS(tu_fence, VkFence)
1543TU_DEFINE_NONDISP_HANDLE_CASTS(tu_event, VkEvent)
1544TU_DEFINE_NONDISP_HANDLE_CASTS(tu_framebuffer, VkFramebuffer)
1545TU_DEFINE_NONDISP_HANDLE_CASTS(tu_image, VkImage)
1546TU_DEFINE_NONDISP_HANDLE_CASTS(tu_image_view, VkImageView);
1547TU_DEFINE_NONDISP_HANDLE_CASTS(tu_pipeline_cache, VkPipelineCache)
1548TU_DEFINE_NONDISP_HANDLE_CASTS(tu_pipeline, VkPipeline)
1549TU_DEFINE_NONDISP_HANDLE_CASTS(tu_pipeline_layout, VkPipelineLayout)
1550TU_DEFINE_NONDISP_HANDLE_CASTS(tu_query_pool, VkQueryPool)
1551TU_DEFINE_NONDISP_HANDLE_CASTS(tu_render_pass, VkRenderPass)
1552TU_DEFINE_NONDISP_HANDLE_CASTS(tu_sampler, VkSampler)
1553TU_DEFINE_NONDISP_HANDLE_CASTS(tu_shader_module, VkShaderModule)
1554TU_DEFINE_NONDISP_HANDLE_CASTS(tu_semaphore, VkSemaphore)
1555
1556#endif /* TU_PRIVATE_H */
1557