1/* 2 * Copyright (C) 2014 Rob Clark <robclark@freedesktop.org> 3 * 4 * Permission is hereby granted, free of charge, to any person obtaining a 5 * copy of this software and associated documentation files (the "Software"), 6 * to deal in the Software without restriction, including without limitation 7 * the rights to use, copy, modify, merge, publish, distribute, sublicense, 8 * and/or sell copies of the Software, and to permit persons to whom the 9 * Software is furnished to do so, subject to the following conditions: 10 * 11 * The above copyright notice and this permission notice (including the next 12 * paragraph) shall be included in all copies or substantial portions of the 13 * Software. 14 * 15 * THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR 16 * IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY, 17 * FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL 18 * THE AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER 19 * LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING FROM, 20 * OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN THE 21 * SOFTWARE. 22 * 23 * Authors: 24 * Rob Clark <robclark@freedesktop.org> 25 */ 26 27#include "pipe/p_state.h" 28#include "util/u_string.h" 29#include "util/u_memory.h" 30#include "util/u_prim.h" 31 32#include "freedreno_state.h" 33#include "freedreno_resource.h" 34 35#include "fd4_draw.h" 36#include "fd4_context.h" 37#include "fd4_emit.h" 38#include "fd4_program.h" 39#include "fd4_format.h" 40#include "fd4_zsa.h" 41 42 43static void 44draw_impl(struct fd_context *ctx, struct fd_ringbuffer *ring, 45 struct fd4_emit *emit, unsigned index_offset) 46{ 47 const struct pipe_draw_info *info = emit->info; 48 enum pc_di_primtype primtype = ctx->primtypes[info->mode]; 49 50 fd4_emit_state(ctx, ring, emit); 51 52 if (emit->dirty & (FD_DIRTY_VTXBUF | FD_DIRTY_VTXSTATE)) 53 fd4_emit_vertex_bufs(ring, emit); 54 55 OUT_PKT0(ring, REG_A4XX_VFD_INDEX_OFFSET, 2); 56 OUT_RING(ring, info->index_size ? info->index_bias : info->start); /* VFD_INDEX_OFFSET */ 57 OUT_RING(ring, info->start_instance); /* ??? UNKNOWN_2209 */ 58 59 OUT_PKT0(ring, REG_A4XX_PC_RESTART_INDEX, 1); 60 OUT_RING(ring, info->primitive_restart ? /* PC_RESTART_INDEX */ 61 info->restart_index : 0xffffffff); 62 63 /* points + psize -> spritelist: */ 64 if (ctx->rasterizer->point_size_per_vertex && 65 fd4_emit_get_vp(emit)->writes_psize && 66 (info->mode == PIPE_PRIM_POINTS)) 67 primtype = DI_PT_POINTLIST_PSIZE; 68 69 fd4_draw_emit(ctx->batch, ring, primtype, 70 emit->binning_pass ? IGNORE_VISIBILITY : USE_VISIBILITY, 71 info, index_offset); 72} 73 74/* fixup dirty shader state in case some "unrelated" (from the state- 75 * tracker's perspective) state change causes us to switch to a 76 * different variant. 77 */ 78static void 79fixup_shader_state(struct fd_context *ctx, struct ir3_shader_key *key) 80{ 81 struct fd4_context *fd4_ctx = fd4_context(ctx); 82 struct ir3_shader_key *last_key = &fd4_ctx->last_key; 83 84 if (!ir3_shader_key_equal(last_key, key)) { 85 if (ir3_shader_key_changes_fs(last_key, key)) { 86 ctx->dirty_shader[PIPE_SHADER_FRAGMENT] |= FD_DIRTY_SHADER_PROG; 87 ctx->dirty |= FD_DIRTY_PROG; 88 } 89 90 if (ir3_shader_key_changes_vs(last_key, key)) { 91 ctx->dirty_shader[PIPE_SHADER_VERTEX] |= FD_DIRTY_SHADER_PROG; 92 ctx->dirty |= FD_DIRTY_PROG; 93 } 94 95 fd4_ctx->last_key = *key; 96 } 97} 98 99static bool 100fd4_draw_vbo(struct fd_context *ctx, const struct pipe_draw_info *info, 101 unsigned index_offset) 102{ 103 struct fd4_context *fd4_ctx = fd4_context(ctx); 104 struct fd4_emit emit = { 105 .debug = &ctx->debug, 106 .vtx = &ctx->vtx, 107 .prog = &ctx->prog, 108 .info = info, 109 .key = { 110 .color_two_side = ctx->rasterizer->light_twoside, 111 .vclamp_color = ctx->rasterizer->clamp_vertex_color, 112 .fclamp_color = ctx->rasterizer->clamp_fragment_color, 113 .rasterflat = ctx->rasterizer->flatshade, 114 .half_precision = ctx->in_blit && 115 fd_half_precision(&ctx->batch->framebuffer), 116 .ucp_enables = ctx->rasterizer->clip_plane_enable, 117 .has_per_samp = (fd4_ctx->fsaturate || fd4_ctx->vsaturate || 118 fd4_ctx->fastc_srgb || fd4_ctx->vastc_srgb), 119 .vsaturate_s = fd4_ctx->vsaturate_s, 120 .vsaturate_t = fd4_ctx->vsaturate_t, 121 .vsaturate_r = fd4_ctx->vsaturate_r, 122 .fsaturate_s = fd4_ctx->fsaturate_s, 123 .fsaturate_t = fd4_ctx->fsaturate_t, 124 .fsaturate_r = fd4_ctx->fsaturate_r, 125 .vastc_srgb = fd4_ctx->vastc_srgb, 126 .fastc_srgb = fd4_ctx->fastc_srgb, 127 }, 128 .rasterflat = ctx->rasterizer->flatshade, 129 .sprite_coord_enable = ctx->rasterizer->sprite_coord_enable, 130 .sprite_coord_mode = ctx->rasterizer->sprite_coord_mode, 131 }; 132 133 fixup_shader_state(ctx, &emit.key); 134 135 enum fd_dirty_3d_state dirty = ctx->dirty; 136 const struct ir3_shader_variant *vp = fd4_emit_get_vp(&emit); 137 const struct ir3_shader_variant *fp = fd4_emit_get_fp(&emit); 138 139 /* do regular pass first, since that is more likely to fail compiling: */ 140 141 if (!vp || !fp) 142 return false; 143 144 ctx->stats.vs_regs += ir3_shader_halfregs(vp); 145 ctx->stats.fs_regs += ir3_shader_halfregs(fp); 146 147 emit.binning_pass = false; 148 emit.dirty = dirty; 149 150 struct fd_ringbuffer *ring = ctx->batch->draw; 151 152 if (ctx->rasterizer->rasterizer_discard) { 153 fd_wfi(ctx->batch, ring); 154 OUT_PKT3(ring, CP_REG_RMW, 3); 155 OUT_RING(ring, REG_A4XX_RB_RENDER_CONTROL); 156 OUT_RING(ring, ~A4XX_RB_RENDER_CONTROL_DISABLE_COLOR_PIPE); 157 OUT_RING(ring, A4XX_RB_RENDER_CONTROL_DISABLE_COLOR_PIPE); 158 } 159 160 draw_impl(ctx, ctx->batch->draw, &emit, index_offset); 161 162 if (ctx->rasterizer->rasterizer_discard) { 163 fd_wfi(ctx->batch, ring); 164 OUT_PKT3(ring, CP_REG_RMW, 3); 165 OUT_RING(ring, REG_A4XX_RB_RENDER_CONTROL); 166 OUT_RING(ring, ~A4XX_RB_RENDER_CONTROL_DISABLE_COLOR_PIPE); 167 OUT_RING(ring, 0); 168 } 169 170 /* and now binning pass: */ 171 emit.binning_pass = true; 172 emit.dirty = dirty & ~(FD_DIRTY_BLEND); 173 emit.vp = NULL; /* we changed key so need to refetch vp */ 174 emit.fp = NULL; 175 draw_impl(ctx, ctx->batch->binning, &emit, index_offset); 176 177 fd_context_all_clean(ctx); 178 179 return true; 180} 181 182void 183fd4_draw_init(struct pipe_context *pctx) 184{ 185 struct fd_context *ctx = fd_context(pctx); 186 ctx->draw_vbo = fd4_draw_vbo; 187} 188