1/********************************************************** 2 * Copyright 2010 VMware, Inc. All rights reserved. 3 * 4 * Permission is hereby granted, free of charge, to any person 5 * obtaining a copy of this software and associated documentation 6 * files (the "Software"), to deal in the Software without 7 * restriction, including without limitation the rights to use, copy, 8 * modify, merge, publish, distribute, sublicense, and/or sell copies 9 * of the Software, and to permit persons to whom the Software is 10 * furnished to do so, subject to the following conditions: 11 * 12 * The above copyright notice and this permission notice shall be 13 * included in all copies or substantial portions of the Software. 14 * 15 * THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, 16 * EXPRESS OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF 17 * MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND 18 * NONINFRINGEMENT. IN NO EVENT SHALL THE AUTHORS OR COPYRIGHT HOLDERS 19 * BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN AN 20 * ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN 21 * CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN THE 22 * SOFTWARE. 23 * 24 **********************************************************/ 25 26 27#ifndef _ST_API_H_ 28#define _ST_API_H_ 29 30#include "pipe/p_compiler.h" 31#include "pipe/p_format.h" 32 33/** 34 * \file API for communication between state trackers and state tracker 35 * managers. 36 * 37 * While both are state tackers, we use the term state tracker for rendering 38 * APIs such as OpenGL or OpenVG, and state tracker manager for window system 39 * APIs such as EGL or GLX in this file. 40 * 41 * This file defines an API to be implemented by both state trackers and state 42 * tracker managers. 43 */ 44 45/** 46 * The supported rendering API of a state tracker. 47 */ 48enum st_api_type { 49 ST_API_OPENGL, 50 ST_API_OPENVG, 51 52 ST_API_COUNT 53}; 54 55/** 56 * The profile of a context. 57 */ 58enum st_profile_type 59{ 60 ST_PROFILE_DEFAULT, /**< OpenGL compatibility profile */ 61 ST_PROFILE_OPENGL_CORE, /**< OpenGL 3.2+ core profile */ 62 ST_PROFILE_OPENGL_ES1, /**< OpenGL ES 1.x */ 63 ST_PROFILE_OPENGL_ES2 /**< OpenGL ES 2.0 */ 64}; 65 66/* for profile_mask in st_api */ 67#define ST_PROFILE_DEFAULT_MASK (1 << ST_PROFILE_DEFAULT) 68#define ST_PROFILE_OPENGL_CORE_MASK (1 << ST_PROFILE_OPENGL_CORE) 69#define ST_PROFILE_OPENGL_ES1_MASK (1 << ST_PROFILE_OPENGL_ES1) 70#define ST_PROFILE_OPENGL_ES2_MASK (1 << ST_PROFILE_OPENGL_ES2) 71 72/** 73 * Optional API/state tracker features. 74 */ 75enum st_api_feature 76{ 77 ST_API_FEATURE_MS_VISUALS /**< support for multisample visuals */ 78}; 79 80/* for feature_mask in st_api */ 81#define ST_API_FEATURE_MS_VISUALS_MASK (1 << ST_API_FEATURE_MS_VISUALS) 82 83/** 84 * New context flags for GL 3.0 and beyond. 85 * 86 * Profile information (core vs. compatibilty for OpenGL 3.2+) is communicated 87 * through the \c st_profile_type, not through flags. 88 */ 89#define ST_CONTEXT_FLAG_DEBUG (1 << 0) 90#define ST_CONTEXT_FLAG_FORWARD_COMPATIBLE (1 << 1) 91#define ST_CONTEXT_FLAG_ROBUST_ACCESS (1 << 2) 92#define ST_CONTEXT_FLAG_RESET_NOTIFICATION_ENABLED (1 << 3) 93#define ST_CONTEXT_FLAG_NO_ERROR (1 << 4) 94#define ST_CONTEXT_FLAG_RELEASE_NONE (1 << 5) 95#define ST_CONTEXT_FLAG_HIGH_PRIORITY (1 << 6) 96#define ST_CONTEXT_FLAG_LOW_PRIORITY (1 << 7) 97 98/** 99 * Reasons that context creation might fail. 100 */ 101enum st_context_error { 102 ST_CONTEXT_SUCCESS = 0, 103 ST_CONTEXT_ERROR_NO_MEMORY, 104 ST_CONTEXT_ERROR_BAD_API, 105 ST_CONTEXT_ERROR_BAD_VERSION, 106 ST_CONTEXT_ERROR_BAD_FLAG, 107 ST_CONTEXT_ERROR_UNKNOWN_ATTRIBUTE, 108 ST_CONTEXT_ERROR_UNKNOWN_FLAG 109}; 110 111/** 112 * Used in st_context_iface->teximage. 113 */ 114enum st_texture_type { 115 ST_TEXTURE_1D, 116 ST_TEXTURE_2D, 117 ST_TEXTURE_3D, 118 ST_TEXTURE_RECT 119}; 120 121/** 122 * Available attachments of framebuffer. 123 */ 124enum st_attachment_type { 125 ST_ATTACHMENT_FRONT_LEFT, 126 ST_ATTACHMENT_BACK_LEFT, 127 ST_ATTACHMENT_FRONT_RIGHT, 128 ST_ATTACHMENT_BACK_RIGHT, 129 ST_ATTACHMENT_DEPTH_STENCIL, 130 ST_ATTACHMENT_ACCUM, 131 ST_ATTACHMENT_SAMPLE, 132 133 ST_ATTACHMENT_COUNT, 134 ST_ATTACHMENT_INVALID = -1 135}; 136 137/* for buffer_mask in st_visual */ 138#define ST_ATTACHMENT_FRONT_LEFT_MASK (1 << ST_ATTACHMENT_FRONT_LEFT) 139#define ST_ATTACHMENT_BACK_LEFT_MASK (1 << ST_ATTACHMENT_BACK_LEFT) 140#define ST_ATTACHMENT_FRONT_RIGHT_MASK (1 << ST_ATTACHMENT_FRONT_RIGHT) 141#define ST_ATTACHMENT_BACK_RIGHT_MASK (1 << ST_ATTACHMENT_BACK_RIGHT) 142#define ST_ATTACHMENT_DEPTH_STENCIL_MASK (1 << ST_ATTACHMENT_DEPTH_STENCIL) 143#define ST_ATTACHMENT_ACCUM_MASK (1 << ST_ATTACHMENT_ACCUM) 144#define ST_ATTACHMENT_SAMPLE_MASK (1 << ST_ATTACHMENT_SAMPLE) 145 146/** 147 * Flush flags. 148 */ 149#define ST_FLUSH_FRONT (1 << 0) 150#define ST_FLUSH_END_OF_FRAME (1 << 1) 151#define ST_FLUSH_WAIT (1 << 2) 152#define ST_FLUSH_FENCE_FD (1 << 3) 153 154/** 155 * Value to st_manager->get_param function. 156 */ 157enum st_manager_param { 158 /** 159 * The dri state tracker on old libGL's doesn't do the right thing 160 * with regards to invalidating the framebuffers. 161 * 162 * For the mesa state tracker that means that it needs to invalidate 163 * the framebuffer in glViewport itself. 164 */ 165 ST_MANAGER_BROKEN_INVALIDATE 166}; 167 168struct pipe_context; 169struct pipe_resource; 170struct pipe_fence_handle; 171struct util_queue_monitoring; 172 173/** 174 * Used in st_manager_iface->get_egl_image. 175 */ 176struct st_egl_image 177{ 178 /* this is owned by the caller */ 179 struct pipe_resource *texture; 180 181 /* format only differs from texture->format for multi-planar (YUV): */ 182 enum pipe_format format; 183 184 unsigned level; 185 unsigned layer; 186}; 187 188/** 189 * Represent the visual of a framebuffer. 190 */ 191struct st_visual 192{ 193 bool no_config; 194 195 /** 196 * Available buffers. Bitfield of ST_ATTACHMENT_*_MASK bits. 197 */ 198 unsigned buffer_mask; 199 200 /** 201 * Buffer formats. The formats are always set even when the buffer is 202 * not available. 203 */ 204 enum pipe_format color_format; 205 enum pipe_format depth_stencil_format; 206 enum pipe_format accum_format; 207 unsigned samples; 208 209 /** 210 * Desired render buffer. 211 */ 212 enum st_attachment_type render_buffer; 213}; 214 215 216/** 217 * Configuration options from driconf 218 */ 219struct st_config_options 220{ 221 boolean disable_blend_func_extended; 222 boolean disable_glsl_line_continuations; 223 boolean force_glsl_extensions_warn; 224 unsigned force_glsl_version; 225 boolean allow_glsl_extension_directive_midshader; 226 boolean allow_glsl_builtin_const_expression; 227 boolean allow_glsl_relaxed_es; 228 boolean allow_glsl_builtin_variable_redeclaration; 229 boolean allow_higher_compat_version; 230 boolean glsl_zero_init; 231 boolean force_glsl_abs_sqrt; 232 boolean allow_glsl_cross_stage_interpolation_mismatch; 233 boolean allow_glsl_layout_qualifier_on_function_parameters; 234 unsigned char config_options_sha1[20]; 235}; 236 237/** 238 * Represent the attributes of a context. 239 */ 240struct st_context_attribs 241{ 242 /** 243 * The profile and minimal version to support. 244 * 245 * The valid profiles and versions are rendering API dependent. The latest 246 * version satisfying the request should be returned. 247 */ 248 enum st_profile_type profile; 249 int major, minor; 250 251 /** Mask of ST_CONTEXT_FLAG_x bits */ 252 unsigned flags; 253 254 /** 255 * The visual of the framebuffers the context will be bound to. 256 */ 257 struct st_visual visual; 258 259 /** 260 * Configuration options. 261 */ 262 struct st_config_options options; 263}; 264 265struct st_context_iface; 266struct st_manager; 267 268/** 269 * Represent a windowing system drawable. 270 * 271 * The framebuffer is implemented by the state tracker manager and 272 * used by the state trackers. 273 * 274 * Instead of the winsys poking into the API context to figure 275 * out what buffers that might be needed in the future by the API 276 * context, it calls into the framebuffer to get the textures. 277 * 278 * This structure along with the notify_invalid_framebuffer 279 * allows framebuffers to be shared between different threads 280 * but at the same make the API context free from thread 281 * synchronization primitves, with the exception of a small 282 * atomic flag used for notification of framebuffer dirty status. 283 * 284 * The thread synchronization is put inside the framebuffer 285 * and only called once the framebuffer has become dirty. 286 */ 287struct st_framebuffer_iface 288{ 289 /** 290 * Atomic stamp which changes when framebuffers need to be updated. 291 */ 292 int32_t stamp; 293 294 /** 295 * Identifier that uniquely identifies the framebuffer interface object. 296 */ 297 uint32_t ID; 298 299 /** 300 * The state tracker manager that manages this object. 301 */ 302 struct st_manager *state_manager; 303 304 /** 305 * Available for the state tracker manager to use. 306 */ 307 void *st_manager_private; 308 309 /** 310 * The visual of a framebuffer. 311 */ 312 const struct st_visual *visual; 313 314 /** 315 * Flush the front buffer. 316 * 317 * On some window systems, changes to the front buffers are not immediately 318 * visible. They need to be flushed. 319 * 320 * @att is one of the front buffer attachments. 321 */ 322 boolean (*flush_front)(struct st_context_iface *stctx, 323 struct st_framebuffer_iface *stfbi, 324 enum st_attachment_type statt); 325 326 /** 327 * The state tracker asks for the textures it needs. 328 * 329 * It should try to only ask for attachments that it currently renders 330 * to, thus allowing the winsys to delay the allocation of textures not 331 * needed. For example front buffer attachments are not needed if you 332 * only do back buffer rendering. 333 * 334 * The implementor of this function needs to also ensure 335 * thread safty as this call might be done from multiple threads. 336 * 337 * The returned textures are owned by the caller. They should be 338 * unreferenced when no longer used. If this function is called multiple 339 * times with different sets of attachments, those buffers not included in 340 * the last call might be destroyed. This behavior might change in the 341 * future. 342 */ 343 boolean (*validate)(struct st_context_iface *stctx, 344 struct st_framebuffer_iface *stfbi, 345 const enum st_attachment_type *statts, 346 unsigned count, 347 struct pipe_resource **out); 348 boolean (*flush_swapbuffers) (struct st_context_iface *stctx, 349 struct st_framebuffer_iface *stfbi); 350}; 351 352/** 353 * Represent a rendering context. 354 * 355 * This entity is created from st_api and used by the state tracker manager. 356 */ 357struct st_context_iface 358{ 359 /** 360 * Available for the state tracker and the manager to use. 361 */ 362 void *st_context_private; 363 void *st_manager_private; 364 365 /** 366 * The state tracker manager that manages this object. 367 */ 368 struct st_manager *state_manager; 369 370 /** 371 * The CSO context associated with this context in case we need to draw 372 * something before swap buffers. 373 */ 374 struct cso_context *cso_context; 375 376 /** 377 * The gallium context. 378 */ 379 struct pipe_context *pipe; 380 381 /** 382 * Destroy the context. 383 */ 384 void (*destroy)(struct st_context_iface *stctxi); 385 386 /** 387 * Flush all drawing from context to the pipe also flushes the pipe. 388 */ 389 void (*flush)(struct st_context_iface *stctxi, unsigned flags, 390 struct pipe_fence_handle **fence); 391 392 /** 393 * Replace the texture image of a texture object at the specified level. 394 * 395 * This function is optional. 396 */ 397 boolean (*teximage)(struct st_context_iface *stctxi, 398 enum st_texture_type target, 399 int level, enum pipe_format internal_format, 400 struct pipe_resource *tex, boolean mipmap); 401 402 /** 403 * Used to implement glXCopyContext. 404 */ 405 void (*copy)(struct st_context_iface *stctxi, 406 struct st_context_iface *stsrci, unsigned mask); 407 408 /** 409 * Used to implement wglShareLists. 410 */ 411 boolean (*share)(struct st_context_iface *stctxi, 412 struct st_context_iface *stsrci); 413 414 /** 415 * Start the thread if the API has a worker thread. 416 * Called after the context has been created and fully initialized on both 417 * sides (e.g. st/mesa and st/dri). 418 */ 419 void (*start_thread)(struct st_context_iface *stctxi); 420 421 /** 422 * If the API is multithreaded, wait for all queued commands to complete. 423 * Called from the main thread. 424 */ 425 void (*thread_finish)(struct st_context_iface *stctxi); 426}; 427 428 429/** 430 * Represent a state tracker manager. 431 * 432 * This interface is implemented by the state tracker manager. It corresponds 433 * to a "display" in the window system. 434 */ 435struct st_manager 436{ 437 struct pipe_screen *screen; 438 439 /** 440 * Look up and return the info of an EGLImage. 441 * 442 * This is used to implement for example EGLImageTargetTexture2DOES. 443 * The GLeglImageOES agrument of that call is passed directly to this 444 * function call and the information needed to access this is returned 445 * in the given struct out. 446 * 447 * @smapi: manager owning the caller context 448 * @stctx: caller context 449 * @egl_image: EGLImage that caller recived 450 * @out: return struct filled out with access information. 451 * 452 * This function is optional. 453 */ 454 boolean (*get_egl_image)(struct st_manager *smapi, 455 void *egl_image, 456 struct st_egl_image *out); 457 458 /** 459 * Query an manager param. 460 */ 461 int (*get_param)(struct st_manager *smapi, 462 enum st_manager_param param); 463 464 /** 465 * Call the loader function setBackgroundContext. Called from the worker 466 * thread. 467 */ 468 void (*set_background_context)(struct st_context_iface *stctxi, 469 struct util_queue_monitoring *queue_info); 470 471 /** 472 * Destroy any private data used by the state tracker manager. 473 */ 474 void (*destroy)(struct st_manager *smapi); 475 476 /** 477 * Available for the state tracker manager to use. 478 */ 479 void *st_manager_private; 480}; 481 482/** 483 * Represent a rendering API such as OpenGL or OpenVG. 484 * 485 * Implemented by the state tracker and used by the state tracker manager. 486 */ 487struct st_api 488{ 489 /** 490 * The name of the rendering API. This is informative. 491 */ 492 const char *name; 493 494 /** 495 * The supported rendering API. 496 */ 497 enum st_api_type api; 498 499 /** 500 * The supported profiles. Tested with ST_PROFILE_*_MASK. 501 */ 502 unsigned profile_mask; 503 504 /** 505 * The supported optional features. Tested with ST_FEATURE_*_MASK. 506 */ 507 unsigned feature_mask; 508 509 /** 510 * Destroy the API. 511 */ 512 void (*destroy)(struct st_api *stapi); 513 514 /** 515 * Query supported OpenGL versions. (if applicable) 516 * The format is (major*10+minor). 517 */ 518 void (*query_versions)(struct st_api *stapi, struct st_manager *sm, 519 struct st_config_options *options, 520 int *gl_core_version, 521 int *gl_compat_version, 522 int *gl_es1_version, 523 int *gl_es2_version); 524 525 /** 526 * Create a rendering context. 527 */ 528 struct st_context_iface *(*create_context)(struct st_api *stapi, 529 struct st_manager *smapi, 530 const struct st_context_attribs *attribs, 531 enum st_context_error *error, 532 struct st_context_iface *stsharei); 533 534 /** 535 * Bind the context to the calling thread with draw and read as drawables. 536 * 537 * The framebuffers might be NULL, or might have different visuals than the 538 * context does. 539 */ 540 boolean (*make_current)(struct st_api *stapi, 541 struct st_context_iface *stctxi, 542 struct st_framebuffer_iface *stdrawi, 543 struct st_framebuffer_iface *streadi); 544 545 /** 546 * Get the currently bound context in the calling thread. 547 */ 548 struct st_context_iface *(*get_current)(struct st_api *stapi); 549 550 /** 551 * Notify the st manager the framebuffer interface object 552 * is no longer valid. 553 */ 554 void (*destroy_drawable)(struct st_api *stapi, 555 struct st_framebuffer_iface *stfbi); 556}; 557 558/** 559 * Return true if the visual has the specified buffers. 560 */ 561static inline boolean 562st_visual_have_buffers(const struct st_visual *visual, unsigned mask) 563{ 564 return ((visual->buffer_mask & mask) == mask); 565} 566 567#endif /* _ST_API_H_ */ 568