1848b8605Smrg/**********************************************************
2848b8605Smrg * Copyright 2008-2009 VMware, Inc.  All rights reserved.
3848b8605Smrg *
4848b8605Smrg * Permission is hereby granted, free of charge, to any person
5848b8605Smrg * obtaining a copy of this software and associated documentation
6848b8605Smrg * files (the "Software"), to deal in the Software without
7848b8605Smrg * restriction, including without limitation the rights to use, copy,
8848b8605Smrg * modify, merge, publish, distribute, sublicense, and/or sell copies
9848b8605Smrg * of the Software, and to permit persons to whom the Software is
10848b8605Smrg * furnished to do so, subject to the following conditions:
11848b8605Smrg *
12848b8605Smrg * The above copyright notice and this permission notice shall be
13848b8605Smrg * included in all copies or substantial portions of the Software.
14848b8605Smrg *
15848b8605Smrg * THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND,
16848b8605Smrg * EXPRESS OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF
17848b8605Smrg * MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND
18848b8605Smrg * NONINFRINGEMENT. IN NO EVENT SHALL THE AUTHORS OR COPYRIGHT HOLDERS
19848b8605Smrg * BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN AN
20848b8605Smrg * ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN
21848b8605Smrg * CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN THE
22848b8605Smrg * SOFTWARE.
23848b8605Smrg *
24848b8605Smrg **********************************************************/
25848b8605Smrg
26848b8605Smrg#ifndef SVGA_TGSI_H
27848b8605Smrg#define SVGA_TGSI_H
28848b8605Smrg
29b8e80941Smrg#include "pipe/p_compiler.h"
30b8e80941Smrg#include "svga3d_reg.h"
31848b8605Smrg
32848b8605Smrg
33b8e80941Smrg#define MAX_VGPU10_ADDR_REGS 2
34848b8605Smrg
35b8e80941Smrgstruct svga_compile_key;
36b8e80941Smrgstruct svga_context;
37848b8605Smrgstruct svga_shader;
38b8e80941Smrgstruct svga_shader_variant;
39848b8605Smrg
40848b8605Smrg
41848b8605Smrg/* TGSI doesn't provide use with VS input semantics (they're actually
42848b8605Smrg * pretty meaningless), so we just generate some plausible ones here.
43848b8605Smrg * This is called both from within the TGSI translator and when
44848b8605Smrg * building vdecls to ensure they match up.
45848b8605Smrg *
46848b8605Smrg * The real use of this information is matching vertex elements to
47848b8605Smrg * fragment shader inputs in the case where vertex shader is disabled.
48848b8605Smrg */
49b8e80941Smrgstatic inline void svga_generate_vdecl_semantics( unsigned idx,
50848b8605Smrg                                                  unsigned *usage,
51848b8605Smrg                                                  unsigned *usage_index )
52848b8605Smrg{
53848b8605Smrg   if (idx == 0) {
54848b8605Smrg      *usage = SVGA3D_DECLUSAGE_POSITION;
55848b8605Smrg      *usage_index = 0;
56848b8605Smrg   }
57848b8605Smrg   else {
58848b8605Smrg      *usage = SVGA3D_DECLUSAGE_TEXCOORD;
59848b8605Smrg      *usage_index = idx - 1;
60848b8605Smrg   }
61848b8605Smrg}
62848b8605Smrg
63848b8605Smrg
64848b8605Smrg
65848b8605Smrgstruct svga_shader_variant *
66b8e80941Smrgsvga_tgsi_vgpu9_translate(struct svga_context *svga,
67b8e80941Smrg                          const struct svga_shader *shader,
68b8e80941Smrg                          const struct svga_compile_key *key,
69b8e80941Smrg                          enum pipe_shader_type unit);
70848b8605Smrg
71848b8605Smrgstruct svga_shader_variant *
72b8e80941Smrgsvga_tgsi_vgpu10_translate(struct svga_context *svga,
73b8e80941Smrg                           const struct svga_shader *shader,
74b8e80941Smrg                           const struct svga_compile_key *key,
75b8e80941Smrg                           enum pipe_shader_type unit);
76848b8605Smrg
77b8e80941Smrgboolean svga_shader_verify(const uint32_t *tokens, unsigned nr_tokens);
78848b8605Smrg
79848b8605Smrg#endif
80