1b8e80941Smrg/*
2b8e80941Smrg * Copyright © 2014-2017 Broadcom
3b8e80941Smrg *
4b8e80941Smrg * Permission is hereby granted, free of charge, to any person obtaining a
5b8e80941Smrg * copy of this software and associated documentation files (the "Software"),
6b8e80941Smrg * to deal in the Software without restriction, including without limitation
7b8e80941Smrg * the rights to use, copy, modify, merge, publish, distribute, sublicense,
8b8e80941Smrg * and/or sell copies of the Software, and to permit persons to whom the
9b8e80941Smrg * Software is furnished to do so, subject to the following conditions:
10b8e80941Smrg *
11b8e80941Smrg * The above copyright notice and this permission notice (including the next
12b8e80941Smrg * paragraph) shall be included in all copies or substantial portions of the
13b8e80941Smrg * Software.
14b8e80941Smrg *
15b8e80941Smrg * THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR
16b8e80941Smrg * IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY,
17b8e80941Smrg * FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT.  IN NO EVENT SHALL
18b8e80941Smrg * THE AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER
19b8e80941Smrg * LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING
20b8e80941Smrg * FROM, OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS
21b8e80941Smrg * IN THE SOFTWARE.
22b8e80941Smrg */
23b8e80941Smrg
24b8e80941Smrg/** @file v3dx_job.c
25b8e80941Smrg *
26b8e80941Smrg * V3D version-specific functions for submitting VC5 render jobs to the
27b8e80941Smrg * kernel.
28b8e80941Smrg */
29b8e80941Smrg
30b8e80941Smrg#include "v3d_context.h"
31b8e80941Smrg#include "broadcom/cle/v3dx_pack.h"
32b8e80941Smrg
33b8e80941Smrgvoid v3dX(bcl_epilogue)(struct v3d_context *v3d, struct v3d_job *job)
34b8e80941Smrg{
35b8e80941Smrg                v3d_cl_ensure_space_with_branch(&job->bcl,
36b8e80941Smrg#if V3D_VERSION >= 41
37b8e80941Smrg                                                cl_packet_length(TRANSFORM_FEEDBACK_SPECS) +
38b8e80941Smrg#endif
39b8e80941Smrg                                                cl_packet_length(FLUSH));
40b8e80941Smrg
41b8e80941Smrg                /* Disable TF at the end of the CL, so that the TF block
42b8e80941Smrg                 * cleans up and finishes before it gets reset by the next
43b8e80941Smrg                 * frame's tile binning mode cfg packet. (SWVC5-718).
44b8e80941Smrg                 */
45b8e80941Smrg#if V3D_VERSION >= 41
46b8e80941Smrg                if (job->tf_enabled) {
47b8e80941Smrg                        cl_emit(&job->bcl, TRANSFORM_FEEDBACK_SPECS, tfe) {
48b8e80941Smrg                                tfe.enable = false;
49b8e80941Smrg                        };
50b8e80941Smrg                }
51b8e80941Smrg#endif /* V3D_VERSION >= 41 */
52b8e80941Smrg
53b8e80941Smrg                /* We just FLUSH here to tell the HW to cap the bin CLs with a
54b8e80941Smrg                 * return.  Any remaining state changes won't be flushed to
55b8e80941Smrg                 * the bins first -- you would need FLUSH_ALL for that, but
56b8e80941Smrg                 * the HW for hasn't been validated
57b8e80941Smrg                 */
58b8e80941Smrg                cl_emit(&job->bcl, FLUSH, flush);
59b8e80941Smrg}
60