1b8e80941Smrg/**************************************************************************** 2b8e80941Smrg * Copyright (C) 2015 Intel Corporation. All Rights Reserved. 3b8e80941Smrg * 4b8e80941Smrg * Permission is hereby granted, free of charge, to any person obtaining a 5b8e80941Smrg * copy of this software and associated documentation files (the "Software"), 6b8e80941Smrg * to deal in the Software without restriction, including without limitation 7b8e80941Smrg * the rights to use, copy, modify, merge, publish, distribute, sublicense, 8b8e80941Smrg * and/or sell copies of the Software, and to permit persons to whom the 9b8e80941Smrg * Software is furnished to do so, subject to the following conditions: 10b8e80941Smrg * 11b8e80941Smrg * The above copyright notice and this permission notice (including the next 12b8e80941Smrg * paragraph) shall be included in all copies or substantial portions of the 13b8e80941Smrg * Software. 14b8e80941Smrg * 15b8e80941Smrg * THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR 16b8e80941Smrg * IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY, 17b8e80941Smrg * FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL 18b8e80941Smrg * THE AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER 19b8e80941Smrg * LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING 20b8e80941Smrg * FROM, OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS 21b8e80941Smrg * IN THE SOFTWARE. 22b8e80941Smrg ***************************************************************************/ 23b8e80941Smrg 24b8e80941Smrg#include "swr_context.h" 25b8e80941Smrg#include "swr_query.h" 26b8e80941Smrg 27b8e80941Smrgstatic void 28b8e80941Smrgswr_clear(struct pipe_context *pipe, 29b8e80941Smrg unsigned buffers, 30b8e80941Smrg const union pipe_color_union *color, 31b8e80941Smrg double depth, 32b8e80941Smrg unsigned stencil) 33b8e80941Smrg{ 34b8e80941Smrg struct swr_context *ctx = swr_context(pipe); 35b8e80941Smrg struct pipe_framebuffer_state *fb = &ctx->framebuffer; 36b8e80941Smrg 37b8e80941Smrg UINT clearMask = 0; 38b8e80941Smrg unsigned layers = 0; 39b8e80941Smrg 40b8e80941Smrg if (!swr_check_render_cond(pipe)) 41b8e80941Smrg return; 42b8e80941Smrg 43b8e80941Smrg swr_update_derived(pipe); 44b8e80941Smrg 45b8e80941Smrg if (buffers & PIPE_CLEAR_COLOR && fb->nr_cbufs) { 46b8e80941Smrg for (unsigned i = 0; i < fb->nr_cbufs; ++i) 47b8e80941Smrg if (fb->cbufs[i] && (buffers & (PIPE_CLEAR_COLOR0 << i))) { 48b8e80941Smrg clearMask |= (SWR_ATTACHMENT_COLOR0_BIT << i); 49b8e80941Smrg layers = std::max(layers, fb->cbufs[i]->u.tex.last_layer - 50b8e80941Smrg fb->cbufs[i]->u.tex.first_layer + 1u); 51b8e80941Smrg } 52b8e80941Smrg } 53b8e80941Smrg 54b8e80941Smrg if (buffers & PIPE_CLEAR_DEPTH && fb->zsbuf) { 55b8e80941Smrg clearMask |= SWR_ATTACHMENT_DEPTH_BIT; 56b8e80941Smrg layers = std::max(layers, fb->zsbuf->u.tex.last_layer - 57b8e80941Smrg fb->zsbuf->u.tex.first_layer + 1u); 58b8e80941Smrg } 59b8e80941Smrg 60b8e80941Smrg if (buffers & PIPE_CLEAR_STENCIL && fb->zsbuf) { 61b8e80941Smrg clearMask |= SWR_ATTACHMENT_STENCIL_BIT; 62b8e80941Smrg layers = std::max(layers, fb->zsbuf->u.tex.last_layer - 63b8e80941Smrg fb->zsbuf->u.tex.first_layer + 1u); 64b8e80941Smrg } 65b8e80941Smrg 66b8e80941Smrg#if 0 // XXX HACK, override clear color alpha. On ubuntu, clears are 67b8e80941Smrg // transparent. 68b8e80941Smrg ((union pipe_color_union *)color)->f[3] = 1.0; /* cast off your const'd-ness */ 69b8e80941Smrg#endif 70b8e80941Smrg 71b8e80941Smrg SWR_RECT clear_rect; 72b8e80941Smrg /* If enabled, clear to scissor; otherwise clear full surface */ 73b8e80941Smrg if (ctx->rasterizer && ctx->rasterizer->scissor) { 74b8e80941Smrg clear_rect = ctx->swr_scissor; 75b8e80941Smrg } else { 76b8e80941Smrg clear_rect = {0, 0, (int32_t)fb->width, (int32_t)fb->height}; 77b8e80941Smrg } 78b8e80941Smrg 79b8e80941Smrg for (unsigned i = 0; i < layers; ++i) { 80b8e80941Smrg swr_update_draw_context(ctx); 81b8e80941Smrg ctx->api.pfnSwrClearRenderTarget(ctx->swrContext, clearMask, i, 82b8e80941Smrg color->f, depth, stencil, 83b8e80941Smrg clear_rect); 84b8e80941Smrg 85b8e80941Smrg // Mask out the attachments that are out of layers. 86b8e80941Smrg if (fb->zsbuf && 87b8e80941Smrg (fb->zsbuf->u.tex.last_layer <= fb->zsbuf->u.tex.first_layer + i)) 88b8e80941Smrg clearMask &= ~(SWR_ATTACHMENT_DEPTH_BIT | SWR_ATTACHMENT_STENCIL_BIT); 89b8e80941Smrg for (unsigned c = 0; c < fb->nr_cbufs; ++c) { 90b8e80941Smrg const struct pipe_surface *sf = fb->cbufs[c]; 91b8e80941Smrg if (sf && (sf->u.tex.last_layer <= sf->u.tex.first_layer + i)) 92b8e80941Smrg clearMask &= ~(SWR_ATTACHMENT_COLOR0_BIT << c); 93b8e80941Smrg } 94b8e80941Smrg } 95b8e80941Smrg} 96b8e80941Smrg 97b8e80941Smrg 98b8e80941Smrg#if 0 // XXX, these don't get called. how to get these called? Do we need 99b8e80941Smrg // them? Docs? 100b8e80941Smrgstatic void 101b8e80941Smrgswr_clear_render_target(struct pipe_context *pipe, struct pipe_surface *ps, 102b8e80941Smrg const union pipe_color_union *color, 103b8e80941Smrg unsigned x, unsigned y, unsigned w, unsigned h, 104b8e80941Smrg bool render_condition_enabled) 105b8e80941Smrg{ 106b8e80941Smrg struct swr_context *ctx = swr_context(pipe); 107b8e80941Smrg fprintf(stderr, "SWR swr_clear_render_target!\n"); 108b8e80941Smrg 109b8e80941Smrg ctx->dirty |= SWR_NEW_FRAMEBUFFER | SWR_NEW_SCISSOR; 110b8e80941Smrg} 111b8e80941Smrg 112b8e80941Smrgstatic void 113b8e80941Smrgswr_clear_depth_stencil(struct pipe_context *pipe, struct pipe_surface *ps, 114b8e80941Smrg unsigned buffers, double depth, unsigned stencil, 115b8e80941Smrg unsigned x, unsigned y, unsigned w, unsigned h, 116b8e80941Smrg bool render_condition_enabled) 117b8e80941Smrg{ 118b8e80941Smrg struct swr_context *ctx = swr_context(pipe); 119b8e80941Smrg fprintf(stderr, "SWR swr_clear_depth_stencil!\n"); 120b8e80941Smrg 121b8e80941Smrg ctx->dirty |= SWR_NEW_FRAMEBUFFER | SWR_NEW_SCISSOR; 122b8e80941Smrg} 123b8e80941Smrg 124b8e80941Smrgstatic void 125b8e80941Smrgswr_clear_buffer(struct pipe_context *pipe, 126b8e80941Smrg struct pipe_resource *res, 127b8e80941Smrg unsigned offset, unsigned size, 128b8e80941Smrg const void *data, int data_size) 129b8e80941Smrg{ 130b8e80941Smrg fprintf(stderr, "SWR swr_clear_buffer!\n"); 131b8e80941Smrg struct swr_context *ctx = swr_context(pipe); 132b8e80941Smrg struct swr_resource *buf = swr_resource(res); 133b8e80941Smrg union pipe_color_union color; 134b8e80941Smrg enum pipe_format dst_fmt; 135b8e80941Smrg unsigned width, height, elements; 136b8e80941Smrg 137b8e80941Smrg assert(res->target == PIPE_BUFFER); 138b8e80941Smrg assert(buf); 139b8e80941Smrg assert(size % data_size == 0); 140b8e80941Smrg 141b8e80941Smrg SWR_SURFACE_STATE &swr_buffer = buf->swr; 142b8e80941Smrg 143b8e80941Smrg ctx->dirty |= SWR_NEW_FRAMEBUFFER | SWR_NEW_SCISSOR; 144b8e80941Smrg} 145b8e80941Smrg#endif 146b8e80941Smrg 147b8e80941Smrg 148b8e80941Smrgvoid 149b8e80941Smrgswr_clear_init(struct pipe_context *pipe) 150b8e80941Smrg{ 151b8e80941Smrg pipe->clear = swr_clear; 152b8e80941Smrg#if 0 // XXX, these don't get called. how to get these called? Do we need 153b8e80941Smrg // them? Docs? 154b8e80941Smrg pipe->clear_render_target = swr_clear_render_target; 155b8e80941Smrg pipe->clear_depth_stencil = swr_clear_depth_stencil; 156b8e80941Smrg pipe->clear_buffer = swr_clear_buffer; 157b8e80941Smrg#endif 158b8e80941Smrg} 159