1/*
2 * Mesa 3-D graphics library
3 *
4 * Copyright (C) 1999-2008  Brian Paul   All Rights Reserved.
5 * Copyright (C) 2010 LunarG Inc.
6 *
7 * Permission is hereby granted, free of charge, to any person obtaining a
8 * copy of this software and associated documentation files (the "Software"),
9 * to deal in the Software without restriction, including without limitation
10 * the rights to use, copy, modify, merge, publish, distribute, sublicense,
11 * and/or sell copies of the Software, and to permit persons to whom the
12 * Software is furnished to do so, subject to the following conditions:
13 *
14 * The above copyright notice and this permission notice shall be included
15 * in all copies or substantial portions of the Software.
16 *
17 * THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR
18 * IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY,
19 * FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT.  IN NO EVENT SHALL
20 * THE AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER
21 * LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING
22 * FROM, OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER
23 * DEALINGS IN THE SOFTWARE.
24 *
25 * Authors:
26 *    Chia-I Wu <olv@lunarg.com>
27 */
28
29#include <string.h>
30#include <stdlib.h>
31#include "glapi/glapi.h"
32#include "u_current.h"
33#include "table.h" /* for MAPI_TABLE_NUM_SLOTS */
34#include "stub.h"
35
36/*
37 * Global variables, _glapi_get_context, and _glapi_get_dispatch are defined in
38 * u_current.c.
39 */
40
41#ifdef GLX_USE_TLS
42/* not used, but defined for compatibility */
43const struct _glapi_table *_glapi_Dispatch;
44const void *_glapi_Context;
45#endif /* GLX_USE_TLS */
46
47void
48_glapi_destroy_multithread(void)
49{
50   u_current_destroy();
51}
52
53void
54_glapi_check_multithread(void)
55{
56   u_current_init();
57}
58
59void
60_glapi_set_context(void *context)
61{
62   u_current_set_context((const void *) context);
63}
64
65void
66_glapi_set_dispatch(struct _glapi_table *dispatch)
67{
68   u_current_set_table((const struct _glapi_table *) dispatch);
69}
70
71/**
72 * Return size of dispatch table struct as number of functions (or
73 * slots).
74 */
75unsigned int
76_glapi_get_dispatch_table_size(void)
77{
78   return MAPI_TABLE_NUM_SLOTS;
79}
80
81/**
82 * Fill-in the dispatch stub for the named function.
83 *
84 * This function is intended to be called by a hardware driver.  When called,
85 * a dispatch stub may be created created for the function.  A pointer to this
86 * dispatch function will be returned by glXGetProcAddress.
87 *
88 * \param function_names       Array of pointers to function names that should
89 *                             share a common dispatch offset.
90 * \param parameter_signature  String representing the types of the parameters
91 *                             passed to the named function.  Parameter types
92 *                             are converted to characters using the following
93 *                             rules:
94 *                               - 'i' for \c GLint, \c GLuint, and \c GLenum
95 *                               - 'p' for any pointer type
96 *                               - 'f' for \c GLfloat and \c GLclampf
97 *                               - 'd' for \c GLdouble and \c GLclampd
98 *
99 * \returns
100 * The offset in the dispatch table of the named function.  A pointer to the
101 * driver's implementation of the named function should be stored at
102 * \c dispatch_table[\c offset].  Return -1 if error/problem.
103 *
104 * \sa glXGetProcAddress
105 *
106 * \warning
107 * This function can only handle up to 8 names at a time.  As far as I know,
108 * the maximum number of names ever associated with an existing GL function is
109 * 4 (\c glPointParameterfSGIS, \c glPointParameterfEXT,
110 * \c glPointParameterfARB, and \c glPointParameterf), so this should not be
111 * too painful of a limitation.
112 *
113 * \todo
114 * Check parameter_signature.
115 */
116int
117_glapi_add_dispatch( const char * const * function_names,
118		     const char * parameter_signature )
119{
120   const struct mapi_stub *function_stubs[8];
121   const struct mapi_stub *alias = NULL;
122   unsigned i;
123
124   (void) memset(function_stubs, 0, sizeof(function_stubs));
125
126   /* find the missing stubs, and decide the alias */
127   for (i = 0; function_names[i] != NULL && i < 8; i++) {
128      const char * funcName = function_names[i];
129      const struct mapi_stub *stub;
130      int slot;
131
132      if (!funcName || funcName[0] != 'g' || funcName[1] != 'l')
133         return -1;
134      funcName += 2;
135
136      stub = stub_find_public(funcName);
137      if (!stub)
138         stub = stub_find_dynamic(funcName, 0);
139
140      slot = (stub) ? stub_get_slot(stub) : -1;
141      if (slot >= 0) {
142         if (alias && stub_get_slot(alias) != slot)
143            return -1;
144         /* use the first existing stub as the alias */
145         if (!alias)
146            alias = stub;
147
148         function_stubs[i] = stub;
149      }
150   }
151
152   /* generate missing stubs */
153   for (i = 0; function_names[i] != NULL && i < 8; i++) {
154      const char * funcName = function_names[i] + 2;
155      struct mapi_stub *stub;
156
157      if (function_stubs[i])
158         continue;
159
160      stub = stub_find_dynamic(funcName, 1);
161      if (!stub)
162         return -1;
163
164      stub_fix_dynamic(stub, alias);
165      if (!alias)
166         alias = stub;
167   }
168
169   return (alias) ? stub_get_slot(alias) : -1;
170}
171
172static const struct mapi_stub *
173_glapi_get_stub(const char *name, int generate)
174{
175   const struct mapi_stub *stub;
176
177#ifdef USE_MGL_NAMESPACE
178   if (name && name[0] == 'm')
179      name++;
180#endif
181
182   if (!name || name[0] != 'g' || name[1] != 'l')
183      return NULL;
184   name += 2;
185
186   stub = stub_find_public(name);
187   if (!stub)
188      stub = stub_find_dynamic(name, generate);
189
190   return stub;
191}
192
193/**
194 * Return offset of entrypoint for named function within dispatch table.
195 */
196int
197_glapi_get_proc_offset(const char *funcName)
198{
199   const struct mapi_stub *stub = _glapi_get_stub(funcName, 0);
200   return (stub) ? stub_get_slot(stub) : -1;
201}
202
203/**
204 * Return pointer to the named function.  If the function name isn't found
205 * in the name of static functions, try generating a new API entrypoint on
206 * the fly with assembly language.
207 */
208_glapi_proc
209_glapi_get_proc_address(const char *funcName)
210{
211   const struct mapi_stub *stub = _glapi_get_stub(funcName, 1);
212   return (stub) ? (_glapi_proc) stub_get_addr(stub) : NULL;
213}
214
215/**
216 * Return the name of the function at the given dispatch offset.
217 * This is only intended for debugging.
218 */
219const char *
220_glapi_get_proc_name(unsigned int offset)
221{
222   const struct mapi_stub *stub = stub_find_by_slot(offset);
223   return stub ? stub_get_name(stub) : NULL;
224}
225
226/** Return pointer to new dispatch table filled with no-op functions */
227struct _glapi_table *
228_glapi_new_nop_table(unsigned num_entries)
229{
230   struct _glapi_table *table;
231
232   if (num_entries > MAPI_TABLE_NUM_SLOTS)
233      num_entries = MAPI_TABLE_NUM_SLOTS;
234
235   table = malloc(num_entries * sizeof(mapi_func));
236   if (table) {
237      memcpy(table, table_noop_array, num_entries * sizeof(mapi_func));
238   }
239   return table;
240}
241
242void
243_glapi_set_nop_handler(_glapi_nop_handler_proc func)
244{
245   table_set_noop_handler(func);
246}
247
248/**
249 * This is a deprecated function which should not be used anymore.
250 * It's only present to satisfy linking with older versions of libGL.
251 */
252unsigned long
253_glthread_GetID(void)
254{
255   return 0;
256}
257
258void
259_glapi_noop_enable_warnings(unsigned char enable)
260{
261}
262
263void
264_glapi_set_warning_func(_glapi_proc func)
265{
266}
267