1b8e80941Smrg/*
2b8e80941Smrg * Copyright © 2014 Broadcom
3b8e80941Smrg *
4b8e80941Smrg * Permission is hereby granted, free of charge, to any person obtaining a
5b8e80941Smrg * copy of this software and associated documentation files (the "Software"),
6b8e80941Smrg * to deal in the Software without restriction, including without limitation
7b8e80941Smrg * the rights to use, copy, modify, merge, publish, distribute, sublicense,
8b8e80941Smrg * and/or sell copies of the Software, and to permit persons to whom the
9b8e80941Smrg * Software is furnished to do so, subject to the following conditions:
10b8e80941Smrg *
11b8e80941Smrg * The above copyright notice and this permission notice (including the next
12b8e80941Smrg * paragraph) shall be included in all copies or substantial portions of the
13b8e80941Smrg * Software.
14b8e80941Smrg *
15b8e80941Smrg * THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR
16b8e80941Smrg * IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY,
17b8e80941Smrg * FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT.  IN NO EVENT SHALL
18b8e80941Smrg * THE AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER
19b8e80941Smrg * LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING
20b8e80941Smrg * FROM, OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS
21b8e80941Smrg * IN THE SOFTWARE.
22b8e80941Smrg */
23b8e80941Smrg
24b8e80941Smrg/** @file vc4_tiling.c
25b8e80941Smrg *
26b8e80941Smrg * Handles information about the VC4 tiling formats, and loading and storing
27b8e80941Smrg * from them.
28b8e80941Smrg *
29b8e80941Smrg * Texture mipmap levels on VC4 are (with the exception of 32-bit RGBA raster
30b8e80941Smrg * textures for scanout) stored as groups of microtiles.  If the texture is at
31b8e80941Smrg * least 4x4 microtiles (utiles), then those microtiles are arranged in a sort
32b8e80941Smrg * of Hilbert-fractal-ish layout (T), otherwise the microtiles are in raster
33b8e80941Smrg * order (LT).
34b8e80941Smrg *
35b8e80941Smrg * Specifically, the T format has:
36b8e80941Smrg *
37b8e80941Smrg * - 64b utiles of pixels in a raster-order grid according to cpp.  It's 4x4
38b8e80941Smrg *   pixels at 32 bit depth.
39b8e80941Smrg *
40b8e80941Smrg * - 1k subtiles made of a 4x4 raster-order grid of 64b utiles (so usually
41b8e80941Smrg *   16x16 pixels).
42b8e80941Smrg *
43b8e80941Smrg * - 4k tiles made of a 2x2 grid of 1k subtiles (so usually 32x32 pixels).  On
44b8e80941Smrg *   even 4k tile rows, they're arranged as (BL, TL, TR, BR), and on odd rows
45b8e80941Smrg *   they're (TR, BR, BL, TL), where bottom left is start of memory.
46b8e80941Smrg *
47b8e80941Smrg * - an image made of 4k tiles in rows either left-to-right (even rows of 4k
48b8e80941Smrg *   tiles) or right-to-left (odd rows of 4k tiles).
49b8e80941Smrg */
50b8e80941Smrg
51b8e80941Smrg#include "vc4_screen.h"
52b8e80941Smrg#include "vc4_context.h"
53b8e80941Smrg#include "vc4_tiling.h"
54b8e80941Smrg
55b8e80941Smrg/**
56b8e80941Smrg * The texture unit decides what tiling format a particular miplevel is using
57b8e80941Smrg * this function, so we lay out our miptrees accordingly.
58b8e80941Smrg */
59b8e80941Smrgbool
60b8e80941Smrgvc4_size_is_lt(uint32_t width, uint32_t height, int cpp)
61b8e80941Smrg{
62b8e80941Smrg        return (width <= 4 * vc4_utile_width(cpp) ||
63b8e80941Smrg                height <= 4 * vc4_utile_height(cpp));
64b8e80941Smrg}
65b8e80941Smrg
66b8e80941Smrg/**
67b8e80941Smrg * Takes a utile x and y (and the number of utiles of width of the image) and
68b8e80941Smrg * returns the offset to the utile within a VC4_TILING_FORMAT_TF image.
69b8e80941Smrg */
70b8e80941Smrgstatic uint32_t
71b8e80941Smrgt_utile_address(uint32_t utile_x, uint32_t utile_y,
72b8e80941Smrg                uint32_t utile_stride)
73b8e80941Smrg{
74b8e80941Smrg        /* T images have to be aligned to 8 utiles (4x4 subtiles, which are
75b8e80941Smrg         * 2x2 in a 4k tile).
76b8e80941Smrg         */
77b8e80941Smrg        assert(!(utile_stride & 7));
78b8e80941Smrg        uint32_t tile_stride = utile_stride >> 3;
79b8e80941Smrg        /* 4k tile offsets. */
80b8e80941Smrg        uint32_t tile_x = utile_x >> 3;
81b8e80941Smrg        uint32_t tile_y = utile_y >> 3;
82b8e80941Smrg        bool odd_tile_y = tile_y & 1;
83b8e80941Smrg
84b8e80941Smrg        /* Odd lines of 4k tiles go right-to-left. */
85b8e80941Smrg        if (odd_tile_y)
86b8e80941Smrg                tile_x = tile_stride - tile_x - 1;
87b8e80941Smrg
88b8e80941Smrg        uint32_t tile_offset = 4096 * (tile_y * tile_stride + tile_x);
89b8e80941Smrg
90b8e80941Smrg        uint32_t stile_x = (utile_x >> 2) & 1;
91b8e80941Smrg        uint32_t stile_y = (utile_y >> 2) & 1;
92b8e80941Smrg        uint32_t stile_index = (stile_y << 1) + stile_x;
93b8e80941Smrg        static const uint32_t odd_stile_map[4] = {2, 1, 3, 0};
94b8e80941Smrg        static const uint32_t even_stile_map[4] = {0, 3, 1, 2};
95b8e80941Smrg
96b8e80941Smrg        uint32_t stile_offset = 1024 * (odd_tile_y ?
97b8e80941Smrg                                        odd_stile_map[stile_index] :
98b8e80941Smrg                                        even_stile_map[stile_index]);
99b8e80941Smrg
100b8e80941Smrg        /* This function no longer handles the utile offset within a subtile.
101b8e80941Smrg         * Walking subtiles is the job of the LT image handler.
102b8e80941Smrg         */
103b8e80941Smrg        assert(!(utile_x & 3) && !(utile_y & 3));
104b8e80941Smrg
105b8e80941Smrg#if 0
106b8e80941Smrg        fprintf(stderr, "utile %d,%d -> %d + %d + %d (stride %d,%d) = %d\n",
107b8e80941Smrg                utile_x, utile_y,
108b8e80941Smrg                tile_offset, stile_offset, utile_offset,
109b8e80941Smrg                utile_stride, tile_stride,
110b8e80941Smrg                tile_offset + stile_offset + utile_offset);
111b8e80941Smrg#endif
112b8e80941Smrg
113b8e80941Smrg        return tile_offset + stile_offset;
114b8e80941Smrg}
115b8e80941Smrg
116b8e80941Smrg/**
117b8e80941Smrg * Loads or stores a T texture image by breaking it down into subtiles
118b8e80941Smrg * (1024-byte, 4x4-utile) sub-images that we can use the LT tiling functions
119b8e80941Smrg * on.
120b8e80941Smrg */
121b8e80941Smrgstatic inline void
122b8e80941Smrgvc4_t_image_helper(void *gpu, uint32_t gpu_stride,
123b8e80941Smrg                   void *cpu, uint32_t cpu_stride,
124b8e80941Smrg                   int cpp, const struct pipe_box *box,
125b8e80941Smrg                   bool to_cpu)
126b8e80941Smrg{
127b8e80941Smrg        uint32_t utile_w = vc4_utile_width(cpp);
128b8e80941Smrg        uint32_t utile_h = vc4_utile_height(cpp);
129b8e80941Smrg        uint32_t utile_w_shift = ffs(utile_w) - 1;
130b8e80941Smrg        uint32_t utile_h_shift = ffs(utile_h) - 1;
131b8e80941Smrg        uint32_t stile_w = 4 * utile_w;
132b8e80941Smrg        uint32_t stile_h = 4 * utile_h;
133b8e80941Smrg        assert(stile_w * stile_h * cpp == 1024);
134b8e80941Smrg        uint32_t utile_stride = gpu_stride / cpp / utile_w;
135b8e80941Smrg        uint32_t x1 = box->x;
136b8e80941Smrg        uint32_t y1 = box->y;
137b8e80941Smrg        uint32_t x2 = box->x + box->width;
138b8e80941Smrg        uint32_t y2 = box->y + box->height;
139b8e80941Smrg        struct pipe_box partial_box;
140b8e80941Smrg        uint32_t gpu_lt_stride = stile_w * cpp;
141b8e80941Smrg
142b8e80941Smrg        for (uint32_t y = y1; y < y2; y = align(y + 1, stile_h)) {
143b8e80941Smrg                partial_box.y = y & (stile_h - 1);
144b8e80941Smrg                partial_box.height = MIN2(y2 - y, stile_h - partial_box.y);
145b8e80941Smrg
146b8e80941Smrg                uint32_t cpu_offset = 0;
147b8e80941Smrg                for (uint32_t x = x1; x < x2; x = align(x + 1, stile_w)) {
148b8e80941Smrg                        partial_box.x = x & (stile_w - 1);
149b8e80941Smrg                        partial_box.width = MIN2(x2 - x,
150b8e80941Smrg                                                 stile_w - partial_box.x);
151b8e80941Smrg
152b8e80941Smrg                        /* The dst offset we want is the start of this
153b8e80941Smrg                         * subtile
154b8e80941Smrg                         */
155b8e80941Smrg                        uint32_t gpu_offset =
156b8e80941Smrg                                t_utile_address((x >> utile_w_shift) & ~0x3,
157b8e80941Smrg                                                (y >> utile_h_shift) & ~0x3,
158b8e80941Smrg                                                utile_stride);
159b8e80941Smrg
160b8e80941Smrg                        if (to_cpu) {
161b8e80941Smrg                                vc4_load_lt_image(cpu + cpu_offset,
162b8e80941Smrg                                                  cpu_stride,
163b8e80941Smrg                                                  gpu + gpu_offset,
164b8e80941Smrg                                                  gpu_lt_stride,
165b8e80941Smrg                                                  cpp, &partial_box);
166b8e80941Smrg                        } else {
167b8e80941Smrg                                vc4_store_lt_image(gpu + gpu_offset,
168b8e80941Smrg                                                   gpu_lt_stride,
169b8e80941Smrg                                                   cpu + cpu_offset,
170b8e80941Smrg                                                   cpu_stride,
171b8e80941Smrg                                                   cpp, &partial_box);
172b8e80941Smrg                        }
173b8e80941Smrg
174b8e80941Smrg                        cpu_offset += partial_box.width * cpp;
175b8e80941Smrg                }
176b8e80941Smrg                cpu += cpu_stride * partial_box.height;
177b8e80941Smrg        }
178b8e80941Smrg}
179b8e80941Smrg
180b8e80941Smrgstatic void
181b8e80941Smrgvc4_store_t_image(void *dst, uint32_t dst_stride,
182b8e80941Smrg                  void *src, uint32_t src_stride,
183b8e80941Smrg                  int cpp, const struct pipe_box *box)
184b8e80941Smrg{
185b8e80941Smrg        vc4_t_image_helper(dst, dst_stride,
186b8e80941Smrg                           src, src_stride,
187b8e80941Smrg                           cpp, box, false);
188b8e80941Smrg}
189b8e80941Smrg
190b8e80941Smrgstatic void
191b8e80941Smrgvc4_load_t_image(void *dst, uint32_t dst_stride,
192b8e80941Smrg                  void *src, uint32_t src_stride,
193b8e80941Smrg                  int cpp, const struct pipe_box *box)
194b8e80941Smrg{
195b8e80941Smrg        vc4_t_image_helper(src, src_stride,
196b8e80941Smrg                           dst, dst_stride,
197b8e80941Smrg                           cpp, box, true);
198b8e80941Smrg}
199b8e80941Smrg
200b8e80941Smrg/**
201b8e80941Smrg * Loads pixel data from the start (microtile-aligned) box in \p src to the
202b8e80941Smrg * start of \p dst according to the given tiling format.
203b8e80941Smrg */
204b8e80941Smrgvoid
205b8e80941Smrgvc4_load_tiled_image(void *dst, uint32_t dst_stride,
206b8e80941Smrg                     void *src, uint32_t src_stride,
207b8e80941Smrg                     uint8_t tiling_format, int cpp,
208b8e80941Smrg                     const struct pipe_box *box)
209b8e80941Smrg{
210b8e80941Smrg        if (tiling_format == VC4_TILING_FORMAT_LT) {
211b8e80941Smrg                vc4_load_lt_image(dst, dst_stride,
212b8e80941Smrg                                  src, src_stride,
213b8e80941Smrg                                  cpp, box);
214b8e80941Smrg        } else {
215b8e80941Smrg                assert(tiling_format == VC4_TILING_FORMAT_T);
216b8e80941Smrg                vc4_load_t_image(dst, dst_stride,
217b8e80941Smrg                                 src, src_stride,
218b8e80941Smrg                                 cpp, box);
219b8e80941Smrg        }
220b8e80941Smrg}
221b8e80941Smrg
222b8e80941Smrg/**
223b8e80941Smrg * Stores pixel data from the start of \p src into a (microtile-aligned) box in
224b8e80941Smrg * \p dst according to the given tiling format.
225b8e80941Smrg */
226b8e80941Smrgvoid
227b8e80941Smrgvc4_store_tiled_image(void *dst, uint32_t dst_stride,
228b8e80941Smrg                      void *src, uint32_t src_stride,
229b8e80941Smrg                      uint8_t tiling_format, int cpp,
230b8e80941Smrg                      const struct pipe_box *box)
231b8e80941Smrg{
232b8e80941Smrg        if (tiling_format == VC4_TILING_FORMAT_LT) {
233b8e80941Smrg                vc4_store_lt_image(dst, dst_stride,
234b8e80941Smrg                                   src, src_stride,
235b8e80941Smrg                                   cpp, box);
236b8e80941Smrg        } else {
237b8e80941Smrg                assert(tiling_format == VC4_TILING_FORMAT_T);
238b8e80941Smrg                vc4_store_t_image(dst, dst_stride,
239b8e80941Smrg                                  src, src_stride,
240b8e80941Smrg                                  cpp, box);
241b8e80941Smrg        }
242b8e80941Smrg}
243b8e80941Smrg
244