1b8e80941Smrg/*
2b8e80941Smrg * Copyright 2011 Joakim Sindholt <opensource@zhasha.com>
3b8e80941Smrg *
4b8e80941Smrg * Permission is hereby granted, free of charge, to any person obtaining a
5b8e80941Smrg * copy of this software and associated documentation files (the "Software"),
6b8e80941Smrg * to deal in the Software without restriction, including without limitation
7b8e80941Smrg * on the rights to use, copy, modify, merge, publish, distribute, sub
8b8e80941Smrg * license, and/or sell copies of the Software, and to permit persons to whom
9b8e80941Smrg * the Software is furnished to do so, subject to the following conditions:
10b8e80941Smrg *
11b8e80941Smrg * The above copyright notice and this permission notice (including the next
12b8e80941Smrg * paragraph) shall be included in all copies or substantial portions of the
13b8e80941Smrg * Software.
14b8e80941Smrg *
15b8e80941Smrg * THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR
16b8e80941Smrg * IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY,
17b8e80941Smrg * FITNESS FOR A PARTICULAR PURPOSE AND NON-INFRINGEMENT. IN NO EVENT SHALL
18b8e80941Smrg * THE AUTHOR(S) AND/OR THEIR SUPPLIERS BE LIABLE FOR ANY CLAIM,
19b8e80941Smrg * DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR
20b8e80941Smrg * OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE
21b8e80941Smrg * USE OR OTHER DEALINGS IN THE SOFTWARE. */
22b8e80941Smrg
23b8e80941Smrg#ifndef _NINE_VERTEXBUFFER9_H_
24b8e80941Smrg#define _NINE_VERTEXBUFFER9_H_
25b8e80941Smrg#include "resource9.h"
26b8e80941Smrg#include "buffer9.h"
27b8e80941Smrg
28b8e80941Smrgstruct pipe_screen;
29b8e80941Smrgstruct pipe_context;
30b8e80941Smrgstruct pipe_transfer;
31b8e80941Smrg
32b8e80941Smrgstruct NineVertexBuffer9
33b8e80941Smrg{
34b8e80941Smrg    struct NineBuffer9 base;
35b8e80941Smrg
36b8e80941Smrg    /* G3D */
37b8e80941Smrg    struct pipe_context *pipe;
38b8e80941Smrg    D3DVERTEXBUFFER_DESC desc;
39b8e80941Smrg};
40b8e80941Smrgstatic inline struct NineVertexBuffer9 *
41b8e80941SmrgNineVertexBuffer9( void *data )
42b8e80941Smrg{
43b8e80941Smrg    return (struct NineVertexBuffer9 *)data;
44b8e80941Smrg}
45b8e80941Smrg
46b8e80941SmrgHRESULT
47b8e80941SmrgNineVertexBuffer9_new( struct NineDevice9 *pDevice,
48b8e80941Smrg                       D3DVERTEXBUFFER_DESC *pDesc,
49b8e80941Smrg                       struct NineVertexBuffer9 **ppOut );
50b8e80941Smrg
51b8e80941SmrgHRESULT
52b8e80941SmrgNineVertexBuffer9_ctor( struct NineVertexBuffer9 *This,
53b8e80941Smrg                        struct NineUnknownParams *pParams,
54b8e80941Smrg                        D3DVERTEXBUFFER_DESC *pDesc );
55b8e80941Smrg
56b8e80941Smrgvoid
57b8e80941SmrgNineVertexBuffer9_dtor( struct NineVertexBuffer9 *This );
58b8e80941Smrg/*** Nine private ***/
59b8e80941Smrg
60b8e80941Smrgstruct pipe_resource *
61b8e80941SmrgNineVertexBuffer9_GetResource( struct NineVertexBuffer9 *This, unsigned *offset );
62b8e80941Smrg
63b8e80941Smrg/*** Direct3D public ***/
64b8e80941Smrg
65b8e80941SmrgHRESULT NINE_WINAPI
66b8e80941SmrgNineVertexBuffer9_Lock( struct NineVertexBuffer9 *This,
67b8e80941Smrg                        UINT OffsetToLock,
68b8e80941Smrg                        UINT SizeToLock,
69b8e80941Smrg                        void **ppbData,
70b8e80941Smrg                        DWORD Flags );
71b8e80941Smrg
72b8e80941SmrgHRESULT NINE_WINAPI
73b8e80941SmrgNineVertexBuffer9_Unlock( struct NineVertexBuffer9 *This );
74b8e80941Smrg
75b8e80941SmrgHRESULT NINE_WINAPI
76b8e80941SmrgNineVertexBuffer9_GetDesc( struct NineVertexBuffer9 *This,
77b8e80941Smrg                           D3DVERTEXBUFFER_DESC *pDesc );
78b8e80941Smrg
79b8e80941Smrg#endif /* _NINE_VERTEXBUFFER9_H_ */
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