1/* 2 * Mesa 3-D graphics library 3 * 4 * Copyright (C) 1999-2008 Brian Paul All Rights Reserved. 5 * 6 * Permission is hereby granted, free of charge, to any person obtaining a 7 * copy of this software and associated documentation files (the "Software"), 8 * to deal in the Software without restriction, including without limitation 9 * the rights to use, copy, modify, merge, publish, distribute, sublicense, 10 * and/or sell copies of the Software, and to permit persons to whom the 11 * Software is furnished to do so, subject to the following conditions: 12 * 13 * The above copyright notice and this permission notice shall be included 14 * in all copies or substantial portions of the Software. 15 * 16 * THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS 17 * OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY, 18 * FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL 19 * THE AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR 20 * OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, 21 * ARISING FROM, OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR 22 * OTHER DEALINGS IN THE SOFTWARE. 23 */ 24 25 26/* 27 * This file manages the OpenGL API dispatch layer. 28 * The dispatch table (struct _glapi_table) is basically just a list 29 * of function pointers. 30 * There are functions to set/get the current dispatch table for the 31 * current thread and to manage registration/dispatch of dynamically 32 * added extension functions. 33 * 34 * It's intended that this file and the other glapi*.[ch] files are 35 * flexible enough to be reused in several places: XFree86, DRI- 36 * based libGL.so, and perhaps the SGI SI. 37 * 38 * NOTE: There are no dependencies on Mesa in this code. 39 * 40 * Versions (API changes): 41 * 2000/02/23 - original version for Mesa 3.3 and XFree86 4.0 42 * 2001/01/16 - added dispatch override feature for Mesa 3.5 43 * 2002/06/28 - added _glapi_set_warning_func(), Mesa 4.1. 44 * 2002/10/01 - _glapi_get_proc_address() will now generate new entrypoints 45 * itself (using offset ~0). _glapi_add_entrypoint() can be 46 * called afterward and it'll fill in the correct dispatch 47 * offset. This allows DRI libGL to avoid probing for DRI 48 * drivers! No changes to the public glapi interface. 49 */ 50 51#include "c11/threads.h" 52#include "u_current.h" 53 54#ifndef MAPI_MODE_UTIL 55 56#include "table.h" 57#include "stub.h" 58 59#else 60 61extern void init_glapi_relocs_once(void); 62extern void (*__glapi_noop_table[])(void); 63 64#define table_noop_array __glapi_noop_table 65#define stub_init_once() init_glapi_relocs_once() 66 67#endif 68 69/** 70 * \name Current dispatch and current context control variables 71 * 72 * Depending on whether or not multithreading is support, and the type of 73 * support available, several variables are used to store the current context 74 * pointer and the current dispatch table pointer. In the non-threaded case, 75 * the variables \c _glapi_Dispatch and \c _glapi_Context are used for this 76 * purpose. 77 * 78 * In the "normal" threaded case, the variables \c _glapi_Dispatch and 79 * \c _glapi_Context will be \c NULL if an application is detected as being 80 * multithreaded. Single-threaded applications will use \c _glapi_Dispatch 81 * and \c _glapi_Context just like the case without any threading support. 82 * When \c _glapi_Dispatch and \c _glapi_Context are \c NULL, the thread state 83 * data \c _gl_DispatchTSD and \c ContextTSD are used. Drivers and the 84 * static dispatch functions access these variables via \c _glapi_get_dispatch 85 * and \c _glapi_get_context. 86 * 87 * There is a race condition in setting \c _glapi_Dispatch to \c NULL. It is 88 * possible for the original thread to be setting it at the same instant a new 89 * thread, perhaps running on a different processor, is clearing it. Because 90 * of that, \c ThreadSafe, which can only ever be changed to \c GL_TRUE, is 91 * used to determine whether or not the application is multithreaded. 92 * 93 * In the TLS case, the variables \c _glapi_Dispatch and \c _glapi_Context are 94 * hardcoded to \c NULL. Instead the TLS variables \c _glapi_tls_Dispatch and 95 * \c _glapi_tls_Context are used. Having \c _glapi_Dispatch and 96 * \c _glapi_Context be hardcoded to \c NULL maintains binary compatability 97 * between TLS enabled loaders and non-TLS DRI drivers. 98 */ 99/*@{*/ 100#if defined(GLX_USE_TLS) 101 102__thread struct _glapi_table *u_current_table 103 __attribute__((tls_model("initial-exec"))) 104#if defined(__NetBSD__) 105 = NULL; /* non-zero initializers not supported with dlopen */ 106#else 107 = (struct _glapi_table *) table_noop_array; 108#endif 109 110__thread void *u_current_context 111 __attribute__((tls_model("initial-exec"))); 112 113#else 114 115struct _glapi_table *u_current_table = 116 (struct _glapi_table *) table_noop_array; 117void *u_current_context; 118 119tss_t u_current_table_tsd; 120static tss_t u_current_context_tsd; 121static int ThreadSafe; 122 123#endif /* defined(GLX_USE_TLS) */ 124/*@}*/ 125 126 127void 128u_current_destroy(void) 129{ 130#if !defined(GLX_USE_TLS) 131 tss_delete(u_current_table_tsd); 132 tss_delete(u_current_context_tsd); 133#endif 134} 135 136 137#if !defined(GLX_USE_TLS) 138 139static void 140u_current_init_tsd(void) 141{ 142 tss_create(&u_current_table_tsd, NULL); 143 tss_create(&u_current_context_tsd, NULL); 144} 145 146/** 147 * Mutex for multithread check. 148 */ 149static mtx_t ThreadCheckMutex = _MTX_INITIALIZER_NP; 150 151 152#ifdef _WIN32 153typedef DWORD thread_id; 154#else 155typedef thrd_t thread_id; 156#endif 157 158 159static inline thread_id 160get_thread_id(void) 161{ 162 /* 163 * XXX: Callers of of this function assume it is a lightweight function. 164 * But unfortunately C11's thrd_current() gives no such guarantees. In 165 * fact, it's pretty hard to have a compliant implementation of 166 * thrd_current() on Windows with such characteristics. So for now, we 167 * side-step this mess and use Windows thread primitives directly here. 168 */ 169#ifdef _WIN32 170 return GetCurrentThreadId(); 171#else 172 return thrd_current(); 173#endif 174} 175 176 177static inline int 178thread_id_equal(thread_id t1, thread_id t2) 179{ 180#ifdef _WIN32 181 return t1 == t2; 182#else 183 return thrd_equal(t1, t2); 184#endif 185} 186 187 188/** 189 * We should call this periodically from a function such as glXMakeCurrent 190 * in order to test if multiple threads are being used. 191 */ 192void 193u_current_init(void) 194{ 195 static thread_id knownID; 196 static int firstCall = 1; 197 198 if (ThreadSafe) 199 return; 200 201 mtx_lock(&ThreadCheckMutex); 202 if (firstCall) { 203 u_current_init_tsd(); 204 205 knownID = get_thread_id(); 206 firstCall = 0; 207 } 208 else if (!thread_id_equal(knownID, get_thread_id())) { 209 ThreadSafe = 1; 210 u_current_set_table(NULL); 211 u_current_set_context(NULL); 212 } 213 mtx_unlock(&ThreadCheckMutex); 214} 215 216#else 217 218void 219u_current_init(void) 220{ 221} 222 223#endif 224 225 226 227/** 228 * Set the current context pointer for this thread. 229 * The context pointer is an opaque type which should be cast to 230 * void from the real context pointer type. 231 */ 232void 233u_current_set_context(const void *ptr) 234{ 235 u_current_init(); 236 237#if defined(GLX_USE_TLS) 238 u_current_context = (void *) ptr; 239#else 240 tss_set(u_current_context_tsd, (void *) ptr); 241 u_current_context = (ThreadSafe) ? NULL : (void *) ptr; 242#endif 243} 244 245/** 246 * Get the current context pointer for this thread. 247 * The context pointer is an opaque type which should be cast from 248 * void to the real context pointer type. 249 */ 250void * 251u_current_get_context_internal(void) 252{ 253#if defined(GLX_USE_TLS) 254 return u_current_context; 255#else 256 return ThreadSafe ? tss_get(u_current_context_tsd) : u_current_context; 257#endif 258} 259 260/** 261 * Set the global or per-thread dispatch table pointer. 262 * If the dispatch parameter is NULL we'll plug in the no-op dispatch 263 * table (__glapi_noop_table). 264 */ 265void 266u_current_set_table(const struct _glapi_table *tbl) 267{ 268 u_current_init(); 269 270 stub_init_once(); 271 272 if (!tbl) 273 tbl = (const struct _glapi_table *) table_noop_array; 274 275#if defined(GLX_USE_TLS) 276 u_current_table = (struct _glapi_table *) tbl; 277#else 278 tss_set(u_current_table_tsd, (void *) tbl); 279 u_current_table = (ThreadSafe) ? NULL : (void *) tbl; 280#endif 281} 282 283/** 284 * Return pointer to current dispatch table for calling thread. 285 */ 286struct _glapi_table * 287u_current_get_table_internal(void) 288{ 289#if defined(GLX_USE_TLS) 290# if defined(__NetBSD__) 291 return (likely(u_current_table) ? u_current_table : (struct _glapi_table *) table_noop_array); 292# else 293 return u_current_table; 294# endif 295#else 296 if (ThreadSafe) 297 return (struct _glapi_table *) tss_get(u_current_table_tsd); 298 else 299 return (struct _glapi_table *) u_current_table; 300#endif 301} 302