1/**************************************************************************
2 *
3 * Copyright 2009, VMware, Inc.
4 * All Rights Reserved.
5 *
6 * Permission is hereby granted, free of charge, to any person obtaining a
7 * copy of this software and associated documentation files (the
8 * "Software"), to deal in the Software without restriction, including
9 * without limitation the rights to use, copy, modify, merge, publish,
10 * distribute, sub license, and/or sell copies of the Software, and to
11 * permit persons to whom the Software is furnished to do so, subject to
12 * the following conditions:
13 *
14 * The above copyright notice and this permission notice (including the
15 * next paragraph) shall be included in all copies or substantial portions
16 * of the Software.
17 *
18 * THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS
19 * OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF
20 * MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND NON-INFRINGEMENT.
21 * IN NO EVENT SHALL VMWARE AND/OR ITS SUPPLIERS BE LIABLE FOR
22 * ANY CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT,
23 * TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION WITH THE
24 * SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE.
25 *
26 **************************************************************************/
27/*
28 * Author: Keith Whitwell <keithw@vmware.com>
29 * Author: Jakob Bornecrantz <wallbraker@gmail.com>
30 */
31
32#include "dri_screen.h"
33#include "dri_context.h"
34#include "dri_drawable.h"
35
36#include "pipe/p_screen.h"
37#include "util/u_format.h"
38#include "util/u_memory.h"
39#include "util/u_inlines.h"
40
41static uint32_t drifb_ID = 0;
42
43static void
44swap_fences_unref(struct dri_drawable *draw);
45
46static boolean
47dri_st_framebuffer_validate(struct st_context_iface *stctx,
48                            struct st_framebuffer_iface *stfbi,
49                            const enum st_attachment_type *statts,
50                            unsigned count,
51                            struct pipe_resource **out)
52{
53   struct dri_context *ctx = (struct dri_context *)stctx->st_manager_private;
54   struct dri_drawable *drawable =
55      (struct dri_drawable *) stfbi->st_manager_private;
56   struct dri_screen *screen = dri_screen(drawable->sPriv);
57   unsigned statt_mask, new_mask;
58   boolean new_stamp;
59   int i;
60   unsigned int lastStamp;
61   struct pipe_resource **textures =
62      drawable->stvis.samples > 1 ? drawable->msaa_textures
63                                  : drawable->textures;
64
65   statt_mask = 0x0;
66   for (i = 0; i < count; i++)
67      statt_mask |= (1 << statts[i]);
68
69   /* record newly allocated textures */
70   new_mask = (statt_mask & ~drawable->texture_mask);
71
72   /*
73    * dPriv->dri2.stamp is the server stamp.  dPriv->lastStamp is the
74    * client stamp.  It has the value of the server stamp when last
75    * checked.
76    */
77   do {
78      lastStamp = drawable->dPriv->lastStamp;
79      new_stamp = (drawable->texture_stamp != lastStamp);
80
81      if (new_stamp || new_mask || screen->broken_invalidate) {
82         if (new_stamp && drawable->update_drawable_info)
83            drawable->update_drawable_info(drawable);
84
85         drawable->allocate_textures(ctx, drawable, statts, count);
86
87         /* add existing textures */
88         for (i = 0; i < ST_ATTACHMENT_COUNT; i++) {
89            if (textures[i])
90               statt_mask |= (1 << i);
91         }
92
93         drawable->texture_stamp = lastStamp;
94         drawable->texture_mask = statt_mask;
95      }
96   } while (lastStamp != drawable->dPriv->lastStamp);
97
98   if (!out)
99      return TRUE;
100
101   /* Set the window-system buffers for the state tracker. */
102   for (i = 0; i < count; i++)
103      pipe_resource_reference(&out[i], textures[statts[i]]);
104
105   return TRUE;
106}
107
108static boolean
109dri_st_framebuffer_flush_front(struct st_context_iface *stctx,
110                               struct st_framebuffer_iface *stfbi,
111                               enum st_attachment_type statt)
112{
113   struct dri_context *ctx = (struct dri_context *)stctx->st_manager_private;
114   struct dri_drawable *drawable =
115      (struct dri_drawable *) stfbi->st_manager_private;
116
117   /* XXX remove this and just set the correct one on the framebuffer */
118   drawable->flush_frontbuffer(ctx, drawable, statt);
119
120   return TRUE;
121}
122
123/**
124 * The state tracker framebuffer interface flush_swapbuffers callback
125 */
126static boolean
127dri_st_framebuffer_flush_swapbuffers(struct st_context_iface *stctx,
128                                     struct st_framebuffer_iface *stfbi)
129{
130   struct dri_context *ctx = (struct dri_context *)stctx->st_manager_private;
131   struct dri_drawable *drawable =
132      (struct dri_drawable *) stfbi->st_manager_private;
133
134   if (drawable->flush_swapbuffers)
135      drawable->flush_swapbuffers(ctx, drawable);
136
137   return TRUE;
138}
139
140/**
141 * This is called when we need to set up GL rendering to a new X window.
142 */
143boolean
144dri_create_buffer(__DRIscreen * sPriv,
145		  __DRIdrawable * dPriv,
146		  const struct gl_config * visual, boolean isPixmap)
147{
148   struct dri_screen *screen = sPriv->driverPrivate;
149   struct dri_drawable *drawable = NULL;
150
151   if (isPixmap)
152      goto fail;		       /* not implemented */
153
154   drawable = CALLOC_STRUCT(dri_drawable);
155   if (drawable == NULL)
156      goto fail;
157
158   dri_fill_st_visual(&drawable->stvis, screen, visual);
159
160   /* setup the st_framebuffer_iface */
161   drawable->base.visual = &drawable->stvis;
162   drawable->base.flush_front = dri_st_framebuffer_flush_front;
163   drawable->base.validate = dri_st_framebuffer_validate;
164   drawable->base.flush_swapbuffers = dri_st_framebuffer_flush_swapbuffers;
165   drawable->base.st_manager_private = (void *) drawable;
166
167   drawable->screen = screen;
168   drawable->sPriv = sPriv;
169   drawable->dPriv = dPriv;
170   drawable->desired_fences = screen->default_throttle_frames;
171   if (drawable->desired_fences > DRI_SWAP_FENCES_MAX)
172      drawable->desired_fences = DRI_SWAP_FENCES_MAX;
173
174   dPriv->driverPrivate = (void *)drawable;
175   p_atomic_set(&drawable->base.stamp, 1);
176   drawable->base.ID = p_atomic_inc_return(&drifb_ID);
177   drawable->base.state_manager = &screen->base;
178
179   return GL_TRUE;
180fail:
181   FREE(drawable);
182   return GL_FALSE;
183}
184
185void
186dri_destroy_buffer(__DRIdrawable * dPriv)
187{
188   struct dri_drawable *drawable = dri_drawable(dPriv);
189   struct dri_screen *screen = drawable->screen;
190   struct st_api *stapi = screen->st_api;
191   int i;
192
193   pipe_surface_reference(&drawable->drisw_surface, NULL);
194
195   for (i = 0; i < ST_ATTACHMENT_COUNT; i++)
196      pipe_resource_reference(&drawable->textures[i], NULL);
197   for (i = 0; i < ST_ATTACHMENT_COUNT; i++)
198      pipe_resource_reference(&drawable->msaa_textures[i], NULL);
199
200   swap_fences_unref(drawable);
201
202   /* Notify the st manager that this drawable is no longer valid */
203   stapi->destroy_drawable(stapi, &drawable->base);
204
205   FREE(drawable);
206}
207
208/**
209 * Validate the texture at an attachment.  Allocate the texture if it does not
210 * exist.  Used by the TFP extension.
211 */
212static void
213dri_drawable_validate_att(struct dri_context *ctx,
214                          struct dri_drawable *drawable,
215                          enum st_attachment_type statt)
216{
217   enum st_attachment_type statts[ST_ATTACHMENT_COUNT];
218   unsigned i, count = 0;
219
220   /* check if buffer already exists */
221   if (drawable->texture_mask & (1 << statt))
222      return;
223
224   /* make sure DRI2 does not destroy existing buffers */
225   for (i = 0; i < ST_ATTACHMENT_COUNT; i++) {
226      if (drawable->texture_mask & (1 << i)) {
227         statts[count++] = i;
228      }
229   }
230   statts[count++] = statt;
231
232   drawable->texture_stamp = drawable->dPriv->lastStamp - 1;
233
234   drawable->base.validate(ctx->st, &drawable->base, statts, count, NULL);
235}
236
237/**
238 * These are used for GLX_EXT_texture_from_pixmap
239 */
240static void
241dri_set_tex_buffer2(__DRIcontext *pDRICtx, GLint target,
242                    GLint format, __DRIdrawable *dPriv)
243{
244   struct dri_context *ctx = dri_context(pDRICtx);
245   struct st_context_iface *st = ctx->st;
246   struct dri_drawable *drawable = dri_drawable(dPriv);
247   struct pipe_resource *pt;
248
249   if (st->thread_finish)
250      st->thread_finish(st);
251
252   dri_drawable_validate_att(ctx, drawable, ST_ATTACHMENT_FRONT_LEFT);
253
254   /* Use the pipe resource associated with the X drawable */
255   pt = drawable->textures[ST_ATTACHMENT_FRONT_LEFT];
256
257   if (pt) {
258      enum pipe_format internal_format = pt->format;
259
260      if (format == __DRI_TEXTURE_FORMAT_RGB)  {
261         /* only need to cover the formats recognized by dri_fill_st_visual */
262         switch (internal_format) {
263         case PIPE_FORMAT_B10G10R10A2_UNORM:
264            internal_format = PIPE_FORMAT_B10G10R10X2_UNORM;
265            break;
266         case PIPE_FORMAT_R10G10B10A2_UNORM:
267            internal_format = PIPE_FORMAT_R10G10B10X2_UNORM;
268            break;
269         case PIPE_FORMAT_BGRA8888_UNORM:
270            internal_format = PIPE_FORMAT_BGRX8888_UNORM;
271            break;
272         case PIPE_FORMAT_ARGB8888_UNORM:
273            internal_format = PIPE_FORMAT_XRGB8888_UNORM;
274            break;
275         default:
276            break;
277         }
278      }
279
280      drawable->update_tex_buffer(drawable, ctx, pt);
281
282      ctx->st->teximage(ctx->st,
283            (target == GL_TEXTURE_2D) ? ST_TEXTURE_2D : ST_TEXTURE_RECT,
284            0, internal_format, pt, FALSE);
285   }
286}
287
288static void
289dri_set_tex_buffer(__DRIcontext *pDRICtx, GLint target,
290                   __DRIdrawable *dPriv)
291{
292   dri_set_tex_buffer2(pDRICtx, target, __DRI_TEXTURE_FORMAT_RGBA, dPriv);
293}
294
295const __DRItexBufferExtension driTexBufferExtension = {
296   .base = { __DRI_TEX_BUFFER, 2 },
297
298   .setTexBuffer       = dri_set_tex_buffer,
299   .setTexBuffer2      = dri_set_tex_buffer2,
300   .releaseTexBuffer   = NULL,
301};
302
303/**
304 * Get the format and binding of an attachment.
305 */
306void
307dri_drawable_get_format(struct dri_drawable *drawable,
308                        enum st_attachment_type statt,
309                        enum pipe_format *format,
310                        unsigned *bind)
311{
312   switch (statt) {
313   case ST_ATTACHMENT_FRONT_LEFT:
314   case ST_ATTACHMENT_BACK_LEFT:
315   case ST_ATTACHMENT_FRONT_RIGHT:
316   case ST_ATTACHMENT_BACK_RIGHT:
317      /* Other pieces of the driver stack get confused and behave incorrectly
318       * when they get an sRGB drawable. st/mesa receives "drawable->stvis"
319       * though other means and handles it correctly, so we don't really need
320       * to use an sRGB format here.
321       */
322      *format = util_format_linear(drawable->stvis.color_format);
323      *bind = PIPE_BIND_RENDER_TARGET | PIPE_BIND_SAMPLER_VIEW;
324      break;
325   case ST_ATTACHMENT_DEPTH_STENCIL:
326      *format = drawable->stvis.depth_stencil_format;
327      *bind = PIPE_BIND_DEPTH_STENCIL; /* XXX sampler? */
328      break;
329   default:
330      *format = PIPE_FORMAT_NONE;
331      *bind = 0;
332      break;
333   }
334}
335
336
337/**
338 * swap_fences_pop_front - pull a fence from the throttle queue
339 *
340 * If the throttle queue is filled to the desired number of fences,
341 * pull fences off the queue until the number is less than the desired
342 * number of fences, and return the last fence pulled.
343 */
344static struct pipe_fence_handle *
345swap_fences_pop_front(struct dri_drawable *draw)
346{
347   struct pipe_screen *screen = draw->screen->base.screen;
348   struct pipe_fence_handle *fence = NULL;
349
350   if (draw->desired_fences == 0)
351      return NULL;
352
353   if (draw->cur_fences >= draw->desired_fences) {
354      screen->fence_reference(screen, &fence, draw->swap_fences[draw->tail]);
355      screen->fence_reference(screen, &draw->swap_fences[draw->tail++], NULL);
356      draw->tail &= DRI_SWAP_FENCES_MASK;
357      --draw->cur_fences;
358   }
359   return fence;
360}
361
362
363/**
364 * swap_fences_push_back - push a fence onto the throttle queue
365 *
366 * push a fence onto the throttle queue and pull fences of the queue
367 * so that the desired number of fences are on the queue.
368 */
369static void
370swap_fences_push_back(struct dri_drawable *draw,
371		      struct pipe_fence_handle *fence)
372{
373   struct pipe_screen *screen = draw->screen->base.screen;
374
375   if (!fence || draw->desired_fences == 0)
376      return;
377
378   while(draw->cur_fences == draw->desired_fences)
379      swap_fences_pop_front(draw);
380
381   draw->cur_fences++;
382   screen->fence_reference(screen, &draw->swap_fences[draw->head++],
383			   fence);
384   draw->head &= DRI_SWAP_FENCES_MASK;
385}
386
387
388/**
389 * swap_fences_unref - empty the throttle queue
390 *
391 * pulls fences of the throttle queue until it is empty.
392 */
393static void
394swap_fences_unref(struct dri_drawable *draw)
395{
396   struct pipe_screen *screen = draw->screen->base.screen;
397
398   while(draw->cur_fences) {
399      screen->fence_reference(screen, &draw->swap_fences[draw->tail++], NULL);
400      draw->tail &= DRI_SWAP_FENCES_MASK;
401      --draw->cur_fences;
402   }
403}
404
405void
406dri_pipe_blit(struct pipe_context *pipe,
407              struct pipe_resource *dst,
408              struct pipe_resource *src)
409{
410   struct pipe_blit_info blit;
411
412   if (!dst || !src)
413      return;
414
415   /* From the GL spec, version 4.2, section 4.1.11 (Additional Multisample
416    *  Fragment Operations):
417    *
418    *      If a framebuffer object is not bound, after all operations have
419    *      been completed on the multisample buffer, the sample values for
420    *      each color in the multisample buffer are combined to produce a
421    *      single color value, and that value is written into the
422    *      corresponding color buffers selected by DrawBuffer or
423    *      DrawBuffers. An implementation may defer the writing of the color
424    *      buffers until a later time, but the state of the framebuffer must
425    *      behave as if the color buffers were updated as each fragment was
426    *      processed. The method of combination is not specified. If the
427    *      framebuffer contains sRGB values, then it is recommended that the
428    *      an average of sample values is computed in a linearized space, as
429    *      for blending (see section 4.1.7).
430    *
431    * In other words, to do a resolve operation in a linear space, we have
432    * to set sRGB formats if the original resources were sRGB, so don't use
433    * util_format_linear.
434    */
435
436   memset(&blit, 0, sizeof(blit));
437   blit.dst.resource = dst;
438   blit.dst.box.width = dst->width0;
439   blit.dst.box.height = dst->height0;
440   blit.dst.box.depth = 1;
441   blit.dst.format = dst->format;
442   blit.src.resource = src;
443   blit.src.box.width = src->width0;
444   blit.src.box.height = src->height0;
445   blit.src.box.depth = 1;
446   blit.src.format = src->format;
447   blit.mask = PIPE_MASK_RGBA;
448   blit.filter = PIPE_TEX_FILTER_NEAREST;
449
450   pipe->blit(pipe, &blit);
451}
452
453static void
454dri_postprocessing(struct dri_context *ctx,
455                   struct dri_drawable *drawable,
456                   enum st_attachment_type att)
457{
458   struct pipe_resource *src = drawable->textures[att];
459   struct pipe_resource *zsbuf = drawable->textures[ST_ATTACHMENT_DEPTH_STENCIL];
460
461   if (ctx->pp && src)
462      pp_run(ctx->pp, src, src, zsbuf);
463}
464
465/**
466 * DRI2 flush extension, the flush_with_flags function.
467 *
468 * \param context           the context
469 * \param drawable          the drawable to flush
470 * \param flags             a combination of _DRI2_FLUSH_xxx flags
471 * \param throttle_reason   the reason for throttling, 0 = no throttling
472 */
473void
474dri_flush(__DRIcontext *cPriv,
475          __DRIdrawable *dPriv,
476          unsigned flags,
477          enum __DRI2throttleReason reason)
478{
479   struct dri_context *ctx = dri_context(cPriv);
480   struct dri_drawable *drawable = dri_drawable(dPriv);
481   struct st_context_iface *st;
482   unsigned flush_flags;
483   boolean swap_msaa_buffers = FALSE;
484
485   if (!ctx) {
486      assert(0);
487      return;
488   }
489
490   st = ctx->st;
491   if (st->thread_finish)
492      st->thread_finish(st);
493
494   if (drawable) {
495      /* prevent recursion */
496      if (drawable->flushing)
497         return;
498
499      drawable->flushing = TRUE;
500   }
501   else {
502      flags &= ~__DRI2_FLUSH_DRAWABLE;
503   }
504
505   /* Flush the drawable. */
506   if ((flags & __DRI2_FLUSH_DRAWABLE) &&
507       drawable->textures[ST_ATTACHMENT_BACK_LEFT]) {
508      struct pipe_context *pipe = st->pipe;
509
510      if (drawable->stvis.samples > 1 &&
511          reason == __DRI2_THROTTLE_SWAPBUFFER) {
512         /* Resolve the MSAA back buffer. */
513         dri_pipe_blit(st->pipe,
514                       drawable->textures[ST_ATTACHMENT_BACK_LEFT],
515                       drawable->msaa_textures[ST_ATTACHMENT_BACK_LEFT]);
516
517         if (drawable->msaa_textures[ST_ATTACHMENT_FRONT_LEFT] &&
518             drawable->msaa_textures[ST_ATTACHMENT_BACK_LEFT]) {
519            swap_msaa_buffers = TRUE;
520         }
521
522         /* FRONT_LEFT is resolved in drawable->flush_frontbuffer. */
523      }
524
525      dri_postprocessing(ctx, drawable, ST_ATTACHMENT_BACK_LEFT);
526
527      if (pipe->invalidate_resource &&
528          (flags & __DRI2_FLUSH_INVALIDATE_ANCILLARY)) {
529         if (drawable->textures[ST_ATTACHMENT_DEPTH_STENCIL])
530            pipe->invalidate_resource(pipe, drawable->textures[ST_ATTACHMENT_DEPTH_STENCIL]);
531         if (drawable->msaa_textures[ST_ATTACHMENT_DEPTH_STENCIL])
532            pipe->invalidate_resource(pipe, drawable->msaa_textures[ST_ATTACHMENT_DEPTH_STENCIL]);
533      }
534
535      if (ctx->hud) {
536         hud_run(ctx->hud, ctx->st->cso_context,
537                 drawable->textures[ST_ATTACHMENT_BACK_LEFT]);
538      }
539
540      pipe->flush_resource(pipe, drawable->textures[ST_ATTACHMENT_BACK_LEFT]);
541   }
542
543   flush_flags = 0;
544   if (flags & __DRI2_FLUSH_CONTEXT)
545      flush_flags |= ST_FLUSH_FRONT;
546   if (reason == __DRI2_THROTTLE_SWAPBUFFER)
547      flush_flags |= ST_FLUSH_END_OF_FRAME;
548
549   /* Flush the context and throttle if needed. */
550   if (dri_screen(ctx->sPriv)->default_throttle_frames &&
551       drawable &&
552       (reason == __DRI2_THROTTLE_SWAPBUFFER ||
553        reason == __DRI2_THROTTLE_FLUSHFRONT)) {
554      /* Throttle.
555       *
556       * This pulls a fence off the throttling queue and waits for it if the
557       * number of fences on the throttling queue has reached the desired
558       * number.
559       *
560       * Then flushes to insert a fence at the current rendering position, and
561       * pushes that fence on the queue. This requires that the st_context_iface
562       * flush method returns a fence even if there are no commands to flush.
563       */
564      struct pipe_screen *screen = drawable->screen->base.screen;
565      struct pipe_fence_handle *oldest_fence, *new_fence = NULL;
566
567      st->flush(st, flush_flags, &new_fence);
568
569      oldest_fence = swap_fences_pop_front(drawable);
570      if (oldest_fence) {
571         screen->fence_finish(screen, NULL, oldest_fence, PIPE_TIMEOUT_INFINITE);
572         screen->fence_reference(screen, &oldest_fence, NULL);
573      }
574
575      if (new_fence) {
576         swap_fences_push_back(drawable, new_fence);
577         screen->fence_reference(screen, &new_fence, NULL);
578      }
579   }
580   else if (flags & (__DRI2_FLUSH_DRAWABLE | __DRI2_FLUSH_CONTEXT)) {
581      st->flush(st, flush_flags, NULL);
582   }
583
584   if (drawable) {
585      drawable->flushing = FALSE;
586   }
587
588   /* Swap the MSAA front and back buffers, so that reading
589    * from the front buffer after SwapBuffers returns what was
590    * in the back buffer.
591    */
592   if (swap_msaa_buffers) {
593      struct pipe_resource *tmp =
594         drawable->msaa_textures[ST_ATTACHMENT_FRONT_LEFT];
595
596      drawable->msaa_textures[ST_ATTACHMENT_FRONT_LEFT] =
597         drawable->msaa_textures[ST_ATTACHMENT_BACK_LEFT];
598      drawable->msaa_textures[ST_ATTACHMENT_BACK_LEFT] = tmp;
599
600      /* Now that we have swapped the buffers, this tells the state
601       * tracker to revalidate the framebuffer.
602       */
603      p_atomic_inc(&drawable->base.stamp);
604   }
605}
606
607/**
608 * dri_throttle - A DRI2ThrottleExtension throttling function.
609 */
610static void
611dri_throttle(__DRIcontext *cPriv, __DRIdrawable *dPriv,
612             enum __DRI2throttleReason reason)
613{
614   dri_flush(cPriv, dPriv, 0, reason);
615}
616
617
618const __DRI2throttleExtension dri2ThrottleExtension = {
619    .base = { __DRI2_THROTTLE, 1 },
620
621    .throttle          = dri_throttle,
622};
623
624
625/* vim: set sw=3 ts=8 sts=3 expandtab: */
626