1/*
2 * Copyright 2010 Jerome Glisse <glisse@freedesktop.org>
3 *
4 * Permission is hereby granted, free of charge, to any person obtaining a
5 * copy of this software and associated documentation files (the "Software"),
6 * to deal in the Software without restriction, including without limitation
7 * on the rights to use, copy, modify, merge, publish, distribute, sub
8 * license, and/or sell copies of the Software, and to permit persons to whom
9 * the Software is furnished to do so, subject to the following conditions:
10 *
11 * The above copyright notice and this permission notice (including the next
12 * paragraph) shall be included in all copies or substantial portions of the
13 * Software.
14 *
15 * THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR
16 * IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY,
17 * FITNESS FOR A PARTICULAR PURPOSE AND NON-INFRINGEMENT. IN NO EVENT SHALL
18 * THE AUTHOR(S) AND/OR THEIR SUPPLIERS BE LIABLE FOR ANY CLAIM,
19 * DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR
20 * OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE
21 * USE OR OTHER DEALINGS IN THE SOFTWARE.
22 *
23 * Authors:
24 *      Jerome Glisse
25 */
26#ifndef R600_PIPE_H
27#define R600_PIPE_H
28
29#include "r600_pipe_common.h"
30#include "r600_cs.h"
31#include "r600_public.h"
32#include "pipe/p_defines.h"
33
34#include "util/u_suballoc.h"
35#include "util/list.h"
36#include "util/u_transfer.h"
37#include "util/u_memory.h"
38
39#include "tgsi/tgsi_scan.h"
40
41#define R600_NUM_ATOMS 56
42
43#define R600_MAX_IMAGES 8
44/*
45 * ranges reserved for images on evergreen
46 * first set for the immediate buffers,
47 * second for the actual resources for RESQ.
48 */
49#define R600_IMAGE_IMMED_RESOURCE_OFFSET 160
50#define R600_IMAGE_REAL_RESOURCE_OFFSET 168
51
52/* read caches */
53#define R600_CONTEXT_INV_VERTEX_CACHE		(R600_CONTEXT_PRIVATE_FLAG << 0)
54#define R600_CONTEXT_INV_TEX_CACHE		(R600_CONTEXT_PRIVATE_FLAG << 1)
55#define R600_CONTEXT_INV_CONST_CACHE		(R600_CONTEXT_PRIVATE_FLAG << 2)
56/* read-write caches */
57#define R600_CONTEXT_FLUSH_AND_INV		(R600_CONTEXT_PRIVATE_FLAG << 3)
58#define R600_CONTEXT_FLUSH_AND_INV_CB_META	(R600_CONTEXT_PRIVATE_FLAG << 4)
59#define R600_CONTEXT_FLUSH_AND_INV_DB_META	(R600_CONTEXT_PRIVATE_FLAG << 5)
60#define R600_CONTEXT_FLUSH_AND_INV_DB		(R600_CONTEXT_PRIVATE_FLAG << 6)
61#define R600_CONTEXT_FLUSH_AND_INV_CB		(R600_CONTEXT_PRIVATE_FLAG << 7)
62/* engine synchronization */
63#define R600_CONTEXT_PS_PARTIAL_FLUSH		(R600_CONTEXT_PRIVATE_FLAG << 8)
64#define R600_CONTEXT_WAIT_3D_IDLE		(R600_CONTEXT_PRIVATE_FLAG << 9)
65#define R600_CONTEXT_WAIT_CP_DMA_IDLE		(R600_CONTEXT_PRIVATE_FLAG << 10)
66#define R600_CONTEXT_CS_PARTIAL_FLUSH           (R600_CONTEXT_PRIVATE_FLAG << 11)
67
68/* the number of CS dwords for flushing and drawing */
69#define R600_MAX_FLUSH_CS_DWORDS	18
70#define R600_MAX_DRAW_CS_DWORDS		58
71#define R600_MAX_PFP_SYNC_ME_DWORDS	16
72
73#define EG_MAX_ATOMIC_BUFFERS 8
74
75#define R600_MAX_USER_CONST_BUFFERS 15
76#define R600_MAX_DRIVER_CONST_BUFFERS 3
77#define R600_MAX_CONST_BUFFERS (R600_MAX_USER_CONST_BUFFERS + R600_MAX_DRIVER_CONST_BUFFERS)
78#define R600_MAX_HW_CONST_BUFFERS 16
79
80/* start driver buffers after user buffers */
81#define R600_BUFFER_INFO_CONST_BUFFER (R600_MAX_USER_CONST_BUFFERS)
82#define R600_UCP_SIZE (4*4*8)
83#define R600_CS_BLOCK_GRID_SIZE (8 * 4)
84#define R600_TCS_DEFAULT_LEVELS_SIZE (6 * 4)
85#define R600_BUFFER_INFO_OFFSET (R600_UCP_SIZE)
86
87/*
88 * We only access this buffer through vtx clauses hence it's fine to exist
89 * at index beyond 15.
90 */
91#define R600_LDS_INFO_CONST_BUFFER (R600_MAX_USER_CONST_BUFFERS + 1)
92/*
93 * Note GS doesn't use a constant buffer binding, just a resource index,
94 * so it's fine to have it exist at index beyond 15. I.e. it's not actually
95 * a const buffer, just a buffer resource.
96 */
97#define R600_GS_RING_CONST_BUFFER (R600_MAX_USER_CONST_BUFFERS + 2)
98/* Currently R600_MAX_CONST_BUFFERS just fits on the hw, which has a limit
99 * of 16 const buffers.
100 * UCP/SAMPLE_POSITIONS are never accessed by same shader stage so they can use the same id.
101 *
102 * In order to support d3d 11 mandated minimum of 15 user const buffers
103 * we'd have to squash all use cases into one driver buffer.
104 */
105#define R600_MAX_CONST_BUFFER_SIZE (4096 * sizeof(float[4]))
106
107/* HW stages */
108#define R600_HW_STAGE_PS 0
109#define R600_HW_STAGE_VS 1
110#define R600_HW_STAGE_GS 2
111#define R600_HW_STAGE_ES 3
112#define EG_HW_STAGE_LS 4
113#define EG_HW_STAGE_HS 5
114
115#define R600_NUM_HW_STAGES 4
116#define EG_NUM_HW_STAGES 6
117
118struct r600_context;
119struct r600_bytecode;
120union  r600_shader_key;
121
122/* This is an atom containing GPU commands that never change.
123 * This is supposed to be copied directly into the CS. */
124struct r600_command_buffer {
125	uint32_t *buf;
126	unsigned num_dw;
127	unsigned max_num_dw;
128	unsigned pkt_flags;
129};
130
131struct r600_db_state {
132	struct r600_atom		atom;
133	struct r600_surface		*rsurf;
134};
135
136struct r600_db_misc_state {
137	struct r600_atom		atom;
138	bool				occlusion_queries_disabled;
139	bool				flush_depthstencil_through_cb;
140	bool				flush_depth_inplace;
141	bool				flush_stencil_inplace;
142	bool				copy_depth, copy_stencil;
143	unsigned			copy_sample;
144	unsigned			log_samples;
145	unsigned			db_shader_control;
146	bool				htile_clear;
147	uint8_t				ps_conservative_z;
148};
149
150struct r600_cb_misc_state {
151	struct r600_atom atom;
152	unsigned cb_color_control; /* this comes from blend state */
153	unsigned blend_colormask; /* 8*4 bits for 8 RGBA colorbuffers */
154	unsigned nr_cbufs;
155	unsigned bound_cbufs_target_mask;
156	unsigned nr_ps_color_outputs;
157	unsigned ps_color_export_mask;
158	unsigned image_rat_enabled_mask;
159	unsigned buffer_rat_enabled_mask;
160	bool multiwrite;
161	bool dual_src_blend;
162};
163
164struct r600_clip_misc_state {
165	struct r600_atom atom;
166	unsigned pa_cl_clip_cntl;   /* from rasterizer    */
167	unsigned pa_cl_vs_out_cntl; /* from vertex shader */
168	unsigned clip_plane_enable; /* from rasterizer    */
169	unsigned cc_dist_mask;      /* from vertex shader */
170	unsigned clip_dist_write;   /* from vertex shader */
171	unsigned cull_dist_write;   /* from vertex shader */
172	boolean clip_disable;       /* from vertex shader */
173	boolean vs_out_viewport;    /* from vertex shader */
174};
175
176struct r600_alphatest_state {
177	struct r600_atom atom;
178	unsigned sx_alpha_test_control; /* this comes from dsa state */
179	unsigned sx_alpha_ref; /* this comes from dsa state */
180	bool bypass;
181	bool cb0_export_16bpc; /* from set_framebuffer_state */
182};
183
184struct r600_vgt_state {
185	struct r600_atom atom;
186	uint32_t vgt_multi_prim_ib_reset_en;
187	uint32_t vgt_multi_prim_ib_reset_indx;
188	uint32_t vgt_indx_offset;
189	bool last_draw_was_indirect;
190};
191
192struct r600_blend_color {
193	struct r600_atom atom;
194	struct pipe_blend_color state;
195};
196
197struct r600_clip_state {
198	struct r600_atom atom;
199	struct pipe_clip_state state;
200};
201
202struct r600_cs_shader_state {
203	struct r600_atom atom;
204	unsigned kernel_index;
205	unsigned pc;
206	struct r600_pipe_compute *shader;
207};
208
209struct r600_framebuffer {
210	struct r600_atom atom;
211	struct pipe_framebuffer_state state;
212	unsigned compressed_cb_mask;
213	unsigned nr_samples;
214	bool export_16bpc;
215	bool cb0_is_integer;
216	bool is_msaa_resolve;
217	bool dual_src_blend;
218	bool do_update_surf_dirtiness;
219};
220
221struct r600_sample_mask {
222	struct r600_atom atom;
223	uint16_t sample_mask; /* there are only 8 bits on EG, 16 bits on Cayman */
224};
225
226struct r600_config_state {
227	struct r600_atom atom;
228	unsigned sq_gpr_resource_mgmt_1;
229	unsigned sq_gpr_resource_mgmt_2;
230	unsigned sq_gpr_resource_mgmt_3;
231	bool dyn_gpr_enabled;
232};
233
234struct r600_stencil_ref
235{
236	ubyte ref_value[2];
237	ubyte valuemask[2];
238	ubyte writemask[2];
239};
240
241struct r600_stencil_ref_state {
242	struct r600_atom atom;
243	struct r600_stencil_ref state;
244	struct pipe_stencil_ref pipe_state;
245};
246
247struct r600_shader_stages_state {
248	struct r600_atom atom;
249	unsigned geom_enable;
250};
251
252struct r600_gs_rings_state {
253	struct r600_atom atom;
254	unsigned enable;
255	struct pipe_constant_buffer esgs_ring;
256	struct pipe_constant_buffer gsvs_ring;
257};
258
259/* This must start from 16. */
260/* features */
261#define DBG_NO_CP_DMA		(1 << 30)
262/* shader backend */
263#define DBG_NO_SB		(1 << 21)
264#define DBG_SB_CS		(1 << 22)
265#define DBG_SB_DRY_RUN	(1 << 23)
266#define DBG_SB_STAT		(1 << 24)
267#define DBG_SB_DUMP		(1 << 25)
268#define DBG_SB_NO_FALLBACK	(1 << 26)
269#define DBG_SB_DISASM	(1 << 27)
270#define DBG_SB_SAFEMATH	(1 << 28)
271
272struct r600_screen {
273	struct r600_common_screen	b;
274	bool				has_msaa;
275	bool				has_compressed_msaa_texturing;
276	bool				has_atomics;
277
278	/*for compute global memory binding, we allocate stuff here, instead of
279	 * buffers.
280	 * XXX: Not sure if this is the best place for global_pool.  Also,
281	 * it's not thread safe, so it won't work with multiple contexts. */
282	struct compute_memory_pool *global_pool;
283};
284
285struct r600_pipe_sampler_view {
286	struct pipe_sampler_view	base;
287	struct list_head		list;
288	struct r600_resource		*tex_resource;
289	uint32_t			tex_resource_words[8];
290	bool				skip_mip_address_reloc;
291	bool				is_stencil_sampler;
292};
293
294struct r600_rasterizer_state {
295	struct r600_command_buffer	buffer;
296	boolean				flatshade;
297	boolean				two_side;
298	unsigned			sprite_coord_enable;
299	unsigned                        clip_plane_enable;
300	unsigned			pa_sc_line_stipple;
301	unsigned			pa_cl_clip_cntl;
302	unsigned			pa_su_sc_mode_cntl;
303	float				offset_units;
304	float				offset_scale;
305	bool				offset_enable;
306	bool				offset_units_unscaled;
307	bool				scissor_enable;
308	bool				multisample_enable;
309	bool				clip_halfz;
310	bool				rasterizer_discard;
311};
312
313struct r600_poly_offset_state {
314	struct r600_atom		atom;
315	enum pipe_format		zs_format;
316	float				offset_units;
317	float				offset_scale;
318	bool				offset_units_unscaled;
319};
320
321struct r600_blend_state {
322	struct r600_command_buffer	buffer;
323	struct r600_command_buffer	buffer_no_blend;
324	unsigned			cb_target_mask;
325	unsigned			cb_color_control;
326	unsigned			cb_color_control_no_blend;
327	bool				dual_src_blend;
328	bool				alpha_to_one;
329};
330
331struct r600_dsa_state {
332	struct r600_command_buffer	buffer;
333	unsigned			alpha_ref;
334	ubyte				valuemask[2];
335	ubyte				writemask[2];
336	unsigned			zwritemask;
337	unsigned			sx_alpha_test_control;
338};
339
340struct r600_pipe_shader;
341
342struct r600_pipe_shader_selector {
343	struct r600_pipe_shader *current;
344
345	struct tgsi_token       *tokens;
346	struct pipe_stream_output_info  so;
347	struct tgsi_shader_info		info;
348
349	unsigned	num_shaders;
350
351	enum pipe_shader_type	type;
352
353	/* geometry shader properties */
354	enum pipe_prim_type	gs_output_prim;
355	unsigned		gs_max_out_vertices;
356	unsigned		gs_num_invocations;
357
358	/* TCS/VS */
359	uint64_t        lds_patch_outputs_written_mask;
360	uint64_t        lds_outputs_written_mask;
361	unsigned	nr_ps_max_color_exports;
362};
363
364struct r600_pipe_sampler_state {
365	uint32_t			tex_sampler_words[3];
366	union pipe_color_union		border_color;
367	bool				border_color_use;
368	bool				seamless_cube_map;
369};
370
371/* needed for blitter save */
372#define NUM_TEX_UNITS 16
373
374struct r600_seamless_cube_map {
375	struct r600_atom		atom;
376	bool				enabled;
377};
378
379struct r600_samplerview_state {
380	struct r600_atom		atom;
381	struct r600_pipe_sampler_view	*views[NUM_TEX_UNITS];
382	uint32_t			enabled_mask;
383	uint32_t			dirty_mask;
384	uint32_t			compressed_depthtex_mask; /* which textures are depth */
385	uint32_t			compressed_colortex_mask;
386	boolean				dirty_buffer_constants;
387};
388
389struct r600_sampler_states {
390	struct r600_atom		atom;
391	struct r600_pipe_sampler_state	*states[NUM_TEX_UNITS];
392	uint32_t			enabled_mask;
393	uint32_t			dirty_mask;
394	uint32_t			has_bordercolor_mask; /* which states contain the border color */
395};
396
397struct r600_textures_info {
398	struct r600_samplerview_state	views;
399	struct r600_sampler_states	states;
400	bool				is_array_sampler[NUM_TEX_UNITS];
401};
402
403struct r600_shader_driver_constants_info {
404	/* currently 128 bytes for UCP/samplepos + sampler buffer constants */
405	uint32_t			*constants;
406	uint32_t			alloc_size;
407	bool				texture_const_dirty;
408	bool				vs_ucp_dirty;
409	bool				ps_sample_pos_dirty;
410	bool                            cs_block_grid_size_dirty;
411	bool				tcs_default_levels_dirty;
412};
413
414struct r600_constbuf_state
415{
416	struct r600_atom		atom;
417	struct pipe_constant_buffer	cb[PIPE_MAX_CONSTANT_BUFFERS];
418	uint32_t			enabled_mask;
419	uint32_t			dirty_mask;
420};
421
422struct r600_vertexbuf_state
423{
424	struct r600_atom		atom;
425	struct pipe_vertex_buffer	vb[PIPE_MAX_ATTRIBS];
426	uint32_t			enabled_mask; /* non-NULL buffers */
427	uint32_t			dirty_mask;
428};
429
430/* CSO (constant state object, in other words, immutable state). */
431struct r600_cso_state
432{
433	struct r600_atom atom;
434	void *cso; /* e.g. r600_blend_state */
435	struct r600_command_buffer *cb;
436};
437
438struct r600_fetch_shader {
439	struct r600_resource		*buffer;
440	unsigned			offset;
441};
442
443struct r600_shader_state {
444	struct r600_atom		atom;
445	struct r600_pipe_shader *shader;
446};
447
448struct r600_atomic_buffer_state {
449	struct pipe_shader_buffer buffer[EG_MAX_ATOMIC_BUFFERS];
450};
451
452struct r600_image_view {
453	struct pipe_image_view base;
454	uint32_t cb_color_base;
455	uint32_t cb_color_pitch;
456	uint32_t cb_color_slice;
457	uint32_t cb_color_view;
458	uint32_t cb_color_info;
459	uint32_t cb_color_attrib;
460	uint32_t cb_color_dim;
461	uint32_t cb_color_fmask;
462	uint32_t cb_color_fmask_slice;
463	uint32_t immed_resource_words[8];
464	uint32_t resource_words[8];
465	bool skip_mip_address_reloc;
466	uint32_t buf_size;
467};
468
469struct r600_image_state {
470	struct r600_atom atom;
471	uint32_t                        enabled_mask;
472	uint32_t                        dirty_mask;
473	uint32_t			compressed_depthtex_mask;
474	uint32_t			compressed_colortex_mask;
475	boolean				dirty_buffer_constants;
476	struct r600_image_view views[R600_MAX_IMAGES];
477};
478
479/* Used to spill shader temps */
480struct r600_scratch_buffer {
481	struct r600_resource		*buffer;
482	boolean					dirty;
483	unsigned				size;
484	unsigned				item_size;
485};
486
487struct r600_context {
488	struct r600_common_context	b;
489	struct r600_screen		*screen;
490	struct blitter_context		*blitter;
491	struct u_suballocator		*allocator_fetch_shader;
492
493	/* Hardware info. */
494	boolean				has_vertex_cache;
495	unsigned			default_gprs[EG_NUM_HW_STAGES];
496	unsigned                        current_gprs[EG_NUM_HW_STAGES];
497	unsigned			r6xx_num_clause_temp_gprs;
498
499	/* Miscellaneous state objects. */
500	void				*custom_dsa_flush;
501	void				*custom_blend_resolve;
502	void				*custom_blend_decompress;
503	void                            *custom_blend_fastclear;
504	/* With rasterizer discard, there doesn't have to be a pixel shader.
505	 * In that case, we bind this one: */
506	void				*dummy_pixel_shader;
507	/* These dummy CMASK and FMASK buffers are used to get around the R6xx hardware
508	 * bug where valid CMASK and FMASK are required to be present to avoid
509	 * a hardlock in certain operations but aren't actually used
510	 * for anything useful. */
511	struct r600_resource		*dummy_fmask;
512	struct r600_resource		*dummy_cmask;
513
514	/* State binding slots are here. */
515	struct r600_atom		*atoms[R600_NUM_ATOMS];
516	/* Dirty atom bitmask for fast tests */
517	uint64_t			dirty_atoms;
518	/* States for CS initialization. */
519	struct r600_command_buffer	start_cs_cmd; /* invariant state mostly */
520	/** Compute specific registers initializations.  The start_cs_cmd atom
521	 *  must be emitted before start_compute_cs_cmd. */
522	struct r600_command_buffer      start_compute_cs_cmd;
523	/* Register states. */
524	struct r600_alphatest_state	alphatest_state;
525	struct r600_cso_state		blend_state;
526	struct r600_blend_color		blend_color;
527	struct r600_cb_misc_state	cb_misc_state;
528	struct r600_clip_misc_state	clip_misc_state;
529	struct r600_clip_state		clip_state;
530	struct r600_db_misc_state	db_misc_state;
531	struct r600_db_state		db_state;
532	struct r600_cso_state		dsa_state;
533	struct r600_framebuffer		framebuffer;
534	struct r600_poly_offset_state	poly_offset_state;
535	struct r600_cso_state		rasterizer_state;
536	struct r600_sample_mask		sample_mask;
537	struct r600_seamless_cube_map	seamless_cube_map;
538	struct r600_config_state	config_state;
539	struct r600_stencil_ref_state	stencil_ref;
540	struct r600_vgt_state		vgt_state;
541	struct r600_atomic_buffer_state atomic_buffer_state;
542	/* only have images on fragment shader */
543	struct r600_image_state         fragment_images;
544	struct r600_image_state         compute_images;
545	struct r600_image_state         fragment_buffers;
546	struct r600_image_state         compute_buffers;
547	/* Shaders and shader resources. */
548	struct r600_cso_state		vertex_fetch_shader;
549	struct r600_shader_state        hw_shader_stages[EG_NUM_HW_STAGES];
550	struct r600_cs_shader_state	cs_shader_state;
551	struct r600_shader_stages_state shader_stages;
552	struct r600_gs_rings_state	gs_rings;
553	struct r600_constbuf_state	constbuf_state[PIPE_SHADER_TYPES];
554	struct r600_textures_info	samplers[PIPE_SHADER_TYPES];
555
556	struct r600_shader_driver_constants_info driver_consts[PIPE_SHADER_TYPES];
557
558	/** Vertex buffers for fetch shaders */
559	struct r600_vertexbuf_state	vertex_buffer_state;
560	/** Vertex buffers for compute shaders */
561	struct r600_vertexbuf_state	cs_vertex_buffer_state;
562
563	/* Additional context states. */
564	unsigned			compute_cb_target_mask;
565	struct r600_pipe_shader_selector *ps_shader;
566	struct r600_pipe_shader_selector *vs_shader;
567	struct r600_pipe_shader_selector *gs_shader;
568
569	struct r600_pipe_shader_selector *tcs_shader;
570	struct r600_pipe_shader_selector *tes_shader;
571
572	struct r600_pipe_shader_selector *fixed_func_tcs_shader;
573
574	struct r600_rasterizer_state	*rasterizer;
575	bool				alpha_to_one;
576	bool				force_blend_disable;
577	bool                            gs_tri_strip_adj_fix;
578	boolean				dual_src_blend;
579	unsigned			zwritemask;
580	unsigned			ps_iter_samples;
581
582	/* The list of all texture buffer objects in this context.
583	 * This list is walked when a buffer is invalidated/reallocated and
584	 * the GPU addresses are updated. */
585	struct list_head		texture_buffers;
586
587	/* Last draw state (-1 = unset). */
588	enum pipe_prim_type		last_primitive_type; /* Last primitive type used in draw_vbo. */
589	enum pipe_prim_type		current_rast_prim; /* primitive type after TES, GS */
590	enum pipe_prim_type		last_rast_prim;
591	unsigned			last_start_instance;
592
593	void				*sb_context;
594	struct r600_isa		*isa;
595	float sample_positions[4 * 16];
596	float tess_state[8];
597	uint32_t cs_block_grid_sizes[8]; /* 3 for grid + 1 pad, 3 for block  + 1 pad*/
598	struct r600_pipe_shader_selector *last_ls;
599	struct r600_pipe_shader_selector *last_tcs;
600	unsigned last_num_tcs_input_cp;
601	unsigned lds_alloc;
602
603	struct r600_scratch_buffer scratch_buffers[MAX2(R600_NUM_HW_STAGES, EG_NUM_HW_STAGES)];
604
605	/* Debug state. */
606	bool			is_debug;
607	struct radeon_saved_cs	last_gfx;
608	struct r600_resource	*last_trace_buf;
609	struct r600_resource	*trace_buf;
610	unsigned		trace_id;
611
612	bool cmd_buf_is_compute;
613	struct pipe_resource *append_fence;
614	uint32_t append_fence_id;
615};
616
617static inline void r600_emit_command_buffer(struct radeon_cmdbuf *cs,
618					    struct r600_command_buffer *cb)
619{
620	assert(cs->current.cdw + cb->num_dw <= cs->current.max_dw);
621	memcpy(cs->current.buf + cs->current.cdw, cb->buf, 4 * cb->num_dw);
622	cs->current.cdw += cb->num_dw;
623}
624
625static inline void r600_set_atom_dirty(struct r600_context *rctx,
626				       struct r600_atom *atom,
627				       bool dirty)
628{
629	uint64_t mask;
630
631	assert(atom->id != 0);
632	assert(atom->id < sizeof(mask) * 8);
633	mask = 1ull << atom->id;
634	if (dirty)
635		rctx->dirty_atoms |= mask;
636	else
637		rctx->dirty_atoms &= ~mask;
638}
639
640static inline void r600_mark_atom_dirty(struct r600_context *rctx,
641					struct r600_atom *atom)
642{
643	r600_set_atom_dirty(rctx, atom, true);
644}
645
646static inline void r600_emit_atom(struct r600_context *rctx, struct r600_atom *atom)
647{
648	atom->emit(&rctx->b, atom);
649	r600_set_atom_dirty(rctx, atom, false);
650}
651
652static inline void r600_set_cso_state(struct r600_context *rctx,
653				      struct r600_cso_state *state, void *cso)
654{
655	state->cso = cso;
656	r600_set_atom_dirty(rctx, &state->atom, cso != NULL);
657}
658
659static inline void r600_set_cso_state_with_cb(struct r600_context *rctx,
660					      struct r600_cso_state *state, void *cso,
661					      struct r600_command_buffer *cb)
662{
663	state->cb = cb;
664	state->atom.num_dw = cb ? cb->num_dw : 0;
665	r600_set_cso_state(rctx, state, cso);
666}
667
668/* compute_memory_pool.c */
669struct compute_memory_pool;
670void compute_memory_pool_delete(struct compute_memory_pool* pool);
671struct compute_memory_pool* compute_memory_pool_new(
672	struct r600_screen *rscreen);
673
674/* evergreen_state.c */
675struct pipe_sampler_view *
676evergreen_create_sampler_view_custom(struct pipe_context *ctx,
677				     struct pipe_resource *texture,
678				     const struct pipe_sampler_view *state,
679				     unsigned width0, unsigned height0,
680				     unsigned force_level);
681void evergreen_init_common_regs(struct r600_context *ctx,
682				struct r600_command_buffer *cb,
683				enum chip_class ctx_chip_class,
684				enum radeon_family ctx_family,
685				int ctx_drm_minor);
686void cayman_init_common_regs(struct r600_command_buffer *cb,
687			     enum chip_class ctx_chip_class,
688			     enum radeon_family ctx_family,
689			     int ctx_drm_minor);
690
691void evergreen_init_state_functions(struct r600_context *rctx);
692void evergreen_init_atom_start_cs(struct r600_context *rctx);
693void evergreen_update_ps_state(struct pipe_context *ctx, struct r600_pipe_shader *shader);
694void evergreen_update_es_state(struct pipe_context *ctx, struct r600_pipe_shader *shader);
695void evergreen_update_gs_state(struct pipe_context *ctx, struct r600_pipe_shader *shader);
696void evergreen_update_vs_state(struct pipe_context *ctx, struct r600_pipe_shader *shader);
697void evergreen_update_ls_state(struct pipe_context *ctx, struct r600_pipe_shader *shader);
698void evergreen_update_hs_state(struct pipe_context *ctx, struct r600_pipe_shader *shader);
699void *evergreen_create_db_flush_dsa(struct r600_context *rctx);
700void *evergreen_create_resolve_blend(struct r600_context *rctx);
701void *evergreen_create_decompress_blend(struct r600_context *rctx);
702void *evergreen_create_fastclear_blend(struct r600_context *rctx);
703boolean evergreen_is_format_supported(struct pipe_screen *screen,
704				      enum pipe_format format,
705				      enum pipe_texture_target target,
706				      unsigned sample_count,
707				      unsigned storage_sample_count,
708				      unsigned usage);
709void evergreen_init_color_surface(struct r600_context *rctx,
710				  struct r600_surface *surf);
711void evergreen_init_color_surface_rat(struct r600_context *rctx,
712					struct r600_surface *surf);
713void evergreen_update_db_shader_control(struct r600_context * rctx);
714bool evergreen_adjust_gprs(struct r600_context *rctx);
715void evergreen_setup_scratch_buffers(struct r600_context *rctx);
716uint32_t evergreen_construct_rat_mask(struct r600_context *rctx, struct r600_cb_misc_state *a,
717				      unsigned nr_cbufs);
718/* r600_blit.c */
719void r600_init_blit_functions(struct r600_context *rctx);
720void r600_decompress_depth_textures(struct r600_context *rctx,
721				    struct r600_samplerview_state *textures);
722void r600_decompress_depth_images(struct r600_context *rctx,
723				  struct r600_image_state *images);
724void r600_decompress_color_textures(struct r600_context *rctx,
725				    struct r600_samplerview_state *textures);
726void r600_decompress_color_images(struct r600_context *rctx,
727				  struct r600_image_state *images);
728void r600_resource_copy_region(struct pipe_context *ctx,
729			       struct pipe_resource *dst,
730			       unsigned dst_level,
731			       unsigned dstx, unsigned dsty, unsigned dstz,
732			       struct pipe_resource *src,
733			       unsigned src_level,
734			       const struct pipe_box *src_box);
735
736/* r600_shader.c */
737int r600_pipe_shader_create(struct pipe_context *ctx,
738			    struct r600_pipe_shader *shader,
739			    union r600_shader_key key);
740
741void r600_pipe_shader_destroy(struct pipe_context *ctx, struct r600_pipe_shader *shader);
742
743/* r600_state.c */
744struct pipe_sampler_view *
745r600_create_sampler_view_custom(struct pipe_context *ctx,
746				struct pipe_resource *texture,
747				const struct pipe_sampler_view *state,
748				unsigned width_first_level, unsigned height_first_level);
749void r600_init_state_functions(struct r600_context *rctx);
750void r600_init_atom_start_cs(struct r600_context *rctx);
751void r600_update_ps_state(struct pipe_context *ctx, struct r600_pipe_shader *shader);
752void r600_update_es_state(struct pipe_context *ctx, struct r600_pipe_shader *shader);
753void r600_update_gs_state(struct pipe_context *ctx, struct r600_pipe_shader *shader);
754void r600_update_vs_state(struct pipe_context *ctx, struct r600_pipe_shader *shader);
755void *r600_create_db_flush_dsa(struct r600_context *rctx);
756void *r600_create_resolve_blend(struct r600_context *rctx);
757void *r700_create_resolve_blend(struct r600_context *rctx);
758void *r600_create_decompress_blend(struct r600_context *rctx);
759bool r600_adjust_gprs(struct r600_context *rctx);
760boolean r600_is_format_supported(struct pipe_screen *screen,
761				 enum pipe_format format,
762				 enum pipe_texture_target target,
763				 unsigned sample_count,
764				 unsigned storage_sample_count,
765				 unsigned usage);
766void r600_update_db_shader_control(struct r600_context * rctx);
767void r600_setup_scratch_buffers(struct r600_context *rctx);
768
769/* r600_hw_context.c */
770void r600_context_gfx_flush(void *context, unsigned flags,
771			    struct pipe_fence_handle **fence);
772void r600_begin_new_cs(struct r600_context *ctx);
773void r600_flush_emit(struct r600_context *ctx);
774void r600_need_cs_space(struct r600_context *ctx, unsigned num_dw, boolean count_draw_in, unsigned num_atomics);
775void r600_emit_pfp_sync_me(struct r600_context *rctx);
776void r600_cp_dma_copy_buffer(struct r600_context *rctx,
777			     struct pipe_resource *dst, uint64_t dst_offset,
778			     struct pipe_resource *src, uint64_t src_offset,
779			     unsigned size);
780void evergreen_cp_dma_clear_buffer(struct r600_context *rctx,
781				   struct pipe_resource *dst, uint64_t offset,
782				   unsigned size, uint32_t clear_value,
783				   enum r600_coherency coher);
784void r600_dma_copy_buffer(struct r600_context *rctx,
785			  struct pipe_resource *dst,
786			  struct pipe_resource *src,
787			  uint64_t dst_offset,
788			  uint64_t src_offset,
789			  uint64_t size);
790
791/*
792 * evergreen_hw_context.c
793 */
794void evergreen_dma_copy_buffer(struct r600_context *rctx,
795			       struct pipe_resource *dst,
796			       struct pipe_resource *src,
797			       uint64_t dst_offset,
798			       uint64_t src_offset,
799			       uint64_t size);
800void evergreen_setup_tess_constants(struct r600_context *rctx,
801				    const struct pipe_draw_info *info,
802				    unsigned *num_patches);
803uint32_t evergreen_get_ls_hs_config(struct r600_context *rctx,
804				    const struct pipe_draw_info *info,
805				    unsigned num_patches);
806void evergreen_set_ls_hs_config(struct r600_context *rctx,
807				struct radeon_cmdbuf *cs,
808				uint32_t ls_hs_config);
809void evergreen_set_lds_alloc(struct r600_context *rctx,
810			     struct radeon_cmdbuf *cs,
811			     uint32_t lds_alloc);
812
813/* r600_state_common.c */
814void r600_init_common_state_functions(struct r600_context *rctx);
815void r600_emit_cso_state(struct r600_context *rctx, struct r600_atom *atom);
816void r600_emit_alphatest_state(struct r600_context *rctx, struct r600_atom *atom);
817void r600_emit_blend_color(struct r600_context *rctx, struct r600_atom *atom);
818void r600_emit_vgt_state(struct r600_context *rctx, struct r600_atom *atom);
819void r600_emit_clip_misc_state(struct r600_context *rctx, struct r600_atom *atom);
820void r600_emit_stencil_ref(struct r600_context *rctx, struct r600_atom *atom);
821void r600_emit_shader(struct r600_context *rctx, struct r600_atom *a);
822void r600_add_atom(struct r600_context *rctx, struct r600_atom *atom, unsigned id);
823void r600_init_atom(struct r600_context *rctx, struct r600_atom *atom, unsigned id,
824		    void (*emit)(struct r600_context *ctx, struct r600_atom *state),
825		    unsigned num_dw);
826void r600_vertex_buffers_dirty(struct r600_context *rctx);
827void r600_sampler_views_dirty(struct r600_context *rctx,
828			      struct r600_samplerview_state *state);
829void r600_sampler_states_dirty(struct r600_context *rctx,
830			       struct r600_sampler_states *state);
831void r600_constant_buffers_dirty(struct r600_context *rctx, struct r600_constbuf_state *state);
832void r600_set_sample_locations_constant_buffer(struct r600_context *rctx);
833void r600_setup_scratch_area_for_shader(struct r600_context *rctx,
834	struct r600_pipe_shader *shader, struct r600_scratch_buffer *scratch,
835	unsigned ring_base_reg, unsigned item_size_reg, unsigned ring_size_reg);
836uint32_t r600_translate_stencil_op(int s_op);
837uint32_t r600_translate_fill(uint32_t func);
838unsigned r600_tex_wrap(unsigned wrap);
839unsigned r600_tex_mipfilter(unsigned filter);
840unsigned r600_tex_compare(unsigned compare);
841bool sampler_state_needs_border_color(const struct pipe_sampler_state *state);
842unsigned r600_get_swizzle_combined(const unsigned char *swizzle_format,
843				   const unsigned char *swizzle_view,
844				   boolean vtx);
845uint32_t r600_translate_texformat(struct pipe_screen *screen, enum pipe_format format,
846				  const unsigned char *swizzle_view,
847				  uint32_t *word4_p, uint32_t *yuv_format_p,
848				  bool do_endian_swap);
849uint32_t r600_translate_colorformat(enum chip_class chip, enum pipe_format format,
850				  bool do_endian_swap);
851uint32_t r600_colorformat_endian_swap(uint32_t colorformat, bool do_endian_swap);
852
853/* r600_uvd.c */
854struct pipe_video_codec *r600_uvd_create_decoder(struct pipe_context *context,
855						   const struct pipe_video_codec *decoder);
856
857struct pipe_video_buffer *r600_video_buffer_create(struct pipe_context *pipe,
858						   const struct pipe_video_buffer *tmpl);
859
860/*
861 * Helpers for building command buffers
862 */
863
864#define PKT3_SET_CONFIG_REG	0x68
865#define PKT3_SET_CONTEXT_REG	0x69
866#define PKT3_SET_CTL_CONST      0x6F
867#define PKT3_SET_LOOP_CONST                    0x6C
868
869#define R600_CONFIG_REG_OFFSET	0x08000
870#define R600_CONTEXT_REG_OFFSET 0x28000
871#define R600_CTL_CONST_OFFSET   0x3CFF0
872#define R600_LOOP_CONST_OFFSET                 0X0003E200
873#define EG_LOOP_CONST_OFFSET               0x0003A200
874
875#define PKT_TYPE_S(x)                   (((unsigned)(x) & 0x3) << 30)
876#define PKT_COUNT_S(x)                  (((unsigned)(x) & 0x3FFF) << 16)
877#define PKT3_IT_OPCODE_S(x)             (((unsigned)(x) & 0xFF) << 8)
878#define PKT3_PREDICATE(x)               (((x) >> 0) & 0x1)
879#define PKT3(op, count, predicate) (PKT_TYPE_S(3) | PKT_COUNT_S(count) | PKT3_IT_OPCODE_S(op) | PKT3_PREDICATE(predicate))
880
881#define RADEON_CP_PACKET3_COMPUTE_MODE 0x00000002
882
883/*Evergreen Compute packet3*/
884#define PKT3C(op, count, predicate) (PKT_TYPE_S(3) | PKT3_IT_OPCODE_S(op) | PKT_COUNT_S(count) | PKT3_PREDICATE(predicate) | RADEON_CP_PACKET3_COMPUTE_MODE)
885
886static inline void r600_store_value(struct r600_command_buffer *cb, unsigned value)
887{
888	cb->buf[cb->num_dw++] = value;
889}
890
891static inline void r600_store_array(struct r600_command_buffer *cb, unsigned num, unsigned *ptr)
892{
893	assert(cb->num_dw+num <= cb->max_num_dw);
894	memcpy(&cb->buf[cb->num_dw], ptr, num * sizeof(ptr[0]));
895	cb->num_dw += num;
896}
897
898static inline void r600_store_config_reg_seq(struct r600_command_buffer *cb, unsigned reg, unsigned num)
899{
900	assert(reg < R600_CONTEXT_REG_OFFSET);
901	assert(cb->num_dw+2+num <= cb->max_num_dw);
902	cb->buf[cb->num_dw++] = PKT3(PKT3_SET_CONFIG_REG, num, 0);
903	cb->buf[cb->num_dw++] = (reg - R600_CONFIG_REG_OFFSET) >> 2;
904}
905
906/**
907 * Needs cb->pkt_flags set to  RADEON_CP_PACKET3_COMPUTE_MODE for compute
908 * shaders.
909 */
910static inline void r600_store_context_reg_seq(struct r600_command_buffer *cb, unsigned reg, unsigned num)
911{
912	assert(reg >= R600_CONTEXT_REG_OFFSET && reg < R600_CTL_CONST_OFFSET);
913	assert(cb->num_dw+2+num <= cb->max_num_dw);
914	cb->buf[cb->num_dw++] = PKT3(PKT3_SET_CONTEXT_REG, num, 0) | cb->pkt_flags;
915	cb->buf[cb->num_dw++] = (reg - R600_CONTEXT_REG_OFFSET) >> 2;
916}
917
918/**
919 * Needs cb->pkt_flags set to  RADEON_CP_PACKET3_COMPUTE_MODE for compute
920 * shaders.
921 */
922static inline void r600_store_ctl_const_seq(struct r600_command_buffer *cb, unsigned reg, unsigned num)
923{
924	assert(reg >= R600_CTL_CONST_OFFSET);
925	assert(cb->num_dw+2+num <= cb->max_num_dw);
926	cb->buf[cb->num_dw++] = PKT3(PKT3_SET_CTL_CONST, num, 0) | cb->pkt_flags;
927	cb->buf[cb->num_dw++] = (reg - R600_CTL_CONST_OFFSET) >> 2;
928}
929
930static inline void r600_store_loop_const_seq(struct r600_command_buffer *cb, unsigned reg, unsigned num)
931{
932	assert(reg >= R600_LOOP_CONST_OFFSET);
933	assert(cb->num_dw+2+num <= cb->max_num_dw);
934	cb->buf[cb->num_dw++] = PKT3(PKT3_SET_LOOP_CONST, num, 0);
935	cb->buf[cb->num_dw++] = (reg - R600_LOOP_CONST_OFFSET) >> 2;
936}
937
938/**
939 * Needs cb->pkt_flags set to  RADEON_CP_PACKET3_COMPUTE_MODE for compute
940 * shaders.
941 */
942static inline void eg_store_loop_const_seq(struct r600_command_buffer *cb, unsigned reg, unsigned num)
943{
944	assert(reg >= EG_LOOP_CONST_OFFSET);
945	assert(cb->num_dw+2+num <= cb->max_num_dw);
946	cb->buf[cb->num_dw++] = PKT3(PKT3_SET_LOOP_CONST, num, 0) | cb->pkt_flags;
947	cb->buf[cb->num_dw++] = (reg - EG_LOOP_CONST_OFFSET) >> 2;
948}
949
950static inline void r600_store_config_reg(struct r600_command_buffer *cb, unsigned reg, unsigned value)
951{
952	r600_store_config_reg_seq(cb, reg, 1);
953	r600_store_value(cb, value);
954}
955
956static inline void r600_store_context_reg(struct r600_command_buffer *cb, unsigned reg, unsigned value)
957{
958	r600_store_context_reg_seq(cb, reg, 1);
959	r600_store_value(cb, value);
960}
961
962static inline void r600_store_ctl_const(struct r600_command_buffer *cb, unsigned reg, unsigned value)
963{
964	r600_store_ctl_const_seq(cb, reg, 1);
965	r600_store_value(cb, value);
966}
967
968static inline void r600_store_loop_const(struct r600_command_buffer *cb, unsigned reg, unsigned value)
969{
970	r600_store_loop_const_seq(cb, reg, 1);
971	r600_store_value(cb, value);
972}
973
974static inline void eg_store_loop_const(struct r600_command_buffer *cb, unsigned reg, unsigned value)
975{
976	eg_store_loop_const_seq(cb, reg, 1);
977	r600_store_value(cb, value);
978}
979
980void r600_init_command_buffer(struct r600_command_buffer *cb, unsigned num_dw);
981void r600_release_command_buffer(struct r600_command_buffer *cb);
982
983static inline void radeon_compute_set_context_reg_seq(struct radeon_cmdbuf *cs, unsigned reg, unsigned num)
984{
985	radeon_set_context_reg_seq(cs, reg, num);
986	/* Set the compute bit on the packet header */
987	cs->current.buf[cs->current.cdw - 2] |= RADEON_CP_PACKET3_COMPUTE_MODE;
988}
989
990static inline void radeon_set_ctl_const_seq(struct radeon_cmdbuf *cs, unsigned reg, unsigned num)
991{
992	assert(reg >= R600_CTL_CONST_OFFSET);
993	assert(cs->current.cdw + 2 + num <= cs->current.max_dw);
994	radeon_emit(cs, PKT3(PKT3_SET_CTL_CONST, num, 0));
995	radeon_emit(cs, (reg - R600_CTL_CONST_OFFSET) >> 2);
996}
997
998static inline void radeon_compute_set_context_reg(struct radeon_cmdbuf *cs, unsigned reg, unsigned value)
999{
1000	radeon_compute_set_context_reg_seq(cs, reg, 1);
1001	radeon_emit(cs, value);
1002}
1003
1004static inline void radeon_set_context_reg_flag(struct radeon_cmdbuf *cs, unsigned reg, unsigned value, unsigned flag)
1005{
1006	if (flag & RADEON_CP_PACKET3_COMPUTE_MODE) {
1007		radeon_compute_set_context_reg(cs, reg, value);
1008	} else {
1009		radeon_set_context_reg(cs, reg, value);
1010	}
1011}
1012
1013static inline void radeon_set_ctl_const(struct radeon_cmdbuf *cs, unsigned reg, unsigned value)
1014{
1015	radeon_set_ctl_const_seq(cs, reg, 1);
1016	radeon_emit(cs, value);
1017}
1018
1019/*
1020 * common helpers
1021 */
1022
1023/* 12.4 fixed-point */
1024static inline unsigned r600_pack_float_12p4(float x)
1025{
1026	return x <= 0    ? 0 :
1027	       x >= 4096 ? 0xffff : x * 16;
1028}
1029
1030static inline unsigned r600_get_flush_flags(enum r600_coherency coher)
1031{
1032	switch (coher) {
1033	default:
1034	case R600_COHERENCY_NONE:
1035		return 0;
1036	case R600_COHERENCY_SHADER:
1037		return R600_CONTEXT_INV_CONST_CACHE |
1038		       R600_CONTEXT_INV_VERTEX_CACHE |
1039		       R600_CONTEXT_INV_TEX_CACHE |
1040		       R600_CONTEXT_STREAMOUT_FLUSH;
1041	case R600_COHERENCY_CB_META:
1042		return R600_CONTEXT_FLUSH_AND_INV_CB |
1043		       R600_CONTEXT_FLUSH_AND_INV_CB_META;
1044	}
1045}
1046
1047#define     V_028A6C_OUTPRIM_TYPE_POINTLIST            0
1048#define     V_028A6C_OUTPRIM_TYPE_LINESTRIP            1
1049#define     V_028A6C_OUTPRIM_TYPE_TRISTRIP             2
1050
1051unsigned r600_conv_prim_to_gs_out(unsigned mode);
1052
1053void eg_trace_emit(struct r600_context *rctx);
1054void eg_dump_debug_state(struct pipe_context *ctx, FILE *f,
1055			 unsigned flags);
1056
1057struct r600_pipe_shader_selector *r600_create_shader_state_tokens(struct pipe_context *ctx,
1058								  const struct tgsi_token *tokens,
1059								  unsigned pipe_shader_type);
1060int r600_shader_select(struct pipe_context *ctx,
1061		       struct r600_pipe_shader_selector* sel,
1062		       bool *dirty);
1063
1064void r600_delete_shader_selector(struct pipe_context *ctx,
1065				 struct r600_pipe_shader_selector *sel);
1066
1067struct r600_shader_atomic;
1068void evergreen_emit_atomic_buffer_setup_count(struct r600_context *rctx,
1069					      struct r600_pipe_shader *cs_shader,
1070					      struct r600_shader_atomic *combined_atomics,
1071					      uint8_t *atomic_used_mask_p);
1072void evergreen_emit_atomic_buffer_setup(struct r600_context *rctx,
1073					bool is_compute,
1074					struct r600_shader_atomic *combined_atomics,
1075					uint8_t atomic_used_mask);
1076void evergreen_emit_atomic_buffer_save(struct r600_context *rctx,
1077				       bool is_compute,
1078				       struct r600_shader_atomic *combined_atomics,
1079				       uint8_t *atomic_used_mask_p);
1080void r600_update_compressed_resource_state(struct r600_context *rctx, bool compute_only);
1081
1082void eg_setup_buffer_constants(struct r600_context *rctx, int shader_type);
1083void r600_update_driver_const_buffers(struct r600_context *rctx, bool compute_only);
1084#endif
1085