1/************************************************************************** 2 * 3 * Copyright 2008 VMware, Inc. 4 * All Rights Reserved. 5 * 6 * Permission is hereby granted, free of charge, to any person obtaining a 7 * copy of this software and associated documentation files (the 8 * "Software"), to deal in the Software without restriction, including 9 * without limitation the rights to use, copy, modify, merge, publish, 10 * distribute, sub license, and/or sell copies of the Software, and to 11 * permit persons to whom the Software is furnished to do so, subject to 12 * the following conditions: 13 * 14 * The above copyright notice and this permission notice (including the 15 * next paragraph) shall be included in all copies or substantial portions 16 * of the Software. 17 * 18 * THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS 19 * OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF 20 * MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND NON-INFRINGEMENT. 21 * IN NO EVENT SHALL VMWARE AND/OR ITS SUPPLIERS BE LIABLE FOR 22 * ANY CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT, 23 * TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION WITH THE 24 * SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE. 25 * 26 **************************************************************************/ 27 28#include <windows.h> 29 30#include "glapi/glapi.h" 31#include "util/u_debug.h" 32#include "util/u_debug_gallium.h" 33#include "util/u_math.h" 34#include "util/u_memory.h" 35#include "pipe/p_screen.h" 36 37#include "stw_device.h" 38#include "stw_winsys.h" 39#include "stw_pixelformat.h" 40#include "stw_icd.h" 41#include "stw_tls.h" 42#include "stw_framebuffer.h" 43#include "stw_st.h" 44 45 46struct stw_device *stw_dev = NULL; 47 48static int 49stw_get_param(struct st_manager *smapi, 50 enum st_manager_param param) 51{ 52 switch (param) { 53 case ST_MANAGER_BROKEN_INVALIDATE: 54 /* 55 * Force framebuffer validation on glViewport. 56 * 57 * Certain applications, like Rhinoceros 4, uses glReadPixels 58 * exclusively (never uses SwapBuffers), so framebuffers never get 59 * resized unless we check on glViewport. 60 */ 61 return 1; 62 default: 63 return 0; 64 } 65} 66 67 68/** Get the refresh rate for the monitor, in Hz */ 69static int 70get_refresh_rate(void) 71{ 72 DEVMODE devModes; 73 74 if (EnumDisplaySettings(NULL, ENUM_CURRENT_SETTINGS, &devModes)) { 75 /* clamp the value, just in case we get garbage */ 76 return CLAMP(devModes.dmDisplayFrequency, 30, 120); 77 } 78 else { 79 /* reasonable default */ 80 return 60; 81 } 82} 83 84 85boolean 86stw_init(const struct stw_winsys *stw_winsys) 87{ 88 static struct stw_device stw_dev_storage; 89 struct pipe_screen *screen; 90 91 debug_disable_error_message_boxes(); 92 93 debug_printf("%s\n", __FUNCTION__); 94 95 assert(!stw_dev); 96 97 stw_tls_init(); 98 99 stw_dev = &stw_dev_storage; 100 memset(stw_dev, 0, sizeof(*stw_dev)); 101 102#ifdef DEBUG 103 stw_dev->memdbg_no = debug_memory_begin(); 104#endif 105 106 stw_dev->stw_winsys = stw_winsys; 107 108 stw_dev->stapi = stw_st_create_api(); 109 stw_dev->smapi = CALLOC_STRUCT(st_manager); 110 if (!stw_dev->stapi || !stw_dev->smapi) 111 goto error1; 112 113 screen = stw_winsys->create_screen(); 114 if (!screen) 115 goto error1; 116 117 if (stw_winsys->get_adapter_luid) 118 stw_winsys->get_adapter_luid(screen, &stw_dev->AdapterLuid); 119 120 stw_dev->smapi->screen = screen; 121 stw_dev->smapi->get_param = stw_get_param; 122 stw_dev->screen = screen; 123 124 stw_dev->max_2d_levels = 125 screen->get_param(screen, PIPE_CAP_MAX_TEXTURE_2D_LEVELS); 126 stw_dev->max_2d_length = 1 << (stw_dev->max_2d_levels - 1); 127 128 InitializeCriticalSection(&stw_dev->ctx_mutex); 129 InitializeCriticalSection(&stw_dev->fb_mutex); 130 131 stw_dev->ctx_table = handle_table_create(); 132 if (!stw_dev->ctx_table) { 133 goto error1; 134 } 135 136 stw_pixelformat_init(); 137 138 /* env var override for WGL_EXT_swap_control, useful for testing/debugging */ 139 const char *s = os_get_option("WGL_SWAP_INTERVAL"); 140 if (s) { 141 stw_dev->swap_interval = atoi(s); 142 } 143 stw_dev->refresh_rate = get_refresh_rate(); 144 145 stw_dev->initialized = true; 146 147 return TRUE; 148 149error1: 150 FREE(stw_dev->smapi); 151 if (stw_dev->stapi) 152 stw_dev->stapi->destroy(stw_dev->stapi); 153 154 stw_dev = NULL; 155 return FALSE; 156} 157 158 159boolean 160stw_init_thread(void) 161{ 162 return stw_tls_init_thread(); 163} 164 165 166void 167stw_cleanup_thread(void) 168{ 169 stw_tls_cleanup_thread(); 170} 171 172 173void 174stw_cleanup(void) 175{ 176 DHGLRC dhglrc; 177 178 debug_printf("%s\n", __FUNCTION__); 179 180 if (!stw_dev) 181 return; 182 183 /* 184 * Abort cleanup if there are still active contexts. In some situations 185 * this DLL may be unloaded before the DLL that is using GL contexts is. 186 */ 187 stw_lock_contexts(stw_dev); 188 dhglrc = handle_table_get_first_handle(stw_dev->ctx_table); 189 stw_unlock_contexts(stw_dev); 190 if (dhglrc) { 191 debug_printf("%s: contexts still active -- cleanup aborted\n", __FUNCTION__); 192 stw_dev = NULL; 193 return; 194 } 195 196 handle_table_destroy(stw_dev->ctx_table); 197 198 stw_framebuffer_cleanup(); 199 200 DeleteCriticalSection(&stw_dev->fb_mutex); 201 DeleteCriticalSection(&stw_dev->ctx_mutex); 202 203 if (stw_dev->smapi->destroy) 204 stw_dev->smapi->destroy(stw_dev->smapi); 205 206 FREE(stw_dev->smapi); 207 stw_dev->stapi->destroy(stw_dev->stapi); 208 209 stw_dev->screen->destroy(stw_dev->screen); 210 211 /* glapi is statically linked: we can call the local destroy function. */ 212#ifdef _GLAPI_NO_EXPORTS 213 _glapi_destroy_multithread(); 214#endif 215 216#ifdef DEBUG 217 debug_memory_end(stw_dev->memdbg_no); 218#endif 219 220 stw_tls_cleanup(); 221 222 stw_dev = NULL; 223} 224 225 226void APIENTRY 227DrvSetCallbackProcs(INT nProcs, PROC *pProcs) 228{ 229 size_t size; 230 231 if (stw_dev == NULL) 232 return; 233 234 size = MIN2(nProcs * sizeof *pProcs, sizeof stw_dev->callbacks); 235 memcpy(&stw_dev->callbacks, pProcs, size); 236 237 return; 238} 239 240 241BOOL APIENTRY 242DrvValidateVersion(ULONG ulVersion) 243{ 244 /* ulVersion is the version reported by the KMD: 245 * - via D3DKMTQueryAdapterInfo(KMTQAITYPE_UMOPENGLINFO) on WDDM, 246 * - or ExtEscape on XPDM and can be used to ensure the KMD and OpenGL ICD 247 * versions match. 248 * 249 * We should get the expected version number from the winsys, but for now 250 * ignore it. 251 */ 252 (void)ulVersion; 253 return TRUE; 254} 255