1 2#include "pipe/p_context.h" 3#include "util/u_inlines.h" 4#include "util/u_format.h" 5 6#include "nouveau_screen.h" 7 8#include "nv50/nv50_resource.h" 9 10static struct pipe_resource * 11nv50_resource_create(struct pipe_screen *screen, 12 const struct pipe_resource *templ) 13{ 14 switch (templ->target) { 15 case PIPE_BUFFER: 16 return nouveau_buffer_create(screen, templ); 17 default: 18 return nv50_miptree_create(screen, templ); 19 } 20} 21 22static struct pipe_resource * 23nv50_resource_from_handle(struct pipe_screen * screen, 24 const struct pipe_resource *templ, 25 struct winsys_handle *whandle, 26 unsigned usage) 27{ 28 if (templ->target == PIPE_BUFFER) 29 return NULL; 30 else 31 return nv50_miptree_from_handle(screen, templ, whandle); 32} 33 34struct pipe_surface * 35nv50_surface_from_buffer(struct pipe_context *pipe, 36 struct pipe_resource *pbuf, 37 const struct pipe_surface *templ) 38{ 39 struct nv50_surface *sf = CALLOC_STRUCT(nv50_surface); 40 if (!sf) 41 return NULL; 42 43 pipe_reference_init(&sf->base.reference, 1); 44 pipe_resource_reference(&sf->base.texture, pbuf); 45 46 sf->base.format = templ->format; 47 sf->base.writable = templ->writable; 48 sf->base.u.buf.first_element = templ->u.buf.first_element; 49 sf->base.u.buf.last_element = templ->u.buf.last_element; 50 51 sf->offset = 52 templ->u.buf.first_element * util_format_get_blocksize(sf->base.format); 53 54 sf->offset &= ~0x7f; /* FIXME: RT_ADDRESS requires 128 byte alignment */ 55 56 sf->width = templ->u.buf.last_element - templ->u.buf.first_element + 1; 57 sf->height = 1; 58 sf->depth = 1; 59 60 sf->base.width = sf->width; 61 sf->base.height = sf->height; 62 63 sf->base.context = pipe; 64 return &sf->base; 65} 66 67static struct pipe_surface * 68nv50_surface_create(struct pipe_context *pipe, 69 struct pipe_resource *pres, 70 const struct pipe_surface *templ) 71{ 72 if (unlikely(pres->target == PIPE_BUFFER)) 73 return nv50_surface_from_buffer(pipe, pres, templ); 74 return nv50_miptree_surface_new(pipe, pres, templ); 75} 76 77void 78nv50_surface_destroy(struct pipe_context *pipe, struct pipe_surface *ps) 79{ 80 struct nv50_surface *s = nv50_surface(ps); 81 82 pipe_resource_reference(&ps->texture, NULL); 83 84 FREE(s); 85} 86 87void 88nv50_invalidate_resource(struct pipe_context *pipe, struct pipe_resource *res) 89{ 90 if (res->target == PIPE_BUFFER) 91 nouveau_buffer_invalidate(pipe, res); 92} 93 94void 95nv50_init_resource_functions(struct pipe_context *pcontext) 96{ 97 pcontext->transfer_map = u_transfer_map_vtbl; 98 pcontext->transfer_flush_region = u_transfer_flush_region_vtbl; 99 pcontext->transfer_unmap = u_transfer_unmap_vtbl; 100 pcontext->buffer_subdata = u_default_buffer_subdata; 101 pcontext->texture_subdata = u_default_texture_subdata; 102 pcontext->create_surface = nv50_surface_create; 103 pcontext->surface_destroy = nv50_surface_destroy; 104 pcontext->invalidate_resource = nv50_invalidate_resource; 105} 106 107void 108nv50_screen_init_resource_functions(struct pipe_screen *pscreen) 109{ 110 pscreen->resource_create = nv50_resource_create; 111 pscreen->resource_from_handle = nv50_resource_from_handle; 112 pscreen->resource_get_handle = u_resource_get_handle_vtbl; 113 pscreen->resource_destroy = u_resource_destroy_vtbl; 114} 115