1848b8605Smrg/**
2848b8605Smrg * Copyright (C) 2010 Jorge Jimenez (jorge@iryoku.com)
3848b8605Smrg * Copyright (C) 2010 Belen Masia (bmasia@unizar.es)
4848b8605Smrg * Copyright (C) 2010 Jose I. Echevarria (joseignacioechevarria@gmail.com)
5848b8605Smrg * Copyright (C) 2010 Fernando Navarro (fernandn@microsoft.com)
6848b8605Smrg * Copyright (C) 2010 Diego Gutierrez (diegog@unizar.es)
7848b8605Smrg * Copyright (C) 2011 Lauri Kasanen (cand@gmx.com)
8848b8605Smrg * All rights reserved.
9848b8605Smrg *
10848b8605Smrg * Redistribution and use in source and binary forms, with or without
11848b8605Smrg * modification, are permitted provided that the following conditions are met:
12848b8605Smrg *
13848b8605Smrg *    1. Redistributions of source code must retain the above copyright notice,
14848b8605Smrg *       this list of conditions and the following disclaimer.
15848b8605Smrg *
16848b8605Smrg *    2. Redistributions in binary form must reproduce the following statement:
17848b8605Smrg *
18848b8605Smrg *       "Uses Jimenez's MLAA. Copyright (C) 2010 by Jorge Jimenez, Belen Masia,
19848b8605Smrg *        Jose I. Echevarria, Fernando Navarro and Diego Gutierrez."
20848b8605Smrg *
21848b8605Smrg *       Only for use in the Mesa project, this point 2 is filled by naming the
22848b8605Smrg *       technique Jimenez's MLAA in the Mesa config options.
23848b8605Smrg *
24848b8605Smrg * THIS SOFTWARE IS PROVIDED BY THE COPYRIGHT HOLDERS AND CONTRIBUTORS ``AS
25848b8605Smrg * IS'' AND ANY EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT LIMITED TO,
26848b8605Smrg * THE IMPLIED WARRANTIES OF MERCHANTABILITY AND FITNESS FOR A PARTICULAR
27848b8605Smrg * PURPOSE ARE DISCLAIMED. IN NO EVENT SHALL COPYRIGHT HOLDERS OR CONTRIBUTORS
28848b8605Smrg * BE LIABLE FOR ANY DIRECT, INDIRECT, INCIDENTAL, SPECIAL, EXEMPLARY, OR
29848b8605Smrg * CONSEQUENTIAL DAMAGES (INCLUDING, BUT NOT LIMITED TO, PROCUREMENT OF
30848b8605Smrg * SUBSTITUTE GOODS OR SERVICES; LOSS OF USE, DATA, OR PROFITS; OR BUSINESS
31848b8605Smrg * INTERRUPTION) HOWEVER CAUSED AND ON ANY THEORY OF LIABILITY, WHETHER IN
32848b8605Smrg * CONTRACT, STRICT LIABILITY, OR TORT (INCLUDING NEGLIGENCE OR OTHERWISE)
33848b8605Smrg * ARISING IN ANY WAY OUT OF THE USE OF THIS SOFTWARE, EVEN IF ADVISED OF THE
34848b8605Smrg * POSSIBILITY OF SUCH DAMAGE.
35848b8605Smrg *
36848b8605Smrg * The views and conclusions contained in the software and documentation are
37848b8605Smrg * those of the authors and should not be interpreted as representing official
38848b8605Smrg * policies, either expressed or implied, of the copyright holders.
39848b8605Smrg */
40848b8605Smrg
41848b8605Smrg#ifndef PP_MLAA_H
42848b8605Smrg#define PP_MLAA_H
43848b8605Smrg
44848b8605Smrg#include "postprocess/pp_mlaa_areamap.h"
45848b8605Smrg
46848b8605Smrgstatic const char depth1fs[] = "FRAG\n"
47848b8605Smrg   "PROPERTY FS_COLOR0_WRITES_ALL_CBUFS 1\n"
48848b8605Smrg   "DCL IN[0], GENERIC[0], PERSPECTIVE\n"
49848b8605Smrg   "DCL IN[1], GENERIC[10], PERSPECTIVE\n"
50848b8605Smrg   "DCL IN[2], GENERIC[11], PERSPECTIVE\n"
51848b8605Smrg   "DCL OUT[0], COLOR\n"
52848b8605Smrg   "DCL SAMP[0]\n"
53b8e80941Smrg   "DCL SVIEW[0], 2D, FLOAT\n"
54848b8605Smrg   "DCL TEMP[0..2]\n"
55848b8605Smrg   "IMM FLT32 {    0.0030,     0.0000,     1.0000,     0.0000}\n"
56848b8605Smrg   "  0: TEX TEMP[0].x, IN[1].xyyy, SAMP[0], 2D\n"
57848b8605Smrg   "  1: MOV TEMP[1].x, TEMP[0].xxxx\n"
58848b8605Smrg   "  2: TEX TEMP[0].x, IN[1].zwww, SAMP[0], 2D\n"
59848b8605Smrg   "  3: MOV TEMP[1].y, TEMP[0].xxxx\n"
60848b8605Smrg   "  4: TEX TEMP[0].x, IN[2].xyyy, SAMP[0], 2D\n"
61848b8605Smrg   "  5: MOV TEMP[1].z, TEMP[0].xxxx\n"
62848b8605Smrg   "  6: TEX TEMP[0].x, IN[2].zwww, SAMP[0], 2D\n"
63848b8605Smrg   "  7: MOV TEMP[1].w, TEMP[0].xxxx\n"
64848b8605Smrg   "  8: TEX TEMP[0].x, IN[0].xyyy, SAMP[0], 2D\n"
65848b8605Smrg   "  9: ADD TEMP[2], TEMP[0].xxxx, -TEMP[1]\n"
66b8e80941Smrg   " 10: MOV TEMP[0], |TEMP[2]|\n"
67848b8605Smrg   " 11: SGE TEMP[2], TEMP[0], IMM[0].xxxx\n"
68848b8605Smrg   " 12: DP4 TEMP[0].x, TEMP[2], IMM[0].zzzz\n"
69848b8605Smrg   " 13: SEQ TEMP[1].x, TEMP[0].xxxx, IMM[0].yyyy\n"
70848b8605Smrg   " 14: IF TEMP[1].xxxx :16\n"
71848b8605Smrg   " 15:   KILL\n"
72848b8605Smrg   " 16: ENDIF\n"
73848b8605Smrg   " 17: MOV OUT[0], TEMP[2]\n"
74848b8605Smrg   " 18: END\n";
75848b8605Smrg
76848b8605Smrg
77848b8605Smrgstatic const char color1fs[] = "FRAG\n"
78848b8605Smrg   "PROPERTY FS_COLOR0_WRITES_ALL_CBUFS 1\n"
79848b8605Smrg   "DCL IN[0], GENERIC[0], PERSPECTIVE\n"
80848b8605Smrg   "DCL IN[1], GENERIC[10], PERSPECTIVE\n"
81848b8605Smrg   "DCL IN[2], GENERIC[11], PERSPECTIVE\n"
82848b8605Smrg   "DCL OUT[0], COLOR\n"
83848b8605Smrg   "DCL SAMP[0]\n"
84b8e80941Smrg   "DCL SVIEW[0], 2D, FLOAT\n"
85848b8605Smrg   "DCL TEMP[0..2]\n"
86848b8605Smrg   "IMM FLT32 {    0.2126,     0.7152,     0.0722,     0.1000}\n"
87848b8605Smrg   "IMM FLT32 {    1.0000,     0.0000,     0.0000,     0.0000}\n"
88848b8605Smrg   "  0: TEX TEMP[1].xyz, IN[1].xyyy, SAMP[0], 2D\n"
89848b8605Smrg   "  1: DP3 TEMP[0].x, TEMP[1].xyzz, IMM[0]\n"
90848b8605Smrg   "  2: TEX TEMP[1].xyz, IN[1].zwww, SAMP[0], 2D\n"
91848b8605Smrg   "  3: DP3 TEMP[0].y, TEMP[1].xyzz, IMM[0].xyzz\n"
92848b8605Smrg   "  4: TEX TEMP[1].xyz, IN[2].xyyy, SAMP[0], 2D\n"
93848b8605Smrg   "  5: DP3 TEMP[0].z, TEMP[1].xyzz, IMM[0].xyzz\n"
94848b8605Smrg   "  6: TEX TEMP[1].xyz, IN[2].zwww, SAMP[0], 2D\n"
95848b8605Smrg   "  7: DP3 TEMP[0].w, TEMP[1].xyzz, IMM[0].xyzz\n"
96848b8605Smrg   "  8: TEX TEMP[1].xyz, IN[0].xyyy, SAMP[0], 2D\n"
97848b8605Smrg   "  9: DP3 TEMP[2].x, TEMP[1].xyzz, IMM[0].xyzz\n"
98848b8605Smrg   " 10: ADD TEMP[1], TEMP[2].xxxx, -TEMP[0]\n"
99b8e80941Smrg   " 11: MOV TEMP[0], |TEMP[1]|\n"
100848b8605Smrg   " 12: SGE TEMP[2], TEMP[0], IMM[0].wwww\n"
101848b8605Smrg   " 13: DP4 TEMP[0].x, TEMP[2], IMM[1].xxxx\n"
102848b8605Smrg   " 14: SEQ TEMP[1].x, TEMP[0].xxxx, IMM[1].yyyy\n"
103848b8605Smrg   " 15: IF TEMP[1].xxxx :17\n"
104848b8605Smrg   " 16:   KILL\n"
105848b8605Smrg   " 17: ENDIF\n"
106848b8605Smrg   " 18: MOV OUT[0], TEMP[2]\n"
107848b8605Smrg   " 19: END\n";
108848b8605Smrg
109848b8605Smrg
110848b8605Smrgstatic const char neigh3fs[] = "FRAG\n"
111848b8605Smrg   "PROPERTY FS_COLOR0_WRITES_ALL_CBUFS 1\n"
112848b8605Smrg   "DCL IN[0], GENERIC[0], PERSPECTIVE\n"
113848b8605Smrg   "DCL IN[1], GENERIC[10], PERSPECTIVE\n"
114848b8605Smrg   "DCL IN[2], GENERIC[11], PERSPECTIVE\n"
115848b8605Smrg   "DCL OUT[0], COLOR\n"
116848b8605Smrg   "DCL SAMP[0]\n"
117b8e80941Smrg   "DCL SVIEW[0], 2D, FLOAT\n"
118848b8605Smrg   "DCL SAMP[1]\n"
119848b8605Smrg   "DCL TEMP[0..8]\n"
120848b8605Smrg   "IMM FLT32 {    1.0000,     0.00001,     0.0000,     0.0000}\n"
121848b8605Smrg   "  0: TEX TEMP[0], IN[0].xyyy, SAMP[1], 2D\n"
122848b8605Smrg   "  1: MOV TEMP[1].x, TEMP[0].xxxx\n"
123848b8605Smrg   "  2: TEX TEMP[2].y, IN[2].zwww, SAMP[1], 2D\n"
124848b8605Smrg   "  3: MOV TEMP[1].y, TEMP[2].yyyy\n"
125848b8605Smrg   "  4: MOV TEMP[1].z, TEMP[0].zzzz\n"
126848b8605Smrg   "  5: TEX TEMP[1].w, IN[2].xyyy, SAMP[1], 2D\n"
127848b8605Smrg   "  6: MUL TEMP[4], TEMP[1], TEMP[1]\n"
128848b8605Smrg   "  7: MUL TEMP[5], TEMP[4], TEMP[1]\n"
129848b8605Smrg   "  8: DP4 TEMP[1].x, TEMP[5], IMM[0].xxxx\n"
130848b8605Smrg   "  9: SLT TEMP[4].x, TEMP[1].xxxx, IMM[0].yyyy\n"
131848b8605Smrg   " 10: IF TEMP[4].xxxx :12\n"
132848b8605Smrg   " 11:   KILL\n"
133848b8605Smrg   " 12: ENDIF\n"
134848b8605Smrg   " 13: TEX TEMP[4], IN[0].xyyy, SAMP[0], 2D\n"
135848b8605Smrg   " 14: TEX TEMP[6], IN[1].zwww, SAMP[0], 2D\n"
136848b8605Smrg   " 15: ADD TEMP[7].x, IMM[0].xxxx, -TEMP[0].xxxx\n"
137848b8605Smrg   " 16: MUL TEMP[8], TEMP[4], TEMP[7].xxxx\n"
138848b8605Smrg   " 17: MAD TEMP[7], TEMP[6], TEMP[0].xxxx, TEMP[8]\n"
139848b8605Smrg   " 18: MUL TEMP[6], TEMP[7], TEMP[5].xxxx\n"
140848b8605Smrg   " 19: TEX TEMP[7], IN[2].zwww, SAMP[0], 2D\n"
141848b8605Smrg   " 20: ADD TEMP[8].x, IMM[0].xxxx, -TEMP[2].yyyy\n"
142848b8605Smrg   " 21: MUL TEMP[3], TEMP[4], TEMP[8].xxxx\n"
143848b8605Smrg   " 22: MAD TEMP[8], TEMP[7], TEMP[2].yyyy, TEMP[3]\n"
144848b8605Smrg   " 23: MAD TEMP[2], TEMP[8], TEMP[5].yyyy, TEMP[6]\n"
145848b8605Smrg   " 24: TEX TEMP[6], IN[1].xyyy, SAMP[0], 2D\n"
146848b8605Smrg   " 25: ADD TEMP[7].x, IMM[0].xxxx, -TEMP[0].zzzz\n"
147848b8605Smrg   " 26: MUL TEMP[8], TEMP[4], TEMP[7].xxxx\n"
148848b8605Smrg   " 27: MAD TEMP[7], TEMP[6], TEMP[0].zzzz, TEMP[8]\n"
149848b8605Smrg   " 28: MAD TEMP[0], TEMP[7], TEMP[5].zzzz, TEMP[2]\n"
150848b8605Smrg   " 29: TEX TEMP[2], IN[2].xyyy, SAMP[0], 2D\n"
151848b8605Smrg   " 30: ADD TEMP[6].x, IMM[0].xxxx, -TEMP[1].wwww\n"
152848b8605Smrg   " 31: MUL TEMP[7], TEMP[4], TEMP[6].xxxx\n"
153848b8605Smrg   " 32: MAD TEMP[4], TEMP[2], TEMP[1].wwww, TEMP[7]\n"
154848b8605Smrg   " 33: MAD TEMP[2], TEMP[4], TEMP[5].wwww, TEMP[0]\n"
155848b8605Smrg   " 34: RCP TEMP[0].x, TEMP[1].xxxx\n"
156848b8605Smrg   " 35: MUL OUT[0], TEMP[2], TEMP[0].xxxx\n"
157848b8605Smrg   " 36: END\n";
158848b8605Smrg
159848b8605Smrg
160848b8605Smrgstatic const char offsetvs[] = "VERT\n"
161848b8605Smrg   "DCL IN[0]\n"
162848b8605Smrg   "DCL IN[1]\n"
163848b8605Smrg   "DCL OUT[0], POSITION\n"
164848b8605Smrg   "DCL OUT[1], GENERIC[0]\n"
165848b8605Smrg   "DCL OUT[2], GENERIC[10]\n"
166848b8605Smrg   "DCL OUT[3], GENERIC[11]\n"
167b8e80941Smrg   "DCL CONST[0][0]\n"
168848b8605Smrg   "IMM FLT32 {    1.0000,     0.0000,    -1.0000,     0.0000}\n"
169848b8605Smrg   "  0: MOV OUT[0], IN[0]\n"
170848b8605Smrg   "  1: MOV OUT[1], IN[1]\n"
171b8e80941Smrg   "  2: MAD OUT[2], CONST[0][0].xyxy, IMM[0].zyyz, IN[1].xyxy\n"
172b8e80941Smrg   "  3: MAD OUT[3], CONST[0][0].xyxy, IMM[0].xyyx, IN[1].xyxy\n"
173848b8605Smrg   "  4: END\n";
174848b8605Smrg
175848b8605Smrg
176848b8605Smrgstatic const char blend2fs_1[] = "FRAG\n"
177848b8605Smrg   "PROPERTY FS_COLOR0_WRITES_ALL_CBUFS 1\n"
178848b8605Smrg   "DCL IN[0], GENERIC[0], PERSPECTIVE\n"
179848b8605Smrg   "DCL OUT[0], COLOR\n"
180848b8605Smrg   "DCL SAMP[0]\n"
181b8e80941Smrg   "DCL SVIEW[0], 2D, FLOAT\n"
182848b8605Smrg   "DCL SAMP[1]\n"
183b8e80941Smrg   "DCL SVIEW[1], 2D, FLOAT\n"
184848b8605Smrg   "DCL SAMP[2]\n"
185b8e80941Smrg   "DCL SVIEW[2], 2D, FLOAT\n"
186b8e80941Smrg   "DCL CONST[0][0]\n"
187848b8605Smrg   "DCL TEMP[0..6]\n"
188848b8605Smrg   "IMM FLT32 {    0.0000,    -0.2500,     0.00609756,     0.5000}\n"
189848b8605Smrg   "IMM FLT32 {   -1.5000,    -2.0000,     0.9000,     1.5000}\n"
190848b8605Smrg   "IMM FLT32 {    2.0000,     1.0000,     4.0000,    33.0000}\n";
191848b8605Smrg
192848b8605Smrgstatic const char blend2fs_2[] =
193848b8605Smrg   "  0: MOV TEMP[0], IMM[0].xxxx\n"
194848b8605Smrg   "  1: TEX TEMP[1], IN[0].xyyy, SAMP[1], 2D\n"
195848b8605Smrg   "  2: MOV TEMP[2].x, TEMP[1]\n"
196848b8605Smrg   "  3: SNE TEMP[3].x, TEMP[1].yyyy, IMM[0].xxxx\n"
197848b8605Smrg   "  4: IF TEMP[3].xxxx :76\n"
198848b8605Smrg   "  5:   MOV TEMP[1].xy, IN[0].xyxx\n"
199848b8605Smrg   "  6:   MOV TEMP[4].x, IMM[1].xxxx\n"
200848b8605Smrg   "  7:   BGNLOOP :24\n"
201848b8605Smrg   "  8:     MUL TEMP[5].x, IMM[1].yyyy, IMM[3].xxxx\n"
202848b8605Smrg   "  9:     SLE TEMP[6].x, TEMP[4].xxxx, TEMP[5].xxxx\n"
203848b8605Smrg   " 10:     IF TEMP[6].xxxx :12\n"
204848b8605Smrg   " 11:       BRK\n"
205848b8605Smrg   " 12:     ENDIF\n"
206848b8605Smrg   " 13:     MOV TEMP[4].y, IMM[0].xxxx\n"
207b8e80941Smrg   " 14:     MAD TEMP[3].xyz, CONST[0][0].xyyy, TEMP[4].xyyy, TEMP[1].xyyy\n"
208848b8605Smrg   " 15:     MOV TEMP[3].w, IMM[0].xxxx\n"
209848b8605Smrg   " 16:     TXL TEMP[5], TEMP[3], SAMP[2], 2D\n"
210848b8605Smrg   " 17:     MOV TEMP[3].x, TEMP[5].yyyy\n"
211848b8605Smrg   " 18:     SLT TEMP[6].x, TEMP[5].yyyy, IMM[1].zzzz\n"
212848b8605Smrg   " 19:     IF TEMP[6].xxxx :21\n"
213848b8605Smrg   " 20:       BRK\n"
214848b8605Smrg   " 21:     ENDIF\n"
215848b8605Smrg   " 22:     ADD TEMP[6].x, TEMP[4].xxxx, IMM[1].yyyy\n"
216848b8605Smrg   " 23:     MOV TEMP[4].x, TEMP[6].xxxx\n"
217848b8605Smrg   " 24:   ENDLOOP :7\n"
218848b8605Smrg   " 25:   ADD TEMP[1].x, TEMP[4].xxxx, IMM[1].wwww\n"
219848b8605Smrg   " 26:   MAD TEMP[6].x, -IMM[2].xxxx, TEMP[3].xxxx, TEMP[1].xxxx\n"
220848b8605Smrg   " 27:   MUL TEMP[1].x, IMM[1].yyyy, IMM[3].xxxx\n"
221848b8605Smrg   " 28:   MAX TEMP[4].x, TEMP[6].xxxx, TEMP[1].xxxx\n"
222848b8605Smrg   " 29:   MOV TEMP[1].x, TEMP[4].xxxx\n"
223848b8605Smrg   " 30:   MOV TEMP[3].xy, IN[0].xyxx\n"
224848b8605Smrg   " 31:   MOV TEMP[5].x, IMM[1].wwww\n"
225848b8605Smrg   " 32:   BGNLOOP :49\n"
226848b8605Smrg   " 33:     MUL TEMP[6].x, IMM[2].xxxx, IMM[3].xxxx\n"
227848b8605Smrg   " 34:     SGE TEMP[4].x, TEMP[5].xxxx, TEMP[6].xxxx\n"
228848b8605Smrg   " 35:     IF TEMP[4].xxxx :37\n"
229848b8605Smrg   " 36:       BRK\n"
230848b8605Smrg   " 37:     ENDIF\n"
231848b8605Smrg   " 38:     MOV TEMP[5].y, IMM[0].xxxx\n"
232b8e80941Smrg   " 39:     MAD TEMP[4].xyz, CONST[0][0].xyyy, TEMP[5].xyyy, TEMP[3].xyyy\n"
233848b8605Smrg   " 40:     MOV TEMP[4].w, IMM[0].xxxx\n"
234848b8605Smrg   " 41:     TXL TEMP[6].xy, TEMP[4], SAMP[2], 2D\n"
235848b8605Smrg   " 42:     MOV TEMP[4].x, TEMP[6].yyyy\n"
236848b8605Smrg   " 43:     SLT TEMP[0].x, TEMP[6].yyyy, IMM[1].zzzz\n"
237848b8605Smrg   " 44:     IF TEMP[0].xxxx :46\n"
238848b8605Smrg   " 45:       BRK\n"
239848b8605Smrg   " 46:     ENDIF\n"
240848b8605Smrg   " 47:     ADD TEMP[6].x, TEMP[5].xxxx, IMM[2].xxxx\n"
241848b8605Smrg   " 48:     MOV TEMP[5].x, TEMP[6].xxxx\n"
242848b8605Smrg   " 49:   ENDLOOP :32\n"
243848b8605Smrg   " 50:   ADD TEMP[3].x, TEMP[5].xxxx, IMM[1].xxxx\n"
244848b8605Smrg   " 51:   MAD TEMP[5].x, IMM[2].xxxx, TEMP[4].xxxx, TEMP[3].xxxx\n"
245848b8605Smrg   " 52:   MUL TEMP[3].x, IMM[2].xxxx, IMM[3].xxxx\n"
246848b8605Smrg   " 53:   MIN TEMP[4].x, TEMP[5].xxxx, TEMP[3].xxxx\n"
247848b8605Smrg   " 54:   MOV TEMP[3].x, TEMP[1].xxxx\n"
248848b8605Smrg   " 55:   MOV TEMP[3].y, TEMP[4].xxxx\n"
249848b8605Smrg   " 56:   MOV TEMP[5].yw, IMM[0].yyyy\n"
250848b8605Smrg   " 57:   MOV TEMP[5].x, TEMP[1].xxxx\n"
251848b8605Smrg   " 58:   ADD TEMP[1].x, TEMP[4].xxxx, IMM[2].yyyy\n"
252848b8605Smrg   " 59:   MOV TEMP[5].z, TEMP[1].xxxx\n"
253b8e80941Smrg   " 60:   MAD TEMP[1], TEMP[5], CONST[0][0].xyxy, IN[0].xyxy\n"
254848b8605Smrg   " 61:   MOV TEMP[4], TEMP[1].xyyy\n"
255848b8605Smrg   " 62:   MOV TEMP[4].w, IMM[0].xxxx\n"
256848b8605Smrg   " 63:   TXL TEMP[5].x, TEMP[4], SAMP[2], 2D\n"
257848b8605Smrg   " 64:   MOV TEMP[4].x, TEMP[5].xxxx\n"
258848b8605Smrg   " 65:   MOV TEMP[5], TEMP[1].zwww\n"
259848b8605Smrg   " 66:   MOV TEMP[5].w, IMM[0].xxxx\n"
260848b8605Smrg   " 67:   TXL TEMP[1].x, TEMP[5], SAMP[2], 2D\n"
261848b8605Smrg   " 68:   MOV TEMP[4].y, TEMP[1].xxxx\n"
262848b8605Smrg   " 69:   MUL TEMP[5].xy, IMM[2].zzzz, TEMP[4].xyyy\n"
263848b8605Smrg   " 70:   ROUND TEMP[1].xy, TEMP[5].xyyy\n"
264b8e80941Smrg   " 71:   MOV TEMP[4].xy, |TEMP[3].xyyy|\n"
265848b8605Smrg   " 72:   MAD TEMP[3].xy, IMM[2].wwww, TEMP[1].xyyy, TEMP[4].xyyy\n"
266848b8605Smrg   " 73:   MUL TEMP[5].xyz, TEMP[3].xyyy, IMM[0].zzzz\n"
267848b8605Smrg   " 74:   MOV TEMP[5].w, IMM[0].xxxx\n"
268848b8605Smrg   " 75:   TXL TEMP[0].xy, TEMP[5], SAMP[0], 2D\n"
269848b8605Smrg   " 76: ENDIF\n"
270848b8605Smrg   " 77: SNE TEMP[1].x, TEMP[2].xxxx, IMM[0].xxxx\n"
271848b8605Smrg   " 78: IF TEMP[1].xxxx :151\n"
272848b8605Smrg   " 79:   MOV TEMP[1].xy, IN[0].xyxx\n"
273848b8605Smrg   " 80:   MOV TEMP[3].x, IMM[1].xxxx\n"
274848b8605Smrg   " 81:   BGNLOOP :98\n"
275848b8605Smrg   " 82:     MUL TEMP[4].x, IMM[1].yyyy, IMM[3].xxxx\n"
276848b8605Smrg   " 83:     SLE TEMP[5].x, TEMP[3].xxxx, TEMP[4].xxxx\n"
277848b8605Smrg   " 84:     IF TEMP[5].xxxx :86\n"
278848b8605Smrg   " 85:       BRK\n"
279848b8605Smrg   " 86:     ENDIF\n"
280848b8605Smrg   " 87:     MOV TEMP[3].y, IMM[0].xxxx\n"
281b8e80941Smrg   " 88:     MAD TEMP[5].xyz, CONST[0][0].xyyy, TEMP[3].yxxx, TEMP[1].xyyy\n"
282848b8605Smrg   " 89:     MOV TEMP[5].w, IMM[0].xxxx\n"
283848b8605Smrg   " 90:     TXL TEMP[4], TEMP[5], SAMP[2], 2D\n"
284848b8605Smrg   " 91:     MOV TEMP[2].x, TEMP[4].xxxx\n"
285848b8605Smrg   " 92:     SLT TEMP[5].x, TEMP[4].xxxx, IMM[1].zzzz\n"
286848b8605Smrg   " 93:     IF TEMP[5].xxxx :95\n"
287848b8605Smrg   " 94:       BRK\n"
288848b8605Smrg   " 95:     ENDIF\n"
289848b8605Smrg   " 96:     ADD TEMP[4].x, TEMP[3].xxxx, IMM[1].yyyy\n"
290848b8605Smrg   " 97:     MOV TEMP[3].x, TEMP[4].xxxx\n"
291848b8605Smrg   " 98:   ENDLOOP :81\n"
292848b8605Smrg   " 99:   ADD TEMP[1].x, TEMP[3].xxxx, IMM[1].wwww\n"
293848b8605Smrg   "100:   MAD TEMP[6].x, -IMM[2].xxxx, TEMP[2].xxxx, TEMP[1].xxxx\n"
294848b8605Smrg   "101:   MUL TEMP[1].x, IMM[1].yyyy, IMM[3].xxxx\n"
295848b8605Smrg   "102:   MAX TEMP[3].x, TEMP[6].xxxx, TEMP[1].xxxx\n"
296848b8605Smrg   "103:   MOV TEMP[1].x, TEMP[3].xxxx\n"
297848b8605Smrg   "104:   MOV TEMP[2].xy, IN[0].xyxx\n"
298848b8605Smrg   "105:   MOV TEMP[4].x, IMM[1].wwww\n"
299848b8605Smrg   "106:   BGNLOOP :123\n"
300848b8605Smrg   "107:     MUL TEMP[5].x, IMM[2].xxxx, IMM[3].xxxx\n"
301848b8605Smrg   "108:     SGE TEMP[6].x, TEMP[4].xxxx, TEMP[5].xxxx\n"
302848b8605Smrg   "109:     IF TEMP[6].xxxx :111\n"
303848b8605Smrg   "110:       BRK\n"
304848b8605Smrg   "111:     ENDIF\n"
305848b8605Smrg   "112:     MOV TEMP[4].y, IMM[0].xxxx\n"
306b8e80941Smrg   "113:     MAD TEMP[5].xyz, CONST[0][0].xyyy, TEMP[4].yxxx, TEMP[2].xyyy\n"
307848b8605Smrg   "114:     MOV TEMP[5].w, IMM[0].xxxx\n"
308848b8605Smrg   "115:     TXL TEMP[6], TEMP[5], SAMP[2], 2D\n"
309848b8605Smrg   "116:     MOV TEMP[3].x, TEMP[6].xxxx\n"
310848b8605Smrg   "117:     SLT TEMP[5].x, TEMP[6].xxxx, IMM[1].zzzz\n"
311848b8605Smrg   "118:     IF TEMP[5].xxxx :120\n"
312848b8605Smrg   "119:       BRK\n"
313848b8605Smrg   "120:     ENDIF\n"
314848b8605Smrg   "121:     ADD TEMP[6].x, TEMP[4].xxxx, IMM[2].xxxx\n"
315848b8605Smrg   "122:     MOV TEMP[4].x, TEMP[6].xxxx\n"
316848b8605Smrg   "123:   ENDLOOP :106\n"
317848b8605Smrg   "124:   ADD TEMP[2].x, TEMP[4].xxxx, IMM[1].xxxx\n"
318848b8605Smrg   "125:   MAD TEMP[4].x, IMM[2].xxxx, TEMP[3].xxxx, TEMP[2].xxxx\n"
319848b8605Smrg   "126:   MUL TEMP[2].x, IMM[2].xxxx, IMM[3].xxxx\n"
320848b8605Smrg   "127:   MIN TEMP[3].x, TEMP[4].xxxx, TEMP[2].xxxx\n"
321848b8605Smrg   "128:   MOV TEMP[2].x, TEMP[1].xxxx\n"
322848b8605Smrg   "129:   MOV TEMP[2].y, TEMP[3].xxxx\n"
323848b8605Smrg   "130:   MOV TEMP[4].xz, IMM[0].yyyy\n"
324848b8605Smrg   "131:   MOV TEMP[4].y, TEMP[1].xxxx\n"
325848b8605Smrg   "132:   ADD TEMP[1].x, TEMP[3].xxxx, IMM[2].yyyy\n"
326848b8605Smrg   "133:   MOV TEMP[4].w, TEMP[1].xxxx\n"
327b8e80941Smrg   "134:   MAD TEMP[1], TEMP[4], CONST[0][0].xyxy, IN[0].xyxy\n"
328848b8605Smrg   "135:   MOV TEMP[3], TEMP[1].xyyy\n"
329848b8605Smrg   "136:   MOV TEMP[3].w, IMM[0].xxxx\n"
330848b8605Smrg   "137:   TXL TEMP[4].y, TEMP[3], SAMP[2], 2D\n"
331848b8605Smrg   "138:   MOV TEMP[3].x, TEMP[4].yyyy\n"
332848b8605Smrg   "139:   MOV TEMP[4], TEMP[1].zwww\n"
333848b8605Smrg   "140:   MOV TEMP[4].w, IMM[0].xxxx\n"
334848b8605Smrg   "141:   TXL TEMP[1].y, TEMP[4], SAMP[2], 2D\n"
335848b8605Smrg   "142:   MOV TEMP[3].y, TEMP[1].yyyy\n"
336848b8605Smrg   "143:   MUL TEMP[4].xy, IMM[2].zzzz, TEMP[3].xyyy\n"
337848b8605Smrg   "144:   ROUND TEMP[1].xy, TEMP[4].xyyy\n"
338b8e80941Smrg   "145:   MOV TEMP[3].xy, |TEMP[2].xyyy|\n"
339848b8605Smrg   "146:   MAD TEMP[2].xy, IMM[2].wwww, TEMP[1].xyyy, TEMP[3].xyyy\n"
340848b8605Smrg   "147:   MUL TEMP[3].xyz, TEMP[2].xyyy, IMM[0].zzzz\n"
341848b8605Smrg   "148:   MOV TEMP[3].w, IMM[0].xxxx\n"
342848b8605Smrg   "149:   TXL TEMP[1].xy, TEMP[3], SAMP[0], 2D\n"
343848b8605Smrg   "150:   MOV TEMP[0].zw, TEMP[1].yyxy\n"
344848b8605Smrg   "151: ENDIF\n"
345848b8605Smrg   "152: MOV OUT[0], TEMP[0]\n"
346848b8605Smrg   "153: END\n";
347848b8605Smrg
348848b8605Smrg#endif
349