1b8e80941Smrg/************************************************************************** 2b8e80941Smrg * 3b8e80941Smrg * Copyright 2017 Valve Corporation 4b8e80941Smrg * All Rights Reserved. 5b8e80941Smrg * 6b8e80941Smrg * Permission is hereby granted, free of charge, to any person obtaining a 7b8e80941Smrg * copy of this software and associated documentation files (the 8b8e80941Smrg * "Software"), to deal in the Software without restriction, including 9b8e80941Smrg * without limitation the rights to use, copy, modify, merge, publish, 10b8e80941Smrg * distribute, sub license, and/or sell copies of the Software, and to 11b8e80941Smrg * permit persons to whom the Software is furnished to do so, subject to 12b8e80941Smrg * the following conditions: 13b8e80941Smrg * 14b8e80941Smrg * The above copyright notice and this permission notice (including the 15b8e80941Smrg * next paragraph) shall be included in all copies or substantial portions 16b8e80941Smrg * of the Software. 17b8e80941Smrg * 18b8e80941Smrg * THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS 19b8e80941Smrg * OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF 20b8e80941Smrg * MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND NON-INFRINGEMENT. 21b8e80941Smrg * IN NO EVENT SHALL THE AUTHORS AND/OR ITS SUPPLIERS BE LIABLE FOR 22b8e80941Smrg * ANY CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT, 23b8e80941Smrg * TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION WITH THE 24b8e80941Smrg * SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE. 25b8e80941Smrg * 26b8e80941Smrg **************************************************************************/ 27b8e80941Smrg 28b8e80941Smrg/** 29b8e80941Smrg * @file 30b8e80941Smrg * A simple allocator that allocates and release "numbers". 31b8e80941Smrg * 32b8e80941Smrg * @author Samuel Pitoiset <samuel.pitoiset@gmail.com> 33b8e80941Smrg */ 34b8e80941Smrg 35b8e80941Smrg#include "util/u_idalloc.h" 36b8e80941Smrg#include "util/u_math.h" 37b8e80941Smrg#include "util/u_memory.h" 38b8e80941Smrg 39b8e80941Smrgvoid 40b8e80941Smrgutil_idalloc_init(struct util_idalloc *buf) 41b8e80941Smrg{ 42b8e80941Smrg memset(buf, 0, sizeof(*buf)); 43b8e80941Smrg} 44b8e80941Smrg 45b8e80941Smrgvoid 46b8e80941Smrgutil_idalloc_fini(struct util_idalloc *buf) 47b8e80941Smrg{ 48b8e80941Smrg if (buf->data) 49b8e80941Smrg free(buf->data); 50b8e80941Smrg} 51b8e80941Smrg 52b8e80941Smrgvoid 53b8e80941Smrgutil_idalloc_resize(struct util_idalloc *buf, unsigned new_num_elements) 54b8e80941Smrg{ 55b8e80941Smrg new_num_elements = align(new_num_elements, 32); 56b8e80941Smrg 57b8e80941Smrg if (new_num_elements > buf->num_elements) { 58b8e80941Smrg unsigned i; 59b8e80941Smrg 60b8e80941Smrg buf->data = realloc(buf->data, 61b8e80941Smrg (new_num_elements / 32) * sizeof(*buf->data)); 62b8e80941Smrg 63b8e80941Smrg for (i = buf->num_elements / 32; i < new_num_elements / 32; i++) 64b8e80941Smrg buf->data[i] = 0; 65b8e80941Smrg buf->num_elements = new_num_elements; 66b8e80941Smrg } 67b8e80941Smrg} 68b8e80941Smrg 69b8e80941Smrgunsigned 70b8e80941Smrgutil_idalloc_alloc(struct util_idalloc *buf) 71b8e80941Smrg{ 72b8e80941Smrg unsigned num_elements = buf->num_elements; 73b8e80941Smrg 74b8e80941Smrg for (unsigned i = 0; i < num_elements / 32; i++) { 75b8e80941Smrg if (buf->data[i] == 0xffffffff) 76b8e80941Smrg continue; 77b8e80941Smrg 78b8e80941Smrg unsigned bit = ffs(~buf->data[i]) - 1; 79b8e80941Smrg buf->data[i] |= 1u << bit; 80b8e80941Smrg return i * 32 + bit; 81b8e80941Smrg } 82b8e80941Smrg 83b8e80941Smrg /* No slots available, resize and return the first free. */ 84b8e80941Smrg util_idalloc_resize(buf, num_elements * 2); 85b8e80941Smrg 86b8e80941Smrg buf->data[num_elements / 32] |= 1 << (num_elements % 32); 87b8e80941Smrg 88b8e80941Smrg return num_elements; 89b8e80941Smrg} 90b8e80941Smrg 91b8e80941Smrgvoid 92b8e80941Smrgutil_idalloc_free(struct util_idalloc *buf, unsigned id) 93b8e80941Smrg{ 94b8e80941Smrg assert(id < buf->num_elements); 95b8e80941Smrg buf->data[id / 32] &= ~(1 << (id % 32)); 96b8e80941Smrg} 97