1/**************************************************************************
2 *
3 * Copyright 2007 VMware, Inc.
4 * All Rights Reserved.
5 *
6 * Permission is hereby granted, free of charge, to any person obtaining a
7 * copy of this software and associated documentation files (the
8 * "Software"), to deal in the Software without restriction, including
9 * without limitation the rights to use, copy, modify, merge, publish,
10 * distribute, sub license, and/or sell copies of the Software, and to
11 * permit persons to whom the Software is furnished to do so, subject to
12 * the following conditions:
13 *
14 * The above copyright notice and this permission notice (including the
15 * next paragraph) shall be included in all copies or substantial portions
16 * of the Software.
17 *
18 * THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS
19 * OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF
20 * MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND NON-INFRINGEMENT.
21 * IN NO EVENT SHALL VMWARE AND/OR ITS SUPPLIERS BE LIABLE FOR
22 * ANY CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT,
23 * TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION WITH THE
24 * SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE.
25 *
26 **************************************************************************/
27
28#ifndef PIPE_CONTEXT_H
29#define PIPE_CONTEXT_H
30
31#include "p_compiler.h"
32#include "p_format.h"
33#include "p_video_enums.h"
34#include "p_defines.h"
35#include <stdio.h>
36
37#ifdef __cplusplus
38extern "C" {
39#endif
40
41
42struct pipe_blend_color;
43struct pipe_blend_state;
44struct pipe_blit_info;
45struct pipe_box;
46struct pipe_clip_state;
47struct pipe_constant_buffer;
48struct pipe_debug_callback;
49struct pipe_depth_stencil_alpha_state;
50struct pipe_device_reset_callback;
51struct pipe_draw_info;
52struct pipe_grid_info;
53struct pipe_fence_handle;
54struct pipe_framebuffer_state;
55struct pipe_image_view;
56struct pipe_query;
57struct pipe_poly_stipple;
58struct pipe_rasterizer_state;
59struct pipe_resolve_info;
60struct pipe_resource;
61struct pipe_sampler_state;
62struct pipe_sampler_view;
63struct pipe_scissor_state;
64struct pipe_shader_buffer;
65struct pipe_shader_state;
66struct pipe_stencil_ref;
67struct pipe_stream_output_target;
68struct pipe_surface;
69struct pipe_transfer;
70struct pipe_vertex_buffer;
71struct pipe_vertex_element;
72struct pipe_video_buffer;
73struct pipe_video_codec;
74struct pipe_viewport_state;
75struct pipe_compute_state;
76union pipe_color_union;
77union pipe_query_result;
78struct u_log_context;
79struct u_upload_mgr;
80
81/**
82 * Gallium rendering context.  Basically:
83 *  - state setting functions
84 *  - VBO drawing functions
85 *  - surface functions
86 */
87struct pipe_context {
88   struct pipe_screen *screen;
89
90   void *priv;  /**< context private data (for DRI for example) */
91   void *draw;  /**< private, for draw module (temporary?) */
92
93   /**
94    * Stream uploaders created by the driver. All drivers, state trackers, and
95    * modules should use them.
96    *
97    * Use u_upload_alloc or u_upload_data as many times as you want.
98    * Once you are done, use u_upload_unmap.
99    */
100   struct u_upload_mgr *stream_uploader; /* everything but shader constants */
101   struct u_upload_mgr *const_uploader;  /* shader constants only */
102
103   void (*destroy)( struct pipe_context * );
104
105   /**
106    * VBO drawing
107    */
108   /*@{*/
109   void (*draw_vbo)( struct pipe_context *pipe,
110                     const struct pipe_draw_info *info );
111   /*@}*/
112
113   /**
114    * Predicate subsequent rendering on occlusion query result
115    * \param query  the query predicate, or NULL if no predicate
116    * \param condition whether to skip on FALSE or TRUE query results
117    * \param mode  one of PIPE_RENDER_COND_x
118    */
119   void (*render_condition)( struct pipe_context *pipe,
120                             struct pipe_query *query,
121                             boolean condition,
122                             enum pipe_render_cond_flag mode );
123
124   /**
125    * Query objects
126    */
127   /*@{*/
128   struct pipe_query *(*create_query)( struct pipe_context *pipe,
129                                       unsigned query_type,
130                                       unsigned index );
131
132   /**
133    * Create a query object that queries all given query types simultaneously.
134    *
135    * This can only be used for those query types for which
136    * get_driver_query_info indicates that it must be used. Only one batch
137    * query object may be active at a time.
138    *
139    * There may be additional constraints on which query types can be used
140    * together, in particular those that are implied by
141    * get_driver_query_group_info.
142    *
143    * \param num_queries the number of query types
144    * \param query_types array of \p num_queries query types
145    * \return a query object, or NULL on error.
146    */
147   struct pipe_query *(*create_batch_query)( struct pipe_context *pipe,
148                                             unsigned num_queries,
149                                             unsigned *query_types );
150
151   void (*destroy_query)(struct pipe_context *pipe,
152                         struct pipe_query *q);
153
154   boolean (*begin_query)(struct pipe_context *pipe, struct pipe_query *q);
155   bool (*end_query)(struct pipe_context *pipe, struct pipe_query *q);
156
157   /**
158    * Get results of a query.
159    * \param wait  if true, this query will block until the result is ready
160    * \return TRUE if results are ready, FALSE otherwise
161    */
162   boolean (*get_query_result)(struct pipe_context *pipe,
163                               struct pipe_query *q,
164                               boolean wait,
165                               union pipe_query_result *result);
166
167   /**
168    * Get results of a query, storing into resource. Note that this may not
169    * be used with batch queries.
170    *
171    * \param wait  if true, this query will block until the result is ready
172    * \param result_type  the type of the value being stored:
173    * \param index  for queries that return multiple pieces of data, which
174    *               item of that data to store (e.g. for
175    *               PIPE_QUERY_PIPELINE_STATISTICS).
176    *               When the index is -1, instead of the value of the query
177    *               the driver should instead write a 1 or 0 to the appropriate
178    *               location with 1 meaning that the query result is available.
179    */
180   void (*get_query_result_resource)(struct pipe_context *pipe,
181                                     struct pipe_query *q,
182                                     boolean wait,
183                                     enum pipe_query_value_type result_type,
184                                     int index,
185                                     struct pipe_resource *resource,
186                                     unsigned offset);
187
188   /**
189    * Set whether all current non-driver queries except TIME_ELAPSED are
190    * active or paused.
191    */
192   void (*set_active_query_state)(struct pipe_context *pipe, boolean enable);
193
194   /*@}*/
195
196   /**
197    * State functions (create/bind/destroy state objects)
198    */
199   /*@{*/
200   void * (*create_blend_state)(struct pipe_context *,
201                                const struct pipe_blend_state *);
202   void   (*bind_blend_state)(struct pipe_context *, void *);
203   void   (*delete_blend_state)(struct pipe_context *, void  *);
204
205   void * (*create_sampler_state)(struct pipe_context *,
206                                  const struct pipe_sampler_state *);
207   void   (*bind_sampler_states)(struct pipe_context *,
208                                 enum pipe_shader_type shader,
209                                 unsigned start_slot, unsigned num_samplers,
210                                 void **samplers);
211   void   (*delete_sampler_state)(struct pipe_context *, void *);
212
213   void * (*create_rasterizer_state)(struct pipe_context *,
214                                     const struct pipe_rasterizer_state *);
215   void   (*bind_rasterizer_state)(struct pipe_context *, void *);
216   void   (*delete_rasterizer_state)(struct pipe_context *, void *);
217
218   void * (*create_depth_stencil_alpha_state)(struct pipe_context *,
219                                        const struct pipe_depth_stencil_alpha_state *);
220   void   (*bind_depth_stencil_alpha_state)(struct pipe_context *, void *);
221   void   (*delete_depth_stencil_alpha_state)(struct pipe_context *, void *);
222
223   void * (*create_fs_state)(struct pipe_context *,
224                             const struct pipe_shader_state *);
225   void   (*bind_fs_state)(struct pipe_context *, void *);
226   void   (*delete_fs_state)(struct pipe_context *, void *);
227
228   void * (*create_vs_state)(struct pipe_context *,
229                             const struct pipe_shader_state *);
230   void   (*bind_vs_state)(struct pipe_context *, void *);
231   void   (*delete_vs_state)(struct pipe_context *, void *);
232
233   void * (*create_gs_state)(struct pipe_context *,
234                             const struct pipe_shader_state *);
235   void   (*bind_gs_state)(struct pipe_context *, void *);
236   void   (*delete_gs_state)(struct pipe_context *, void *);
237
238   void * (*create_tcs_state)(struct pipe_context *,
239                              const struct pipe_shader_state *);
240   void   (*bind_tcs_state)(struct pipe_context *, void *);
241   void   (*delete_tcs_state)(struct pipe_context *, void *);
242
243   void * (*create_tes_state)(struct pipe_context *,
244                              const struct pipe_shader_state *);
245   void   (*bind_tes_state)(struct pipe_context *, void *);
246   void   (*delete_tes_state)(struct pipe_context *, void *);
247
248   void * (*create_vertex_elements_state)(struct pipe_context *,
249                                          unsigned num_elements,
250                                          const struct pipe_vertex_element *);
251   void   (*bind_vertex_elements_state)(struct pipe_context *, void *);
252   void   (*delete_vertex_elements_state)(struct pipe_context *, void *);
253
254   /*@}*/
255
256   /**
257    * Parameter-like state (or properties)
258    */
259   /*@{*/
260   void (*set_blend_color)( struct pipe_context *,
261                            const struct pipe_blend_color * );
262
263   void (*set_stencil_ref)( struct pipe_context *,
264                            const struct pipe_stencil_ref * );
265
266   void (*set_sample_mask)( struct pipe_context *,
267                            unsigned sample_mask );
268
269   void (*set_min_samples)( struct pipe_context *,
270                            unsigned min_samples );
271
272   void (*set_clip_state)( struct pipe_context *,
273                            const struct pipe_clip_state * );
274
275   void (*set_constant_buffer)( struct pipe_context *,
276                                enum pipe_shader_type shader, uint index,
277                                const struct pipe_constant_buffer *buf );
278
279   void (*set_framebuffer_state)( struct pipe_context *,
280                                  const struct pipe_framebuffer_state * );
281
282   /**
283    * Set the sample locations used during rasterization. When NULL or sized
284    * zero, the default locations are used.
285    *
286    * Note that get_sample_position() still returns the default locations.
287    *
288    * The samples are accessed with
289    * locations[(pixel_y*grid_w+pixel_x)*ms+i],
290    * where:
291    * ms      = the sample count
292    * grid_w  = the pixel grid width for the sample count
293    * grid_w  = the pixel grid height for the sample count
294    * pixel_x = the window x coordinate modulo grid_w
295    * pixel_y = the window y coordinate modulo grid_w
296    * i       = the sample index
297    * This gives a result with the x coordinate as the low 4 bits and the y
298    * coordinate as the high 4 bits. For each coordinate 0 is the left or top
299    * edge of the pixel's rectangle and 16 (not 15) is the right or bottom edge.
300    *
301    * Out of bounds accesses are return undefined values.
302    *
303    * The pixel grid is used to vary sample locations across pixels and its
304    * size can be queried with get_sample_pixel_grid().
305    */
306   void (*set_sample_locations)( struct pipe_context *,
307                                 size_t size, const uint8_t *locations );
308
309   void (*set_polygon_stipple)( struct pipe_context *,
310                                const struct pipe_poly_stipple * );
311
312   void (*set_scissor_states)( struct pipe_context *,
313                               unsigned start_slot,
314                               unsigned num_scissors,
315                               const struct pipe_scissor_state * );
316
317   void (*set_window_rectangles)( struct pipe_context *,
318                                  boolean include,
319                                  unsigned num_rectangles,
320                                  const struct pipe_scissor_state * );
321
322   void (*set_viewport_states)( struct pipe_context *,
323                                unsigned start_slot,
324                                unsigned num_viewports,
325                                const struct pipe_viewport_state *);
326
327   void (*set_sampler_views)(struct pipe_context *,
328                             enum pipe_shader_type shader,
329                             unsigned start_slot, unsigned num_views,
330                             struct pipe_sampler_view **views);
331
332   void (*set_tess_state)(struct pipe_context *,
333                          const float default_outer_level[4],
334                          const float default_inner_level[2]);
335
336   /**
337    * Sets the debug callback. If the pointer is null, then no callback is
338    * set, otherwise a copy of the data should be made.
339    */
340   void (*set_debug_callback)(struct pipe_context *,
341                              const struct pipe_debug_callback *);
342
343   /**
344    * Bind an array of shader buffers that will be used by a shader.
345    * Any buffers that were previously bound to the specified range
346    * will be unbound.
347    *
348    * \param shader     selects shader stage
349    * \param start_slot first buffer slot to bind.
350    * \param count      number of consecutive buffers to bind.
351    * \param buffers    array of pointers to the buffers to bind, it
352    *                   should contain at least \a count elements
353    *                   unless it's NULL, in which case no buffers will
354    *                   be bound.
355    * \param writable_bitmask  If bit i is not set, buffers[i] will only be
356    *                          used with loads. If unsure, set to ~0.
357    */
358   void (*set_shader_buffers)(struct pipe_context *,
359                              enum pipe_shader_type shader,
360                              unsigned start_slot, unsigned count,
361                              const struct pipe_shader_buffer *buffers,
362                              unsigned writable_bitmask);
363
364   /**
365    * Bind an array of hw atomic buffers for use by all shaders.
366    * And buffers that were previously bound to the specified range
367    * will be unbound.
368    *
369    * \param start_slot first buffer slot to bind.
370    * \param count      number of consecutive buffers to bind.
371    * \param buffers    array of pointers to the buffers to bind, it
372    *                   should contain at least \a count elements
373    *                   unless it's NULL, in which case no buffers will
374    *                   be bound.
375    */
376   void (*set_hw_atomic_buffers)(struct pipe_context *,
377                                 unsigned start_slot, unsigned count,
378                                 const struct pipe_shader_buffer *buffers);
379
380   /**
381    * Bind an array of images that will be used by a shader.
382    * Any images that were previously bound to the specified range
383    * will be unbound.
384    *
385    * \param shader     selects shader stage
386    * \param start_slot first image slot to bind.
387    * \param count      number of consecutive images to bind.
388    * \param buffers    array of the images to bind, it
389    *                   should contain at least \a count elements
390    *                   unless it's NULL, in which case no images will
391    *                   be bound.
392    */
393   void (*set_shader_images)(struct pipe_context *,
394                             enum pipe_shader_type shader,
395                             unsigned start_slot, unsigned count,
396                             const struct pipe_image_view *images);
397
398   void (*set_vertex_buffers)( struct pipe_context *,
399                               unsigned start_slot,
400                               unsigned num_buffers,
401                               const struct pipe_vertex_buffer * );
402
403   /*@}*/
404
405   /**
406    * Stream output functions.
407    */
408   /*@{*/
409
410   struct pipe_stream_output_target *(*create_stream_output_target)(
411                        struct pipe_context *,
412                        struct pipe_resource *,
413                        unsigned buffer_offset,
414                        unsigned buffer_size);
415
416   void (*stream_output_target_destroy)(struct pipe_context *,
417                                        struct pipe_stream_output_target *);
418
419   void (*set_stream_output_targets)(struct pipe_context *,
420                              unsigned num_targets,
421                              struct pipe_stream_output_target **targets,
422                              const unsigned *offsets);
423
424   /*@}*/
425
426
427   /**
428    * Resource functions for blit-like functionality
429    *
430    * If a driver supports multisampling, blit must implement color resolve.
431    */
432   /*@{*/
433
434   /**
435    * Copy a block of pixels from one resource to another.
436    * The resource must be of the same format.
437    * Resources with nr_samples > 1 are not allowed.
438    */
439   void (*resource_copy_region)(struct pipe_context *pipe,
440                                struct pipe_resource *dst,
441                                unsigned dst_level,
442                                unsigned dstx, unsigned dsty, unsigned dstz,
443                                struct pipe_resource *src,
444                                unsigned src_level,
445                                const struct pipe_box *src_box);
446
447   /* Optimal hardware path for blitting pixels.
448    * Scaling, format conversion, up- and downsampling (resolve) are allowed.
449    */
450   void (*blit)(struct pipe_context *pipe,
451                const struct pipe_blit_info *info);
452
453   /*@}*/
454
455   /**
456    * Clear the specified set of currently bound buffers to specified values.
457    * The entire buffers are cleared (no scissor, no colormask, etc).
458    *
459    * \param buffers  bitfield of PIPE_CLEAR_* values.
460    * \param color  pointer to a union of fiu array for each of r, g, b, a.
461    * \param depth  depth clear value in [0,1].
462    * \param stencil  stencil clear value
463    */
464   void (*clear)(struct pipe_context *pipe,
465                 unsigned buffers,
466                 const union pipe_color_union *color,
467                 double depth,
468                 unsigned stencil);
469
470   /**
471    * Clear a color rendertarget surface.
472    * \param color  pointer to an union of fiu array for each of r, g, b, a.
473    */
474   void (*clear_render_target)(struct pipe_context *pipe,
475                               struct pipe_surface *dst,
476                               const union pipe_color_union *color,
477                               unsigned dstx, unsigned dsty,
478                               unsigned width, unsigned height,
479                               bool render_condition_enabled);
480
481   /**
482    * Clear a depth-stencil surface.
483    * \param clear_flags  bitfield of PIPE_CLEAR_DEPTH/STENCIL values.
484    * \param depth  depth clear value in [0,1].
485    * \param stencil  stencil clear value
486    */
487   void (*clear_depth_stencil)(struct pipe_context *pipe,
488                               struct pipe_surface *dst,
489                               unsigned clear_flags,
490                               double depth,
491                               unsigned stencil,
492                               unsigned dstx, unsigned dsty,
493                               unsigned width, unsigned height,
494                               bool render_condition_enabled);
495
496   /**
497    * Clear the texture with the specified texel. Not guaranteed to be a
498    * renderable format. Data provided in the resource's format.
499    */
500   void (*clear_texture)(struct pipe_context *pipe,
501                         struct pipe_resource *res,
502                         unsigned level,
503                         const struct pipe_box *box,
504                         const void *data);
505
506   /**
507    * Clear a buffer. Runs a memset over the specified region with the element
508    * value passed in through clear_value of size clear_value_size.
509    */
510   void (*clear_buffer)(struct pipe_context *pipe,
511                        struct pipe_resource *res,
512                        unsigned offset,
513                        unsigned size,
514                        const void *clear_value,
515                        int clear_value_size);
516
517   /**
518    * If a depth buffer is rendered with different sample location state than
519    * what is current at the time of reading, the values may differ because
520    * depth buffer compression can depend the sample locations.
521    *
522    * This function is a hint to decompress the current depth buffer to avoid
523    * such problems.
524    */
525   void (*evaluate_depth_buffer)(struct pipe_context *pipe);
526
527   /**
528    * Flush draw commands.
529    *
530    * This guarantees that the new fence (if any) will finish in finite time,
531    * unless PIPE_FLUSH_DEFERRED is used.
532    *
533    * Subsequent operations on other contexts of the same screen are guaranteed
534    * to execute after the flushed commands, unless PIPE_FLUSH_ASYNC is used.
535    *
536    * NOTE: use screen->fence_reference() (or equivalent) to transfer
537    * new fence ref to **fence, to ensure that previous fence is unref'd
538    *
539    * \param fence  if not NULL, an old fence to unref and transfer a
540    *    new fence reference to
541    * \param flags  bitfield of enum pipe_flush_flags values.
542    */
543   void (*flush)(struct pipe_context *pipe,
544                 struct pipe_fence_handle **fence,
545                 unsigned flags);
546
547   /**
548    * Create a fence from a fd.
549    *
550    * This is used for importing a foreign/external fence fd.
551    *
552    * \param fence  if not NULL, an old fence to unref and transfer a
553    *    new fence reference to
554    * \param fd     fd representing the fence object
555    * \param type   indicates which fence types backs fd
556    */
557   void (*create_fence_fd)(struct pipe_context *pipe,
558                           struct pipe_fence_handle **fence,
559                           int fd,
560                           enum pipe_fd_type type);
561
562   /**
563    * Insert commands to have GPU wait for fence to be signaled.
564    */
565   void (*fence_server_sync)(struct pipe_context *pipe,
566                             struct pipe_fence_handle *fence);
567
568   /**
569    * Insert commands to have the GPU signal a fence.
570    */
571   void (*fence_server_signal)(struct pipe_context *pipe,
572                               struct pipe_fence_handle *fence);
573
574   /**
575    * Create a view on a texture to be used by a shader stage.
576    */
577   struct pipe_sampler_view * (*create_sampler_view)(struct pipe_context *ctx,
578                                                     struct pipe_resource *texture,
579                                                     const struct pipe_sampler_view *templat);
580
581   /**
582    * Destroy a view on a texture.
583    *
584    * \param ctx the current context
585    * \param view the view to be destroyed
586    *
587    * \note The current context may not be the context in which the view was
588    *       created (view->context). However, the caller must guarantee that
589    *       the context which created the view is still alive.
590    */
591   void (*sampler_view_destroy)(struct pipe_context *ctx,
592                                struct pipe_sampler_view *view);
593
594
595   /**
596    * Get a surface which is a "view" into a resource, used by
597    * render target / depth stencil stages.
598    */
599   struct pipe_surface *(*create_surface)(struct pipe_context *ctx,
600                                          struct pipe_resource *resource,
601                                          const struct pipe_surface *templat);
602
603   void (*surface_destroy)(struct pipe_context *ctx,
604                           struct pipe_surface *);
605
606
607   /**
608    * Map a resource.
609    *
610    * Transfers are (by default) context-private and allow uploads to be
611    * interleaved with rendering.
612    *
613    * out_transfer will contain the transfer object that must be passed
614    * to all the other transfer functions. It also contains useful
615    * information (like texture strides).
616    */
617   void *(*transfer_map)(struct pipe_context *,
618                         struct pipe_resource *resource,
619                         unsigned level,
620                         unsigned usage,  /* a combination of PIPE_TRANSFER_x */
621                         const struct pipe_box *,
622                         struct pipe_transfer **out_transfer);
623
624   /* If transfer was created with WRITE|FLUSH_EXPLICIT, only the
625    * regions specified with this call are guaranteed to be written to
626    * the resource.
627    */
628   void (*transfer_flush_region)( struct pipe_context *,
629				  struct pipe_transfer *transfer,
630				  const struct pipe_box *);
631
632   void (*transfer_unmap)(struct pipe_context *,
633                          struct pipe_transfer *transfer);
634
635   /* One-shot transfer operation with data supplied in a user
636    * pointer.
637    */
638   void (*buffer_subdata)(struct pipe_context *,
639                          struct pipe_resource *,
640                          unsigned usage, /* a combination of PIPE_TRANSFER_x */
641                          unsigned offset,
642                          unsigned size,
643                          const void *data);
644
645   void (*texture_subdata)(struct pipe_context *,
646                           struct pipe_resource *,
647                           unsigned level,
648                           unsigned usage, /* a combination of PIPE_TRANSFER_x */
649                           const struct pipe_box *,
650                           const void *data,
651                           unsigned stride,
652                           unsigned layer_stride);
653
654   /**
655    * Flush any pending framebuffer writes and invalidate texture caches.
656    */
657   void (*texture_barrier)(struct pipe_context *, unsigned flags);
658
659   /**
660    * Flush caches according to flags.
661    */
662   void (*memory_barrier)(struct pipe_context *, unsigned flags);
663
664   /**
665    * Change the commitment status of a part of the given resource, which must
666    * have been created with the PIPE_RESOURCE_FLAG_SPARSE bit.
667    *
668    * \param level The texture level whose commitment should be changed.
669    * \param box The region of the resource whose commitment should be changed.
670    * \param commit Whether memory should be committed or un-committed.
671    *
672    * \return false if out of memory, true on success.
673    */
674   bool (*resource_commit)(struct pipe_context *, struct pipe_resource *,
675                           unsigned level, struct pipe_box *box, bool commit);
676
677   /**
678    * Creates a video codec for a specific video format/profile
679    */
680   struct pipe_video_codec *(*create_video_codec)( struct pipe_context *context,
681                                                   const struct pipe_video_codec *templat );
682
683   /**
684    * Creates a video buffer as decoding target
685    */
686   struct pipe_video_buffer *(*create_video_buffer)( struct pipe_context *context,
687                                                     const struct pipe_video_buffer *templat );
688
689   /**
690    * Compute kernel execution
691    */
692   /*@{*/
693   /**
694    * Define the compute program and parameters to be used by
695    * pipe_context::launch_grid.
696    */
697   void *(*create_compute_state)(struct pipe_context *context,
698				 const struct pipe_compute_state *);
699   void (*bind_compute_state)(struct pipe_context *, void *);
700   void (*delete_compute_state)(struct pipe_context *, void *);
701
702   /**
703    * Bind an array of shader resources that will be used by the
704    * compute program.  Any resources that were previously bound to
705    * the specified range will be unbound after this call.
706    *
707    * \param start      first resource to bind.
708    * \param count      number of consecutive resources to bind.
709    * \param resources  array of pointers to the resources to bind, it
710    *                   should contain at least \a count elements
711    *                   unless it's NULL, in which case no new
712    *                   resources will be bound.
713    */
714   void (*set_compute_resources)(struct pipe_context *,
715                                 unsigned start, unsigned count,
716                                 struct pipe_surface **resources);
717
718   /**
719    * Bind an array of buffers to be mapped into the address space of
720    * the GLOBAL resource.  Any buffers that were previously bound
721    * between [first, first + count - 1] are unbound after this call.
722    *
723    * \param first      first buffer to map.
724    * \param count      number of consecutive buffers to map.
725    * \param resources  array of pointers to the buffers to map, it
726    *                   should contain at least \a count elements
727    *                   unless it's NULL, in which case no new
728    *                   resources will be bound.
729    * \param handles    array of pointers to the memory locations that
730    *                   will be updated with the address each buffer
731    *                   will be mapped to.  The base memory address of
732    *                   each of the buffers will be added to the value
733    *                   pointed to by its corresponding handle to form
734    *                   the final address argument.  It should contain
735    *                   at least \a count elements, unless \a
736    *                   resources is NULL in which case \a handles
737    *                   should be NULL as well.
738    *
739    * Note that the driver isn't required to make any guarantees about
740    * the contents of the \a handles array being valid anytime except
741    * during the subsequent calls to pipe_context::launch_grid.  This
742    * means that the only sensible location handles[i] may point to is
743    * somewhere within the INPUT buffer itself.  This is so to
744    * accommodate implementations that lack virtual memory but
745    * nevertheless migrate buffers on the fly, leading to resource
746    * base addresses that change on each kernel invocation or are
747    * unknown to the pipe driver.
748    */
749   void (*set_global_binding)(struct pipe_context *context,
750                              unsigned first, unsigned count,
751                              struct pipe_resource **resources,
752                              uint32_t **handles);
753
754   /**
755    * Launch the compute kernel starting from instruction \a pc of the
756    * currently bound compute program.
757    */
758   void (*launch_grid)(struct pipe_context *context,
759                       const struct pipe_grid_info *info);
760   /*@}*/
761
762   /**
763    * Get the default sample position for an individual sample point.
764    *
765    * \param sample_count - total number of samples
766    * \param sample_index - sample to get the position values for
767    * \param out_value - return value of 2 floats for x and y position for
768    *                    requested sample.
769    */
770   void (*get_sample_position)(struct pipe_context *context,
771                               unsigned sample_count,
772                               unsigned sample_index,
773                               float *out_value);
774
775   /**
776    * Query a timestamp in nanoseconds.  This is completely equivalent to
777    * pipe_screen::get_timestamp() but takes a context handle for drivers
778    * that require a context.
779    */
780   uint64_t (*get_timestamp)(struct pipe_context *);
781
782   /**
783    * Flush the resource cache, so that the resource can be used
784    * by an external client. Possible usage:
785    * - flushing a resource before presenting it on the screen
786    * - flushing a resource if some other process or device wants to use it
787    * This shouldn't be used to flush caches if the resource is only managed
788    * by a single pipe_screen and is not shared with another process.
789    * (i.e. you shouldn't use it to flush caches explicitly if you want to e.g.
790    * use the resource for texturing)
791    */
792   void (*flush_resource)(struct pipe_context *ctx,
793                          struct pipe_resource *resource);
794
795   /**
796    * Invalidate the contents of the resource. This is used to
797    *
798    * (1) implement EGL's semantic of undefined depth/stencil
799    * contents after a swapbuffers.  This allows a tiled renderer (for
800    * example) to not store the depth buffer.
801    *
802    * (2) implement GL's InvalidateBufferData. For backwards compatibility,
803    * you must only rely on the usability for this purpose when
804    * PIPE_CAP_INVALIDATE_BUFFER is enabled.
805    */
806   void (*invalidate_resource)(struct pipe_context *ctx,
807                               struct pipe_resource *resource);
808
809   /**
810    * Return information about unexpected device resets.
811    */
812   enum pipe_reset_status (*get_device_reset_status)(struct pipe_context *ctx);
813
814   /**
815    * Sets the reset status callback. If the pointer is null, then no callback
816    * is set, otherwise a copy of the data should be made.
817    */
818   void (*set_device_reset_callback)(struct pipe_context *ctx,
819                                     const struct pipe_device_reset_callback *cb);
820
821   /**
822    * Dump driver-specific debug information into a stream. This is
823    * used by debugging tools.
824    *
825    * \param ctx        pipe context
826    * \param stream     where the output should be written to
827    * \param flags      a mask of PIPE_DUMP_* flags
828    */
829   void (*dump_debug_state)(struct pipe_context *ctx, FILE *stream,
830                            unsigned flags);
831
832   /**
833    * Set the log context to which the driver should write internal debug logs
834    * (internal states, command streams).
835    *
836    * The caller must ensure that the log context is destroyed and reset to
837    * NULL before the pipe context is destroyed, and that log context functions
838    * are only called from the driver thread.
839    *
840    * \param ctx pipe context
841    * \param log logging context
842    */
843   void (*set_log_context)(struct pipe_context *ctx, struct u_log_context *log);
844
845   /**
846    * Emit string marker in cmdstream
847    */
848   void (*emit_string_marker)(struct pipe_context *ctx,
849                              const char *string,
850                              int len);
851
852   /**
853    * Generate mipmap.
854    * \return TRUE if mipmap generation succeeds, FALSE otherwise
855    */
856   boolean (*generate_mipmap)(struct pipe_context *ctx,
857                              struct pipe_resource *resource,
858                              enum pipe_format format,
859                              unsigned base_level,
860                              unsigned last_level,
861                              unsigned first_layer,
862                              unsigned last_layer);
863
864   /**
865    * Create a 64-bit texture handle.
866    *
867    * \param ctx        pipe context
868    * \param view       pipe sampler view object
869    * \param state      pipe sampler state template
870    * \return           a 64-bit texture handle if success, 0 otherwise
871    */
872   uint64_t (*create_texture_handle)(struct pipe_context *ctx,
873                                     struct pipe_sampler_view *view,
874                                     const struct pipe_sampler_state *state);
875
876   /**
877    * Delete a texture handle.
878    *
879    * \param ctx        pipe context
880    * \param handle     64-bit texture handle
881    */
882   void (*delete_texture_handle)(struct pipe_context *ctx, uint64_t handle);
883
884   /**
885    * Make a texture handle resident.
886    *
887    * \param ctx        pipe context
888    * \param handle     64-bit texture handle
889    * \param resident   TRUE for resident, FALSE otherwise
890    */
891   void (*make_texture_handle_resident)(struct pipe_context *ctx,
892                                        uint64_t handle, bool resident);
893
894   /**
895    * Create a 64-bit image handle.
896    *
897    * \param ctx        pipe context
898    * \param image      pipe image view template
899    * \return           a 64-bit image handle if success, 0 otherwise
900    */
901   uint64_t (*create_image_handle)(struct pipe_context *ctx,
902                                   const struct pipe_image_view *image);
903
904   /**
905    * Delete an image handle.
906    *
907    * \param ctx        pipe context
908    * \param handle     64-bit image handle
909    */
910   void (*delete_image_handle)(struct pipe_context *ctx, uint64_t handle);
911
912   /**
913    * Make an image handle resident.
914    *
915    * \param ctx        pipe context
916    * \param handle     64-bit image handle
917    * \param access     GL_READ_ONLY, GL_WRITE_ONLY or GL_READ_WRITE
918    * \param resident   TRUE for resident, FALSE otherwise
919    */
920   void (*make_image_handle_resident)(struct pipe_context *ctx, uint64_t handle,
921                                      unsigned access, bool resident);
922
923   /**
924    * Call the given function from the driver thread.
925    *
926    * This is set by threaded contexts for use by debugging wrappers.
927    *
928    * \param asap if true, run the callback immediately if there are no pending
929    *             commands to be processed by the driver thread
930    */
931   void (*callback)(struct pipe_context *ctx, void (*fn)(void *), void *data,
932                    bool asap);
933
934   /**
935    * Set a context parameter See enum pipe_context_param for more details.
936    */
937   void (*set_context_param)(struct pipe_context *ctx,
938                             enum pipe_context_param param,
939                             unsigned value);
940};
941
942
943#ifdef __cplusplus
944}
945#endif
946
947#endif /* PIPE_CONTEXT_H */
948