1/*
2 * Copyright © 2017 Intel Corporation
3 *
4 * Permission is hereby granted, free of charge, to any person obtaining a
5 * copy of this software and associated documentation files (the "Software"),
6 * to deal in the Software without restriction, including without limitation
7 * the rights to use, copy, modify, merge, publish, distribute, sublicense,
8 * and/or sell copies of the Software, and to permit persons to whom the
9 * Software is furnished to do so, subject to the following conditions:
10 *
11 * The above copyright notice and this permission notice shall be included
12 * in all copies or substantial portions of the Software.
13 *
14 * THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS
15 * OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY,
16 * FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT.  IN NO EVENT SHALL
17 * THE AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER
18 * LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING
19 * FROM, OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER
20 * DEALINGS IN THE SOFTWARE.
21 */
22
23#include <stdio.h>
24#include "pipe/p_defines.h"
25#include "pipe/p_state.h"
26#include "pipe/p_context.h"
27#include "pipe/p_screen.h"
28#include "util/u_format.h"
29#include "util/u_inlines.h"
30#include "util/ralloc.h"
31#include "intel/blorp/blorp.h"
32#include "iris_context.h"
33#include "iris_resource.h"
34#include "iris_screen.h"
35
36/**
37 * Helper function for handling mirror image blits.
38 *
39 * If coord0 > coord1, swap them and return "true" (mirrored).
40 */
41static bool
42apply_mirror(float *coord0, float *coord1)
43{
44   if (*coord0 > *coord1) {
45      float tmp = *coord0;
46      *coord0 = *coord1;
47      *coord1 = tmp;
48      return true;
49   }
50   return false;
51}
52
53/**
54 * Compute the number of pixels to clip for each side of a rect
55 *
56 * \param x0 The rect's left coordinate
57 * \param y0 The rect's bottom coordinate
58 * \param x1 The rect's right coordinate
59 * \param y1 The rect's top coordinate
60 * \param min_x The clipping region's left coordinate
61 * \param min_y The clipping region's bottom coordinate
62 * \param max_x The clipping region's right coordinate
63 * \param max_y The clipping region's top coordinate
64 * \param clipped_x0 The number of pixels to clip from the left side
65 * \param clipped_y0 The number of pixels to clip from the bottom side
66 * \param clipped_x1 The number of pixels to clip from the right side
67 * \param clipped_y1 The number of pixels to clip from the top side
68 *
69 * \return false if we clip everything away, true otherwise
70 */
71static inline bool
72compute_pixels_clipped(float x0, float y0, float x1, float y1,
73                       float min_x, float min_y, float max_x, float max_y,
74                       float *clipped_x0, float *clipped_y0,
75                       float *clipped_x1, float *clipped_y1)
76{
77   /* If we are going to clip everything away, stop. */
78   if (!(min_x <= max_x &&
79         min_y <= max_y &&
80         x0 <= max_x &&
81         y0 <= max_y &&
82         min_x <= x1 &&
83         min_y <= y1 &&
84         x0 <= x1 &&
85         y0 <= y1)) {
86      return false;
87   }
88
89   if (x0 < min_x)
90      *clipped_x0 = min_x - x0;
91   else
92      *clipped_x0 = 0;
93   if (max_x < x1)
94      *clipped_x1 = x1 - max_x;
95   else
96      *clipped_x1 = 0;
97
98   if (y0 < min_y)
99      *clipped_y0 = min_y - y0;
100   else
101      *clipped_y0 = 0;
102   if (max_y < y1)
103      *clipped_y1 = y1 - max_y;
104   else
105      *clipped_y1 = 0;
106
107   return true;
108}
109
110/**
111 * Clips a coordinate (left, right, top or bottom) for the src or dst rect
112 * (whichever requires the largest clip) and adjusts the coordinate
113 * for the other rect accordingly.
114 *
115 * \param mirror true if mirroring is required
116 * \param src the source rect coordinate (for example src_x0)
117 * \param dst0 the dst rect coordinate (for example dst_x0)
118 * \param dst1 the opposite dst rect coordinate (for example dst_x1)
119 * \param clipped_dst0 number of pixels to clip from the dst coordinate
120 * \param clipped_dst1 number of pixels to clip from the opposite dst coordinate
121 * \param scale the src vs dst scale involved for that coordinate
122 * \param is_left_or_bottom true if we are clipping the left or bottom sides
123 *        of the rect.
124 */
125static void
126clip_coordinates(bool mirror,
127                 float *src, float *dst0, float *dst1,
128                 float clipped_dst0,
129                 float clipped_dst1,
130                 float scale,
131                 bool is_left_or_bottom)
132{
133   /* When clipping we need to add or subtract pixels from the original
134    * coordinates depending on whether we are acting on the left/bottom
135    * or right/top sides of the rect respectively. We assume we have to
136    * add them in the code below, and multiply by -1 when we should
137    * subtract.
138    */
139   int mult = is_left_or_bottom ? 1 : -1;
140
141   if (!mirror) {
142      *dst0 += clipped_dst0 * mult;
143      *src += clipped_dst0 * scale * mult;
144   } else {
145      *dst1 -= clipped_dst1 * mult;
146      *src += clipped_dst1 * scale * mult;
147   }
148}
149
150/**
151 * Apply a scissor rectangle to blit coordinates.
152 *
153 * Returns true if the blit was entirely scissored away.
154 */
155static bool
156apply_blit_scissor(const struct pipe_scissor_state *scissor,
157                   float *src_x0, float *src_y0,
158                   float *src_x1, float *src_y1,
159                   float *dst_x0, float *dst_y0,
160                   float *dst_x1, float *dst_y1,
161                   bool mirror_x, bool mirror_y)
162{
163   float clip_dst_x0, clip_dst_x1, clip_dst_y0, clip_dst_y1;
164
165   /* Compute number of pixels to scissor away. */
166   if (!compute_pixels_clipped(*dst_x0, *dst_y0, *dst_x1, *dst_y1,
167                               scissor->minx, scissor->miny,
168                               scissor->maxx, scissor->maxy,
169                               &clip_dst_x0, &clip_dst_y0,
170                               &clip_dst_x1, &clip_dst_y1))
171      return true;
172
173   // XXX: comments assume source clipping, which we don't do
174
175   /* When clipping any of the two rects we need to adjust the coordinates
176    * in the other rect considering the scaling factor involved.  To obtain
177    * the best precision we want to make sure that we only clip once per
178    * side to avoid accumulating errors due to the scaling adjustment.
179    *
180    * For example, if src_x0 and dst_x0 need both to be clipped we want to
181    * avoid the situation where we clip src_x0 first, then adjust dst_x0
182    * accordingly but then we realize that the resulting dst_x0 still needs
183    * to be clipped, so we clip dst_x0 and adjust src_x0 again.  Because we are
184    * applying scaling factors to adjust the coordinates in each clipping
185    * pass we lose some precision and that can affect the results of the
186    * blorp blit operation slightly.  What we want to do here is detect the
187    * rect that we should clip first for each side so that when we adjust
188    * the other rect we ensure the resulting coordinate does not need to be
189    * clipped again.
190    *
191    * The code below implements this by comparing the number of pixels that
192    * we need to clip for each side of both rects considering the scales
193    * involved.  For example, clip_src_x0 represents the number of pixels
194    * to be clipped for the src rect's left side, so if clip_src_x0 = 5,
195    * clip_dst_x0 = 4 and scale_x = 2 it means that we are clipping more
196    * from the dst rect so we should clip dst_x0 only and adjust src_x0.
197    * This is because clipping 4 pixels in the dst is equivalent to
198    * clipping 4 * 2 = 8 > 5 in the src.
199    */
200
201   if (*src_x0 == *src_x1 || *src_y0 == *src_y1
202       || *dst_x0 == *dst_x1 || *dst_y0 == *dst_y1)
203      return true;
204
205   float scale_x = (float) (*src_x1 - *src_x0) / (*dst_x1 - *dst_x0);
206   float scale_y = (float) (*src_y1 - *src_y0) / (*dst_y1 - *dst_y0);
207
208   /* Clip left side */
209   clip_coordinates(mirror_x, src_x0, dst_x0, dst_x1,
210                    clip_dst_x0, clip_dst_x1, scale_x, true);
211
212   /* Clip right side */
213   clip_coordinates(mirror_x, src_x1, dst_x1, dst_x0,
214                    clip_dst_x1, clip_dst_x0, scale_x, false);
215
216   /* Clip bottom side */
217   clip_coordinates(mirror_y, src_y0, dst_y0, dst_y1,
218                    clip_dst_y0, clip_dst_y1, scale_y, true);
219
220   /* Clip top side */
221   clip_coordinates(mirror_y, src_y1, dst_y1, dst_y0,
222                    clip_dst_y1, clip_dst_y0, scale_y, false);
223
224   /* Check for invalid bounds
225    * Can't blit for 0-dimensions
226    */
227   return *src_x0 == *src_x1 || *src_y0 == *src_y1
228      || *dst_x0 == *dst_x1 || *dst_y0 == *dst_y1;
229}
230
231void
232iris_blorp_surf_for_resource(struct iris_vtable *vtbl,
233                             struct blorp_surf *surf,
234                             struct pipe_resource *p_res,
235                             enum isl_aux_usage aux_usage,
236                             unsigned level,
237                             bool is_render_target)
238{
239   struct iris_resource *res = (void *) p_res;
240
241   if (aux_usage == ISL_AUX_USAGE_HIZ &&
242       !iris_resource_level_has_hiz(res, level))
243      aux_usage = ISL_AUX_USAGE_NONE;
244
245   *surf = (struct blorp_surf) {
246      .surf = &res->surf,
247      .addr = (struct blorp_address) {
248         .buffer = res->bo,
249         .offset = 0, // XXX: ???
250         .reloc_flags = is_render_target ? EXEC_OBJECT_WRITE : 0,
251         .mocs = vtbl->mocs(res->bo),
252      },
253      .aux_usage = aux_usage,
254   };
255
256   if (aux_usage != ISL_AUX_USAGE_NONE) {
257      surf->aux_surf = &res->aux.surf;
258      surf->aux_addr = (struct blorp_address) {
259         .buffer = res->aux.bo,
260         .offset = res->aux.offset,
261         .reloc_flags = is_render_target ? EXEC_OBJECT_WRITE : 0,
262         .mocs = vtbl->mocs(res->bo),
263      };
264      surf->clear_color =
265         iris_resource_get_clear_color(res, NULL, NULL);
266      surf->clear_color_addr = (struct blorp_address) {
267         .buffer = res->aux.clear_color_bo,
268         .offset = res->aux.clear_color_offset,
269         .reloc_flags = 0,
270         .mocs = vtbl->mocs(res->aux.clear_color_bo),
271      };
272   }
273
274   // XXX: ASTC
275}
276
277static void
278tex_cache_flush_hack(struct iris_batch *batch)
279{
280   /* The hardware seems to have issues with having a two different
281    * format views of the same texture in the sampler cache at the
282    * same time.  It's unclear exactly what the issue is but it hurts
283    * blits and copies particularly badly because they often reinterpret
284    * formats.  We badly need better understanding of the sampler issue
285    * and a better fix but this works for now and fixes CTS tests.
286    *
287    * If the BO hasn't been referenced yet this batch, we assume that the
288    * texture cache doesn't contain any relevant data nor need flushing.
289    *
290    * TODO: Remove this hack!
291    */
292   iris_emit_pipe_control_flush(batch,
293                                PIPE_CONTROL_CS_STALL |
294                                PIPE_CONTROL_TEXTURE_CACHE_INVALIDATE);
295}
296
297/**
298 * The pipe->blit() driver hook.
299 *
300 * This performs a blit between two surfaces, which copies data but may
301 * also perform format conversion, scaling, flipping, and so on.
302 */
303static void
304iris_blit(struct pipe_context *ctx, const struct pipe_blit_info *info)
305{
306   struct iris_context *ice = (void *) ctx;
307   struct iris_screen *screen = (struct iris_screen *)ctx->screen;
308   const struct gen_device_info *devinfo = &screen->devinfo;
309   struct iris_batch *batch = &ice->batches[IRIS_BATCH_RENDER];
310   enum blorp_batch_flags blorp_flags = 0;
311   struct iris_resource *src_res = (void *) info->src.resource;
312   struct iris_resource *dst_res = (void *) info->dst.resource;
313
314   /* We don't support color masking. */
315   assert((info->mask & PIPE_MASK_RGBA) == PIPE_MASK_RGBA ||
316          (info->mask & PIPE_MASK_RGBA) == 0);
317
318   if (info->render_condition_enable) {
319      if (ice->state.predicate == IRIS_PREDICATE_STATE_DONT_RENDER)
320         return;
321
322      if (ice->state.predicate == IRIS_PREDICATE_STATE_USE_BIT)
323         blorp_flags |= BLORP_BATCH_PREDICATE_ENABLE;
324   }
325
326   struct iris_format_info src_fmt =
327      iris_format_for_usage(devinfo, info->src.format,
328                            ISL_SURF_USAGE_TEXTURE_BIT);
329   enum isl_aux_usage src_aux_usage =
330      iris_resource_texture_aux_usage(ice, src_res, src_fmt.fmt, 0);
331
332   if (src_aux_usage == ISL_AUX_USAGE_HIZ)
333      src_aux_usage = ISL_AUX_USAGE_NONE;
334
335   bool src_clear_supported = src_aux_usage != ISL_AUX_USAGE_NONE &&
336                              src_res->surf.format == src_fmt.fmt;
337
338   iris_resource_prepare_access(ice, batch, src_res, info->src.level, 1,
339                                info->src.box.z, info->src.box.depth,
340                                src_aux_usage, src_clear_supported);
341
342   struct iris_format_info dst_fmt =
343      iris_format_for_usage(devinfo, info->dst.format,
344                            ISL_SURF_USAGE_RENDER_TARGET_BIT);
345   enum isl_aux_usage dst_aux_usage =
346      iris_resource_render_aux_usage(ice, dst_res, dst_fmt.fmt, false, false);
347   bool dst_clear_supported = dst_aux_usage != ISL_AUX_USAGE_NONE;
348
349   struct blorp_surf src_surf, dst_surf;
350   iris_blorp_surf_for_resource(&ice->vtbl, &src_surf, info->src.resource,
351                                src_aux_usage, info->src.level, false);
352   iris_blorp_surf_for_resource(&ice->vtbl, &dst_surf, info->dst.resource,
353                                dst_aux_usage, info->dst.level, true);
354
355   iris_resource_prepare_access(ice, batch, dst_res, info->dst.level, 1,
356                                info->dst.box.z, info->dst.box.depth,
357                                dst_aux_usage, dst_clear_supported);
358
359   float src_x0 = info->src.box.x;
360   float src_x1 = info->src.box.x + info->src.box.width;
361   float src_y0 = info->src.box.y;
362   float src_y1 = info->src.box.y + info->src.box.height;
363   float dst_x0 = info->dst.box.x;
364   float dst_x1 = info->dst.box.x + info->dst.box.width;
365   float dst_y0 = info->dst.box.y;
366   float dst_y1 = info->dst.box.y + info->dst.box.height;
367   bool mirror_x = apply_mirror(&src_x0, &src_x1);
368   bool mirror_y = apply_mirror(&src_y0, &src_y1);
369   enum blorp_filter filter;
370
371   if (info->scissor_enable) {
372      bool noop = apply_blit_scissor(&info->scissor,
373                                     &src_x0, &src_y0, &src_x1, &src_y1,
374                                     &dst_x0, &dst_y0, &dst_x1, &dst_y1,
375                                     mirror_x, mirror_y);
376      if (noop)
377         return;
378   }
379
380   if (abs(info->dst.box.width) == abs(info->src.box.width) &&
381       abs(info->dst.box.height) == abs(info->src.box.height)) {
382      if (src_surf.surf->samples > 1 && dst_surf.surf->samples <= 1) {
383         /* The OpenGL ES 3.2 specification, section 16.2.1, says:
384          *
385          *    "If the read framebuffer is multisampled (its effective
386          *     value of SAMPLE_BUFFERS is one) and the draw framebuffer
387          *     is not (its value of SAMPLE_BUFFERS is zero), the samples
388          *     corresponding to each pixel location in the source are
389          *     converted to a single sample before being written to the
390          *     destination.  The filter parameter is ignored.  If the
391          *     source formats are integer types or stencil values, a
392          *     single sample’s value is selected for each pixel.  If the
393          *     source formats are floating-point or normalized types,
394          *     the sample values for each pixel are resolved in an
395          *     implementation-dependent manner.  If the source formats
396          *     are depth values, sample values are resolved in an
397          *     implementation-dependent manner where the result will be
398          *     between the minimum and maximum depth values in the pixel."
399          *
400          * When selecting a single sample, we always choose sample 0.
401          */
402         if (util_format_is_depth_or_stencil(info->src.format) ||
403             util_format_is_pure_integer(info->src.format)) {
404            filter = BLORP_FILTER_SAMPLE_0;
405         } else {
406            filter = BLORP_FILTER_AVERAGE;
407         }
408      } else {
409         /* The OpenGL 4.6 specification, section 18.3.1, says:
410          *
411          *    "If the source and destination dimensions are identical,
412          *     no filtering is applied."
413          *
414          * Using BLORP_FILTER_NONE will also handle the upsample case by
415          * replicating the one value in the source to all values in the
416          * destination.
417          */
418         filter = BLORP_FILTER_NONE;
419      }
420   } else if (info->filter == PIPE_TEX_FILTER_LINEAR) {
421      filter = BLORP_FILTER_BILINEAR;
422   } else {
423      filter = BLORP_FILTER_NEAREST;
424   }
425
426   bool flush_hack = src_fmt.fmt != src_res->surf.format &&
427                     iris_batch_references(batch, src_res->bo);
428
429   if (flush_hack)
430      tex_cache_flush_hack(batch);
431
432   if (dst_res->base.target == PIPE_BUFFER)
433      util_range_add(&dst_res->valid_buffer_range, dst_x0, dst_x1);
434
435   struct blorp_batch blorp_batch;
436   blorp_batch_init(&ice->blorp, &blorp_batch, batch, blorp_flags);
437
438   unsigned main_mask;
439   if (util_format_is_depth_or_stencil(info->dst.format))
440      main_mask = PIPE_MASK_Z;
441   else
442      main_mask = PIPE_MASK_RGBA;
443
444   if (info->mask & main_mask) {
445      for (int slice = 0; slice < info->dst.box.depth; slice++) {
446         iris_batch_maybe_flush(batch, 1500);
447
448         blorp_blit(&blorp_batch,
449                    &src_surf, info->src.level, info->src.box.z + slice,
450                    src_fmt.fmt, src_fmt.swizzle,
451                    &dst_surf, info->dst.level, info->dst.box.z + slice,
452                    dst_fmt.fmt, dst_fmt.swizzle,
453                    src_x0, src_y0, src_x1, src_y1,
454                    dst_x0, dst_y0, dst_x1, dst_y1,
455                    filter, mirror_x, mirror_y);
456      }
457   }
458
459   if ((info->mask & PIPE_MASK_S) &&
460       util_format_has_stencil(util_format_description(info->dst.format)) &&
461       util_format_has_stencil(util_format_description(info->src.format))) {
462      struct iris_resource *src_res, *dst_res, *junk;
463      iris_get_depth_stencil_resources(info->src.resource, &junk, &src_res);
464      iris_get_depth_stencil_resources(info->dst.resource, &junk, &dst_res);
465      iris_blorp_surf_for_resource(&ice->vtbl, &src_surf, &src_res->base,
466                                   ISL_AUX_USAGE_NONE, info->src.level, false);
467      iris_blorp_surf_for_resource(&ice->vtbl, &dst_surf, &dst_res->base,
468                                   ISL_AUX_USAGE_NONE, info->dst.level, true);
469
470      for (int slice = 0; slice < info->dst.box.depth; slice++) {
471         iris_batch_maybe_flush(batch, 1500);
472
473         blorp_blit(&blorp_batch,
474                    &src_surf, info->src.level, info->src.box.z + slice,
475                    ISL_FORMAT_R8_UINT, ISL_SWIZZLE_IDENTITY,
476                    &dst_surf, info->dst.level, info->dst.box.z + slice,
477                    ISL_FORMAT_R8_UINT, ISL_SWIZZLE_IDENTITY,
478                    src_x0, src_y0, src_x1, src_y1,
479                    dst_x0, dst_y0, dst_x1, dst_y1,
480                    filter, mirror_x, mirror_y);
481      }
482   }
483
484   blorp_batch_finish(&blorp_batch);
485
486   if (flush_hack)
487      tex_cache_flush_hack(batch);
488
489   iris_resource_finish_write(ice, dst_res, info->dst.level, info->dst.box.z,
490                              info->dst.box.depth, dst_aux_usage);
491
492   iris_flush_and_dirty_for_history(ice, batch, (struct iris_resource *)
493                                    info->dst.resource);
494}
495
496static void
497get_copy_region_aux_settings(const struct gen_device_info *devinfo,
498                             struct iris_resource *res,
499                             enum isl_aux_usage *out_aux_usage,
500                             bool *out_clear_supported)
501{
502   switch (res->aux.usage) {
503   case ISL_AUX_USAGE_MCS:
504   case ISL_AUX_USAGE_CCS_E:
505      *out_aux_usage = res->aux.usage;
506      /* Prior to Gen9, fast-clear only supported 0/1 clear colors.  Since
507       * we're going to re-interpret the format as an integer format possibly
508       * with a different number of components, we can't handle clear colors
509       * until Gen9.
510       */
511      *out_clear_supported = devinfo->gen >= 9;
512      break;
513   default:
514      *out_aux_usage = ISL_AUX_USAGE_NONE;
515      *out_clear_supported = false;
516      break;
517   }
518}
519
520/**
521 * Perform a GPU-based raw memory copy between compatible view classes.
522 *
523 * Does not perform any flushing - the new data may still be left in the
524 * render cache, and old data may remain in other caches.
525 *
526 * Wraps blorp_copy() and blorp_buffer_copy().
527 */
528void
529iris_copy_region(struct blorp_context *blorp,
530                 struct iris_batch *batch,
531                 struct pipe_resource *dst,
532                 unsigned dst_level,
533                 unsigned dstx, unsigned dsty, unsigned dstz,
534                 struct pipe_resource *src,
535                 unsigned src_level,
536                 const struct pipe_box *src_box)
537{
538   struct blorp_batch blorp_batch;
539   struct iris_context *ice = blorp->driver_ctx;
540   struct iris_screen *screen = (void *) ice->ctx.screen;
541   const struct gen_device_info *devinfo = &screen->devinfo;
542   struct iris_resource *src_res = (void *) src;
543   struct iris_resource *dst_res = (void *) dst;
544
545   enum isl_aux_usage src_aux_usage, dst_aux_usage;
546   bool src_clear_supported, dst_clear_supported;
547   get_copy_region_aux_settings(devinfo, src_res, &src_aux_usage,
548                                &src_clear_supported);
549   get_copy_region_aux_settings(devinfo, dst_res, &dst_aux_usage,
550                                &dst_clear_supported);
551
552   bool flush_hack = iris_batch_references(batch, src_res->bo);
553   if (flush_hack)
554      tex_cache_flush_hack(batch);
555
556   if (dst->target == PIPE_BUFFER)
557      util_range_add(&dst_res->valid_buffer_range, dstx, dstx + src_box->width);
558
559   if (dst->target == PIPE_BUFFER && src->target == PIPE_BUFFER) {
560      struct blorp_address src_addr = {
561         .buffer = iris_resource_bo(src), .offset = src_box->x,
562      };
563      struct blorp_address dst_addr = {
564         .buffer = iris_resource_bo(dst), .offset = dstx,
565         .reloc_flags = EXEC_OBJECT_WRITE,
566      };
567
568      iris_batch_maybe_flush(batch, 1500);
569
570      blorp_batch_init(&ice->blorp, &blorp_batch, batch, 0);
571      blorp_buffer_copy(&blorp_batch, src_addr, dst_addr, src_box->width);
572      blorp_batch_finish(&blorp_batch);
573
574      iris_flush_and_dirty_for_history(ice, batch,
575                                       (struct iris_resource *) dst);
576   } else {
577      // XXX: what about one surface being a buffer and not the other?
578
579      struct blorp_surf src_surf, dst_surf;
580      iris_blorp_surf_for_resource(&ice->vtbl, &src_surf, src, src_aux_usage,
581                                   src_level, false);
582      iris_blorp_surf_for_resource(&ice->vtbl, &dst_surf, dst, dst_aux_usage,
583                                   dst_level, true);
584
585      iris_resource_prepare_access(ice, batch, src_res, src_level, 1,
586                                   src_box->z, src_box->depth,
587                                   src_aux_usage, src_clear_supported);
588      iris_resource_prepare_access(ice, batch, dst_res, dst_level, 1,
589                                   dstz, src_box->depth,
590                                   dst_aux_usage, dst_clear_supported);
591
592      blorp_batch_init(&ice->blorp, &blorp_batch, batch, 0);
593
594      for (int slice = 0; slice < src_box->depth; slice++) {
595         iris_batch_maybe_flush(batch, 1500);
596
597         blorp_copy(&blorp_batch, &src_surf, src_level, src_box->z + slice,
598                    &dst_surf, dst_level, dstz + slice,
599                    src_box->x, src_box->y, dstx, dsty,
600                    src_box->width, src_box->height);
601      }
602      blorp_batch_finish(&blorp_batch);
603
604      iris_resource_finish_write(ice, dst_res, dst_level, dstz,
605                                 src_box->depth, dst_aux_usage);
606   }
607
608   if (flush_hack)
609      tex_cache_flush_hack(batch);
610}
611
612
613/**
614 * The pipe->resource_copy_region() driver hook.
615 *
616 * This implements ARB_copy_image semantics - a raw memory copy between
617 * compatible view classes.
618 */
619static void
620iris_resource_copy_region(struct pipe_context *ctx,
621                          struct pipe_resource *dst,
622                          unsigned dst_level,
623                          unsigned dstx, unsigned dsty, unsigned dstz,
624                          struct pipe_resource *src,
625                          unsigned src_level,
626                          const struct pipe_box *src_box)
627{
628   struct iris_context *ice = (void *) ctx;
629   struct iris_batch *batch = &ice->batches[IRIS_BATCH_RENDER];
630
631   iris_copy_region(&ice->blorp, batch, dst, dst_level, dstx, dsty, dstz,
632                    src, src_level, src_box);
633}
634
635void
636iris_init_blit_functions(struct pipe_context *ctx)
637{
638   ctx->blit = iris_blit;
639   ctx->resource_copy_region = iris_resource_copy_region;
640}
641