1848b8605Smrg/* Display a cleared blue window.  This demo has no dependencies on
2848b8605Smrg * any utility code, just the graw interface and gallium.
3848b8605Smrg */
4848b8605Smrg
5848b8605Smrg#include "state_tracker/graw.h"
6848b8605Smrg#include "pipe/p_screen.h"
7848b8605Smrg#include "pipe/p_context.h"
8848b8605Smrg#include "pipe/p_shader_tokens.h"
9848b8605Smrg#include "pipe/p_state.h"
10848b8605Smrg#include "pipe/p_defines.h"
11848b8605Smrg
12848b8605Smrg#include "util/u_debug.h"       /* debug_dump_surface_bmp() */
13848b8605Smrg#include "util/u_inlines.h"
14848b8605Smrg#include "util/u_memory.h"      /* Offset() */
15848b8605Smrg#include "util/u_draw_quad.h"
16848b8605Smrg#include "util/u_box.h"
17848b8605Smrg
18848b8605Smrg#include <stdio.h>
19848b8605Smrg
20848b8605Smrgenum pipe_format formats[] = {
21848b8605Smrg   PIPE_FORMAT_RGBA8888_UNORM,
22848b8605Smrg   PIPE_FORMAT_BGRA8888_UNORM,
23848b8605Smrg   PIPE_FORMAT_NONE
24848b8605Smrg};
25848b8605Smrg
26848b8605Smrgstatic const int WIDTH = 300;
27848b8605Smrgstatic const int HEIGHT = 300;
28848b8605Smrg
29848b8605Smrgstatic struct pipe_screen *screen = NULL;
30848b8605Smrgstatic struct pipe_context *ctx = NULL;
31848b8605Smrgstatic struct pipe_resource *rttex = NULL;
32848b8605Smrgstatic struct pipe_resource *samptex = NULL;
33848b8605Smrgstatic struct pipe_surface *surf = NULL;
34848b8605Smrgstatic struct pipe_sampler_view *sv = NULL;
35848b8605Smrgstatic void *sampler = NULL;
36848b8605Smrgstatic void *window = NULL;
37848b8605Smrg
38848b8605Smrgstruct vertex {
39848b8605Smrg   float position[4];
40848b8605Smrg   float color[4];
41848b8605Smrg};
42848b8605Smrg
43848b8605Smrgstatic struct vertex vertices[] =
44848b8605Smrg{
45848b8605Smrg   { { 0.9, -0.9, 0.0, 1.0 },
46848b8605Smrg     { 1, 0, 0, 1 } },
47848b8605Smrg
48848b8605Smrg   { { 0.9,  0.9, 0.0, 1.0 },
49848b8605Smrg     { 1, 1, 0, 1 } },
50848b8605Smrg
51848b8605Smrg   { {-0.9,  0.9, 0.0, 1.0 },
52848b8605Smrg     { 0, 1, 0, 1 } },
53848b8605Smrg
54848b8605Smrg   { {-0.9,  -0.9, 0.0, 1.0 },
55848b8605Smrg     { 0, 0, 0, 1 } },
56848b8605Smrg};
57848b8605Smrg
58848b8605Smrg
59848b8605Smrg
60848b8605Smrg
61848b8605Smrgstatic void set_viewport( float x, float y,
62848b8605Smrg                          float width, float height,
63b8e80941Smrg                          float zNear, float zFar)
64848b8605Smrg{
65b8e80941Smrg   float z = zFar;
66848b8605Smrg   float half_width = (float)width / 2.0f;
67848b8605Smrg   float half_height = (float)height / 2.0f;
68b8e80941Smrg   float half_depth = ((float)zFar - (float)zNear) / 2.0f;
69848b8605Smrg   struct pipe_viewport_state vp;
70848b8605Smrg
71848b8605Smrg   vp.scale[0] = half_width;
72848b8605Smrg   vp.scale[1] = half_height;
73848b8605Smrg   vp.scale[2] = half_depth;
74848b8605Smrg
75848b8605Smrg   vp.translate[0] = half_width + x;
76848b8605Smrg   vp.translate[1] = half_height + y;
77848b8605Smrg   vp.translate[2] = half_depth + z;
78848b8605Smrg
79848b8605Smrg   ctx->set_viewport_states( ctx, 0, 1, &vp );
80848b8605Smrg}
81848b8605Smrg
82848b8605Smrgstatic void set_vertices( void )
83848b8605Smrg{
84848b8605Smrg   struct pipe_vertex_element ve[2];
85848b8605Smrg   struct pipe_vertex_buffer vbuf;
86848b8605Smrg   void *handle;
87848b8605Smrg
88848b8605Smrg   memset(ve, 0, sizeof ve);
89848b8605Smrg
90848b8605Smrg   ve[0].src_offset = Offset(struct vertex, position);
91848b8605Smrg   ve[0].src_format = PIPE_FORMAT_R32G32B32A32_FLOAT;
92848b8605Smrg   ve[1].src_offset = Offset(struct vertex, color);
93848b8605Smrg   ve[1].src_format = PIPE_FORMAT_R32G32B32A32_FLOAT;
94848b8605Smrg
95848b8605Smrg   handle = ctx->create_vertex_elements_state(ctx, 2, ve);
96848b8605Smrg   ctx->bind_vertex_elements_state(ctx, handle);
97848b8605Smrg
98848b8605Smrg   memset(&vbuf, 0, sizeof vbuf);
99848b8605Smrg
100848b8605Smrg   vbuf.stride = sizeof( struct vertex );
101848b8605Smrg   vbuf.buffer_offset = 0;
102b8e80941Smrg   vbuf.buffer.resource = pipe_buffer_create_with_data(ctx,
103848b8605Smrg                                              PIPE_BIND_VERTEX_BUFFER,
104848b8605Smrg                                              PIPE_USAGE_DEFAULT,
105848b8605Smrg                                              sizeof(vertices),
106848b8605Smrg                                              vertices);
107848b8605Smrg
108848b8605Smrg   ctx->set_vertex_buffers(ctx, 0, 1, &vbuf);
109848b8605Smrg}
110848b8605Smrg
111848b8605Smrgstatic void set_vertex_shader( void )
112848b8605Smrg{
113848b8605Smrg   void *handle;
114848b8605Smrg   const char *text =
115848b8605Smrg      "VERT\n"
116848b8605Smrg      "DCL IN[0]\n"
117848b8605Smrg      "DCL IN[1]\n"
118848b8605Smrg      "DCL OUT[0], POSITION\n"
119848b8605Smrg      "DCL OUT[1], GENERIC[0]\n"
120848b8605Smrg      "  0: MOV OUT[1], IN[1]\n"
121848b8605Smrg      "  1: MOV OUT[0], IN[0]\n"
122848b8605Smrg      "  2: END\n";
123848b8605Smrg
124848b8605Smrg   handle = graw_parse_vertex_shader(ctx, text);
125848b8605Smrg   ctx->bind_vs_state(ctx, handle);
126848b8605Smrg}
127848b8605Smrg
128848b8605Smrgstatic void set_fragment_shader( void )
129848b8605Smrg{
130848b8605Smrg   void *handle;
131848b8605Smrg   const char *text =
132848b8605Smrg      "FRAG\n"
133848b8605Smrg      "DCL IN[0], GENERIC[0], PERSPECTIVE\n"
134848b8605Smrg      "DCL OUT[0], COLOR\n"
135848b8605Smrg      "DCL TEMP[0]\n"
136848b8605Smrg      "DCL SAMP[0]\n"
137848b8605Smrg      "DCL RES[0], 2D, FLOAT\n"
138848b8605Smrg      "  0: SAMPLE TEMP[0], IN[0], RES[0], SAMP[0]\n"
139848b8605Smrg      "  1: MOV OUT[0], TEMP[0]\n"
140848b8605Smrg      "  2: END\n";
141848b8605Smrg
142848b8605Smrg   handle = graw_parse_fragment_shader(ctx, text);
143848b8605Smrg   ctx->bind_fs_state(ctx, handle);
144848b8605Smrg}
145848b8605Smrg
146848b8605Smrg
147848b8605Smrgstatic void draw( void )
148848b8605Smrg{
149848b8605Smrg   union pipe_color_union clear_color = { {.5,.5,.5,1} };
150848b8605Smrg
151848b8605Smrg   ctx->clear(ctx, PIPE_CLEAR_COLOR, &clear_color, 0, 0);
152848b8605Smrg   util_draw_arrays(ctx, PIPE_PRIM_QUADS, 0, 4);
153848b8605Smrg   ctx->flush(ctx, NULL, 0);
154848b8605Smrg
155848b8605Smrg   graw_save_surface_to_file(ctx, surf, NULL);
156848b8605Smrg
157848b8605Smrg   screen->flush_frontbuffer(screen, rttex, 0, 0, window, NULL);
158848b8605Smrg}
159848b8605Smrg
160848b8605Smrg#define SIZE 16
161848b8605Smrg
162848b8605Smrgstatic void init_tex( void )
163848b8605Smrg{
164848b8605Smrg   struct pipe_sampler_view sv_template;
165848b8605Smrg   struct pipe_sampler_state sampler_desc;
166848b8605Smrg   struct pipe_resource templat;
167848b8605Smrg   struct pipe_box box;
168848b8605Smrg   ubyte tex2d[SIZE][SIZE][4];
169848b8605Smrg   int s, t;
170848b8605Smrg
171848b8605Smrg#if (SIZE != 2)
172848b8605Smrg   for (s = 0; s < SIZE; s++) {
173848b8605Smrg      for (t = 0; t < SIZE; t++) {
174848b8605Smrg         if (0) {
175848b8605Smrg            int x = (s ^ t) & 1;
176848b8605Smrg	    tex2d[t][s][0] = (x) ? 0 : 63;
177848b8605Smrg	    tex2d[t][s][1] = (x) ? 0 : 128;
178848b8605Smrg	    tex2d[t][s][2] = 0;
179848b8605Smrg	    tex2d[t][s][3] = 0xff;
180848b8605Smrg         }
181848b8605Smrg         else {
182848b8605Smrg            int x = ((s ^ t) >> 2) & 1;
183848b8605Smrg	    tex2d[t][s][0] = s*255/(SIZE-1);
184848b8605Smrg	    tex2d[t][s][1] = t*255/(SIZE-1);
185848b8605Smrg	    tex2d[t][s][2] = (x) ? 0 : 128;
186848b8605Smrg	    tex2d[t][s][3] = 0xff;
187848b8605Smrg         }
188848b8605Smrg      }
189848b8605Smrg   }
190848b8605Smrg#else
191848b8605Smrg   tex2d[0][0][0] = 0;
192848b8605Smrg   tex2d[0][0][1] = 255;
193848b8605Smrg   tex2d[0][0][2] = 255;
194848b8605Smrg   tex2d[0][0][3] = 0;
195848b8605Smrg
196848b8605Smrg   tex2d[0][1][0] = 0;
197848b8605Smrg   tex2d[0][1][1] = 0;
198848b8605Smrg   tex2d[0][1][2] = 255;
199848b8605Smrg   tex2d[0][1][3] = 255;
200848b8605Smrg
201848b8605Smrg   tex2d[1][0][0] = 255;
202848b8605Smrg   tex2d[1][0][1] = 255;
203848b8605Smrg   tex2d[1][0][2] = 0;
204848b8605Smrg   tex2d[1][0][3] = 255;
205848b8605Smrg
206848b8605Smrg   tex2d[1][1][0] = 255;
207848b8605Smrg   tex2d[1][1][1] = 0;
208848b8605Smrg   tex2d[1][1][2] = 0;
209848b8605Smrg   tex2d[1][1][3] = 255;
210848b8605Smrg#endif
211848b8605Smrg
212b8e80941Smrg   memset(&templat, 0, sizeof(templat));
213848b8605Smrg   templat.target = PIPE_TEXTURE_2D;
214848b8605Smrg   templat.format = PIPE_FORMAT_B8G8R8A8_UNORM;
215848b8605Smrg   templat.width0 = SIZE;
216848b8605Smrg   templat.height0 = SIZE;
217848b8605Smrg   templat.depth0 = 1;
218848b8605Smrg   templat.last_level = 0;
219848b8605Smrg   templat.bind = PIPE_BIND_SAMPLER_VIEW;
220848b8605Smrg
221848b8605Smrg
222848b8605Smrg   samptex = screen->resource_create(screen,
223848b8605Smrg                                 &templat);
224848b8605Smrg   if (samptex == NULL)
225848b8605Smrg      exit(4);
226848b8605Smrg
227848b8605Smrg   u_box_2d(0,0,SIZE,SIZE, &box);
228848b8605Smrg
229b8e80941Smrg   ctx->texture_subdata(ctx,
230b8e80941Smrg                        samptex,
231b8e80941Smrg                        0,
232b8e80941Smrg                        PIPE_TRANSFER_WRITE,
233b8e80941Smrg                        &box,
234b8e80941Smrg                        tex2d,
235b8e80941Smrg                        sizeof tex2d[0],
236b8e80941Smrg                        sizeof tex2d);
237848b8605Smrg
238848b8605Smrg   /* Possibly read back & compare against original data:
239848b8605Smrg    */
240848b8605Smrg   if (0)
241848b8605Smrg   {
242848b8605Smrg      struct pipe_transfer *t;
243848b8605Smrg      uint32_t *ptr;
244848b8605Smrg      ptr = pipe_transfer_map(ctx, samptex,
245848b8605Smrg                              0, 0, /* level, layer */
246848b8605Smrg                              PIPE_TRANSFER_READ,
247848b8605Smrg                              0, 0, SIZE, SIZE, &t); /* x, y, width, height */
248848b8605Smrg
249848b8605Smrg      if (memcmp(ptr, tex2d, sizeof tex2d) != 0) {
250848b8605Smrg         assert(0);
251848b8605Smrg         exit(9);
252848b8605Smrg      }
253848b8605Smrg
254848b8605Smrg      ctx->transfer_unmap(ctx, t);
255848b8605Smrg   }
256848b8605Smrg
257848b8605Smrg   memset(&sv_template, 0, sizeof sv_template);
258848b8605Smrg   sv_template.format = samptex->format;
259848b8605Smrg   sv_template.texture = samptex;
260848b8605Smrg   sv_template.swizzle_r = 0;
261848b8605Smrg   sv_template.swizzle_g = 1;
262848b8605Smrg   sv_template.swizzle_b = 2;
263848b8605Smrg   sv_template.swizzle_a = 3;
264848b8605Smrg   sv = ctx->create_sampler_view(ctx, samptex, &sv_template);
265848b8605Smrg   if (sv == NULL)
266848b8605Smrg      exit(5);
267848b8605Smrg
268848b8605Smrg   ctx->set_sampler_views(ctx, PIPE_SHADER_FRAGMENT, 0, 1, &sv);
269848b8605Smrg
270848b8605Smrg
271848b8605Smrg   memset(&sampler_desc, 0, sizeof sampler_desc);
272848b8605Smrg   sampler_desc.wrap_s = PIPE_TEX_WRAP_REPEAT;
273848b8605Smrg   sampler_desc.wrap_t = PIPE_TEX_WRAP_REPEAT;
274848b8605Smrg   sampler_desc.wrap_r = PIPE_TEX_WRAP_REPEAT;
275848b8605Smrg   sampler_desc.min_img_filter = PIPE_TEX_FILTER_NEAREST;
276848b8605Smrg   sampler_desc.min_mip_filter = PIPE_TEX_MIPFILTER_NONE;
277848b8605Smrg   sampler_desc.mag_img_filter = PIPE_TEX_FILTER_NEAREST;
278848b8605Smrg   sampler_desc.compare_mode = PIPE_TEX_COMPARE_NONE;
279848b8605Smrg   sampler_desc.compare_func = 0;
280848b8605Smrg   sampler_desc.normalized_coords = 1;
281848b8605Smrg   sampler_desc.max_anisotropy = 0;
282848b8605Smrg
283848b8605Smrg   sampler = ctx->create_sampler_state(ctx, &sampler_desc);
284848b8605Smrg   if (sampler == NULL)
285848b8605Smrg      exit(6);
286848b8605Smrg
287848b8605Smrg   ctx->bind_sampler_states(ctx, PIPE_SHADER_FRAGMENT, 0, 1, &sampler);
288848b8605Smrg
289848b8605Smrg}
290848b8605Smrg
291848b8605Smrgstatic void init( void )
292848b8605Smrg{
293848b8605Smrg   struct pipe_framebuffer_state fb;
294848b8605Smrg   struct pipe_resource templat;
295848b8605Smrg   struct pipe_surface surf_tmpl;
296848b8605Smrg   int i;
297848b8605Smrg
298848b8605Smrg   /* It's hard to say whether window or screen should be created
299848b8605Smrg    * first.  Different environments would prefer one or the other.
300848b8605Smrg    *
301848b8605Smrg    * Also, no easy way of querying supported formats if the screen
302848b8605Smrg    * cannot be created first.
303848b8605Smrg    */
304848b8605Smrg   for (i = 0; formats[i] != PIPE_FORMAT_NONE; i++) {
305848b8605Smrg      screen = graw_create_window_and_screen(0, 0, 300, 300,
306848b8605Smrg                                             formats[i],
307848b8605Smrg                                             &window);
308848b8605Smrg      if (window && screen)
309848b8605Smrg         break;
310848b8605Smrg   }
311848b8605Smrg   if (!screen || !window) {
312848b8605Smrg      fprintf(stderr, "Unable to create window\n");
313848b8605Smrg      exit(1);
314848b8605Smrg   }
315848b8605Smrg
316b8e80941Smrg   ctx = screen->context_create(screen, NULL, 0);
317848b8605Smrg   if (ctx == NULL)
318848b8605Smrg      exit(3);
319848b8605Smrg
320b8e80941Smrg   memset(&templat, 0, sizeof(templat));
321848b8605Smrg   templat.target = PIPE_TEXTURE_2D;
322848b8605Smrg   templat.format = formats[i];
323848b8605Smrg   templat.width0 = WIDTH;
324848b8605Smrg   templat.height0 = HEIGHT;
325848b8605Smrg   templat.depth0 = 1;
326848b8605Smrg   templat.array_size = 1;
327848b8605Smrg   templat.last_level = 0;
328848b8605Smrg   templat.bind = (PIPE_BIND_RENDER_TARGET |
329848b8605Smrg                   PIPE_BIND_DISPLAY_TARGET);
330848b8605Smrg
331848b8605Smrg   rttex = screen->resource_create(screen,
332848b8605Smrg                                 &templat);
333848b8605Smrg   if (rttex == NULL)
334848b8605Smrg      exit(4);
335848b8605Smrg
336848b8605Smrg   surf_tmpl.format = templat.format;
337848b8605Smrg   surf_tmpl.u.tex.level = 0;
338848b8605Smrg   surf_tmpl.u.tex.first_layer = 0;
339848b8605Smrg   surf_tmpl.u.tex.last_layer = 0;
340848b8605Smrg   surf = ctx->create_surface(ctx, rttex, &surf_tmpl);
341848b8605Smrg   if (surf == NULL)
342848b8605Smrg      exit(5);
343848b8605Smrg
344848b8605Smrg   memset(&fb, 0, sizeof fb);
345848b8605Smrg   fb.nr_cbufs = 1;
346848b8605Smrg   fb.width = WIDTH;
347848b8605Smrg   fb.height = HEIGHT;
348848b8605Smrg   fb.cbufs[0] = surf;
349848b8605Smrg
350848b8605Smrg   ctx->set_framebuffer_state(ctx, &fb);
351848b8605Smrg
352848b8605Smrg   {
353848b8605Smrg      struct pipe_blend_state blend;
354848b8605Smrg      void *handle;
355848b8605Smrg      memset(&blend, 0, sizeof blend);
356848b8605Smrg      blend.rt[0].colormask = PIPE_MASK_RGBA;
357848b8605Smrg      handle = ctx->create_blend_state(ctx, &blend);
358848b8605Smrg      ctx->bind_blend_state(ctx, handle);
359848b8605Smrg   }
360848b8605Smrg
361848b8605Smrg   {
362848b8605Smrg      struct pipe_depth_stencil_alpha_state depthstencil;
363848b8605Smrg      void *handle;
364848b8605Smrg      memset(&depthstencil, 0, sizeof depthstencil);
365848b8605Smrg      handle = ctx->create_depth_stencil_alpha_state(ctx, &depthstencil);
366848b8605Smrg      ctx->bind_depth_stencil_alpha_state(ctx, handle);
367848b8605Smrg   }
368848b8605Smrg
369848b8605Smrg   {
370848b8605Smrg      struct pipe_rasterizer_state rasterizer;
371848b8605Smrg      void *handle;
372848b8605Smrg      memset(&rasterizer, 0, sizeof rasterizer);
373848b8605Smrg      rasterizer.cull_face = PIPE_FACE_NONE;
374848b8605Smrg      rasterizer.half_pixel_center = 1;
375848b8605Smrg      rasterizer.bottom_edge_rule = 1;
376b8e80941Smrg      rasterizer.depth_clip_near = 1;
377b8e80941Smrg      rasterizer.depth_clip_far = 1;
378848b8605Smrg      handle = ctx->create_rasterizer_state(ctx, &rasterizer);
379848b8605Smrg      ctx->bind_rasterizer_state(ctx, handle);
380848b8605Smrg   }
381848b8605Smrg
382848b8605Smrg   set_viewport(0, 0, WIDTH, HEIGHT, 30, 1000);
383848b8605Smrg
384848b8605Smrg   init_tex();
385848b8605Smrg
386848b8605Smrg   set_vertices();
387848b8605Smrg   set_vertex_shader();
388848b8605Smrg   set_fragment_shader();
389848b8605Smrg}
390848b8605Smrg
391848b8605Smrgstatic void args(int argc, char *argv[])
392848b8605Smrg{
393848b8605Smrg   int i;
394848b8605Smrg
395848b8605Smrg   for (i = 1; i < argc;) {
396848b8605Smrg      if (graw_parse_args(&i, argc, argv)) {
397848b8605Smrg         continue;
398848b8605Smrg      }
399848b8605Smrg      exit(1);
400848b8605Smrg   }
401848b8605Smrg}
402848b8605Smrg
403848b8605Smrg
404848b8605Smrgint main( int argc, char *argv[] )
405848b8605Smrg{
406848b8605Smrg   args(argc, argv);
407848b8605Smrg   init();
408848b8605Smrg
409848b8605Smrg   graw_set_display_func( draw );
410848b8605Smrg   graw_main_loop();
411848b8605Smrg   return 0;
412848b8605Smrg}
413