1b8e80941Smrg/*
2b8e80941Smrg * Copyright 2011 Joakim Sindholt <opensource@zhasha.com>
3b8e80941Smrg *
4b8e80941Smrg * Permission is hereby granted, free of charge, to any person obtaining a
5b8e80941Smrg * copy of this software and associated documentation files (the "Software"),
6b8e80941Smrg * to deal in the Software without restriction, including without limitation
7b8e80941Smrg * on the rights to use, copy, modify, merge, publish, distribute, sub
8b8e80941Smrg * license, and/or sell copies of the Software, and to permit persons to whom
9b8e80941Smrg * the Software is furnished to do so, subject to the following conditions:
10b8e80941Smrg *
11b8e80941Smrg * The above copyright notice and this permission notice (including the next
12b8e80941Smrg * paragraph) shall be included in all copies or substantial portions of the
13b8e80941Smrg * Software.
14b8e80941Smrg *
15b8e80941Smrg * THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR
16b8e80941Smrg * IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY,
17b8e80941Smrg * FITNESS FOR A PARTICULAR PURPOSE AND NON-INFRINGEMENT. IN NO EVENT SHALL
18b8e80941Smrg * THE AUTHOR(S) AND/OR THEIR SUPPLIERS BE LIABLE FOR ANY CLAIM,
19b8e80941Smrg * DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR
20b8e80941Smrg * OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE
21b8e80941Smrg * USE OR OTHER DEALINGS IN THE SOFTWARE. */
22b8e80941Smrg
23b8e80941Smrg#include "device9.h"
24b8e80941Smrg#include "volumetexture9.h"
25b8e80941Smrg#include "nine_helpers.h"
26b8e80941Smrg#include "nine_pipe.h"
27b8e80941Smrg
28b8e80941Smrg#define DBG_CHANNEL DBG_VOLUMETEXTURE
29b8e80941Smrg
30b8e80941Smrgstatic HRESULT
31b8e80941SmrgNineVolumeTexture9_ctor( struct NineVolumeTexture9 *This,
32b8e80941Smrg                         struct NineUnknownParams *pParams,
33b8e80941Smrg                         UINT Width, UINT Height, UINT Depth, UINT Levels,
34b8e80941Smrg                         DWORD Usage,
35b8e80941Smrg                         D3DFORMAT Format,
36b8e80941Smrg                         D3DPOOL Pool,
37b8e80941Smrg                         HANDLE *pSharedHandle )
38b8e80941Smrg{
39b8e80941Smrg    struct pipe_resource *info = &This->base.base.info;
40b8e80941Smrg    struct pipe_screen *screen = pParams->device->screen;
41b8e80941Smrg    enum pipe_format pf;
42b8e80941Smrg    unsigned l;
43b8e80941Smrg    D3DVOLUME_DESC voldesc;
44b8e80941Smrg    HRESULT hr;
45b8e80941Smrg
46b8e80941Smrg    DBG("This=%p pParams=%p Width=%u Height=%u Depth=%u Levels=%u "
47b8e80941Smrg        "Usage=%d Format=%d Pool=%d pSharedHandle=%p\n",
48b8e80941Smrg        This, pParams, Width, Height, Depth, Levels,
49b8e80941Smrg        Usage, Format, Pool, pSharedHandle);
50b8e80941Smrg
51b8e80941Smrg    user_assert(Width && Height && Depth, D3DERR_INVALIDCALL);
52b8e80941Smrg
53b8e80941Smrg    /* user_assert(!pSharedHandle || Pool == D3DPOOL_DEFAULT, D3DERR_INVALIDCALL); */
54b8e80941Smrg    user_assert(!pSharedHandle, D3DERR_INVALIDCALL); /* TODO */
55b8e80941Smrg
56b8e80941Smrg    /* An IDirect3DVolume9 cannot be bound as a render target can it ? */
57b8e80941Smrg    user_assert(!(Usage & (D3DUSAGE_RENDERTARGET | D3DUSAGE_DEPTHSTENCIL)),
58b8e80941Smrg                D3DERR_INVALIDCALL);
59b8e80941Smrg    user_assert(!(Usage & D3DUSAGE_AUTOGENMIPMAP), D3DERR_INVALIDCALL);
60b8e80941Smrg
61b8e80941Smrg    pf = d3d9_to_pipe_format_checked(screen, Format, PIPE_TEXTURE_3D, 0,
62b8e80941Smrg                                     PIPE_BIND_SAMPLER_VIEW, FALSE,
63b8e80941Smrg                                     Pool == D3DPOOL_SCRATCH);
64b8e80941Smrg
65b8e80941Smrg    if (pf == PIPE_FORMAT_NONE)
66b8e80941Smrg        return D3DERR_INVALIDCALL;
67b8e80941Smrg
68b8e80941Smrg    /* We support ATI1 and ATI2 hacks only for 2D and Cube textures */
69b8e80941Smrg    if (Format == D3DFMT_ATI1 || Format == D3DFMT_ATI2)
70b8e80941Smrg        return D3DERR_INVALIDCALL;
71b8e80941Smrg
72b8e80941Smrg    if (compressed_format(Format)) {
73b8e80941Smrg        const unsigned w = util_format_get_blockwidth(pf);
74b8e80941Smrg        const unsigned h = util_format_get_blockheight(pf);
75b8e80941Smrg        /* Compressed formats are not compressed on depth component */
76b8e80941Smrg        user_assert(!(Width % w) && !(Height % h), D3DERR_INVALIDCALL);
77b8e80941Smrg    }
78b8e80941Smrg
79b8e80941Smrg    info->screen = pParams->device->screen;
80b8e80941Smrg    info->target = PIPE_TEXTURE_3D;
81b8e80941Smrg    info->format = pf;
82b8e80941Smrg    info->width0 = Width;
83b8e80941Smrg    info->height0 = Height;
84b8e80941Smrg    info->depth0 = Depth;
85b8e80941Smrg    if (Levels)
86b8e80941Smrg        info->last_level = Levels - 1;
87b8e80941Smrg    else
88b8e80941Smrg        info->last_level = util_logbase2(MAX2(MAX2(Width, Height), Depth));
89b8e80941Smrg    info->array_size = 1;
90b8e80941Smrg    info->nr_samples = 0;
91b8e80941Smrg    info->nr_storage_samples = 0;
92b8e80941Smrg    info->bind = PIPE_BIND_SAMPLER_VIEW;
93b8e80941Smrg    info->usage = PIPE_USAGE_DEFAULT;
94b8e80941Smrg    info->flags = 0;
95b8e80941Smrg
96b8e80941Smrg    if (Usage & D3DUSAGE_DYNAMIC) {
97b8e80941Smrg        info->usage = PIPE_USAGE_DYNAMIC;
98b8e80941Smrg    }
99b8e80941Smrg    if (Usage & D3DUSAGE_SOFTWAREPROCESSING)
100b8e80941Smrg        DBG("Application asked for Software Vertex Processing, "
101b8e80941Smrg            "but this is unimplemented\n");
102b8e80941Smrg
103b8e80941Smrg    This->volumes = CALLOC(info->last_level + 1, sizeof(*This->volumes));
104b8e80941Smrg    if (!This->volumes)
105b8e80941Smrg        return E_OUTOFMEMORY;
106b8e80941Smrg    This->base.pstype = 3;
107b8e80941Smrg
108b8e80941Smrg    hr = NineBaseTexture9_ctor(&This->base, pParams, NULL,
109b8e80941Smrg                               D3DRTYPE_VOLUMETEXTURE, Format, Pool, Usage);
110b8e80941Smrg    if (FAILED(hr))
111b8e80941Smrg        return hr;
112b8e80941Smrg
113b8e80941Smrg    voldesc.Format = Format;
114b8e80941Smrg    voldesc.Type = D3DRTYPE_VOLUME;
115b8e80941Smrg    voldesc.Usage = Usage;
116b8e80941Smrg    voldesc.Pool = Pool;
117b8e80941Smrg    for (l = 0; l <= info->last_level; ++l) {
118b8e80941Smrg        voldesc.Width = u_minify(Width, l);
119b8e80941Smrg        voldesc.Height = u_minify(Height, l);
120b8e80941Smrg        voldesc.Depth = u_minify(Depth, l);
121b8e80941Smrg
122b8e80941Smrg        hr = NineVolume9_new(This->base.base.base.device, NineUnknown(This),
123b8e80941Smrg                             This->base.base.resource, l,
124b8e80941Smrg                             &voldesc, &This->volumes[l]);
125b8e80941Smrg        if (FAILED(hr))
126b8e80941Smrg            return hr;
127b8e80941Smrg    }
128b8e80941Smrg
129b8e80941Smrg    /* Textures start initially dirty */
130b8e80941Smrg    NineVolumeTexture9_AddDirtyBox(This, NULL);
131b8e80941Smrg
132b8e80941Smrg    return D3D_OK;
133b8e80941Smrg}
134b8e80941Smrg
135b8e80941Smrgstatic void
136b8e80941SmrgNineVolumeTexture9_dtor( struct NineVolumeTexture9 *This )
137b8e80941Smrg{
138b8e80941Smrg    unsigned l;
139b8e80941Smrg
140b8e80941Smrg    DBG("This=%p\n", This);
141b8e80941Smrg
142b8e80941Smrg    if (This->volumes) {
143b8e80941Smrg        for (l = 0; l <= This->base.base.info.last_level; ++l)
144b8e80941Smrg            if (This->volumes[l])
145b8e80941Smrg                NineUnknown_Destroy(&This->volumes[l]->base);
146b8e80941Smrg        FREE(This->volumes);
147b8e80941Smrg    }
148b8e80941Smrg
149b8e80941Smrg    NineBaseTexture9_dtor(&This->base);
150b8e80941Smrg}
151b8e80941Smrg
152b8e80941SmrgHRESULT NINE_WINAPI
153b8e80941SmrgNineVolumeTexture9_GetLevelDesc( struct NineVolumeTexture9 *This,
154b8e80941Smrg                                 UINT Level,
155b8e80941Smrg                                 D3DVOLUME_DESC *pDesc )
156b8e80941Smrg{
157b8e80941Smrg    user_assert(Level <= This->base.base.info.last_level, D3DERR_INVALIDCALL);
158b8e80941Smrg
159b8e80941Smrg    *pDesc = This->volumes[Level]->desc;
160b8e80941Smrg
161b8e80941Smrg    return D3D_OK;
162b8e80941Smrg}
163b8e80941Smrg
164b8e80941SmrgHRESULT NINE_WINAPI
165b8e80941SmrgNineVolumeTexture9_GetVolumeLevel( struct NineVolumeTexture9 *This,
166b8e80941Smrg                                   UINT Level,
167b8e80941Smrg                                   IDirect3DVolume9 **ppVolumeLevel )
168b8e80941Smrg{
169b8e80941Smrg    user_assert(Level <= This->base.base.info.last_level, D3DERR_INVALIDCALL);
170b8e80941Smrg
171b8e80941Smrg    NineUnknown_AddRef(NineUnknown(This->volumes[Level]));
172b8e80941Smrg    *ppVolumeLevel = (IDirect3DVolume9 *)This->volumes[Level];
173b8e80941Smrg
174b8e80941Smrg    return D3D_OK;
175b8e80941Smrg}
176b8e80941Smrg
177b8e80941SmrgHRESULT NINE_WINAPI
178b8e80941SmrgNineVolumeTexture9_LockBox( struct NineVolumeTexture9 *This,
179b8e80941Smrg                            UINT Level,
180b8e80941Smrg                            D3DLOCKED_BOX *pLockedVolume,
181b8e80941Smrg                            const D3DBOX *pBox,
182b8e80941Smrg                            DWORD Flags )
183b8e80941Smrg{
184b8e80941Smrg    DBG("This=%p Level=%u pLockedVolume=%p pBox=%p Flags=%d\n",
185b8e80941Smrg        This, Level, pLockedVolume, pBox, Flags);
186b8e80941Smrg
187b8e80941Smrg    user_assert(Level <= This->base.base.info.last_level, D3DERR_INVALIDCALL);
188b8e80941Smrg
189b8e80941Smrg    return NineVolume9_LockBox(This->volumes[Level], pLockedVolume, pBox,
190b8e80941Smrg                               Flags);
191b8e80941Smrg}
192b8e80941Smrg
193b8e80941SmrgHRESULT NINE_WINAPI
194b8e80941SmrgNineVolumeTexture9_UnlockBox( struct NineVolumeTexture9 *This,
195b8e80941Smrg                              UINT Level )
196b8e80941Smrg{
197b8e80941Smrg    DBG("This=%p Level=%u\n", This, Level);
198b8e80941Smrg
199b8e80941Smrg    user_assert(Level <= This->base.base.info.last_level, D3DERR_INVALIDCALL);
200b8e80941Smrg
201b8e80941Smrg    return NineVolume9_UnlockBox(This->volumes[Level]);
202b8e80941Smrg}
203b8e80941Smrg
204b8e80941SmrgHRESULT NINE_WINAPI
205b8e80941SmrgNineVolumeTexture9_AddDirtyBox( struct NineVolumeTexture9 *This,
206b8e80941Smrg                                const D3DBOX *pDirtyBox )
207b8e80941Smrg{
208b8e80941Smrg    DBG("This=%p pDirtybox=%p\n", This, pDirtyBox);
209b8e80941Smrg
210b8e80941Smrg    if (This->base.base.pool == D3DPOOL_DEFAULT) {
211b8e80941Smrg        return D3D_OK;
212b8e80941Smrg    }
213b8e80941Smrg
214b8e80941Smrg    if (This->base.base.pool == D3DPOOL_MANAGED) {
215b8e80941Smrg        This->base.managed.dirty = TRUE;
216b8e80941Smrg        BASETEX_REGISTER_UPDATE(&This->base);
217b8e80941Smrg    }
218b8e80941Smrg
219b8e80941Smrg    if (!pDirtyBox) {
220b8e80941Smrg        This->dirty_box.x = 0;
221b8e80941Smrg        This->dirty_box.y = 0;
222b8e80941Smrg        This->dirty_box.z = 0;
223b8e80941Smrg        This->dirty_box.width = This->base.base.info.width0;
224b8e80941Smrg        This->dirty_box.height = This->base.base.info.height0;
225b8e80941Smrg        This->dirty_box.depth = This->base.base.info.depth0;
226b8e80941Smrg    } else {
227b8e80941Smrg        if (This->dirty_box.width == 0) {
228b8e80941Smrg            d3dbox_to_pipe_box(&This->dirty_box, pDirtyBox);
229b8e80941Smrg        } else {
230b8e80941Smrg            struct pipe_box box;
231b8e80941Smrg            d3dbox_to_pipe_box(&box, pDirtyBox);
232b8e80941Smrg            u_box_union_3d(&This->dirty_box, &This->dirty_box, &box);
233b8e80941Smrg        }
234b8e80941Smrg        This->dirty_box.x = MAX2(This->dirty_box.x, 0);
235b8e80941Smrg        This->dirty_box.y = MAX2(This->dirty_box.y, 0);
236b8e80941Smrg        This->dirty_box.z = MAX2(This->dirty_box.z, 0);
237b8e80941Smrg        This->dirty_box.width = MIN2(This->dirty_box.width,
238b8e80941Smrg                                     This->base.base.info.width0 - This->dirty_box.x);
239b8e80941Smrg        This->dirty_box.height = MIN2(This->dirty_box.height,
240b8e80941Smrg                                     This->base.base.info.height0 - This->dirty_box.y);
241b8e80941Smrg        This->dirty_box.depth = MIN2(This->dirty_box.depth,
242b8e80941Smrg                                     This->base.base.info.depth0 - This->dirty_box.z);
243b8e80941Smrg    }
244b8e80941Smrg    return D3D_OK;
245b8e80941Smrg}
246b8e80941Smrg
247b8e80941SmrgIDirect3DVolumeTexture9Vtbl NineVolumeTexture9_vtable = {
248b8e80941Smrg    (void *)NineUnknown_QueryInterface,
249b8e80941Smrg    (void *)NineUnknown_AddRef,
250b8e80941Smrg    (void *)NineUnknown_Release,
251b8e80941Smrg    (void *)NineUnknown_GetDevice, /* actually part of Resource9 iface */
252b8e80941Smrg    (void *)NineUnknown_SetPrivateData,
253b8e80941Smrg    (void *)NineUnknown_GetPrivateData,
254b8e80941Smrg    (void *)NineUnknown_FreePrivateData,
255b8e80941Smrg    (void *)NineResource9_SetPriority,
256b8e80941Smrg    (void *)NineResource9_GetPriority,
257b8e80941Smrg    (void *)NineBaseTexture9_PreLoad,
258b8e80941Smrg    (void *)NineResource9_GetType,
259b8e80941Smrg    (void *)NineBaseTexture9_SetLOD,
260b8e80941Smrg    (void *)NineBaseTexture9_GetLOD,
261b8e80941Smrg    (void *)NineBaseTexture9_GetLevelCount,
262b8e80941Smrg    (void *)NineBaseTexture9_SetAutoGenFilterType,
263b8e80941Smrg    (void *)NineBaseTexture9_GetAutoGenFilterType,
264b8e80941Smrg    (void *)NineBaseTexture9_GenerateMipSubLevels,
265b8e80941Smrg    (void *)NineVolumeTexture9_GetLevelDesc,
266b8e80941Smrg    (void *)NineVolumeTexture9_GetVolumeLevel,
267b8e80941Smrg    (void *)NineVolumeTexture9_LockBox,
268b8e80941Smrg    (void *)NineVolumeTexture9_UnlockBox,
269b8e80941Smrg    (void *)NineVolumeTexture9_AddDirtyBox
270b8e80941Smrg};
271b8e80941Smrg
272b8e80941Smrgstatic const GUID *NineVolumeTexture9_IIDs[] = {
273b8e80941Smrg    &IID_IDirect3DVolumeTexture9,
274b8e80941Smrg    &IID_IDirect3DBaseTexture9,
275b8e80941Smrg    &IID_IDirect3DResource9,
276b8e80941Smrg    &IID_IUnknown,
277b8e80941Smrg    NULL
278b8e80941Smrg};
279b8e80941Smrg
280b8e80941SmrgHRESULT
281b8e80941SmrgNineVolumeTexture9_new( struct NineDevice9 *pDevice,
282b8e80941Smrg                        UINT Width, UINT Height, UINT Depth, UINT Levels,
283b8e80941Smrg                        DWORD Usage,
284b8e80941Smrg                        D3DFORMAT Format,
285b8e80941Smrg                        D3DPOOL Pool,
286b8e80941Smrg                        struct NineVolumeTexture9 **ppOut,
287b8e80941Smrg                        HANDLE *pSharedHandle )
288b8e80941Smrg{
289b8e80941Smrg    NINE_DEVICE_CHILD_NEW(VolumeTexture9, ppOut, pDevice,
290b8e80941Smrg                          Width, Height, Depth, Levels,
291b8e80941Smrg                          Usage, Format, Pool, pSharedHandle);
292b8e80941Smrg}
293b8e80941Smrg
294