1848b8605Smrg/*
2848b8605Smrg * (C) Copyright IBM Corporation 2002, 2004
3848b8605Smrg * All Rights Reserved.
4848b8605Smrg *
5848b8605Smrg * Permission is hereby granted, free of charge, to any person obtaining a
6848b8605Smrg * copy of this software and associated documentation files (the "Software"),
7848b8605Smrg * to deal in the Software without restriction, including without limitation
8848b8605Smrg * on the rights to use, copy, modify, merge, publish, distribute, sub
9848b8605Smrg * license, and/or sell copies of the Software, and to permit persons to whom
10848b8605Smrg * the Software is furnished to do so, subject to the following conditions:
11848b8605Smrg *
12848b8605Smrg * The above copyright notice and this permission notice (including the next
13848b8605Smrg * paragraph) shall be included in all copies or substantial portions of the
14848b8605Smrg * Software.
15848b8605Smrg *
16848b8605Smrg * THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR
17848b8605Smrg * IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY,
18848b8605Smrg * FITNESS FOR A PARTICULAR PURPOSE AND NON-INFRINGEMENT.  IN NO EVENT SHALL
19848b8605Smrg * VA LINUX SYSTEM, IBM AND/OR THEIR SUPPLIERS BE LIABLE FOR ANY CLAIM,
20848b8605Smrg * DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR
21848b8605Smrg * OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE
22848b8605Smrg * USE OR OTHER DEALINGS IN THE SOFTWARE.
23848b8605Smrg */
24848b8605Smrg
25848b8605Smrg/**
26848b8605Smrg * \file utils.c
27848b8605Smrg * Utility functions for DRI drivers.
28848b8605Smrg *
29848b8605Smrg * \author Ian Romanick <idr@us.ibm.com>
30848b8605Smrg */
31848b8605Smrg
32848b8605Smrg#include <string.h>
33b8e80941Smrg#include <stdio.h>
34848b8605Smrg#include <stdlib.h>
35848b8605Smrg#include <stdbool.h>
36848b8605Smrg#include <stdint.h>
37848b8605Smrg#include "main/macros.h"
38848b8605Smrg#include "main/mtypes.h"
39848b8605Smrg#include "main/cpuinfo.h"
40848b8605Smrg#include "main/extensions.h"
41848b8605Smrg#include "utils.h"
42848b8605Smrg#include "dri_util.h"
43848b8605Smrg
44b8e80941Smrg/* WARNING: HACK: Local defines to avoid pulling glx.h.
45b8e80941Smrg *
46b8e80941Smrg * Any parts of this file that use the following defines are either partial or
47b8e80941Smrg * entirely broken wrt EGL.
48b8e80941Smrg *
49b8e80941Smrg * For example any getConfigAttrib() or indexConfigAttrib() query from EGL for
50b8e80941Smrg * SLOW or NON_CONFORMANT_CONFIG will not work as expected since the EGL tokens
51b8e80941Smrg * are different from the GLX ones.
52b8e80941Smrg */
53b8e80941Smrg#define GLX_NONE                                                0x8000
54b8e80941Smrg#define GLX_SLOW_CONFIG                                         0x8001
55b8e80941Smrg#define GLX_NON_CONFORMANT_CONFIG                               0x800D
56b8e80941Smrg#define GLX_DONT_CARE                                           0xFFFFFFFF
57848b8605Smrg
58848b8605Smrg/**
59848b8605Smrg * Create the \c GL_RENDERER string for DRI drivers.
60848b8605Smrg *
61848b8605Smrg * Almost all DRI drivers use a \c GL_RENDERER string of the form:
62848b8605Smrg *
63848b8605Smrg *    "Mesa DRI <chip> <driver date> <AGP speed) <CPU information>"
64848b8605Smrg *
65848b8605Smrg * Using the supplied chip name, driver data, and AGP speed, this function
66848b8605Smrg * creates the string.
67848b8605Smrg *
68848b8605Smrg * \param buffer         Buffer to hold the \c GL_RENDERER string.
69848b8605Smrg * \param hardware_name  Name of the hardware.
70848b8605Smrg * \param agp_mode       AGP mode (speed).
71848b8605Smrg *
72848b8605Smrg * \returns
73848b8605Smrg * The length of the string stored in \c buffer.  This does \b not include
74848b8605Smrg * the terminating \c NUL character.
75848b8605Smrg */
76848b8605Smrgunsigned
77848b8605SmrgdriGetRendererString( char * buffer, const char * hardware_name,
78848b8605Smrg		      GLuint agp_mode )
79848b8605Smrg{
80848b8605Smrg   unsigned offset;
81848b8605Smrg   char *cpu;
82848b8605Smrg
83848b8605Smrg   offset = sprintf( buffer, "Mesa DRI %s", hardware_name );
84848b8605Smrg
85848b8605Smrg   /* Append any AGP-specific information.
86848b8605Smrg    */
87848b8605Smrg   switch ( agp_mode ) {
88848b8605Smrg   case 1:
89848b8605Smrg   case 2:
90848b8605Smrg   case 4:
91848b8605Smrg   case 8:
92848b8605Smrg      offset += sprintf( & buffer[ offset ], " AGP %ux", agp_mode );
93848b8605Smrg      break;
94848b8605Smrg
95848b8605Smrg   default:
96848b8605Smrg      break;
97848b8605Smrg   }
98848b8605Smrg
99848b8605Smrg   /* Append any CPU-specific information.
100848b8605Smrg    */
101848b8605Smrg   cpu = _mesa_get_cpu_string();
102848b8605Smrg   if (cpu) {
103848b8605Smrg      offset += sprintf(buffer + offset, " %s", cpu);
104848b8605Smrg      free(cpu);
105848b8605Smrg   }
106848b8605Smrg
107848b8605Smrg   return offset;
108848b8605Smrg}
109848b8605Smrg
110848b8605Smrg
111848b8605Smrg/**
112848b8605Smrg * Creates a set of \c struct gl_config that a driver will expose.
113848b8605Smrg *
114848b8605Smrg * A set of \c struct gl_config will be created based on the supplied
115848b8605Smrg * parameters.  The number of modes processed will be 2 *
116848b8605Smrg * \c num_depth_stencil_bits * \c num_db_modes.
117848b8605Smrg *
118848b8605Smrg * For the most part, data is just copied from \c depth_bits, \c stencil_bits,
119848b8605Smrg * \c db_modes, and \c visType into each \c struct gl_config element.
120848b8605Smrg * However, the meanings of \c fb_format and \c fb_type require further
121848b8605Smrg * explanation.  The \c fb_format specifies which color components are in
122848b8605Smrg * each pixel and what the default order is.  For example, \c GL_RGB specifies
123848b8605Smrg * that red, green, blue are available and red is in the "most significant"
124848b8605Smrg * position and blue is in the "least significant".  The \c fb_type specifies
125848b8605Smrg * the bit sizes of each component and the actual ordering.  For example, if
126848b8605Smrg * \c GL_UNSIGNED_SHORT_5_6_5_REV is specified with \c GL_RGB, bits [15:11]
127848b8605Smrg * are the blue value, bits [10:5] are the green value, and bits [4:0] are
128848b8605Smrg * the red value.
129848b8605Smrg *
130848b8605Smrg * One sublte issue is the combination of \c GL_RGB  or \c GL_BGR and either
131848b8605Smrg * of the \c GL_UNSIGNED_INT_8_8_8_8 modes.  The resulting mask values in the
132848b8605Smrg * \c struct gl_config structure is \b identical to the \c GL_RGBA or
133848b8605Smrg * \c GL_BGRA case, except the \c alphaMask is zero.  This means that, as
134848b8605Smrg * far as this routine is concerned, \c GL_RGB with \c GL_UNSIGNED_INT_8_8_8_8
135848b8605Smrg * still uses 32-bits.
136848b8605Smrg *
137848b8605Smrg * If in doubt, look at the tables used in the function.
138848b8605Smrg *
139848b8605Smrg * \param ptr_to_modes  Pointer to a pointer to a linked list of
140848b8605Smrg *                      \c struct gl_config.  Upon completion, a pointer to
141848b8605Smrg *                      the next element to be process will be stored here.
142848b8605Smrg *                      If the function fails and returns \c GL_FALSE, this
143848b8605Smrg *                      value will be unmodified, but some elements in the
144848b8605Smrg *                      linked list may be modified.
145848b8605Smrg * \param format        Mesa mesa_format enum describing the pixel format
146848b8605Smrg * \param depth_bits    Array of depth buffer sizes to be exposed.
147848b8605Smrg * \param stencil_bits  Array of stencil buffer sizes to be exposed.
148848b8605Smrg * \param num_depth_stencil_bits  Number of entries in both \c depth_bits and
149848b8605Smrg *                      \c stencil_bits.
150848b8605Smrg * \param db_modes      Array of buffer swap modes.  If an element has a
151b8e80941Smrg *                      value of \c __DRI_ATTRIB_SWAP_NONE, then it
152b8e80941Smrg *                      represents a single-buffered mode.  Other valid
153b8e80941Smrg *                      values are \c __DRI_ATTRIB_SWAP_EXCHANGE,
154b8e80941Smrg *                      \c __DRI_ATTRIB_SWAP_COPY, and \c __DRI_ATTRIB_SWAP_UNDEFINED.
155b8e80941Smrg *                      They represent the respective GLX values as in
156b8e80941Smrg *                      the GLX_OML_swap_method extension spec.
157848b8605Smrg * \param num_db_modes  Number of entries in \c db_modes.
158848b8605Smrg * \param msaa_samples  Array of msaa sample count. 0 represents a visual
159848b8605Smrg *                      without a multisample buffer.
160848b8605Smrg * \param num_msaa_modes Number of entries in \c msaa_samples.
161b8e80941Smrg * \param enable_accum  Add an accum buffer to the configs
162b8e80941Smrg * \param color_depth_match Whether the color depth must match the zs depth
163b8e80941Smrg *                          This forces 32-bit color to have 24-bit depth, and
164b8e80941Smrg *                          16-bit color to have 16-bit depth.
165b8e80941Smrg * \param mutable_render_buffer Enable __DRI_ATTRIB_MUTABLE_RENDER_BUFFER,
166b8e80941Smrg *                              which translates to
167b8e80941Smrg *                              EGL_MUTABLE_RENDER_BUFFER_BIT_KHR.
168b8e80941Smrg *
169848b8605Smrg * \returns
170848b8605Smrg * Pointer to any array of pointers to the \c __DRIconfig structures created
171848b8605Smrg * for the specified formats.  If there is an error, \c NULL is returned.
172848b8605Smrg * Currently the only cause of failure is a bad parameter (i.e., unsupported
173848b8605Smrg * \c format).
174848b8605Smrg */
175848b8605Smrg__DRIconfig **
176848b8605SmrgdriCreateConfigs(mesa_format format,
177848b8605Smrg		 const uint8_t * depth_bits, const uint8_t * stencil_bits,
178848b8605Smrg		 unsigned num_depth_stencil_bits,
179848b8605Smrg		 const GLenum * db_modes, unsigned num_db_modes,
180848b8605Smrg		 const uint8_t * msaa_samples, unsigned num_msaa_modes,
181b8e80941Smrg		 GLboolean enable_accum, GLboolean color_depth_match,
182b8e80941Smrg		 GLboolean mutable_render_buffer)
183848b8605Smrg{
184848b8605Smrg   static const uint32_t masks_table[][4] = {
185848b8605Smrg      /* MESA_FORMAT_B5G6R5_UNORM */
186848b8605Smrg      { 0x0000F800, 0x000007E0, 0x0000001F, 0x00000000 },
187848b8605Smrg      /* MESA_FORMAT_B8G8R8X8_UNORM */
188848b8605Smrg      { 0x00FF0000, 0x0000FF00, 0x000000FF, 0x00000000 },
189848b8605Smrg      /* MESA_FORMAT_B8G8R8A8_UNORM */
190848b8605Smrg      { 0x00FF0000, 0x0000FF00, 0x000000FF, 0xFF000000 },
191848b8605Smrg      /* MESA_FORMAT_B10G10R10X2_UNORM */
192848b8605Smrg      { 0x3FF00000, 0x000FFC00, 0x000003FF, 0x00000000 },
193848b8605Smrg      /* MESA_FORMAT_B10G10R10A2_UNORM */
194848b8605Smrg      { 0x3FF00000, 0x000FFC00, 0x000003FF, 0xC0000000 },
195b8e80941Smrg      /* MESA_FORMAT_R8G8B8A8_UNORM */
196b8e80941Smrg      { 0x000000FF, 0x0000FF00, 0x00FF0000, 0xFF000000 },
197b8e80941Smrg      /* MESA_FORMAT_R8G8B8X8_UNORM */
198b8e80941Smrg      { 0x000000FF, 0x0000FF00, 0x00FF0000, 0x00000000 },
199b8e80941Smrg      /* MESA_FORMAT_R10G10B10X2_UNORM */
200b8e80941Smrg      { 0x000003FF, 0x000FFC00, 0x3FF00000, 0x00000000 },
201b8e80941Smrg      /* MESA_FORMAT_R10G10B10A2_UNORM */
202b8e80941Smrg      { 0x000003FF, 0x000FFC00, 0x3FF00000, 0xC0000000 },
203848b8605Smrg   };
204848b8605Smrg
205848b8605Smrg   const uint32_t * masks;
206848b8605Smrg   __DRIconfig **configs, **c;
207848b8605Smrg   struct gl_config *modes;
208848b8605Smrg   unsigned i, j, k, h;
209848b8605Smrg   unsigned num_modes;
210848b8605Smrg   unsigned num_accum_bits = (enable_accum) ? 2 : 1;
211848b8605Smrg   int red_bits;
212848b8605Smrg   int green_bits;
213848b8605Smrg   int blue_bits;
214848b8605Smrg   int alpha_bits;
215848b8605Smrg   bool is_srgb;
216848b8605Smrg
217848b8605Smrg   switch (format) {
218848b8605Smrg   case MESA_FORMAT_B5G6R5_UNORM:
219848b8605Smrg      masks = masks_table[0];
220848b8605Smrg      break;
221848b8605Smrg   case MESA_FORMAT_B8G8R8X8_UNORM:
222b8e80941Smrg   case MESA_FORMAT_B8G8R8X8_SRGB:
223848b8605Smrg      masks = masks_table[1];
224848b8605Smrg      break;
225848b8605Smrg   case MESA_FORMAT_B8G8R8A8_UNORM:
226848b8605Smrg   case MESA_FORMAT_B8G8R8A8_SRGB:
227848b8605Smrg      masks = masks_table[2];
228848b8605Smrg      break;
229b8e80941Smrg   case MESA_FORMAT_R8G8B8A8_UNORM:
230b8e80941Smrg   case MESA_FORMAT_R8G8B8A8_SRGB:
231b8e80941Smrg      masks = masks_table[5];
232b8e80941Smrg      break;
233b8e80941Smrg   case MESA_FORMAT_R8G8B8X8_UNORM:
234b8e80941Smrg      masks = masks_table[6];
235b8e80941Smrg      break;
236848b8605Smrg   case MESA_FORMAT_B10G10R10X2_UNORM:
237848b8605Smrg      masks = masks_table[3];
238848b8605Smrg      break;
239848b8605Smrg   case MESA_FORMAT_B10G10R10A2_UNORM:
240848b8605Smrg      masks = masks_table[4];
241848b8605Smrg      break;
242b8e80941Smrg   case MESA_FORMAT_R10G10B10X2_UNORM:
243b8e80941Smrg      masks = masks_table[7];
244b8e80941Smrg      break;
245b8e80941Smrg   case MESA_FORMAT_R10G10B10A2_UNORM:
246b8e80941Smrg      masks = masks_table[8];
247b8e80941Smrg      break;
248848b8605Smrg   default:
249848b8605Smrg      fprintf(stderr, "[%s:%u] Unknown framebuffer type %s (%d).\n",
250b8e80941Smrg              __func__, __LINE__,
251848b8605Smrg              _mesa_get_format_name(format), format);
252848b8605Smrg      return NULL;
253848b8605Smrg   }
254848b8605Smrg
255848b8605Smrg   red_bits = _mesa_get_format_bits(format, GL_RED_BITS);
256848b8605Smrg   green_bits = _mesa_get_format_bits(format, GL_GREEN_BITS);
257848b8605Smrg   blue_bits = _mesa_get_format_bits(format, GL_BLUE_BITS);
258848b8605Smrg   alpha_bits = _mesa_get_format_bits(format, GL_ALPHA_BITS);
259848b8605Smrg   is_srgb = _mesa_get_format_color_encoding(format) == GL_SRGB;
260848b8605Smrg
261848b8605Smrg   num_modes = num_depth_stencil_bits * num_db_modes * num_accum_bits * num_msaa_modes;
262b8e80941Smrg   configs = calloc(num_modes + 1, sizeof *configs);
263848b8605Smrg   if (configs == NULL)
264848b8605Smrg       return NULL;
265848b8605Smrg
266848b8605Smrg    c = configs;
267848b8605Smrg    for ( k = 0 ; k < num_depth_stencil_bits ; k++ ) {
268848b8605Smrg	for ( i = 0 ; i < num_db_modes ; i++ ) {
269848b8605Smrg	    for ( h = 0 ; h < num_msaa_modes; h++ ) {
270848b8605Smrg	    	for ( j = 0 ; j < num_accum_bits ; j++ ) {
271b8e80941Smrg		    if (color_depth_match &&
272b8e80941Smrg			(depth_bits[k] || stencil_bits[k])) {
273b8e80941Smrg			/* Depth can really only be 0, 16, 24, or 32. A 32-bit
274b8e80941Smrg			 * color format still matches 24-bit depth, as there
275b8e80941Smrg			 * is an implicit 8-bit stencil. So really we just
276b8e80941Smrg			 * need to make sure that color/depth are both 16 or
277b8e80941Smrg			 * both non-16.
278b8e80941Smrg			 */
279b8e80941Smrg			if ((depth_bits[k] + stencil_bits[k] == 16) !=
280b8e80941Smrg			    (red_bits + green_bits + blue_bits + alpha_bits == 16))
281b8e80941Smrg			    continue;
282b8e80941Smrg		    }
283b8e80941Smrg
284848b8605Smrg		    *c = malloc (sizeof **c);
285848b8605Smrg		    modes = &(*c)->modes;
286848b8605Smrg		    c++;
287848b8605Smrg
288848b8605Smrg		    memset(modes, 0, sizeof *modes);
289848b8605Smrg		    modes->redBits   = red_bits;
290848b8605Smrg		    modes->greenBits = green_bits;
291848b8605Smrg		    modes->blueBits  = blue_bits;
292848b8605Smrg		    modes->alphaBits = alpha_bits;
293848b8605Smrg		    modes->redMask   = masks[0];
294848b8605Smrg		    modes->greenMask = masks[1];
295848b8605Smrg		    modes->blueMask  = masks[2];
296848b8605Smrg		    modes->alphaMask = masks[3];
297848b8605Smrg		    modes->rgbBits   = modes->redBits + modes->greenBits
298848b8605Smrg		    	+ modes->blueBits + modes->alphaBits;
299848b8605Smrg
300848b8605Smrg		    modes->accumRedBits   = 16 * j;
301848b8605Smrg		    modes->accumGreenBits = 16 * j;
302848b8605Smrg		    modes->accumBlueBits  = 16 * j;
303848b8605Smrg		    modes->accumAlphaBits = (masks[3] != 0) ? 16 * j : 0;
304848b8605Smrg		    modes->visualRating = (j == 0) ? GLX_NONE : GLX_SLOW_CONFIG;
305848b8605Smrg
306848b8605Smrg		    modes->stencilBits = stencil_bits[k];
307848b8605Smrg		    modes->depthBits = depth_bits[k];
308848b8605Smrg
309848b8605Smrg		    modes->transparentPixel = GLX_NONE;
310848b8605Smrg		    modes->transparentRed = GLX_DONT_CARE;
311848b8605Smrg		    modes->transparentGreen = GLX_DONT_CARE;
312848b8605Smrg		    modes->transparentBlue = GLX_DONT_CARE;
313848b8605Smrg		    modes->transparentAlpha = GLX_DONT_CARE;
314848b8605Smrg		    modes->transparentIndex = GLX_DONT_CARE;
315848b8605Smrg		    modes->rgbMode = GL_TRUE;
316848b8605Smrg
317b8e80941Smrg		    if (db_modes[i] == __DRI_ATTRIB_SWAP_NONE) {
318848b8605Smrg		    	modes->doubleBufferMode = GL_FALSE;
319b8e80941Smrg		        modes->swapMethod = __DRI_ATTRIB_SWAP_UNDEFINED;
320848b8605Smrg		    }
321848b8605Smrg		    else {
322848b8605Smrg		    	modes->doubleBufferMode = GL_TRUE;
323848b8605Smrg		    	modes->swapMethod = db_modes[i];
324848b8605Smrg		    }
325848b8605Smrg
326848b8605Smrg		    modes->samples = msaa_samples[h];
327848b8605Smrg		    modes->sampleBuffers = modes->samples ? 1 : 0;
328848b8605Smrg
329848b8605Smrg
330848b8605Smrg		    modes->haveAccumBuffer = ((modes->accumRedBits +
331848b8605Smrg					   modes->accumGreenBits +
332848b8605Smrg					   modes->accumBlueBits +
333848b8605Smrg					   modes->accumAlphaBits) > 0);
334848b8605Smrg		    modes->haveDepthBuffer = (modes->depthBits > 0);
335848b8605Smrg		    modes->haveStencilBuffer = (modes->stencilBits > 0);
336848b8605Smrg
337848b8605Smrg		    modes->bindToTextureRgb = GL_TRUE;
338848b8605Smrg		    modes->bindToTextureRgba = GL_TRUE;
339848b8605Smrg		    modes->bindToMipmapTexture = GL_FALSE;
340848b8605Smrg		    modes->bindToTextureTargets =
341848b8605Smrg			__DRI_ATTRIB_TEXTURE_1D_BIT |
342848b8605Smrg			__DRI_ATTRIB_TEXTURE_2D_BIT |
343848b8605Smrg			__DRI_ATTRIB_TEXTURE_RECTANGLE_BIT;
344848b8605Smrg
345848b8605Smrg		    modes->yInverted = GL_TRUE;
346848b8605Smrg		    modes->sRGBCapable = is_srgb;
347b8e80941Smrg		    modes->mutableRenderBuffer = mutable_render_buffer;
348848b8605Smrg		}
349848b8605Smrg	    }
350848b8605Smrg	}
351848b8605Smrg    }
352848b8605Smrg    *c = NULL;
353848b8605Smrg
354848b8605Smrg    return configs;
355848b8605Smrg}
356848b8605Smrg
357848b8605Smrg__DRIconfig **driConcatConfigs(__DRIconfig **a,
358848b8605Smrg			       __DRIconfig **b)
359848b8605Smrg{
360848b8605Smrg    __DRIconfig **all;
361848b8605Smrg    int i, j, index;
362848b8605Smrg
363848b8605Smrg    if (a == NULL || a[0] == NULL)
364848b8605Smrg       return b;
365848b8605Smrg    else if (b == NULL || b[0] == NULL)
366848b8605Smrg       return a;
367848b8605Smrg
368848b8605Smrg    i = 0;
369848b8605Smrg    while (a[i] != NULL)
370848b8605Smrg	i++;
371848b8605Smrg    j = 0;
372848b8605Smrg    while (b[j] != NULL)
373848b8605Smrg	j++;
374848b8605Smrg
375848b8605Smrg    all = malloc((i + j + 1) * sizeof *all);
376848b8605Smrg    index = 0;
377848b8605Smrg    for (i = 0; a[i] != NULL; i++)
378848b8605Smrg	all[index++] = a[i];
379848b8605Smrg    for (j = 0; b[j] != NULL; j++)
380848b8605Smrg	all[index++] = b[j];
381848b8605Smrg    all[index++] = NULL;
382848b8605Smrg
383848b8605Smrg    free(a);
384848b8605Smrg    free(b);
385848b8605Smrg
386848b8605Smrg    return all;
387848b8605Smrg}
388848b8605Smrg
389848b8605Smrg#define __ATTRIB(attrib, field) \
390848b8605Smrg    { attrib, offsetof(struct gl_config, field) }
391848b8605Smrg
392848b8605Smrgstatic const struct { unsigned int attrib, offset; } attribMap[] = {
393848b8605Smrg    __ATTRIB(__DRI_ATTRIB_BUFFER_SIZE,			rgbBits),
394848b8605Smrg    __ATTRIB(__DRI_ATTRIB_LEVEL,			level),
395848b8605Smrg    __ATTRIB(__DRI_ATTRIB_RED_SIZE,			redBits),
396848b8605Smrg    __ATTRIB(__DRI_ATTRIB_GREEN_SIZE,			greenBits),
397848b8605Smrg    __ATTRIB(__DRI_ATTRIB_BLUE_SIZE,			blueBits),
398848b8605Smrg    __ATTRIB(__DRI_ATTRIB_ALPHA_SIZE,			alphaBits),
399848b8605Smrg    __ATTRIB(__DRI_ATTRIB_DEPTH_SIZE,			depthBits),
400848b8605Smrg    __ATTRIB(__DRI_ATTRIB_STENCIL_SIZE,			stencilBits),
401848b8605Smrg    __ATTRIB(__DRI_ATTRIB_ACCUM_RED_SIZE,		accumRedBits),
402848b8605Smrg    __ATTRIB(__DRI_ATTRIB_ACCUM_GREEN_SIZE,		accumGreenBits),
403848b8605Smrg    __ATTRIB(__DRI_ATTRIB_ACCUM_BLUE_SIZE,		accumBlueBits),
404848b8605Smrg    __ATTRIB(__DRI_ATTRIB_ACCUM_ALPHA_SIZE,		accumAlphaBits),
405848b8605Smrg    __ATTRIB(__DRI_ATTRIB_SAMPLE_BUFFERS,		sampleBuffers),
406848b8605Smrg    __ATTRIB(__DRI_ATTRIB_SAMPLES,			samples),
407848b8605Smrg    __ATTRIB(__DRI_ATTRIB_DOUBLE_BUFFER,		doubleBufferMode),
408848b8605Smrg    __ATTRIB(__DRI_ATTRIB_STEREO,			stereoMode),
409848b8605Smrg    __ATTRIB(__DRI_ATTRIB_AUX_BUFFERS,			numAuxBuffers),
410848b8605Smrg    __ATTRIB(__DRI_ATTRIB_TRANSPARENT_TYPE,		transparentPixel),
411848b8605Smrg    __ATTRIB(__DRI_ATTRIB_TRANSPARENT_INDEX_VALUE,	transparentPixel),
412848b8605Smrg    __ATTRIB(__DRI_ATTRIB_TRANSPARENT_RED_VALUE,	transparentRed),
413848b8605Smrg    __ATTRIB(__DRI_ATTRIB_TRANSPARENT_GREEN_VALUE,	transparentGreen),
414848b8605Smrg    __ATTRIB(__DRI_ATTRIB_TRANSPARENT_BLUE_VALUE,	transparentBlue),
415848b8605Smrg    __ATTRIB(__DRI_ATTRIB_TRANSPARENT_ALPHA_VALUE,	transparentAlpha),
416848b8605Smrg    __ATTRIB(__DRI_ATTRIB_RED_MASK,			redMask),
417848b8605Smrg    __ATTRIB(__DRI_ATTRIB_GREEN_MASK,			greenMask),
418848b8605Smrg    __ATTRIB(__DRI_ATTRIB_BLUE_MASK,			blueMask),
419848b8605Smrg    __ATTRIB(__DRI_ATTRIB_ALPHA_MASK,			alphaMask),
420848b8605Smrg    __ATTRIB(__DRI_ATTRIB_MAX_PBUFFER_WIDTH,		maxPbufferWidth),
421848b8605Smrg    __ATTRIB(__DRI_ATTRIB_MAX_PBUFFER_HEIGHT,		maxPbufferHeight),
422848b8605Smrg    __ATTRIB(__DRI_ATTRIB_MAX_PBUFFER_PIXELS,		maxPbufferPixels),
423848b8605Smrg    __ATTRIB(__DRI_ATTRIB_OPTIMAL_PBUFFER_WIDTH,	optimalPbufferWidth),
424848b8605Smrg    __ATTRIB(__DRI_ATTRIB_OPTIMAL_PBUFFER_HEIGHT,	optimalPbufferHeight),
425848b8605Smrg    __ATTRIB(__DRI_ATTRIB_SWAP_METHOD,			swapMethod),
426848b8605Smrg    __ATTRIB(__DRI_ATTRIB_BIND_TO_TEXTURE_RGB,		bindToTextureRgb),
427848b8605Smrg    __ATTRIB(__DRI_ATTRIB_BIND_TO_TEXTURE_RGBA,		bindToTextureRgba),
428848b8605Smrg    __ATTRIB(__DRI_ATTRIB_BIND_TO_MIPMAP_TEXTURE,	bindToMipmapTexture),
429848b8605Smrg    __ATTRIB(__DRI_ATTRIB_BIND_TO_TEXTURE_TARGETS,	bindToTextureTargets),
430848b8605Smrg    __ATTRIB(__DRI_ATTRIB_YINVERTED,			yInverted),
431848b8605Smrg    __ATTRIB(__DRI_ATTRIB_FRAMEBUFFER_SRGB_CAPABLE,	sRGBCapable),
432b8e80941Smrg    __ATTRIB(__DRI_ATTRIB_MUTABLE_RENDER_BUFFER,	mutableRenderBuffer),
433848b8605Smrg
434848b8605Smrg    /* The struct field doesn't matter here, these are handled by the
435848b8605Smrg     * switch in driGetConfigAttribIndex.  We need them in the array
436848b8605Smrg     * so the iterator includes them though.*/
437848b8605Smrg    __ATTRIB(__DRI_ATTRIB_RENDER_TYPE,			level),
438848b8605Smrg    __ATTRIB(__DRI_ATTRIB_CONFIG_CAVEAT,		level),
439848b8605Smrg};
440848b8605Smrg
441848b8605Smrg
442848b8605Smrg/**
443848b8605Smrg * Return the value of a configuration attribute.  The attribute is
444848b8605Smrg * indicated by the index.
445848b8605Smrg */
446848b8605Smrgstatic int
447848b8605SmrgdriGetConfigAttribIndex(const __DRIconfig *config,
448848b8605Smrg			unsigned int index, unsigned int *value)
449848b8605Smrg{
450848b8605Smrg    switch (attribMap[index].attrib) {
451848b8605Smrg    case __DRI_ATTRIB_RENDER_TYPE:
452848b8605Smrg        /* no support for color index mode */
453848b8605Smrg	*value = __DRI_ATTRIB_RGBA_BIT;
454848b8605Smrg	break;
455848b8605Smrg    case __DRI_ATTRIB_CONFIG_CAVEAT:
456848b8605Smrg	if (config->modes.visualRating == GLX_NON_CONFORMANT_CONFIG)
457848b8605Smrg	    *value = __DRI_ATTRIB_NON_CONFORMANT_CONFIG;
458848b8605Smrg	else if (config->modes.visualRating == GLX_SLOW_CONFIG)
459848b8605Smrg	    *value = __DRI_ATTRIB_SLOW_BIT;
460848b8605Smrg	else
461848b8605Smrg	    *value = 0;
462848b8605Smrg	break;
463848b8605Smrg    default:
464848b8605Smrg        /* any other int-sized field */
465848b8605Smrg	*value = *(unsigned int *)
466848b8605Smrg	    ((char *) &config->modes + attribMap[index].offset);
467848b8605Smrg
468848b8605Smrg	break;
469848b8605Smrg    }
470848b8605Smrg
471848b8605Smrg    return GL_TRUE;
472848b8605Smrg}
473848b8605Smrg
474848b8605Smrg
475848b8605Smrg/**
476848b8605Smrg * Get the value of a configuration attribute.
477848b8605Smrg * \param attrib  the attribute (one of the _DRI_ATTRIB_x tokens)
478848b8605Smrg * \param value  returns the attribute's value
479848b8605Smrg * \return 1 for success, 0 for failure
480848b8605Smrg */
481848b8605Smrgint
482848b8605SmrgdriGetConfigAttrib(const __DRIconfig *config,
483848b8605Smrg		   unsigned int attrib, unsigned int *value)
484848b8605Smrg{
485b8e80941Smrg    unsigned i;
486848b8605Smrg
487848b8605Smrg    for (i = 0; i < ARRAY_SIZE(attribMap); i++)
488848b8605Smrg	if (attribMap[i].attrib == attrib)
489848b8605Smrg	    return driGetConfigAttribIndex(config, i, value);
490848b8605Smrg
491848b8605Smrg    return GL_FALSE;
492848b8605Smrg}
493848b8605Smrg
494848b8605Smrg
495848b8605Smrg/**
496848b8605Smrg * Get a configuration attribute name and value, given an index.
497848b8605Smrg * \param index  which field of the __DRIconfig to query
498848b8605Smrg * \param attrib  returns the attribute name (one of the _DRI_ATTRIB_x tokens)
499848b8605Smrg * \param value  returns the attribute's value
500848b8605Smrg * \return 1 for success, 0 for failure
501848b8605Smrg */
502848b8605Smrgint
503848b8605SmrgdriIndexConfigAttrib(const __DRIconfig *config, int index,
504848b8605Smrg		     unsigned int *attrib, unsigned int *value)
505848b8605Smrg{
506848b8605Smrg    if (index >= 0 && index < ARRAY_SIZE(attribMap)) {
507848b8605Smrg	*attrib = attribMap[index].attrib;
508848b8605Smrg	return driGetConfigAttribIndex(config, index, value);
509848b8605Smrg    }
510848b8605Smrg
511848b8605Smrg    return GL_FALSE;
512848b8605Smrg}
513848b8605Smrg
514848b8605Smrg/**
515848b8605Smrg * Implement queries for values that are common across all Mesa drivers
516848b8605Smrg *
517848b8605Smrg * Currently only the following queries are supported by this function:
518848b8605Smrg *
519848b8605Smrg *     - \c __DRI2_RENDERER_VERSION
520b8e80941Smrg *     - \c __DRI2_RENDERER_PREFERRED_PROFILE
521848b8605Smrg *     - \c __DRI2_RENDERER_OPENGL_CORE_PROFILE_VERSION
522848b8605Smrg *     - \c __DRI2_RENDERER_OPENGL_COMPATIBLITY_PROFILE_VERSION
523848b8605Smrg *     - \c __DRI2_RENDERER_ES_PROFILE_VERSION
524848b8605Smrg *     - \c __DRI2_RENDERER_ES2_PROFILE_VERSION
525848b8605Smrg *
526848b8605Smrg * \returns
527848b8605Smrg * Zero if a recognized value of \c param is supplied, -1 otherwise.
528848b8605Smrg */
529848b8605Smrgint
530848b8605SmrgdriQueryRendererIntegerCommon(__DRIscreen *psp, int param, unsigned int *value)
531848b8605Smrg{
532848b8605Smrg   switch (param) {
533848b8605Smrg   case __DRI2_RENDERER_VERSION: {
534848b8605Smrg      static const char *const ver = PACKAGE_VERSION;
535848b8605Smrg      char *endptr;
536848b8605Smrg      int v[3];
537848b8605Smrg
538848b8605Smrg      v[0] = strtol(ver, &endptr, 10);
539848b8605Smrg      assert(endptr[0] == '.');
540848b8605Smrg      if (endptr[0] != '.')
541848b8605Smrg         return -1;
542848b8605Smrg
543848b8605Smrg      v[1] = strtol(endptr + 1, &endptr, 10);
544848b8605Smrg      assert(endptr[0] == '.');
545848b8605Smrg      if (endptr[0] != '.')
546848b8605Smrg         return -1;
547848b8605Smrg
548848b8605Smrg      v[2] = strtol(endptr + 1, &endptr, 10);
549848b8605Smrg
550848b8605Smrg      value[0] = v[0];
551848b8605Smrg      value[1] = v[1];
552848b8605Smrg      value[2] = v[2];
553848b8605Smrg      return 0;
554848b8605Smrg   }
555848b8605Smrg   case __DRI2_RENDERER_PREFERRED_PROFILE:
556848b8605Smrg      value[0] = (psp->max_gl_core_version != 0)
557848b8605Smrg         ? (1U << __DRI_API_OPENGL_CORE) : (1U << __DRI_API_OPENGL);
558848b8605Smrg      return 0;
559848b8605Smrg   case __DRI2_RENDERER_OPENGL_CORE_PROFILE_VERSION:
560848b8605Smrg      value[0] = psp->max_gl_core_version / 10;
561848b8605Smrg      value[1] = psp->max_gl_core_version % 10;
562848b8605Smrg      return 0;
563848b8605Smrg   case __DRI2_RENDERER_OPENGL_COMPATIBILITY_PROFILE_VERSION:
564848b8605Smrg      value[0] = psp->max_gl_compat_version / 10;
565848b8605Smrg      value[1] = psp->max_gl_compat_version % 10;
566848b8605Smrg      return 0;
567848b8605Smrg   case __DRI2_RENDERER_OPENGL_ES_PROFILE_VERSION:
568848b8605Smrg      value[0] = psp->max_gl_es1_version / 10;
569848b8605Smrg      value[1] = psp->max_gl_es1_version % 10;
570848b8605Smrg      return 0;
571848b8605Smrg   case __DRI2_RENDERER_OPENGL_ES2_PROFILE_VERSION:
572848b8605Smrg      value[0] = psp->max_gl_es2_version / 10;
573848b8605Smrg      value[1] = psp->max_gl_es2_version % 10;
574848b8605Smrg      return 0;
575848b8605Smrg   default:
576848b8605Smrg      break;
577848b8605Smrg   }
578848b8605Smrg
579848b8605Smrg   return -1;
580848b8605Smrg}
581