1/**************************************************************************
2 *
3 * Copyright 2008 VMware, Inc.
4 * All Rights Reserved.
5 *
6 * Permission is hereby granted, free of charge, to any person obtaining a
7 * copy of this software and associated documentation files (the
8 * "Software"), to deal in the Software without restriction, including
9 * without limitation the rights to use, copy, modify, merge, publish,
10 * distribute, sub license, and/or sell copies of the Software, and to
11 * permit persons to whom the Software is furnished to do so, subject to
12 * the following conditions:
13 *
14 * The above copyright notice and this permission notice (including the
15 * next paragraph) shall be included in all copies or substantial portions
16 * of the Software.
17 *
18 * THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS
19 * OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF
20 * MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND NON-INFRINGEMENT.
21 * IN NO EVENT SHALL VMWARE AND/OR ITS SUPPLIERS BE LIABLE FOR
22 * ANY CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT,
23 * TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION WITH THE
24 * SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE.
25 *
26 **************************************************************************/
27
28
29#include "util/u_memory.h"
30#include "util/u_format.h"
31#include "util/u_format_s3tc.h"
32#include "util/u_screen.h"
33#include "util/u_video.h"
34#include "util/os_misc.h"
35#include "util/os_time.h"
36#include "pipe/p_defines.h"
37#include "pipe/p_screen.h"
38#include "draw/draw_context.h"
39
40#include "state_tracker/sw_winsys.h"
41#include "tgsi/tgsi_exec.h"
42
43#include "sp_texture.h"
44#include "sp_screen.h"
45#include "sp_context.h"
46#include "sp_fence.h"
47#include "sp_public.h"
48
49DEBUG_GET_ONCE_BOOL_OPTION(use_llvm, "SOFTPIPE_USE_LLVM", FALSE)
50
51static const char *
52softpipe_get_vendor(struct pipe_screen *screen)
53{
54   return "VMware, Inc.";
55}
56
57
58static const char *
59softpipe_get_name(struct pipe_screen *screen)
60{
61   return "softpipe";
62}
63
64
65static int
66softpipe_get_param(struct pipe_screen *screen, enum pipe_cap param)
67{
68   struct softpipe_screen *sp_screen = softpipe_screen(screen);
69   switch (param) {
70   case PIPE_CAP_NPOT_TEXTURES:
71   case PIPE_CAP_MIXED_FRAMEBUFFER_SIZES:
72   case PIPE_CAP_MIXED_COLOR_DEPTH_BITS:
73      return 1;
74   case PIPE_CAP_SM3:
75      return 1;
76   case PIPE_CAP_ANISOTROPIC_FILTER:
77      return 1;
78   case PIPE_CAP_POINT_SPRITE:
79      return 1;
80   case PIPE_CAP_MAX_RENDER_TARGETS:
81      return PIPE_MAX_COLOR_BUFS;
82   case PIPE_CAP_MAX_DUAL_SOURCE_RENDER_TARGETS:
83      return 1;
84   case PIPE_CAP_OCCLUSION_QUERY:
85      return 1;
86   case PIPE_CAP_QUERY_TIME_ELAPSED:
87      return 1;
88   case PIPE_CAP_QUERY_PIPELINE_STATISTICS:
89      return 1;
90   case PIPE_CAP_TEXTURE_MIRROR_CLAMP:
91   case PIPE_CAP_TEXTURE_MIRROR_CLAMP_TO_EDGE:
92      return 1;
93   case PIPE_CAP_TEXTURE_SWIZZLE:
94      return 1;
95   case PIPE_CAP_TEXTURE_BORDER_COLOR_QUIRK:
96   case PIPE_CAP_MAX_TEXTURE_UPLOAD_MEMORY_BUDGET:
97      return 0;
98   case PIPE_CAP_MAX_TEXTURE_2D_LEVELS:
99      return SP_MAX_TEXTURE_2D_LEVELS;
100   case PIPE_CAP_MAX_TEXTURE_3D_LEVELS:
101      return SP_MAX_TEXTURE_3D_LEVELS;
102   case PIPE_CAP_MAX_TEXTURE_CUBE_LEVELS:
103      return SP_MAX_TEXTURE_CUBE_LEVELS;
104   case PIPE_CAP_BLEND_EQUATION_SEPARATE:
105      return 1;
106   case PIPE_CAP_INDEP_BLEND_ENABLE:
107      return 1;
108   case PIPE_CAP_INDEP_BLEND_FUNC:
109      return 1;
110   case PIPE_CAP_TGSI_FS_COORD_ORIGIN_UPPER_LEFT:
111   case PIPE_CAP_TGSI_FS_COORD_ORIGIN_LOWER_LEFT:
112   case PIPE_CAP_TGSI_FS_COORD_PIXEL_CENTER_HALF_INTEGER:
113   case PIPE_CAP_TGSI_FS_COORD_PIXEL_CENTER_INTEGER:
114      return 1;
115   case PIPE_CAP_DEPTH_CLIP_DISABLE:
116      return 1;
117   case PIPE_CAP_MAX_STREAM_OUTPUT_BUFFERS:
118      return PIPE_MAX_SO_BUFFERS;
119   case PIPE_CAP_MAX_STREAM_OUTPUT_SEPARATE_COMPONENTS:
120   case PIPE_CAP_MAX_STREAM_OUTPUT_INTERLEAVED_COMPONENTS:
121      return 16*4;
122   case PIPE_CAP_MAX_GEOMETRY_OUTPUT_VERTICES:
123   case PIPE_CAP_MAX_GEOMETRY_TOTAL_OUTPUT_COMPONENTS:
124      return 1024;
125   case PIPE_CAP_MAX_VERTEX_STREAMS:
126      if (sp_screen->use_llvm)
127         return 1;
128      else
129         return PIPE_MAX_VERTEX_STREAMS;
130   case PIPE_CAP_MAX_VERTEX_ATTRIB_STRIDE:
131      return 2048;
132   case PIPE_CAP_PRIMITIVE_RESTART:
133      return 1;
134   case PIPE_CAP_SHADER_STENCIL_EXPORT:
135      return 1;
136   case PIPE_CAP_TGSI_ATOMFADD:
137   case PIPE_CAP_TGSI_INSTANCEID:
138   case PIPE_CAP_VERTEX_ELEMENT_INSTANCE_DIVISOR:
139   case PIPE_CAP_START_INSTANCE:
140      return 1;
141   case PIPE_CAP_SEAMLESS_CUBE_MAP:
142   case PIPE_CAP_SEAMLESS_CUBE_MAP_PER_TEXTURE:
143      return 1;
144   case PIPE_CAP_MAX_TEXTURE_ARRAY_LAYERS:
145      return 256; /* for GL3 */
146   case PIPE_CAP_MIN_TEXEL_OFFSET:
147      return -8;
148   case PIPE_CAP_MAX_TEXEL_OFFSET:
149      return 7;
150   case PIPE_CAP_CONDITIONAL_RENDER:
151      return 1;
152   case PIPE_CAP_TEXTURE_BARRIER:
153   case PIPE_CAP_DEPTH_CLIP_DISABLE_SEPARATE:
154      return 0;
155   case PIPE_CAP_FRAGMENT_COLOR_CLAMPED:
156   case PIPE_CAP_VERTEX_COLOR_UNCLAMPED: /* draw module */
157   case PIPE_CAP_VERTEX_COLOR_CLAMPED: /* draw module */
158      return 1;
159   case PIPE_CAP_MIXED_COLORBUFFER_FORMATS:
160      return 1;
161   case PIPE_CAP_GLSL_FEATURE_LEVEL:
162      return 400;
163   case PIPE_CAP_GLSL_FEATURE_LEVEL_COMPATIBILITY:
164      return 140;
165   case PIPE_CAP_QUADS_FOLLOW_PROVOKING_VERTEX_CONVENTION:
166   case PIPE_CAP_TGSI_TEX_TXF_LZ:
167      return 0;
168   case PIPE_CAP_COMPUTE:
169      return 1;
170   case PIPE_CAP_USER_VERTEX_BUFFERS:
171   case PIPE_CAP_STREAM_OUTPUT_PAUSE_RESUME:
172   case PIPE_CAP_STREAM_OUTPUT_INTERLEAVE_BUFFERS:
173   case PIPE_CAP_TGSI_VS_LAYER_VIEWPORT:
174   case PIPE_CAP_DOUBLES:
175   case PIPE_CAP_INT64:
176   case PIPE_CAP_INT64_DIVMOD:
177   case PIPE_CAP_TGSI_DIV:
178      return 1;
179   case PIPE_CAP_CONSTANT_BUFFER_OFFSET_ALIGNMENT:
180      return 16;
181   case PIPE_CAP_TGSI_CAN_COMPACT_CONSTANTS:
182   case PIPE_CAP_VERTEX_BUFFER_OFFSET_4BYTE_ALIGNED_ONLY:
183   case PIPE_CAP_VERTEX_BUFFER_STRIDE_4BYTE_ALIGNED_ONLY:
184   case PIPE_CAP_VERTEX_ELEMENT_SRC_OFFSET_4BYTE_ALIGNED_ONLY:
185   case PIPE_CAP_TEXTURE_MULTISAMPLE:
186      return 0;
187   case PIPE_CAP_MIN_MAP_BUFFER_ALIGNMENT:
188      return 64;
189   case PIPE_CAP_QUERY_TIMESTAMP:
190   case PIPE_CAP_CUBE_MAP_ARRAY:
191      return 1;
192   case PIPE_CAP_TEXTURE_BUFFER_OBJECTS:
193      return 1;
194   case PIPE_CAP_BUFFER_SAMPLER_VIEW_RGBA_ONLY:
195      return 0;
196   case PIPE_CAP_MAX_TEXTURE_BUFFER_SIZE:
197      return 65536;
198   case PIPE_CAP_TEXTURE_BUFFER_OFFSET_ALIGNMENT:
199      return 16;
200   case PIPE_CAP_TGSI_TEXCOORD:
201   case PIPE_CAP_PREFER_BLIT_BASED_TEXTURE_TRANSFER:
202      return 0;
203   case PIPE_CAP_MAX_VIEWPORTS:
204      return PIPE_MAX_VIEWPORTS;
205   case PIPE_CAP_ENDIANNESS:
206      return PIPE_ENDIAN_NATIVE;
207   case PIPE_CAP_MAX_TEXTURE_GATHER_COMPONENTS:
208      return 4;
209   case PIPE_CAP_TEXTURE_GATHER_SM5:
210   case PIPE_CAP_TEXTURE_QUERY_LOD:
211      return 1;
212   case PIPE_CAP_BUFFER_MAP_PERSISTENT_COHERENT:
213   case PIPE_CAP_SAMPLE_SHADING:
214   case PIPE_CAP_TEXTURE_GATHER_OFFSETS:
215      return 0;
216   case PIPE_CAP_TGSI_VS_WINDOW_SPACE_POSITION:
217      return 1;
218   case PIPE_CAP_TGSI_FS_FINE_DERIVATIVE:
219      return 0;
220   case PIPE_CAP_SAMPLER_VIEW_TARGET:
221      return 1;
222   case PIPE_CAP_FAKE_SW_MSAA:
223      return 1;
224   case PIPE_CAP_MIN_TEXTURE_GATHER_OFFSET:
225      return -32;
226   case PIPE_CAP_MAX_TEXTURE_GATHER_OFFSET:
227      return 31;
228   case PIPE_CAP_DRAW_INDIRECT:
229      return 1;
230   case PIPE_CAP_QUERY_SO_OVERFLOW:
231      return 1;
232
233   case PIPE_CAP_VENDOR_ID:
234      return 0xFFFFFFFF;
235   case PIPE_CAP_DEVICE_ID:
236      return 0xFFFFFFFF;
237   case PIPE_CAP_ACCELERATED:
238      return 0;
239   case PIPE_CAP_VIDEO_MEMORY: {
240      /* XXX: Do we want to return the full amount fo system memory ? */
241      uint64_t system_memory;
242
243      if (!os_get_total_physical_memory(&system_memory))
244         return 0;
245
246      if (sizeof(void *) == 4)
247         /* Cap to 2 GB on 32 bits system. We do this because softpipe does
248          * eat application memory, which is quite limited on 32 bits. App
249          * shouldn't expect too much available memory. */
250         system_memory = MIN2(system_memory, 2048 << 20);
251
252      return (int)(system_memory >> 20);
253   }
254   case PIPE_CAP_UMA:
255      return 0;
256   case PIPE_CAP_CONDITIONAL_RENDER_INVERTED:
257      return 1;
258   case PIPE_CAP_CLIP_HALFZ:
259   case PIPE_CAP_TEXTURE_FLOAT_LINEAR:
260   case PIPE_CAP_TEXTURE_HALF_FLOAT_LINEAR:
261      return 1;
262   case PIPE_CAP_FRAMEBUFFER_NO_ATTACHMENT:
263   case PIPE_CAP_CULL_DISTANCE:
264      return 1;
265   case PIPE_CAP_VERTEXID_NOBASE:
266      return 0;
267   case PIPE_CAP_POLYGON_OFFSET_CLAMP:
268      return 0;
269   case PIPE_CAP_COPY_BETWEEN_COMPRESSED_AND_PLAIN_FORMATS:
270   case PIPE_CAP_TGSI_ARRAY_COMPONENTS:
271      return 1;
272   case PIPE_CAP_CLEAR_TEXTURE:
273      return 1;
274   case PIPE_CAP_MAX_VARYINGS:
275      return TGSI_EXEC_MAX_INPUT_ATTRIBS;
276   case PIPE_CAP_MULTISAMPLE_Z_RESOLVE:
277   case PIPE_CAP_RESOURCE_FROM_USER_MEMORY:
278   case PIPE_CAP_DEVICE_RESET_STATUS_QUERY:
279   case PIPE_CAP_MAX_SHADER_PATCH_VARYINGS:
280   case PIPE_CAP_DEPTH_BOUNDS_TEST:
281   case PIPE_CAP_TGSI_TXQS:
282   case PIPE_CAP_FORCE_PERSAMPLE_INTERP:
283   case PIPE_CAP_SHAREABLE_SHADERS:
284   case PIPE_CAP_DRAW_PARAMETERS:
285   case PIPE_CAP_TGSI_PACK_HALF_FLOAT:
286   case PIPE_CAP_MULTI_DRAW_INDIRECT:
287   case PIPE_CAP_MULTI_DRAW_INDIRECT_PARAMS:
288   case PIPE_CAP_TGSI_FS_POSITION_IS_SYSVAL:
289   case PIPE_CAP_TGSI_FS_FACE_IS_INTEGER_SYSVAL:
290   case PIPE_CAP_INVALIDATE_BUFFER:
291   case PIPE_CAP_GENERATE_MIPMAP:
292   case PIPE_CAP_STRING_MARKER:
293   case PIPE_CAP_SURFACE_REINTERPRET_BLOCKS:
294   case PIPE_CAP_QUERY_BUFFER_OBJECT:
295   case PIPE_CAP_QUERY_MEMORY_INFO:
296   case PIPE_CAP_PCI_GROUP:
297   case PIPE_CAP_PCI_BUS:
298   case PIPE_CAP_PCI_DEVICE:
299   case PIPE_CAP_PCI_FUNCTION:
300   case PIPE_CAP_ROBUST_BUFFER_ACCESS_BEHAVIOR:
301   case PIPE_CAP_PRIMITIVE_RESTART_FOR_PATCHES:
302   case PIPE_CAP_TGSI_VOTE:
303   case PIPE_CAP_MAX_WINDOW_RECTANGLES:
304   case PIPE_CAP_POLYGON_OFFSET_UNITS_UNSCALED:
305   case PIPE_CAP_VIEWPORT_SUBPIXEL_BITS:
306   case PIPE_CAP_TGSI_CAN_READ_OUTPUTS:
307   case PIPE_CAP_NATIVE_FENCE_FD:
308   case PIPE_CAP_GLSL_OPTIMIZE_CONSERVATIVELY:
309   case PIPE_CAP_TGSI_FS_FBFETCH:
310   case PIPE_CAP_TGSI_MUL_ZERO_WINS:
311   case PIPE_CAP_TGSI_CLOCK:
312   case PIPE_CAP_POLYGON_MODE_FILL_RECTANGLE:
313   case PIPE_CAP_SPARSE_BUFFER_PAGE_SIZE:
314   case PIPE_CAP_TGSI_BALLOT:
315   case PIPE_CAP_TGSI_TES_LAYER_VIEWPORT:
316   case PIPE_CAP_CAN_BIND_CONST_BUFFER_AS_VERTEX:
317   case PIPE_CAP_ALLOW_MAPPED_BUFFERS_DURING_EXECUTION:
318   case PIPE_CAP_POST_DEPTH_COVERAGE:
319   case PIPE_CAP_BINDLESS_TEXTURE:
320   case PIPE_CAP_NIR_SAMPLERS_AS_DEREF:
321   case PIPE_CAP_MEMOBJ:
322   case PIPE_CAP_LOAD_CONSTBUF:
323   case PIPE_CAP_TGSI_ANY_REG_AS_ADDRESS:
324   case PIPE_CAP_TILE_RASTER_ORDER:
325   case PIPE_CAP_MAX_COMBINED_SHADER_OUTPUT_RESOURCES:
326   case PIPE_CAP_FRAMEBUFFER_MSAA_CONSTRAINTS:
327   case PIPE_CAP_SIGNED_VERTEX_BUFFER_OFFSET:
328   case PIPE_CAP_CONTEXT_PRIORITY_MASK:
329   case PIPE_CAP_FENCE_SIGNAL:
330   case PIPE_CAP_CONSTBUF0_FLAGS:
331   case PIPE_CAP_PACKED_UNIFORMS:
332   case PIPE_CAP_CONSERVATIVE_RASTER_POST_SNAP_TRIANGLES:
333   case PIPE_CAP_CONSERVATIVE_RASTER_POST_SNAP_POINTS_LINES:
334   case PIPE_CAP_CONSERVATIVE_RASTER_PRE_SNAP_TRIANGLES:
335   case PIPE_CAP_CONSERVATIVE_RASTER_PRE_SNAP_POINTS_LINES:
336   case PIPE_CAP_CONSERVATIVE_RASTER_POST_DEPTH_COVERAGE:
337   case PIPE_CAP_MAX_CONSERVATIVE_RASTER_SUBPIXEL_PRECISION_BIAS:
338   case PIPE_CAP_PROGRAMMABLE_SAMPLE_LOCATIONS:
339      return 0;
340   case PIPE_CAP_MAX_GS_INVOCATIONS:
341      return 32;
342   case PIPE_CAP_MAX_SHADER_BUFFER_SIZE:
343      return 1 << 27;
344   case PIPE_CAP_SHADER_BUFFER_OFFSET_ALIGNMENT:
345      return 4;
346   default:
347      return u_pipe_screen_get_param_defaults(screen, param);
348   }
349}
350
351static int
352softpipe_get_shader_param(struct pipe_screen *screen,
353                          enum pipe_shader_type shader,
354                          enum pipe_shader_cap param)
355{
356   struct softpipe_screen *sp_screen = softpipe_screen(screen);
357   switch(shader)
358   {
359   case PIPE_SHADER_FRAGMENT:
360      return tgsi_exec_get_shader_param(param);
361   case PIPE_SHADER_COMPUTE:
362      return tgsi_exec_get_shader_param(param);
363   case PIPE_SHADER_VERTEX:
364   case PIPE_SHADER_GEOMETRY:
365      if (sp_screen->use_llvm)
366         return draw_get_shader_param(shader, param);
367      else
368         return draw_get_shader_param_no_llvm(shader, param);
369   default:
370      return 0;
371   }
372}
373
374static float
375softpipe_get_paramf(struct pipe_screen *screen, enum pipe_capf param)
376{
377   switch (param) {
378   case PIPE_CAPF_MAX_LINE_WIDTH:
379      /* fall-through */
380   case PIPE_CAPF_MAX_LINE_WIDTH_AA:
381      return 255.0; /* arbitrary */
382   case PIPE_CAPF_MAX_POINT_WIDTH:
383      /* fall-through */
384   case PIPE_CAPF_MAX_POINT_WIDTH_AA:
385      return 255.0; /* arbitrary */
386   case PIPE_CAPF_MAX_TEXTURE_ANISOTROPY:
387      return 16.0;
388   case PIPE_CAPF_MAX_TEXTURE_LOD_BIAS:
389      return 16.0; /* arbitrary */
390   case PIPE_CAPF_MIN_CONSERVATIVE_RASTER_DILATE:
391      return 0.0;
392   case PIPE_CAPF_MAX_CONSERVATIVE_RASTER_DILATE:
393      return 0.0;
394   case PIPE_CAPF_CONSERVATIVE_RASTER_DILATE_GRANULARITY:
395      return 0.0;
396   }
397   /* should only get here on unhandled cases */
398   debug_printf("Unexpected PIPE_CAPF %d query\n", param);
399   return 0.0;
400}
401
402/**
403 * Query format support for creating a texture, drawing surface, etc.
404 * \param format  the format to test
405 * \param type  one of PIPE_TEXTURE, PIPE_SURFACE
406 */
407static boolean
408softpipe_is_format_supported( struct pipe_screen *screen,
409                              enum pipe_format format,
410                              enum pipe_texture_target target,
411                              unsigned sample_count,
412                              unsigned storage_sample_count,
413                              unsigned bind)
414{
415   struct sw_winsys *winsys = softpipe_screen(screen)->winsys;
416   const struct util_format_description *format_desc;
417
418   assert(target == PIPE_BUFFER ||
419          target == PIPE_TEXTURE_1D ||
420          target == PIPE_TEXTURE_1D_ARRAY ||
421          target == PIPE_TEXTURE_2D ||
422          target == PIPE_TEXTURE_2D_ARRAY ||
423          target == PIPE_TEXTURE_RECT ||
424          target == PIPE_TEXTURE_3D ||
425          target == PIPE_TEXTURE_CUBE ||
426          target == PIPE_TEXTURE_CUBE_ARRAY);
427
428   if (MAX2(1, sample_count) != MAX2(1, storage_sample_count))
429      return false;
430
431   format_desc = util_format_description(format);
432   if (!format_desc)
433      return FALSE;
434
435   if (sample_count > 1)
436      return FALSE;
437
438   if (bind & (PIPE_BIND_DISPLAY_TARGET |
439               PIPE_BIND_SCANOUT |
440               PIPE_BIND_SHARED)) {
441      if(!winsys->is_displaytarget_format_supported(winsys, bind, format))
442         return FALSE;
443   }
444
445   if (bind & PIPE_BIND_RENDER_TARGET) {
446      if (format_desc->colorspace == UTIL_FORMAT_COLORSPACE_ZS)
447         return FALSE;
448
449      /*
450       * Although possible, it is unnatural to render into compressed or YUV
451       * surfaces. So disable these here to avoid going into weird paths
452       * inside the state trackers.
453       */
454      if (format_desc->block.width != 1 ||
455          format_desc->block.height != 1)
456         return FALSE;
457   }
458
459   if (bind & PIPE_BIND_DEPTH_STENCIL) {
460      if (format_desc->colorspace != UTIL_FORMAT_COLORSPACE_ZS)
461         return FALSE;
462   }
463
464   if (format_desc->layout == UTIL_FORMAT_LAYOUT_ASTC ||
465       format_desc->layout == UTIL_FORMAT_LAYOUT_ATC) {
466      /* Software decoding is not hooked up. */
467      return FALSE;
468   }
469
470   if ((bind & (PIPE_BIND_RENDER_TARGET | PIPE_BIND_SAMPLER_VIEW)) &&
471       ((bind & PIPE_BIND_DISPLAY_TARGET) == 0) &&
472       target != PIPE_BUFFER) {
473      const struct util_format_description *desc =
474         util_format_description(format);
475      if (desc->nr_channels == 3 && desc->is_array) {
476         /* Don't support any 3-component formats for rendering/texturing
477          * since we don't support the corresponding 8-bit 3 channel UNORM
478          * formats.  This allows us to support GL_ARB_copy_image between
479          * GL_RGB8 and GL_RGB8UI, for example.  Otherwise, we may be asked to
480          * do a resource copy between PIPE_FORMAT_R8G8B8_UINT and
481          * PIPE_FORMAT_R8G8B8X8_UNORM, for example, which will not work
482          * (different bpp).
483          */
484         return FALSE;
485      }
486   }
487
488   if (format_desc->layout == UTIL_FORMAT_LAYOUT_ETC &&
489       format != PIPE_FORMAT_ETC1_RGB8)
490      return FALSE;
491
492   /*
493    * All other operations (sampling, transfer, etc).
494    */
495
496   /*
497    * Everything else should be supported by u_format.
498    */
499   return TRUE;
500}
501
502
503static void
504softpipe_destroy_screen( struct pipe_screen *screen )
505{
506   struct softpipe_screen *sp_screen = softpipe_screen(screen);
507   struct sw_winsys *winsys = sp_screen->winsys;
508
509   if(winsys->destroy)
510      winsys->destroy(winsys);
511
512   FREE(screen);
513}
514
515
516/* This is often overriden by the co-state tracker.
517 */
518static void
519softpipe_flush_frontbuffer(struct pipe_screen *_screen,
520                           struct pipe_resource *resource,
521                           unsigned level, unsigned layer,
522                           void *context_private,
523                           struct pipe_box *sub_box)
524{
525   struct softpipe_screen *screen = softpipe_screen(_screen);
526   struct sw_winsys *winsys = screen->winsys;
527   struct softpipe_resource *texture = softpipe_resource(resource);
528
529   assert(texture->dt);
530   if (texture->dt)
531      winsys->displaytarget_display(winsys, texture->dt, context_private, sub_box);
532}
533
534static uint64_t
535softpipe_get_timestamp(struct pipe_screen *_screen)
536{
537   return os_time_get_nano();
538}
539
540static int
541softpipe_get_compute_param(struct pipe_screen *_screen,
542                           enum pipe_shader_ir ir_type,
543                           enum pipe_compute_cap param,
544                           void *ret)
545{
546   switch (param) {
547   case PIPE_COMPUTE_CAP_IR_TARGET:
548      return 0;
549   case PIPE_COMPUTE_CAP_MAX_GRID_SIZE:
550      if (ret) {
551         uint64_t *grid_size = ret;
552         grid_size[0] = 65535;
553         grid_size[1] = 65535;
554         grid_size[2] = 65535;
555      }
556      return 3 * sizeof(uint64_t) ;
557   case PIPE_COMPUTE_CAP_MAX_BLOCK_SIZE:
558      if (ret) {
559         uint64_t *block_size = ret;
560         block_size[0] = 1024;
561         block_size[1] = 1024;
562         block_size[2] = 1024;
563      }
564      return 3 * sizeof(uint64_t);
565   case PIPE_COMPUTE_CAP_MAX_THREADS_PER_BLOCK:
566      if (ret) {
567         uint64_t *max_threads_per_block = ret;
568         *max_threads_per_block = 1024;
569      }
570      return sizeof(uint64_t);
571   case PIPE_COMPUTE_CAP_MAX_LOCAL_SIZE:
572      if (ret) {
573         uint64_t *max_local_size = ret;
574         *max_local_size = 32768;
575      }
576      return sizeof(uint64_t);
577   case PIPE_COMPUTE_CAP_GRID_DIMENSION:
578   case PIPE_COMPUTE_CAP_MAX_GLOBAL_SIZE:
579   case PIPE_COMPUTE_CAP_MAX_PRIVATE_SIZE:
580   case PIPE_COMPUTE_CAP_MAX_INPUT_SIZE:
581   case PIPE_COMPUTE_CAP_MAX_MEM_ALLOC_SIZE:
582   case PIPE_COMPUTE_CAP_MAX_CLOCK_FREQUENCY:
583   case PIPE_COMPUTE_CAP_MAX_COMPUTE_UNITS:
584   case PIPE_COMPUTE_CAP_IMAGES_SUPPORTED:
585   case PIPE_COMPUTE_CAP_SUBGROUP_SIZE:
586   case PIPE_COMPUTE_CAP_ADDRESS_BITS:
587   case PIPE_COMPUTE_CAP_MAX_VARIABLE_THREADS_PER_BLOCK:
588      break;
589   }
590   return 0;
591}
592
593/**
594 * Create a new pipe_screen object
595 * Note: we're not presently subclassing pipe_screen (no softpipe_screen).
596 */
597struct pipe_screen *
598softpipe_create_screen(struct sw_winsys *winsys)
599{
600   struct softpipe_screen *screen = CALLOC_STRUCT(softpipe_screen);
601
602   if (!screen)
603      return NULL;
604
605   screen->winsys = winsys;
606
607   screen->base.destroy = softpipe_destroy_screen;
608
609   screen->base.get_name = softpipe_get_name;
610   screen->base.get_vendor = softpipe_get_vendor;
611   screen->base.get_device_vendor = softpipe_get_vendor; // TODO should be the CPU vendor
612   screen->base.get_param = softpipe_get_param;
613   screen->base.get_shader_param = softpipe_get_shader_param;
614   screen->base.get_paramf = softpipe_get_paramf;
615   screen->base.get_timestamp = softpipe_get_timestamp;
616   screen->base.is_format_supported = softpipe_is_format_supported;
617   screen->base.context_create = softpipe_create_context;
618   screen->base.flush_frontbuffer = softpipe_flush_frontbuffer;
619   screen->base.get_compute_param = softpipe_get_compute_param;
620   screen->use_llvm = debug_get_option_use_llvm();
621
622   softpipe_init_screen_texture_funcs(&screen->base);
623   softpipe_init_screen_fence_funcs(&screen->base);
624
625   return &screen->base;
626}
627