1848b8605Smrg/**********************************************************
2848b8605Smrg * Copyright 2008-2009 VMware, Inc.  All rights reserved.
3848b8605Smrg *
4848b8605Smrg * Permission is hereby granted, free of charge, to any person
5848b8605Smrg * obtaining a copy of this software and associated documentation
6848b8605Smrg * files (the "Software"), to deal in the Software without
7848b8605Smrg * restriction, including without limitation the rights to use, copy,
8848b8605Smrg * modify, merge, publish, distribute, sublicense, and/or sell copies
9848b8605Smrg * of the Software, and to permit persons to whom the Software is
10848b8605Smrg * furnished to do so, subject to the following conditions:
11848b8605Smrg *
12848b8605Smrg * The above copyright notice and this permission notice shall be
13848b8605Smrg * included in all copies or substantial portions of the Software.
14848b8605Smrg *
15848b8605Smrg * THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND,
16848b8605Smrg * EXPRESS OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF
17848b8605Smrg * MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND
18848b8605Smrg * NONINFRINGEMENT. IN NO EVENT SHALL THE AUTHORS OR COPYRIGHT HOLDERS
19848b8605Smrg * BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN AN
20848b8605Smrg * ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN
21848b8605Smrg * CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN THE
22848b8605Smrg * SOFTWARE.
23848b8605Smrg *
24848b8605Smrg **********************************************************/
25848b8605Smrg
26b8e80941Smrg#include "git_sha1.h" /* For MESA_GIT_SHA1 */
27848b8605Smrg#include "util/u_format.h"
28848b8605Smrg#include "util/u_memory.h"
29848b8605Smrg#include "util/u_inlines.h"
30b8e80941Smrg#include "util/u_screen.h"
31848b8605Smrg#include "util/u_string.h"
32848b8605Smrg#include "util/u_math.h"
33848b8605Smrg
34b8e80941Smrg#include "os/os_process.h"
35b8e80941Smrg
36848b8605Smrg#include "svga_winsys.h"
37848b8605Smrg#include "svga_public.h"
38848b8605Smrg#include "svga_context.h"
39848b8605Smrg#include "svga_format.h"
40848b8605Smrg#include "svga_screen.h"
41b8e80941Smrg#include "svga_tgsi.h"
42848b8605Smrg#include "svga_resource_texture.h"
43848b8605Smrg#include "svga_resource.h"
44848b8605Smrg#include "svga_debug.h"
45848b8605Smrg
46848b8605Smrg#include "svga3d_shaderdefs.h"
47b8e80941Smrg#include "VGPU10ShaderTokens.h"
48848b8605Smrg
49b8e80941Smrg/* NOTE: this constant may get moved into a svga3d*.h header file */
50b8e80941Smrg#define SVGA3D_DX_MAX_RESOURCE_SIZE (128 * 1024 * 1024)
51848b8605Smrg
52848b8605Smrg#ifdef DEBUG
53848b8605Smrgint SVGA_DEBUG = 0;
54848b8605Smrg
55848b8605Smrgstatic const struct debug_named_value svga_debug_flags[] = {
56b8e80941Smrg   { "dma",         DEBUG_DMA, NULL },
57b8e80941Smrg   { "tgsi",        DEBUG_TGSI, NULL },
58b8e80941Smrg   { "pipe",        DEBUG_PIPE, NULL },
59b8e80941Smrg   { "state",       DEBUG_STATE, NULL },
60b8e80941Smrg   { "screen",      DEBUG_SCREEN, NULL },
61b8e80941Smrg   { "tex",         DEBUG_TEX, NULL },
62b8e80941Smrg   { "swtnl",       DEBUG_SWTNL, NULL },
63b8e80941Smrg   { "const",       DEBUG_CONSTS, NULL },
64b8e80941Smrg   { "viewport",    DEBUG_VIEWPORT, NULL },
65b8e80941Smrg   { "views",       DEBUG_VIEWS, NULL },
66b8e80941Smrg   { "perf",        DEBUG_PERF, NULL },
67b8e80941Smrg   { "flush",       DEBUG_FLUSH, NULL },
68b8e80941Smrg   { "sync",        DEBUG_SYNC, NULL },
69b8e80941Smrg   { "cache",       DEBUG_CACHE, NULL },
70b8e80941Smrg   { "streamout",   DEBUG_STREAMOUT, NULL },
71b8e80941Smrg   { "query",       DEBUG_QUERY, NULL },
72b8e80941Smrg   { "samplers",    DEBUG_SAMPLERS, NULL },
73848b8605Smrg   DEBUG_NAMED_VALUE_END
74848b8605Smrg};
75848b8605Smrg#endif
76848b8605Smrg
77848b8605Smrgstatic const char *
78848b8605Smrgsvga_get_vendor( struct pipe_screen *pscreen )
79848b8605Smrg{
80848b8605Smrg   return "VMware, Inc.";
81848b8605Smrg}
82848b8605Smrg
83848b8605Smrg
84848b8605Smrgstatic const char *
85848b8605Smrgsvga_get_name( struct pipe_screen *pscreen )
86848b8605Smrg{
87848b8605Smrg   const char *build = "", *llvm = "", *mutex = "";
88848b8605Smrg   static char name[100];
89848b8605Smrg#ifdef DEBUG
90848b8605Smrg   /* Only return internal details in the DEBUG version:
91848b8605Smrg    */
92848b8605Smrg   build = "build: DEBUG;";
93848b8605Smrg   mutex = "mutex: " PIPE_ATOMIC ";";
94848b8605Smrg#else
95848b8605Smrg   build = "build: RELEASE;";
96848b8605Smrg#endif
97b8e80941Smrg#ifdef HAVE_LLVM
98b8e80941Smrg   llvm = "LLVM;";
99b8e80941Smrg#endif
100848b8605Smrg
101848b8605Smrg   util_snprintf(name, sizeof(name), "SVGA3D; %s %s %s", build, mutex, llvm);
102848b8605Smrg   return name;
103848b8605Smrg}
104848b8605Smrg
105848b8605Smrg
106b8e80941Smrg/** Helper for querying float-valued device cap */
107b8e80941Smrgstatic float
108b8e80941Smrgget_float_cap(struct svga_winsys_screen *sws, SVGA3dDevCapIndex cap,
109b8e80941Smrg              float defaultVal)
110b8e80941Smrg{
111b8e80941Smrg   SVGA3dDevCapResult result;
112b8e80941Smrg   if (sws->get_cap(sws, cap, &result))
113b8e80941Smrg      return result.f;
114b8e80941Smrg   else
115b8e80941Smrg      return defaultVal;
116b8e80941Smrg}
117b8e80941Smrg
118b8e80941Smrg
119b8e80941Smrg/** Helper for querying uint-valued device cap */
120b8e80941Smrgstatic unsigned
121b8e80941Smrgget_uint_cap(struct svga_winsys_screen *sws, SVGA3dDevCapIndex cap,
122b8e80941Smrg             unsigned defaultVal)
123b8e80941Smrg{
124b8e80941Smrg   SVGA3dDevCapResult result;
125b8e80941Smrg   if (sws->get_cap(sws, cap, &result))
126b8e80941Smrg      return result.u;
127b8e80941Smrg   else
128b8e80941Smrg      return defaultVal;
129b8e80941Smrg}
130b8e80941Smrg
131b8e80941Smrg
132b8e80941Smrg/** Helper for querying boolean-valued device cap */
133b8e80941Smrgstatic boolean
134b8e80941Smrgget_bool_cap(struct svga_winsys_screen *sws, SVGA3dDevCapIndex cap,
135b8e80941Smrg             boolean defaultVal)
136b8e80941Smrg{
137b8e80941Smrg   SVGA3dDevCapResult result;
138b8e80941Smrg   if (sws->get_cap(sws, cap, &result))
139b8e80941Smrg      return result.b;
140b8e80941Smrg   else
141b8e80941Smrg      return defaultVal;
142b8e80941Smrg}
143848b8605Smrg
144848b8605Smrg
145848b8605Smrgstatic float
146848b8605Smrgsvga_get_paramf(struct pipe_screen *screen, enum pipe_capf param)
147848b8605Smrg{
148848b8605Smrg   struct svga_screen *svgascreen = svga_screen(screen);
149848b8605Smrg   struct svga_winsys_screen *sws = svgascreen->sws;
150848b8605Smrg
151848b8605Smrg   switch (param) {
152848b8605Smrg   case PIPE_CAPF_MAX_LINE_WIDTH:
153848b8605Smrg      return svgascreen->maxLineWidth;
154848b8605Smrg   case PIPE_CAPF_MAX_LINE_WIDTH_AA:
155848b8605Smrg      return svgascreen->maxLineWidthAA;
156848b8605Smrg
157848b8605Smrg   case PIPE_CAPF_MAX_POINT_WIDTH:
158848b8605Smrg      /* fall-through */
159848b8605Smrg   case PIPE_CAPF_MAX_POINT_WIDTH_AA:
160848b8605Smrg      return svgascreen->maxPointSize;
161848b8605Smrg
162848b8605Smrg   case PIPE_CAPF_MAX_TEXTURE_ANISOTROPY:
163b8e80941Smrg      return (float) get_uint_cap(sws, SVGA3D_DEVCAP_MAX_TEXTURE_ANISOTROPY, 4);
164848b8605Smrg
165848b8605Smrg   case PIPE_CAPF_MAX_TEXTURE_LOD_BIAS:
166848b8605Smrg      return 15.0;
167b8e80941Smrg
168b8e80941Smrg   case PIPE_CAPF_MIN_CONSERVATIVE_RASTER_DILATE:
169b8e80941Smrg      /* fall-through */
170b8e80941Smrg   case PIPE_CAPF_MAX_CONSERVATIVE_RASTER_DILATE:
171b8e80941Smrg      /* fall-through */
172b8e80941Smrg   case PIPE_CAPF_CONSERVATIVE_RASTER_DILATE_GRANULARITY:
173b8e80941Smrg      return 0.0f;
174b8e80941Smrg
175848b8605Smrg   }
176848b8605Smrg
177848b8605Smrg   debug_printf("Unexpected PIPE_CAPF_ query %u\n", param);
178848b8605Smrg   return 0;
179848b8605Smrg}
180848b8605Smrg
181848b8605Smrg
182848b8605Smrgstatic int
183848b8605Smrgsvga_get_param(struct pipe_screen *screen, enum pipe_cap param)
184848b8605Smrg{
185848b8605Smrg   struct svga_screen *svgascreen = svga_screen(screen);
186848b8605Smrg   struct svga_winsys_screen *sws = svgascreen->sws;
187848b8605Smrg   SVGA3dDevCapResult result;
188848b8605Smrg
189848b8605Smrg   switch (param) {
190848b8605Smrg   case PIPE_CAP_NPOT_TEXTURES:
191848b8605Smrg   case PIPE_CAP_MIXED_FRAMEBUFFER_SIZES:
192b8e80941Smrg   case PIPE_CAP_MIXED_COLOR_DEPTH_BITS:
193848b8605Smrg      return 1;
194848b8605Smrg   case PIPE_CAP_MAX_DUAL_SOURCE_RENDER_TARGETS:
195b8e80941Smrg      /*
196b8e80941Smrg       * "In virtually every OpenGL implementation and hardware,
197b8e80941Smrg       * GL_MAX_DUAL_SOURCE_DRAW_BUFFERS is 1"
198b8e80941Smrg       * http://www.opengl.org/wiki/Blending
199b8e80941Smrg       */
200b8e80941Smrg      return sws->have_vgpu10 ? 1 : 0;
201848b8605Smrg   case PIPE_CAP_ANISOTROPIC_FILTER:
202848b8605Smrg      return 1;
203848b8605Smrg   case PIPE_CAP_POINT_SPRITE:
204848b8605Smrg      return 1;
205848b8605Smrg   case PIPE_CAP_TGSI_TEXCOORD:
206848b8605Smrg      return 0;
207848b8605Smrg   case PIPE_CAP_MAX_RENDER_TARGETS:
208848b8605Smrg      return svgascreen->max_color_buffers;
209848b8605Smrg   case PIPE_CAP_OCCLUSION_QUERY:
210848b8605Smrg      return 1;
211848b8605Smrg   case PIPE_CAP_QUERY_TIME_ELAPSED:
212848b8605Smrg      return 0;
213b8e80941Smrg   case PIPE_CAP_TEXTURE_BUFFER_OBJECTS:
214b8e80941Smrg      return sws->have_vgpu10;
215848b8605Smrg   case PIPE_CAP_TEXTURE_SWIZZLE:
216848b8605Smrg      return 1;
217848b8605Smrg   case PIPE_CAP_TEXTURE_BORDER_COLOR_QUIRK:
218848b8605Smrg      return 0;
219848b8605Smrg   case PIPE_CAP_USER_VERTEX_BUFFERS:
220848b8605Smrg      return 0;
221848b8605Smrg   case PIPE_CAP_CONSTANT_BUFFER_OFFSET_ALIGNMENT:
222b8e80941Smrg      return 256;
223848b8605Smrg
224848b8605Smrg   case PIPE_CAP_MAX_TEXTURE_2D_LEVELS:
225848b8605Smrg      {
226848b8605Smrg         unsigned levels = SVGA_MAX_TEXTURE_LEVELS;
227848b8605Smrg         if (sws->get_cap(sws, SVGA3D_DEVCAP_MAX_TEXTURE_WIDTH, &result))
228848b8605Smrg            levels = MIN2(util_logbase2(result.u) + 1, levels);
229848b8605Smrg         else
230848b8605Smrg            levels = 12 /* 2048x2048 */;
231848b8605Smrg         if (sws->get_cap(sws, SVGA3D_DEVCAP_MAX_TEXTURE_HEIGHT, &result))
232848b8605Smrg            levels = MIN2(util_logbase2(result.u) + 1, levels);
233848b8605Smrg         else
234848b8605Smrg            levels = 12 /* 2048x2048 */;
235848b8605Smrg         return levels;
236848b8605Smrg      }
237848b8605Smrg
238848b8605Smrg   case PIPE_CAP_MAX_TEXTURE_3D_LEVELS:
239848b8605Smrg      if (!sws->get_cap(sws, SVGA3D_DEVCAP_MAX_VOLUME_EXTENT, &result))
240848b8605Smrg         return 8;  /* max 128x128x128 */
241848b8605Smrg      return MIN2(util_logbase2(result.u) + 1, SVGA_MAX_TEXTURE_LEVELS);
242848b8605Smrg
243848b8605Smrg   case PIPE_CAP_MAX_TEXTURE_CUBE_LEVELS:
244848b8605Smrg      /*
245848b8605Smrg       * No mechanism to query the host, and at least limited to 2048x2048 on
246848b8605Smrg       * certain hardware.
247848b8605Smrg       */
248848b8605Smrg      return MIN2(screen->get_param(screen, PIPE_CAP_MAX_TEXTURE_2D_LEVELS),
249848b8605Smrg                  12 /* 2048x2048 */);
250848b8605Smrg
251b8e80941Smrg   case PIPE_CAP_MAX_TEXTURE_ARRAY_LAYERS:
252b8e80941Smrg      return sws->have_vgpu10 ? SVGA3D_MAX_SURFACE_ARRAYSIZE : 0;
253b8e80941Smrg
254848b8605Smrg   case PIPE_CAP_BLEND_EQUATION_SEPARATE: /* req. for GL 1.5 */
255848b8605Smrg      return 1;
256848b8605Smrg
257848b8605Smrg   case PIPE_CAP_TGSI_FS_COORD_ORIGIN_UPPER_LEFT:
258848b8605Smrg      return 1;
259848b8605Smrg   case PIPE_CAP_TGSI_FS_COORD_PIXEL_CENTER_HALF_INTEGER:
260b8e80941Smrg      return sws->have_vgpu10;
261848b8605Smrg   case PIPE_CAP_TGSI_FS_COORD_ORIGIN_LOWER_LEFT:
262848b8605Smrg      return 0;
263848b8605Smrg   case PIPE_CAP_TGSI_FS_COORD_PIXEL_CENTER_INTEGER:
264b8e80941Smrg      return !sws->have_vgpu10;
265848b8605Smrg
266848b8605Smrg   case PIPE_CAP_VERTEX_COLOR_UNCLAMPED:
267848b8605Smrg      return 1; /* The color outputs of vertex shaders are not clamped */
268848b8605Smrg   case PIPE_CAP_VERTEX_COLOR_CLAMPED:
269848b8605Smrg      return 0; /* The driver can't clamp vertex colors */
270848b8605Smrg   case PIPE_CAP_FRAGMENT_COLOR_CLAMPED:
271848b8605Smrg      return 0; /* The driver can't clamp fragment colors */
272848b8605Smrg
273848b8605Smrg   case PIPE_CAP_MIXED_COLORBUFFER_FORMATS:
274848b8605Smrg      return 1; /* expected for GL_ARB_framebuffer_object */
275848b8605Smrg
276848b8605Smrg   case PIPE_CAP_GLSL_FEATURE_LEVEL:
277b8e80941Smrg      return sws->have_vgpu10 ? 330 : 120;
278b8e80941Smrg
279b8e80941Smrg   case PIPE_CAP_GLSL_FEATURE_LEVEL_COMPATIBILITY:
280b8e80941Smrg      return sws->have_vgpu10 ? 330 : 120;
281848b8605Smrg
282848b8605Smrg   case PIPE_CAP_PREFER_BLIT_BASED_TEXTURE_TRANSFER:
283b8e80941Smrg   case PIPE_CAP_DEPTH_CLIP_DISABLE_SEPARATE:
284848b8605Smrg      return 0;
285848b8605Smrg
286848b8605Smrg   case PIPE_CAP_SM3:
287848b8605Smrg      return 1;
288848b8605Smrg
289848b8605Smrg   case PIPE_CAP_DEPTH_CLIP_DISABLE:
290848b8605Smrg   case PIPE_CAP_INDEP_BLEND_ENABLE:
291b8e80941Smrg   case PIPE_CAP_CONDITIONAL_RENDER:
292b8e80941Smrg   case PIPE_CAP_QUERY_TIMESTAMP:
293848b8605Smrg   case PIPE_CAP_TGSI_INSTANCEID:
294848b8605Smrg   case PIPE_CAP_VERTEX_ELEMENT_INSTANCE_DIVISOR:
295b8e80941Smrg   case PIPE_CAP_SEAMLESS_CUBE_MAP:
296b8e80941Smrg   case PIPE_CAP_FAKE_SW_MSAA:
297b8e80941Smrg      return sws->have_vgpu10;
298b8e80941Smrg
299b8e80941Smrg   case PIPE_CAP_MAX_STREAM_OUTPUT_BUFFERS:
300b8e80941Smrg      return sws->have_vgpu10 ? SVGA3D_DX_MAX_SOTARGETS : 0;
301b8e80941Smrg   case PIPE_CAP_MAX_STREAM_OUTPUT_SEPARATE_COMPONENTS:
302b8e80941Smrg      return sws->have_vgpu10 ? 4 : 0;
303b8e80941Smrg   case PIPE_CAP_MAX_STREAM_OUTPUT_INTERLEAVED_COMPONENTS:
304b8e80941Smrg      return sws->have_vgpu10 ? SVGA3D_MAX_STREAMOUT_DECLS : 0;
305b8e80941Smrg   case PIPE_CAP_STREAM_OUTPUT_PAUSE_RESUME:
306b8e80941Smrg   case PIPE_CAP_STREAM_OUTPUT_INTERLEAVE_BUFFERS:
307b8e80941Smrg      return 0;
308b8e80941Smrg   case PIPE_CAP_TEXTURE_MULTISAMPLE:
309b8e80941Smrg      return svgascreen->ms_samples ? 1 : 0;
310b8e80941Smrg
311b8e80941Smrg   case PIPE_CAP_MAX_TEXTURE_BUFFER_SIZE:
312b8e80941Smrg      /* convert bytes to texels for the case of the largest texel
313b8e80941Smrg       * size: float[4].
314b8e80941Smrg       */
315b8e80941Smrg      return SVGA3D_DX_MAX_RESOURCE_SIZE / (4 * sizeof(float));
316b8e80941Smrg
317848b8605Smrg   case PIPE_CAP_MIN_TEXEL_OFFSET:
318b8e80941Smrg      return sws->have_vgpu10 ? VGPU10_MIN_TEXEL_FETCH_OFFSET : 0;
319848b8605Smrg   case PIPE_CAP_MAX_TEXEL_OFFSET:
320b8e80941Smrg      return sws->have_vgpu10 ? VGPU10_MAX_TEXEL_FETCH_OFFSET : 0;
321b8e80941Smrg
322848b8605Smrg   case PIPE_CAP_MIN_TEXTURE_GATHER_OFFSET:
323848b8605Smrg   case PIPE_CAP_MAX_TEXTURE_GATHER_OFFSET:
324b8e80941Smrg      return 0;
325b8e80941Smrg
326848b8605Smrg   case PIPE_CAP_MAX_GEOMETRY_OUTPUT_VERTICES:
327b8e80941Smrg      return sws->have_vgpu10 ? 256 : 0;
328848b8605Smrg   case PIPE_CAP_MAX_GEOMETRY_TOTAL_OUTPUT_COMPONENTS:
329b8e80941Smrg      return sws->have_vgpu10 ? 1024 : 0;
330b8e80941Smrg
331b8e80941Smrg   case PIPE_CAP_PRIMITIVE_RESTART:
332b8e80941Smrg      return 1; /* may be a sw fallback, depending on restart index */
333b8e80941Smrg
334b8e80941Smrg   case PIPE_CAP_GENERATE_MIPMAP:
335b8e80941Smrg      return sws->have_generate_mipmap_cmd;
336b8e80941Smrg
337b8e80941Smrg   case PIPE_CAP_NATIVE_FENCE_FD:
338b8e80941Smrg      return sws->have_fence_fd;
339b8e80941Smrg
340b8e80941Smrg   case PIPE_CAP_QUADS_FOLLOW_PROVOKING_VERTEX_CONVENTION:
341b8e80941Smrg      return 1;
342b8e80941Smrg
343b8e80941Smrg   case PIPE_CAP_CUBE_MAP_ARRAY:
344b8e80941Smrg   case PIPE_CAP_INDEP_BLEND_FUNC:
345b8e80941Smrg   case PIPE_CAP_SAMPLE_SHADING:
346b8e80941Smrg   case PIPE_CAP_FORCE_PERSAMPLE_INTERP:
347b8e80941Smrg   case PIPE_CAP_TEXTURE_QUERY_LOD:
348b8e80941Smrg      return sws->have_sm4_1;
349b8e80941Smrg
350b8e80941Smrg   case PIPE_CAP_MAX_TEXTURE_GATHER_COMPONENTS:
351b8e80941Smrg      return sws->have_sm4_1 ? 1 : 0; /* only single-channel textures */
352b8e80941Smrg   case PIPE_CAP_MAX_VARYINGS:
353b8e80941Smrg      return sws->have_vgpu10 ? VGPU10_MAX_FS_INPUTS : 10;
354b8e80941Smrg
355b8e80941Smrg   /* Unsupported features */
356b8e80941Smrg   case PIPE_CAP_TEXTURE_MIRROR_CLAMP:
357b8e80941Smrg   case PIPE_CAP_TEXTURE_MIRROR_CLAMP_TO_EDGE:
358b8e80941Smrg   case PIPE_CAP_SHADER_STENCIL_EXPORT:
359b8e80941Smrg   case PIPE_CAP_SEAMLESS_CUBE_MAP_PER_TEXTURE:
360b8e80941Smrg   case PIPE_CAP_TEXTURE_BARRIER:
361848b8605Smrg   case PIPE_CAP_MAX_VERTEX_STREAMS:
362848b8605Smrg   case PIPE_CAP_TGSI_CAN_COMPACT_CONSTANTS:
363848b8605Smrg   case PIPE_CAP_COMPUTE:
364848b8605Smrg   case PIPE_CAP_START_INSTANCE:
365848b8605Smrg   case PIPE_CAP_TEXTURE_BUFFER_OFFSET_ALIGNMENT:
366848b8605Smrg   case PIPE_CAP_QUERY_PIPELINE_STATISTICS:
367848b8605Smrg   case PIPE_CAP_TGSI_VS_LAYER_VIEWPORT:
368848b8605Smrg   case PIPE_CAP_TEXTURE_GATHER_SM5:
369848b8605Smrg   case PIPE_CAP_BUFFER_MAP_PERSISTENT_COHERENT:
370848b8605Smrg   case PIPE_CAP_TEXTURE_GATHER_OFFSETS:
371848b8605Smrg   case PIPE_CAP_TGSI_VS_WINDOW_SPACE_POSITION:
372848b8605Smrg   case PIPE_CAP_DRAW_INDIRECT:
373b8e80941Smrg   case PIPE_CAP_MULTI_DRAW_INDIRECT:
374b8e80941Smrg   case PIPE_CAP_MULTI_DRAW_INDIRECT_PARAMS:
375848b8605Smrg   case PIPE_CAP_TGSI_FS_FINE_DERIVATIVE:
376848b8605Smrg   case PIPE_CAP_CONDITIONAL_RENDER_INVERTED:
377b8e80941Smrg   case PIPE_CAP_SAMPLER_VIEW_TARGET:
378b8e80941Smrg   case PIPE_CAP_CLIP_HALFZ:
379b8e80941Smrg   case PIPE_CAP_VERTEXID_NOBASE:
380b8e80941Smrg   case PIPE_CAP_POLYGON_OFFSET_CLAMP:
381b8e80941Smrg   case PIPE_CAP_MULTISAMPLE_Z_RESOLVE:
382b8e80941Smrg   case PIPE_CAP_TGSI_PACK_HALF_FLOAT:
383b8e80941Smrg   case PIPE_CAP_SHADER_BUFFER_OFFSET_ALIGNMENT:
384b8e80941Smrg   case PIPE_CAP_INVALIDATE_BUFFER:
385b8e80941Smrg   case PIPE_CAP_STRING_MARKER:
386b8e80941Smrg   case PIPE_CAP_SURFACE_REINTERPRET_BLOCKS:
387b8e80941Smrg   case PIPE_CAP_QUERY_MEMORY_INFO:
388b8e80941Smrg   case PIPE_CAP_PCI_GROUP:
389b8e80941Smrg   case PIPE_CAP_PCI_BUS:
390b8e80941Smrg   case PIPE_CAP_PCI_DEVICE:
391b8e80941Smrg   case PIPE_CAP_PCI_FUNCTION:
392b8e80941Smrg   case PIPE_CAP_ROBUST_BUFFER_ACCESS_BEHAVIOR:
393b8e80941Smrg   case PIPE_CAP_CONSERVATIVE_RASTER_POST_SNAP_TRIANGLES:
394b8e80941Smrg   case PIPE_CAP_CONSERVATIVE_RASTER_POST_SNAP_POINTS_LINES:
395b8e80941Smrg   case PIPE_CAP_CONSERVATIVE_RASTER_PRE_SNAP_TRIANGLES:
396b8e80941Smrg   case PIPE_CAP_CONSERVATIVE_RASTER_PRE_SNAP_POINTS_LINES:
397b8e80941Smrg   case PIPE_CAP_CONSERVATIVE_RASTER_POST_DEPTH_COVERAGE:
398b8e80941Smrg   case PIPE_CAP_MAX_CONSERVATIVE_RASTER_SUBPIXEL_PRECISION_BIAS:
399b8e80941Smrg   case PIPE_CAP_MAX_TEXTURE_UPLOAD_MEMORY_BUDGET:
400848b8605Smrg      return 0;
401848b8605Smrg   case PIPE_CAP_MIN_MAP_BUFFER_ALIGNMENT:
402848b8605Smrg      return 64;
403b8e80941Smrg   case PIPE_CAP_VERTEX_BUFFER_STRIDE_4BYTE_ALIGNED_ONLY:
404b8e80941Smrg   case PIPE_CAP_VERTEX_BUFFER_OFFSET_4BYTE_ALIGNED_ONLY:
405848b8605Smrg   case PIPE_CAP_VERTEX_ELEMENT_SRC_OFFSET_4BYTE_ALIGNED_ONLY:
406b8e80941Smrg      return 1;  /* need 4-byte alignment for all offsets and strides */
407b8e80941Smrg   case PIPE_CAP_MAX_VERTEX_ATTRIB_STRIDE:
408b8e80941Smrg      return 2048;
409848b8605Smrg   case PIPE_CAP_MAX_VIEWPORTS:
410848b8605Smrg      return 1;
411848b8605Smrg   case PIPE_CAP_ENDIANNESS:
412848b8605Smrg      return PIPE_ENDIAN_LITTLE;
413848b8605Smrg
414848b8605Smrg   case PIPE_CAP_VENDOR_ID:
415848b8605Smrg      return 0x15ad; /* VMware Inc. */
416848b8605Smrg   case PIPE_CAP_DEVICE_ID:
417848b8605Smrg      return 0x0405; /* assume SVGA II */
418848b8605Smrg   case PIPE_CAP_ACCELERATED:
419848b8605Smrg      return 0; /* XXX: */
420848b8605Smrg   case PIPE_CAP_VIDEO_MEMORY:
421848b8605Smrg      /* XXX: Query the host ? */
422848b8605Smrg      return 1;
423b8e80941Smrg   case PIPE_CAP_COPY_BETWEEN_COMPRESSED_AND_PLAIN_FORMATS:
424b8e80941Smrg      return sws->have_vgpu10;
425b8e80941Smrg   case PIPE_CAP_CLEAR_TEXTURE:
426b8e80941Smrg      return sws->have_vgpu10;
427848b8605Smrg   case PIPE_CAP_UMA:
428b8e80941Smrg   case PIPE_CAP_RESOURCE_FROM_USER_MEMORY:
429b8e80941Smrg   case PIPE_CAP_DEVICE_RESET_STATUS_QUERY:
430b8e80941Smrg   case PIPE_CAP_MAX_SHADER_PATCH_VARYINGS:
431b8e80941Smrg   case PIPE_CAP_TEXTURE_FLOAT_LINEAR:
432b8e80941Smrg   case PIPE_CAP_TEXTURE_HALF_FLOAT_LINEAR:
433b8e80941Smrg   case PIPE_CAP_DEPTH_BOUNDS_TEST:
434b8e80941Smrg   case PIPE_CAP_TGSI_TXQS:
435b8e80941Smrg   case PIPE_CAP_SHAREABLE_SHADERS:
436b8e80941Smrg   case PIPE_CAP_DRAW_PARAMETERS:
437b8e80941Smrg   case PIPE_CAP_TGSI_FS_POSITION_IS_SYSVAL:
438b8e80941Smrg   case PIPE_CAP_TGSI_FS_FACE_IS_INTEGER_SYSVAL:
439b8e80941Smrg   case PIPE_CAP_BUFFER_SAMPLER_VIEW_RGBA_ONLY:
440b8e80941Smrg   case PIPE_CAP_QUERY_BUFFER_OBJECT:
441b8e80941Smrg   case PIPE_CAP_FRAMEBUFFER_NO_ATTACHMENT:
442b8e80941Smrg   case PIPE_CAP_CULL_DISTANCE:
443b8e80941Smrg   case PIPE_CAP_PRIMITIVE_RESTART_FOR_PATCHES:
444b8e80941Smrg   case PIPE_CAP_TGSI_VOTE:
445b8e80941Smrg   case PIPE_CAP_MAX_WINDOW_RECTANGLES:
446b8e80941Smrg   case PIPE_CAP_POLYGON_OFFSET_UNITS_UNSCALED:
447b8e80941Smrg   case PIPE_CAP_VIEWPORT_SUBPIXEL_BITS:
448b8e80941Smrg   case PIPE_CAP_TGSI_ARRAY_COMPONENTS:
449b8e80941Smrg   case PIPE_CAP_TGSI_CAN_READ_OUTPUTS:
450b8e80941Smrg   case PIPE_CAP_GLSL_OPTIMIZE_CONSERVATIVELY:
451b8e80941Smrg   case PIPE_CAP_TGSI_FS_FBFETCH:
452b8e80941Smrg   case PIPE_CAP_TGSI_MUL_ZERO_WINS:
453b8e80941Smrg   case PIPE_CAP_DOUBLES:
454b8e80941Smrg   case PIPE_CAP_INT64:
455b8e80941Smrg   case PIPE_CAP_INT64_DIVMOD:
456b8e80941Smrg   case PIPE_CAP_TGSI_TEX_TXF_LZ:
457b8e80941Smrg   case PIPE_CAP_TGSI_CLOCK:
458b8e80941Smrg   case PIPE_CAP_POLYGON_MODE_FILL_RECTANGLE:
459b8e80941Smrg   case PIPE_CAP_SPARSE_BUFFER_PAGE_SIZE:
460b8e80941Smrg   case PIPE_CAP_TGSI_BALLOT:
461b8e80941Smrg   case PIPE_CAP_TGSI_TES_LAYER_VIEWPORT:
462b8e80941Smrg   case PIPE_CAP_CAN_BIND_CONST_BUFFER_AS_VERTEX:
463b8e80941Smrg   case PIPE_CAP_ALLOW_MAPPED_BUFFERS_DURING_EXECUTION:
464b8e80941Smrg   case PIPE_CAP_POST_DEPTH_COVERAGE:
465b8e80941Smrg   case PIPE_CAP_BINDLESS_TEXTURE:
466b8e80941Smrg   case PIPE_CAP_NIR_SAMPLERS_AS_DEREF:
467b8e80941Smrg   case PIPE_CAP_QUERY_SO_OVERFLOW:
468b8e80941Smrg   case PIPE_CAP_MEMOBJ:
469b8e80941Smrg   case PIPE_CAP_LOAD_CONSTBUF:
470b8e80941Smrg   case PIPE_CAP_TGSI_ANY_REG_AS_ADDRESS:
471b8e80941Smrg   case PIPE_CAP_TILE_RASTER_ORDER:
472b8e80941Smrg   case PIPE_CAP_MAX_COMBINED_SHADER_OUTPUT_RESOURCES:
473b8e80941Smrg   case PIPE_CAP_FRAMEBUFFER_MSAA_CONSTRAINTS:
474b8e80941Smrg   case PIPE_CAP_SIGNED_VERTEX_BUFFER_OFFSET:
475b8e80941Smrg   case PIPE_CAP_CONTEXT_PRIORITY_MASK:
476b8e80941Smrg   case PIPE_CAP_FENCE_SIGNAL:
477b8e80941Smrg   case PIPE_CAP_CONSTBUF0_FLAGS:
478b8e80941Smrg   case PIPE_CAP_PACKED_UNIFORMS:
479b8e80941Smrg   case PIPE_CAP_PROGRAMMABLE_SAMPLE_LOCATIONS:
480848b8605Smrg      return 0;
481b8e80941Smrg   case PIPE_CAP_TGSI_DIV:
482b8e80941Smrg      return 1;
483b8e80941Smrg   case PIPE_CAP_MAX_GS_INVOCATIONS:
484b8e80941Smrg      return 32;
485b8e80941Smrg   case PIPE_CAP_MAX_SHADER_BUFFER_SIZE:
486b8e80941Smrg      return 1 << 27;
487b8e80941Smrg   default:
488b8e80941Smrg      return u_pipe_screen_get_param_defaults(screen, param);
489848b8605Smrg   }
490848b8605Smrg}
491848b8605Smrg
492b8e80941Smrg
493b8e80941Smrgstatic int
494b8e80941Smrgvgpu9_get_shader_param(struct pipe_screen *screen,
495b8e80941Smrg                       enum pipe_shader_type shader,
496b8e80941Smrg                       enum pipe_shader_cap param)
497848b8605Smrg{
498848b8605Smrg   struct svga_screen *svgascreen = svga_screen(screen);
499848b8605Smrg   struct svga_winsys_screen *sws = svgascreen->sws;
500b8e80941Smrg   unsigned val;
501b8e80941Smrg
502b8e80941Smrg   assert(!sws->have_vgpu10);
503848b8605Smrg
504848b8605Smrg   switch (shader)
505848b8605Smrg   {
506848b8605Smrg   case PIPE_SHADER_FRAGMENT:
507848b8605Smrg      switch (param)
508848b8605Smrg      {
509848b8605Smrg      case PIPE_SHADER_CAP_MAX_INSTRUCTIONS:
510848b8605Smrg      case PIPE_SHADER_CAP_MAX_ALU_INSTRUCTIONS:
511b8e80941Smrg         return get_uint_cap(sws,
512b8e80941Smrg                             SVGA3D_DEVCAP_MAX_FRAGMENT_SHADER_INSTRUCTIONS,
513b8e80941Smrg                             512);
514848b8605Smrg      case PIPE_SHADER_CAP_MAX_TEX_INSTRUCTIONS:
515848b8605Smrg      case PIPE_SHADER_CAP_MAX_TEX_INDIRECTIONS:
516848b8605Smrg         return 512;
517848b8605Smrg      case PIPE_SHADER_CAP_MAX_CONTROL_FLOW_DEPTH:
518848b8605Smrg         return SVGA3D_MAX_NESTING_LEVEL;
519848b8605Smrg      case PIPE_SHADER_CAP_MAX_INPUTS:
520848b8605Smrg         return 10;
521b8e80941Smrg      case PIPE_SHADER_CAP_MAX_OUTPUTS:
522b8e80941Smrg         return svgascreen->max_color_buffers;
523848b8605Smrg      case PIPE_SHADER_CAP_MAX_CONST_BUFFER_SIZE:
524848b8605Smrg         return 224 * sizeof(float[4]);
525848b8605Smrg      case PIPE_SHADER_CAP_MAX_CONST_BUFFERS:
526848b8605Smrg         return 1;
527848b8605Smrg      case PIPE_SHADER_CAP_MAX_TEMPS:
528b8e80941Smrg         val = get_uint_cap(sws, SVGA3D_DEVCAP_MAX_FRAGMENT_SHADER_TEMPS, 32);
529b8e80941Smrg         return MIN2(val, SVGA3D_TEMPREG_MAX);
530848b8605Smrg      case PIPE_SHADER_CAP_INDIRECT_INPUT_ADDR:
531b8e80941Smrg         /*
532b8e80941Smrg          * Although PS 3.0 has some addressing abilities it can only represent
533b8e80941Smrg          * loops that can be statically determined and unrolled. Given we can
534b8e80941Smrg          * only handle a subset of the cases that the state tracker already
535b8e80941Smrg          * does it is better to defer loop unrolling to the state tracker.
536b8e80941Smrg          */
537848b8605Smrg         return 0;
538848b8605Smrg      case PIPE_SHADER_CAP_TGSI_CONT_SUPPORTED:
539848b8605Smrg         return 0;
540848b8605Smrg      case PIPE_SHADER_CAP_TGSI_SQRT_SUPPORTED:
541848b8605Smrg         return 0;
542848b8605Smrg      case PIPE_SHADER_CAP_INDIRECT_OUTPUT_ADDR:
543848b8605Smrg      case PIPE_SHADER_CAP_INDIRECT_TEMP_ADDR:
544848b8605Smrg      case PIPE_SHADER_CAP_INDIRECT_CONST_ADDR:
545848b8605Smrg         return 0;
546848b8605Smrg      case PIPE_SHADER_CAP_SUBROUTINES:
547848b8605Smrg         return 0;
548b8e80941Smrg      case PIPE_SHADER_CAP_INT64_ATOMICS:
549848b8605Smrg      case PIPE_SHADER_CAP_INTEGERS:
550848b8605Smrg         return 0;
551b8e80941Smrg      case PIPE_SHADER_CAP_FP16:
552b8e80941Smrg         return 0;
553848b8605Smrg      case PIPE_SHADER_CAP_MAX_TEXTURE_SAMPLERS:
554848b8605Smrg      case PIPE_SHADER_CAP_MAX_SAMPLER_VIEWS:
555848b8605Smrg         return 16;
556848b8605Smrg      case PIPE_SHADER_CAP_PREFERRED_IR:
557848b8605Smrg         return PIPE_SHADER_IR_TGSI;
558b8e80941Smrg      case PIPE_SHADER_CAP_SUPPORTED_IRS:
559b8e80941Smrg         return 0;
560b8e80941Smrg      case PIPE_SHADER_CAP_TGSI_DROUND_SUPPORTED:
561b8e80941Smrg      case PIPE_SHADER_CAP_TGSI_DFRACEXP_DLDEXP_SUPPORTED:
562b8e80941Smrg      case PIPE_SHADER_CAP_TGSI_LDEXP_SUPPORTED:
563b8e80941Smrg      case PIPE_SHADER_CAP_TGSI_FMA_SUPPORTED:
564b8e80941Smrg      case PIPE_SHADER_CAP_TGSI_ANY_INOUT_DECL_RANGE:
565b8e80941Smrg      case PIPE_SHADER_CAP_MAX_SHADER_BUFFERS:
566b8e80941Smrg      case PIPE_SHADER_CAP_MAX_SHADER_IMAGES:
567b8e80941Smrg      case PIPE_SHADER_CAP_LOWER_IF_THRESHOLD:
568b8e80941Smrg      case PIPE_SHADER_CAP_TGSI_SKIP_MERGE_REGISTERS:
569b8e80941Smrg      case PIPE_SHADER_CAP_MAX_HW_ATOMIC_COUNTERS:
570b8e80941Smrg      case PIPE_SHADER_CAP_MAX_HW_ATOMIC_COUNTER_BUFFERS:
571848b8605Smrg         return 0;
572b8e80941Smrg      case PIPE_SHADER_CAP_SCALAR_ISA:
573b8e80941Smrg         return 1;
574b8e80941Smrg      case PIPE_SHADER_CAP_MAX_UNROLL_ITERATIONS_HINT:
575b8e80941Smrg         return 32;
576848b8605Smrg      }
577848b8605Smrg      /* If we get here, we failed to handle a cap above */
578848b8605Smrg      debug_printf("Unexpected fragment shader query %u\n", param);
579848b8605Smrg      return 0;
580848b8605Smrg   case PIPE_SHADER_VERTEX:
581848b8605Smrg      switch (param)
582848b8605Smrg      {
583848b8605Smrg      case PIPE_SHADER_CAP_MAX_INSTRUCTIONS:
584848b8605Smrg      case PIPE_SHADER_CAP_MAX_ALU_INSTRUCTIONS:
585b8e80941Smrg         return get_uint_cap(sws, SVGA3D_DEVCAP_MAX_VERTEX_SHADER_INSTRUCTIONS,
586b8e80941Smrg                             512);
587848b8605Smrg      case PIPE_SHADER_CAP_MAX_TEX_INSTRUCTIONS:
588848b8605Smrg      case PIPE_SHADER_CAP_MAX_TEX_INDIRECTIONS:
589848b8605Smrg         /* XXX: until we have vertex texture support */
590848b8605Smrg         return 0;
591848b8605Smrg      case PIPE_SHADER_CAP_MAX_CONTROL_FLOW_DEPTH:
592848b8605Smrg         return SVGA3D_MAX_NESTING_LEVEL;
593848b8605Smrg      case PIPE_SHADER_CAP_MAX_INPUTS:
594848b8605Smrg         return 16;
595b8e80941Smrg      case PIPE_SHADER_CAP_MAX_OUTPUTS:
596b8e80941Smrg         return 10;
597848b8605Smrg      case PIPE_SHADER_CAP_MAX_CONST_BUFFER_SIZE:
598848b8605Smrg         return 256 * sizeof(float[4]);
599848b8605Smrg      case PIPE_SHADER_CAP_MAX_CONST_BUFFERS:
600848b8605Smrg         return 1;
601848b8605Smrg      case PIPE_SHADER_CAP_MAX_TEMPS:
602b8e80941Smrg         val = get_uint_cap(sws, SVGA3D_DEVCAP_MAX_VERTEX_SHADER_TEMPS, 32);
603b8e80941Smrg         return MIN2(val, SVGA3D_TEMPREG_MAX);
604848b8605Smrg      case PIPE_SHADER_CAP_TGSI_CONT_SUPPORTED:
605848b8605Smrg         return 0;
606848b8605Smrg      case PIPE_SHADER_CAP_TGSI_SQRT_SUPPORTED:
607848b8605Smrg         return 0;
608848b8605Smrg      case PIPE_SHADER_CAP_INDIRECT_INPUT_ADDR:
609848b8605Smrg      case PIPE_SHADER_CAP_INDIRECT_OUTPUT_ADDR:
610848b8605Smrg         return 1;
611848b8605Smrg      case PIPE_SHADER_CAP_INDIRECT_TEMP_ADDR:
612848b8605Smrg         return 0;
613848b8605Smrg      case PIPE_SHADER_CAP_INDIRECT_CONST_ADDR:
614848b8605Smrg         return 1;
615848b8605Smrg      case PIPE_SHADER_CAP_SUBROUTINES:
616848b8605Smrg         return 0;
617b8e80941Smrg      case PIPE_SHADER_CAP_INT64_ATOMICS:
618848b8605Smrg      case PIPE_SHADER_CAP_INTEGERS:
619848b8605Smrg         return 0;
620b8e80941Smrg      case PIPE_SHADER_CAP_FP16:
621b8e80941Smrg         return 0;
622848b8605Smrg      case PIPE_SHADER_CAP_MAX_TEXTURE_SAMPLERS:
623848b8605Smrg      case PIPE_SHADER_CAP_MAX_SAMPLER_VIEWS:
624848b8605Smrg         return 0;
625848b8605Smrg      case PIPE_SHADER_CAP_PREFERRED_IR:
626848b8605Smrg         return PIPE_SHADER_IR_TGSI;
627b8e80941Smrg      case PIPE_SHADER_CAP_SUPPORTED_IRS:
628848b8605Smrg         return 0;
629b8e80941Smrg      case PIPE_SHADER_CAP_TGSI_DROUND_SUPPORTED:
630b8e80941Smrg      case PIPE_SHADER_CAP_TGSI_DFRACEXP_DLDEXP_SUPPORTED:
631b8e80941Smrg      case PIPE_SHADER_CAP_TGSI_LDEXP_SUPPORTED:
632b8e80941Smrg      case PIPE_SHADER_CAP_TGSI_FMA_SUPPORTED:
633b8e80941Smrg      case PIPE_SHADER_CAP_TGSI_ANY_INOUT_DECL_RANGE:
634b8e80941Smrg      case PIPE_SHADER_CAP_MAX_SHADER_BUFFERS:
635b8e80941Smrg      case PIPE_SHADER_CAP_MAX_SHADER_IMAGES:
636b8e80941Smrg      case PIPE_SHADER_CAP_LOWER_IF_THRESHOLD:
637b8e80941Smrg      case PIPE_SHADER_CAP_TGSI_SKIP_MERGE_REGISTERS:
638b8e80941Smrg      case PIPE_SHADER_CAP_MAX_HW_ATOMIC_COUNTERS:
639b8e80941Smrg      case PIPE_SHADER_CAP_MAX_HW_ATOMIC_COUNTER_BUFFERS:
640b8e80941Smrg         return 0;
641b8e80941Smrg      case PIPE_SHADER_CAP_SCALAR_ISA:
642b8e80941Smrg         return 1;
643b8e80941Smrg      case PIPE_SHADER_CAP_MAX_UNROLL_ITERATIONS_HINT:
644b8e80941Smrg         return 32;
645848b8605Smrg      }
646848b8605Smrg      /* If we get here, we failed to handle a cap above */
647848b8605Smrg      debug_printf("Unexpected vertex shader query %u\n", param);
648848b8605Smrg      return 0;
649848b8605Smrg   case PIPE_SHADER_GEOMETRY:
650848b8605Smrg   case PIPE_SHADER_COMPUTE:
651b8e80941Smrg   case PIPE_SHADER_TESS_CTRL:
652b8e80941Smrg   case PIPE_SHADER_TESS_EVAL:
653b8e80941Smrg      /* no support for geometry, tess or compute shaders at this time */
654848b8605Smrg      return 0;
655848b8605Smrg   default:
656848b8605Smrg      debug_printf("Unexpected shader type (%u) query\n", shader);
657848b8605Smrg      return 0;
658848b8605Smrg   }
659848b8605Smrg   return 0;
660848b8605Smrg}
661848b8605Smrg
662848b8605Smrg
663b8e80941Smrgstatic int
664b8e80941Smrgvgpu10_get_shader_param(struct pipe_screen *screen,
665b8e80941Smrg                        enum pipe_shader_type shader,
666b8e80941Smrg                        enum pipe_shader_cap param)
667848b8605Smrg{
668b8e80941Smrg   struct svga_screen *svgascreen = svga_screen(screen);
669b8e80941Smrg   struct svga_winsys_screen *sws = svgascreen->sws;
670848b8605Smrg
671b8e80941Smrg   assert(sws->have_vgpu10);
672b8e80941Smrg   (void) sws;  /* silence unused var warnings in non-debug builds */
673848b8605Smrg
674b8e80941Smrg   /* Only VS, GS, FS supported */
675b8e80941Smrg   if (shader != PIPE_SHADER_VERTEX &&
676b8e80941Smrg       shader != PIPE_SHADER_GEOMETRY &&
677b8e80941Smrg       shader != PIPE_SHADER_FRAGMENT) {
678b8e80941Smrg      return 0;
679848b8605Smrg   }
680848b8605Smrg
681b8e80941Smrg   /* NOTE: we do not query the device for any caps/limits at this time */
682848b8605Smrg
683b8e80941Smrg   /* Generally the same limits for vertex, geometry and fragment shaders */
684b8e80941Smrg   switch (param) {
685b8e80941Smrg   case PIPE_SHADER_CAP_MAX_INSTRUCTIONS:
686b8e80941Smrg   case PIPE_SHADER_CAP_MAX_ALU_INSTRUCTIONS:
687b8e80941Smrg   case PIPE_SHADER_CAP_MAX_TEX_INSTRUCTIONS:
688b8e80941Smrg   case PIPE_SHADER_CAP_MAX_TEX_INDIRECTIONS:
689b8e80941Smrg      return 64 * 1024;
690b8e80941Smrg   case PIPE_SHADER_CAP_MAX_CONTROL_FLOW_DEPTH:
691b8e80941Smrg      return 64;
692b8e80941Smrg   case PIPE_SHADER_CAP_MAX_INPUTS:
693b8e80941Smrg      if (shader == PIPE_SHADER_FRAGMENT)
694b8e80941Smrg         return VGPU10_MAX_FS_INPUTS;
695b8e80941Smrg      else if (shader == PIPE_SHADER_GEOMETRY)
696b8e80941Smrg         return VGPU10_MAX_GS_INPUTS;
697b8e80941Smrg      else
698b8e80941Smrg         return VGPU10_MAX_VS_INPUTS;
699b8e80941Smrg   case PIPE_SHADER_CAP_MAX_OUTPUTS:
700b8e80941Smrg      if (shader == PIPE_SHADER_FRAGMENT)
701b8e80941Smrg         return VGPU10_MAX_FS_OUTPUTS;
702b8e80941Smrg      else if (shader == PIPE_SHADER_GEOMETRY)
703b8e80941Smrg         return VGPU10_MAX_GS_OUTPUTS;
704b8e80941Smrg      else
705b8e80941Smrg         return VGPU10_MAX_VS_OUTPUTS;
706b8e80941Smrg   case PIPE_SHADER_CAP_MAX_CONST_BUFFER_SIZE:
707b8e80941Smrg      return VGPU10_MAX_CONSTANT_BUFFER_ELEMENT_COUNT * sizeof(float[4]);
708b8e80941Smrg   case PIPE_SHADER_CAP_MAX_CONST_BUFFERS:
709b8e80941Smrg      return svgascreen->max_const_buffers;
710b8e80941Smrg   case PIPE_SHADER_CAP_MAX_TEMPS:
711b8e80941Smrg      return VGPU10_MAX_TEMPS;
712b8e80941Smrg   case PIPE_SHADER_CAP_INDIRECT_INPUT_ADDR:
713b8e80941Smrg   case PIPE_SHADER_CAP_INDIRECT_OUTPUT_ADDR:
714b8e80941Smrg   case PIPE_SHADER_CAP_INDIRECT_TEMP_ADDR:
715b8e80941Smrg   case PIPE_SHADER_CAP_INDIRECT_CONST_ADDR:
716b8e80941Smrg      return TRUE; /* XXX verify */
717b8e80941Smrg   case PIPE_SHADER_CAP_TGSI_CONT_SUPPORTED:
718b8e80941Smrg   case PIPE_SHADER_CAP_TGSI_SQRT_SUPPORTED:
719b8e80941Smrg   case PIPE_SHADER_CAP_SUBROUTINES:
720b8e80941Smrg   case PIPE_SHADER_CAP_INTEGERS:
721b8e80941Smrg      return TRUE;
722b8e80941Smrg   case PIPE_SHADER_CAP_FP16:
723b8e80941Smrg      return FALSE;
724b8e80941Smrg   case PIPE_SHADER_CAP_MAX_TEXTURE_SAMPLERS:
725b8e80941Smrg   case PIPE_SHADER_CAP_MAX_SAMPLER_VIEWS:
726b8e80941Smrg      return SVGA3D_DX_MAX_SAMPLERS;
727b8e80941Smrg   case PIPE_SHADER_CAP_PREFERRED_IR:
728b8e80941Smrg      return PIPE_SHADER_IR_TGSI;
729b8e80941Smrg   case PIPE_SHADER_CAP_SUPPORTED_IRS:
730b8e80941Smrg      return 0;
731b8e80941Smrg   case PIPE_SHADER_CAP_TGSI_DROUND_SUPPORTED:
732b8e80941Smrg   case PIPE_SHADER_CAP_TGSI_DFRACEXP_DLDEXP_SUPPORTED:
733b8e80941Smrg   case PIPE_SHADER_CAP_TGSI_LDEXP_SUPPORTED:
734b8e80941Smrg   case PIPE_SHADER_CAP_TGSI_FMA_SUPPORTED:
735b8e80941Smrg   case PIPE_SHADER_CAP_TGSI_ANY_INOUT_DECL_RANGE:
736b8e80941Smrg   case PIPE_SHADER_CAP_MAX_SHADER_BUFFERS:
737b8e80941Smrg   case PIPE_SHADER_CAP_MAX_SHADER_IMAGES:
738b8e80941Smrg   case PIPE_SHADER_CAP_LOWER_IF_THRESHOLD:
739b8e80941Smrg   case PIPE_SHADER_CAP_TGSI_SKIP_MERGE_REGISTERS:
740b8e80941Smrg   case PIPE_SHADER_CAP_INT64_ATOMICS:
741b8e80941Smrg   case PIPE_SHADER_CAP_MAX_HW_ATOMIC_COUNTERS:
742b8e80941Smrg   case PIPE_SHADER_CAP_MAX_HW_ATOMIC_COUNTER_BUFFERS:
743b8e80941Smrg      return 0;
744b8e80941Smrg   case PIPE_SHADER_CAP_SCALAR_ISA:
745b8e80941Smrg      return 1;
746b8e80941Smrg   case PIPE_SHADER_CAP_MAX_UNROLL_ITERATIONS_HINT:
747b8e80941Smrg      return 32;
748b8e80941Smrg   default:
749b8e80941Smrg      debug_printf("Unexpected vgpu10 shader query %u\n", param);
750b8e80941Smrg      return 0;
751848b8605Smrg   }
752b8e80941Smrg   return 0;
753b8e80941Smrg}
754848b8605Smrg
755848b8605Smrg
756b8e80941Smrgstatic int
757b8e80941Smrgsvga_get_shader_param(struct pipe_screen *screen, enum pipe_shader_type shader,
758b8e80941Smrg                      enum pipe_shader_cap param)
759b8e80941Smrg{
760b8e80941Smrg   struct svga_screen *svgascreen = svga_screen(screen);
761b8e80941Smrg   struct svga_winsys_screen *sws = svgascreen->sws;
762b8e80941Smrg   if (sws->have_vgpu10) {
763b8e80941Smrg      return vgpu10_get_shader_param(screen, shader, param);
764848b8605Smrg   }
765b8e80941Smrg   else {
766b8e80941Smrg      return vgpu9_get_shader_param(screen, shader, param);
767848b8605Smrg   }
768848b8605Smrg}
769848b8605Smrg
770848b8605Smrg
771848b8605Smrgstatic void
772848b8605Smrgsvga_fence_reference(struct pipe_screen *screen,
773848b8605Smrg                     struct pipe_fence_handle **ptr,
774848b8605Smrg                     struct pipe_fence_handle *fence)
775848b8605Smrg{
776848b8605Smrg   struct svga_winsys_screen *sws = svga_screen(screen)->sws;
777848b8605Smrg   sws->fence_reference(sws, ptr, fence);
778848b8605Smrg}
779848b8605Smrg
780848b8605Smrg
781848b8605Smrgstatic boolean
782b8e80941Smrgsvga_fence_finish(struct pipe_screen *screen,
783b8e80941Smrg                  struct pipe_context *ctx,
784b8e80941Smrg                  struct pipe_fence_handle *fence,
785b8e80941Smrg                  uint64_t timeout)
786848b8605Smrg{
787848b8605Smrg   struct svga_winsys_screen *sws = svga_screen(screen)->sws;
788b8e80941Smrg   boolean retVal;
789b8e80941Smrg
790b8e80941Smrg   SVGA_STATS_TIME_PUSH(sws, SVGA_STATS_TIME_FENCEFINISH);
791b8e80941Smrg
792b8e80941Smrg   if (!timeout) {
793b8e80941Smrg      retVal = sws->fence_signalled(sws, fence, 0) == 0;
794b8e80941Smrg   }
795b8e80941Smrg   else {
796b8e80941Smrg      SVGA_DBG(DEBUG_DMA|DEBUG_PERF, "%s fence_ptr %p\n",
797b8e80941Smrg               __FUNCTION__, fence);
798b8e80941Smrg
799b8e80941Smrg      retVal = sws->fence_finish(sws, fence, timeout, 0) == 0;
800b8e80941Smrg   }
801b8e80941Smrg
802b8e80941Smrg   SVGA_STATS_TIME_POP(sws);
803b8e80941Smrg
804b8e80941Smrg   return retVal;
805848b8605Smrg}
806848b8605Smrg
807848b8605Smrg
808b8e80941Smrgstatic int
809b8e80941Smrgsvga_fence_get_fd(struct pipe_screen *screen,
810b8e80941Smrg                  struct pipe_fence_handle *fence)
811848b8605Smrg{
812848b8605Smrg   struct svga_winsys_screen *sws = svga_screen(screen)->sws;
813848b8605Smrg
814b8e80941Smrg   return sws->fence_get_fd(sws, fence, TRUE);
815848b8605Smrg}
816848b8605Smrg
817848b8605Smrg
818848b8605Smrgstatic int
819848b8605Smrgsvga_get_driver_query_info(struct pipe_screen *screen,
820848b8605Smrg                           unsigned index,
821848b8605Smrg                           struct pipe_driver_query_info *info)
822848b8605Smrg{
823b8e80941Smrg#define QUERY(NAME, ENUM, UNITS) \
824b8e80941Smrg   {NAME, ENUM, {0}, UNITS, PIPE_DRIVER_QUERY_RESULT_TYPE_AVERAGE, 0, 0x0}
825b8e80941Smrg
826848b8605Smrg   static const struct pipe_driver_query_info queries[] = {
827b8e80941Smrg      /* per-frame counters */
828b8e80941Smrg      QUERY("num-draw-calls", SVGA_QUERY_NUM_DRAW_CALLS,
829b8e80941Smrg            PIPE_DRIVER_QUERY_TYPE_UINT64),
830b8e80941Smrg      QUERY("num-fallbacks", SVGA_QUERY_NUM_FALLBACKS,
831b8e80941Smrg            PIPE_DRIVER_QUERY_TYPE_UINT64),
832b8e80941Smrg      QUERY("num-flushes", SVGA_QUERY_NUM_FLUSHES,
833b8e80941Smrg            PIPE_DRIVER_QUERY_TYPE_UINT64),
834b8e80941Smrg      QUERY("num-validations", SVGA_QUERY_NUM_VALIDATIONS,
835b8e80941Smrg            PIPE_DRIVER_QUERY_TYPE_UINT64),
836b8e80941Smrg      QUERY("map-buffer-time", SVGA_QUERY_MAP_BUFFER_TIME,
837b8e80941Smrg            PIPE_DRIVER_QUERY_TYPE_MICROSECONDS),
838b8e80941Smrg      QUERY("num-buffers-mapped", SVGA_QUERY_NUM_BUFFERS_MAPPED,
839b8e80941Smrg            PIPE_DRIVER_QUERY_TYPE_UINT64),
840b8e80941Smrg      QUERY("num-textures-mapped", SVGA_QUERY_NUM_TEXTURES_MAPPED,
841b8e80941Smrg            PIPE_DRIVER_QUERY_TYPE_UINT64),
842b8e80941Smrg      QUERY("num-bytes-uploaded", SVGA_QUERY_NUM_BYTES_UPLOADED,
843b8e80941Smrg            PIPE_DRIVER_QUERY_TYPE_BYTES),
844b8e80941Smrg      QUERY("command-buffer-size", SVGA_QUERY_COMMAND_BUFFER_SIZE,
845b8e80941Smrg            PIPE_DRIVER_QUERY_TYPE_BYTES),
846b8e80941Smrg      QUERY("flush-time", SVGA_QUERY_FLUSH_TIME,
847b8e80941Smrg            PIPE_DRIVER_QUERY_TYPE_MICROSECONDS),
848b8e80941Smrg      QUERY("surface-write-flushes", SVGA_QUERY_SURFACE_WRITE_FLUSHES,
849b8e80941Smrg            PIPE_DRIVER_QUERY_TYPE_UINT64),
850b8e80941Smrg      QUERY("num-readbacks", SVGA_QUERY_NUM_READBACKS,
851b8e80941Smrg            PIPE_DRIVER_QUERY_TYPE_UINT64),
852b8e80941Smrg      QUERY("num-resource-updates", SVGA_QUERY_NUM_RESOURCE_UPDATES,
853b8e80941Smrg            PIPE_DRIVER_QUERY_TYPE_UINT64),
854b8e80941Smrg      QUERY("num-buffer-uploads", SVGA_QUERY_NUM_BUFFER_UPLOADS,
855b8e80941Smrg            PIPE_DRIVER_QUERY_TYPE_UINT64),
856b8e80941Smrg      QUERY("num-const-buf-updates", SVGA_QUERY_NUM_CONST_BUF_UPDATES,
857b8e80941Smrg            PIPE_DRIVER_QUERY_TYPE_UINT64),
858b8e80941Smrg      QUERY("num-const-updates", SVGA_QUERY_NUM_CONST_UPDATES,
859b8e80941Smrg            PIPE_DRIVER_QUERY_TYPE_UINT64),
860b8e80941Smrg
861b8e80941Smrg      /* running total counters */
862b8e80941Smrg      QUERY("memory-used", SVGA_QUERY_MEMORY_USED,
863b8e80941Smrg            PIPE_DRIVER_QUERY_TYPE_BYTES),
864b8e80941Smrg      QUERY("num-shaders", SVGA_QUERY_NUM_SHADERS,
865b8e80941Smrg            PIPE_DRIVER_QUERY_TYPE_UINT64),
866b8e80941Smrg      QUERY("num-resources", SVGA_QUERY_NUM_RESOURCES,
867b8e80941Smrg            PIPE_DRIVER_QUERY_TYPE_UINT64),
868b8e80941Smrg      QUERY("num-state-objects", SVGA_QUERY_NUM_STATE_OBJECTS,
869b8e80941Smrg            PIPE_DRIVER_QUERY_TYPE_UINT64),
870b8e80941Smrg      QUERY("num-surface-views", SVGA_QUERY_NUM_SURFACE_VIEWS,
871b8e80941Smrg            PIPE_DRIVER_QUERY_TYPE_UINT64),
872b8e80941Smrg      QUERY("num-generate-mipmap", SVGA_QUERY_NUM_GENERATE_MIPMAP,
873b8e80941Smrg            PIPE_DRIVER_QUERY_TYPE_UINT64),
874b8e80941Smrg      QUERY("num-failed-allocations", SVGA_QUERY_NUM_FAILED_ALLOCATIONS,
875b8e80941Smrg            PIPE_DRIVER_QUERY_TYPE_UINT64),
876b8e80941Smrg      QUERY("num-commands-per-draw", SVGA_QUERY_NUM_COMMANDS_PER_DRAW,
877b8e80941Smrg            PIPE_DRIVER_QUERY_TYPE_FLOAT),
878848b8605Smrg   };
879b8e80941Smrg#undef QUERY
880848b8605Smrg
881848b8605Smrg   if (!info)
882b8e80941Smrg      return ARRAY_SIZE(queries);
883848b8605Smrg
884b8e80941Smrg   if (index >= ARRAY_SIZE(queries))
885848b8605Smrg      return 0;
886848b8605Smrg
887848b8605Smrg   *info = queries[index];
888848b8605Smrg   return 1;
889848b8605Smrg}
890848b8605Smrg
891848b8605Smrg
892b8e80941Smrgstatic void
893b8e80941Smrginit_logging(struct pipe_screen *screen)
894b8e80941Smrg{
895b8e80941Smrg   struct svga_screen *svgascreen = svga_screen(screen);
896b8e80941Smrg   static const char *log_prefix = "Mesa: ";
897b8e80941Smrg   char host_log[1000];
898b8e80941Smrg
899b8e80941Smrg   /* Log Version to Host */
900b8e80941Smrg   util_snprintf(host_log, sizeof(host_log) - strlen(log_prefix),
901b8e80941Smrg                 "%s%s\n", log_prefix, svga_get_name(screen));
902b8e80941Smrg   svgascreen->sws->host_log(svgascreen->sws, host_log);
903b8e80941Smrg
904b8e80941Smrg   util_snprintf(host_log, sizeof(host_log) - strlen(log_prefix),
905b8e80941Smrg                 "%s" PACKAGE_VERSION MESA_GIT_SHA1, log_prefix);
906b8e80941Smrg   svgascreen->sws->host_log(svgascreen->sws, host_log);
907b8e80941Smrg
908b8e80941Smrg   /* If the SVGA_EXTRA_LOGGING env var is set, log the process's command
909b8e80941Smrg    * line (program name and arguments).
910b8e80941Smrg    */
911b8e80941Smrg   if (debug_get_bool_option("SVGA_EXTRA_LOGGING", FALSE)) {
912b8e80941Smrg      char cmdline[1000];
913b8e80941Smrg      if (os_get_command_line(cmdline, sizeof(cmdline))) {
914b8e80941Smrg         util_snprintf(host_log, sizeof(host_log) - strlen(log_prefix),
915b8e80941Smrg                       "%s%s\n", log_prefix, cmdline);
916b8e80941Smrg         svgascreen->sws->host_log(svgascreen->sws, host_log);
917b8e80941Smrg      }
918b8e80941Smrg   }
919b8e80941Smrg}
920b8e80941Smrg
921b8e80941Smrg
922b8e80941Smrg/**
923b8e80941Smrg * no-op logging function to use when SVGA_NO_LOGGING is set.
924b8e80941Smrg */
925b8e80941Smrgstatic void
926b8e80941Smrgnop_host_log(struct svga_winsys_screen *sws, const char *message)
927b8e80941Smrg{
928b8e80941Smrg   /* nothing */
929b8e80941Smrg}
930b8e80941Smrg
931b8e80941Smrg
932848b8605Smrgstatic void
933848b8605Smrgsvga_destroy_screen( struct pipe_screen *screen )
934848b8605Smrg{
935848b8605Smrg   struct svga_screen *svgascreen = svga_screen(screen);
936b8e80941Smrg
937848b8605Smrg   svga_screen_cache_cleanup(svgascreen);
938848b8605Smrg
939b8e80941Smrg   mtx_destroy(&svgascreen->swc_mutex);
940b8e80941Smrg   mtx_destroy(&svgascreen->tex_mutex);
941848b8605Smrg
942848b8605Smrg   svgascreen->sws->destroy(svgascreen->sws);
943b8e80941Smrg
944848b8605Smrg   FREE(svgascreen);
945848b8605Smrg}
946848b8605Smrg
947848b8605Smrg
948848b8605Smrg/**
949848b8605Smrg * Create a new svga_screen object
950848b8605Smrg */
951848b8605Smrgstruct pipe_screen *
952848b8605Smrgsvga_screen_create(struct svga_winsys_screen *sws)
953848b8605Smrg{
954848b8605Smrg   struct svga_screen *svgascreen;
955848b8605Smrg   struct pipe_screen *screen;
956848b8605Smrg
957848b8605Smrg#ifdef DEBUG
958848b8605Smrg   SVGA_DEBUG = debug_get_flags_option("SVGA_DEBUG", svga_debug_flags, 0 );
959848b8605Smrg#endif
960848b8605Smrg
961848b8605Smrg   svgascreen = CALLOC_STRUCT(svga_screen);
962848b8605Smrg   if (!svgascreen)
963848b8605Smrg      goto error1;
964848b8605Smrg
965848b8605Smrg   svgascreen->debug.force_level_surface_view =
966848b8605Smrg      debug_get_bool_option("SVGA_FORCE_LEVEL_SURFACE_VIEW", FALSE);
967848b8605Smrg   svgascreen->debug.force_surface_view =
968848b8605Smrg      debug_get_bool_option("SVGA_FORCE_SURFACE_VIEW", FALSE);
969848b8605Smrg   svgascreen->debug.force_sampler_view =
970848b8605Smrg      debug_get_bool_option("SVGA_FORCE_SAMPLER_VIEW", FALSE);
971848b8605Smrg   svgascreen->debug.no_surface_view =
972848b8605Smrg      debug_get_bool_option("SVGA_NO_SURFACE_VIEW", FALSE);
973848b8605Smrg   svgascreen->debug.no_sampler_view =
974848b8605Smrg      debug_get_bool_option("SVGA_NO_SAMPLER_VIEW", FALSE);
975b8e80941Smrg   svgascreen->debug.no_cache_index_buffers =
976b8e80941Smrg      debug_get_bool_option("SVGA_NO_CACHE_INDEX_BUFFERS", FALSE);
977848b8605Smrg
978848b8605Smrg   screen = &svgascreen->screen;
979848b8605Smrg
980848b8605Smrg   screen->destroy = svga_destroy_screen;
981848b8605Smrg   screen->get_name = svga_get_name;
982848b8605Smrg   screen->get_vendor = svga_get_vendor;
983b8e80941Smrg   screen->get_device_vendor = svga_get_vendor; // TODO actual device vendor
984848b8605Smrg   screen->get_param = svga_get_param;
985848b8605Smrg   screen->get_shader_param = svga_get_shader_param;
986848b8605Smrg   screen->get_paramf = svga_get_paramf;
987b8e80941Smrg   screen->get_timestamp = NULL;
988848b8605Smrg   screen->is_format_supported = svga_is_format_supported;
989848b8605Smrg   screen->context_create = svga_context_create;
990848b8605Smrg   screen->fence_reference = svga_fence_reference;
991848b8605Smrg   screen->fence_finish = svga_fence_finish;
992b8e80941Smrg   screen->fence_get_fd = svga_fence_get_fd;
993b8e80941Smrg
994848b8605Smrg   screen->get_driver_query_info = svga_get_driver_query_info;
995848b8605Smrg   svgascreen->sws = sws;
996848b8605Smrg
997848b8605Smrg   svga_init_screen_resource_functions(svgascreen);
998848b8605Smrg
999848b8605Smrg   if (sws->get_hw_version) {
1000848b8605Smrg      svgascreen->hw_version = sws->get_hw_version(sws);
1001848b8605Smrg   } else {
1002848b8605Smrg      svgascreen->hw_version = SVGA3D_HWVERSION_WS65_B1;
1003848b8605Smrg   }
1004848b8605Smrg
1005b8e80941Smrg   if (svgascreen->hw_version < SVGA3D_HWVERSION_WS8_B1) {
1006b8e80941Smrg      /* too old for 3D acceleration */
1007b8e80941Smrg      debug_printf("Hardware version 0x%x is too old for accerated 3D\n",
1008b8e80941Smrg                   svgascreen->hw_version);
1009b8e80941Smrg      goto error2;
1010b8e80941Smrg   }
1011848b8605Smrg
1012b8e80941Smrg   debug_printf("%s enabled = %u\n",
1013b8e80941Smrg                sws->have_sm4_1 ? "SM4_1" : "VGPU10",
1014b8e80941Smrg                sws->have_sm4_1 ? 1 : sws->have_vgpu10);
1015848b8605Smrg
1016b8e80941Smrg   debug_printf("Mesa: %s %s (%s)\n", svga_get_name(screen),
1017b8e80941Smrg                PACKAGE_VERSION, MESA_GIT_SHA1);
1018848b8605Smrg
1019848b8605Smrg   /*
1020848b8605Smrg    * The D16, D24X8, and D24S8 formats always do an implicit shadow compare
1021848b8605Smrg    * when sampled from, where as the DF16, DF24, and D24S8_INT do not.  So
1022848b8605Smrg    * we prefer the later when available.
1023848b8605Smrg    *
1024848b8605Smrg    * This mimics hardware vendors extensions for D3D depth sampling. See also
1025848b8605Smrg    * http://aras-p.info/texts/D3D9GPUHacks.html
1026848b8605Smrg    */
1027848b8605Smrg
1028848b8605Smrg   {
1029848b8605Smrg      boolean has_df16, has_df24, has_d24s8_int;
1030848b8605Smrg      SVGA3dSurfaceFormatCaps caps;
1031848b8605Smrg      SVGA3dSurfaceFormatCaps mask;
1032848b8605Smrg      mask.value = 0;
1033848b8605Smrg      mask.zStencil = 1;
1034848b8605Smrg      mask.texture = 1;
1035848b8605Smrg
1036848b8605Smrg      svgascreen->depth.z16 = SVGA3D_Z_D16;
1037848b8605Smrg      svgascreen->depth.x8z24 = SVGA3D_Z_D24X8;
1038848b8605Smrg      svgascreen->depth.s8z24 = SVGA3D_Z_D24S8;
1039848b8605Smrg
1040848b8605Smrg      svga_get_format_cap(svgascreen, SVGA3D_Z_DF16, &caps);
1041848b8605Smrg      has_df16 = (caps.value & mask.value) == mask.value;
1042848b8605Smrg
1043848b8605Smrg      svga_get_format_cap(svgascreen, SVGA3D_Z_DF24, &caps);
1044848b8605Smrg      has_df24 = (caps.value & mask.value) == mask.value;
1045848b8605Smrg
1046848b8605Smrg      svga_get_format_cap(svgascreen, SVGA3D_Z_D24S8_INT, &caps);
1047848b8605Smrg      has_d24s8_int = (caps.value & mask.value) == mask.value;
1048848b8605Smrg
1049848b8605Smrg      /* XXX: We might want some other logic here.
1050848b8605Smrg       * Like if we only have d24s8_int we should
1051848b8605Smrg       * emulate the other formats with that.
1052848b8605Smrg       */
1053848b8605Smrg      if (has_df16) {
1054848b8605Smrg         svgascreen->depth.z16 = SVGA3D_Z_DF16;
1055848b8605Smrg      }
1056848b8605Smrg      if (has_df24) {
1057848b8605Smrg         svgascreen->depth.x8z24 = SVGA3D_Z_DF24;
1058848b8605Smrg      }
1059848b8605Smrg      if (has_d24s8_int) {
1060848b8605Smrg         svgascreen->depth.s8z24 = SVGA3D_Z_D24S8_INT;
1061848b8605Smrg      }
1062848b8605Smrg   }
1063848b8605Smrg
1064848b8605Smrg   /* Query device caps
1065848b8605Smrg    */
1066b8e80941Smrg   if (sws->have_vgpu10) {
1067b8e80941Smrg      svgascreen->haveProvokingVertex
1068b8e80941Smrg         = get_bool_cap(sws, SVGA3D_DEVCAP_DX_PROVOKING_VERTEX, FALSE);
1069b8e80941Smrg      svgascreen->haveLineSmooth = TRUE;
1070b8e80941Smrg      svgascreen->maxPointSize = 80.0F;
1071b8e80941Smrg      svgascreen->max_color_buffers = SVGA3D_DX_MAX_RENDER_TARGETS;
1072b8e80941Smrg
1073b8e80941Smrg      /* Multisample samples per pixel */
1074b8e80941Smrg      if (sws->have_sm4_1 && debug_get_bool_option("SVGA_MSAA", TRUE)) {
1075b8e80941Smrg         if (get_bool_cap(sws, SVGA3D_DEVCAP_MULTISAMPLE_2X, FALSE))
1076b8e80941Smrg            svgascreen->ms_samples |= 1 << 1;
1077b8e80941Smrg         if (get_bool_cap(sws, SVGA3D_DEVCAP_MULTISAMPLE_4X, FALSE))
1078b8e80941Smrg            svgascreen->ms_samples |= 1 << 3;
1079b8e80941Smrg      }
1080848b8605Smrg
1081b8e80941Smrg      /* Maximum number of constant buffers */
1082b8e80941Smrg      svgascreen->max_const_buffers =
1083b8e80941Smrg         get_uint_cap(sws, SVGA3D_DEVCAP_DX_MAX_CONSTANT_BUFFERS, 1);
1084b8e80941Smrg      assert(svgascreen->max_const_buffers <= SVGA_MAX_CONST_BUFS);
1085848b8605Smrg
1086b8e80941Smrg      screen->is_format_supported = svga_is_dx_format_supported;
1087b8e80941Smrg   }
1088b8e80941Smrg   else {
1089b8e80941Smrg      /* VGPU9 */
1090b8e80941Smrg      unsigned vs_ver = get_uint_cap(sws, SVGA3D_DEVCAP_VERTEX_SHADER_VERSION,
1091b8e80941Smrg                                     SVGA3DVSVERSION_NONE);
1092b8e80941Smrg      unsigned fs_ver = get_uint_cap(sws, SVGA3D_DEVCAP_FRAGMENT_SHADER_VERSION,
1093b8e80941Smrg                                     SVGA3DPSVERSION_NONE);
1094b8e80941Smrg
1095b8e80941Smrg      /* we require Shader model 3.0 or later */
1096b8e80941Smrg      if (fs_ver < SVGA3DPSVERSION_30 || vs_ver < SVGA3DVSVERSION_30) {
1097b8e80941Smrg         goto error2;
1098b8e80941Smrg      }
1099848b8605Smrg
1100b8e80941Smrg      svgascreen->haveProvokingVertex = FALSE;
1101848b8605Smrg
1102b8e80941Smrg      svgascreen->haveLineSmooth =
1103b8e80941Smrg         get_bool_cap(sws, SVGA3D_DEVCAP_LINE_AA, FALSE);
1104848b8605Smrg
1105b8e80941Smrg      svgascreen->maxPointSize =
1106b8e80941Smrg         get_float_cap(sws, SVGA3D_DEVCAP_MAX_POINT_SIZE, 1.0f);
1107b8e80941Smrg      /* Keep this to a reasonable size to avoid failures in conform/pntaa.c */
1108b8e80941Smrg      svgascreen->maxPointSize = MIN2(svgascreen->maxPointSize, 80.0f);
1109b8e80941Smrg
1110b8e80941Smrg      /* The SVGA3D device always supports 4 targets at this time, regardless
1111b8e80941Smrg       * of what querying SVGA3D_DEVCAP_MAX_RENDER_TARGETS might return.
1112848b8605Smrg       */
1113b8e80941Smrg      svgascreen->max_color_buffers = 4;
1114b8e80941Smrg
1115b8e80941Smrg      /* Only support one constant buffer
1116b8e80941Smrg       */
1117b8e80941Smrg      svgascreen->max_const_buffers = 1;
1118b8e80941Smrg
1119b8e80941Smrg      /* No multisampling */
1120b8e80941Smrg      svgascreen->ms_samples = 0;
1121848b8605Smrg   }
1122848b8605Smrg
1123b8e80941Smrg   /* common VGPU9 / VGPU10 caps */
1124b8e80941Smrg   svgascreen->haveLineStipple =
1125b8e80941Smrg      get_bool_cap(sws, SVGA3D_DEVCAP_LINE_STIPPLE, FALSE);
1126b8e80941Smrg
1127b8e80941Smrg   svgascreen->maxLineWidth =
1128b8e80941Smrg      MAX2(1.0, get_float_cap(sws, SVGA3D_DEVCAP_MAX_LINE_WIDTH, 1.0f));
1129b8e80941Smrg
1130b8e80941Smrg   svgascreen->maxLineWidthAA =
1131b8e80941Smrg      MAX2(1.0, get_float_cap(sws, SVGA3D_DEVCAP_MAX_AA_LINE_WIDTH, 1.0f));
1132b8e80941Smrg
1133b8e80941Smrg   if (0) {
1134b8e80941Smrg      debug_printf("svga: haveProvokingVertex %u\n",
1135b8e80941Smrg                   svgascreen->haveProvokingVertex);
1136b8e80941Smrg      debug_printf("svga: haveLineStip %u  "
1137b8e80941Smrg                   "haveLineSmooth %u  maxLineWidth %.2f  maxLineWidthAA %.2f\n",
1138b8e80941Smrg                   svgascreen->haveLineStipple, svgascreen->haveLineSmooth,
1139b8e80941Smrg                   svgascreen->maxLineWidth, svgascreen->maxLineWidthAA);
1140b8e80941Smrg      debug_printf("svga: maxPointSize %g\n", svgascreen->maxPointSize);
1141b8e80941Smrg      debug_printf("svga: msaa samples mask: 0x%x\n", svgascreen->ms_samples);
1142b8e80941Smrg   }
1143848b8605Smrg
1144b8e80941Smrg   (void) mtx_init(&svgascreen->tex_mutex, mtx_plain);
1145b8e80941Smrg   (void) mtx_init(&svgascreen->swc_mutex, mtx_recursive);
1146848b8605Smrg
1147848b8605Smrg   svga_screen_cache_init(svgascreen);
1148848b8605Smrg
1149b8e80941Smrg   if (debug_get_bool_option("SVGA_NO_LOGGING", FALSE) == TRUE) {
1150b8e80941Smrg      svgascreen->sws->host_log = nop_host_log;
1151b8e80941Smrg   } else {
1152b8e80941Smrg      init_logging(screen);
1153b8e80941Smrg   }
1154b8e80941Smrg
1155848b8605Smrg   return screen;
1156848b8605Smrgerror2:
1157848b8605Smrg   FREE(svgascreen);
1158848b8605Smrgerror1:
1159848b8605Smrg   return NULL;
1160848b8605Smrg}
1161848b8605Smrg
1162b8e80941Smrg
1163848b8605Smrgstruct svga_winsys_screen *
1164848b8605Smrgsvga_winsys_screen(struct pipe_screen *screen)
1165848b8605Smrg{
1166848b8605Smrg   return svga_screen(screen)->sws;
1167848b8605Smrg}
1168848b8605Smrg
1169b8e80941Smrg
1170848b8605Smrg#ifdef DEBUG
1171848b8605Smrgstruct svga_screen *
1172848b8605Smrgsvga_screen(struct pipe_screen *screen)
1173848b8605Smrg{
1174848b8605Smrg   assert(screen);
1175848b8605Smrg   assert(screen->destroy == svga_destroy_screen);
1176848b8605Smrg   return (struct svga_screen *)screen;
1177848b8605Smrg}
1178848b8605Smrg#endif
1179