1/*
2 * Copyright 2011 Joakim Sindholt <opensource@zhasha.com>
3 *
4 * Permission is hereby granted, free of charge, to any person obtaining a
5 * copy of this software and associated documentation files (the "Software"),
6 * to deal in the Software without restriction, including without limitation
7 * on the rights to use, copy, modify, merge, publish, distribute, sub
8 * license, and/or sell copies of the Software, and to permit persons to whom
9 * the Software is furnished to do so, subject to the following conditions:
10 *
11 * The above copyright notice and this permission notice (including the next
12 * paragraph) shall be included in all copies or substantial portions of the
13 * Software.
14 *
15 * THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR
16 * IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY,
17 * FITNESS FOR A PARTICULAR PURPOSE AND NON-INFRINGEMENT. IN NO EVENT SHALL
18 * THE AUTHOR(S) AND/OR THEIR SUPPLIERS BE LIABLE FOR ANY CLAIM,
19 * DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR
20 * OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE
21 * USE OR OTHER DEALINGS IN THE SOFTWARE. */
22
23#include "c99_alloca.h"
24
25#include "device9.h"
26#include "cubetexture9.h"
27#include "nine_helpers.h"
28#include "nine_pipe.h"
29
30#define DBG_CHANNEL DBG_CUBETEXTURE
31
32
33static HRESULT
34NineCubeTexture9_ctor( struct NineCubeTexture9 *This,
35                       struct NineUnknownParams *pParams,
36                       UINT EdgeLength, UINT Levels,
37                       DWORD Usage,
38                       D3DFORMAT Format,
39                       D3DPOOL Pool,
40                       HANDLE *pSharedHandle )
41{
42    struct pipe_resource *info = &This->base.base.info;
43    struct pipe_screen *screen = pParams->device->screen;
44    enum pipe_format pf;
45    unsigned i, l, f, offset, face_size = 0;
46    unsigned *level_offsets = NULL;
47    D3DSURFACE_DESC sfdesc;
48    void *p;
49    HRESULT hr;
50
51    DBG("This=%p pParams=%p EdgeLength=%u Levels=%u Usage=%d "
52        "Format=%d Pool=%d pSharedHandle=%p\n",
53        This, pParams, EdgeLength, Levels, Usage,
54        Format, Pool, pSharedHandle);
55
56    user_assert(EdgeLength, D3DERR_INVALIDCALL);
57
58    /* user_assert(!pSharedHandle || Pool == D3DPOOL_DEFAULT, D3DERR_INVALIDCALL); */
59    user_assert(!pSharedHandle, D3DERR_INVALIDCALL); /* TODO */
60
61    user_assert(!(Usage & D3DUSAGE_AUTOGENMIPMAP) ||
62                (Pool != D3DPOOL_SYSTEMMEM && Levels <= 1), D3DERR_INVALIDCALL);
63
64    if (Usage & D3DUSAGE_AUTOGENMIPMAP)
65        Levels = 0;
66
67    pf = d3d9_to_pipe_format_checked(screen, Format, PIPE_TEXTURE_CUBE, 0,
68                                     PIPE_BIND_SAMPLER_VIEW, FALSE,
69                                     Pool == D3DPOOL_SCRATCH);
70
71    if (pf == PIPE_FORMAT_NONE)
72        return D3DERR_INVALIDCALL;
73
74    if (compressed_format(Format)) {
75        const unsigned w = util_format_get_blockwidth(pf);
76        const unsigned h = util_format_get_blockheight(pf);
77
78        user_assert(!(EdgeLength % w) && !(EdgeLength % h), D3DERR_INVALIDCALL);
79    }
80
81    info->screen = pParams->device->screen;
82    info->target = PIPE_TEXTURE_CUBE;
83    info->format = pf;
84    info->width0 = EdgeLength;
85    info->height0 = EdgeLength;
86    info->depth0 = 1;
87    if (Levels)
88        info->last_level = Levels - 1;
89    else
90        info->last_level = util_logbase2(EdgeLength);
91    info->array_size = 6;
92    info->nr_samples = 0;
93    info->nr_storage_samples = 0;
94    info->bind = PIPE_BIND_SAMPLER_VIEW;
95    info->usage = PIPE_USAGE_DEFAULT;
96    info->flags = 0;
97
98    if (Usage & D3DUSAGE_RENDERTARGET)
99        info->bind |= PIPE_BIND_RENDER_TARGET;
100    if (Usage & D3DUSAGE_DEPTHSTENCIL)
101        info->bind |= PIPE_BIND_DEPTH_STENCIL;
102
103    if (Usage & D3DUSAGE_DYNAMIC) {
104        info->usage = PIPE_USAGE_DYNAMIC;
105    }
106    if (Usage & D3DUSAGE_SOFTWAREPROCESSING)
107        DBG("Application asked for Software Vertex Processing, "
108            "but this is unimplemented\n");
109
110    if (Pool != D3DPOOL_DEFAULT) {
111        level_offsets = alloca(sizeof(unsigned) * (info->last_level + 1));
112        face_size = nine_format_get_size_and_offsets(pf, level_offsets,
113                                                     EdgeLength, EdgeLength,
114                                                     info->last_level);
115        This->managed_buffer = align_calloc(6 * face_size, 32);
116        if (!This->managed_buffer)
117            return E_OUTOFMEMORY;
118    }
119
120    This->surfaces = CALLOC(6 * (info->last_level + 1), sizeof(*This->surfaces));
121    if (!This->surfaces)
122        return E_OUTOFMEMORY;
123
124    hr = NineBaseTexture9_ctor(&This->base, pParams, NULL, D3DRTYPE_CUBETEXTURE,
125                               Format, Pool, Usage);
126    if (FAILED(hr))
127        return hr;
128    This->base.pstype = 2;
129
130    /* Create all the surfaces right away.
131     * They manage backing storage, and transfers (LockRect) are deferred
132     * to them.
133     */
134    sfdesc.Format = Format;
135    sfdesc.Type = D3DRTYPE_SURFACE;
136    sfdesc.Usage = Usage;
137    sfdesc.Pool = Pool;
138    sfdesc.MultiSampleType = D3DMULTISAMPLE_NONE;
139    sfdesc.MultiSampleQuality = 0;
140    /* We allocate the memory for the surfaces as continous blocks.
141     * This is the expected behaviour, however we haven't tested for
142     * cube textures in which order the faces/levels should be in memory
143     */
144    for (f = 0; f < 6; f++) {
145        offset = f * face_size;
146        for (l = 0; l <= info->last_level; l++) {
147            sfdesc.Width = sfdesc.Height = u_minify(EdgeLength, l);
148            p = This->managed_buffer ? This->managed_buffer + offset +
149                    level_offsets[l] : NULL;
150
151            hr = NineSurface9_new(This->base.base.base.device, NineUnknown(This),
152                                  This->base.base.resource, p, D3DRTYPE_CUBETEXTURE,
153                                  l, f, &sfdesc, &This->surfaces[f + 6 * l]);
154            if (FAILED(hr))
155                return hr;
156        }
157    }
158
159    for (i = 0; i < 6; ++i) {
160        /* Textures start initially dirty */
161        This->dirty_rect[i].width = EdgeLength;
162        This->dirty_rect[i].height = EdgeLength;
163        This->dirty_rect[i].depth = 1;
164    }
165
166    return D3D_OK;
167}
168
169static void
170NineCubeTexture9_dtor( struct NineCubeTexture9 *This )
171{
172    unsigned i;
173
174    DBG("This=%p\n", This);
175
176    if (This->surfaces) {
177        for (i = 0; i < (This->base.base.info.last_level + 1) * 6; ++i)
178            NineUnknown_Destroy(&This->surfaces[i]->base.base);
179        FREE(This->surfaces);
180    }
181
182    if (This->managed_buffer)
183        align_free(This->managed_buffer);
184
185    NineBaseTexture9_dtor(&This->base);
186}
187
188HRESULT NINE_WINAPI
189NineCubeTexture9_GetLevelDesc( struct NineCubeTexture9 *This,
190                               UINT Level,
191                               D3DSURFACE_DESC *pDesc )
192{
193    DBG("This=%p Level=%u pDesc=%p\n", This, Level, pDesc);
194
195    user_assert(Level <= This->base.base.info.last_level, D3DERR_INVALIDCALL);
196    user_assert(Level == 0 || !(This->base.base.usage & D3DUSAGE_AUTOGENMIPMAP),
197                D3DERR_INVALIDCALL);
198
199    *pDesc = This->surfaces[Level * 6]->desc;
200
201    return D3D_OK;
202}
203
204HRESULT NINE_WINAPI
205NineCubeTexture9_GetCubeMapSurface( struct NineCubeTexture9 *This,
206                                    D3DCUBEMAP_FACES FaceType,
207                                    UINT Level,
208                                    IDirect3DSurface9 **ppCubeMapSurface )
209{
210    const unsigned s = Level * 6 + FaceType;
211
212    DBG("This=%p FaceType=%d Level=%u ppCubeMapSurface=%p\n",
213        This, FaceType, Level, ppCubeMapSurface);
214
215    user_assert(Level <= This->base.base.info.last_level, D3DERR_INVALIDCALL);
216    user_assert(Level == 0 || !(This->base.base.usage & D3DUSAGE_AUTOGENMIPMAP),
217                D3DERR_INVALIDCALL);
218    user_assert(FaceType < 6, D3DERR_INVALIDCALL);
219
220    NineUnknown_AddRef(NineUnknown(This->surfaces[s]));
221    *ppCubeMapSurface = (IDirect3DSurface9 *)This->surfaces[s];
222
223    return D3D_OK;
224}
225
226HRESULT NINE_WINAPI
227NineCubeTexture9_LockRect( struct NineCubeTexture9 *This,
228                           D3DCUBEMAP_FACES FaceType,
229                           UINT Level,
230                           D3DLOCKED_RECT *pLockedRect,
231                           const RECT *pRect,
232                           DWORD Flags )
233{
234    const unsigned s = Level * 6 + FaceType;
235
236    DBG("This=%p FaceType=%d Level=%u pLockedRect=%p pRect=%p Flags=%d\n",
237        This, FaceType, Level, pLockedRect, pRect, Flags);
238
239    user_assert(Level <= This->base.base.info.last_level, D3DERR_INVALIDCALL);
240    user_assert(Level == 0 || !(This->base.base.usage & D3DUSAGE_AUTOGENMIPMAP),
241                D3DERR_INVALIDCALL);
242    user_assert(FaceType < 6, D3DERR_INVALIDCALL);
243
244    return NineSurface9_LockRect(This->surfaces[s], pLockedRect, pRect, Flags);
245}
246
247HRESULT NINE_WINAPI
248NineCubeTexture9_UnlockRect( struct NineCubeTexture9 *This,
249                             D3DCUBEMAP_FACES FaceType,
250                             UINT Level )
251{
252    const unsigned s = Level * 6 + FaceType;
253
254    DBG("This=%p FaceType=%d Level=%u\n", This, FaceType, Level);
255
256    user_assert(Level <= This->base.base.info.last_level, D3DERR_INVALIDCALL);
257    user_assert(FaceType < 6, D3DERR_INVALIDCALL);
258
259    return NineSurface9_UnlockRect(This->surfaces[s]);
260}
261
262HRESULT NINE_WINAPI
263NineCubeTexture9_AddDirtyRect( struct NineCubeTexture9 *This,
264                               D3DCUBEMAP_FACES FaceType,
265                               const RECT *pDirtyRect )
266{
267    DBG("This=%p FaceType=%d pDirtyRect=%p\n", This, FaceType, pDirtyRect);
268
269    user_assert(FaceType < 6, D3DERR_INVALIDCALL);
270
271    if (This->base.base.pool != D3DPOOL_MANAGED) {
272        if (This->base.base.usage & D3DUSAGE_AUTOGENMIPMAP) {
273            This->base.dirty_mip = TRUE;
274            BASETEX_REGISTER_UPDATE(&This->base);
275        }
276        return D3D_OK;
277    }
278
279    if (This->base.base.pool == D3DPOOL_MANAGED) {
280        This->base.managed.dirty = TRUE;
281        BASETEX_REGISTER_UPDATE(&This->base);
282    }
283
284    if (!pDirtyRect) {
285        u_box_origin_2d(This->base.base.info.width0,
286                        This->base.base.info.height0,
287                        &This->dirty_rect[FaceType]);
288    } else {
289        if (This->dirty_rect[FaceType].width == 0) {
290            rect_to_pipe_box_clamp(&This->dirty_rect[FaceType], pDirtyRect);
291        } else {
292            struct pipe_box box;
293            rect_to_pipe_box_clamp(&box, pDirtyRect);
294            u_box_union_2d(&This->dirty_rect[FaceType], &This->dirty_rect[FaceType],
295                           &box);
296        }
297        (void) u_box_clip_2d(&This->dirty_rect[FaceType],
298                             &This->dirty_rect[FaceType],
299                             This->base.base.info.width0,
300                             This->base.base.info.height0);
301    }
302    return D3D_OK;
303}
304
305IDirect3DCubeTexture9Vtbl NineCubeTexture9_vtable = {
306    (void *)NineUnknown_QueryInterface,
307    (void *)NineUnknown_AddRef,
308    (void *)NineUnknown_Release,
309    (void *)NineUnknown_GetDevice, /* actually part of Resource9 iface */
310    (void *)NineUnknown_SetPrivateData,
311    (void *)NineUnknown_GetPrivateData,
312    (void *)NineUnknown_FreePrivateData,
313    (void *)NineResource9_SetPriority,
314    (void *)NineResource9_GetPriority,
315    (void *)NineBaseTexture9_PreLoad,
316    (void *)NineResource9_GetType,
317    (void *)NineBaseTexture9_SetLOD,
318    (void *)NineBaseTexture9_GetLOD,
319    (void *)NineBaseTexture9_GetLevelCount,
320    (void *)NineBaseTexture9_SetAutoGenFilterType,
321    (void *)NineBaseTexture9_GetAutoGenFilterType,
322    (void *)NineBaseTexture9_GenerateMipSubLevels,
323    (void *)NineCubeTexture9_GetLevelDesc,
324    (void *)NineCubeTexture9_GetCubeMapSurface,
325    (void *)NineCubeTexture9_LockRect,
326    (void *)NineCubeTexture9_UnlockRect,
327    (void *)NineCubeTexture9_AddDirtyRect
328};
329
330static const GUID *NineCubeTexture9_IIDs[] = {
331    &IID_IDirect3DCubeTexture9,
332    &IID_IDirect3DBaseTexture9,
333    &IID_IDirect3DResource9,
334    &IID_IUnknown,
335    NULL
336};
337
338HRESULT
339NineCubeTexture9_new( struct NineDevice9 *pDevice,
340                      UINT EdgeLength, UINT Levels,
341                      DWORD Usage,
342                      D3DFORMAT Format,
343                      D3DPOOL Pool,
344                      struct NineCubeTexture9 **ppOut,
345                      HANDLE *pSharedHandle )
346{
347    NINE_DEVICE_CHILD_NEW(CubeTexture9, ppOut, pDevice,
348                          EdgeLength, Levels,
349                          Usage, Format, Pool, pSharedHandle);
350}
351